Hi, interested about this topic. My purpose is to create a dark scene and place a spotlight on an object. Supposing to do this turning-off the environment light, place a random object (cube, cone, plane, etc..) and assign to it some brightness. It theoretically works, but don't, the "golden path" should be the same I've always done in Blender. The intensity of the light isn't adjustable (since I put 1% the light is always full) and isn't directional (it seems like an ambient occlusion). I've understood that Dimension isn't able to add lights, but in the meantime I don't understand the purpose of having a "brightness" to assign to an object. Any kind tip? Thanks in advance My best regards Alberto Dimension build 2.1 20181130.r.778-9a5a81b
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