Thanks for the reply. I saw something interesting in our GPUSniffer results. At first, I thought the bug is that Adobe Premiere Pro CC always use the first GPU it detects. Then again, I don't think Adobe engineers would make such a low level mistake. Now, the GPUSniffer doesn't indicate which GPU is the integrated one and which is the external/dedicated one. And it's almost impossible for the code to detect all the models of GPUs. There is a possibility that the code is using the Total Video Memory to decide which GPU to use. Since integrated GPU shares the memory with the system, chances are that it has more Total Video Memory than the external/dedicated GPU as shown in our GPUSniffer results. I can't prove this because I couldn't find a way to limit the memory for the integrated GPU. In any case, I am sure it would be an easy fix if Adobe makes this a priority bug.
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