As mentioned before this is not a minor change it is dramatic, when you staring 12 h a day on a screen that is hurting your eyes. If i compare it to the very well balanced color scheme of my cinema 4d R16 Interface a few things come in mind. 1. The Contrast of the white typo is to harsh. Make it a touch of grey and it is ok. 2. Because of the complete lost of the tiny bevels (buttons/Menues) the only chance for the ux-designer is to raise contrast. It´s not well done. Way to high. For me flatdesign is not working with greyshades 3. The Flyoutmenues (Mainmenues, but even the Menues in the effects) pop up with a very bright grey (Windows standard). At c4d it is integrated in the color scheme. Looks sweet 4. Give us controll over the different elements of the interface. Some presets and custom controll. For me the blue labels look fresh (maybe a litle brighter because of the greyshade contrast) but i canot enyoy the color because of the other interface mistakes. For me it is a bit straining to work with ae these days 🙂 PS: Dont like the arrows in the effects menues (2 different, too big)
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