Hello there, sorry for taking so long, To Paul Michelle and Mylenium : So it is true, its way easier to use a program designed for 3D animation. I tried Element 3D, but that didn't cut it for me, so I opted out for the real thing. When entering a new program I always make sure to know the basics (maybe even if its the very basics) and slowly but gradually venture into the more advanced features of such software. This is what I did in cinema 4d, in the form of watching people use it in tutorials and demonstrations, taking mental notes on what can help me with my animation, but still learning regardless, as to not frustrate myself by just concentrating on my goal and not learning the basics. I made my own attempts and got very close, using cloners and stuff, but it was the answer to my own question on a c4d forum day that I checked a few days after posting it, that landed me to my animation goal. Simply but effectively, the animation was done very quickly, the only ever problem was the mix of materials and lighting to get a nice enough animation that looks like the original. Let's not mention the render lol. Here you can view my result. Again, not the most perfect but it I liked it. To answer your question your last question, I attempted things like adding grids, cloning a shape layer (which is close to what Roland Kahlenberg said), and anything I could think of. To reply to ToolfarmJP and Roland Kahlenberg : I tried both methods but at the end, I decided to use an actual 3d software, one because After effects lagged me a lot with the amount of 3D cubes and two because it was easier and more flexible in the actual 3d program. Either way, thanks for the help! Finally, I want to thank everyone for your contribution, I learned a ton. Have a nice year!
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