Hi, This is a strange one and I'm hoping someone could shed some light. I have a script that combines multiple projects into one, and then renders them out in one go. The issue is that when I run renderQueue.render() in the script, it will sometimes take between 10 and 15 minutes to actually start the render. While this is happening, the ram in task manager is dropping/rising/changing etc before finally starting the render, but the CPU isn't really doing much (ie around 15%) I've tried all manner of things, from purging unnecessary files, to clearing the AE cache before running the render command, but nothing seems to work. I've even tried running the script up to that point, and then manually hitting render and the issue remains. This MAY be only happening on projects that have missing images or fonts, but it's such a cumbersome thing to debug I can't say for sure. If I save the file right before rendering, and reload it, it renders immediately. It definitely appears to be some issue with the ram not clearing or something else being a leak in the process... Edit: To add to the fun, I also notice that even loading a new file/reloading the current file at this point (right before hitting render) has a massive delay and the crazy ram growth/leak occurs. Force quit and reload is much much quicker and the render then starts immediately. It has all the hallmarks of a memory leak to me. Can anyone tell me what's going on here? Cheers Lachlan
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