gbl Info 69ms> Pepper PID: 31520 gbl Info 70ms> Build Info: git_commit_hash: c07c1086882a7bcae137810da574e69379bf2af7 gbl Info 70ms> Build Info: compilation_timestamp: 2023-03-17 18:45:09.624000 gbl Info 70ms> Build Info: build_version: 3.4.9-20230317.r.4113-c07c108 gbl Info 70ms> System Info: CPU Brand: 12th Gen Intel(R) Core(TM) i7-12700 gbl Info 70ms> System Info: CPU Speed: 2112 MHz gbl Info 70ms> System Info: CPU Physical Core Count: 12 gbl Info 70ms> System Info: CPU Logical Core Count: 20 gbl Info 70ms> System Info: CPU SSE4.2/AVX/AVX2 Capability: 1/1/1 gbl Info 70ms> System Info: RAM: 31 GB, (32,492 MB, 34,070,724,608 bytes) gbl Info 70ms> System Info: OS: Windows 0.0.0 pie_api Info 84ms> Setting PIE Plugins Path to C:\Program Files\Adobe\Adobe Dimension\Plug-ins pie_api Info 84ms> Setting PIE "typesupport" Path to C:/Program Files/Adobe/Adobe Dimension/typesupport pie_api Info 84ms> Setting PIE CSF File to C:\Program Files\Adobe\Adobe Dimension\Resources\common\color_profiles\dimension_default_color_profiles.csf pie_api Info 85ms> Initializing PIE, Searching for Plugins at C:\Program Files\Adobe\Adobe Dimension\Plug-ins gbl Info 157ms> PIE Initialized with serial_executor thread of ID:4104 gbl Info 157ms> PIE Serial Executor is running in a SEPARATE thread pie_api Info 157ms> Initializing the Default Color Spaces from a CSF File... pie_api Info 162ms> Initialized Default Color Spaces from file `C:/Program Files\Adobe\Adobe Dimension\Resources\common\color_profiles\dimension_default_color_profiles.csf` pie_api Info 162ms> PIE Initialized pie_api Info 162ms> Initializing PDFL... pie_api Info 167ms> PDFL Initialized pie_api Info 167ms> STUB: Setting PIE Temp Path to C:\Users\wesb\AppData\Local\Temp (doesn't actually set anything right now) gbl Info 167ms> Font Scan: Initializing... gbl Info 323ms> Font Scan: Initializing...345 font families detected gbl Warn 6469ms> Font Scan: Font `Bahnschrift` detected by CoolType, but PIE says it's not available, skipping... gbl Warn 6469ms> Font Scan: Family Bahnschrift did not have any valid fonts, will not be added. gbl Warn 6489ms> Font Scan: Font `CascadiaCode-Regular` detected by CoolType, but PIE says it's not available, skipping... gbl Warn 6489ms> Font Scan: Font `CascadiaCode-Italic` detected by CoolType, but PIE says it's not available, skipping... gbl Warn 6489ms> Font Scan: Family Cascadia Code did not have any valid fonts, will not be added. gbl Warn 6490ms> Font Scan: Font `CascadiaMono-Regular` detected by CoolType, but PIE says it's not available, skipping... gbl Warn 6490ms> Font Scan: Font `CascadiaMono-Italic` detected by CoolType, but PIE says it's not available, skipping... gbl Warn 6490ms> Font Scan: Family Cascadia Mono did not have any valid fonts, will not be added. gbl Warn 6504ms> Font Scan: Font `Courier` detected by CoolType, but PIE says it's not available, skipping... gbl Warn 6504ms> Font Scan: Family Courier did not have any valid fonts, will not be added. gbl Warn 6515ms> Font Scan: Font `Fixedsys` detected by CoolType, but PIE says it's not available, skipping... gbl Warn 6516ms> Font Scan: Family Fixedsys did not have any valid fonts, will not be added. gbl Warn 6567ms> Font Scan: Font `MS Sans Serif` detected by CoolType, but PIE says it's not available, skipping... gbl Warn 6567ms> Font Scan: Family MS Sans Serif did not have any valid fonts, will not be added. gbl Warn 6568ms> Font Scan: Font `MS Serif` detected by CoolType, but PIE says it's not available, skipping... gbl Warn 6568ms> Font Scan: Family MS Serif did not have any valid fonts, will not be added. gbl Warn 6623ms> Font Scan: Font `SegoeUIVariable` detected by CoolType, but PIE says it's not available, skipping... gbl Warn 6623ms> Font Scan: Family Segoe UI Variable did not have any valid fonts, will not be added. gbl Warn 6625ms> Font Scan: Font `SitkaText` detected by CoolType, but PIE says it's not available, skipping... gbl Warn 6625ms> Font Scan: Font `SitkaTextItalic` detected by CoolType, but PIE says it's not available, skipping... gbl Warn 6625ms> Font Scan: Family Sitka did not have any valid fonts, will not be added. gbl Warn 6626ms> Font Scan: Font `Small Fonts` detected by CoolType, but PIE says it's not available, skipping... gbl Warn 6626ms> Font Scan: Family Small Fonts did not have any valid fonts, will not be added. gbl Warn 6643ms> Font Scan: Font `System` detected by CoolType, but PIE says it's not available, skipping... gbl Warn 6643ms> Font Scan: Family System did not have any valid fonts, will not be added. gbl Warn 6647ms> Font Scan: Font `Terminal` detected by CoolType, but PIE says it's not available, skipping... gbl Warn 6647ms> Font Scan: Family Terminal did not have any valid fonts, will not be added. gbl Info 6721ms> Font Scan: Complete (333 families, 767 fonts) gbl Info 6727ms> EUTaskManager:Hooking up element's TaskManager gbl Info 6743ms> Locale from frontend reported: 'en-US' gbl Info 6744ms> [embree] creating scene: old_hash=AAAAAAAAAAA= gbl Info 6745ms> load_3d_model_obj(""C:\Program Files\Adobe\Adobe Dimension\resources\common\obj\BooleanConeOuter.obj"") gbl Perf 6745ms> tinyobj::load_obj: 0.0006928 seconds. gbl Perf 6745ms> conversion::load_3d_model_obj conversion: 0.0001023 seconds. gbl Info 6745ms> conversion::load_3d_model_obj conversion printout: gbl Info 6746ms> load_3d_model_obj(""C:\Program Files\Adobe\Adobe Dimension\resources\common\obj\BooleanConeInner.obj"") gbl Perf 6746ms> tinyobj::load_obj: 0.0008211 seconds. gbl Perf 6747ms> conversion::load_3d_model_obj conversion: 7.84e-05 seconds. gbl Info 6747ms> conversion::load_3d_model_obj conversion printout: gbl Perf 6747ms> method "Mesh Decoding" took 1.080700 msec gbl Perf 6747ms> method "Mesh Decoding" took 1.087400 msec gbl Info 6747ms> load_3d_model_obj(""C:\Program Files\Adobe\Adobe Dimension\resources\common\obj\BooleanConeCollider.obj"") gbl Perf 6748ms> tinyobj::load_obj: 0.0006266 seconds. gbl Perf 6748ms> conversion::load_3d_model_obj conversion: 7.95e-05 seconds. gbl Info 6748ms> conversion::load_3d_model_obj conversion printout: gbl Info 6749ms> load_3d_model_obj(""C:\Program Files\Adobe\Adobe Dimension\resources\common\obj\BooleanConeOuter.obj"") gbl Perf 6749ms> tinyobj::load_obj: 0.0005709 seconds. gbl Perf 6749ms> conversion::load_3d_model_obj conversion: 8.21e-05 seconds. gbl Info 6749ms> conversion::load_3d_model_obj conversion printout: gbl Info 6749ms> load_3d_model_obj(""C:\Program Files\Adobe\Adobe Dimension\resources\common\obj\BooleanConeInner.obj"") gbl Perf 6750ms> tinyobj::load_obj: 0.0005514 seconds. gbl Perf 6750ms> conversion::load_3d_model_obj conversion: 7.75e-05 seconds. gbl Info 6750ms> conversion::load_3d_model_obj conversion printout: gbl Info 6751ms> load_3d_model_obj(""C:\Program Files\Adobe\Adobe Dimension\resources\common\obj\BooleanConeCollider.obj"") gbl Perf 6751ms> tinyobj::load_obj: 0.0005854 seconds. gbl Perf 6751ms> conversion::load_3d_model_obj conversion: 8.51e-05 seconds. gbl Info 6751ms> conversion::load_3d_model_obj conversion printout: gbl Info 6752ms> load_3d_model_obj(""C:\Program Files\Adobe\Adobe Dimension\resources\common\obj\BooleanConeOuter.obj"") gbl Perf 6753ms> tinyobj::load_obj: 0.0005676 seconds. gbl Perf 6753ms> conversion::load_3d_model_obj conversion: 7.41e-05 seconds. gbl Info 6753ms> conversion::load_3d_model_obj conversion printout: gbl Info 6753ms> load_3d_model_obj(""C:\Program Files\Adobe\Adobe Dimension\resources\common\obj\BooleanConeInner.obj"") gbl Perf 6753ms> tinyobj::load_obj: 0.0005192 seconds. gbl Perf 6753ms> conversion::load_3d_model_obj conversion: 6.51e-05 seconds. gbl Info 6753ms> conversion::load_3d_model_obj conversion printout: gbl Info 6754ms> load_3d_model_obj(""C:\Program Files\Adobe\Adobe Dimension\resources\common\obj\BooleanConeCollider.obj"") gbl Perf 6755ms> tinyobj::load_obj: 0.0006013 seconds. gbl Perf 6755ms> conversion::load_3d_model_obj conversion: 7.54e-05 seconds. gbl Info 6755ms> conversion::load_3d_model_obj conversion printout: pie_api Info 6783ms> Known ICC Profiles JSON file: C:\Users\wesb\AppData\Roaming\Dimension CC\known_icc_profiles.json licensing Info 7026ms> workflow: gbl Info 7047ms> ****** POEKHALI: Creating a Surface GL Context! gpu-brdg Info 7047ms> GlSurfaceWin::InitWindow gpu-brdg Info 7047ms> GetDC(baseOpenGlContextWindow_) gpu-brdg Info 7047ms> SetupPixelFormat(baseDeviceContext_) gpu-brdg Info 7086ms> wglCreateContext(baseDeviceContext_) gpu-brdg Info 7086ms> wglMakeCurrent(baseDeviceContext_, baseRenderingContext_); gpu-brdg Info 7112ms> GLAD Loading GL Extensions gpu-brdg Info 7113ms> GLAD Loading WGL Extensions gpu-brdg Info 7113ms> Printing GL Version gpu-brdg Info 7113ms> GL_VERSION 4.6.0 NVIDIA 528.24 gpu-brdg Info 7113ms> GL_RENDERER NVIDIA GeForce RTX 3080/PCIe/SSE2 gpu-brdg Info 7113ms> openGlContextWindow_ = GlSurfaceWin::InitWindow() gpu-brdg Info 7114ms> GetDC(openGlContextWindow_) gpu-brdg Info 7114ms> SetupPixelFormat(deviceContext_) gpu-brdg Info 7116ms> Calling wglCreateContextAttribsARB gpu-brdg Info 7117ms> GlContextWin::GlContextWin Done! gbl Info 7117ms> ****** Creating a Surface GL Context done. gbl Info 7117ms> INIT_AERO::init_context gbl Info 7121ms> GPUResourceManager::initialize(): Valid GPU context detected, initializing GPU resource caches... gbl Info 7121ms> GPUResourceManager::initialize(): Valid GPU context detected, GPU resource caches initialized. gpu-brdg Info 7121ms> GlSurfaceWin::Init() gpu-brdg Info 7122ms> InitWindow() gpu-brdg Info 7122ms> D3D11CreateDevice() gpu-brdg Info 7167ms> wglDXOpenDeviceNV() gpu-brdg Info 7170ms> Checking Surface Components... gpu-brdg Info 7170ms> windowDirectX_ is initialized gpu-brdg Info 7170ms> deviceDX9_ is NOT initialized gpu-brdg Info 7170ms> deviceDX11_ is initialized gpu-brdg Info 7170ms> interopHandle_ is initialized gpu-brdg Info 7170ms> GlSurfaceWin_IsInitialized is initialized gbl Info 7170ms> EUSurface::init_context: OK gbl Info 7170ms> EUSurface initialized with result 1 gpu-brdg Info 7170ms> >>>>>>>>> GlSurfaceWin::CreateBacking(3221250370) gpu-brdg Info 7170ms> DxGlBacking::InitDxTexture() gpu-brdg Info 7170ms> BindRenderBuffer() gpu-brdg Info 7170ms> DX11: OpenSharedResource gpu-brdg Info 7170ms> DX11: QueryInterface gpu-brdg Info 7170ms> DX11: wglDXRegisterObjectNV gpu-brdg Info 7170ms> DX11: CreatingDepthBuffer gpu-brdg Info 7170ms> LockDxTexture()... gpu-brdg Info 7170ms> Creating FrameBuffer()... gpu-brdg Info 7171ms> UnlockDxTexture()... gpu-brdg Info 7171ms> DxGlBacking::InitDxTexture() Done OK! gpu-brdg Info 7171ms> >>>>>>>>> GlSurfaceWin::CreateBacking() OK! gpu-brdg Info 7171ms> >> gpu-brdg Info 7171ms> >>>>>>>>> GlSurfaceWin::CreateBacking(3221240706) gpu-brdg Info 7171ms> DxGlBacking::InitDxTexture() gpu-brdg Info 7171ms> BindRenderBuffer() gpu-brdg Info 7171ms> DX11: OpenSharedResource gpu-brdg Info 7171ms> DX11: QueryInterface gpu-brdg Info 7171ms> DX11: wglDXRegisterObjectNV gpu-brdg Info 7171ms> DX11: CreatingDepthBuffer gpu-brdg Info 7171ms> LockDxTexture()... gpu-brdg Info 7171ms> Creating FrameBuffer()... gpu-brdg Info 7171ms> UnlockDxTexture()... gpu-brdg Info 7172ms> DxGlBacking::InitDxTexture() Done OK! gpu-brdg Info 7172ms> >>>>>>>>> GlSurfaceWin::CreateBacking() OK! gpu-brdg Info 7172ms> >> gpu-brdg Info 7172ms> >>>>>>>>> GlSurfaceWin::CreateBacking(3221250434) gpu-brdg Info 7172ms> DxGlBacking::InitDxTexture() gpu-brdg Info 7172ms> BindRenderBuffer() gpu-brdg Info 7172ms> DX11: OpenSharedResource gpu-brdg Info 7172ms> DX11: QueryInterface gpu-brdg Info 7172ms> DX11: wglDXRegisterObjectNV gpu-brdg Info 7172ms> DX11: CreatingDepthBuffer gpu-brdg Info 7172ms> LockDxTexture()... gpu-brdg Info 7172ms> Creating FrameBuffer()... gpu-brdg Info 7172ms> UnlockDxTexture()... gpu-brdg Info 7173ms> DxGlBacking::InitDxTexture() Done OK! gpu-brdg Info 7173ms> >>>>>>>>> GlSurfaceWin::CreateBacking() OK! gpu-brdg Info 7173ms> >> gpu-brdg Info 7182ms> GlSurfaceWin::Init() gpu-brdg Info 7182ms> InitWindow() gpu-brdg Info 7183ms> D3D11CreateDevice() gpu-brdg Info 7203ms> wglDXOpenDeviceNV() gpu-brdg Info 7203ms> Checking Surface Components... gpu-brdg Info 7203ms> windowDirectX_ is initialized gpu-brdg Info 7203ms> deviceDX9_ is NOT initialized gpu-brdg Info 7203ms> deviceDX11_ is initialized gpu-brdg Info 7203ms> interopHandle_ is initialized gpu-brdg Info 7203ms> GlSurfaceWin_IsInitialized is initialized gbl Info 7203ms> EUSurface::init_context: OK gbl Info 7203ms> EUSurface initialized with result 1 gpu-brdg Info 7204ms> >>>>>>>>> GlSurfaceWin::CreateBacking(3221245378) gpu-brdg Info 7204ms> DxGlBacking::InitDxTexture() gpu-brdg Info 7204ms> BindRenderBuffer() gpu-brdg Info 7204ms> DX11: OpenSharedResource gpu-brdg Info 7204ms> DX11: QueryInterface gpu-brdg Info 7204ms> DX11: wglDXRegisterObjectNV gpu-brdg Info 7204ms> DX11: CreatingDepthBuffer gpu-brdg Info 7204ms> LockDxTexture()... gpu-brdg Info 7204ms> Creating FrameBuffer()... gpu-brdg Info 7204ms> UnlockDxTexture()... gpu-brdg Info 7204ms> DxGlBacking::InitDxTexture() Done OK! gpu-brdg Info 7204ms> >>>>>>>>> GlSurfaceWin::CreateBacking() OK! gpu-brdg Info 7204ms> >> gpu-brdg Info 7204ms> >>>>>>>>> GlSurfaceWin::CreateBacking(3221229442) gpu-brdg Info 7204ms> DxGlBacking::InitDxTexture() gpu-brdg Info 7204ms> BindRenderBuffer() gpu-brdg Info 7204ms> DX11: OpenSharedResource gpu-brdg Info 7204ms> DX11: QueryInterface gpu-brdg Info 7204ms> DX11: wglDXRegisterObjectNV gpu-brdg Info 7204ms> DX11: CreatingDepthBuffer gpu-brdg Info 7204ms> LockDxTexture()... gpu-brdg Info 7205ms> Creating FrameBuffer()... gpu-brdg Info 7205ms> UnlockDxTexture()... gpu-brdg Info 7205ms> DxGlBacking::InitDxTexture() Done OK! gpu-brdg Info 7205ms> >>>>>>>>> GlSurfaceWin::CreateBacking() OK! gpu-brdg Info 7205ms> >> gpu-brdg Info 7205ms> >>>>>>>>> GlSurfaceWin::CreateBacking(2147502722) gpu-brdg Info 7205ms> DxGlBacking::InitDxTexture() gpu-brdg Info 7205ms> BindRenderBuffer() gpu-brdg Info 7205ms> DX11: OpenSharedResource gpu-brdg Info 7205ms> DX11: QueryInterface gpu-brdg Info 7205ms> DX11: wglDXRegisterObjectNV gpu-brdg Info 7205ms> DX11: CreatingDepthBuffer gpu-brdg Info 7205ms> LockDxTexture()... gpu-brdg Info 7205ms> Creating FrameBuffer()... gpu-brdg Info 7205ms> UnlockDxTexture()... gpu-brdg Info 7205ms> DxGlBacking::InitDxTexture() Done OK! gpu-brdg Info 7206ms> >>>>>>>>> GlSurfaceWin::CreateBacking() OK! gpu-brdg Info 7206ms> >> gpu-brdg Info 7209ms> GlSurfaceWin::Init() gpu-brdg Info 7209ms> InitWindow() gpu-brdg Info 7210ms> D3D11CreateDevice() gpu-brdg Info 7228ms> wglDXOpenDeviceNV() gpu-brdg Info 7229ms> Checking Surface Components... gpu-brdg Info 7229ms> windowDirectX_ is initialized gpu-brdg Info 7229ms> deviceDX9_ is NOT initialized gpu-brdg Info 7229ms> deviceDX11_ is initialized gpu-brdg Info 7229ms> interopHandle_ is initialized gpu-brdg Info 7229ms> GlSurfaceWin_IsInitialized is initialized gbl Info 7229ms> EUSurface::init_context: OK gbl Info 7229ms> EUSurface initialized with result 1 gpu-brdg Info 7229ms> >>>>>>>>> GlSurfaceWin::CreateBacking(1073760578) gpu-brdg Info 7229ms> DxGlBacking::InitDxTexture() gpu-brdg Info 7229ms> BindRenderBuffer() gpu-brdg Info 7230ms> DX11: OpenSharedResource gpu-brdg Info 7230ms> DX11: QueryInterface gpu-brdg Info 7230ms> DX11: wglDXRegisterObjectNV gpu-brdg Info 7230ms> DX11: CreatingDepthBuffer gpu-brdg Info 7230ms> LockDxTexture()... gpu-brdg Info 7230ms> Creating FrameBuffer()... gpu-brdg Info 7230ms> UnlockDxTexture()... gpu-brdg Info 7230ms> DxGlBacking::InitDxTexture() Done OK! gpu-brdg Info 7230ms> >>>>>>>>> GlSurfaceWin::CreateBacking() OK! gpu-brdg Info 7230ms> >> gpu-brdg Info 7230ms> >>>>>>>>> GlSurfaceWin::CreateBacking(3221226626) gpu-brdg Info 7230ms> DxGlBacking::InitDxTexture() gpu-brdg Info 7230ms> BindRenderBuffer() gpu-brdg Info 7230ms> DX11: OpenSharedResource gpu-brdg Info 7230ms> DX11: QueryInterface gpu-brdg Info 7230ms> DX11: wglDXRegisterObjectNV gpu-brdg Info 7231ms> DX11: CreatingDepthBuffer gpu-brdg Info 7231ms> LockDxTexture()... gpu-brdg Info 7231ms> Creating FrameBuffer()... gpu-brdg Info 7231ms> UnlockDxTexture()... gpu-brdg Info 7231ms> DxGlBacking::InitDxTexture() Done OK! gpu-brdg Info 7231ms> >>>>>>>>> GlSurfaceWin::CreateBacking() OK! gpu-brdg Info 7231ms> >> gpu-brdg Info 7231ms> >>>>>>>>> GlSurfaceWin::CreateBacking(1073750146) gpu-brdg Info 7231ms> DxGlBacking::InitDxTexture() gpu-brdg Info 7231ms> BindRenderBuffer() gpu-brdg Info 7231ms> DX11: OpenSharedResource gpu-brdg Info 7231ms> DX11: QueryInterface gpu-brdg Info 7231ms> DX11: wglDXRegisterObjectNV gpu-brdg Info 7231ms> DX11: CreatingDepthBuffer gpu-brdg Info 7231ms> LockDxTexture()... gpu-brdg Info 7231ms> Creating FrameBuffer()... gpu-brdg Info 7231ms> UnlockDxTexture()... gpu-brdg Info 7232ms> DxGlBacking::InitDxTexture() Done OK! gpu-brdg Info 7232ms> >>>>>>>>> GlSurfaceWin::CreateBacking() OK! gpu-brdg Info 7232ms> >> gbl Info 7232ms> EUApplication::create_document Untitled81 gbl Info 7232ms> EUDocument::createDocument gbl Info 7302ms> EUApplication::createDocument ok gbl Info 7307ms> SceneLight is tracking the the full rotation of the camera 0 gbl Info 7333ms> AgRendercoreEngine::AgRendercoreEngine gbl Info 7334ms> SceneLight is tracking the the full rotation of the camera 0 gbl Info 7334ms> SceneLight is tracking the the full rotation of the camera 0 gbl Info 7464ms> set viewable node gbl Info 7464ms> nid: Jzi2gRTHwa4= gbl Info 7464ms> set viewable node gbl Info 7464ms> nid: Kkji7A8t25Q= gbl Info 7464ms> set viewable node gbl Info 7464ms> nid: y1M7mBUoL4Q= pie_api Info 7502ms> Saving to tmp_image_pie_788c_1fcd_846b.png: 460 x 230, 8 bpc, RGBA, Color Profile: sRGB IEC61966-2.1 gbl Info 7529ms> Encoding CommonImageValue as processed type image/png gbl Perf 7529ms> method "CommonImageValue::encode" took 48.746800 msec CamHist Info 7560ms> push "Camera position set at document creation" CamHist Info 7560ms> pushing history of "FVtauICo8O0=local_transform" path=/scenes/scene/render_camera_n3d/local_transform" CamHist Info 7560ms> pushing history of "YSE1z5kgzmc=focal_length" path=/cameras/render_camera/focal_length" CamHist Info 7560ms> pushing history of "YSE1z5kgzmc=horizontal_field_of_view" path=/cameras/render_camera/horizontal_field_of_view" CamHist Info 7560ms> pushing history of "YSE1z5kgzmc=focus_point_cm" path=/cameras/render_camera/focus_point_cm" CamHist Info 7560ms> pushing history of "YSE1z5kgzmc=depth_of_field_enabled" path=/cameras/render_camera/depth_of_field_enabled" CamHist Info 7560ms> pushing history of "YSE1z5kgzmc=aperture" path=/cameras/render_camera/aperture" CamHist Info 7560ms> History now points to 0 "Camera position set at document creation" History Info 7561ms> push "history.newDocument" History Info 7561ms> pushing history of "M8AFDthtNZQ=" path=/" History Info 7562ms> History now points to 0 "history.newDocument" gbl Info 7562ms> SceneLight is tracking the the full rotation of the camera 0 gbl Info 7571ms> Document "" hasn't changed! pie_api Info 7612ms> Saving to tmp_image_pie_1171_b401_908d.png: 460 x 230, 8 bpc, RGBA, Color Profile: sRGB IEC61966-2.1 gbl Info 7629ms> Encoding CommonImageValue as processed type image/png gbl Perf 7629ms> method "CommonImageValue::encode" took 41.107100 msec gbl Info 7634ms> Locale from frontend reported: 'en-US' pie_api Info 7636ms> Known ICC Profiles JSON file: C:\Users\wesb\AppData\Roaming\Dimension CC\known_icc_profiles.json gbl Info 7643ms> Font Info Request: Starting... gbl Info 7643ms> Font Info Request Task: Progress 0 % gbl Info 7657ms> Font Info Request: Valid cached font data in C:\Users\wesb\AppData\Roaming\Dimension CC\dn_font_cache_list_9c1428d85fcda3f5.json gbl Info 7657ms> Font Info Request Task: Progress 100 % gbl Info 7657ms> Font Info Request: Finished (Valid cached data was found) gbl Info 7657ms> Font Info Request Task: Marking Task As Success gbl Info 7776ms> Deferred Font Info Request: Called with task_id = 3 gbl Info 7776ms> Deferred Font Info Request: Blocking, waiting on the font_info future (it should be done at this point)... gbl Info 7776ms> Deferred Font Info Request: Done gbl Info 7887ms> Document "" hasn't changed! pie_api Info 7924ms> Saving to tmp_image_pie_aede_be8e_21b2.png: 460 x 230, 8 bpc, RGBA, Color Profile: sRGB IEC61966-2.1 gbl Info 7942ms> Encoding CommonImageValue as processed type image/png gbl Perf 7942ms> method "CommonImageValue::encode" took 39.084200 msec gbl Info 7943ms> AgRendercoreEngine::release_gpu_resources() gbl Info 7943ms> Cleaning All Tracked Textures out: gbl Info 7943ms> AgRendercoreEngine::~AgRendercoreEngine gbl Info 7943ms> AgRendercoreEngine::release_gpu_resources() done. lant_api Info 7943ms> Lantern Context Teardown... lant_api Info 7944ms> Lantern Context Teardown complete. gbl Error 8246ms> EUDocument::id_exists "invalid_document" licensing Info 8249ms> cp received notification for profile ready: 2 gbl Error 8409ms> Document was deleted, this remote node is now an orphan :-( gbl Warn 8409ms> Frontend node "image_based_light"doesn't map a core one gbl Error 8432ms> Document was deleted, this remote node is now an orphan :-( gbl Warn 8432ms> Frontend node "render_camera"doesn't map a core one gpu-brdg Info 8437ms> >>>>>>>>> GlSurfaceWin::CreateBacking(2147488066) gpu-brdg Info 8437ms> DxGlBacking::InitDxTexture() gpu-brdg Info 8437ms> BindRenderBuffer() gpu-brdg Info 8437ms> DX11: OpenSharedResource gpu-brdg Info 8437ms> DX11: QueryInterface gpu-brdg Info 8437ms> DX11: wglDXRegisterObjectNV gpu-brdg Info 8437ms> DX11: CreatingDepthBuffer gpu-brdg Info 8437ms> LockDxTexture()... gpu-brdg Info 8438ms> Creating FrameBuffer()... gpu-brdg Info 8438ms> UnlockDxTexture()... gpu-brdg Info 8438ms> DxGlBacking::InitDxTexture() Done OK! gpu-brdg Info 8438ms> >>>>>>>>> GlSurfaceWin::CreateBacking() OK! gpu-brdg Info 8438ms> >> gpu-brdg Info 8438ms> >>>>>>>>> GlSurfaceWin::CreateBacking(2147509122) gpu-brdg Info 8438ms> DxGlBacking::InitDxTexture() gpu-brdg Info 8438ms> BindRenderBuffer() gpu-brdg Info 8438ms> DX11: OpenSharedResource gpu-brdg Info 8438ms> DX11: QueryInterface gpu-brdg Info 8438ms> DX11: wglDXRegisterObjectNV gpu-brdg Info 8438ms> DX11: CreatingDepthBuffer gpu-brdg Info 8438ms> LockDxTexture()... gpu-brdg Info 8438ms> Creating FrameBuffer()... gpu-brdg Info 8438ms> UnlockDxTexture()... gpu-brdg Info 8439ms> DxGlBacking::InitDxTexture() Done OK! gpu-brdg Info 8439ms> >>>>>>>>> GlSurfaceWin::CreateBacking() OK! gpu-brdg Info 8439ms> >> gpu-brdg Info 8439ms> >>>>>>>>> GlSurfaceWin::CreateBacking(1073760642) gpu-brdg Info 8439ms> DxGlBacking::InitDxTexture() gpu-brdg Info 8439ms> BindRenderBuffer() gpu-brdg Info 8439ms> DX11: OpenSharedResource gpu-brdg Info 8439ms> DX11: QueryInterface gpu-brdg Info 8439ms> DX11: wglDXRegisterObjectNV gpu-brdg Info 8439ms> DX11: CreatingDepthBuffer gpu-brdg Info 8439ms> LockDxTexture()... gpu-brdg Info 8439ms> Creating FrameBuffer()... gpu-brdg Info 8439ms> UnlockDxTexture()... gpu-brdg Info 8439ms> DxGlBacking::InitDxTexture() Done OK! gpu-brdg Info 8439ms> >>>>>>>>> GlSurfaceWin::CreateBacking() OK! gpu-brdg Info 8439ms> >> gbl Info 8439ms> GPUResourceManager::initialize(): Valid GPU context detected, initializing GPU resource caches... gbl Info 8439ms> GPUResourceManager::initialize(): Valid GPU context detected, GPU resource caches initialized. gbl Info 8449ms> EUApplication::create_document loaded-document1095 gbl Info 8449ms> EUDocument::createDocument gbl Info 8449ms> EUApplication::createDocument ok frontend Error 8449ms> Failed to fetch path /stacks/production_layer_stack frontend Error 8449ms> {"remoteStack":"invalid_document"} frontend Error 8449ms> Error: invalid_document at RemoteError.Error (native) at new RemoteError (file:///C:/Program%20Files/Adobe/Adobe%20Dimension/resources/app.asar/main.js:131401:76) at WorkerPort.handleError (file:///C:/Program%20Files/Adobe/Adobe%20Dimension/resources/app.asar/main.js:131003:25) at WorkerPort.fn (file:///C:/Program%20Files/Adobe/Adobe%20Dimension/resources/app.asar/main.js:131184:27) at arrayEach (file:///C:/Program%20Files/Adobe/Adobe%20Dimension/resources/app.asar/main.js:5971:10) at forEach (file:///C:/Program%20Files/Adobe/Adobe%20Dimension/resources/app.asar/main.js:5946:8) at WorkerPort.handleMessages (file:///C:/Program%20Files/Adobe/Adobe%20Dimension/resources/app.asar/main.js:130768:10) at WorkerPort.fn (file:///C:/Program%20Files/Adobe/Adobe%20Dimension/resources/app.asar/main.js:130579:19) frontend Error 8450ms> Failed to synchronize references {"remoteStack":"invalid_document"} gpu-brdg Info 8456ms> >>>>>>>>> GlSurfaceWin::CreateBacking(2147488770) gpu-brdg Info 8456ms> DxGlBacking::InitDxTexture() gpu-brdg Info 8456ms> BindRenderBuffer() gpu-brdg Info 8457ms> DX11: OpenSharedResource gpu-brdg Info 8457ms> DX11: QueryInterface gpu-brdg Info 8457ms> DX11: wglDXRegisterObjectNV gpu-brdg Info 8457ms> DX11: CreatingDepthBuffer gpu-brdg Info 8457ms> LockDxTexture()... gpu-brdg Info 8457ms> Creating FrameBuffer()... gpu-brdg Info 8457ms> UnlockDxTexture()... gpu-brdg Info 8457ms> DxGlBacking::InitDxTexture() Done OK! gpu-brdg Info 8457ms> >>>>>>>>> GlSurfaceWin::CreateBacking() OK! gpu-brdg Info 8457ms> >> gpu-brdg Info 8457ms> >>>>>>>>> GlSurfaceWin::CreateBacking(2147491650) gpu-brdg Info 8457ms> DxGlBacking::InitDxTexture() gpu-brdg Info 8457ms> BindRenderBuffer() gpu-brdg Info 8457ms> DX11: OpenSharedResource gpu-brdg Info 8457ms> DX11: QueryInterface gpu-brdg Info 8457ms> DX11: wglDXRegisterObjectNV gpu-brdg Info 8458ms> DX11: CreatingDepthBuffer gpu-brdg Info 8458ms> LockDxTexture()... gpu-brdg Info 8458ms> Creating FrameBuffer()... gpu-brdg Info 8458ms> UnlockDxTexture()... gpu-brdg Info 8458ms> DxGlBacking::InitDxTexture() Done OK! gpu-brdg Info 8458ms> >>>>>>>>> GlSurfaceWin::CreateBacking() OK! gpu-brdg Info 8458ms> >> gpu-brdg Info 8458ms> >>>>>>>>> GlSurfaceWin::CreateBacking(3221242498) gpu-brdg Info 8458ms> DxGlBacking::InitDxTexture() gpu-brdg Info 8458ms> BindRenderBuffer() gpu-brdg Info 8458ms> DX11: OpenSharedResource gpu-brdg Info 8458ms> DX11: QueryInterface gpu-brdg Info 8458ms> DX11: wglDXRegisterObjectNV gpu-brdg Info 8458ms> DX11: CreatingDepthBuffer gpu-brdg Info 8459ms> LockDxTexture()... gpu-brdg Info 8459ms> Creating FrameBuffer()... gpu-brdg Info 8459ms> UnlockDxTexture()... gpu-brdg Info 8459ms> DxGlBacking::InitDxTexture() Done OK! gpu-brdg Info 8459ms> >>>>>>>>> GlSurfaceWin::CreateBacking() OK! gpu-brdg Info 8459ms> >> gbl Error 8475ms> EUDocument::id_exists "invalid_document" frontend Error 8476ms> Failed to fetch path /workspaces/EuclidApp/canvas_view frontend Error 8476ms> {"remoteStack":"invalid_document"} frontend Error 8476ms> Error: invalid_document at RemoteError.Error (native) at new RemoteError (file:///C:/Program%20Files/Adobe/Adobe%20Dimension/resources/app.asar/main.js:131401:76) at WorkerPort.handleError (file:///C:/Program%20Files/Adobe/Adobe%20Dimension/resources/app.asar/main.js:131003:25) at WorkerPort.fn (file:///C:/Program%20Files/Adobe/Adobe%20Dimension/resources/app.asar/main.js:131184:27) at arrayEach (file:///C:/Program%20Files/Adobe/Adobe%20Dimension/resources/app.asar/main.js:5971:10) at forEach (file:///C:/Program%20Files/Adobe/Adobe%20Dimension/resources/app.asar/main.js:5946:8) at WorkerPort.handleMessages (file:///C:/Program%20Files/Adobe/Adobe%20Dimension/resources/app.asar/main.js:130768:10) at WorkerPort.fn (file:///C:/Program%20Files/Adobe/Adobe%20Dimension/resources/app.asar/main.js:130579:19) frontend Error 8476ms> Failed to synchronize references {"remoteStack":"invalid_document"} Serial Info 8477ms> Reading DN file at path "N:\BK-Photos\3D\Models\Incoming\NewProduct0723\STESW-xx-EN\STE-2-120-EN\STE-2-120-EN.dn" gbl Perf 11239ms> method "unpackingDCX" took 2761.312400 msec Serial Warn 11239ms> SerialAdapter: remapping nodeid for STE-2-120-EN.dn Serial Warn 11239ms> SerialAdapter: remapping nodeid for scenes gbl Info 11239ms> SceneLight is tracking the the full rotation of the camera 0 Serial Warn 11243ms> SerialAdapter: remapping nodeid for animations Serial Warn 11243ms> SerialAdapter: remapping nodeid for geometries Serial Warn 11470ms> SerialAdapter: remapping nodeid for materials Serial Warn 11471ms> SerialAdapter: remapping nodeid for textures Serial Warn 11471ms> SerialAdapter: remapping nodeid for lights Serial Warn 11471ms> SerialAdapter: remapping nodeid for images Serial Warn 11687ms> SerialAdapter: remapping nodeid for cameras Serial Warn 11687ms> SerialAdapter: remapping nodeid for colors Serial Warn 11687ms> SerialAdapter: remapping nodeid for stacks Serial Warn 11688ms> SerialAdapter: remapping nodeid for lib Serial Warn 11688ms> SerialAdapter: remapping nodeid for workspaces gbl Perf 12897ms> method "DecodingDCX" took 1658.609200 msec gbl Perf 12904ms> method "MurmurHash" took 6.260000 msec gbl Perf 12910ms> method "MurmurHash" took 5.939100 msec gbl Perf 12912ms> method "MurmurHash" took 1.945800 msec gbl Perf 12914ms> method "MurmurHash" took 2.286400 msec gbl Perf 12920ms> method "MurmurHash" took 5.740800 msec gbl Perf 12933ms> method "MurmurHash" took 12.912000 msec NodeDoc Info 12933ms> Deduped 0 Images, saved 0 MB of memory gbl Perf 12933ms> method "Dedupe_images" took 35.360700 msec NodeDoc Info 12933ms> deduped_images_on_load = 0 gbl Warn 12933ms> CommonImageValue::deferred_resize:invalid source gbl Perf 12938ms> method "resize_task" took 4.780100 msec gbl Perf 12950ms> method "resize_task" took 16.243200 msec gbl Perf 12978ms> method "resize_task" took 44.819800 msec gbl Perf 12979ms> method "resize_task" took 45.538100 msec gbl Perf 12983ms> method "resize_task" took 50.029800 msec gbl Perf 12985ms> method "resize_task" took 46.847500 msec gbl Perf 12990ms> method "resize_task" took 52.066700 msec gbl Perf 12990ms> method "pre_load_image_node_lod" took 57.191200 msec gbl Info 12990ms> Collecting unused assets gbl Info 12991ms> Pruning Assets, found 280 required assets gbl Info 12991ms> Done Pruning, removed 0 assets, and kept 126 gbl Info 12991ms> Collecting unused assets gbl Info 12991ms> Pruning Assets, found 280 required assets gbl Info 12991ms> Done Pruning, removed 0 assets, and kept 126 gbl Info 13022ms> [embree] creating scene: old_hash=AAAAAAAAAAA= gbl Perf 13024ms> method "Raycaster create scene" took 1.855900 msec gbl Info 13025ms> SceneLight is tracking the the full rotation of the camera 0 gbl Perf 13033ms> method "document_load" took 4556.571700 msec gbl Info 13033ms> AgRendercoreEngine::AgRendercoreEngine gbl Info 13034ms> SceneLight is tracking the the full rotation of the camera 0 gbl Info 13043ms> SceneLight is tracking the the full rotation of the camera 0 gbl Info 13051ms> SceneLight is tracking the the full rotation of the camera 0 frontend Warn 13059ms> No key named LIBRARIES_PANEL_MORE_BUTTON in ASSETS_PANEL_HEADER,LIBRARIES_PANEL_HEADER,SCENE_PANEL_HEADER,ACTIONS_PANEL_HEADER,PROPERTIES_PANEL_HEADER,CAMERA_BOOKMARKS_PANEL_HEADER,RENDER_PANEL_HEADER,HISTORY_PANEL_HEADER,RENDER_QUEUE_PANEL_HEADER,RENDER_SETTINGS_PANEL_HEADER,RENDER_ACTIONS_PANEL_HEADER,ASSETS_PANEL_COLLAPSE_TOGGLE,LIBRARIES_PANEL_COLLAPSE_TOGGLE,SCENE_PANEL_COLLAPSE_TOGGLE,ACTIONS_PANEL_COLLAPSE_TOGGLE,PROPERTIES_PANEL_COLLAPSE_TOGGLE,CAMERA_BOOKMARKS_PANEL_COLLAPSE_TOGGLE,RENDER_PANEL_COLLAPSE_TOGGLE,HISTORY_PANEL_COLLAPSE_TOGGLE,RENDER_QUEUE_PANEL_COLLAPSE_TOGGLE,RENDER_SETTINGS_PANEL_COLLAPSE_TOGGLE,RENDER_ACTIONS_PANEL_COLLAPSE_TOGGLE,ASSETS_PANEL_MORE_BUTTON,CAMERA_BOOKMARKS_PANEL_MORE_BUTTON,CAMERA_BOOKMARKS_PANEL_NEW_BUTTON,ASSETS_PANEL_BODY,LIBRARIES_PANEL_BODY,SCENE_PANEL_BODY,ACTIONS_PANEL_BODY,PROPERTIES_PANEL_BODY,CAMERA_BOOKMARKS_PANEL_BODY,RENDER_PANEL_BODY,HISTORY_PANEL_BODY,RENDER_QUEUE_PANEL_BODY,RENDER_SETTINGS_PANEL_BODY,RENDER_ACTIONS_PANEL_BODY licensing Info 13073ms> handling profile result w/ code: licensing Info 13073ms> NglStatusCode::SUCCESS licensing Info 13073ms> profile is licensed gbl Info 13073ms> licensing: Handling Pending workflows gbl Info 13204ms> set viewable node gbl Info 13204ms> nid: irRa3A8MkkY= gbl Info 13205ms> set viewable node gbl Info 13205ms> nid: +ozxc354+iY= gbl Info 13205ms> set viewable node gbl Info 13205ms> nid: wKHUsZsjV/E= pie_api Info 13284ms> Saving to tmp_image_pie_786b_e2e4_1389.png: 460 x 230, 8 bpc, RGBA, Color Profile: sRGB IEC61966-2.1 gbl Info 13302ms> Encoding CommonImageValue as processed type image/png gbl Perf 13303ms> method "CommonImageValue::encode" took 44.738300 msec pie_api Info 13361ms> Saving to tmp_image_pie_fefa_cd6f_7728.png: 460 x 230, 8 bpc, RGBA, Color Profile: sRGB IEC61966-2.1 gbl Info 13387ms> Encoding CommonImageValue as processed type image/png gbl Perf 13387ms> method "CommonImageValue::encode" took 47.221200 msec gbl Info 13392ms> Loading OpenGL Extensions... gbl Info 13392ms> DONE Loading OpenGL Extensions erc Info 13393ms> ERC Logging Initialized. erc Info 13393ms> Max GPU Texture Size detected in Rendercore: 32768 erc Info 13393ms> Creating New Render Target... erc Info 13393ms> Creating New Render Target Color Texture 863 x 863 x RGBA8 erc Info 13393ms> Attaching New Render Target Color Texture... erc Info 13394ms> Creating New Render Target Depth Renderbuffer 863 x 863 erc Info 13394ms> ALL GOOD: Render Target Update Complete gbl Info 13395ms> Loading IBL Image: 4096x2048: BGRA channels, 32bpp gbl Info 13395ms> IBL Image Loaded gbl Info 13395ms> SceneLight is tracking the the full rotation of the camera 0 gbl Info 13395ms> SceneLight is tracking the the full rotation of the camera 0 gbl Info 13395ms> SceneLight is tracking the the full rotation of the camera 0 euclid::console::generalWarn 13407ms, aeroengine.cpp:151> Warning: Could not load the engine configuration ! Non fatal, though the application may not behave as expected. erc Info 13593ms> Creating New Render Target... erc Info 13593ms> Creating New Render Target Color Texture 863 x 863 x RGBA8 erc Info 13593ms> Attaching New Render Target Color Texture... erc Info 13593ms> Creating New Render Target Depth Texture 863 x 863 erc Info 13594ms> ALL GOOD: Render Target Update Complete erc Info 13594ms> Creating New Render Target... erc Info 13594ms> Creating New Render Target Color Texture 863 x 863 x RGBA8 erc Info 13594ms> Attaching New Render Target Color Texture... erc Info 13594ms> Creating New Render Target Depth Texture 863 x 863 erc Info 13595ms> ALL GOOD: Render Target Update Complete gbl Error 13595ms> RENDERCORE ERROR?: GL Render Target does not have an FBO attached to it. Intended? gbl Info 13595ms> TextureManager: Creating Texture. Total Texture Count: 0 gbl Info 13607ms> TextureManager: Creating Texture. Total Texture Count: 1 gbl Info 13619ms> TextureManager: Creating Texture. Total Texture Count: 2 gbl Info 13630ms> TextureManager: Creating Texture. Total Texture Count: 3 gbl Info 13642ms> TextureManager: Creating Texture. Total Texture Count: 4 gbl Info 14138ms> ******** BRDF Integrator BEGIN gbl Info 14139ms> TextureManager: Creating Texture. Total Texture Count: 5 gbl Info 14139ms> BRDF: Setting up Render Target erc Info 14139ms> Creating New Render Target... erc Info 14139ms> Creating New Render Target Color Texture 512 x 512 x RED_GREEN32F erc Info 14139ms> Attaching New Render Target Color Texture... erc Info 14139ms> ALL GOOD: Render Target Update Complete gbl Info 14140ms> BRDF: Running the GPU Compute gbl Info 14140ms> BRDF: Setting up the shader gbl Info 14141ms> ******** BRDF Integrator END gbl Info 14141ms> TextureManager: Creating Texture. Total Texture Count: 6 gbl Info 14288ms> TextureManager: Creating Texture. Total Texture Count: 7 gbl Info 14625ms> VRAM consumed: 186,336,711 bytes gbl Perf 14626ms> method "Viewable::draw" took 1234.591000 msec erc Info 14626ms> Creating New Render Target... erc Info 14626ms> Creating New Render Target Color Texture 1368 x 911 x RGBA8 erc Info 14626ms> Attaching New Render Target Color Texture... erc Info 14627ms> Creating New Render Target Depth+Stencil Renderbuffer 1368 x 911 erc Info 14627ms> ALL GOOD: Render Target Update Complete erc Info 14630ms> RendercoreEngine: Geometry Cache created Lagrange Perf 14635ms> Packing uv time: 0.0001874 (s) Lagrange Perf 14637ms> Packing uv time: 0.0001735 (s) Lagrange Perf 14640ms> Packing uv time: 0.0001681 (s) Lagrange Perf 14645ms> Packing uv time: 6.66e-05 (s) Lagrange Perf 14647ms> Packing uv time: 7.03e-05 (s) Lagrange Perf 14649ms> Packing uv time: 6.38e-05 (s) Lagrange Perf 14656ms> Packing uv time: 6.38e-05 (s) Lagrange Perf 14658ms> Packing uv time: 6.59e-05 (s) Lagrange Perf 14660ms> Packing uv time: 6.48e-05 (s) Lagrange Perf 14667ms> Packing uv time: 7.31e-05 (s) Lagrange Perf 14668ms> Packing uv time: 6.32e-05 (s) Lagrange Perf 14670ms> Packing uv time: 6.34e-05 (s) Lagrange Perf 14674ms> Packing uv time: 0.0002431 (s) Lagrange Perf 14679ms> Packing uv time: 0.0002415 (s) Lagrange Perf 14684ms> Packing uv time: 0.0002388 (s) Lagrange Perf 14685ms> Packing uv time: 5.8e-05 (s) Lagrange Perf 14687ms> Packing uv time: 6.04e-05 (s) Lagrange Perf 14688ms> Packing uv time: 8.23e-05 (s) Lagrange Perf 14690ms> Packing uv time: 5.68e-05 (s) Lagrange Perf 14692ms> Packing uv time: 5.7e-05 (s) Lagrange Perf 14693ms> Packing uv time: 5.68e-05 (s) Lagrange Perf 14694ms> Packing uv time: 5.92e-05 (s) Lagrange Perf 14696ms> Packing uv time: 5.94e-05 (s) Lagrange Perf 14697ms> Packing uv time: 6.21e-05 (s) Lagrange Perf 14699ms> Packing uv time: 8.2e-05 (s) Lagrange Perf 14700ms> Packing uv time: 9.48e-05 (s) Lagrange Perf 14701ms> Packing uv time: 6.65e-05 (s) erc Info 14713ms> Creating New Render Target... erc Info 14713ms> Creating New Render Target Color Texture 1368 x 911 x RGBA8 erc Info 14714ms> Attaching New Render Target Color Texture... erc Info 14714ms> Creating New Render Target Depth+Stencil Renderbuffer 1368 x 911 erc Info 14714ms> ALL GOOD: Render Target Update Complete CamHist Info 14723ms> push "Camera position set at document load" CamHist Info 14723ms> pushing history of "9wNqUwNft4s=local_transform" path=/scenes/scene/render_camera_n3d/local_transform" CamHist Info 14723ms> pushing history of "6B6kSyOtrDw=focal_length" path=/cameras/render_camera/focal_length" CamHist Info 14723ms> pushing history of "6B6kSyOtrDw=horizontal_field_of_view" path=/cameras/render_camera/horizontal_field_of_view" CamHist Info 14723ms> pushing history of "6B6kSyOtrDw=focus_point_cm" path=/cameras/render_camera/focus_point_cm" CamHist Info 14723ms> pushing history of "6B6kSyOtrDw=depth_of_field_enabled" path=/cameras/render_camera/depth_of_field_enabled" CamHist Info 14723ms> pushing history of "6B6kSyOtrDw=aperture" path=/cameras/render_camera/aperture" CamHist Info 14723ms> History now points to 0 "Camera position set at document load" euclid::console::renderError 14848ms> >@, agrendersubmit.cpp:392<@In render passdnDualDepthPeelingPeelPass could not find parameter binder euclid::console::renderError 14937ms> >@, agrendersubmit.cpp:392<@In render passdnDualDepthPeelingPeelPassHalf could not find parameter binder gbl Info 15074ms> VRAM consumed: 207,092,991 bytes gbl Perf 15075ms> method "Viewable::draw" took 350.848900 msec History Info 15089ms> push "history.openDocument" History Info 15089ms> pushing history of "3DkFDh0Mwx0=" path=/" gbl Perf 15094ms> method "HistoryPush" took 4.859800 msec History Info 15094ms> History now points to 0 "history.openDocument" pie_api Info 15143ms> Saving to tmp_image_pie_6962_4ec9_641f.png: 48 x 48, 8 bpc, RGBA, Color Profile: sRGB IEC61966-2.1 gbl Info 15148ms> Encoding CommonImageValue as processed type image/png gbl Perf 15148ms> method "CommonImageValue::encode" took 35.130300 msec gbl Perf 15253ms> method "DocumentChangeDetect" took 54.861600 msec gbl Info 15253ms> Document "N:\BK-Photos\3D\Models\Incoming\NewProduct0723\STESW-xx-EN\STE-2-120-EN\STE-2-120-EN.dn" hasn't changed! gbl Info 43277ms> [embree] creating scene: old_hash=TiaEvMWDS0g= gbl Perf 43568ms> method "Viewable::draw" took 232.036700 msec gbl Info 43573ms> [SmartTriangleSelectionEngine] setting oracle. gbl Info 43573ms> [SmartTriangleSelectionEngine] setting oracle. gbl Perf 44188ms> method "SceneTransformable Structural Update" took 1.329900 msec History Info 44188ms> push "history.selection" History Info 44188ms> pushing history of "3DkFDh0Mwx0=" path=/" gbl Perf 44193ms> method "HistoryPush" took 4.482300 msec History Info 44193ms> History now points to 1 "history.selection" gbl Perf 44193ms> method "SelectBehavior::end_interaction" took 6.021100 msec gbl Info 44229ms> TextureManager: Creating Texture. Total Texture Count: 8 History Info 44263ms> push "history.transform" History Info 44263ms> pushing history of "3DkFDh0Mwx0=" path=/" gbl Perf 44268ms> method "HistoryPush" took 4.893400 msec History Info 44268ms> History now points to 2 "history.transform" gbl Info 44303ms> VRAM consumed: 207,146,047 bytes gbl Info 44339ms> VRAM consumed: 207,677,119 bytes gbl Info 44406ms> This document has changed since it was last marked saved: /scene_transformable/local_transform => Properties have missmatching payloads. gbl Perf 44406ms> method "DocumentChangeDetect" took 52.714000 msec gbl Info 44406ms> Document "N:\BK-Photos\3D\Models\Incoming\NewProduct0723\STESW-xx-EN\STE-2-120-EN\STE-2-120-EN.dn" has changed! gbl Info 44490ms> This document has changed since it was last marked saved: /scene_transformable/local_transform => Properties have missmatching payloads. gbl Perf 44490ms> method "DocumentChangeDetect" took 54.311000 msec gbl Info 44490ms> Document "N:\BK-Photos\3D\Models\Incoming\NewProduct0723\STESW-xx-EN\STE-2-120-EN\STE-2-120-EN.dn" has changed! History Info 76418ms> push "history.transform" gbl Info 76540ms> This document has changed since it was last marked saved: /scene_transformable/local_transform => Properties have missmatching payloads. gbl Perf 76540ms> method "DocumentChangeDetect" took 53.138700 msec gbl Info 76540ms> Document "N:\BK-Photos\3D\Models\Incoming\NewProduct0723\STESW-xx-EN\STE-2-120-EN\STE-2-120-EN.dn" has changed! History Info 78067ms> push "history.selection" gbl Perf 78068ms> method "SelectBehavior::end_interaction" took 0.754400 msec gbl Info 78154ms> This document has changed since it was last marked saved: /scene_transformable/local_transform => Properties have missmatching payloads. gbl Perf 78154ms> method "DocumentChangeDetect" took 52.486400 msec gbl Info 78154ms> Document "N:\BK-Photos\3D\Models\Incoming\NewProduct0723\STESW-xx-EN\STE-2-120-EN\STE-2-120-EN.dn" has changed! History Info 135863ms> push "history.selection" gbl Perf 135863ms> method "SelectBehavior::end_interaction" took 0.537400 msec gbl Info 135946ms> This document has changed since it was last marked saved: /scene_transformable/local_transform => Properties have missmatching payloads. gbl Perf 135946ms> method "DocumentChangeDetect" took 53.887700 msec gbl Info 135946ms> Document "N:\BK-Photos\3D\Models\Incoming\NewProduct0723\STESW-xx-EN\STE-2-120-EN\STE-2-120-EN.dn" has changed! gbl Warn 180356ms> [mdl] MDL: C:\Program Files\Adobe\Adobe Dimension\resources\common\mdl\adobe\mtl.mdl(36,11): 'usage' has not been declared gbl Warn 180356ms> [mdl] MDL: C:\Program Files\Adobe\Adobe Dimension\resources\common\mdl\adobe\mtl.mdl(36,11): annotation '::anno::usage' will be ignored gbl Warn 180358ms> [mdl] MDL: C:\Users\wesb\Desktop\AdobeStock_149963825\plastic_asphalt.mdl(23,4): annotation '::anno::key_words' will be ignored gbl Warn 180358ms> [mdl] MDL: C:\Users\wesb\Desktop\AdobeStock_149963825\plastic_asphalt.mdl(23,20): 'annotation key_words' : cannot convert first argument from 'string' to 'string[N]' gbl Warn 180379ms> [mdl] MDL: C:\Users\wesb\Desktop\AdobeStock_149963825\plastic_asphalt.mdl(23,4): annotation '::anno::key_words' will be ignored gbl Warn 180379ms> [mdl] MDL: C:\Users\wesb\Desktop\AdobeStock_149963825\plastic_asphalt.mdl(23,20): 'annotation key_words' : cannot convert first argument from 'string' to 'string[N]' gbl Perf 180450ms> method "MdlMaterialNode::create_sampler" took 70.074200 msec gbl Perf 180575ms> method "MdlMaterialNode::create_sampler" took 124.763300 msec gbl Perf 180645ms> method "MdlMaterialNode::create_sampler" took 70.083300 msec gbl Perf 180768ms> method "MdlMaterialNode::create_sampler" took 122.454400 msec gbl Perf 181201ms> method "MdlMaterialNode::create_sampler" took 432.699300 msec gbl Perf 181202ms> method "MdlMaterialNode::configure_for_material" took 884.034400 msec i18n Warn 181202ms> no string found for key: plastic_asphalt gbl Perf 181209ms> method "MurmurHash" took 6.961000 msec gbl Perf 181211ms> method "MurmurHash" took 2.149900 msec gbl Perf 181217ms> method "MurmurHash" took 6.468300 msec gbl Perf 181220ms> method "MurmurHash" took 2.103400 msec gbl Perf 181226ms> method "MurmurHash" took 6.683900 msec NodeDoc Info 181226ms> Deduped 0 Images, saved 0 MB of memory gbl Perf 181226ms> method "Dedupe_images" took 24.591300 msec gbl Info 181355ms> TextureManager: Creating Texture. Total Texture Count: 9 gbl Perf 181367ms> method "resize_task" took 11.159500 msec gbl Info 181378ms> TextureManager: Creating Texture. Total Texture Count: 10 gbl Perf 181383ms> method "resize_task" took 4.628900 msec gbl Info 181396ms> TextureManager: Creating Texture. Total Texture Count: 11 gbl Perf 181407ms> method "resize_task" took 10.295300 msec gbl Info 181417ms> TextureManager: Creating Texture. Total Texture Count: 12 gbl Perf 181423ms> method "resize_task" took 4.397900 msec gbl Info 181433ms> TextureManager: Creating Texture. Total Texture Count: 13 gbl Perf 181445ms> method "resize_task" took 10.984000 msec gbl Perf 181461ms> method "RendercoreEngine material refresh" took 105.933500 msec gbl Info 181663ms> VRAM consumed: 228,648,639 bytes gbl Perf 181663ms> method "Viewable::draw" took 310.940800 msec History Info 181667ms> push "history.actionAdd" History Info 181668ms> pushing history of "3DkFDh0Mwx0=" path=/" gbl Perf 181673ms> method "HistoryPush" took 5.088600 msec History Info 181673ms> History now points to 3 "history.actionAdd" pie_api Info 181752ms> Saving to tmp_image_pie_0795_4136_846b.png: 48 x 48, 8 bpc, RGBA, Color Profile: sRGB IEC61966-2.1 gbl Info 181758ms> Encoding CommonImageValue as processed type image/png gbl Perf 181758ms> method "CommonImageValue::encode" took 36.655100 msec gbl Perf 181759ms> method "navigatorDescriptor" took 58.886200 msec gbl Info 181765ms> This document has changed since it was last marked saved: /geometries/Solid2_N3D/materials => Properties connections don't match gbl Info 181765ms> Document "N:\BK-Photos\3D\Models\Incoming\NewProduct0723\STESW-xx-EN\STE-2-120-EN\STE-2-120-EN.dn" has changed! History Info 186487ms> History now points to 2 "history.transform" gbl Perf 186487ms> method "History::checkout" took 6.787800 msec gbl Info 186630ms> This document has changed since it was last marked saved: /scene_transformable/local_transform => Properties have missmatching payloads. gbl Perf 186630ms> method "DocumentChangeDetect" took 82.425300 msec gbl Info 186630ms> Document "N:\BK-Photos\3D\Models\Incoming\NewProduct0723\STESW-xx-EN\STE-2-120-EN\STE-2-120-EN.dn" has changed! History Info 187819ms> push "history.transform" gbl Info 188008ms> This document has changed since it was last marked saved: /scene_transformable/local_transform => Properties have missmatching payloads. gbl Perf 188008ms> method "DocumentChangeDetect" took 84.269400 msec gbl Info 188008ms> Document "N:\BK-Photos\3D\Models\Incoming\NewProduct0723\STESW-xx-EN\STE-2-120-EN\STE-2-120-EN.dn" has changed! History Info 188473ms> push "history.transform" gbl Info 188624ms> This document has changed since it was last marked saved: /scene_transformable/local_transform => Properties have missmatching payloads. gbl Perf 188624ms> method "DocumentChangeDetect" took 84.243900 msec gbl Info 188624ms> Document "N:\BK-Photos\3D\Models\Incoming\NewProduct0723\STESW-xx-EN\STE-2-120-EN\STE-2-120-EN.dn" has changed! History Info 244748ms> push "history.selection" gbl Perf 244784ms> method "SelectBehavior::end_interaction" took 36.172300 msec History Info 244838ms> push "history.transform" gbl Info 245034ms> This document has changed since it was last marked saved: /scene_transformable/local_transform => Properties have missmatching payloads. gbl Perf 245034ms> method "DocumentChangeDetect" took 87.175700 msec gbl Info 245034ms> Document "N:\BK-Photos\3D\Models\Incoming\NewProduct0723\STESW-xx-EN\STE-2-120-EN\STE-2-120-EN.dn" has changed! gbl Info 245137ms> This document has changed since it was last marked saved: /scene_transformable/local_transform => Properties have missmatching payloads. gbl Perf 245137ms> method "DocumentChangeDetect" took 88.341600 msec gbl Info 245137ms> Document "N:\BK-Photos\3D\Models\Incoming\NewProduct0723\STESW-xx-EN\STE-2-120-EN\STE-2-120-EN.dn" has changed! gbl Warn 246889ms> uv_check: overlapping = 1.000000 bad_param = 0.000000 out_mask = 0.998283 DecalComponentInfo 246891ms> Applying sticker to / at 7.90112 , -1.01091 scale =15.6495 index =11 gbl Perf 247024ms> method "MdlMaterialNode::configure_for_material" took 1.658000 msec MStack Info 247025ms> DecalComp, setting up compositor for baseColor MStack Info 247025ms> DecalComp, setting up compositor for roughness MStack Info 247025ms> DecalComp, setting up compositor for metallic MStack Info 247025ms> DecalComp, setting up compositor for translucence MStack Info 247025ms> init_material_stack done MStack Info 247026ms> bypassing background property = glow MStack Info 247026ms> bypassing background property = opacity MStack Info 247026ms> bypassing background property = density MStack Info 247026ms> bypassing background property = interiorColor MStack Info 247026ms> bypassing background property = indexOfRefraction MStack Info 247026ms> bypassing background property = normal gbl Perf 247028ms> method "MurmurHash" took 1.921700 msec NodeDoc Info 247028ms> Deduped 0 Images, saved 0 MB of memory gbl Perf 247028ms> method "Dedupe_images" took 2.031100 msec History Info 247028ms> push "history.decalAdd" History Info 247043ms> pushing history of "3DkFDh0Mwx0=" path=/" gbl Perf 247049ms> method "HistoryPush" took 5.984900 msec History Info 247056ms> History now points to 3 "history.decalAdd" pie_api Info 247095ms> Saving to tmp_image_pie_181b_56a6_f5ae.png: 48 x 48, 8 bpc, RGBA, Color Profile: sRGB IEC61966-2.1 gbl Info 247101ms> Encoding CommonImageValue as processed type image/png gbl Perf 247101ms> method "CommonImageValue::encode" took 23.476000 msec gbl Perf 247102ms> method "navigatorDescriptor" took 33.624400 msec gbl Info 247126ms> This document has changed since it was last marked saved: /geometries/Solid1:64_N3D/materials => Properties connections don't match gbl Perf 247126ms> method "DocumentChangeDetect" took 18.806000 msec gbl Info 247126ms> Document "N:\BK-Photos\3D\Models\Incoming\NewProduct0723\STESW-xx-EN\STE-2-120-EN\STE-2-120-EN.dn" has changed! gbl Info 247173ms> TextureManager: Creating Texture. Total Texture Count: 14 gbl Perf 247180ms> method "MurmurHash" took 2.332100 msec gbl Warn 247244ms> Upgrading texture size to 4096X4096 gbl Info 247244ms> TextureManager: Creating Texture. Total Texture Count: 14 gbl Info 247475ms> TextureManager: Creating Texture. Total Texture Count: 15 gbl Perf 247481ms> method "MurmurHash" took 2.037800 msec gbl Info 247565ms> TextureManager: Creating Texture. Total Texture Count: 16 gbl Perf 247582ms> method "MurmurHash" took 2.101000 msec gbl Info 247865ms> CompositedImage : compositing baseColor composit list size: 2/2 gbl Info 247867ms> fill_uv : creating new adapter with ID 'dITnggcYlGI=processed_mesh+dITnggcYlGI=wrap_uvs' gbl Info 247867ms> [GPU Compositing] Adding GPUUVCompositedTexture: ID 'dITnggcYlGI=processed_mesh+uv_mask'4096 x 4096 x RGBA8 erc Info 247872ms> fill_uv: Pushing both Base UV and Decal UV onto GPU... gbl Info 247890ms> [GPU Compositing] Adding GPUUVCompositedTexture: ID '5SRRSr0B2LQ=image'4096 x 4096 x RGBA8 erc Info 247890ms> Creating New Render Target... erc Info 247890ms> Creating New Render Target Color Texture 4096 x 4096 x RGBA8 erc Info 247890ms> Attaching New Render Target Color Texture... erc Info 247894ms> ALL GOOD: Render Target Update Complete gbl Warn 247992ms> Upgrading texture size to 4096X4096 gbl Info 247992ms> TextureManager: Creating Texture. Total Texture Count: 16 gbl Info 248144ms> CompositedImage : compositing roughness composit list size: 2/2 gbl Info 248144ms> fill_uv : creating new adapter with ID 'dITnggcYlGI=processed_mesh+dITnggcYlGI=wrap_uvs' gbl Info 248144ms> [GPU Compositing] Adding GPUUVCompositedTexture: ID 'Q90HEOjNYb0=image'4096 x 4096 x RGBA8 gbl Warn 248163ms> Upgrading texture size to 4096X4096 gbl Info 248163ms> TextureManager: Creating Texture. Total Texture Count: 16 gbl Info 248311ms> CompositedImage : compositing metallic composit list size: 2/2 gbl Info 248311ms> fill_uv : creating new adapter with ID 'dITnggcYlGI=processed_mesh+dITnggcYlGI=wrap_uvs' gbl Info 248311ms> [GPU Compositing] Adding GPUUVCompositedTexture: ID 'ikgfPxPk7HQ=image'4096 x 4096 x RGBA8 gbl Info 248328ms> CompositedImage : compositing translucence composit list size: 2/2 gbl Info 248328ms> fill_uv : creating new adapter with ID 'dITnggcYlGI=processed_mesh+dITnggcYlGI=wrap_uvs' gbl Info 248328ms> [GPU Compositing] Adding GPUUVCompositedTexture: ID 'dITnggcYlGI=processed_mesh+uv_mask'2048 x 2048 x RGBA8 gbl Info 248329ms> [GPU Compositing] Adding GPUUVCompositedTexture: ID '9o6HLBVKu/Y=image'2048 x 2048 x RGBA8 erc Info 248329ms> Creating New Render Target... erc Info 248329ms> Creating New Render Target Color Texture 2048 x 2048 x RGBA8 erc Info 248329ms> Attaching New Render Target Color Texture... erc Info 248329ms> ALL GOOD: Render Target Update Complete gbl Perf 248331ms> method "RendercoreEngine material refresh" took 1164.615200 msec gbl Info 248729ms> VRAM consumed: 769,714,719 bytes gbl Perf 248730ms> method "Viewable::draw" took 1564.347100 msec pie_api Info 249283ms> Saving to tmp_image_pie_a3c5_64c1_5a51.png: 48 x 48, 8 bpc, RGBA, Color Profile: sRGB IEC61966-2.1 gbl Info 249289ms> Encoding CommonImageValue as processed type image/png gbl Perf 249289ms> method "CommonImageValue::encode" took 24.827600 msec pie_api Info 249330ms> Saving to tmp_image_pie_f4e0_d5b1_ad7b.png: 256 x 256, 8 bpc, RGBA, Color Profile: sRGB IEC61966-2.1 gbl Info 249348ms> Encoding CommonImageValue as processed type image/png gbl Perf 249348ms> method "CommonImageValue::encode" took 48.822300 msec gbl Perf 252763ms> method "SceneTransformable Structural Update" took 2.156400 msec History Info 252763ms> push "history.selection" History Info 252765ms> pushing history of "3DkFDh0Mwx0=" path=/" gbl Perf 252770ms> method "HistoryPush" took 5.247300 msec History Info 252770ms> History now points to 4 "history.selection" gbl Perf 252771ms> method "SelectBehavior::end_interaction" took 9.749000 msec gbl Info 252827ms> This document has changed since it was last marked saved: /geometries/Solid1:64_N3D/materials => Properties connections don't match gbl Perf 252827ms> method "DocumentChangeDetect" took 17.074900 msec gbl Info 252827ms> Document "N:\BK-Photos\3D\Models\Incoming\NewProduct0723\STESW-xx-EN\STE-2-120-EN\STE-2-120-EN.dn" has changed! History Info 254363ms> push "history.selection" History Info 254363ms> pushing history of "3DkFDh0Mwx0=" path=/" gbl Perf 254367ms> method "HistoryPush" took 4.825600 msec History Info 254367ms> History now points to 5 "history.selection" gbl Perf 254367ms> method "SelectBehavior::end_interaction" took 5.096100 msec gbl Info 254419ms> This document has changed since it was last marked saved: /geometries/Solid1:64_N3D/materials => Properties connections don't match gbl Perf 254419ms> method "DocumentChangeDetect" took 15.905300 msec gbl Info 254419ms> Document "N:\BK-Photos\3D\Models\Incoming\NewProduct0723\STESW-xx-EN\STE-2-120-EN\STE-2-120-EN.dn" has changed! gbl Perf 254912ms> method "SceneTransformable Structural Update" took 3.165500 msec History Info 254912ms> push "history.selection" History Info 254913ms> pushing history of "3DkFDh0Mwx0=" path=/" gbl Perf 254918ms> method "HistoryPush" took 5.613100 msec History Info 254918ms> History now points to 6 "history.selection" gbl Perf 254918ms> method "SelectBehavior::end_interaction" took 9.240500 msec gbl Info 254969ms> This document has changed since it was last marked saved: /geometries/Solid1:64_N3D/materials => Properties connections don't match gbl Perf 254969ms> method "DocumentChangeDetect" took 16.207100 msec gbl Info 254969ms> Document "N:\BK-Photos\3D\Models\Incoming\NewProduct0723\STESW-xx-EN\STE-2-120-EN\STE-2-120-EN.dn" has changed! History Info 263928ms> push "history.transform" gbl Info 264017ms> This document has changed since it was last marked saved: /geometries/Solid1:64_N3D/materials => Properties connections don't match gbl Perf 264017ms> method "DocumentChangeDetect" took 16.162500 msec gbl Info 264017ms> Document "N:\BK-Photos\3D\Models\Incoming\NewProduct0723\STESW-xx-EN\STE-2-120-EN\STE-2-120-EN.dn" has changed! gbl Perf 264730ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000016 seconds gbl Perf 264730ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000007 seconds gbl Perf 264730ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000006 seconds gbl Perf 264730ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000006 seconds gbl Perf 264730ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000006 seconds gbl Perf 264730ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000005 seconds gbl Perf 264730ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000006 seconds gbl Perf 264730ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000006 seconds gbl Perf 264730ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000006 seconds gbl Perf 264730ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000006 seconds gbl Perf 264730ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000006 seconds gbl Perf 264730ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000006 seconds gbl Perf 264730ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000006 seconds gbl Perf 264730ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000006 seconds gbl Perf 264730ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000007 seconds gbl Perf 264731ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000005 seconds gbl Perf 264731ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000006 seconds gbl Perf 264731ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000005 seconds gbl Perf 264731ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000005 seconds gbl Perf 264731ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000005 seconds gbl Perf 264731ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000006 seconds gbl Perf 264731ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000005 seconds gbl Perf 264731ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000006 seconds gbl Perf 264731ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000006 seconds gbl Perf 264731ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000006 seconds gbl Perf 264731ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000005 seconds gbl Perf 264731ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000006 seconds gbl Perf 264731ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000005 seconds gbl Perf 264731ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000005 seconds gbl Perf 264731ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000005 seconds gbl Perf 264731ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000005 seconds gbl Perf 264731ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000005 seconds gbl Perf 264731ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000005 seconds gbl Perf 264731ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000005 seconds gbl Perf 264731ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000005 seconds gbl Perf 264731ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000005 seconds gbl Perf 264731ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000005 seconds gbl Perf 264731ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000005 seconds gbl Perf 264731ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000005 seconds gbl Perf 264731ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000005 seconds gbl Perf 264731ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000005 seconds gbl Perf 264731ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000005 seconds gbl Perf 264731ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000005 seconds gbl Perf 264731ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000005 seconds gbl Perf 264731ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000005 seconds gbl Perf 264731ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000005 seconds gbl Perf 264731ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000006 seconds gbl Perf 264731ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000005 seconds gbl Perf 264731ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000006 seconds gbl Perf 264731ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000005 seconds gbl Perf 264731ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000006 seconds gbl Perf 264731ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000005 seconds gbl Perf 264731ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000005 seconds gbl Perf 264731ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000005 seconds gbl Perf 264731ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000005 seconds gbl Perf 264731ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000005 seconds gbl Perf 264731ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000005 seconds gbl Perf 264731ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000005 seconds gbl Perf 264731ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000005 seconds gbl Perf 264731ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000005 seconds gbl Perf 264731ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000005 seconds gbl Perf 264731ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000005 seconds gbl Perf 264731ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000005 seconds gbl Perf 264731ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000005 seconds gbl Perf 264731ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000005 seconds gbl Perf 264731ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000005 seconds gbl Perf 264731ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000006 seconds gbl Perf 264731ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000005 seconds gbl Perf 264731ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000006 seconds gbl Perf 264731ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000005 seconds gbl Perf 264731ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000005 seconds gbl Perf 264731ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000005 seconds gbl Perf 264731ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000006 seconds gbl Perf 264731ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000005 seconds gbl Perf 264731ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000005 seconds gbl Perf 264731ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000005 seconds gbl Perf 264731ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000005 seconds gbl Perf 264731ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000005 seconds gbl Perf 264731ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000006 seconds gbl Perf 264731ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000005 seconds gbl Perf 264731ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000005 seconds gbl Perf 264731ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000005 seconds gbl Perf 264731ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000005 seconds gbl Perf 264732ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000005 seconds gbl Perf 264732ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000005 seconds gbl Perf 264732ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000005 seconds gbl Perf 264732ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000005 seconds gbl Perf 264732ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000005 seconds gbl Perf 264732ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000005 seconds gbl Perf 264732ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000005 seconds gbl Perf 264732ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000005 seconds gbl Perf 264732ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000005 seconds gbl Perf 264732ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000005 seconds gbl Perf 264732ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000005 seconds gbl Perf 264732ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000005 seconds gbl Perf 264732ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000005 seconds gbl Perf 264732ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000005 seconds gbl Perf 264732ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000005 seconds gbl Perf 264732ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000005 seconds gbl Perf 264732ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000005 seconds gbl Perf 264732ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000006 seconds gbl Perf 264732ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000005 seconds gbl Perf 264732ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000006 seconds gbl Perf 264732ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000005 seconds gbl Perf 264732ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000005 seconds gbl Perf 264732ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000005 seconds gbl Perf 264732ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000005 seconds gbl Perf 264732ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000005 seconds gbl Perf 264732ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000005 seconds gbl Perf 264732ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000005 seconds gbl Perf 264732ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000005 seconds gbl Perf 264732ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000005 seconds gbl Perf 264732ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000005 seconds gbl Perf 264732ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000005 seconds gbl Perf 264732ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000005 seconds gbl Perf 264732ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000005 seconds gbl Perf 264732ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000005 seconds gbl Perf 264732ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000005 seconds gbl Perf 264732ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000005 seconds gbl Perf 264732ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000005 seconds gbl Perf 264732ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000005 seconds gbl Perf 264732ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000005 seconds gbl Perf 264732ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000005 seconds gbl Perf 264732ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000005 seconds gbl Perf 264732ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000005 seconds gbl Perf 264732ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000005 seconds gbl Perf 264732ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000006 seconds gbl Perf 264732ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000005 seconds gbl Perf 264732ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000005 seconds gbl Perf 264732ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000005 seconds gbl Perf 264732ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000005 seconds gbl Perf 264732ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000005 seconds gbl Perf 264732ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000005 seconds gbl Perf 264732ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000005 seconds gbl Perf 264732ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000005 seconds gbl Perf 264732ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000005 seconds gbl Perf 264732ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000005 seconds gbl Perf 264732ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000005 seconds gbl Perf 264732ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000005 seconds gbl Perf 264732ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000005 seconds gbl Perf 264732ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000005 seconds gbl Perf 264732ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000005 seconds gbl Perf 264732ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000005 seconds gbl Perf 264732ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000005 seconds gbl Perf 264732ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000005 seconds gbl Perf 264732ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000005 seconds gbl Perf 264732ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000005 seconds gbl Perf 264732ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000005 seconds gbl Perf 264732ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000005 seconds gbl Perf 264732ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000005 seconds gbl Perf 264732ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000005 seconds gbl Perf 264732ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000005 seconds gbl Perf 264732ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000006 seconds gbl Perf 264732ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000005 seconds gbl Perf 264732ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000005 seconds gbl Perf 264732ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000005 seconds gbl Perf 264732ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000005 seconds gbl Perf 264733ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000005 seconds gbl Perf 264733ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000005 seconds gbl Perf 264733ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000005 seconds gbl Perf 264733ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000005 seconds gbl Perf 264733ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000005 seconds gbl Perf 264733ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000005 seconds gbl Perf 264733ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000005 seconds gbl Perf 264733ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000005 seconds gbl Perf 264733ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000005 seconds gbl Perf 264733ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000005 seconds gbl Perf 264733ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000005 seconds gbl Perf 264733ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000005 seconds gbl Perf 264733ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000005 seconds gbl Perf 264733ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000005 seconds gbl Perf 264733ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000005 seconds gbl Perf 264733ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000005 seconds gbl Perf 264733ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000005 seconds gbl Perf 264733ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000005 seconds gbl Perf 264733ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000005 seconds gbl Perf 264733ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000005 seconds gbl Perf 264733ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000005 seconds gbl Perf 264733ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000005 seconds gbl Perf 264733ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000005 seconds gbl Perf 264733ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000005 seconds gbl Perf 264733ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000005 seconds gbl Perf 264733ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000005 seconds gbl Perf 264733ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000005 seconds gbl Perf 264733ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000005 seconds gbl Perf 264733ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000005 seconds gbl Perf 264733ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000005 seconds gbl Perf 264733ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000005 seconds gbl Perf 264733ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000005 seconds gbl Perf 264733ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000005 seconds gbl Perf 264733ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000005 seconds gbl Perf 264733ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000005 seconds gbl Perf 264733ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000005 seconds gbl Perf 264733ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000005 seconds gbl Perf 264733ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000005 seconds gbl Perf 264733ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000005 seconds gbl Perf 264733ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000005 seconds gbl Perf 264733ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000005 seconds gbl Perf 264733ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000005 seconds gbl Perf 264733ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000005 seconds gbl Perf 264733ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000006 seconds gbl Perf 264733ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000005 seconds gbl Perf 264733ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000005 seconds gbl Perf 264733ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000005 seconds gbl Perf 264733ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000006 seconds gbl Perf 264733ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000005 seconds gbl Perf 264733ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000005 seconds gbl Perf 264733ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000005 seconds gbl Perf 264733ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000005 seconds gbl Perf 264733ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000005 seconds gbl Perf 264733ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000005 seconds gbl Perf 264733ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000005 seconds gbl Perf 264733ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000005 seconds gbl Perf 264733ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000005 seconds gbl Perf 264733ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000005 seconds gbl Perf 264733ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000005 seconds gbl Perf 264733ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000005 seconds gbl Perf 264733ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000005 seconds gbl Perf 264733ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000005 seconds gbl Perf 264733ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000005 seconds gbl Perf 264733ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000005 seconds gbl Perf 264733ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000005 seconds CamHist Info 265160ms> push "Camera Movement" CamHist Info 265160ms> pushing history of "9wNqUwNft4s=local_transform" path=/scenes/scene/render_camera_n3d/local_transform" CamHist Info 265160ms> pushing history of "6B6kSyOtrDw=focal_length" path=/cameras/render_camera/focal_length" CamHist Info 265160ms> pushing history of "6B6kSyOtrDw=horizontal_field_of_view" path=/cameras/render_camera/horizontal_field_of_view" CamHist Info 265160ms> pushing history of "6B6kSyOtrDw=focus_point_cm" path=/cameras/render_camera/focus_point_cm" CamHist Info 265160ms> pushing history of "6B6kSyOtrDw=depth_of_field_enabled" path=/cameras/render_camera/depth_of_field_enabled" CamHist Info 265160ms> pushing history of "6B6kSyOtrDw=aperture" path=/cameras/render_camera/aperture" CamHist Info 265160ms> History now points to 1 "Camera Movement" gbl Perf 265560ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000012 seconds gbl Perf 265560ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000006 seconds gbl Perf 265560ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000008 seconds gbl Perf 265560ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000004 seconds gbl Perf 265560ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000005 seconds gbl Perf 265560ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000004 seconds gbl Perf 265560ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000004 seconds gbl Perf 265560ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000004 seconds gbl Perf 265560ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000004 seconds gbl Perf 265560ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000004 seconds gbl Perf 265560ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000004 seconds gbl Perf 265560ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000003 seconds gbl Perf 265560ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000004 seconds gbl Perf 265560ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000004 seconds gbl Perf 265560ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000004 seconds gbl Perf 265560ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000004 seconds gbl Perf 265560ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000004 seconds gbl Perf 265560ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000004 seconds gbl Perf 265560ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000006 seconds gbl Perf 265560ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000004 seconds gbl Perf 265560ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000004 seconds gbl Perf 265560ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000003 seconds gbl Perf 265560ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000004 seconds gbl Perf 265560ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000003 seconds gbl Perf 265561ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000004 seconds gbl Perf 265561ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000004 seconds gbl Perf 265561ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000004 seconds gbl Perf 265561ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000003 seconds gbl Perf 265561ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000004 seconds gbl Perf 265561ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000003 seconds gbl Perf 265561ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000004 seconds gbl Perf 265561ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000003 seconds gbl Perf 265561ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000004 seconds gbl Perf 265561ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000003 seconds gbl Perf 265561ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000004 seconds gbl Perf 265561ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000003 seconds gbl Perf 265561ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000004 seconds gbl Perf 265561ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000004 seconds gbl Perf 265561ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000004 seconds gbl Perf 265561ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000004 seconds gbl Perf 265561ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000004 seconds gbl Perf 265561ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000004 seconds gbl Perf 265561ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000004 seconds gbl Perf 265561ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000004 seconds gbl Perf 265561ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000016 seconds gbl Perf 265561ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000003 seconds gbl Perf 265561ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000004 seconds gbl Perf 265561ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000003 seconds gbl Perf 265561ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000005 seconds gbl Perf 265561ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000004 seconds gbl Perf 265561ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000004 seconds gbl Perf 265561ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000004 seconds gbl Perf 265561ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000004 seconds gbl Perf 265561ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000003 seconds gbl Perf 265561ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000004 seconds gbl Perf 265561ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000003 seconds gbl Perf 265561ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000004 seconds gbl Perf 265561ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000003 seconds gbl Perf 265561ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000004 seconds gbl Perf 265561ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000003 seconds gbl Perf 265561ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000004 seconds gbl Perf 265561ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000004 seconds gbl Perf 265561ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000004 seconds gbl Perf 265561ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000004 seconds gbl Perf 265561ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000004 seconds gbl Perf 265561ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000004 seconds gbl Perf 265561ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000004 seconds gbl Perf 265561ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000003 seconds gbl Perf 265561ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000004 seconds gbl Perf 265561ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000003 seconds gbl Perf 265561ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000004 seconds gbl Perf 265561ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000003 seconds gbl Perf 265561ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000004 seconds gbl Perf 265561ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000003 seconds gbl Perf 265561ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000004 seconds gbl Perf 265561ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000003 seconds gbl Perf 265561ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000004 seconds gbl Perf 265561ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000003 seconds gbl Perf 265561ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000004 seconds gbl Perf 265561ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000004 seconds gbl Perf 265561ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000004 seconds gbl Perf 265561ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000003 seconds gbl Perf 265561ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000004 seconds gbl Perf 265561ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000004 seconds gbl Perf 265561ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000004 seconds gbl Perf 265561ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000004 seconds gbl Perf 265561ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000004 seconds gbl Perf 265561ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000004 seconds gbl Perf 265561ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000004 seconds gbl Perf 265561ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000003 seconds gbl Perf 265561ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000004 seconds gbl Perf 265561ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000003 seconds gbl Perf 265561ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000004 seconds gbl Perf 265561ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000004 seconds gbl Perf 265561ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000004 seconds gbl Perf 265561ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000003 seconds gbl Perf 265561ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000004 seconds gbl Perf 265561ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000003 seconds gbl Perf 265561ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000004 seconds gbl Perf 265561ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000004 seconds gbl Perf 265561ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000004 seconds gbl Perf 265561ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000004 seconds gbl Perf 265561ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000004 seconds gbl Perf 265562ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000003 seconds gbl Perf 265562ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000004 seconds gbl Perf 265562ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000003 seconds gbl Perf 265562ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000004 seconds gbl Perf 265562ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000004 seconds gbl Perf 265562ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000004 seconds gbl Perf 265562ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000004 seconds gbl Perf 265562ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000004 seconds gbl Perf 265562ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000004 seconds gbl Perf 265562ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000004 seconds gbl Perf 265562ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000004 seconds gbl Perf 265562ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000004 seconds gbl Perf 265562ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000003 seconds gbl Perf 265562ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000004 seconds gbl Perf 265562ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000003 seconds gbl Perf 265562ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000004 seconds gbl Perf 265562ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000003 seconds gbl Perf 265562ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000004 seconds gbl Perf 265562ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000003 seconds gbl Perf 265562ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000004 seconds gbl Perf 265562ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000003 seconds gbl Perf 265562ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000004 seconds gbl Perf 265562ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000003 seconds gbl Perf 265562ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000014 seconds gbl Perf 265562ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000003 seconds gbl Perf 265562ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000004 seconds gbl Perf 265562ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000003 seconds gbl Perf 265562ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000004 seconds gbl Perf 265562ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000004 seconds gbl Perf 265562ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000004 seconds gbl Perf 265562ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000004 seconds gbl Perf 265562ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000004 seconds gbl Perf 265562ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000004 seconds gbl Perf 265562ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000004 seconds gbl Perf 265562ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000003 seconds gbl Perf 265562ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000004 seconds gbl Perf 265562ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000003 seconds gbl Perf 265562ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000004 seconds gbl Perf 265562ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000004 seconds gbl Perf 265562ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000004 seconds gbl Perf 265562ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000003 seconds gbl Perf 265562ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000004 seconds gbl Perf 265562ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000003 seconds gbl Perf 265562ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000004 seconds gbl Perf 265562ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000003 seconds gbl Perf 265562ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000004 seconds gbl Perf 265562ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000004 seconds gbl Perf 265562ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000004 seconds gbl Perf 265562ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000003 seconds gbl Perf 265562ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000004 seconds gbl Perf 265562ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000004 seconds gbl Perf 265562ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000004 seconds gbl Perf 265562ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000004 seconds gbl Perf 265562ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000004 seconds gbl Perf 265562ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000004 seconds gbl Perf 265562ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000004 seconds gbl Perf 265562ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000003 seconds gbl Perf 265562ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000004 seconds gbl Perf 265562ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000003 seconds gbl Perf 265562ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000004 seconds gbl Perf 265562ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000003 seconds gbl Perf 265562ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000004 seconds gbl Perf 265562ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000003 seconds gbl Perf 265562ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000004 seconds gbl Perf 265562ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000003 seconds gbl Perf 265562ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000004 seconds gbl Perf 265562ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000003 seconds gbl Perf 265562ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000004 seconds gbl Perf 265562ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000003 seconds gbl Perf 265562ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000004 seconds gbl Perf 265562ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000003 seconds gbl Perf 265562ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000004 seconds gbl Perf 265562ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000003 seconds gbl Perf 265562ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000004 seconds gbl Perf 265562ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000004 seconds gbl Perf 265562ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000004 seconds gbl Perf 265562ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000004 seconds gbl Perf 265562ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000004 seconds gbl Perf 265562ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000004 seconds gbl Perf 265562ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000004 seconds gbl Perf 265562ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000003 seconds gbl Perf 265562ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000004 seconds gbl Perf 265562ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000003 seconds gbl Perf 265563ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000004 seconds gbl Perf 265563ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000003 seconds gbl Perf 265563ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000004 seconds gbl Perf 265563ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000003 seconds gbl Perf 265563ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000004 seconds gbl Perf 265563ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000004 seconds gbl Perf 265563ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000004 seconds gbl Perf 265563ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000003 seconds gbl Perf 265563ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000004 seconds gbl Perf 265563ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000003 seconds gbl Perf 265563ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000003 seconds gbl Perf 265563ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000003 seconds gbl Perf 265563ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000004 seconds gbl Perf 265563ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000003 seconds gbl Perf 265563ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000004 seconds gbl Perf 265563ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000004 seconds gbl Perf 265563ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000004 seconds gbl Perf 265563ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000004 seconds gbl Perf 265563ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000004 seconds gbl Perf 265563ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000004 seconds gbl Perf 265563ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000004 seconds gbl Perf 265563ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000003 seconds gbl Perf 265563ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000004 seconds gbl Perf 265563ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000004 seconds gbl Perf 265563ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000004 seconds gbl Perf 265563ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000004 seconds gbl Perf 265563ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000004 seconds gbl Perf 265563ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000004 seconds gbl Perf 265563ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000004 seconds gbl Perf 265563ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000004 seconds gbl Perf 265563ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000004 seconds gbl Perf 265563ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000003 seconds gbl Perf 265563ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000004 seconds gbl Perf 265563ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000003 seconds gbl Perf 265563ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000004 seconds gbl Perf 265563ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000003 seconds CamHist Info 266041ms> push "Camera Movement" CamHist Info 266041ms> pushing history of "9wNqUwNft4s=local_transform" path=/scenes/scene/render_camera_n3d/local_transform" CamHist Info 266041ms> pushing history of "6B6kSyOtrDw=focal_length" path=/cameras/render_camera/focal_length" CamHist Info 266041ms> pushing history of "6B6kSyOtrDw=horizontal_field_of_view" path=/cameras/render_camera/horizontal_field_of_view" CamHist Info 266041ms> pushing history of "6B6kSyOtrDw=focus_point_cm" path=/cameras/render_camera/focus_point_cm" CamHist Info 266041ms> pushing history of "6B6kSyOtrDw=depth_of_field_enabled" path=/cameras/render_camera/depth_of_field_enabled" CamHist Info 266041ms> pushing history of "6B6kSyOtrDw=aperture" path=/cameras/render_camera/aperture" CamHist Info 266041ms> History now points to 2 "Camera Movement" CamHist Info 268102ms> push "Camera position set via bookmark" CamHist Info 268102ms> pushing history of "9wNqUwNft4s=local_transform" path=/scenes/scene/render_camera_n3d/local_transform" CamHist Info 268102ms> pushing history of "6B6kSyOtrDw=focal_length" path=/cameras/render_camera/focal_length" CamHist Info 268102ms> pushing history of "6B6kSyOtrDw=horizontal_field_of_view" path=/cameras/render_camera/horizontal_field_of_view" CamHist Info 268102ms> pushing history of "6B6kSyOtrDw=focus_point_cm" path=/cameras/render_camera/focus_point_cm" CamHist Info 268102ms> pushing history of "6B6kSyOtrDw=depth_of_field_enabled" path=/cameras/render_camera/depth_of_field_enabled" CamHist Info 268102ms> pushing history of "6B6kSyOtrDw=aperture" path=/cameras/render_camera/aperture" CamHist Info 268102ms> History now points to 3 "Camera position set via bookmark" CamHist Info 270394ms> push "Camera position set via bookmark" CamHist Info 270394ms> pushing history of "9wNqUwNft4s=local_transform" path=/scenes/scene/render_camera_n3d/local_transform" CamHist Info 270394ms> pushing history of "6B6kSyOtrDw=focal_length" path=/cameras/render_camera/focal_length" CamHist Info 270394ms> pushing history of "6B6kSyOtrDw=horizontal_field_of_view" path=/cameras/render_camera/horizontal_field_of_view" CamHist Info 270394ms> pushing history of "6B6kSyOtrDw=focus_point_cm" path=/cameras/render_camera/focus_point_cm" CamHist Info 270394ms> pushing history of "6B6kSyOtrDw=depth_of_field_enabled" path=/cameras/render_camera/depth_of_field_enabled" CamHist Info 270394ms> pushing history of "6B6kSyOtrDw=aperture" path=/cameras/render_camera/aperture" CamHist Info 270394ms> History now points to 4 "Camera position set via bookmark" CamHist Info 271663ms> push "Camera position set via bookmark" CamHist Info 271663ms> pushing history of "9wNqUwNft4s=local_transform" path=/scenes/scene/render_camera_n3d/local_transform" CamHist Info 271663ms> pushing history of "6B6kSyOtrDw=focal_length" path=/cameras/render_camera/focal_length" CamHist Info 271663ms> pushing history of "6B6kSyOtrDw=horizontal_field_of_view" path=/cameras/render_camera/horizontal_field_of_view" CamHist Info 271663ms> pushing history of "6B6kSyOtrDw=focus_point_cm" path=/cameras/render_camera/focus_point_cm" CamHist Info 271663ms> pushing history of "6B6kSyOtrDw=depth_of_field_enabled" path=/cameras/render_camera/depth_of_field_enabled" CamHist Info 271663ms> pushing history of "6B6kSyOtrDw=aperture" path=/cameras/render_camera/aperture" CamHist Info 271663ms> History now points to 5 "Camera position set via bookmark" History Info 287070ms> push "history.selection" gbl Perf 287070ms> method "SelectBehavior::end_interaction" took 0.578000 msec gbl Info 287127ms> This document has changed since it was last marked saved: /scenes/scene/render_camera_n3d/local_transform => Properties have missmatching payloads. gbl Info 287127ms> Document "N:\BK-Photos\3D\Models\Incoming\NewProduct0723\STESW-xx-EN\STE-2-120-EN\STE-2-120-EN.dn" has changed! History Info 287221ms> push "history.transform" History Info 287221ms> pushing history of "3DkFDh0Mwx0=" path=/" gbl Perf 287226ms> method "HistoryPush" took 4.860200 msec History Info 287226ms> History now points to 7 "history.transform" gbl Info 287333ms> This document has changed since it was last marked saved: /scenes/scene/render_camera_n3d/local_transform => Properties have missmatching payloads. gbl Info 287333ms> Document "N:\BK-Photos\3D\Models\Incoming\NewProduct0723\STESW-xx-EN\STE-2-120-EN\STE-2-120-EN.dn" has changed! History Info 289109ms> push "history.transform" gbl Info 289150ms> This document has changed since it was last marked saved: /scenes/scene/render_camera_n3d/local_transform => Properties have missmatching payloads. gbl Info 289150ms> Document "N:\BK-Photos\3D\Models\Incoming\NewProduct0723\STESW-xx-EN\STE-2-120-EN\STE-2-120-EN.dn" has changed! gbl Info 289161ms> DOUBLE-CLICK gbl Info 289197ms> Selected layer 2 alpha = 1 name = decal_ History Info 289198ms> push "history.selection" History Info 289198ms> pushing history of "3DkFDh0Mwx0=" path=/" gbl Perf 289202ms> method "HistoryPush" took 4.857800 msec History Info 289202ms> History now points to 8 "history.selection" gbl Info 289239ms> This document has changed since it was last marked saved: /scenes/scene/render_camera_n3d/local_transform => Properties have missmatching payloads. gbl Info 289239ms> Document "N:\BK-Photos\3D\Models\Incoming\NewProduct0723\STESW-xx-EN\STE-2-120-EN\STE-2-120-EN.dn" has changed! gpu-brdg Info 328651ms> >>>>>>>>> GlSurfaceWin::CreateBacking(3221244482) gpu-brdg Info 328651ms> DxGlBacking::InitDxTexture() gpu-brdg Info 328651ms> BindRenderBuffer() gpu-brdg Info 328651ms> DX11: OpenSharedResource gpu-brdg Info 328651ms> DX11: QueryInterface gpu-brdg Info 328651ms> DX11: wglDXRegisterObjectNV gpu-brdg Info 328652ms> DX11: CreatingDepthBuffer gpu-brdg Info 328652ms> LockDxTexture()... gpu-brdg Info 328652ms> Creating FrameBuffer()... gpu-brdg Info 328652ms> UnlockDxTexture()... gpu-brdg Info 328652ms> DxGlBacking::InitDxTexture() Done OK! gpu-brdg Info 328652ms> >>>>>>>>> GlSurfaceWin::CreateBacking() OK! gpu-brdg Info 328652ms> >> gpu-brdg Info 328652ms> >>>>>>>>> GlSurfaceWin::CreateBacking(3221236994) gpu-brdg Info 328652ms> DxGlBacking::InitDxTexture() gpu-brdg Info 328652ms> BindRenderBuffer() gpu-brdg Info 328652ms> DX11: OpenSharedResource gpu-brdg Info 328652ms> DX11: QueryInterface gpu-brdg Info 328652ms> DX11: wglDXRegisterObjectNV gpu-brdg Info 328652ms> DX11: CreatingDepthBuffer gpu-brdg Info 328652ms> LockDxTexture()... gpu-brdg Info 328652ms> Creating FrameBuffer()... gpu-brdg Info 328652ms> UnlockDxTexture()... gpu-brdg Info 328653ms> DxGlBacking::InitDxTexture() Done OK! gpu-brdg Info 328653ms> >>>>>>>>> GlSurfaceWin::CreateBacking() OK! gpu-brdg Info 328653ms> >> gpu-brdg Info 328653ms> >>>>>>>>> GlSurfaceWin::CreateBacking(1073748930) gpu-brdg Info 328653ms> DxGlBacking::InitDxTexture() gpu-brdg Info 328653ms> BindRenderBuffer() gpu-brdg Info 328653ms> DX11: OpenSharedResource gpu-brdg Info 328653ms> DX11: QueryInterface gpu-brdg Info 328653ms> DX11: wglDXRegisterObjectNV gpu-brdg Info 328653ms> DX11: CreatingDepthBuffer gpu-brdg Info 328653ms> LockDxTexture()... gpu-brdg Info 328653ms> Creating FrameBuffer()... gpu-brdg Info 328653ms> UnlockDxTexture()... gpu-brdg Info 328653ms> DxGlBacking::InitDxTexture() Done OK! gpu-brdg Info 328653ms> >>>>>>>>> GlSurfaceWin::CreateBacking() OK! gpu-brdg Info 328653ms> >> erc Info 328686ms> Creating New Render Target... erc Info 328686ms> Creating New Render Target Color Texture 1624 x 911 x RGBA8 erc Info 328686ms> Attaching New Render Target Color Texture... erc Info 328686ms> Creating New Render Target Depth+Stencil Renderbuffer 1624 x 911 erc Info 328687ms> ALL GOOD: Render Target Update Complete erc Info 328689ms> Creating New Render Target... erc Info 328689ms> Creating New Render Target Color Texture 1624 x 911 x RGBA8 erc Info 328689ms> Attaching New Render Target Color Texture... erc Info 328689ms> Creating New Render Target Depth+Stencil Renderbuffer 1624 x 911 erc Info 328690ms> ALL GOOD: Render Target Update Complete gbl Info 328722ms> VRAM consumed: 773,446,175 bytes gpu-brdg Info 330804ms> >>>>>>>>> GlSurfaceWin::CreateBacking(2147501890) gpu-brdg Info 330804ms> DxGlBacking::InitDxTexture() gpu-brdg Info 330804ms> BindRenderBuffer() gpu-brdg Info 330804ms> DX11: OpenSharedResource gpu-brdg Info 330804ms> DX11: QueryInterface gpu-brdg Info 330804ms> DX11: wglDXRegisterObjectNV gpu-brdg Info 330804ms> DX11: CreatingDepthBuffer gpu-brdg Info 330804ms> LockDxTexture()... gpu-brdg Info 330804ms> Creating FrameBuffer()... gpu-brdg Info 330804ms> UnlockDxTexture()... gpu-brdg Info 330805ms> DxGlBacking::InitDxTexture() Done OK! gpu-brdg Info 330805ms> >>>>>>>>> GlSurfaceWin::CreateBacking() OK! gpu-brdg Info 330805ms> >> gpu-brdg Info 330805ms> >>>>>>>>> GlSurfaceWin::CreateBacking(1073760386) gpu-brdg Info 330805ms> DxGlBacking::InitDxTexture() gpu-brdg Info 330805ms> BindRenderBuffer() gpu-brdg Info 330805ms> DX11: OpenSharedResource gpu-brdg Info 330805ms> DX11: QueryInterface gpu-brdg Info 330805ms> DX11: wglDXRegisterObjectNV gpu-brdg Info 330805ms> DX11: CreatingDepthBuffer gpu-brdg Info 330805ms> LockDxTexture()... gpu-brdg Info 330805ms> Creating FrameBuffer()... gpu-brdg Info 330805ms> UnlockDxTexture()... gpu-brdg Info 330805ms> DxGlBacking::InitDxTexture() Done OK! gpu-brdg Info 330805ms> >>>>>>>>> GlSurfaceWin::CreateBacking() OK! gpu-brdg Info 330805ms> >> gpu-brdg Info 330805ms> >>>>>>>>> GlSurfaceWin::CreateBacking(2147506562) gpu-brdg Info 330805ms> DxGlBacking::InitDxTexture() gpu-brdg Info 330805ms> BindRenderBuffer() gpu-brdg Info 330805ms> DX11: OpenSharedResource gpu-brdg Info 330805ms> DX11: QueryInterface gpu-brdg Info 330805ms> DX11: wglDXRegisterObjectNV gpu-brdg Info 330806ms> DX11: CreatingDepthBuffer gpu-brdg Info 330806ms> LockDxTexture()... gpu-brdg Info 330806ms> Creating FrameBuffer()... gpu-brdg Info 330806ms> UnlockDxTexture()... gpu-brdg Info 330806ms> DxGlBacking::InitDxTexture() Done OK! gpu-brdg Info 330806ms> >>>>>>>>> GlSurfaceWin::CreateBacking() OK! gpu-brdg Info 330806ms> >> erc Info 330837ms> Creating New Render Target... erc Info 330837ms> Creating New Render Target Color Texture 1368 x 911 x RGBA8 erc Info 330837ms> Attaching New Render Target Color Texture... erc Info 330837ms> Creating New Render Target Depth+Stencil Renderbuffer 1368 x 911 erc Info 330837ms> ALL GOOD: Render Target Update Complete erc Info 330840ms> Creating New Render Target... erc Info 330840ms> Creating New Render Target Color Texture 1368 x 911 x RGBA8 erc Info 330840ms> Attaching New Render Target Color Texture... erc Info 330840ms> Creating New Render Target Depth+Stencil Renderbuffer 1368 x 911 erc Info 330840ms> ALL GOOD: Render Target Update Complete gbl Info 330866ms> VRAM consumed: 769,714,719 bytes gbl Perf 345413ms> method "MdlMaterialNode::create_sampler" took 112.466300 msec gbl Perf 345540ms> method "MdlMaterialNode::create_sampler" took 126.551600 msec gbl Perf 345629ms> method "MdlMaterialNode::create_sampler" took 88.330800 msec gbl Perf 345752ms> method "MdlMaterialNode::create_sampler" took 122.598300 msec gbl Perf 346182ms> method "MdlMaterialNode::create_sampler" took 429.892600 msec gbl Perf 346182ms> method "MdlMaterialNode::configure_for_material" took 882.237700 msec i18n Warn 346182ms> no string found for key: plastic_asphalt gbl Perf 346188ms> method "MurmurHash" took 5.761300 msec gbl Perf 346190ms> method "MurmurHash" took 1.954200 msec gbl Perf 346196ms> method "MurmurHash" took 6.147000 msec gbl Perf 346198ms> method "MurmurHash" took 1.922500 msec gbl Perf 346204ms> method "MurmurHash" took 5.649600 msec NodeDoc Info 346206ms> Deduped 1 Images, saved 16 MB of memory gbl Perf 346206ms> method "Dedupe_images" took 23.691700 msec MStack Info 346249ms> bypassing background property = glow MStack Info 346249ms> bypassing background property = opacity MStack Info 346249ms> bypassing background property = density MStack Info 346249ms> bypassing background property = interiorColor MStack Info 346249ms> bypassing background property = indexOfRefraction MStack Info 346249ms> bypassing background property = normal gbl Info 346253ms> TextureManager: Creating Texture. Total Texture Count: 17 gbl Perf 346265ms> method "resize_task" took 10.921300 msec gbl Info 346275ms> TextureManager: Creating Texture. Total Texture Count: 18 gbl Perf 346287ms> method "resize_task" took 10.573300 msec gbl Info 346297ms> TextureManager: Creating Texture. Total Texture Count: 19 gbl Perf 346302ms> method "resize_task" took 4.355500 msec gbl Info 346312ms> TextureManager: Creating Texture. Total Texture Count: 20 gbl Perf 346323ms> method "resize_task" took 10.338200 msec gbl Info 346339ms> TextureManager: Creating Texture. Total Texture Count: 21 gbl Perf 346345ms> method "MurmurHash" took 1.935800 msec gbl Warn 346399ms> Upgrading texture size to 4096X4096 gbl Info 346399ms> TextureManager: Creating Texture. Total Texture Count: 21 gbl Info 346587ms> CompositedImage : compositing baseColor composit list size: 2/2 gbl Info 346587ms> [GPU Compositing] Adding GPUUVCompositedTexture: ID 'dITnggcYlGI=processed_mesh+uv_mask'4096 x 4096 x RGBA8 erc Info 346595ms> Creating New Render Target... erc Info 346595ms> Creating New Render Target Color Texture 4096 x 4096 x RGBA8 erc Info 346595ms> Attaching New Render Target Color Texture... erc Info 346600ms> ALL GOOD: Render Target Update Complete gbl Info 346628ms> CompositedImage : compositing roughness composit list size: 2/2 gbl Warn 346628ms> Upgrading texture size to 4096X4096 gbl Info 346628ms> TextureManager: Creating Texture. Total Texture Count: 21 gbl Info 346804ms> CompositedImage : compositing metallic composit list size: 2/2 gbl Info 346828ms> CompositedImage : compositing translucence composit list size: 2/2 gbl Info 346828ms> [GPU Compositing] Adding GPUUVCompositedTexture: ID 'dITnggcYlGI=processed_mesh+uv_mask'2048 x 2048 x RGBA8 erc Info 346830ms> Creating New Render Target... erc Info 346830ms> Creating New Render Target Color Texture 2048 x 2048 x RGBA8 erc Info 346830ms> Attaching New Render Target Color Texture... erc Info 346830ms> ALL GOOD: Render Target Update Complete gbl Perf 346832ms> method "RendercoreEngine material refresh" took 579.523100 msec gbl Info 347195ms> VRAM consumed: 929,098,271 bytes gbl Perf 347195ms> method "Viewable::draw" took 943.474800 msec History Info 347198ms> push "history.actionAdd" History Info 347198ms> pushing history of "3DkFDh0Mwx0=" path=/" gbl Perf 347203ms> method "HistoryPush" took 4.798400 msec History Info 347203ms> History now points to 9 "history.actionAdd" pie_api Info 347314ms> Saving to tmp_image_pie_b4af_9047_ee92.png: 48 x 48, 8 bpc, RGBA, Color Profile: sRGB IEC61966-2.1 gbl Info 347320ms> Encoding CommonImageValue as processed type image/png gbl Perf 347320ms> method "CommonImageValue::encode" took 33.095400 msec gbl Perf 347321ms> method "navigatorDescriptor" took 54.221500 msec gbl Info 347326ms> This document has changed since it was last marked saved: /scenes/scene/render_camera_n3d/local_transform => Properties have missmatching payloads. gbl Info 347326ms> Document "N:\BK-Photos\3D\Models\Incoming\NewProduct0723\STESW-xx-EN\STE-2-120-EN\STE-2-120-EN.dn" has changed! History Info 347458ms> push "history.selection" History Info 347458ms> push "history.selection" gbl Info 347587ms> This document has changed since it was last marked saved: /scenes/scene/render_camera_n3d/local_transform => Properties have missmatching payloads. gbl Info 347587ms> Document "N:\BK-Photos\3D\Models\Incoming\NewProduct0723\STESW-xx-EN\STE-2-120-EN\STE-2-120-EN.dn" has changed! gbl Info 347588ms> This document has changed since it was last marked saved: /scenes/scene/render_camera_n3d/local_transform => Properties have missmatching payloads. gbl Info 347588ms> Document "N:\BK-Photos\3D\Models\Incoming\NewProduct0723\STESW-xx-EN\STE-2-120-EN\STE-2-120-EN.dn" has changed! pie_api Info 347658ms> Saving to tmp_image_pie_bd55_e004_5b12.png: 256 x 256, 8 bpc, RGBA, Color Profile: sRGB IEC61966-2.1 gbl Info 347668ms> Encoding CommonImageValue as processed type image/png gbl Perf 347668ms> method "CommonImageValue::encode" took 34.190000 msec pie_api Info 347705ms> Saving to tmp_image_pie_805b_65df_2ed6.png: 48 x 48, 8 bpc, RGBA, Color Profile: sRGB IEC61966-2.1 gbl Info 347711ms> Encoding CommonImageValue as processed type image/png gbl Perf 347711ms> method "CommonImageValue::encode" took 35.429200 msec pie_api Info 347736ms> Saving to tmp_image_pie_a2e1_6d74_bf9f.png: 256 x 256, 8 bpc, RGBA, Color Profile: sRGB IEC61966-2.1 gbl Info 347759ms> Encoding CommonImageValue as processed type image/png gbl Perf 347759ms> method "CommonImageValue::encode" took 40.058800 msec pie_api Info 347798ms> Saving to tmp_image_pie_5e62_c883_7842.png: 48 x 48, 8 bpc, RGBA, Color Profile: sRGB IEC61966-2.1 gbl Info 347804ms> Encoding CommonImageValue as processed type image/png gbl Perf 347804ms> method "CommonImageValue::encode" took 24.474200 msec pie_api Info 347846ms> Saving to tmp_image_pie_1500_a9d6_131e.png: 256 x 256, 8 bpc, RGBA, Color Profile: sRGB IEC61966-2.1 gbl Info 347852ms> Encoding CommonImageValue as processed type image/png gbl Perf 347852ms> method "CommonImageValue::encode" took 28.946800 msec pie_api Info 347892ms> Saving to tmp_image_pie_7d19_e3b6_4de9.png: 48 x 48, 8 bpc, RGBA, Color Profile: sRGB IEC61966-2.1 gbl Info 347904ms> Encoding CommonImageValue as processed type image/png gbl Perf 347904ms> method "CommonImageValue::encode" took 32.787300 msec pie_api Info 347955ms> Saving to tmp_image_pie_577e_7a1f_9664.png: 256 x 256, 8 bpc, RGBA, Color Profile: sRGB IEC61966-2.1 gbl Info 347976ms> Encoding CommonImageValue as processed type image/png gbl Perf 347976ms> method "CommonImageValue::encode" took 52.679800 msec gbl Perf 348003ms> method "SceneTransformable Structural Update" took 1.315200 msec History Info 348003ms> push "history.selection" History Info 348003ms> pushing history of "3DkFDh0Mwx0=" path=/" gbl Perf 348008ms> method "HistoryPush" took 4.938000 msec History Info 348008ms> History now points to 10 "history.selection" gbl Perf 348008ms> method "SelectBehavior::end_interaction" took 6.461000 msec gbl Info 348072ms> This document has changed since it was last marked saved: /scenes/scene/render_camera_n3d/local_transform => Properties have missmatching payloads. gbl Info 348072ms> Document "N:\BK-Photos\3D\Models\Incoming\NewProduct0723\STESW-xx-EN\STE-2-120-EN\STE-2-120-EN.dn" has changed! History Info 349397ms> push "history.transform" gbl Info 349474ms> This document has changed since it was last marked saved: /scenes/scene/render_camera_n3d/local_transform => Properties have missmatching payloads. gbl Info 349475ms> Document "N:\BK-Photos\3D\Models\Incoming\NewProduct0723\STESW-xx-EN\STE-2-120-EN\STE-2-120-EN.dn" has changed! gbl Info 349481ms> DOUBLE-CLICK gbl Info 349482ms> Selected layer 2 alpha = 1 name = decal_ History Info 349482ms> push "history.selection" History Info 349482ms> pushing history of "3DkFDh0Mwx0=" path=/" gbl Perf 349487ms> method "HistoryPush" took 5.008700 msec History Info 349487ms> History now points to 11 "history.selection" gbl Info 349595ms> This document has changed since it was last marked saved: /scenes/scene/render_camera_n3d/local_transform => Properties have missmatching payloads. gbl Info 349595ms> Document "N:\BK-Photos\3D\Models\Incoming\NewProduct0723\STESW-xx-EN\STE-2-120-EN\STE-2-120-EN.dn" has changed! CamHist Info 357890ms> push "Camera position set via bookmark" CamHist Info 357890ms> pushing history of "9wNqUwNft4s=local_transform" path=/scenes/scene/render_camera_n3d/local_transform" CamHist Info 357890ms> pushing history of "6B6kSyOtrDw=focal_length" path=/cameras/render_camera/focal_length" CamHist Info 357890ms> pushing history of "6B6kSyOtrDw=horizontal_field_of_view" path=/cameras/render_camera/horizontal_field_of_view" CamHist Info 357890ms> pushing history of "6B6kSyOtrDw=focus_point_cm" path=/cameras/render_camera/focus_point_cm" CamHist Info 357890ms> pushing history of "6B6kSyOtrDw=depth_of_field_enabled" path=/cameras/render_camera/depth_of_field_enabled" CamHist Info 357890ms> pushing history of "6B6kSyOtrDw=aperture" path=/cameras/render_camera/aperture" CamHist Info 357890ms> History now points to 6 "Camera position set via bookmark" History Info 359321ms> push "history.selection" History Info 359321ms> pushing history of "3DkFDh0Mwx0=" path=/" gbl Perf 359326ms> method "HistoryPush" took 4.923400 msec History Info 359326ms> History now points to 12 "history.selection" History Info 359326ms> push "history.selection" gbl Info 359456ms> This document has changed since it was last marked saved: /geometries/Solid1:64_N3D/materials => Properties connections don't match gbl Perf 359456ms> method "DocumentChangeDetect" took 15.820200 msec gbl Info 359456ms> Document "N:\BK-Photos\3D\Models\Incoming\NewProduct0723\STESW-xx-EN\STE-2-120-EN\STE-2-120-EN.dn" has changed! gbl Info 359472ms> This document has changed since it was last marked saved: /geometries/Solid1:64_N3D/materials => Properties connections don't match gbl Perf 359472ms> method "DocumentChangeDetect" took 15.732800 msec gbl Info 359472ms> Document "N:\BK-Photos\3D\Models\Incoming\NewProduct0723\STESW-xx-EN\STE-2-120-EN\STE-2-120-EN.dn" has changed! gbl Info 365374ms> CompositedImage : compositing baseColor composit list size: 2/2 gbl Info 365375ms> [GPU Compositing] Adding GPUUVCompositedTexture: ID '5SRRSr0B2LQ=image'2048 x 2048 x RGBA8 gbl Info 365376ms> CompositedImage : compositing roughness composit list size: 2/2 gbl Info 365376ms> [GPU Compositing] Adding GPUUVCompositedTexture: ID 'dITnggcYlGI=processed_mesh+uv_mask'4096 x 4096 x RGBA8 erc Info 365384ms> Creating New Render Target... erc Info 365384ms> Creating New Render Target Color Texture 4096 x 4096 x RGBA8 erc Info 365384ms> Attaching New Render Target Color Texture... erc Info 365389ms> ALL GOOD: Render Target Update Complete gbl Info 365389ms> CompositedImage : compositing metallic composit list size: 2/2 gbl Info 365390ms> CompositedImage : compositing translucence composit list size: 2/2 gbl Info 365390ms> [GPU Compositing] Adding GPUUVCompositedTexture: ID 'dITnggcYlGI=processed_mesh+uv_mask'2048 x 2048 x RGBA8 erc Info 365391ms> Creating New Render Target... erc Info 365391ms> Creating New Render Target Color Texture 2048 x 2048 x RGBA8 erc Info 365391ms> Attaching New Render Target Color Texture... erc Info 365391ms> ALL GOOD: Render Target Update Complete gbl Info 365432ms> VRAM consumed: 878,766,623 bytes gbl Perf 365432ms> method "Viewable::draw" took 105.179600 msec History Info 365435ms> push "history.materialChange" History Info 365436ms> pushing history of "3DkFDh0Mwx0=" path=/" gbl Perf 365441ms> method "HistoryPush" took 4.851900 msec History Info 365441ms> History now points to 13 "history.materialChange" gbl Info 365545ms> This document has changed since it was last marked saved: /geometries/Solid1:64_N3D/materials => Properties connections don't match gbl Perf 365545ms> method "DocumentChangeDetect" took 15.837400 msec gbl Info 365545ms> Document "N:\BK-Photos\3D\Models\Incoming\NewProduct0723\STESW-xx-EN\STE-2-120-EN\STE-2-120-EN.dn" has changed! gbl Info 365985ms> CompositedImage : compositing baseColor composit list size: 2/2 gbl Info 365986ms> CompositedImage : compositing roughness composit list size: 2/2 gbl Info 365986ms> [GPU Compositing] Adding GPUUVCompositedTexture: ID 'dITnggcYlGI=processed_mesh+uv_mask'4096 x 4096 x RGBA8 erc Info 365994ms> Creating New Render Target... erc Info 365994ms> Creating New Render Target Color Texture 4096 x 4096 x RGBA8 erc Info 365994ms> Attaching New Render Target Color Texture... erc Info 366000ms> ALL GOOD: Render Target Update Complete gbl Info 366000ms> CompositedImage : compositing metallic composit list size: 2/2 gbl Info 366000ms> CompositedImage : compositing translucence composit list size: 2/2 gbl Info 366000ms> [GPU Compositing] Adding GPUUVCompositedTexture: ID 'dITnggcYlGI=processed_mesh+uv_mask'2048 x 2048 x RGBA8 erc Info 366003ms> Creating New Render Target... erc Info 366004ms> Creating New Render Target Color Texture 2048 x 2048 x RGBA8 erc Info 366004ms> Attaching New Render Target Color Texture... erc Info 366004ms> ALL GOOD: Render Target Update Complete gbl Info 366047ms> CompositedImage : compositing baseColor composit list size: 2/2 gbl Info 366048ms> CompositedImage : compositing roughness composit list size: 2/2 gbl Info 366048ms> [GPU Compositing] Adding GPUUVCompositedTexture: ID 'dITnggcYlGI=processed_mesh+uv_mask'4096 x 4096 x RGBA8 erc Info 366056ms> Creating New Render Target... erc Info 366056ms> Creating New Render Target Color Texture 4096 x 4096 x RGBA8 erc Info 366056ms> Attaching New Render Target Color Texture... erc Info 366060ms> ALL GOOD: Render Target Update Complete gbl Info 366061ms> CompositedImage : compositing metallic composit list size: 2/2 gbl Info 366061ms> CompositedImage : compositing translucence composit list size: 2/2 gbl Info 366061ms> [GPU Compositing] Adding GPUUVCompositedTexture: ID 'dITnggcYlGI=processed_mesh+uv_mask'2048 x 2048 x RGBA8 erc Info 366063ms> Creating New Render Target... erc Info 366063ms> Creating New Render Target Color Texture 2048 x 2048 x RGBA8 erc Info 366063ms> Attaching New Render Target Color Texture... erc Info 366064ms> ALL GOOD: Render Target Update Complete gbl Info 366083ms> CompositedImage : compositing baseColor composit list size: 2/2 gbl Info 366083ms> CompositedImage : compositing roughness composit list size: 2/2 gbl Info 366083ms> [GPU Compositing] Adding GPUUVCompositedTexture: ID 'dITnggcYlGI=processed_mesh+uv_mask'4096 x 4096 x RGBA8 erc Info 366090ms> Creating New Render Target... erc Info 366090ms> Creating New Render Target Color Texture 4096 x 4096 x RGBA8 erc Info 366090ms> Attaching New Render Target Color Texture... erc Info 366094ms> ALL GOOD: Render Target Update Complete gbl Info 366094ms> CompositedImage : compositing metallic composit list size: 2/2 gbl Info 366094ms> CompositedImage : compositing translucence composit list size: 2/2 gbl Info 366095ms> [GPU Compositing] Adding GPUUVCompositedTexture: ID 'dITnggcYlGI=processed_mesh+uv_mask'2048 x 2048 x RGBA8 erc Info 366097ms> Creating New Render Target... erc Info 366097ms> Creating New Render Target Color Texture 2048 x 2048 x RGBA8 erc Info 366097ms> Attaching New Render Target Color Texture... erc Info 366097ms> ALL GOOD: Render Target Update Complete gbl Info 366113ms> CompositedImage : compositing baseColor composit list size: 2/2 gbl Info 366114ms> CompositedImage : compositing roughness composit list size: 2/2 gbl Info 366114ms> [GPU Compositing] Adding GPUUVCompositedTexture: ID 'dITnggcYlGI=processed_mesh+uv_mask'4096 x 4096 x RGBA8 erc Info 366120ms> Creating New Render Target... erc Info 366120ms> Creating New Render Target Color Texture 4096 x 4096 x RGBA8 erc Info 366120ms> Attaching New Render Target Color Texture... erc Info 366124ms> ALL GOOD: Render Target Update Complete gbl Info 366124ms> CompositedImage : compositing metallic composit list size: 2/2 gbl Info 366125ms> CompositedImage : compositing translucence composit list size: 2/2 gbl Info 366125ms> [GPU Compositing] Adding GPUUVCompositedTexture: ID 'dITnggcYlGI=processed_mesh+uv_mask'2048 x 2048 x RGBA8 erc Info 366127ms> Creating New Render Target... erc Info 366127ms> Creating New Render Target Color Texture 2048 x 2048 x RGBA8 erc Info 366127ms> Attaching New Render Target Color Texture... erc Info 366127ms> ALL GOOD: Render Target Update Complete gbl Info 366143ms> CompositedImage : compositing baseColor composit list size: 2/2 gbl Info 366143ms> CompositedImage : compositing roughness composit list size: 2/2 gbl Info 366143ms> [GPU Compositing] Adding GPUUVCompositedTexture: ID 'dITnggcYlGI=processed_mesh+uv_mask'4096 x 4096 x RGBA8 erc Info 366150ms> Creating New Render Target... erc Info 366150ms> Creating New Render Target Color Texture 4096 x 4096 x RGBA8 erc Info 366150ms> Attaching New Render Target Color Texture... erc Info 366154ms> ALL GOOD: Render Target Update Complete gbl Info 366154ms> CompositedImage : compositing metallic composit list size: 2/2 gbl Info 366154ms> CompositedImage : compositing translucence composit list size: 2/2 gbl Info 366154ms> [GPU Compositing] Adding GPUUVCompositedTexture: ID 'dITnggcYlGI=processed_mesh+uv_mask'2048 x 2048 x RGBA8 erc Info 366156ms> Creating New Render Target... erc Info 366157ms> Creating New Render Target Color Texture 2048 x 2048 x RGBA8 erc Info 366157ms> Attaching New Render Target Color Texture... erc Info 366157ms> ALL GOOD: Render Target Update Complete gbl Info 366171ms> CompositedImage : compositing baseColor composit list size: 2/2 gbl Info 366172ms> CompositedImage : compositing roughness composit list size: 2/2 gbl Info 366172ms> [GPU Compositing] Adding GPUUVCompositedTexture: ID 'dITnggcYlGI=processed_mesh+uv_mask'4096 x 4096 x RGBA8 erc Info 366178ms> Creating New Render Target... erc Info 366178ms> Creating New Render Target Color Texture 4096 x 4096 x RGBA8 erc Info 366178ms> Attaching New Render Target Color Texture... erc Info 366182ms> ALL GOOD: Render Target Update Complete gbl Info 366182ms> CompositedImage : compositing metallic composit list size: 2/2 gbl Info 366182ms> CompositedImage : compositing translucence composit list size: 2/2 gbl Info 366182ms> [GPU Compositing] Adding GPUUVCompositedTexture: ID 'dITnggcYlGI=processed_mesh+uv_mask'2048 x 2048 x RGBA8 erc Info 366185ms> Creating New Render Target... erc Info 366185ms> Creating New Render Target Color Texture 2048 x 2048 x RGBA8 erc Info 366185ms> Attaching New Render Target Color Texture... erc Info 366185ms> ALL GOOD: Render Target Update Complete gbl Info 366200ms> CompositedImage : compositing baseColor composit list size: 2/2 gbl Info 366200ms> CompositedImage : compositing roughness composit list size: 2/2 gbl Info 366200ms> [GPU Compositing] Adding GPUUVCompositedTexture: ID 'dITnggcYlGI=processed_mesh+uv_mask'4096 x 4096 x RGBA8 erc Info 366207ms> Creating New Render Target... erc Info 366207ms> Creating New Render Target Color Texture 4096 x 4096 x RGBA8 erc Info 366207ms> Attaching New Render Target Color Texture... erc Info 366210ms> ALL GOOD: Render Target Update Complete gbl Info 366211ms> CompositedImage : compositing metallic composit list size: 2/2 gbl Info 366211ms> CompositedImage : compositing translucence composit list size: 2/2 gbl Info 366211ms> [GPU Compositing] Adding GPUUVCompositedTexture: ID 'dITnggcYlGI=processed_mesh+uv_mask'2048 x 2048 x RGBA8 erc Info 366213ms> Creating New Render Target... erc Info 366213ms> Creating New Render Target Color Texture 2048 x 2048 x RGBA8 erc Info 366213ms> Attaching New Render Target Color Texture... erc Info 366214ms> ALL GOOD: Render Target Update Complete gbl Info 366229ms> CompositedImage : compositing baseColor composit list size: 2/2 gbl Info 366229ms> CompositedImage : compositing roughness composit list size: 2/2 gbl Info 366229ms> [GPU Compositing] Adding GPUUVCompositedTexture: ID 'dITnggcYlGI=processed_mesh+uv_mask'4096 x 4096 x RGBA8 erc Info 366236ms> Creating New Render Target... erc Info 366236ms> Creating New Render Target Color Texture 4096 x 4096 x RGBA8 erc Info 366236ms> Attaching New Render Target Color Texture... erc Info 366240ms> ALL GOOD: Render Target Update Complete gbl Info 366240ms> CompositedImage : compositing metallic composit list size: 2/2 gbl Info 366240ms> CompositedImage : compositing translucence composit list size: 2/2 gbl Info 366240ms> [GPU Compositing] Adding GPUUVCompositedTexture: ID 'dITnggcYlGI=processed_mesh+uv_mask'2048 x 2048 x RGBA8 erc Info 366242ms> Creating New Render Target... erc Info 366243ms> Creating New Render Target Color Texture 2048 x 2048 x RGBA8 erc Info 366243ms> Attaching New Render Target Color Texture... erc Info 366243ms> ALL GOOD: Render Target Update Complete gbl Info 366258ms> CompositedImage : compositing baseColor composit list size: 2/2 gbl Info 366258ms> CompositedImage : compositing roughness composit list size: 2/2 gbl Info 366258ms> [GPU Compositing] Adding GPUUVCompositedTexture: ID 'dITnggcYlGI=processed_mesh+uv_mask'4096 x 4096 x RGBA8 erc Info 366263ms> Creating New Render Target... erc Info 366263ms> Creating New Render Target Color Texture 4096 x 4096 x RGBA8 erc Info 366263ms> Attaching New Render Target Color Texture... erc Info 366266ms> ALL GOOD: Render Target Update Complete gbl Info 366267ms> CompositedImage : compositing metallic composit list size: 2/2 gbl Info 366267ms> CompositedImage : compositing translucence composit list size: 2/2 gbl Info 366267ms> [GPU Compositing] Adding GPUUVCompositedTexture: ID 'dITnggcYlGI=processed_mesh+uv_mask'2048 x 2048 x RGBA8 erc Info 366269ms> Creating New Render Target... erc Info 366269ms> Creating New Render Target Color Texture 2048 x 2048 x RGBA8 erc Info 366269ms> Attaching New Render Target Color Texture... erc Info 366269ms> ALL GOOD: Render Target Update Complete gbl Info 366408ms> CompositedImage : compositing baseColor composit list size: 2/2 gbl Info 366409ms> CompositedImage : compositing roughness composit list size: 2/2 gbl Info 366409ms> [GPU Compositing] Adding GPUUVCompositedTexture: ID 'dITnggcYlGI=processed_mesh+uv_mask'4096 x 4096 x RGBA8 erc Info 366418ms> Creating New Render Target... erc Info 366418ms> Creating New Render Target Color Texture 4096 x 4096 x RGBA8 erc Info 366418ms> Attaching New Render Target Color Texture... erc Info 366423ms> ALL GOOD: Render Target Update Complete gbl Info 366423ms> CompositedImage : compositing metallic composit list size: 2/2 gbl Info 366424ms> CompositedImage : compositing translucence composit list size: 2/2 gbl Info 366424ms> [GPU Compositing] Adding GPUUVCompositedTexture: ID 'dITnggcYlGI=processed_mesh+uv_mask'2048 x 2048 x RGBA8 erc Info 366425ms> Creating New Render Target... erc Info 366425ms> Creating New Render Target Color Texture 2048 x 2048 x RGBA8 erc Info 366425ms> Attaching New Render Target Color Texture... erc Info 366426ms> ALL GOOD: Render Target Update Complete History Info 366533ms> push "history.sceneChange" History Info 366534ms> pushing history of "3DkFDh0Mwx0=" path=/" gbl Perf 366539ms> method "HistoryPush" took 5.095400 msec History Info 366539ms> History now points to 14 "history.sceneChange" gbl Info 366588ms> This document has changed since it was last marked saved: /geometries/Solid1:64_N3D/materials => Properties connections don't match gbl Perf 366588ms> method "DocumentChangeDetect" took 16.121600 msec gbl Info 366588ms> Document "N:\BK-Photos\3D\Models\Incoming\NewProduct0723\STESW-xx-EN\STE-2-120-EN\STE-2-120-EN.dn" has changed! gbl Info 370809ms> CompositedImage : compositing baseColor composit list size: 2/2 gbl Info 370810ms> CompositedImage : compositing roughness composit list size: 2/2 gbl Info 370810ms> [GPU Compositing] Adding GPUUVCompositedTexture: ID 'dITnggcYlGI=processed_mesh+uv_mask'4096 x 4096 x RGBA8 erc Info 370816ms> Creating New Render Target... erc Info 370816ms> Creating New Render Target Color Texture 4096 x 4096 x RGBA8 erc Info 370816ms> Attaching New Render Target Color Texture... erc Info 370819ms> ALL GOOD: Render Target Update Complete gbl Info 370820ms> CompositedImage : compositing metallic composit list size: 2/2 gbl Info 370820ms> CompositedImage : compositing translucence composit list size: 2/2 gbl Info 370820ms> [GPU Compositing] Adding GPUUVCompositedTexture: ID 'dITnggcYlGI=processed_mesh+uv_mask'2048 x 2048 x RGBA8 erc Info 370822ms> Creating New Render Target... erc Info 370822ms> Creating New Render Target Color Texture 2048 x 2048 x RGBA8 erc Info 370822ms> Attaching New Render Target Color Texture... erc Info 370822ms> ALL GOOD: Render Target Update Complete gbl Info 370870ms> CompositedImage : compositing baseColor composit list size: 2/2 gbl Info 370870ms> CompositedImage : compositing roughness composit list size: 2/2 gbl Info 370870ms> [GPU Compositing] Adding GPUUVCompositedTexture: ID 'dITnggcYlGI=processed_mesh+uv_mask'4096 x 4096 x RGBA8 erc Info 370876ms> Creating New Render Target... erc Info 370876ms> Creating New Render Target Color Texture 4096 x 4096 x RGBA8 erc Info 370876ms> Attaching New Render Target Color Texture... erc Info 370879ms> ALL GOOD: Render Target Update Complete gbl Info 370880ms> CompositedImage : compositing metallic composit list size: 2/2 gbl Info 370880ms> CompositedImage : compositing translucence composit list size: 2/2 gbl Info 370880ms> [GPU Compositing] Adding GPUUVCompositedTexture: ID 'dITnggcYlGI=processed_mesh+uv_mask'2048 x 2048 x RGBA8 erc Info 370882ms> Creating New Render Target... erc Info 370882ms> Creating New Render Target Color Texture 2048 x 2048 x RGBA8 erc Info 370882ms> Attaching New Render Target Color Texture... erc Info 370882ms> ALL GOOD: Render Target Update Complete gbl Info 370896ms> CompositedImage : compositing baseColor composit list size: 2/2 gbl Info 370896ms> CompositedImage : compositing roughness composit list size: 2/2 gbl Info 370896ms> [GPU Compositing] Adding GPUUVCompositedTexture: ID 'dITnggcYlGI=processed_mesh+uv_mask'4096 x 4096 x RGBA8 erc Info 370902ms> Creating New Render Target... erc Info 370902ms> Creating New Render Target Color Texture 4096 x 4096 x RGBA8 erc Info 370902ms> Attaching New Render Target Color Texture... erc Info 370905ms> ALL GOOD: Render Target Update Complete gbl Info 370905ms> CompositedImage : compositing metallic composit list size: 2/2 gbl Info 370905ms> CompositedImage : compositing translucence composit list size: 2/2 gbl Info 370905ms> [GPU Compositing] Adding GPUUVCompositedTexture: ID 'dITnggcYlGI=processed_mesh+uv_mask'2048 x 2048 x RGBA8 erc Info 370907ms> Creating New Render Target... erc Info 370907ms> Creating New Render Target Color Texture 2048 x 2048 x RGBA8 erc Info 370907ms> Attaching New Render Target Color Texture... erc Info 370908ms> ALL GOOD: Render Target Update Complete gbl Info 370923ms> CompositedImage : compositing baseColor composit list size: 2/2 gbl Info 370923ms> CompositedImage : compositing roughness composit list size: 2/2 gbl Info 370923ms> [GPU Compositing] Adding GPUUVCompositedTexture: ID 'dITnggcYlGI=processed_mesh+uv_mask'4096 x 4096 x RGBA8 erc Info 370928ms> Creating New Render Target... erc Info 370928ms> Creating New Render Target Color Texture 4096 x 4096 x RGBA8 erc Info 370928ms> Attaching New Render Target Color Texture... erc Info 370932ms> ALL GOOD: Render Target Update Complete gbl Info 370932ms> CompositedImage : compositing metallic composit list size: 2/2 gbl Info 370932ms> CompositedImage : compositing translucence composit list size: 2/2 gbl Info 370932ms> [GPU Compositing] Adding GPUUVCompositedTexture: ID 'dITnggcYlGI=processed_mesh+uv_mask'2048 x 2048 x RGBA8 erc Info 370934ms> Creating New Render Target... erc Info 370934ms> Creating New Render Target Color Texture 2048 x 2048 x RGBA8 erc Info 370934ms> Attaching New Render Target Color Texture... erc Info 370934ms> ALL GOOD: Render Target Update Complete gbl Info 370948ms> CompositedImage : compositing baseColor composit list size: 2/2 gbl Info 370948ms> CompositedImage : compositing roughness composit list size: 2/2 gbl Info 370948ms> [GPU Compositing] Adding GPUUVCompositedTexture: ID 'dITnggcYlGI=processed_mesh+uv_mask'4096 x 4096 x RGBA8 erc Info 370954ms> Creating New Render Target... erc Info 370954ms> Creating New Render Target Color Texture 4096 x 4096 x RGBA8 erc Info 370954ms> Attaching New Render Target Color Texture... erc Info 370957ms> ALL GOOD: Render Target Update Complete gbl Info 370958ms> CompositedImage : compositing metallic composit list size: 2/2 gbl Info 370958ms> CompositedImage : compositing translucence composit list size: 2/2 gbl Info 370958ms> [GPU Compositing] Adding GPUUVCompositedTexture: ID 'dITnggcYlGI=processed_mesh+uv_mask'2048 x 2048 x RGBA8 erc Info 370960ms> Creating New Render Target... erc Info 370960ms> Creating New Render Target Color Texture 2048 x 2048 x RGBA8 erc Info 370960ms> Attaching New Render Target Color Texture... erc Info 370960ms> ALL GOOD: Render Target Update Complete gbl Info 370975ms> CompositedImage : compositing baseColor composit list size: 2/2 gbl Info 370975ms> CompositedImage : compositing roughness composit list size: 2/2 gbl Info 370976ms> [GPU Compositing] Adding GPUUVCompositedTexture: ID 'dITnggcYlGI=processed_mesh+uv_mask'4096 x 4096 x RGBA8 erc Info 370981ms> Creating New Render Target... erc Info 370981ms> Creating New Render Target Color Texture 4096 x 4096 x RGBA8 erc Info 370981ms> Attaching New Render Target Color Texture... erc Info 370984ms> ALL GOOD: Render Target Update Complete gbl Info 370985ms> CompositedImage : compositing metallic composit list size: 2/2 gbl Info 370985ms> CompositedImage : compositing translucence composit list size: 2/2 gbl Info 370985ms> [GPU Compositing] Adding GPUUVCompositedTexture: ID 'dITnggcYlGI=processed_mesh+uv_mask'2048 x 2048 x RGBA8 erc Info 370987ms> Creating New Render Target... erc Info 370987ms> Creating New Render Target Color Texture 2048 x 2048 x RGBA8 erc Info 370987ms> Attaching New Render Target Color Texture... erc Info 370987ms> ALL GOOD: Render Target Update Complete gbl Info 371001ms> CompositedImage : compositing baseColor composit list size: 2/2 gbl Info 371001ms> CompositedImage : compositing roughness composit list size: 2/2 gbl Info 371001ms> [GPU Compositing] Adding GPUUVCompositedTexture: ID 'dITnggcYlGI=processed_mesh+uv_mask'4096 x 4096 x RGBA8 erc Info 371007ms> Creating New Render Target... erc Info 371007ms> Creating New Render Target Color Texture 4096 x 4096 x RGBA8 erc Info 371007ms> Attaching New Render Target Color Texture... erc Info 371010ms> ALL GOOD: Render Target Update Complete gbl Info 371011ms> CompositedImage : compositing metallic composit list size: 2/2 gbl Info 371011ms> CompositedImage : compositing translucence composit list size: 2/2 gbl Info 371011ms> [GPU Compositing] Adding GPUUVCompositedTexture: ID 'dITnggcYlGI=processed_mesh+uv_mask'2048 x 2048 x RGBA8 erc Info 371013ms> Creating New Render Target... erc Info 371013ms> Creating New Render Target Color Texture 2048 x 2048 x RGBA8 erc Info 371013ms> Attaching New Render Target Color Texture... erc Info 371013ms> ALL GOOD: Render Target Update Complete gbl Info 371030ms> CompositedImage : compositing baseColor composit list size: 2/2 gbl Info 371030ms> CompositedImage : compositing roughness composit list size: 2/2 gbl Info 371031ms> [GPU Compositing] Adding GPUUVCompositedTexture: ID 'dITnggcYlGI=processed_mesh+uv_mask'4096 x 4096 x RGBA8 erc Info 371036ms> Creating New Render Target... erc Info 371036ms> Creating New Render Target Color Texture 4096 x 4096 x RGBA8 erc Info 371036ms> Attaching New Render Target Color Texture... erc Info 371040ms> ALL GOOD: Render Target Update Complete gbl Info 371040ms> CompositedImage : compositing metallic composit list size: 2/2 gbl Info 371040ms> CompositedImage : compositing translucence composit list size: 2/2 gbl Info 371040ms> [GPU Compositing] Adding GPUUVCompositedTexture: ID 'dITnggcYlGI=processed_mesh+uv_mask'2048 x 2048 x RGBA8 erc Info 371042ms> Creating New Render Target... erc Info 371042ms> Creating New Render Target Color Texture 2048 x 2048 x RGBA8 erc Info 371042ms> Attaching New Render Target Color Texture... erc Info 371042ms> ALL GOOD: Render Target Update Complete gbl Info 371108ms> CompositedImage : compositing baseColor composit list size: 2/2 gbl Info 371109ms> CompositedImage : compositing roughness composit list size: 2/2 gbl Info 371109ms> [GPU Compositing] Adding GPUUVCompositedTexture: ID 'dITnggcYlGI=processed_mesh+uv_mask'4096 x 4096 x RGBA8 erc Info 371114ms> Creating New Render Target... erc Info 371114ms> Creating New Render Target Color Texture 4096 x 4096 x RGBA8 erc Info 371114ms> Attaching New Render Target Color Texture... erc Info 371118ms> ALL GOOD: Render Target Update Complete gbl Info 371118ms> CompositedImage : compositing metallic composit list size: 2/2 gbl Info 371118ms> CompositedImage : compositing translucence composit list size: 2/2 gbl Info 371118ms> [GPU Compositing] Adding GPUUVCompositedTexture: ID 'dITnggcYlGI=processed_mesh+uv_mask'2048 x 2048 x RGBA8 erc Info 371120ms> Creating New Render Target... erc Info 371120ms> Creating New Render Target Color Texture 2048 x 2048 x RGBA8 erc Info 371120ms> Attaching New Render Target Color Texture... erc Info 371120ms> ALL GOOD: Render Target Update Complete gbl Info 371135ms> CompositedImage : compositing baseColor composit list size: 2/2 gbl Info 371135ms> CompositedImage : compositing roughness composit list size: 2/2 gbl Info 371135ms> [GPU Compositing] Adding GPUUVCompositedTexture: ID 'dITnggcYlGI=processed_mesh+uv_mask'4096 x 4096 x RGBA8 erc Info 371141ms> Creating New Render Target... erc Info 371141ms> Creating New Render Target Color Texture 4096 x 4096 x RGBA8 erc Info 371141ms> Attaching New Render Target Color Texture... erc Info 371144ms> ALL GOOD: Render Target Update Complete gbl Info 371145ms> CompositedImage : compositing metallic composit list size: 2/2 gbl Info 371145ms> CompositedImage : compositing translucence composit list size: 2/2 gbl Info 371145ms> [GPU Compositing] Adding GPUUVCompositedTexture: ID 'dITnggcYlGI=processed_mesh+uv_mask'2048 x 2048 x RGBA8 erc Info 371146ms> Creating New Render Target... erc Info 371146ms> Creating New Render Target Color Texture 2048 x 2048 x RGBA8 erc Info 371146ms> Attaching New Render Target Color Texture... erc Info 371147ms> ALL GOOD: Render Target Update Complete History Info 371160ms> push "history.sceneChange" History Info 371160ms> pushing history of "3DkFDh0Mwx0=" path=/" gbl Perf 371165ms> method "HistoryPush" took 5.389700 msec History Info 371165ms> History now points to 15 "history.sceneChange" gbl Info 371218ms> This document has changed since it was last marked saved: /geometries/Solid1:64_N3D/materials => Properties connections don't match gbl Perf 371219ms> method "DocumentChangeDetect" took 16.820000 msec gbl Info 371219ms> Document "N:\BK-Photos\3D\Models\Incoming\NewProduct0723\STESW-xx-EN\STE-2-120-EN\STE-2-120-EN.dn" has changed! gbl Info 371822ms> CompositedImage : compositing baseColor composit list size: 2/2 gbl Info 371823ms> CompositedImage : compositing roughness composit list size: 2/2 gbl Info 371823ms> [GPU Compositing] Adding GPUUVCompositedTexture: ID 'dITnggcYlGI=processed_mesh+uv_mask'4096 x 4096 x RGBA8 erc Info 371830ms> Creating New Render Target... erc Info 371831ms> Creating New Render Target Color Texture 4096 x 4096 x RGBA8 erc Info 371831ms> Attaching New Render Target Color Texture... erc Info 371834ms> ALL GOOD: Render Target Update Complete gbl Info 371835ms> CompositedImage : compositing metallic composit list size: 2/2 gbl Info 371835ms> CompositedImage : compositing translucence composit list size: 2/2 gbl Info 371835ms> [GPU Compositing] Adding GPUUVCompositedTexture: ID 'dITnggcYlGI=processed_mesh+uv_mask'2048 x 2048 x RGBA8 erc Info 371836ms> Creating New Render Target... erc Info 371836ms> Creating New Render Target Color Texture 2048 x 2048 x RGBA8 erc Info 371836ms> Attaching New Render Target Color Texture... erc Info 371837ms> ALL GOOD: Render Target Update Complete gbl Info 371853ms> CompositedImage : compositing baseColor composit list size: 2/2 gbl Info 371853ms> CompositedImage : compositing roughness composit list size: 2/2 gbl Info 371853ms> [GPU Compositing] Adding GPUUVCompositedTexture: ID 'dITnggcYlGI=processed_mesh+uv_mask'4096 x 4096 x RGBA8 erc Info 371859ms> Creating New Render Target... erc Info 371859ms> Creating New Render Target Color Texture 4096 x 4096 x RGBA8 erc Info 371859ms> Attaching New Render Target Color Texture... erc Info 371864ms> ALL GOOD: Render Target Update Complete gbl Info 371865ms> CompositedImage : compositing metallic composit list size: 2/2 gbl Info 371865ms> CompositedImage : compositing translucence composit list size: 2/2 gbl Info 371865ms> [GPU Compositing] Adding GPUUVCompositedTexture: ID 'dITnggcYlGI=processed_mesh+uv_mask'2048 x 2048 x RGBA8 erc Info 371866ms> Creating New Render Target... erc Info 371866ms> Creating New Render Target Color Texture 2048 x 2048 x RGBA8 erc Info 371866ms> Attaching New Render Target Color Texture... erc Info 371867ms> ALL GOOD: Render Target Update Complete gbl Info 371882ms> CompositedImage : compositing baseColor composit list size: 2/2 gbl Info 371882ms> CompositedImage : compositing roughness composit list size: 2/2 gbl Info 371882ms> [GPU Compositing] Adding GPUUVCompositedTexture: ID 'dITnggcYlGI=processed_mesh+uv_mask'4096 x 4096 x RGBA8 erc Info 371887ms> Creating New Render Target... erc Info 371887ms> Creating New Render Target Color Texture 4096 x 4096 x RGBA8 erc Info 371887ms> Attaching New Render Target Color Texture... erc Info 371891ms> ALL GOOD: Render Target Update Complete gbl Info 371891ms> CompositedImage : compositing metallic composit list size: 2/2 gbl Info 371891ms> CompositedImage : compositing translucence composit list size: 2/2 gbl Info 371891ms> [GPU Compositing] Adding GPUUVCompositedTexture: ID 'dITnggcYlGI=processed_mesh+uv_mask'2048 x 2048 x RGBA8 erc Info 371893ms> Creating New Render Target... erc Info 371893ms> Creating New Render Target Color Texture 2048 x 2048 x RGBA8 erc Info 371893ms> Attaching New Render Target Color Texture... erc Info 371893ms> ALL GOOD: Render Target Update Complete gbl Info 371909ms> CompositedImage : compositing baseColor composit list size: 2/2 gbl Info 371909ms> CompositedImage : compositing roughness composit list size: 2/2 gbl Info 371909ms> [GPU Compositing] Adding GPUUVCompositedTexture: ID 'dITnggcYlGI=processed_mesh+uv_mask'4096 x 4096 x RGBA8 erc Info 371914ms> Creating New Render Target... erc Info 371915ms> Creating New Render Target Color Texture 4096 x 4096 x RGBA8 erc Info 371915ms> Attaching New Render Target Color Texture... erc Info 371918ms> ALL GOOD: Render Target Update Complete gbl Info 371918ms> CompositedImage : compositing metallic composit list size: 2/2 gbl Info 371918ms> CompositedImage : compositing translucence composit list size: 2/2 gbl Info 371918ms> [GPU Compositing] Adding GPUUVCompositedTexture: ID 'dITnggcYlGI=processed_mesh+uv_mask'2048 x 2048 x RGBA8 erc Info 371920ms> Creating New Render Target... erc Info 371920ms> Creating New Render Target Color Texture 2048 x 2048 x RGBA8 erc Info 371920ms> Attaching New Render Target Color Texture... erc Info 371920ms> ALL GOOD: Render Target Update Complete gbl Info 371934ms> CompositedImage : compositing baseColor composit list size: 2/2 gbl Info 371934ms> CompositedImage : compositing roughness composit list size: 2/2 gbl Info 371935ms> [GPU Compositing] Adding GPUUVCompositedTexture: ID 'dITnggcYlGI=processed_mesh+uv_mask'4096 x 4096 x RGBA8 erc Info 371940ms> Creating New Render Target... erc Info 371940ms> Creating New Render Target Color Texture 4096 x 4096 x RGBA8 erc Info 371940ms> Attaching New Render Target Color Texture... erc Info 371943ms> ALL GOOD: Render Target Update Complete gbl Info 371943ms> CompositedImage : compositing metallic composit list size: 2/2 gbl Info 371943ms> CompositedImage : compositing translucence composit list size: 2/2 gbl Info 371943ms> [GPU Compositing] Adding GPUUVCompositedTexture: ID 'dITnggcYlGI=processed_mesh+uv_mask'2048 x 2048 x RGBA8 erc Info 371945ms> Creating New Render Target... erc Info 371945ms> Creating New Render Target Color Texture 2048 x 2048 x RGBA8 erc Info 371945ms> Attaching New Render Target Color Texture... erc Info 371945ms> ALL GOOD: Render Target Update Complete gbl Info 371959ms> CompositedImage : compositing baseColor composit list size: 2/2 gbl Info 371959ms> CompositedImage : compositing roughness composit list size: 2/2 gbl Info 371960ms> [GPU Compositing] Adding GPUUVCompositedTexture: ID 'dITnggcYlGI=processed_mesh+uv_mask'4096 x 4096 x RGBA8 erc Info 371965ms> Creating New Render Target... erc Info 371965ms> Creating New Render Target Color Texture 4096 x 4096 x RGBA8 erc Info 371965ms> Attaching New Render Target Color Texture... erc Info 371968ms> ALL GOOD: Render Target Update Complete gbl Info 371968ms> CompositedImage : compositing metallic composit list size: 2/2 gbl Info 371969ms> CompositedImage : compositing translucence composit list size: 2/2 gbl Info 371969ms> [GPU Compositing] Adding GPUUVCompositedTexture: ID 'dITnggcYlGI=processed_mesh+uv_mask'2048 x 2048 x RGBA8 erc Info 371970ms> Creating New Render Target... erc Info 371970ms> Creating New Render Target Color Texture 2048 x 2048 x RGBA8 erc Info 371970ms> Attaching New Render Target Color Texture... erc Info 371971ms> ALL GOOD: Render Target Update Complete gbl Info 371985ms> CompositedImage : compositing baseColor composit list size: 2/2 gbl Info 371985ms> CompositedImage : compositing roughness composit list size: 2/2 gbl Info 371985ms> [GPU Compositing] Adding GPUUVCompositedTexture: ID 'dITnggcYlGI=processed_mesh+uv_mask'4096 x 4096 x RGBA8 erc Info 371990ms> Creating New Render Target... erc Info 371990ms> Creating New Render Target Color Texture 4096 x 4096 x RGBA8 erc Info 371990ms> Attaching New Render Target Color Texture... erc Info 371993ms> ALL GOOD: Render Target Update Complete gbl Info 371993ms> CompositedImage : compositing metallic composit list size: 2/2 gbl Info 371994ms> CompositedImage : compositing translucence composit list size: 2/2 gbl Info 371994ms> [GPU Compositing] Adding GPUUVCompositedTexture: ID 'dITnggcYlGI=processed_mesh+uv_mask'2048 x 2048 x RGBA8 erc Info 371995ms> Creating New Render Target... erc Info 371995ms> Creating New Render Target Color Texture 2048 x 2048 x RGBA8 erc Info 371995ms> Attaching New Render Target Color Texture... erc Info 371996ms> ALL GOOD: Render Target Update Complete gbl Info 372009ms> CompositedImage : compositing baseColor composit list size: 2/2 gbl Info 372009ms> CompositedImage : compositing roughness composit list size: 2/2 gbl Info 372010ms> [GPU Compositing] Adding GPUUVCompositedTexture: ID 'dITnggcYlGI=processed_mesh+uv_mask'4096 x 4096 x RGBA8 erc Info 372015ms> Creating New Render Target... erc Info 372015ms> Creating New Render Target Color Texture 4096 x 4096 x RGBA8 erc Info 372015ms> Attaching New Render Target Color Texture... erc Info 372018ms> ALL GOOD: Render Target Update Complete gbl Info 372018ms> CompositedImage : compositing metallic composit list size: 2/2 gbl Info 372018ms> CompositedImage : compositing translucence composit list size: 2/2 gbl Info 372018ms> [GPU Compositing] Adding GPUUVCompositedTexture: ID 'dITnggcYlGI=processed_mesh+uv_mask'2048 x 2048 x RGBA8 erc Info 372020ms> Creating New Render Target... erc Info 372020ms> Creating New Render Target Color Texture 2048 x 2048 x RGBA8 erc Info 372020ms> Attaching New Render Target Color Texture... erc Info 372020ms> ALL GOOD: Render Target Update Complete gbl Info 372070ms> CompositedImage : compositing baseColor composit list size: 2/2 gbl Info 372070ms> CompositedImage : compositing roughness composit list size: 2/2 gbl Info 372070ms> [GPU Compositing] Adding GPUUVCompositedTexture: ID 'dITnggcYlGI=processed_mesh+uv_mask'4096 x 4096 x RGBA8 erc Info 372076ms> Creating New Render Target... erc Info 372076ms> Creating New Render Target Color Texture 4096 x 4096 x RGBA8 erc Info 372076ms> Attaching New Render Target Color Texture... erc Info 372079ms> ALL GOOD: Render Target Update Complete gbl Info 372079ms> CompositedImage : compositing metallic composit list size: 2/2 gbl Info 372079ms> CompositedImage : compositing translucence composit list size: 2/2 gbl Info 372079ms> [GPU Compositing] Adding GPUUVCompositedTexture: ID 'dITnggcYlGI=processed_mesh+uv_mask'2048 x 2048 x RGBA8 erc Info 372081ms> Creating New Render Target... erc Info 372081ms> Creating New Render Target Color Texture 2048 x 2048 x RGBA8 erc Info 372081ms> Attaching New Render Target Color Texture... erc Info 372081ms> ALL GOOD: Render Target Update Complete gbl Info 372095ms> CompositedImage : compositing baseColor composit list size: 2/2 gbl Info 372095ms> CompositedImage : compositing roughness composit list size: 2/2 gbl Info 372095ms> [GPU Compositing] Adding GPUUVCompositedTexture: ID 'dITnggcYlGI=processed_mesh+uv_mask'4096 x 4096 x RGBA8 erc Info 372100ms> Creating New Render Target... erc Info 372101ms> Creating New Render Target Color Texture 4096 x 4096 x RGBA8 erc Info 372101ms> Attaching New Render Target Color Texture... erc Info 372104ms> ALL GOOD: Render Target Update Complete gbl Info 372104ms> CompositedImage : compositing metallic composit list size: 2/2 gbl Info 372104ms> CompositedImage : compositing translucence composit list size: 2/2 gbl Info 372104ms> [GPU Compositing] Adding GPUUVCompositedTexture: ID 'dITnggcYlGI=processed_mesh+uv_mask'2048 x 2048 x RGBA8 erc Info 372106ms> Creating New Render Target... erc Info 372106ms> Creating New Render Target Color Texture 2048 x 2048 x RGBA8 erc Info 372106ms> Attaching New Render Target Color Texture... erc Info 372106ms> ALL GOOD: Render Target Update Complete History Info 372164ms> push "history.sceneChange" History Info 372164ms> pushing history of "3DkFDh0Mwx0=" path=/" gbl Perf 372169ms> method "HistoryPush" took 5.348000 msec History Info 372169ms> History now points to 16 "history.sceneChange" gbl Info 372212ms> This document has changed since it was last marked saved: /geometries/Solid1:64_N3D/materials => Properties connections don't match gbl Perf 372212ms> method "DocumentChangeDetect" took 16.571000 msec gbl Info 372212ms> Document "N:\BK-Photos\3D\Models\Incoming\NewProduct0723\STESW-xx-EN\STE-2-120-EN\STE-2-120-EN.dn" has changed! gbl Info 377818ms> CompositedImage : compositing baseColor composit list size: 2/2 gbl Info 377818ms> CompositedImage : compositing roughness composit list size: 2/2 gbl Info 377818ms> [GPU Compositing] Adding GPUUVCompositedTexture: ID 'dITnggcYlGI=processed_mesh+uv_mask'4096 x 4096 x RGBA8 erc Info 377825ms> Creating New Render Target... erc Info 377825ms> Creating New Render Target Color Texture 4096 x 4096 x RGBA8 erc Info 377825ms> Attaching New Render Target Color Texture... erc Info 377829ms> ALL GOOD: Render Target Update Complete gbl Info 377829ms> CompositedImage : compositing metallic composit list size: 2/2 gbl Info 377829ms> CompositedImage : compositing translucence composit list size: 2/2 gbl Info 377829ms> [GPU Compositing] Adding GPUUVCompositedTexture: ID 'dITnggcYlGI=processed_mesh+uv_mask'2048 x 2048 x RGBA8 erc Info 377830ms> Creating New Render Target... erc Info 377830ms> Creating New Render Target Color Texture 2048 x 2048 x RGBA8 erc Info 377830ms> Attaching New Render Target Color Texture... erc Info 377830ms> ALL GOOD: Render Target Update Complete gbl Info 377875ms> CompositedImage : compositing baseColor composit list size: 2/2 gbl Info 377875ms> CompositedImage : compositing roughness composit list size: 2/2 gbl Info 377875ms> [GPU Compositing] Adding GPUUVCompositedTexture: ID 'dITnggcYlGI=processed_mesh+uv_mask'4096 x 4096 x RGBA8 erc Info 377883ms> Creating New Render Target... erc Info 377884ms> Creating New Render Target Color Texture 4096 x 4096 x RGBA8 erc Info 377884ms> Attaching New Render Target Color Texture... erc Info 377888ms> ALL GOOD: Render Target Update Complete gbl Info 377888ms> CompositedImage : compositing metallic composit list size: 2/2 gbl Info 377888ms> CompositedImage : compositing translucence composit list size: 2/2 gbl Info 377888ms> [GPU Compositing] Adding GPUUVCompositedTexture: ID 'dITnggcYlGI=processed_mesh+uv_mask'2048 x 2048 x RGBA8 erc Info 377889ms> Creating New Render Target... erc Info 377889ms> Creating New Render Target Color Texture 2048 x 2048 x RGBA8 erc Info 377889ms> Attaching New Render Target Color Texture... erc Info 377889ms> ALL GOOD: Render Target Update Complete gbl Info 377934ms> CompositedImage : compositing baseColor composit list size: 2/2 gbl Info 377934ms> CompositedImage : compositing roughness composit list size: 2/2 gbl Info 377934ms> [GPU Compositing] Adding GPUUVCompositedTexture: ID 'dITnggcYlGI=processed_mesh+uv_mask'4096 x 4096 x RGBA8 erc Info 377942ms> Creating New Render Target... erc Info 377942ms> Creating New Render Target Color Texture 4096 x 4096 x RGBA8 erc Info 377942ms> Attaching New Render Target Color Texture... erc Info 377947ms> ALL GOOD: Render Target Update Complete gbl Info 377947ms> CompositedImage : compositing metallic composit list size: 2/2 gbl Info 377947ms> CompositedImage : compositing translucence composit list size: 2/2 gbl Info 377947ms> [GPU Compositing] Adding GPUUVCompositedTexture: ID 'dITnggcYlGI=processed_mesh+uv_mask'2048 x 2048 x RGBA8 erc Info 377948ms> Creating New Render Target... erc Info 377948ms> Creating New Render Target Color Texture 2048 x 2048 x RGBA8 erc Info 377948ms> Attaching New Render Target Color Texture... erc Info 377948ms> ALL GOOD: Render Target Update Complete gbl Info 377993ms> CompositedImage : compositing baseColor composit list size: 2/2 gbl Info 377994ms> CompositedImage : compositing roughness composit list size: 2/2 gbl Info 377994ms> [GPU Compositing] Adding GPUUVCompositedTexture: ID 'dITnggcYlGI=processed_mesh+uv_mask'4096 x 4096 x RGBA8 erc Info 378003ms> Creating New Render Target... erc Info 378003ms> Creating New Render Target Color Texture 4096 x 4096 x RGBA8 erc Info 378003ms> Attaching New Render Target Color Texture... erc Info 378008ms> ALL GOOD: Render Target Update Complete gbl Info 378008ms> CompositedImage : compositing metallic composit list size: 2/2 gbl Info 378008ms> CompositedImage : compositing translucence composit list size: 2/2 gbl Info 378008ms> [GPU Compositing] Adding GPUUVCompositedTexture: ID 'dITnggcYlGI=processed_mesh+uv_mask'2048 x 2048 x RGBA8 erc Info 378008ms> Creating New Render Target... erc Info 378008ms> Creating New Render Target Color Texture 2048 x 2048 x RGBA8 erc Info 378008ms> Attaching New Render Target Color Texture... erc Info 378009ms> ALL GOOD: Render Target Update Complete gbl Info 378049ms> CompositedImage : compositing baseColor composit list size: 2/2 gbl Info 378049ms> CompositedImage : compositing roughness composit list size: 2/2 gbl Info 378049ms> [GPU Compositing] Adding GPUUVCompositedTexture: ID 'dITnggcYlGI=processed_mesh+uv_mask'4096 x 4096 x RGBA8 erc Info 378057ms> Creating New Render Target... erc Info 378057ms> Creating New Render Target Color Texture 4096 x 4096 x RGBA8 erc Info 378057ms> Attaching New Render Target Color Texture... erc Info 378060ms> ALL GOOD: Render Target Update Complete gbl Info 378061ms> CompositedImage : compositing metallic composit list size: 2/2 gbl Info 378061ms> CompositedImage : compositing translucence composit list size: 2/2 gbl Info 378061ms> [GPU Compositing] Adding GPUUVCompositedTexture: ID 'dITnggcYlGI=processed_mesh+uv_mask'2048 x 2048 x RGBA8 erc Info 378063ms> Creating New Render Target... erc Info 378063ms> Creating New Render Target Color Texture 2048 x 2048 x RGBA8 erc Info 378063ms> Attaching New Render Target Color Texture... erc Info 378063ms> ALL GOOD: Render Target Update Complete History Info 378075ms> push "history.sceneChange" History Info 378075ms> pushing history of "3DkFDh0Mwx0=" path=/" gbl Perf 378080ms> method "HistoryPush" took 5.116000 msec History Info 378080ms> History now points to 17 "history.sceneChange" gbl Info 378085ms> CompositedImage : compositing baseColor composit list size: 2/2 gbl Info 378085ms> CompositedImage : compositing roughness composit list size: 2/2 gbl Info 378085ms> [GPU Compositing] Adding GPUUVCompositedTexture: ID 'dITnggcYlGI=processed_mesh+uv_mask'4096 x 4096 x RGBA8 erc Info 378091ms> Creating New Render Target... erc Info 378091ms> Creating New Render Target Color Texture 4096 x 4096 x RGBA8 erc Info 378091ms> Attaching New Render Target Color Texture... erc Info 378095ms> ALL GOOD: Render Target Update Complete gbl Info 378095ms> CompositedImage : compositing metallic composit list size: 2/2 gbl Info 378095ms> CompositedImage : compositing translucence composit list size: 2/2 gbl Info 378095ms> [GPU Compositing] Adding GPUUVCompositedTexture: ID 'dITnggcYlGI=processed_mesh+uv_mask'2048 x 2048 x RGBA8 erc Info 378097ms> Creating New Render Target... erc Info 378097ms> Creating New Render Target Color Texture 2048 x 2048 x RGBA8 erc Info 378097ms> Attaching New Render Target Color Texture... erc Info 378097ms> ALL GOOD: Render Target Update Complete gbl Info 378147ms> This document has changed since it was last marked saved: /geometries/Solid1:64_N3D/materials => Properties connections don't match gbl Perf 378147ms> method "DocumentChangeDetect" took 15.932800 msec gbl Info 378147ms> Document "N:\BK-Photos\3D\Models\Incoming\NewProduct0723\STESW-xx-EN\STE-2-120-EN\STE-2-120-EN.dn" has changed! gbl Info 378713ms> CompositedImage : compositing baseColor composit list size: 2/2 gbl Info 378713ms> CompositedImage : compositing roughness composit list size: 2/2 gbl Info 378713ms> [GPU Compositing] Adding GPUUVCompositedTexture: ID 'dITnggcYlGI=processed_mesh+uv_mask'4096 x 4096 x RGBA8 erc Info 378719ms> Creating New Render Target... erc Info 378719ms> Creating New Render Target Color Texture 4096 x 4096 x RGBA8 erc Info 378719ms> Attaching New Render Target Color Texture... erc Info 378723ms> ALL GOOD: Render Target Update Complete gbl Info 378723ms> CompositedImage : compositing metallic composit list size: 2/2 gbl Info 378723ms> CompositedImage : compositing translucence composit list size: 2/2 gbl Info 378723ms> [GPU Compositing] Adding GPUUVCompositedTexture: ID 'dITnggcYlGI=processed_mesh+uv_mask'2048 x 2048 x RGBA8 erc Info 378725ms> Creating New Render Target... erc Info 378725ms> Creating New Render Target Color Texture 2048 x 2048 x RGBA8 erc Info 378725ms> Attaching New Render Target Color Texture... erc Info 378725ms> ALL GOOD: Render Target Update Complete gbl Info 378740ms> CompositedImage : compositing baseColor composit list size: 2/2 gbl Info 378740ms> CompositedImage : compositing roughness composit list size: 2/2 gbl Info 378740ms> [GPU Compositing] Adding GPUUVCompositedTexture: ID 'dITnggcYlGI=processed_mesh+uv_mask'4096 x 4096 x RGBA8 erc Info 378746ms> Creating New Render Target... erc Info 378746ms> Creating New Render Target Color Texture 4096 x 4096 x RGBA8 erc Info 378746ms> Attaching New Render Target Color Texture... erc Info 378749ms> ALL GOOD: Render Target Update Complete gbl Info 378750ms> CompositedImage : compositing metallic composit list size: 2/2 gbl Info 378750ms> CompositedImage : compositing translucence composit list size: 2/2 gbl Info 378750ms> [GPU Compositing] Adding GPUUVCompositedTexture: ID 'dITnggcYlGI=processed_mesh+uv_mask'2048 x 2048 x RGBA8 erc Info 378752ms> Creating New Render Target... erc Info 378752ms> Creating New Render Target Color Texture 2048 x 2048 x RGBA8 erc Info 378752ms> Attaching New Render Target Color Texture... erc Info 378752ms> ALL GOOD: Render Target Update Complete gbl Info 378766ms> CompositedImage : compositing baseColor composit list size: 2/2 gbl Info 378767ms> CompositedImage : compositing roughness composit list size: 2/2 gbl Info 378767ms> [GPU Compositing] Adding GPUUVCompositedTexture: ID 'dITnggcYlGI=processed_mesh+uv_mask'4096 x 4096 x RGBA8 erc Info 378773ms> Creating New Render Target... erc Info 378773ms> Creating New Render Target Color Texture 4096 x 4096 x RGBA8 erc Info 378773ms> Attaching New Render Target Color Texture... erc Info 378776ms> ALL GOOD: Render Target Update Complete gbl Info 378776ms> CompositedImage : compositing metallic composit list size: 2/2 gbl Info 378777ms> CompositedImage : compositing translucence composit list size: 2/2 gbl Info 378777ms> [GPU Compositing] Adding GPUUVCompositedTexture: ID 'dITnggcYlGI=processed_mesh+uv_mask'2048 x 2048 x RGBA8 erc Info 378779ms> Creating New Render Target... erc Info 378779ms> Creating New Render Target Color Texture 2048 x 2048 x RGBA8 erc Info 378779ms> Attaching New Render Target Color Texture... erc Info 378779ms> ALL GOOD: Render Target Update Complete gbl Info 378793ms> CompositedImage : compositing baseColor composit list size: 2/2 gbl Info 378793ms> CompositedImage : compositing roughness composit list size: 2/2 gbl Info 378793ms> [GPU Compositing] Adding GPUUVCompositedTexture: ID 'dITnggcYlGI=processed_mesh+uv_mask'4096 x 4096 x RGBA8 erc Info 378799ms> Creating New Render Target... erc Info 378799ms> Creating New Render Target Color Texture 4096 x 4096 x RGBA8 erc Info 378799ms> Attaching New Render Target Color Texture... erc Info 378803ms> ALL GOOD: Render Target Update Complete gbl Info 378803ms> CompositedImage : compositing metallic composit list size: 2/2 gbl Info 378803ms> CompositedImage : compositing translucence composit list size: 2/2 gbl Info 378803ms> [GPU Compositing] Adding GPUUVCompositedTexture: ID 'dITnggcYlGI=processed_mesh+uv_mask'2048 x 2048 x RGBA8 erc Info 378805ms> Creating New Render Target... erc Info 378805ms> Creating New Render Target Color Texture 2048 x 2048 x RGBA8 erc Info 378805ms> Attaching New Render Target Color Texture... erc Info 378805ms> ALL GOOD: Render Target Update Complete gbl Info 378820ms> CompositedImage : compositing baseColor composit list size: 2/2 gbl Info 378820ms> CompositedImage : compositing roughness composit list size: 2/2 gbl Info 378821ms> [GPU Compositing] Adding GPUUVCompositedTexture: ID 'dITnggcYlGI=processed_mesh+uv_mask'4096 x 4096 x RGBA8 erc Info 378826ms> Creating New Render Target... erc Info 378826ms> Creating New Render Target Color Texture 4096 x 4096 x RGBA8 erc Info 378826ms> Attaching New Render Target Color Texture... erc Info 378829ms> ALL GOOD: Render Target Update Complete gbl Info 378830ms> CompositedImage : compositing metallic composit list size: 2/2 gbl Info 378830ms> CompositedImage : compositing translucence composit list size: 2/2 gbl Info 378830ms> [GPU Compositing] Adding GPUUVCompositedTexture: ID 'dITnggcYlGI=processed_mesh+uv_mask'2048 x 2048 x RGBA8 erc Info 378832ms> Creating New Render Target... erc Info 378832ms> Creating New Render Target Color Texture 2048 x 2048 x RGBA8 erc Info 378832ms> Attaching New Render Target Color Texture... erc Info 378832ms> ALL GOOD: Render Target Update Complete gbl Info 378847ms> CompositedImage : compositing baseColor composit list size: 2/2 gbl Info 378847ms> CompositedImage : compositing roughness composit list size: 2/2 gbl Info 378847ms> [GPU Compositing] Adding GPUUVCompositedTexture: ID 'dITnggcYlGI=processed_mesh+uv_mask'4096 x 4096 x RGBA8 erc Info 378852ms> Creating New Render Target... erc Info 378852ms> Creating New Render Target Color Texture 4096 x 4096 x RGBA8 erc Info 378852ms> Attaching New Render Target Color Texture... erc Info 378856ms> ALL GOOD: Render Target Update Complete gbl Info 378856ms> CompositedImage : compositing metallic composit list size: 2/2 gbl Info 378856ms> CompositedImage : compositing translucence composit list size: 2/2 gbl Info 378856ms> [GPU Compositing] Adding GPUUVCompositedTexture: ID 'dITnggcYlGI=processed_mesh+uv_mask'2048 x 2048 x RGBA8 erc Info 378858ms> Creating New Render Target... erc Info 378858ms> Creating New Render Target Color Texture 2048 x 2048 x RGBA8 erc Info 378858ms> Attaching New Render Target Color Texture... erc Info 378858ms> ALL GOOD: Render Target Update Complete gbl Info 378874ms> CompositedImage : compositing baseColor composit list size: 2/2 gbl Info 378874ms> CompositedImage : compositing roughness composit list size: 2/2 gbl Info 378874ms> [GPU Compositing] Adding GPUUVCompositedTexture: ID 'dITnggcYlGI=processed_mesh+uv_mask'4096 x 4096 x RGBA8 erc Info 378880ms> Creating New Render Target... erc Info 378880ms> Creating New Render Target Color Texture 4096 x 4096 x RGBA8 erc Info 378880ms> Attaching New Render Target Color Texture... erc Info 378883ms> ALL GOOD: Render Target Update Complete gbl Info 378883ms> CompositedImage : compositing metallic composit list size: 2/2 gbl Info 378884ms> CompositedImage : compositing translucence composit list size: 2/2 gbl Info 378884ms> [GPU Compositing] Adding GPUUVCompositedTexture: ID 'dITnggcYlGI=processed_mesh+uv_mask'2048 x 2048 x RGBA8 erc Info 378885ms> Creating New Render Target... erc Info 378886ms> Creating New Render Target Color Texture 2048 x 2048 x RGBA8 erc Info 378886ms> Attaching New Render Target Color Texture... erc Info 378886ms> ALL GOOD: Render Target Update Complete gbl Info 378900ms> CompositedImage : compositing baseColor composit list size: 2/2 gbl Info 378901ms> CompositedImage : compositing roughness composit list size: 2/2 gbl Info 378901ms> [GPU Compositing] Adding GPUUVCompositedTexture: ID 'dITnggcYlGI=processed_mesh+uv_mask'4096 x 4096 x RGBA8 erc Info 378906ms> Creating New Render Target... erc Info 378906ms> Creating New Render Target Color Texture 4096 x 4096 x RGBA8 erc Info 378906ms> Attaching New Render Target Color Texture... erc Info 378910ms> ALL GOOD: Render Target Update Complete gbl Info 378910ms> CompositedImage : compositing metallic composit list size: 2/2 gbl Info 378910ms> CompositedImage : compositing translucence composit list size: 2/2 gbl Info 378910ms> [GPU Compositing] Adding GPUUVCompositedTexture: ID 'dITnggcYlGI=processed_mesh+uv_mask'2048 x 2048 x RGBA8 erc Info 378912ms> Creating New Render Target... erc Info 378912ms> Creating New Render Target Color Texture 2048 x 2048 x RGBA8 erc Info 378912ms> Attaching New Render Target Color Texture... erc Info 378912ms> ALL GOOD: Render Target Update Complete gbl Info 378930ms> CompositedImage : compositing baseColor composit list size: 2/2 gbl Info 378930ms> CompositedImage : compositing roughness composit list size: 2/2 gbl Info 378930ms> [GPU Compositing] Adding GPUUVCompositedTexture: ID 'dITnggcYlGI=processed_mesh+uv_mask'4096 x 4096 x RGBA8 erc Info 378936ms> Creating New Render Target... erc Info 378936ms> Creating New Render Target Color Texture 4096 x 4096 x RGBA8 erc Info 378936ms> Attaching New Render Target Color Texture... erc Info 378940ms> ALL GOOD: Render Target Update Complete gbl Info 378940ms> CompositedImage : compositing metallic composit list size: 2/2 gbl Info 378940ms> CompositedImage : compositing translucence composit list size: 2/2 gbl Info 378940ms> [GPU Compositing] Adding GPUUVCompositedTexture: ID 'dITnggcYlGI=processed_mesh+uv_mask'2048 x 2048 x RGBA8 erc Info 378942ms> Creating New Render Target... erc Info 378942ms> Creating New Render Target Color Texture 2048 x 2048 x RGBA8 erc Info 378942ms> Attaching New Render Target Color Texture... erc Info 378942ms> ALL GOOD: Render Target Update Complete gbl Info 378956ms> CompositedImage : compositing baseColor composit list size: 2/2 gbl Info 378957ms> CompositedImage : compositing roughness composit list size: 2/2 gbl Info 378957ms> [GPU Compositing] Adding GPUUVCompositedTexture: ID 'dITnggcYlGI=processed_mesh+uv_mask'4096 x 4096 x RGBA8 erc Info 378962ms> Creating New Render Target... erc Info 378962ms> Creating New Render Target Color Texture 4096 x 4096 x RGBA8 erc Info 378962ms> Attaching New Render Target Color Texture... erc Info 378966ms> ALL GOOD: Render Target Update Complete gbl Info 378966ms> CompositedImage : compositing metallic composit list size: 2/2 gbl Info 378966ms> CompositedImage : compositing translucence composit list size: 2/2 gbl Info 378966ms> [GPU Compositing] Adding GPUUVCompositedTexture: ID 'dITnggcYlGI=processed_mesh+uv_mask'2048 x 2048 x RGBA8 erc Info 378968ms> Creating New Render Target... erc Info 378968ms> Creating New Render Target Color Texture 2048 x 2048 x RGBA8 erc Info 378968ms> Attaching New Render Target Color Texture... erc Info 378968ms> ALL GOOD: Render Target Update Complete gbl Info 378982ms> CompositedImage : compositing baseColor composit list size: 2/2 gbl Info 378983ms> CompositedImage : compositing roughness composit list size: 2/2 gbl Info 378983ms> [GPU Compositing] Adding GPUUVCompositedTexture: ID 'dITnggcYlGI=processed_mesh+uv_mask'4096 x 4096 x RGBA8 erc Info 378988ms> Creating New Render Target... erc Info 378988ms> Creating New Render Target Color Texture 4096 x 4096 x RGBA8 erc Info 378989ms> Attaching New Render Target Color Texture... erc Info 378992ms> ALL GOOD: Render Target Update Complete gbl Info 378992ms> CompositedImage : compositing metallic composit list size: 2/2 gbl Info 378992ms> CompositedImage : compositing translucence composit list size: 2/2 gbl Info 378992ms> [GPU Compositing] Adding GPUUVCompositedTexture: ID 'dITnggcYlGI=processed_mesh+uv_mask'2048 x 2048 x RGBA8 erc Info 378994ms> Creating New Render Target... erc Info 378994ms> Creating New Render Target Color Texture 2048 x 2048 x RGBA8 erc Info 378994ms> Attaching New Render Target Color Texture... erc Info 378995ms> ALL GOOD: Render Target Update Complete gbl Info 379009ms> CompositedImage : compositing baseColor composit list size: 2/2 gbl Info 379010ms> CompositedImage : compositing roughness composit list size: 2/2 gbl Info 379010ms> [GPU Compositing] Adding GPUUVCompositedTexture: ID 'dITnggcYlGI=processed_mesh+uv_mask'4096 x 4096 x RGBA8 erc Info 379015ms> Creating New Render Target... erc Info 379015ms> Creating New Render Target Color Texture 4096 x 4096 x RGBA8 erc Info 379015ms> Attaching New Render Target Color Texture... erc Info 379019ms> ALL GOOD: Render Target Update Complete gbl Info 379019ms> CompositedImage : compositing metallic composit list size: 2/2 gbl Info 379019ms> CompositedImage : compositing translucence composit list size: 2/2 gbl Info 379019ms> [GPU Compositing] Adding GPUUVCompositedTexture: ID 'dITnggcYlGI=processed_mesh+uv_mask'2048 x 2048 x RGBA8 erc Info 379021ms> Creating New Render Target... erc Info 379021ms> Creating New Render Target Color Texture 2048 x 2048 x RGBA8 erc Info 379021ms> Attaching New Render Target Color Texture... erc Info 379021ms> ALL GOOD: Render Target Update Complete gbl Info 379036ms> CompositedImage : compositing baseColor composit list size: 2/2 gbl Info 379036ms> CompositedImage : compositing roughness composit list size: 2/2 gbl Info 379037ms> [GPU Compositing] Adding GPUUVCompositedTexture: ID 'dITnggcYlGI=processed_mesh+uv_mask'4096 x 4096 x RGBA8 erc Info 379042ms> Creating New Render Target... erc Info 379042ms> Creating New Render Target Color Texture 4096 x 4096 x RGBA8 erc Info 379042ms> Attaching New Render Target Color Texture... erc Info 379046ms> ALL GOOD: Render Target Update Complete gbl Info 379046ms> CompositedImage : compositing metallic composit list size: 2/2 gbl Info 379046ms> CompositedImage : compositing translucence composit list size: 2/2 gbl Info 379046ms> [GPU Compositing] Adding GPUUVCompositedTexture: ID 'dITnggcYlGI=processed_mesh+uv_mask'2048 x 2048 x RGBA8 erc Info 379048ms> Creating New Render Target... erc Info 379048ms> Creating New Render Target Color Texture 2048 x 2048 x RGBA8 erc Info 379048ms> Attaching New Render Target Color Texture... erc Info 379048ms> ALL GOOD: Render Target Update Complete gbl Info 379064ms> CompositedImage : compositing baseColor composit list size: 2/2 gbl Info 379064ms> CompositedImage : compositing roughness composit list size: 2/2 gbl Info 379064ms> [GPU Compositing] Adding GPUUVCompositedTexture: ID 'dITnggcYlGI=processed_mesh+uv_mask'4096 x 4096 x RGBA8 erc Info 379069ms> Creating New Render Target... erc Info 379069ms> Creating New Render Target Color Texture 4096 x 4096 x RGBA8 erc Info 379069ms> Attaching New Render Target Color Texture... erc Info 379072ms> ALL GOOD: Render Target Update Complete gbl Info 379073ms> CompositedImage : compositing metallic composit list size: 2/2 gbl Info 379073ms> CompositedImage : compositing translucence composit list size: 2/2 gbl Info 379073ms> [GPU Compositing] Adding GPUUVCompositedTexture: ID 'dITnggcYlGI=processed_mesh+uv_mask'2048 x 2048 x RGBA8 erc Info 379075ms> Creating New Render Target... erc Info 379075ms> Creating New Render Target Color Texture 2048 x 2048 x RGBA8 erc Info 379075ms> Attaching New Render Target Color Texture... erc Info 379075ms> ALL GOOD: Render Target Update Complete gbl Info 379089ms> CompositedImage : compositing baseColor composit list size: 2/2 gbl Info 379089ms> CompositedImage : compositing roughness composit list size: 2/2 gbl Info 379089ms> [GPU Compositing] Adding GPUUVCompositedTexture: ID 'dITnggcYlGI=processed_mesh+uv_mask'4096 x 4096 x RGBA8 erc Info 379095ms> Creating New Render Target... erc Info 379095ms> Creating New Render Target Color Texture 4096 x 4096 x RGBA8 erc Info 379095ms> Attaching New Render Target Color Texture... erc Info 379098ms> ALL GOOD: Render Target Update Complete gbl Info 379098ms> CompositedImage : compositing metallic composit list size: 2/2 gbl Info 379099ms> CompositedImage : compositing translucence composit list size: 2/2 gbl Info 379099ms> [GPU Compositing] Adding GPUUVCompositedTexture: ID 'dITnggcYlGI=processed_mesh+uv_mask'2048 x 2048 x RGBA8 erc Info 379100ms> Creating New Render Target... erc Info 379100ms> Creating New Render Target Color Texture 2048 x 2048 x RGBA8 erc Info 379100ms> Attaching New Render Target Color Texture... erc Info 379101ms> ALL GOOD: Render Target Update Complete gbl Info 379154ms> CompositedImage : compositing baseColor composit list size: 2/2 gbl Info 379155ms> CompositedImage : compositing roughness composit list size: 2/2 gbl Info 379155ms> [GPU Compositing] Adding GPUUVCompositedTexture: ID 'dITnggcYlGI=processed_mesh+uv_mask'4096 x 4096 x RGBA8 erc Info 379161ms> Creating New Render Target... erc Info 379161ms> Creating New Render Target Color Texture 4096 x 4096 x RGBA8 erc Info 379161ms> Attaching New Render Target Color Texture... erc Info 379165ms> ALL GOOD: Render Target Update Complete gbl Info 379165ms> CompositedImage : compositing metallic composit list size: 2/2 gbl Info 379165ms> CompositedImage : compositing translucence composit list size: 2/2 gbl Info 379165ms> [GPU Compositing] Adding GPUUVCompositedTexture: ID 'dITnggcYlGI=processed_mesh+uv_mask'2048 x 2048 x RGBA8 erc Info 379167ms> Creating New Render Target... erc Info 379167ms> Creating New Render Target Color Texture 2048 x 2048 x RGBA8 erc Info 379167ms> Attaching New Render Target Color Texture... erc Info 379167ms> ALL GOOD: Render Target Update Complete gbl Info 379183ms> CompositedImage : compositing baseColor composit list size: 2/2 gbl Info 379183ms> CompositedImage : compositing roughness composit list size: 2/2 gbl Info 379183ms> [GPU Compositing] Adding GPUUVCompositedTexture: ID 'dITnggcYlGI=processed_mesh+uv_mask'4096 x 4096 x RGBA8 erc Info 379188ms> Creating New Render Target... erc Info 379188ms> Creating New Render Target Color Texture 4096 x 4096 x RGBA8 erc Info 379188ms> Attaching New Render Target Color Texture... erc Info 379192ms> ALL GOOD: Render Target Update Complete gbl Info 379192ms> CompositedImage : compositing metallic composit list size: 2/2 gbl Info 379192ms> CompositedImage : compositing translucence composit list size: 2/2 gbl Info 379192ms> [GPU Compositing] Adding GPUUVCompositedTexture: ID 'dITnggcYlGI=processed_mesh+uv_mask'2048 x 2048 x RGBA8 erc Info 379194ms> Creating New Render Target... erc Info 379195ms> Creating New Render Target Color Texture 2048 x 2048 x RGBA8 erc Info 379195ms> Attaching New Render Target Color Texture... erc Info 379195ms> ALL GOOD: Render Target Update Complete gbl Info 379282ms> CompositedImage : compositing baseColor composit list size: 2/2 gbl Info 379283ms> CompositedImage : compositing roughness composit list size: 2/2 gbl Info 379283ms> [GPU Compositing] Adding GPUUVCompositedTexture: ID 'dITnggcYlGI=processed_mesh+uv_mask'4096 x 4096 x RGBA8 erc Info 379289ms> Creating New Render Target... erc Info 379289ms> Creating New Render Target Color Texture 4096 x 4096 x RGBA8 erc Info 379290ms> Attaching New Render Target Color Texture... erc Info 379293ms> ALL GOOD: Render Target Update Complete gbl Info 379293ms> CompositedImage : compositing metallic composit list size: 2/2 gbl Info 379294ms> CompositedImage : compositing translucence composit list size: 2/2 gbl Info 379294ms> [GPU Compositing] Adding GPUUVCompositedTexture: ID 'dITnggcYlGI=processed_mesh+uv_mask'2048 x 2048 x RGBA8 erc Info 379295ms> Creating New Render Target... erc Info 379295ms> Creating New Render Target Color Texture 2048 x 2048 x RGBA8 erc Info 379296ms> Attaching New Render Target Color Texture... erc Info 379296ms> ALL GOOD: Render Target Update Complete History Info 379331ms> push "history.sceneChange" History Info 379332ms> pushing history of "3DkFDh0Mwx0=" path=/" gbl Perf 379337ms> method "HistoryPush" took 5.251400 msec History Info 379337ms> History now points to 18 "history.sceneChange" gbl Info 379376ms> This document has changed since it was last marked saved: /geometries/Solid1:64_N3D/materials => Properties connections don't match gbl Perf 379376ms> method "DocumentChangeDetect" took 16.153400 msec gbl Info 379376ms> Document "N:\BK-Photos\3D\Models\Incoming\NewProduct0723\STESW-xx-EN\STE-2-120-EN\STE-2-120-EN.dn" has changed! History Info 383710ms> push "history.selection" History Info 383710ms> pushing history of "3DkFDh0Mwx0=" path=/" gbl Perf 383715ms> method "HistoryPush" took 5.140600 msec History Info 383715ms> History now points to 19 "history.selection" gbl Info 383840ms> This document has changed since it was last marked saved: /geometries/Solid1:64_N3D/materials => Properties connections don't match gbl Perf 383841ms> method "DocumentChangeDetect" took 15.770100 msec gbl Info 383841ms> Document "N:\BK-Photos\3D\Models\Incoming\NewProduct0723\STESW-xx-EN\STE-2-120-EN\STE-2-120-EN.dn" has changed! gbl Info 385232ms> One layer removed, 1 layers left gbl Warn 385233ms> SelectionMap: purged invalid gbl Info 385234ms> Collecting unused assets gbl Info 385235ms> Pruning Assets, found 300 required assets gbl Info 385235ms> Done Pruning, removed 3 assets, and kept 131 gbl Info 385498ms> VRAM consumed: 861,988,687 bytes gbl Perf 385498ms> method "Viewable::draw" took 256.403400 msec History Info 385508ms> push "history.actionDelete" History Info 385508ms> pushing history of "3DkFDh0Mwx0=" path=/" gbl Perf 385513ms> method "HistoryPush" took 5.281500 msec History Info 385513ms> History now points to 20 "history.actionDelete" gbl Info 385652ms> This document has changed since it was last marked saved: /geometries/Solid1:64_N3D/materials => Properties connections don't match gbl Perf 385652ms> method "DocumentChangeDetect" took 15.690100 msec gbl Info 385652ms> Document "N:\BK-Photos\3D\Models\Incoming\NewProduct0723\STESW-xx-EN\STE-2-120-EN\STE-2-120-EN.dn" has changed! gbl Perf 387378ms> method "SceneTransformable Structural Update" took 1.457900 msec History Info 387378ms> push "history.selection" History Info 387378ms> pushing history of "3DkFDh0Mwx0=" path=/" gbl Perf 387383ms> method "HistoryPush" took 4.589600 msec History Info 387383ms> History now points to 21 "history.selection" gbl Perf 387383ms> method "SelectBehavior::end_interaction" took 6.256200 msec gbl Info 387429ms> This document has changed since it was last marked saved: /geometries/Solid1:64_N3D/materials => Properties connections don't match gbl Perf 387429ms> method "DocumentChangeDetect" took 16.049400 msec gbl Info 387429ms> Document "N:\BK-Photos\3D\Models\Incoming\NewProduct0723\STESW-xx-EN\STE-2-120-EN\STE-2-120-EN.dn" has changed! History Info 390025ms> push "history.transform" gbl Info 390081ms> DOUBLE-CLICK History Info 390081ms> push "history.selection" History Info 390081ms> pushing history of "3DkFDh0Mwx0=" path=/" gbl Perf 390086ms> method "HistoryPush" took 4.674300 msec History Info 390086ms> History now points to 22 "history.selection" gbl Info 390122ms> This document has changed since it was last marked saved: /geometries/Solid1:64_N3D/materials => Properties connections don't match gbl Perf 390122ms> method "DocumentChangeDetect" took 16.117200 msec gbl Info 390122ms> Document "N:\BK-Photos\3D\Models\Incoming\NewProduct0723\STESW-xx-EN\STE-2-120-EN\STE-2-120-EN.dn" has changed! gbl Info 390202ms> This document has changed since it was last marked saved: /geometries/Solid1:64_N3D/materials => Properties connections don't match gbl Perf 390202ms> method "DocumentChangeDetect" took 16.167600 msec gbl Info 390202ms> Document "N:\BK-Photos\3D\Models\Incoming\NewProduct0723\STESW-xx-EN\STE-2-120-EN\STE-2-120-EN.dn" has changed! History Info 390234ms> push "history.selection" History Info 390235ms> push "history.selection" gbl Info 390389ms> This document has changed since it was last marked saved: /geometries/Solid1:64_N3D/materials => Properties connections don't match gbl Perf 390389ms> method "DocumentChangeDetect" took 15.957500 msec gbl Info 390389ms> Document "N:\BK-Photos\3D\Models\Incoming\NewProduct0723\STESW-xx-EN\STE-2-120-EN\STE-2-120-EN.dn" has changed! gbl Info 390405ms> This document has changed since it was last marked saved: /geometries/Solid1:64_N3D/materials => Properties connections don't match gbl Perf 390405ms> method "DocumentChangeDetect" took 15.986200 msec gbl Info 390405ms> Document "N:\BK-Photos\3D\Models\Incoming\NewProduct0723\STESW-xx-EN\STE-2-120-EN\STE-2-120-EN.dn" has changed! gbl Perf 397165ms> method "SceneTransformable Structural Update" took 3.118300 msec History Info 397165ms> push "history.selection" History Info 397165ms> pushing history of "3DkFDh0Mwx0=" path=/" gbl Perf 397170ms> method "HistoryPush" took 4.964200 msec History Info 397170ms> History now points to 23 "history.selection" gbl Perf 397170ms> method "SelectBehavior::end_interaction" took 8.743300 msec gbl Info 397217ms> This document has changed since it was last marked saved: /geometries/Solid1:64_N3D/materials => Properties connections don't match gbl Perf 397217ms> method "DocumentChangeDetect" took 15.800800 msec gbl Info 397217ms> Document "N:\BK-Photos\3D\Models\Incoming\NewProduct0723\STESW-xx-EN\STE-2-120-EN\STE-2-120-EN.dn" has changed! gbl Info 408866ms> Locale from frontend reported: 'en-US' pie_api Info 408868ms> Known ICC Profiles JSON file: C:\Users\wesb\AppData\Roaming\Dimension CC\known_icc_profiles.json gbl Info 408869ms> Update Forced! CamHist Info 413021ms> push "Camera position set via bookmark" CamHist Info 413021ms> pushing history of "9wNqUwNft4s=local_transform" path=/scenes/scene/render_camera_n3d/local_transform" CamHist Info 413021ms> pushing history of "6B6kSyOtrDw=focal_length" path=/cameras/render_camera/focal_length" CamHist Info 413021ms> pushing history of "6B6kSyOtrDw=horizontal_field_of_view" path=/cameras/render_camera/horizontal_field_of_view" CamHist Info 413021ms> pushing history of "6B6kSyOtrDw=focus_point_cm" path=/cameras/render_camera/focus_point_cm" CamHist Info 413021ms> pushing history of "6B6kSyOtrDw=depth_of_field_enabled" path=/cameras/render_camera/depth_of_field_enabled" CamHist Info 413021ms> pushing history of "6B6kSyOtrDw=aperture" path=/cameras/render_camera/aperture" CamHist Info 413021ms> History now points to 7 "Camera position set via bookmark" CamHist Info 416013ms> push "Camera position set via bookmark" CamHist Info 416013ms> pushing history of "9wNqUwNft4s=local_transform" path=/scenes/scene/render_camera_n3d/local_transform" CamHist Info 416013ms> pushing history of "6B6kSyOtrDw=focal_length" path=/cameras/render_camera/focal_length" CamHist Info 416013ms> pushing history of "6B6kSyOtrDw=horizontal_field_of_view" path=/cameras/render_camera/horizontal_field_of_view" CamHist Info 416014ms> pushing history of "6B6kSyOtrDw=focus_point_cm" path=/cameras/render_camera/focus_point_cm" CamHist Info 416014ms> pushing history of "6B6kSyOtrDw=depth_of_field_enabled" path=/cameras/render_camera/depth_of_field_enabled" CamHist Info 416014ms> pushing history of "6B6kSyOtrDw=aperture" path=/cameras/render_camera/aperture" CamHist Info 416014ms> History now points to 8 "Camera position set via bookmark" CamHist Info 418508ms> push "Camera position set via bookmark" CamHist Info 418508ms> pushing history of "9wNqUwNft4s=local_transform" path=/scenes/scene/render_camera_n3d/local_transform" CamHist Info 418508ms> pushing history of "6B6kSyOtrDw=focal_length" path=/cameras/render_camera/focal_length" CamHist Info 418508ms> pushing history of "6B6kSyOtrDw=horizontal_field_of_view" path=/cameras/render_camera/horizontal_field_of_view" CamHist Info 418508ms> pushing history of "6B6kSyOtrDw=focus_point_cm" path=/cameras/render_camera/focus_point_cm" CamHist Info 418508ms> pushing history of "6B6kSyOtrDw=depth_of_field_enabled" path=/cameras/render_camera/depth_of_field_enabled" CamHist Info 418508ms> pushing history of "6B6kSyOtrDw=aperture" path=/cameras/render_camera/aperture" CamHist Info 418508ms> History now points to 9 "Camera position set via bookmark" frontend Warn 446910ms> No analytic for RENDER_CAMERA_BOOKMARK_TOGGLE_currentView History Info 446946ms> push "history.sceneChange" History Info 446946ms> pushing history of "3DkFDh0Mwx0=" path=/" gbl Perf 446950ms> method "HistoryPush" took 4.591800 msec History Info 446950ms> History now points to 24 "history.sceneChange" gbl Info 446999ms> This document has changed since it was last marked saved: /scenes/scene/render_camera_n3d/local_transform => Properties have missmatching payloads. gbl Info 446999ms> Document "N:\BK-Photos\3D\Models\Incoming\NewProduct0723\STESW-xx-EN\STE-2-120-EN\STE-2-120-EN.dn" has changed! frontend Warn 447459ms> No analytic for RENDER_CAMERA_BOOKMARK_TOGGLE_xzF0GNlRkJo= History Info 447501ms> push "history.sceneChange" gbl Info 447539ms> This document has changed since it was last marked saved: /scenes/scene/render_camera_n3d/local_transform => Properties have missmatching payloads. gbl Info 447539ms> Document "N:\BK-Photos\3D\Models\Incoming\NewProduct0723\STESW-xx-EN\STE-2-120-EN\STE-2-120-EN.dn" has changed! frontend Warn 448027ms> No analytic for RENDER_CAMERA_BOOKMARK_TOGGLE_nzOc8+82OO0= History Info 448063ms> push "history.sceneChange" gbl Info 448101ms> This document has changed since it was last marked saved: /scenes/scene/render_camera_n3d/local_transform => Properties have missmatching payloads. gbl Info 448101ms> Document "N:\BK-Photos\3D\Models\Incoming\NewProduct0723\STESW-xx-EN\STE-2-120-EN\STE-2-120-EN.dn" has changed! frontend Warn 448523ms> No analytic for RENDER_CAMERA_BOOKMARK_TOGGLE_Sbx65fLoDOY= History Info 448557ms> push "history.sceneChange" gbl Info 448600ms> This document has changed since it was last marked saved: /scenes/scene/render_camera_n3d/local_transform => Properties have missmatching payloads. gbl Info 448600ms> Document "N:\BK-Photos\3D\Models\Incoming\NewProduct0723\STESW-xx-EN\STE-2-120-EN\STE-2-120-EN.dn" has changed! gbl Perf 456549ms> method "Viewable::draw" took 101.035000 msec gbl Info 457602ms> Update Forced! CamHist Info 462250ms> push "Camera position set via bookmark" CamHist Info 462250ms> pushing history of "9wNqUwNft4s=local_transform" path=/scenes/scene/render_camera_n3d/local_transform" CamHist Info 462250ms> pushing history of "6B6kSyOtrDw=focal_length" path=/cameras/render_camera/focal_length" CamHist Info 462250ms> pushing history of "6B6kSyOtrDw=horizontal_field_of_view" path=/cameras/render_camera/horizontal_field_of_view" CamHist Info 462250ms> pushing history of "6B6kSyOtrDw=focus_point_cm" path=/cameras/render_camera/focus_point_cm" CamHist Info 462250ms> pushing history of "6B6kSyOtrDw=depth_of_field_enabled" path=/cameras/render_camera/depth_of_field_enabled" CamHist Info 462250ms> pushing history of "6B6kSyOtrDw=aperture" path=/cameras/render_camera/aperture" CamHist Info 462250ms> History now points to 10 "Camera position set via bookmark" gbl Perf 464192ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000015 seconds gbl Perf 464192ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000007 seconds gbl Perf 464192ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000008 seconds gbl Perf 464192ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000005 seconds gbl Perf 464192ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000005 seconds gbl Perf 464192ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000005 seconds gbl Perf 464192ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000005 seconds gbl Perf 464192ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000005 seconds gbl Perf 464192ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000005 seconds gbl Perf 464192ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000005 seconds gbl Perf 464192ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000005 seconds gbl Perf 464192ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000005 seconds gbl Perf 464192ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000006 seconds gbl Perf 464192ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000005 seconds gbl Perf 464192ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000005 seconds gbl Perf 464192ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000005 seconds gbl Perf 464192ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000005 seconds gbl Perf 464192ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000005 seconds gbl Perf 464192ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000005 seconds gbl Perf 464192ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000005 seconds gbl Perf 464192ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000005 seconds gbl Perf 464192ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000005 seconds gbl Perf 464192ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000005 seconds gbl Perf 464192ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000005 seconds gbl Perf 464192ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000005 seconds gbl Perf 464192ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000005 seconds gbl Perf 464192ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000005 seconds gbl Perf 464192ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000005 seconds gbl Perf 464192ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000005 seconds gbl Perf 464192ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000005 seconds gbl Perf 464192ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000005 seconds gbl Perf 464192ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000005 seconds gbl Perf 464192ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000005 seconds gbl Perf 464192ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000005 seconds gbl Perf 464192ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000005 seconds gbl Perf 464192ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000005 seconds gbl Perf 464192ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000005 seconds gbl Perf 464193ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000005 seconds gbl Perf 464193ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000004 seconds gbl Perf 464193ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000004 seconds gbl Perf 464193ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000004 seconds gbl Perf 464193ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000004 seconds gbl Perf 464193ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000005 seconds gbl Perf 464193ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000004 seconds gbl Perf 464193ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000005 seconds gbl Perf 464193ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000004 seconds gbl Perf 464193ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000005 seconds gbl Perf 464193ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000004 seconds gbl Perf 464193ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000005 seconds gbl Perf 464193ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000004 seconds gbl Perf 464193ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000005 seconds gbl Perf 464193ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000004 seconds gbl Perf 464193ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000004 seconds gbl Perf 464193ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000004 seconds gbl Perf 464193ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000004 seconds gbl Perf 464193ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000004 seconds gbl Perf 464193ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000004 seconds gbl Perf 464193ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000004 seconds gbl Perf 464193ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000004 seconds gbl Perf 464193ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000004 seconds gbl Perf 464193ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000004 seconds gbl Perf 464193ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000004 seconds gbl Perf 464193ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000004 seconds gbl Perf 464193ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000003 seconds gbl Perf 464193ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000004 seconds gbl Perf 464193ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000004 seconds gbl Perf 464193ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000004 seconds gbl Perf 464193ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000004 seconds gbl Perf 464193ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000005 seconds gbl Perf 464193ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000004 seconds gbl Perf 464193ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000005 seconds gbl Perf 464193ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000004 seconds gbl Perf 464193ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000004 seconds gbl Perf 464193ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000003 seconds gbl Perf 464193ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000004 seconds gbl Perf 464193ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000004 seconds gbl Perf 464193ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000004 seconds gbl Perf 464193ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000004 seconds gbl Perf 464193ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000004 seconds gbl Perf 464193ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000004 seconds gbl Perf 464193ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000004 seconds gbl Perf 464193ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000004 seconds gbl Perf 464193ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000004 seconds gbl Perf 464193ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000004 seconds gbl Perf 464193ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000004 seconds gbl Perf 464193ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000004 seconds gbl Perf 464193ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000004 seconds gbl Perf 464193ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000004 seconds gbl Perf 464193ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000004 seconds gbl Perf 464193ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000004 seconds gbl Perf 464193ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000005 seconds gbl Perf 464193ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000004 seconds gbl Perf 464193ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000004 seconds gbl Perf 464193ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000004 seconds gbl Perf 464193ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000004 seconds gbl Perf 464193ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000004 seconds gbl Perf 464193ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000004 seconds gbl Perf 464193ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000004 seconds gbl Perf 464193ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000004 seconds gbl Perf 464193ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000004 seconds gbl Perf 464193ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000004 seconds gbl Perf 464193ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000004 seconds gbl Perf 464193ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000004 seconds gbl Perf 464193ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000004 seconds gbl Perf 464193ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000004 seconds gbl Perf 464193ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000004 seconds gbl Perf 464193ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000004 seconds gbl Perf 464193ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000003 seconds gbl Perf 464193ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000004 seconds gbl Perf 464193ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000003 seconds gbl Perf 464193ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000004 seconds gbl Perf 464193ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000003 seconds gbl Perf 464193ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000004 seconds gbl Perf 464193ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000003 seconds gbl Perf 464194ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000004 seconds gbl Perf 464194ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000003 seconds gbl Perf 464194ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000004 seconds gbl Perf 464194ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000003 seconds gbl Perf 464194ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000004 seconds gbl Perf 464194ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000003 seconds gbl Perf 464194ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000004 seconds gbl Perf 464194ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000003 seconds gbl Perf 464194ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000004 seconds gbl Perf 464194ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000003 seconds gbl Perf 464194ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000003 seconds gbl Perf 464194ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000004 seconds gbl Perf 464194ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000004 seconds gbl Perf 464194ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000004 seconds gbl Perf 464194ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000004 seconds gbl Perf 464194ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000004 seconds gbl Perf 464194ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000004 seconds gbl Perf 464194ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000003 seconds gbl Perf 464194ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000004 seconds gbl Perf 464194ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000003 seconds gbl Perf 464194ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000004 seconds gbl Perf 464194ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000003 seconds gbl Perf 464194ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000004 seconds gbl Perf 464194ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000003 seconds gbl Perf 464194ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000004 seconds gbl Perf 464194ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000003 seconds gbl Perf 464194ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000004 seconds gbl Perf 464194ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000003 seconds gbl Perf 464194ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000004 seconds gbl Perf 464194ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000003 seconds gbl Perf 464194ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000004 seconds gbl Perf 464194ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000003 seconds gbl Perf 464194ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000004 seconds gbl Perf 464194ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000004 seconds gbl Perf 464194ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000003 seconds gbl Perf 464194ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000004 seconds gbl Perf 464194ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000004 seconds gbl Perf 464194ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000004 seconds gbl Perf 464194ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000004 seconds gbl Perf 464194ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000004 seconds gbl Perf 464194ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000004 seconds gbl Perf 464194ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000003 seconds gbl Perf 464194ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000004 seconds gbl Perf 464194ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000003 seconds gbl Perf 464194ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000004 seconds gbl Perf 464194ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000003 seconds gbl Perf 464194ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000004 seconds gbl Perf 464194ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000003 seconds gbl Perf 464194ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000004 seconds gbl Perf 464194ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000003 seconds gbl Perf 464194ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000004 seconds gbl Perf 464194ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000003 seconds gbl Perf 464194ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000004 seconds gbl Perf 464194ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000003 seconds gbl Perf 464194ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000004 seconds gbl Perf 464194ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000003 seconds gbl Perf 464194ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000004 seconds gbl Perf 464194ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000004 seconds gbl Perf 464194ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000003 seconds gbl Perf 464194ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000004 seconds gbl Perf 464194ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000004 seconds gbl Perf 464194ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000004 seconds gbl Perf 464194ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000004 seconds gbl Perf 464194ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000003 seconds gbl Perf 464194ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000003 seconds gbl Perf 464194ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000003 seconds gbl Perf 464194ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000004 seconds gbl Perf 464194ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000003 seconds gbl Perf 464194ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000004 seconds gbl Perf 464194ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000003 seconds gbl Perf 464194ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000004 seconds gbl Perf 464194ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000003 seconds gbl Perf 464194ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000004 seconds gbl Perf 464194ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000003 seconds gbl Perf 464194ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000004 seconds gbl Perf 464194ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000003 seconds gbl Perf 464194ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000003 seconds gbl Perf 464194ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000003 seconds gbl Perf 464194ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000004 seconds gbl Perf 464194ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000003 seconds gbl Perf 464194ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000004 seconds gbl Perf 464194ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000004 seconds gbl Perf 464194ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000003 seconds gbl Perf 464194ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000004 seconds gbl Perf 464194ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000004 seconds gbl Perf 464195ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000004 seconds gbl Perf 464195ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000004 seconds gbl Perf 464195ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000003 seconds gbl Perf 464195ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000004 seconds gbl Perf 464195ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000003 seconds gbl Perf 464195ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000004 seconds gbl Perf 464195ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000003 seconds gbl Perf 464195ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000004 seconds gbl Perf 464195ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000003 seconds gbl Perf 464195ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000004 seconds gbl Perf 464195ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000003 seconds gbl Perf 464195ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000004 seconds gbl Perf 464195ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000003 seconds gbl Perf 464195ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000004 seconds gbl Perf 464195ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000004 seconds gbl Perf 464195ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000003 seconds gbl Perf 464195ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000003 seconds gbl Perf 464195ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000004 seconds gbl Perf 464195ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000004 seconds gbl Perf 464195ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000004 seconds gbl Perf 464195ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000004 seconds gbl Perf 464195ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000003 seconds gbl Perf 464195ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000004 seconds CamHist Info 464635ms> push "Camera Movement" CamHist Info 464635ms> pushing history of "9wNqUwNft4s=local_transform" path=/scenes/scene/render_camera_n3d/local_transform" CamHist Info 464635ms> pushing history of "6B6kSyOtrDw=focal_length" path=/cameras/render_camera/focal_length" CamHist Info 464635ms> pushing history of "6B6kSyOtrDw=horizontal_field_of_view" path=/cameras/render_camera/horizontal_field_of_view" CamHist Info 464635ms> pushing history of "6B6kSyOtrDw=focus_point_cm" path=/cameras/render_camera/focus_point_cm" CamHist Info 464635ms> pushing history of "6B6kSyOtrDw=depth_of_field_enabled" path=/cameras/render_camera/depth_of_field_enabled" CamHist Info 464635ms> pushing history of "6B6kSyOtrDw=aperture" path=/cameras/render_camera/aperture" CamHist Info 464635ms> History now points to 11 "Camera Movement" gbl Perf 464661ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000011 seconds gbl Perf 464661ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000005 seconds gbl Perf 464661ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000004 seconds gbl Perf 464661ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000003 seconds gbl Perf 464661ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000004 seconds gbl Perf 464661ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000004 seconds gbl Perf 464661ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000004 seconds gbl Perf 464661ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000003 seconds gbl Perf 464661ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000004 seconds gbl Perf 464661ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000003 seconds gbl Perf 464661ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000004 seconds gbl Perf 464661ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000003 seconds gbl Perf 464661ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000004 seconds gbl Perf 464661ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000003 seconds gbl Perf 464661ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000004 seconds gbl Perf 464661ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000004 seconds gbl Perf 464661ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000004 seconds gbl Perf 464661ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000004 seconds gbl Perf 464661ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000004 seconds gbl Perf 464661ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000004 seconds gbl Perf 464661ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000004 seconds gbl Perf 464661ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000003 seconds gbl Perf 464661ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000004 seconds gbl Perf 464661ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000003 seconds gbl Perf 464661ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000008 seconds gbl Perf 464661ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000004 seconds gbl Perf 464661ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000004 seconds gbl Perf 464661ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000004 seconds gbl Perf 464661ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000004 seconds gbl Perf 464661ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000003 seconds gbl Perf 464661ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000004 seconds gbl Perf 464661ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000003 seconds gbl Perf 464661ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000004 seconds gbl Perf 464661ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000003 seconds gbl Perf 464661ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000004 seconds gbl Perf 464661ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000003 seconds gbl Perf 464661ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000004 seconds gbl Perf 464661ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000003 seconds gbl Perf 464661ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000004 seconds gbl Perf 464661ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000004 seconds gbl Perf 464661ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000004 seconds gbl Perf 464661ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000004 seconds gbl Perf 464661ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000004 seconds gbl Perf 464661ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000004 seconds gbl Perf 464661ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000004 seconds gbl Perf 464661ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000003 seconds gbl Perf 464661ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000004 seconds gbl Perf 464661ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000003 seconds gbl Perf 464661ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000004 seconds gbl Perf 464661ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000003 seconds gbl Perf 464661ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000005 seconds gbl Perf 464661ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000003 seconds gbl Perf 464661ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000004 seconds gbl Perf 464661ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000004 seconds gbl Perf 464661ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000004 seconds gbl Perf 464661ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000003 seconds gbl Perf 464661ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000004 seconds gbl Perf 464661ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000003 seconds gbl Perf 464661ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000004 seconds gbl Perf 464661ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000004 seconds gbl Perf 464661ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000004 seconds gbl Perf 464661ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000008 seconds gbl Perf 464661ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000005 seconds gbl Perf 464661ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000004 seconds gbl Perf 464661ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000004 seconds gbl Perf 464661ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000004 seconds gbl Perf 464661ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000004 seconds gbl Perf 464662ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000008 seconds gbl Perf 464662ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000004 seconds gbl Perf 464662ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000004 seconds gbl Perf 464662ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000004 seconds gbl Perf 464662ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000003 seconds gbl Perf 464662ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000004 seconds gbl Perf 464662ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000003 seconds gbl Perf 464662ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000004 seconds gbl Perf 464662ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000003 seconds gbl Perf 464662ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000004 seconds gbl Perf 464662ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000003 seconds gbl Perf 464662ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000004 seconds gbl Perf 464662ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000003 seconds gbl Perf 464662ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000004 seconds gbl Perf 464662ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000003 seconds gbl Perf 464662ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000004 seconds gbl Perf 464662ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000003 seconds gbl Perf 464662ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000004 seconds gbl Perf 464662ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000004 seconds gbl Perf 464662ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000004 seconds gbl Perf 464662ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000004 seconds gbl Perf 464662ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000004 seconds gbl Perf 464662ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000004 seconds gbl Perf 464662ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000008 seconds gbl Perf 464662ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000004 seconds gbl Perf 464662ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000004 seconds gbl Perf 464662ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000003 seconds gbl Perf 464662ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000004 seconds gbl Perf 464662ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000005 seconds gbl Perf 464662ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000005 seconds gbl Perf 464662ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000003 seconds gbl Perf 464662ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000004 seconds gbl Perf 464662ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000003 seconds gbl Perf 464662ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000004 seconds gbl Perf 464662ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000003 seconds gbl Perf 464662ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000004 seconds gbl Perf 464662ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000003 seconds gbl Perf 464662ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000004 seconds gbl Perf 464662ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000003 seconds gbl Perf 464662ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000004 seconds gbl Perf 464662ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000003 seconds gbl Perf 464662ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000004 seconds gbl Perf 464662ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000004 seconds gbl Perf 464662ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000004 seconds gbl Perf 464662ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000004 seconds gbl Perf 464662ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000004 seconds gbl Perf 464662ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000004 seconds gbl Perf 464662ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000004 seconds gbl Perf 464662ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000003 seconds gbl Perf 464662ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000004 seconds gbl Perf 464662ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000003 seconds gbl Perf 464662ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000004 seconds gbl Perf 464662ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000003 seconds gbl Perf 464662ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000004 seconds gbl Perf 464662ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000003 seconds gbl Perf 464662ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000004 seconds gbl Perf 464662ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000003 seconds gbl Perf 464662ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000004 seconds gbl Perf 464662ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000004 seconds gbl Perf 464662ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000004 seconds gbl Perf 464662ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000003 seconds gbl Perf 464662ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000004 seconds gbl Perf 464662ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000003 seconds gbl Perf 464662ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000004 seconds gbl Perf 464662ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000004 seconds gbl Perf 464662ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000004 seconds gbl Perf 464662ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000004 seconds gbl Perf 464662ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000004 seconds gbl Perf 464662ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000004 seconds gbl Perf 464662ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000004 seconds gbl Perf 464662ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000003 seconds gbl Perf 464663ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000004 seconds gbl Perf 464663ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000003 seconds gbl Perf 464663ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000004 seconds gbl Perf 464663ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000003 seconds gbl Perf 464663ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000004 seconds gbl Perf 464663ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000003 seconds gbl Perf 464663ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000004 seconds gbl Perf 464663ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000003 seconds gbl Perf 464663ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000004 seconds gbl Perf 464663ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000003 seconds gbl Perf 464663ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000004 seconds gbl Perf 464663ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000003 seconds gbl Perf 464663ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000003 seconds gbl Perf 464663ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000003 seconds gbl Perf 464663ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000004 seconds gbl Perf 464663ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000003 seconds gbl Perf 464663ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000003 seconds gbl Perf 464663ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000004 seconds gbl Perf 464663ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000003 seconds gbl Perf 464663ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000004 seconds gbl Perf 464663ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000004 seconds gbl Perf 464663ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000004 seconds gbl Perf 464663ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000004 seconds gbl Perf 464663ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000003 seconds gbl Perf 464663ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000004 seconds gbl Perf 464663ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000003 seconds gbl Perf 464663ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000004 seconds gbl Perf 464663ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000003 seconds gbl Perf 464663ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000004 seconds gbl Perf 464663ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000003 seconds gbl Perf 464663ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000004 seconds gbl Perf 464663ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000003 seconds gbl Perf 464663ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000004 seconds gbl Perf 464663ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000003 seconds gbl Perf 464663ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000004 seconds gbl Perf 464663ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000003 seconds gbl Perf 464663ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000004 seconds gbl Perf 464663ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000003 seconds gbl Perf 464663ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000003 seconds gbl Perf 464663ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000003 seconds gbl Perf 464663ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000004 seconds gbl Perf 464663ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000004 seconds gbl Perf 464663ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000004 seconds gbl Perf 464663ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000004 seconds gbl Perf 464663ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000004 seconds gbl Perf 464663ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000004 seconds gbl Perf 464663ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000004 seconds gbl Perf 464663ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000003 seconds gbl Perf 464663ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000004 seconds gbl Perf 464663ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000004 seconds gbl Perf 464663ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000003 seconds gbl Perf 464663ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000003 seconds gbl Perf 464663ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000004 seconds gbl Perf 464663ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000003 seconds gbl Perf 464663ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000004 seconds gbl Perf 464663ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000003 seconds gbl Perf 464663ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000004 seconds gbl Perf 464663ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000003 seconds gbl Perf 464663ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000004 seconds gbl Perf 464663ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000003 seconds gbl Perf 464663ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000004 seconds gbl Perf 464663ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000003 seconds gbl Perf 464663ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000004 seconds gbl Perf 464663ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000004 seconds gbl Perf 464663ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000004 seconds gbl Perf 464663ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000004 seconds gbl Perf 464663ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000004 seconds gbl Perf 464663ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000004 seconds gbl Perf 464663ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000004 seconds gbl Perf 464663ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000004 seconds gbl Perf 464663ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000004 seconds gbl Perf 464663ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000003 seconds gbl Perf 464663ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000004 seconds gbl Perf 464663ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000003 seconds gbl Perf 464663ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000004 seconds gbl Perf 464663ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000003 seconds gbl Perf 464663ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000004 seconds gbl Perf 464663ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000004 seconds gbl Perf 464663ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000004 seconds gbl Perf 464663ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000003 seconds gbl Perf 464663ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000004 seconds gbl Perf 464663ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000003 seconds gbl Perf 464663ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000004 seconds gbl Perf 464664ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000003 seconds CamHist Info 465547ms> push "Camera Movement" CamHist Info 465547ms> pushing history of "9wNqUwNft4s=local_transform" path=/scenes/scene/render_camera_n3d/local_transform" CamHist Info 465547ms> pushing history of "6B6kSyOtrDw=focal_length" path=/cameras/render_camera/focal_length" CamHist Info 465547ms> pushing history of "6B6kSyOtrDw=horizontal_field_of_view" path=/cameras/render_camera/horizontal_field_of_view" CamHist Info 465547ms> pushing history of "6B6kSyOtrDw=focus_point_cm" path=/cameras/render_camera/focus_point_cm" CamHist Info 465547ms> pushing history of "6B6kSyOtrDw=depth_of_field_enabled" path=/cameras/render_camera/depth_of_field_enabled" CamHist Info 465547ms> pushing history of "6B6kSyOtrDw=aperture" path=/cameras/render_camera/aperture" CamHist Info 465547ms> History now points to 12 "Camera Movement" gbl Perf 473801ms> method "Viewable::draw" took 107.148100 msec gbl Perf 474798ms> method "Viewable::draw" took 101.475200 msec i18n Warn 486768ms> no string found for key: standard NodeDoc Info 486768ms> Deduped 0 Images, saved 0 MB of memory gbl Info 486768ms> load_3d_model_obj(""N:\BK-Photos\3D\Models\Incoming\NewProduct0723\STESW-xx-EN\Knob\knob_01_v6_285_Y4_Z.obj"") gbl Perf 486846ms> tinyobj::load_obj: 0.0772066 seconds. gbl Perf 486846ms> conversion::load_3d_model_obj conversion: 0.000484 seconds. gbl Info 486846ms> conversion::load_3d_model_obj conversion printout: INFO: MTL library [knob_01_v6_285_Y4_Z.mtl] found. reading texture path::N:/BK-Photos\3D\Models\Incoming\NewProduct0723\STESW-xx-EN\Knob\knob_01_v6_285_Y4_Z\Knob_06_Normal.png reading texture path::N:/BK-Photos\3D\Models\Incoming\NewProduct0723\STESW-xx-EN\Knob\knob_01_v6_285_Y4_Z\Knob_06_BaseColor.png reading texture path::N:/BK-Photos\3D\Models\Incoming\NewProduct0723\STESW-xx-EN\Knob\knob_01_v6_285_Y4_Z\Knob_06_Roughness.png reading texture path::N:/BK-Photos\3D\Models\Incoming\NewProduct0723\STESW-xx-EN\Knob\knob_01_v6_285_Y4_Z\Knob_06_Normal.png reading texture path::N:/BK-Photos\3D\Models\Incoming\NewProduct0723\STESW-xx-EN\Knob\knob_01_v6_285_Y4_Z\Knob_06_BaseColor.png reading texture path::N:/BK-Photos\3D\Models\Incoming\NewProduct0723\STESW-xx-EN\Knob\knob_01_v6_285_Y4_Z\Knob_06_Plastic_roughness.pngINFO: MTL library [knob_01_v6_285_Y4_Z.mdl] found.INFO: read waited [2] write waited 1 gbl Perf 486846ms> method "Mesh Decoding" took 78.164100 msec gbl Perf 486846ms> method "Mesh Decoding" took 78.173900 msec gbl Info 486846ms> Loading MDL (Knob_06_Screw) from path: "N:/BK-Photos\3D\Models\Incoming\NewProduct0723\STESW-xx-EN\Knob\knob_01_v6_285_Y4_Z.mdl" gbl Perf 486919ms> method "Viewable::draw" took 148.305300 msec gbl Perf 487244ms> method "MdlMaterialNode::create_sampler" took 317.148600 msec gbl Perf 487303ms> method "MdlMaterialNode::create_sampler" took 57.869100 msec gbl Perf 487352ms> method "MdlMaterialNode::create_sampler" took 48.035000 msec gbl Perf 487767ms> method "MdlMaterialNode::create_sampler" took 414.455000 msec gbl Perf 487767ms> method "MdlMaterialNode::configure_for_material" took 905.130700 msec gbl Info 487767ms> Loading MDL (Knob_06_Plastic) from path: "N:/BK-Photos\3D\Models\Incoming\NewProduct0723\STESW-xx-EN\Knob\knob_01_v6_285_Y4_Z.mdl" gbl Perf 487962ms> method "MdlMaterialNode::create_sampler" took 192.779900 msec gbl Perf 488018ms> method "MdlMaterialNode::create_sampler" took 55.552600 msec gbl Perf 488059ms> method "MdlMaterialNode::create_sampler" took 40.066100 msec gbl Perf 488343ms> method "MdlMaterialNode::create_sampler" took 283.216000 msec gbl Perf 488344ms> method "MdlMaterialNode::configure_for_material" took 575.286500 msec gbl Info 488344ms> Collecting unused assets gbl Info 488344ms> Pruning Assets, found 49 required assets gbl Info 488344ms> Done Pruning, removed 1 assets, and kept 13 gbl Info 488355ms> get_deferred_loaded_model1/2 27 NodeDoc Info 488355ms> transferring child /scenes/scene/knob_01_v6_285_Y4_Z_N3D NodeDoc Info 488355ms> transferring dep. /images/Knob_06_Plastic::roughness::image NodeDoc Info 488355ms> transferring dep. /images/Knob_06_Screw::metallic::image NodeDoc Info 488355ms> transferring dep. /images/Knob_06_Screw::roughness::image NodeDoc Info 488355ms> transferring dep. /images/Knob_06_Screw::normal::image NodeDoc Info 488355ms> transferring dep. /images/Knob_06_Screw::baseColor::image NodeDoc Info 488355ms> transferring dep. /images/Knob_06_Plastic::baseColor::image NodeDoc Info 488355ms> transferring dep. /images/Knob_06_Plastic::metallic::image NodeDoc Info 488355ms> transferring dep. /images/Knob_06_Plastic::normal::image NodeDoc Info 488355ms> transferring dep. /materials/Knob_06_Screw NodeDoc Info 488355ms> transferring dep. /materials/Knob_06_Plastic NodeDoc Info 488355ms> transferring dep. /geometries/Bolt_Philips_Small_012_low_N3D NodeDoc Info 488356ms> transferring dep. /geometries/Plate_Circular_low_N3D NodeDoc Info 488356ms> transferring dep. /geometries/Knob_003_low_N3D NodeDoc Info 488356ms> transferring dep. /materials/Knob_06_Screw/Knob_06_Screw::ambientOcclusion::sampler NodeDoc Info 488356ms> transferring dep. /materials/Knob_06_Plastic/Knob_06_Plastic::opacity::sampler NodeDoc Info 488356ms> transferring dep. /materials/Knob_06_Screw/Knob_06_Screw::opacity::sampler NodeDoc Info 488356ms> transferring dep. /materials/Knob_06_Plastic/Knob_06_Plastic::glow::sampler NodeDoc Info 488356ms> transferring dep. /materials/Knob_06_Screw/Knob_06_Screw::roughness::sampler NodeDoc Info 488356ms> transferring dep. /materials/Knob_06_Screw/Knob_06_Screw::height::sampler NodeDoc Info 488356ms> transferring dep. /materials/Knob_06_Screw/Knob_06_Screw::glow::sampler NodeDoc Info 488356ms> transferring dep. /materials/Knob_06_Screw/Knob_06_Screw::normal::sampler NodeDoc Info 488356ms> transferring dep. /materials/Knob_06_Screw/Knob_06_Screw::translucence::sampler NodeDoc Info 488356ms> transferring dep. /materials/Knob_06_Plastic/Knob_06_Plastic::translucence::sampler NodeDoc Info 488356ms> transferring dep. /materials/Knob_06_Plastic/Knob_06_Plastic::normal::sampler NodeDoc Info 488356ms> transferring dep. /materials/Knob_06_Screw/Knob_06_Screw::metallic::sampler NodeDoc Info 488356ms> transferring dep. /materials/Knob_06_Plastic/Knob_06_Plastic::roughness::sampler NodeDoc Info 488356ms> transferring dep. /materials/Knob_06_Plastic/Knob_06_Plastic::baseColor::sampler NodeDoc Info 488356ms> transferring dep. /materials/Knob_06_Screw/Knob_06_Screw::baseColor::sampler NodeDoc Info 488356ms> transferring dep. /scenes/scene/knob_01_v6_285_Y4_Z_N3D NodeDoc Info 488356ms> transferring dep. /materials/Knob_06_Plastic/Knob_06_Plastic::metallic::sampler NodeDoc Info 488356ms> transferring dep. /materials/Knob_06_Plastic/Knob_06_Plastic::height::sampler NodeDoc Info 488356ms> transferring dep. /materials/Knob_06_Plastic/Knob_06_Plastic::ambientOcclusion::sampler NodeDoc Info 488356ms> transferring dep. /scenes/scene/knob_01_v6_285_Y4_Z_N3D/Knob_003_lowmodel_N3D NodeDoc Info 488356ms> transferring dep. /scenes/scene/knob_01_v6_285_Y4_Z_N3D/Bolt_Philips_Small_012_lowmodel_N3D NodeDoc Info 488356ms> transferring dep. /scenes/scene/knob_01_v6_285_Y4_Z_N3D/Plate_Circular_lowmodel_N3D i18n Warn 488356ms> no string found for key: MODEL_KNOB_01_V6_285__Y4__Z i18n Warn 488356ms> no string found for key: MODEL__KNOB_003_LOW i18n Warn 488356ms> no string found for key: MODEL__BOLT__PHILIPS__SMALL_012_LOW i18n Warn 488357ms> no string found for key: MODEL__PLATE__CIRCULAR_LOW i18n Warn 488357ms> no string found for key: Knob_06_Screw i18n Warn 488357ms> no string found for key: Knob_06_Plastic gbl Perf 488359ms> method "MurmurHash" took 1.985500 msec gbl Perf 488361ms> method "MurmurHash" took 1.884100 msec gbl Perf 488363ms> method "MurmurHash" took 1.977000 msec gbl Perf 488369ms> method "MurmurHash" took 6.447700 msec gbl Perf 488375ms> method "MurmurHash" took 5.766500 msec gbl Perf 488380ms> method "MurmurHash" took 5.646200 msec gbl Perf 488382ms> method "MurmurHash" took 1.892900 msec gbl Perf 488388ms> method "MurmurHash" took 5.704100 msec NodeDoc Info 488406ms> Deduped 3 Images, saved 112 MB of memory gbl Perf 488406ms> method "Dedupe_images" took 49.253600 msec gbl Info 488406ms> get_deferred_loaded_model2/2 27 gbl Info 488406ms> Collecting unused assets gbl Info 488406ms> Pruning Assets, found 335 required assets gbl Info 488406ms> Done Pruning, removed 0 assets, and kept 144 pie_api Info 488471ms> Saving to tmp_image_pie_625e_20ba_f650.png: 48 x 48, 8 bpc, RGBA, Color Profile: sRGB IEC61966-2.1 gbl Info 488479ms> Encoding CommonImageValue as processed type image/png gbl Perf 488479ms> method "CommonImageValue::encode" took 25.685200 msec pie_api Info 488517ms> Saving to tmp_image_pie_dfe0_da10_1bf0.png: 48 x 48, 8 bpc, RGBA, Color Profile: sRGB IEC61966-2.1 gbl Info 488523ms> Encoding CommonImageValue as processed type image/png gbl Perf 488523ms> method "CommonImageValue::encode" took 24.771100 msec gbl Perf 488524ms> method "navigatorDescriptor" took 92.647900 msec gbl Perf 488622ms> method "SceneTransformable Structural Update" took 0.170100 msec gbl Info 488630ms> TextureManager: Creating Texture. Total Texture Count: 22 gbl Perf 488641ms> method "resize_task" took 10.606600 msec gbl Info 488653ms> TextureManager: Creating Texture. Total Texture Count: 23 gbl Perf 488658ms> method "resize_task" took 4.316900 msec gbl Info 488669ms> TextureManager: Creating Texture. Total Texture Count: 24 gbl Perf 488674ms> method "resize_task" took 4.650300 msec gbl Info 488685ms> TextureManager: Creating Texture. Total Texture Count: 25 gbl Perf 488697ms> method "resize_task" took 11.173500 msec gbl Info 488708ms> TextureManager: Creating Texture. Total Texture Count: 26 gbl Perf 488713ms> method "resize_task" took 4.738400 msec gbl Info 488745ms> VRAM consumed: 882,960,207 bytes gbl Perf 488745ms> method "Viewable::draw" took 120.373700 msec History Info 488750ms> push "history.actionAdd" History Info 488750ms> pushing history of "3DkFDh0Mwx0=" path=/" gbl Perf 488756ms> method "HistoryPush" took 5.876200 msec History Info 488756ms> History now points to 25 "history.actionAdd" gbl Info 488916ms> This document has changed since it was last marked saved: /scenes/scene/render_camera_n3d/local_transform => Properties have missmatching payloads. gbl Info 488916ms> Document "N:\BK-Photos\3D\Models\Incoming\NewProduct0723\STESW-xx-EN\STE-2-120-EN\STE-2-120-EN.dn" has changed! gbl Info 489235ms> [embree] creating scene: old_hash=4i8QtxpD/0M= gbl Perf 489238ms> method "Raycaster create scene" took 2.919900 msec gbl Info 490271ms> [embree] creating scene: old_hash=ThZBjHue8Fo= gbl Perf 490274ms> method "Raycaster create scene" took 2.367700 msec gbl Info 490384ms> VRAM consumed: 883,012,047 bytes History Info 490825ms> push "history.transform" History Info 490825ms> pushing history of "3DkFDh0Mwx0=" path=/" gbl Perf 490830ms> method "HistoryPush" took 5.324900 msec History Info 490830ms> History now points to 26 "history.transform" gbl Info 490921ms> This document has changed since it was last marked saved: /scenes/scene/render_camera_n3d/local_transform => Properties have missmatching payloads. gbl Info 490921ms> Document "N:\BK-Photos\3D\Models\Incoming\NewProduct0723\STESW-xx-EN\STE-2-120-EN\STE-2-120-EN.dn" has changed! gbl Info 491096ms> [embree] creating scene: old_hash=l+suJY9vg9Q= gbl Perf 491099ms> method "Raycaster create scene" took 2.031500 msec gbl Perf 491968ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000011 seconds gbl Perf 491968ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000005 seconds gbl Perf 491968ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000005 seconds gbl Perf 491968ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000004 seconds gbl Perf 491968ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000004 seconds gbl Perf 491968ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000003 seconds gbl Perf 491968ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000005 seconds gbl Perf 491968ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000004 seconds gbl Perf 491968ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000004 seconds gbl Perf 491968ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000004 seconds gbl Perf 491968ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000004 seconds gbl Perf 491968ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000003 seconds gbl Perf 491969ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000004 seconds gbl Perf 491969ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000004 seconds gbl Perf 491969ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000004 seconds gbl Perf 491969ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000004 seconds gbl Perf 491969ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000004 seconds gbl Perf 491969ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000004 seconds gbl Perf 491969ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000004 seconds gbl Perf 491969ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000004 seconds gbl Perf 491969ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000004 seconds gbl Perf 491969ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000003 seconds gbl Perf 491969ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000004 seconds gbl Perf 491969ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000003 seconds gbl Perf 491969ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000004 seconds gbl Perf 491969ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000003 seconds gbl Perf 491969ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000004 seconds gbl Perf 491969ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000004 seconds gbl Perf 491969ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000005 seconds gbl Perf 491969ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000003 seconds gbl Perf 491969ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000004 seconds gbl Perf 491969ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000003 seconds gbl Perf 491969ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000004 seconds gbl Perf 491969ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000003 seconds gbl Perf 491969ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000004 seconds gbl Perf 491969ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000003 seconds gbl Perf 491969ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000004 seconds gbl Perf 491969ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000004 seconds gbl Perf 491969ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000004 seconds gbl Perf 491969ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000004 seconds gbl Perf 491969ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000004 seconds gbl Perf 491969ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000004 seconds gbl Perf 491969ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000004 seconds gbl Perf 491969ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000003 seconds gbl Perf 491969ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000004 seconds gbl Perf 491969ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000003 seconds gbl Perf 491969ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000004 seconds gbl Perf 491969ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000004 seconds gbl Perf 491969ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000004 seconds gbl Perf 491969ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000003 seconds gbl Perf 491969ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000005 seconds gbl Perf 491969ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000004 seconds gbl Perf 491969ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000004 seconds gbl Perf 491969ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000003 seconds gbl Perf 491969ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000004 seconds gbl Perf 491969ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000004 seconds gbl Perf 491969ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000004 seconds gbl Perf 491969ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000003 seconds gbl Perf 491969ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000004 seconds gbl Perf 491969ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000003 seconds gbl Perf 491969ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000004 seconds gbl Perf 491969ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000004 seconds gbl Perf 491969ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000004 seconds gbl Perf 491969ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000004 seconds gbl Perf 491969ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000004 seconds gbl Perf 491969ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000004 seconds gbl Perf 491969ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000004 seconds gbl Perf 491969ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000003 seconds gbl Perf 491969ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000004 seconds gbl Perf 491969ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000003 seconds gbl Perf 491969ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000004 seconds gbl Perf 491969ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000003 seconds gbl Perf 491969ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000004 seconds gbl Perf 491969ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000003 seconds gbl Perf 491969ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000004 seconds gbl Perf 491969ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000003 seconds gbl Perf 491969ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000004 seconds gbl Perf 491969ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000004 seconds gbl Perf 491969ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000004 seconds gbl Perf 491969ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000003 seconds gbl Perf 491969ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000004 seconds gbl Perf 491969ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000003 seconds gbl Perf 491969ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000004 seconds gbl Perf 491969ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000004 seconds gbl Perf 491969ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000004 seconds gbl Perf 491969ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000004 seconds gbl Perf 491969ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000004 seconds gbl Perf 491969ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000004 seconds gbl Perf 491969ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000004 seconds gbl Perf 491969ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000004 seconds gbl Perf 491969ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000004 seconds gbl Perf 491969ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000003 seconds gbl Perf 491969ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000003 seconds gbl Perf 491970ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000003 seconds gbl Perf 491970ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000004 seconds gbl Perf 491970ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000003 seconds gbl Perf 491970ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000004 seconds gbl Perf 491970ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000003 seconds gbl Perf 491970ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000004 seconds gbl Perf 491970ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000003 seconds gbl Perf 491970ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000004 seconds gbl Perf 491970ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000003 seconds gbl Perf 491970ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000004 seconds gbl Perf 491970ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000003 seconds gbl Perf 491970ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000004 seconds gbl Perf 491970ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000003 seconds gbl Perf 491970ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000004 seconds gbl Perf 491970ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000004 seconds gbl Perf 491970ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000004 seconds gbl Perf 491970ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000004 seconds gbl Perf 491970ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000003 seconds gbl Perf 491970ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000004 seconds gbl Perf 491970ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000004 seconds gbl Perf 491970ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000003 seconds gbl Perf 491970ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000004 seconds gbl Perf 491970ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000003 seconds gbl Perf 491970ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000004 seconds gbl Perf 491970ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000003 seconds gbl Perf 491970ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000004 seconds gbl Perf 491970ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000004 seconds gbl Perf 491970ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000004 seconds gbl Perf 491970ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000003 seconds gbl Perf 491970ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000004 seconds gbl Perf 491970ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000003 seconds gbl Perf 491970ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000004 seconds gbl Perf 491970ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000003 seconds gbl Perf 491970ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000004 seconds gbl Perf 491970ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000003 seconds gbl Perf 491970ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000004 seconds gbl Perf 491970ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000003 seconds gbl Perf 491970ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000004 seconds gbl Perf 491970ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000004 seconds gbl Perf 491970ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000004 seconds gbl Perf 491970ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000004 seconds gbl Perf 491970ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000004 seconds gbl Perf 491970ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000004 seconds gbl Perf 491970ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000004 seconds gbl Perf 491970ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000003 seconds gbl Perf 491970ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000004 seconds gbl Perf 491970ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000004 seconds gbl Perf 491970ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000004 seconds gbl Perf 491970ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000003 seconds gbl Perf 491970ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000004 seconds gbl Perf 491970ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000004 seconds gbl Perf 491970ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000004 seconds gbl Perf 491970ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000003 seconds gbl Perf 491970ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000004 seconds gbl Perf 491970ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000003 seconds gbl Perf 491970ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000004 seconds gbl Perf 491970ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000003 seconds gbl Perf 491970ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000004 seconds gbl Perf 491970ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000003 seconds gbl Perf 491970ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000004 seconds gbl Perf 491970ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000004 seconds gbl Perf 491970ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000004 seconds gbl Perf 491970ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000004 seconds gbl Perf 491970ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000004 seconds gbl Perf 491970ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000004 seconds gbl Perf 491970ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000004 seconds gbl Perf 491970ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000004 seconds gbl Perf 491970ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000003 seconds gbl Perf 491970ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000003 seconds gbl Perf 491970ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000004 seconds gbl Perf 491970ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000003 seconds gbl Perf 491970ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000004 seconds gbl Perf 491970ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000003 seconds gbl Perf 491970ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000004 seconds gbl Perf 491970ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000003 seconds gbl Perf 491970ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000004 seconds gbl Perf 491970ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000003 seconds gbl Perf 491970ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000004 seconds gbl Perf 491970ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000003 seconds gbl Perf 491970ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000004 seconds gbl Perf 491970ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000003 seconds gbl Perf 491970ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000004 seconds gbl Perf 491970ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000003 seconds gbl Perf 491970ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000004 seconds gbl Perf 491970ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000004 seconds gbl Perf 491971ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000004 seconds gbl Perf 491971ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000004 seconds gbl Perf 491971ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000004 seconds gbl Perf 491971ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000004 seconds gbl Perf 491971ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000004 seconds gbl Perf 491971ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000003 seconds gbl Perf 491971ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000004 seconds gbl Perf 491971ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000003 seconds gbl Perf 491971ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000004 seconds gbl Perf 491971ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000003 seconds gbl Perf 491971ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000004 seconds gbl Perf 491971ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000003 seconds gbl Perf 491971ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000004 seconds gbl Perf 491971ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000003 seconds gbl Perf 491971ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000004 seconds gbl Perf 491971ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000003 seconds gbl Perf 491971ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000004 seconds gbl Perf 491971ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000003 seconds gbl Perf 491971ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000003 seconds gbl Perf 491971ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000003 seconds gbl Perf 491971ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000004 seconds gbl Perf 491971ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000003 seconds gbl Perf 491971ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000004 seconds gbl Perf 491971ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000004 seconds gbl Perf 491971ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000004 seconds gbl Perf 491971ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000004 seconds gbl Perf 491971ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000004 seconds gbl Perf 491971ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000004 seconds gbl Perf 491971ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000004 seconds gbl Perf 491971ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000003 seconds gbl Perf 491971ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000004 seconds gbl Perf 491971ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000004 seconds gbl Perf 491971ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000004 seconds gbl Perf 491971ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000003 seconds gbl Perf 491971ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000004 seconds gbl Perf 491971ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000003 seconds gbl Perf 491971ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000004 seconds gbl Perf 491971ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000003 seconds gbl Perf 491971ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000004 seconds gbl Perf 491971ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000004 seconds gbl Perf 491971ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000004 seconds gbl Perf 491971ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000003 seconds gbl Perf 491971ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000004 seconds gbl Perf 491971ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000003 seconds gbl Perf 491971ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000004 seconds gbl Perf 491971ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000004 seconds gbl Perf 491971ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000004 seconds gbl Perf 491971ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000004 seconds gbl Perf 491971ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000004 seconds gbl Perf 491971ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000005 seconds CamHist Info 492356ms> push "Camera Movement" CamHist Info 492356ms> pushing history of "9wNqUwNft4s=local_transform" path=/scenes/scene/render_camera_n3d/local_transform" CamHist Info 492356ms> pushing history of "6B6kSyOtrDw=focal_length" path=/cameras/render_camera/focal_length" CamHist Info 492356ms> pushing history of "6B6kSyOtrDw=horizontal_field_of_view" path=/cameras/render_camera/horizontal_field_of_view" CamHist Info 492356ms> pushing history of "6B6kSyOtrDw=focus_point_cm" path=/cameras/render_camera/focus_point_cm" CamHist Info 492356ms> pushing history of "6B6kSyOtrDw=depth_of_field_enabled" path=/cameras/render_camera/depth_of_field_enabled" CamHist Info 492356ms> pushing history of "6B6kSyOtrDw=aperture" path=/cameras/render_camera/aperture" CamHist Info 492356ms> History now points to 13 "Camera Movement" History Info 493080ms> push "history.selection" History Info 493080ms> pushing history of "3DkFDh0Mwx0=" path=/" gbl Perf 493085ms> method "HistoryPush" took 5.514900 msec History Info 493085ms> History now points to 27 "history.selection" gbl Perf 493085ms> method "SelectBehavior::end_interaction" took 5.847000 msec gbl Info 493126ms> This document has changed since it was last marked saved: /scenes/scene/render_camera_n3d/local_transform => Properties have missmatching payloads. gbl Info 493126ms> Document "N:\BK-Photos\3D\Models\Incoming\NewProduct0723\STESW-xx-EN\STE-2-120-EN\STE-2-120-EN.dn" has changed! gbl Perf 493526ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000003 seconds gbl Perf 493526ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000000 seconds gbl Perf 493526ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000000 seconds gbl Perf 493527ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000977 seconds gbl Perf 493527ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000008 seconds gbl Perf 493527ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000008 seconds gbl Perf 493527ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000010 seconds gbl Perf 493527ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000008 seconds gbl Perf 493527ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000009 seconds gbl Perf 493527ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000010 seconds gbl Perf 493527ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000008 seconds gbl Perf 493527ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000008 seconds gbl Perf 493527ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000008 seconds gbl Perf 493527ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000008 seconds gbl Perf 493527ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000009 seconds gbl Perf 493527ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000008 seconds gbl Perf 493527ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000010 seconds gbl Perf 493527ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000008 seconds gbl Perf 493527ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000006 seconds gbl Perf 493527ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000007 seconds gbl Perf 493527ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000008 seconds gbl Perf 493527ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000009 seconds gbl Perf 493527ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000007 seconds gbl Perf 493527ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000009 seconds gbl Perf 493527ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000008 seconds gbl Perf 493527ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000009 seconds gbl Perf 493527ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000010 seconds gbl Perf 493527ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000008 seconds gbl Perf 493527ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000009 seconds gbl Perf 493527ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000009 seconds gbl Perf 493527ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000007 seconds gbl Perf 493527ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000007 seconds gbl Perf 493527ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000008 seconds gbl Perf 493527ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000009 seconds gbl Perf 493528ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000010 seconds gbl Perf 493528ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000009 seconds gbl Perf 493528ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000008 seconds gbl Perf 493528ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000010 seconds gbl Perf 493528ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000008 seconds gbl Perf 493528ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000010 seconds gbl Perf 493528ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000010 seconds gbl Perf 493528ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000009 seconds gbl Perf 493528ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000008 seconds gbl Perf 493528ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000008 seconds gbl Perf 493528ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000010 seconds gbl Perf 493528ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000008 seconds gbl Perf 493528ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000010 seconds gbl Perf 493528ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000009 seconds gbl Perf 493528ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000013 seconds gbl Perf 493528ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000010 seconds gbl Perf 493528ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000008 seconds gbl Perf 493528ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000008 seconds gbl Perf 493528ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000015 seconds gbl Perf 493528ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000009 seconds gbl Perf 493528ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000012 seconds gbl Perf 493528ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000010 seconds gbl Perf 493528ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000009 seconds gbl Perf 493528ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000010 seconds gbl Perf 493528ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000011 seconds gbl Perf 493528ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000011 seconds gbl Perf 493528ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000010 seconds gbl Perf 493528ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000008 seconds gbl Perf 493528ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000009 seconds gbl Perf 493528ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000008 seconds gbl Perf 493528ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000008 seconds gbl Perf 493528ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000009 seconds gbl Perf 493528ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000009 seconds gbl Perf 493528ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000012 seconds gbl Perf 493528ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000009 seconds gbl Perf 493528ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000009 seconds gbl Perf 493528ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000008 seconds gbl Perf 493528ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000011 seconds gbl Perf 493528ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000011 seconds gbl Perf 493528ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000010 seconds gbl Perf 493528ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000010 seconds gbl Perf 493528ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000002 seconds gbl Perf 493528ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000005 seconds gbl Perf 493528ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000012 seconds gbl Perf 493528ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000010 seconds gbl Perf 493529ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000010 seconds gbl Perf 493529ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000008 seconds gbl Perf 493529ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000009 seconds gbl Perf 493529ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000006 seconds gbl Perf 493529ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000006 seconds gbl Perf 493529ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000007 seconds gbl Perf 493529ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000009 seconds gbl Perf 493529ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000009 seconds gbl Perf 493529ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000008 seconds gbl Perf 493529ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000006 seconds gbl Perf 493529ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000006 seconds gbl Perf 493529ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000007 seconds gbl Perf 493529ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000008 seconds gbl Perf 493529ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000012 seconds gbl Perf 493529ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000012 seconds gbl Perf 493529ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000012 seconds gbl Perf 493529ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000010 seconds gbl Perf 493529ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000012 seconds gbl Perf 493529ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000007 seconds gbl Perf 493529ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000008 seconds gbl Perf 493529ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000006 seconds gbl Perf 493529ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000006 seconds gbl Perf 493529ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000005 seconds gbl Perf 493529ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000012 seconds gbl Perf 493529ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000010 seconds gbl Perf 493529ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000007 seconds gbl Perf 493529ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000007 seconds gbl Perf 493529ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000006 seconds gbl Perf 493529ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000010 seconds gbl Perf 493529ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000010 seconds gbl Perf 493529ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000010 seconds gbl Perf 493529ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000010 seconds gbl Perf 493529ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000010 seconds gbl Perf 493529ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000011 seconds gbl Perf 493529ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000009 seconds gbl Perf 493529ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000013 seconds gbl Perf 493529ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000000 seconds gbl Perf 493529ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000000 seconds gbl Perf 493529ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000000 seconds gbl Perf 493529ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000034 seconds gbl Perf 493529ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000011 seconds gbl Perf 493529ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000010 seconds gbl Perf 493529ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000010 seconds History Info 493531ms> push "history.selection" gbl Info 493576ms> This document has changed since it was last marked saved: /scenes/scene/render_camera_n3d/local_transform => Properties have missmatching payloads. gbl Info 493576ms> Document "N:\BK-Photos\3D\Models\Incoming\NewProduct0723\STESW-xx-EN\STE-2-120-EN\STE-2-120-EN.dn" has changed! gbl Perf 493952ms> method "SceneTransformable Structural Update" took 0.142700 msec History Info 493952ms> push "history.selection" History Info 493952ms> pushing history of "3DkFDh0Mwx0=" path=/" gbl Perf 493958ms> method "HistoryPush" took 5.180600 msec History Info 493958ms> History now points to 28 "history.selection" gbl Perf 493958ms> method "SelectBehavior::end_interaction" took 5.589200 msec gbl Info 493995ms> This document has changed since it was last marked saved: /scenes/scene/render_camera_n3d/local_transform => Properties have missmatching payloads. gbl Info 493995ms> Document "N:\BK-Photos\3D\Models\Incoming\NewProduct0723\STESW-xx-EN\STE-2-120-EN\STE-2-120-EN.dn" has changed! History Info 498819ms> push "history.transform" History Info 498819ms> pushing history of "3DkFDh0Mwx0=" path=/" gbl Perf 498824ms> method "HistoryPush" took 5.435200 msec History Info 498824ms> History now points to 29 "history.transform" gbl Info 498903ms> This document has changed since it was last marked saved: /scenes/scene/render_camera_n3d/local_transform => Properties have missmatching payloads. gbl Info 498903ms> Document "N:\BK-Photos\3D\Models\Incoming\NewProduct0723\STESW-xx-EN\STE-2-120-EN\STE-2-120-EN.dn" has changed! History Info 500821ms> History now points to 28 "history.selection" gbl Perf 500821ms> method "History::checkout" took 3.345900 msec gbl Info 500857ms> This document has changed since it was last marked saved: /scenes/scene/render_camera_n3d/local_transform => Properties have missmatching payloads. gbl Info 500858ms> Document "N:\BK-Photos\3D\Models\Incoming\NewProduct0723\STESW-xx-EN\STE-2-120-EN\STE-2-120-EN.dn" has changed! gbl Perf 501925ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000011 seconds gbl Perf 501925ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000004 seconds gbl Perf 501925ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000004 seconds gbl Perf 501925ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000004 seconds gbl Perf 501925ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000004 seconds gbl Perf 501925ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000004 seconds gbl Perf 501925ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000004 seconds gbl Perf 501925ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000004 seconds gbl Perf 501925ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000004 seconds gbl Perf 501925ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000004 seconds gbl Perf 501925ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000004 seconds gbl Perf 501925ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000008 seconds gbl Perf 501925ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000004 seconds gbl Perf 501925ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000003 seconds gbl Perf 501925ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000004 seconds gbl Perf 501925ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000003 seconds gbl Perf 501925ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000004 seconds gbl Perf 501925ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000004 seconds gbl Perf 501925ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000032 seconds gbl Perf 501925ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000007 seconds gbl Perf 501925ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000005 seconds gbl Perf 501925ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000004 seconds gbl Perf 501925ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000005 seconds gbl Perf 501925ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000004 seconds gbl Perf 501925ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000004 seconds gbl Perf 501925ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000005 seconds gbl Perf 501925ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000004 seconds gbl Perf 501925ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000004 seconds gbl Perf 501925ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000004 seconds gbl Perf 501925ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000004 seconds gbl Perf 501925ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000004 seconds gbl Perf 501925ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000004 seconds gbl Perf 501925ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000004 seconds gbl Perf 501925ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000004 seconds gbl Perf 501925ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000004 seconds gbl Perf 501925ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000003 seconds gbl Perf 501925ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000004 seconds gbl Perf 501925ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000003 seconds gbl Perf 501925ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000004 seconds gbl Perf 501925ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000003 seconds gbl Perf 501925ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000004 seconds gbl Perf 501925ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000003 seconds gbl Perf 501925ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000004 seconds gbl Perf 501925ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000003 seconds gbl Perf 501925ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000004 seconds gbl Perf 501925ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000003 seconds gbl Perf 501925ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000004 seconds gbl Perf 501925ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000003 seconds gbl Perf 501925ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000004 seconds gbl Perf 501925ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000003 seconds gbl Perf 501925ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000004 seconds gbl Perf 501925ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000003 seconds gbl Perf 501925ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000004 seconds gbl Perf 501925ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000004 seconds gbl Perf 501925ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000004 seconds gbl Perf 501925ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000004 seconds gbl Perf 501926ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000004 seconds gbl Perf 501926ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000004 seconds gbl Perf 501926ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000004 seconds gbl Perf 501926ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000003 seconds gbl Perf 501926ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000004 seconds gbl Perf 501926ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000004 seconds gbl Perf 501926ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000004 seconds gbl Perf 501926ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000004 seconds gbl Perf 501926ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000004 seconds gbl Perf 501926ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000003 seconds gbl Perf 501926ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000013 seconds gbl Perf 501926ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000004 seconds gbl Perf 501926ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000005 seconds gbl Perf 501926ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000004 seconds gbl Perf 501926ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000004 seconds gbl Perf 501926ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000006 seconds gbl Perf 501926ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000004 seconds gbl Perf 501926ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000003 seconds gbl Perf 501926ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000004 seconds gbl Perf 501926ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000004 seconds gbl Perf 501926ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000004 seconds gbl Perf 501926ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000004 seconds gbl Perf 501926ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000004 seconds gbl Perf 501926ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000004 seconds gbl Perf 501926ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000004 seconds gbl Perf 501926ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000004 seconds gbl Perf 501926ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000004 seconds gbl Perf 501926ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000004 seconds gbl Perf 501926ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000004 seconds gbl Perf 501926ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000003 seconds gbl Perf 501926ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000004 seconds gbl Perf 501926ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000003 seconds gbl Perf 501926ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000004 seconds gbl Perf 501926ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000004 seconds gbl Perf 501926ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000004 seconds gbl Perf 501926ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000003 seconds gbl Perf 501926ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000004 seconds gbl Perf 501926ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000004 seconds gbl Perf 501926ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000004 seconds gbl Perf 501926ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000003 seconds gbl Perf 501926ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000004 seconds gbl Perf 501926ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000003 seconds gbl Perf 501926ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000004 seconds gbl Perf 501926ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000004 seconds gbl Perf 501926ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000004 seconds gbl Perf 501926ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000004 seconds gbl Perf 501926ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000004 seconds gbl Perf 501926ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000004 seconds gbl Perf 501926ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000004 seconds gbl Perf 501926ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000004 seconds gbl Perf 501926ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000004 seconds gbl Perf 501926ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000003 seconds gbl Perf 501926ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000004 seconds gbl Perf 501926ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000003 seconds gbl Perf 501926ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000004 seconds gbl Perf 501926ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000003 seconds gbl Perf 501926ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000004 seconds gbl Perf 501926ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000004 seconds gbl Perf 501926ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000004 seconds gbl Perf 501926ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000003 seconds gbl Perf 501926ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000004 seconds gbl Perf 501926ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000003 seconds gbl Perf 501926ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000004 seconds gbl Perf 501926ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000003 seconds gbl Perf 501926ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000004 seconds gbl Perf 501926ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000003 seconds gbl Perf 501926ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000004 seconds gbl Perf 501926ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000004 seconds gbl Perf 501926ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000004 seconds gbl Perf 501926ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000004 seconds gbl Perf 501926ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000004 seconds gbl Perf 501926ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000004 seconds gbl Perf 501926ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000003 seconds gbl Perf 501926ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000003 seconds gbl Perf 501926ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000004 seconds gbl Perf 501927ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000003 seconds gbl Perf 501927ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000004 seconds gbl Perf 501927ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000003 seconds gbl Perf 501927ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000004 seconds gbl Perf 501927ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000003 seconds gbl Perf 501927ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000004 seconds gbl Perf 501927ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000003 seconds gbl Perf 501927ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000004 seconds gbl Perf 501927ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000004 seconds gbl Perf 501927ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000004 seconds gbl Perf 501927ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000004 seconds gbl Perf 501927ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000004 seconds gbl Perf 501927ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000003 seconds gbl Perf 501927ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000004 seconds gbl Perf 501927ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000004 seconds gbl Perf 501927ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000004 seconds gbl Perf 501927ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000004 seconds gbl Perf 501927ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000004 seconds gbl Perf 501927ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000004 seconds gbl Perf 501927ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000004 seconds gbl Perf 501927ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000003 seconds gbl Perf 501927ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000004 seconds gbl Perf 501927ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000003 seconds gbl Perf 501927ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000004 seconds gbl Perf 501927ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000003 seconds gbl Perf 501927ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000004 seconds gbl Perf 501927ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000003 seconds gbl Perf 501927ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000015 seconds gbl Perf 501927ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000003 seconds gbl Perf 501927ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000004 seconds gbl Perf 501927ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000004 seconds gbl Perf 501927ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000004 seconds gbl Perf 501927ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000003 seconds gbl Perf 501927ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000004 seconds gbl Perf 501927ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000003 seconds gbl Perf 501927ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000004 seconds gbl Perf 501927ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000003 seconds gbl Perf 501927ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000004 seconds gbl Perf 501927ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000004 seconds gbl Perf 501927ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000004 seconds gbl Perf 501927ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000004 seconds gbl Perf 501927ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000004 seconds gbl Perf 501927ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000004 seconds gbl Perf 501927ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000004 seconds gbl Perf 501927ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000003 seconds gbl Perf 501927ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000004 seconds gbl Perf 501927ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000003 seconds gbl Perf 501927ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000004 seconds gbl Perf 501927ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000003 seconds gbl Perf 501927ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000004 seconds gbl Perf 501927ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000004 seconds gbl Perf 501927ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000004 seconds gbl Perf 501927ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000003 seconds gbl Perf 501927ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000004 seconds gbl Perf 501927ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000003 seconds gbl Perf 501927ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000004 seconds gbl Perf 501927ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000003 seconds gbl Perf 501927ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000004 seconds gbl Perf 501927ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000004 seconds gbl Perf 501927ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000004 seconds gbl Perf 501927ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000003 seconds gbl Perf 501927ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000004 seconds gbl Perf 501927ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000004 seconds gbl Perf 501927ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000004 seconds gbl Perf 501927ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000004 seconds gbl Perf 501927ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000004 seconds gbl Perf 501927ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000004 seconds gbl Perf 501927ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000004 seconds gbl Perf 501927ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000004 seconds gbl Perf 501927ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000004 seconds gbl Perf 501927ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000004 seconds gbl Perf 501927ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000004 seconds gbl Perf 501927ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000003 seconds gbl Perf 501927ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000004 seconds gbl Perf 501927ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000003 seconds gbl Perf 501927ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000004 seconds gbl Perf 501927ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000003 seconds gbl Perf 501927ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000004 seconds gbl Perf 501927ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000003 seconds gbl Perf 501927ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000004 seconds gbl Perf 501927ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000003 seconds gbl Perf 501928ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000004 seconds gbl Perf 501928ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000003 seconds gbl Perf 501928ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000004 seconds gbl Perf 501928ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000004 seconds gbl Perf 501928ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000004 seconds gbl Perf 501928ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000004 seconds gbl Perf 501928ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000004 seconds gbl Perf 501928ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000004 seconds gbl Perf 501928ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000004 seconds gbl Perf 501928ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000004 seconds gbl Perf 501928ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000004 seconds gbl Perf 501928ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000003 seconds gbl Perf 501928ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000004 seconds gbl Perf 501928ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000003 seconds gbl Perf 501928ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000004 seconds gbl Perf 501928ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000003 seconds CamHist Info 502708ms> push "Camera Movement" CamHist Info 502708ms> pushing history of "9wNqUwNft4s=local_transform" path=/scenes/scene/render_camera_n3d/local_transform" CamHist Info 502708ms> pushing history of "6B6kSyOtrDw=focal_length" path=/cameras/render_camera/focal_length" CamHist Info 502708ms> pushing history of "6B6kSyOtrDw=horizontal_field_of_view" path=/cameras/render_camera/horizontal_field_of_view" CamHist Info 502708ms> pushing history of "6B6kSyOtrDw=focus_point_cm" path=/cameras/render_camera/focus_point_cm" CamHist Info 502708ms> pushing history of "6B6kSyOtrDw=depth_of_field_enabled" path=/cameras/render_camera/depth_of_field_enabled" CamHist Info 502708ms> pushing history of "6B6kSyOtrDw=aperture" path=/cameras/render_camera/aperture" CamHist Info 502708ms> History now points to 14 "Camera Movement" CamHist Info 503687ms> push "Camera Movement" CamHist Info 503687ms> pushing history of "9wNqUwNft4s=local_transform" path=/scenes/scene/render_camera_n3d/local_transform" CamHist Info 503687ms> pushing history of "6B6kSyOtrDw=focal_length" path=/cameras/render_camera/focal_length" CamHist Info 503687ms> pushing history of "6B6kSyOtrDw=horizontal_field_of_view" path=/cameras/render_camera/horizontal_field_of_view" CamHist Info 503688ms> pushing history of "6B6kSyOtrDw=focus_point_cm" path=/cameras/render_camera/focus_point_cm" CamHist Info 503688ms> pushing history of "6B6kSyOtrDw=depth_of_field_enabled" path=/cameras/render_camera/depth_of_field_enabled" CamHist Info 503688ms> pushing history of "6B6kSyOtrDw=aperture" path=/cameras/render_camera/aperture" CamHist Info 503688ms> History now points to 15 "Camera Movement" CamHist Info 504971ms> push "Camera Movement" CamHist Info 504971ms> pushing history of "9wNqUwNft4s=local_transform" path=/scenes/scene/render_camera_n3d/local_transform" CamHist Info 504971ms> pushing history of "6B6kSyOtrDw=focal_length" path=/cameras/render_camera/focal_length" CamHist Info 504971ms> pushing history of "6B6kSyOtrDw=horizontal_field_of_view" path=/cameras/render_camera/horizontal_field_of_view" CamHist Info 504971ms> pushing history of "6B6kSyOtrDw=focus_point_cm" path=/cameras/render_camera/focus_point_cm" CamHist Info 504971ms> pushing history of "6B6kSyOtrDw=depth_of_field_enabled" path=/cameras/render_camera/depth_of_field_enabled" CamHist Info 504971ms> pushing history of "6B6kSyOtrDw=aperture" path=/cameras/render_camera/aperture" CamHist Info 504971ms> History now points to 16 "Camera Movement" gbl Perf 505374ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000012 seconds gbl Perf 505374ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000005 seconds gbl Perf 505374ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000005 seconds gbl Perf 505375ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000005 seconds gbl Perf 505375ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000004 seconds gbl Perf 505375ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000004 seconds gbl Perf 505375ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000004 seconds gbl Perf 505375ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000003 seconds gbl Perf 505375ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000004 seconds gbl Perf 505375ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000003 seconds gbl Perf 505375ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000004 seconds gbl Perf 505375ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000004 seconds gbl Perf 505375ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000004 seconds gbl Perf 505375ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000004 seconds gbl Perf 505375ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000004 seconds gbl Perf 505375ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000003 seconds gbl Perf 505375ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000004 seconds gbl Perf 505375ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000004 seconds gbl Perf 505375ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000004 seconds gbl Perf 505375ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000004 seconds gbl Perf 505375ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000004 seconds gbl Perf 505375ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000004 seconds gbl Perf 505375ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000004 seconds gbl Perf 505375ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000003 seconds gbl Perf 505375ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000004 seconds gbl Perf 505375ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000003 seconds gbl Perf 505375ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000004 seconds gbl Perf 505375ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000004 seconds gbl Perf 505375ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000004 seconds gbl Perf 505375ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000003 seconds gbl Perf 505375ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000004 seconds gbl Perf 505375ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000003 seconds gbl Perf 505375ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000004 seconds gbl Perf 505375ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000004 seconds gbl Perf 505375ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000004 seconds gbl Perf 505375ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000003 seconds gbl Perf 505375ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000004 seconds gbl Perf 505375ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000004 seconds gbl Perf 505375ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000004 seconds gbl Perf 505375ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000004 seconds gbl Perf 505375ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000004 seconds gbl Perf 505375ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000004 seconds gbl Perf 505375ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000004 seconds gbl Perf 505375ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000004 seconds gbl Perf 505375ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000004 seconds gbl Perf 505375ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000004 seconds gbl Perf 505375ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000004 seconds gbl Perf 505375ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000004 seconds gbl Perf 505375ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000004 seconds gbl Perf 505375ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000003 seconds gbl Perf 505375ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000004 seconds gbl Perf 505375ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000004 seconds gbl Perf 505375ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000004 seconds gbl Perf 505375ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000004 seconds gbl Perf 505375ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000005 seconds gbl Perf 505375ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000004 seconds gbl Perf 505375ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000018 seconds gbl Perf 505375ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000018 seconds gbl Perf 505375ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000004 seconds gbl Perf 505375ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000004 seconds gbl Perf 505375ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000004 seconds gbl Perf 505375ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000004 seconds gbl Perf 505375ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000004 seconds gbl Perf 505375ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000004 seconds gbl Perf 505375ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000004 seconds gbl Perf 505375ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000004 seconds gbl Perf 505375ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000004 seconds gbl Perf 505375ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000006 seconds gbl Perf 505375ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000004 seconds gbl Perf 505375ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000003 seconds gbl Perf 505375ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000004 seconds gbl Perf 505375ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000003 seconds gbl Perf 505375ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000004 seconds gbl Perf 505375ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000003 seconds gbl Perf 505375ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000004 seconds gbl Perf 505375ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000003 seconds gbl Perf 505375ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000004 seconds gbl Perf 505375ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000003 seconds gbl Perf 505376ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000004 seconds gbl Perf 505376ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000003 seconds gbl Perf 505376ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000004 seconds gbl Perf 505376ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000004 seconds gbl Perf 505376ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000004 seconds gbl Perf 505376ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000003 seconds gbl Perf 505376ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000004 seconds gbl Perf 505376ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000003 seconds gbl Perf 505376ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000004 seconds gbl Perf 505376ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000004 seconds gbl Perf 505376ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000004 seconds gbl Perf 505376ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000004 seconds gbl Perf 505376ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000004 seconds gbl Perf 505376ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000004 seconds gbl Perf 505376ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000004 seconds gbl Perf 505376ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000003 seconds gbl Perf 505376ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000004 seconds gbl Perf 505376ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000003 seconds gbl Perf 505376ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000004 seconds gbl Perf 505376ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000003 seconds gbl Perf 505376ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000005 seconds gbl Perf 505376ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000003 seconds gbl Perf 505376ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000004 seconds gbl Perf 505376ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000003 seconds gbl Perf 505376ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000004 seconds gbl Perf 505376ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000003 seconds gbl Perf 505376ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000004 seconds gbl Perf 505376ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000003 seconds gbl Perf 505376ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000004 seconds gbl Perf 505376ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000003 seconds gbl Perf 505376ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000003 seconds gbl Perf 505376ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000004 seconds gbl Perf 505376ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000004 seconds gbl Perf 505376ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000004 seconds gbl Perf 505376ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000004 seconds gbl Perf 505376ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000004 seconds gbl Perf 505376ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000004 seconds gbl Perf 505376ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000004 seconds gbl Perf 505376ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000004 seconds gbl Perf 505376ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000004 seconds gbl Perf 505376ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000004 seconds gbl Perf 505376ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000004 seconds gbl Perf 505376ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000004 seconds gbl Perf 505376ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000003 seconds gbl Perf 505376ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000004 seconds gbl Perf 505376ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000003 seconds gbl Perf 505376ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000004 seconds gbl Perf 505376ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000003 seconds gbl Perf 505376ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000004 seconds gbl Perf 505376ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000003 seconds gbl Perf 505376ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000004 seconds gbl Perf 505376ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000003 seconds gbl Perf 505376ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000004 seconds gbl Perf 505376ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000003 seconds gbl Perf 505376ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000004 seconds gbl Perf 505376ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000004 seconds gbl Perf 505376ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000004 seconds gbl Perf 505376ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000004 seconds gbl Perf 505376ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000004 seconds gbl Perf 505376ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000004 seconds gbl Perf 505376ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000004 seconds gbl Perf 505376ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000003 seconds gbl Perf 505376ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000004 seconds gbl Perf 505376ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000003 seconds gbl Perf 505376ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000004 seconds gbl Perf 505376ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000004 seconds gbl Perf 505376ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000004 seconds gbl Perf 505376ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000004 seconds gbl Perf 505376ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000004 seconds gbl Perf 505376ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000004 seconds gbl Perf 505376ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000004 seconds gbl Perf 505376ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000003 seconds gbl Perf 505376ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000004 seconds gbl Perf 505376ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000003 seconds gbl Perf 505376ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000004 seconds gbl Perf 505376ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000003 seconds gbl Perf 505376ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000003 seconds gbl Perf 505376ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000003 seconds gbl Perf 505376ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000004 seconds gbl Perf 505376ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000004 seconds gbl Perf 505376ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000004 seconds gbl Perf 505376ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000004 seconds gbl Perf 505377ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000004 seconds gbl Perf 505377ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000004 seconds gbl Perf 505377ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000004 seconds gbl Perf 505377ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000003 seconds gbl Perf 505377ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000004 seconds gbl Perf 505377ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000003 seconds gbl Perf 505377ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000004 seconds gbl Perf 505377ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000003 seconds gbl Perf 505377ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000004 seconds gbl Perf 505377ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000004 seconds gbl Perf 505377ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000004 seconds gbl Perf 505377ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000003 seconds gbl Perf 505377ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000004 seconds gbl Perf 505377ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000003 seconds gbl Perf 505377ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000004 seconds gbl Perf 505377ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000003 seconds gbl Perf 505377ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000004 seconds gbl Perf 505377ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000003 seconds gbl Perf 505377ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000004 seconds gbl Perf 505377ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000004 seconds gbl Perf 505377ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000004 seconds gbl Perf 505377ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000004 seconds gbl Perf 505377ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000004 seconds gbl Perf 505377ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000004 seconds gbl Perf 505377ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000004 seconds gbl Perf 505377ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000004 seconds gbl Perf 505377ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000004 seconds gbl Perf 505377ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000004 seconds gbl Perf 505377ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000004 seconds gbl Perf 505377ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000003 seconds gbl Perf 505377ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000004 seconds gbl Perf 505377ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000003 seconds gbl Perf 505377ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000004 seconds gbl Perf 505377ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000003 seconds gbl Perf 505377ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000004 seconds gbl Perf 505377ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000003 seconds gbl Perf 505377ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000004 seconds gbl Perf 505377ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000003 seconds gbl Perf 505377ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000004 seconds gbl Perf 505377ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000004 seconds gbl Perf 505377ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000004 seconds gbl Perf 505377ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000003 seconds gbl Perf 505377ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000004 seconds gbl Perf 505377ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000004 seconds gbl Perf 505377ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000004 seconds gbl Perf 505377ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000004 seconds gbl Perf 505377ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000004 seconds gbl Perf 505377ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000004 seconds gbl Perf 505377ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000004 seconds gbl Perf 505377ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000004 seconds gbl Perf 505377ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000004 seconds gbl Perf 505377ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000004 seconds gbl Perf 505377ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000004 seconds gbl Perf 505377ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000005 seconds gbl Perf 505377ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000004 seconds gbl Perf 505377ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000003 seconds gbl Perf 505377ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000004 seconds gbl Perf 505377ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000003 seconds gbl Perf 505377ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000004 seconds gbl Perf 505377ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000004 seconds gbl Perf 505377ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000004 seconds gbl Perf 505377ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000003 seconds gbl Perf 505377ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000005 seconds gbl Perf 505377ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000003 seconds gbl Perf 505377ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000004 seconds gbl Perf 505377ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000003 seconds gbl Perf 505377ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000004 seconds gbl Perf 505377ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000004 seconds CamHist Info 505841ms> push "Camera Movement" CamHist Info 505841ms> pushing history of "9wNqUwNft4s=local_transform" path=/scenes/scene/render_camera_n3d/local_transform" CamHist Info 505841ms> pushing history of "6B6kSyOtrDw=focal_length" path=/cameras/render_camera/focal_length" CamHist Info 505841ms> pushing history of "6B6kSyOtrDw=horizontal_field_of_view" path=/cameras/render_camera/horizontal_field_of_view" CamHist Info 505841ms> pushing history of "6B6kSyOtrDw=focus_point_cm" path=/cameras/render_camera/focus_point_cm" CamHist Info 505842ms> pushing history of "6B6kSyOtrDw=depth_of_field_enabled" path=/cameras/render_camera/depth_of_field_enabled" CamHist Info 505842ms> pushing history of "6B6kSyOtrDw=aperture" path=/cameras/render_camera/aperture" CamHist Info 505842ms> History now points to 17 "Camera Movement" CamHist Info 507251ms> push "Camera Movement" CamHist Info 507251ms> pushing history of "9wNqUwNft4s=local_transform" path=/scenes/scene/render_camera_n3d/local_transform" CamHist Info 507251ms> pushing history of "6B6kSyOtrDw=focal_length" path=/cameras/render_camera/focal_length" CamHist Info 507251ms> pushing history of "6B6kSyOtrDw=horizontal_field_of_view" path=/cameras/render_camera/horizontal_field_of_view" CamHist Info 507251ms> pushing history of "6B6kSyOtrDw=focus_point_cm" path=/cameras/render_camera/focus_point_cm" CamHist Info 507251ms> pushing history of "6B6kSyOtrDw=depth_of_field_enabled" path=/cameras/render_camera/depth_of_field_enabled" CamHist Info 507252ms> pushing history of "6B6kSyOtrDw=aperture" path=/cameras/render_camera/aperture" CamHist Info 507252ms> History now points to 18 "Camera Movement" CamHist Info 508460ms> push "Camera Movement" CamHist Info 508460ms> pushing history of "9wNqUwNft4s=local_transform" path=/scenes/scene/render_camera_n3d/local_transform" CamHist Info 508460ms> pushing history of "6B6kSyOtrDw=focal_length" path=/cameras/render_camera/focal_length" CamHist Info 508460ms> pushing history of "6B6kSyOtrDw=horizontal_field_of_view" path=/cameras/render_camera/horizontal_field_of_view" CamHist Info 508460ms> pushing history of "6B6kSyOtrDw=focus_point_cm" path=/cameras/render_camera/focus_point_cm" CamHist Info 508460ms> pushing history of "6B6kSyOtrDw=depth_of_field_enabled" path=/cameras/render_camera/depth_of_field_enabled" CamHist Info 508460ms> pushing history of "6B6kSyOtrDw=aperture" path=/cameras/render_camera/aperture" CamHist Info 508460ms> History now points to 19 "Camera Movement" gbl Info 509632ms> [embree] creating scene: old_hash=ThZBjHue8Fo= gbl Perf 509635ms> method "Raycaster create scene" took 2.937100 msec History Info 510341ms> push "history.transform" History Info 510341ms> pushing history of "3DkFDh0Mwx0=" path=/" gbl Perf 510347ms> method "HistoryPush" took 5.419800 msec History Info 510347ms> History now points to 29 "history.transform" gbl Info 510428ms> This document has changed since it was last marked saved: /scenes/scene/render_camera_n3d/local_transform => Properties have missmatching payloads. gbl Info 510428ms> Document "N:\BK-Photos\3D\Models\Incoming\NewProduct0723\STESW-xx-EN\STE-2-120-EN\STE-2-120-EN.dn" has changed! gbl Info 510597ms> [embree] creating scene: old_hash=l+suJY9vg9Q= gbl Perf 510599ms> method "Raycaster create scene" took 2.080000 msec History Info 510838ms> push "history.selection" History Info 510838ms> pushing history of "3DkFDh0Mwx0=" path=/" gbl Perf 510843ms> method "HistoryPush" took 5.051600 msec History Info 510843ms> History now points to 30 "history.selection" gbl Perf 510843ms> method "SelectBehavior::end_interaction" took 5.318600 msec gbl Info 510879ms> This document has changed since it was last marked saved: /scenes/scene/render_camera_n3d/local_transform => Properties have missmatching payloads. gbl Info 510879ms> Document "N:\BK-Photos\3D\Models\Incoming\NewProduct0723\STESW-xx-EN\STE-2-120-EN\STE-2-120-EN.dn" has changed! gbl Perf 511389ms> method "SceneTransformable Structural Update" took 0.316300 msec History Info 511389ms> push "history.selection" History Info 511389ms> pushing history of "3DkFDh0Mwx0=" path=/" gbl Perf 511395ms> method "HistoryPush" took 6.073500 msec History Info 511395ms> History now points to 31 "history.selection" gbl Perf 511395ms> method "SelectBehavior::end_interaction" took 6.774100 msec gbl Info 511431ms> This document has changed since it was last marked saved: /scenes/scene/render_camera_n3d/local_transform => Properties have missmatching payloads. gbl Info 511432ms> Document "N:\BK-Photos\3D\Models\Incoming\NewProduct0723\STESW-xx-EN\STE-2-120-EN\STE-2-120-EN.dn" has changed! History Info 512043ms> push "history.selection" History Info 512043ms> pushing history of "3DkFDh0Mwx0=" path=/" gbl Perf 512049ms> method "HistoryPush" took 5.496700 msec History Info 512049ms> History now points to 32 "history.selection" gbl Perf 512049ms> method "SelectBehavior::end_interaction" took 5.769700 msec gbl Info 512083ms> This document has changed since it was last marked saved: /scenes/scene/render_camera_n3d/local_transform => Properties have missmatching payloads. gbl Info 512083ms> Document "N:\BK-Photos\3D\Models\Incoming\NewProduct0723\STESW-xx-EN\STE-2-120-EN\STE-2-120-EN.dn" has changed! gbl Perf 512851ms> method "SceneTransformable Structural Update" took 0.137300 msec History Info 512851ms> push "history.selection" History Info 512851ms> pushing history of "3DkFDh0Mwx0=" path=/" gbl Perf 512857ms> method "HistoryPush" took 5.252600 msec History Info 512857ms> History now points to 33 "history.selection" gbl Perf 512857ms> method "SelectBehavior::end_interaction" took 5.578000 msec gbl Info 512893ms> This document has changed since it was last marked saved: /scenes/scene/render_camera_n3d/local_transform => Properties have missmatching payloads. gbl Info 512893ms> Document "N:\BK-Photos\3D\Models\Incoming\NewProduct0723\STESW-xx-EN\STE-2-120-EN\STE-2-120-EN.dn" has changed! gbl Info 515060ms> VRAM consumed: 883,063,887 bytes History Info 516248ms> push "history.transform" History Info 516248ms> pushing history of "3DkFDh0Mwx0=" path=/" gbl Perf 516253ms> method "HistoryPush" took 5.443000 msec History Info 516253ms> History now points to 34 "history.transform" gbl Info 516338ms> This document has changed since it was last marked saved: /scenes/scene/render_camera_n3d/local_transform => Properties have missmatching payloads. gbl Info 516338ms> Document "N:\BK-Photos\3D\Models\Incoming\NewProduct0723\STESW-xx-EN\STE-2-120-EN\STE-2-120-EN.dn" has changed! History Info 521745ms> push "history.transform" History Info 521745ms> pushing history of "3DkFDh0Mwx0=" path=/" gbl Perf 521750ms> method "HistoryPush" took 5.203000 msec History Info 521750ms> History now points to 35 "history.transform" gbl Info 521840ms> This document has changed since it was last marked saved: /scenes/scene/render_camera_n3d/local_transform => Properties have missmatching payloads. gbl Info 521840ms> Document "N:\BK-Photos\3D\Models\Incoming\NewProduct0723\STESW-xx-EN\STE-2-120-EN\STE-2-120-EN.dn" has changed! History Info 523931ms> push "history.transform" History Info 523932ms> pushing history of "3DkFDh0Mwx0=" path=/" gbl Perf 523937ms> method "HistoryPush" took 5.259800 msec History Info 523937ms> History now points to 36 "history.transform" gbl Info 524027ms> This document has changed since it was last marked saved: /scenes/scene/render_camera_n3d/local_transform => Properties have missmatching payloads. gbl Info 524027ms> Document "N:\BK-Photos\3D\Models\Incoming\NewProduct0723\STESW-xx-EN\STE-2-120-EN\STE-2-120-EN.dn" has changed! CamHist Info 526996ms> push "Camera Movement" CamHist Info 526997ms> pushing history of "9wNqUwNft4s=local_transform" path=/scenes/scene/render_camera_n3d/local_transform" CamHist Info 526997ms> pushing history of "6B6kSyOtrDw=focal_length" path=/cameras/render_camera/focal_length" CamHist Info 526997ms> pushing history of "6B6kSyOtrDw=horizontal_field_of_view" path=/cameras/render_camera/horizontal_field_of_view" CamHist Info 526997ms> pushing history of "6B6kSyOtrDw=focus_point_cm" path=/cameras/render_camera/focus_point_cm" CamHist Info 526997ms> pushing history of "6B6kSyOtrDw=depth_of_field_enabled" path=/cameras/render_camera/depth_of_field_enabled" CamHist Info 526997ms> pushing history of "6B6kSyOtrDw=aperture" path=/cameras/render_camera/aperture" CamHist Info 526997ms> History now points to 20 "Camera Movement" History Info 528684ms> push "history.transform" History Info 528684ms> pushing history of "3DkFDh0Mwx0=" path=/" gbl Perf 528689ms> method "HistoryPush" took 5.336500 msec History Info 528689ms> History now points to 37 "history.transform" gbl Info 528780ms> This document has changed since it was last marked saved: /scenes/scene/render_camera_n3d/local_transform => Properties have missmatching payloads. gbl Info 528780ms> Document "N:\BK-Photos\3D\Models\Incoming\NewProduct0723\STESW-xx-EN\STE-2-120-EN\STE-2-120-EN.dn" has changed! History Info 529538ms> push "history.transform" History Info 529538ms> pushing history of "3DkFDh0Mwx0=" path=/" gbl Perf 529543ms> method "HistoryPush" took 5.357700 msec History Info 529543ms> History now points to 38 "history.transform" gbl Info 529595ms> This document has changed since it was last marked saved: /scenes/scene/render_camera_n3d/local_transform => Properties have missmatching payloads. gbl Info 529595ms> Document "N:\BK-Photos\3D\Models\Incoming\NewProduct0723\STESW-xx-EN\STE-2-120-EN\STE-2-120-EN.dn" has changed! CamHist Info 531133ms> push "Camera Movement" CamHist Info 531133ms> pushing history of "9wNqUwNft4s=local_transform" path=/scenes/scene/render_camera_n3d/local_transform" CamHist Info 531133ms> pushing history of "6B6kSyOtrDw=focal_length" path=/cameras/render_camera/focal_length" CamHist Info 531133ms> pushing history of "6B6kSyOtrDw=horizontal_field_of_view" path=/cameras/render_camera/horizontal_field_of_view" CamHist Info 531133ms> pushing history of "6B6kSyOtrDw=focus_point_cm" path=/cameras/render_camera/focus_point_cm" CamHist Info 531133ms> pushing history of "6B6kSyOtrDw=depth_of_field_enabled" path=/cameras/render_camera/depth_of_field_enabled" CamHist Info 531133ms> pushing history of "6B6kSyOtrDw=aperture" path=/cameras/render_camera/aperture" CamHist Info 531133ms> History now points to 21 "Camera Movement" gbl Perf 531638ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000039 seconds gbl Perf 531638ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000020 seconds gbl Perf 531638ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000019 seconds gbl Perf 531638ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000017 seconds gbl Perf 531638ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000018 seconds gbl Perf 531638ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000017 seconds gbl Perf 531639ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000018 seconds gbl Perf 531639ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000016 seconds gbl Perf 531639ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000017 seconds gbl Perf 531639ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000015 seconds gbl Perf 531639ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000017 seconds gbl Perf 531639ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000015 seconds gbl Perf 531639ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000016 seconds gbl Perf 531639ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000015 seconds gbl Perf 531639ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000016 seconds gbl Perf 531639ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000015 seconds gbl Perf 531639ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000016 seconds gbl Perf 531639ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000017 seconds gbl Perf 531639ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000018 seconds gbl Perf 531639ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000045 seconds gbl Perf 531639ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000023 seconds gbl Perf 531639ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000019 seconds gbl Perf 531640ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000019 seconds gbl Perf 531640ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000018 seconds gbl Perf 531640ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000019 seconds gbl Perf 531640ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000015 seconds gbl Perf 531640ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000017 seconds gbl Perf 531640ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000016 seconds gbl Perf 531640ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000017 seconds gbl Perf 531640ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000016 seconds gbl Perf 531640ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000016 seconds gbl Perf 531640ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000015 seconds gbl Perf 531640ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000016 seconds gbl Perf 531640ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000015 seconds gbl Perf 531640ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000015 seconds gbl Perf 531640ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000015 seconds gbl Perf 531640ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000016 seconds gbl Perf 531640ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000015 seconds gbl Perf 531640ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000014 seconds gbl Perf 531640ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000015 seconds gbl Perf 531640ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000014 seconds gbl Perf 531640ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000014 seconds gbl Perf 531640ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000014 seconds gbl Perf 531640ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000014 seconds gbl Perf 531641ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000015 seconds gbl Perf 531641ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000014 seconds gbl Perf 531641ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000014 seconds gbl Perf 531641ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000014 seconds gbl Perf 531641ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000015 seconds gbl Perf 531641ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000013 seconds gbl Perf 531641ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000015 seconds gbl Perf 531641ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000014 seconds gbl Perf 531641ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000014 seconds gbl Perf 531641ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000013 seconds gbl Perf 531641ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000014 seconds gbl Perf 531641ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000014 seconds gbl Perf 531641ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000014 seconds gbl Perf 531641ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000013 seconds gbl Perf 531641ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000014 seconds gbl Perf 531641ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000014 seconds gbl Perf 531641ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000015 seconds gbl Perf 531641ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000014 seconds gbl Perf 531641ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000014 seconds gbl Perf 531641ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000014 seconds gbl Perf 531641ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000014 seconds gbl Perf 531641ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000014 seconds gbl Perf 531641ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000014 seconds gbl Perf 531642ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000013 seconds gbl Perf 531642ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000014 seconds gbl Perf 531642ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000013 seconds gbl Perf 531642ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000014 seconds gbl Perf 531642ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000014 seconds gbl Perf 531642ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000015 seconds gbl Perf 531642ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000013 seconds gbl Perf 531642ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000014 seconds gbl Perf 531642ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000013 seconds gbl Perf 531642ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000014 seconds gbl Perf 531642ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000013 seconds gbl Perf 531642ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000014 seconds gbl Perf 531642ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000014 seconds gbl Perf 531642ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000013 seconds gbl Perf 531642ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000013 seconds gbl Perf 531642ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000014 seconds gbl Perf 531642ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000014 seconds gbl Perf 531642ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000014 seconds gbl Perf 531642ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000014 seconds gbl Perf 531642ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000014 seconds gbl Perf 531642ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000014 seconds gbl Perf 531642ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000013 seconds gbl Perf 531642ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000004 seconds gbl Perf 531642ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000004 seconds gbl Perf 531642ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000004 seconds gbl Perf 531642ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000004 seconds gbl Perf 531642ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000004 seconds gbl Perf 531642ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000005 seconds gbl Perf 531642ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000004 seconds gbl Perf 531642ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000005 seconds gbl Perf 531642ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000004 seconds gbl Perf 531642ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000005 seconds gbl Perf 531643ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000004 seconds gbl Perf 531643ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000005 seconds gbl Perf 531643ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000004 seconds gbl Perf 531643ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000004 seconds gbl Perf 531643ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000004 seconds gbl Perf 531643ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000004 seconds gbl Perf 531643ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000004 seconds gbl Perf 531643ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000004 seconds gbl Perf 531643ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000004 seconds gbl Perf 531643ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000004 seconds gbl Perf 531643ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000004 seconds gbl Perf 531643ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000004 seconds gbl Perf 531643ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000004 seconds gbl Perf 531643ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000004 seconds gbl Perf 531643ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000004 seconds gbl Perf 531643ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000004 seconds gbl Perf 531643ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000004 seconds gbl Perf 531643ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000004 seconds gbl Perf 531643ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000004 seconds gbl Perf 531643ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000004 seconds gbl Perf 531643ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000004 seconds gbl Perf 531643ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000005 seconds gbl Perf 531643ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000004 seconds gbl Perf 531643ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000005 seconds gbl Perf 531643ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000004 seconds gbl Perf 531643ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000004 seconds gbl Perf 531643ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000004 seconds gbl Perf 531643ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000004 seconds gbl Perf 531643ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000004 seconds gbl Perf 531643ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000004 seconds gbl Perf 531643ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000004 seconds gbl Perf 531643ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000004 seconds gbl Perf 531643ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000004 seconds gbl Perf 531643ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000004 seconds gbl Perf 531643ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000004 seconds gbl Perf 531643ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000004 seconds gbl Perf 531643ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000004 seconds gbl Perf 531643ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000004 seconds gbl Perf 531643ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000004 seconds gbl Perf 531643ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000004 seconds gbl Perf 531643ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000004 seconds gbl Perf 531643ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000004 seconds gbl Perf 531643ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000004 seconds gbl Perf 531643ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000004 seconds gbl Perf 531643ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000004 seconds gbl Perf 531643ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000005 seconds gbl Perf 531643ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000004 seconds gbl Perf 531643ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000005 seconds gbl Perf 531643ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000004 seconds gbl Perf 531643ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000004 seconds gbl Perf 531643ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000004 seconds gbl Perf 531643ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000004 seconds gbl Perf 531643ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000004 seconds gbl Perf 531643ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000004 seconds gbl Perf 531643ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000004 seconds gbl Perf 531643ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000004 seconds gbl Perf 531643ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000004 seconds gbl Perf 531643ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000004 seconds gbl Perf 531643ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000004 seconds gbl Perf 531643ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000004 seconds gbl Perf 531643ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000004 seconds gbl Perf 531643ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000004 seconds gbl Perf 531643ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000004 seconds gbl Perf 531643ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000004 seconds gbl Perf 531643ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000004 seconds gbl Perf 531643ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000005 seconds gbl Perf 531643ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000004 seconds gbl Perf 531643ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000004 seconds gbl Perf 531643ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000004 seconds gbl Perf 531643ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000005 seconds gbl Perf 531643ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000004 seconds gbl Perf 531643ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000004 seconds gbl Perf 531643ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000004 seconds gbl Perf 531643ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000004 seconds gbl Perf 531643ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000004 seconds gbl Perf 531643ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000004 seconds gbl Perf 531643ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000004 seconds gbl Perf 531643ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000004 seconds gbl Perf 531643ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000004 seconds gbl Perf 531643ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000004 seconds gbl Perf 531643ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000004 seconds gbl Perf 531644ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000004 seconds gbl Perf 531644ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000004 seconds gbl Perf 531644ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000005 seconds gbl Perf 531644ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000004 seconds gbl Perf 531644ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000004 seconds gbl Perf 531644ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000004 seconds gbl Perf 531644ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000004 seconds gbl Perf 531644ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000004 seconds gbl Perf 531644ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000005 seconds gbl Perf 531644ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000004 seconds gbl Perf 531644ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000005 seconds gbl Perf 531644ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000004 seconds gbl Perf 531644ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000004 seconds gbl Perf 531644ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000004 seconds gbl Perf 531644ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000004 seconds gbl Perf 531644ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000004 seconds gbl Perf 531644ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000004 seconds gbl Perf 531644ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000004 seconds gbl Perf 531644ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000004 seconds gbl Perf 531644ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000004 seconds gbl Perf 531644ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000004 seconds gbl Perf 531644ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000004 seconds gbl Perf 531644ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000004 seconds gbl Perf 531644ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000004 seconds gbl Perf 531644ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000005 seconds gbl Perf 531644ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000004 seconds gbl Perf 531644ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000004 seconds gbl Perf 531644ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000004 seconds gbl Perf 531644ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000004 seconds gbl Perf 531644ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000004 seconds gbl Perf 531644ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000004 seconds gbl Perf 531644ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000004 seconds gbl Perf 531644ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000005 seconds gbl Perf 531644ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000004 seconds gbl Perf 531644ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000004 seconds gbl Perf 531644ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000004 seconds gbl Perf 531644ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000005 seconds gbl Perf 531644ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000004 seconds gbl Perf 531644ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000004 seconds gbl Perf 531644ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000004 seconds gbl Perf 531644ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000004 seconds gbl Perf 531644ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000004 seconds gbl Perf 531644ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000005 seconds gbl Perf 531644ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000004 seconds gbl Perf 531644ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000004 seconds gbl Perf 531644ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000004 seconds gbl Perf 531644ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000004 seconds gbl Perf 531644ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000004 seconds frontend Warn 532679ms> Not ending wheel interaction because mouse interaction is still active CamHist Info 533044ms> push "Camera Movement" CamHist Info 533044ms> pushing history of "9wNqUwNft4s=local_transform" path=/scenes/scene/render_camera_n3d/local_transform" CamHist Info 533044ms> pushing history of "6B6kSyOtrDw=focal_length" path=/cameras/render_camera/focal_length" CamHist Info 533044ms> pushing history of "6B6kSyOtrDw=horizontal_field_of_view" path=/cameras/render_camera/horizontal_field_of_view" CamHist Info 533044ms> pushing history of "6B6kSyOtrDw=focus_point_cm" path=/cameras/render_camera/focus_point_cm" CamHist Info 533044ms> pushing history of "6B6kSyOtrDw=depth_of_field_enabled" path=/cameras/render_camera/depth_of_field_enabled" CamHist Info 533044ms> pushing history of "6B6kSyOtrDw=aperture" path=/cameras/render_camera/aperture" CamHist Info 533044ms> History now points to 22 "Camera Movement" History Info 533970ms> push "history.transform" History Info 533970ms> pushing history of "3DkFDh0Mwx0=" path=/" gbl Perf 533976ms> method "HistoryPush" took 5.344200 msec History Info 533976ms> History now points to 39 "history.transform" gbl Info 534053ms> This document has changed since it was last marked saved: /scenes/scene/render_camera_n3d/local_transform => Properties have missmatching payloads. gbl Info 534053ms> Document "N:\BK-Photos\3D\Models\Incoming\NewProduct0723\STESW-xx-EN\STE-2-120-EN\STE-2-120-EN.dn" has changed! CamHist Info 535349ms> push "Camera Movement" gbl Info 535349ms> cameraundo [[6.515412e-01,1.118648e-01,-7.503201e-01,-5.454699e+01],[-5.587935e-08,9.890681e-01,1.474596e-01,2.547700e+01],[7.586132e-01,-9.607597e-02,6.444187e-01,6.333208e+01],[0.000000e+00,0.000000e+00,0.000000e+00,1.000000e+00]] == [[6.515412e-01,1.118648e-01,-7.503201e-01,-5.454699e+01],[-5.587935e-08,9.890681e-01,1.474596e-01,2.547700e+01],[7.586132e-01,-9.607597e-02,6.444187e-01,6.333208e+01],[0.000000e+00,0.000000e+00,0.000000e+00,1.000000e+00]] gbl Info 535349ms> cameraundo 28.000000 == 28.000000 gbl Info 535349ms> cameraundo 0.785398 == 0.785398 gbl Info 535349ms> cameraundo [0.000000e+00,0.000000e+00,0.000000e+00] == [0.000000e+00,0.000000e+00,0.000000e+00] gbl Info 535349ms> cameraundo false == false gbl Info 535349ms> cameraundo 1.000000 == 1.000000 History Info 545678ms> push "history.transform" gbl Info 545754ms> This document has changed since it was last marked saved: /scenes/scene/render_camera_n3d/local_transform => Properties have missmatching payloads. gbl Info 545754ms> Document "N:\BK-Photos\3D\Models\Incoming\NewProduct0723\STESW-xx-EN\STE-2-120-EN\STE-2-120-EN.dn" has changed! History Info 546595ms> push "history.transform" gbl Info 546663ms> DOUBLE-CLICK History Info 546664ms> push "history.selection" History Info 546664ms> pushing history of "3DkFDh0Mwx0=" path=/" gbl Perf 546669ms> method "HistoryPush" took 5.384900 msec History Info 546670ms> History now points to 39 "history.selection" gbl Info 546700ms> This document has changed since it was last marked saved: /scenes/scene/render_camera_n3d/local_transform => Properties have missmatching payloads. gbl Info 546700ms> Document "N:\BK-Photos\3D\Models\Incoming\NewProduct0723\STESW-xx-EN\STE-2-120-EN\STE-2-120-EN.dn" has changed! gbl Info 546794ms> This document has changed since it was last marked saved: /scenes/scene/render_camera_n3d/local_transform => Properties have missmatching payloads. gbl Info 546794ms> Document "N:\BK-Photos\3D\Models\Incoming\NewProduct0723\STESW-xx-EN\STE-2-120-EN\STE-2-120-EN.dn" has changed! History Info 546849ms> push "history.selection" History Info 546849ms> push "history.selection" gbl Info 546995ms> This document has changed since it was last marked saved: /scenes/scene/render_camera_n3d/local_transform => Properties have missmatching payloads. gbl Info 546995ms> Document "N:\BK-Photos\3D\Models\Incoming\NewProduct0723\STESW-xx-EN\STE-2-120-EN\STE-2-120-EN.dn" has changed! gbl Info 546996ms> This document has changed since it was last marked saved: /scenes/scene/render_camera_n3d/local_transform => Properties have missmatching payloads. gbl Info 546996ms> Document "N:\BK-Photos\3D\Models\Incoming\NewProduct0723\STESW-xx-EN\STE-2-120-EN\STE-2-120-EN.dn" has changed! pie_api Info 547065ms> Saving to tmp_image_pie_efc2_50e5_67cf.png: 256 x 256, 8 bpc, RGBA, Color Profile: sRGB IEC61966-2.1 gbl Info 547075ms> Encoding CommonImageValue as processed type image/png gbl Perf 547075ms> method "CommonImageValue::encode" took 30.421500 msec pie_api Info 547112ms> Saving to tmp_image_pie_3b79_5c60_3903.png: 48 x 48, 8 bpc, RGBA, Color Profile: sRGB IEC61966-2.1 gbl Info 547117ms> Encoding CommonImageValue as processed type image/png gbl Perf 547117ms> method "CommonImageValue::encode" took 33.175900 msec pie_api Info 547143ms> Saving to tmp_image_pie_7162_19fe_e781.png: 256 x 256, 8 bpc, RGBA, Color Profile: sRGB IEC61966-2.1 gbl Info 547150ms> Encoding CommonImageValue as processed type image/png gbl Perf 547150ms> method "CommonImageValue::encode" took 24.736300 msec pie_api Info 547190ms> Saving to tmp_image_pie_4953_1988_ffae.png: 48 x 48, 8 bpc, RGBA, Color Profile: sRGB IEC61966-2.1 gbl Info 547196ms> Encoding CommonImageValue as processed type image/png gbl Perf 547196ms> method "CommonImageValue::encode" took 36.571300 msec pie_api Info 547237ms> Saving to tmp_image_pie_ddb2_41b1_624d.png: 256 x 256, 8 bpc, RGBA, Color Profile: sRGB IEC61966-2.1 gbl Info 547244ms> Encoding CommonImageValue as processed type image/png gbl Perf 547244ms> method "CommonImageValue::encode" took 39.128700 msec pie_api Info 547283ms> Saving to tmp_image_pie_c976_3358_9570.png: 48 x 48, 8 bpc, RGBA, Color Profile: sRGB IEC61966-2.1 gbl Info 547290ms> Encoding CommonImageValue as processed type image/png gbl Perf 547290ms> method "CommonImageValue::encode" took 24.855200 msec pie_api Info 547330ms> Saving to tmp_image_pie_06d4_1cef_206f.png: 256 x 256, 8 bpc, RGBA, Color Profile: sRGB IEC61966-2.1 gbl Info 547354ms> Encoding CommonImageValue as processed type image/png gbl Perf 547354ms> method "CommonImageValue::encode" took 44.845700 msec History Info 550521ms> push "history.materialChange" History Info 550522ms> pushing history of "3DkFDh0Mwx0=" path=/" gbl Perf 550528ms> method "HistoryPush" took 5.229000 msec History Info 550528ms> History now points to 39 "history.materialChange" History Info 550528ms> push "history.sceneChange" gbl Info 550593ms> This document has changed since it was last marked saved: /scenes/scene/render_camera_n3d/local_transform => Properties have missmatching payloads. gbl Info 550593ms> Document "N:\BK-Photos\3D\Models\Incoming\NewProduct0723\STESW-xx-EN\STE-2-120-EN\STE-2-120-EN.dn" has changed! gbl Info 550594ms> This document has changed since it was last marked saved: /scenes/scene/render_camera_n3d/local_transform => Properties have missmatching payloads. gbl Info 550594ms> Document "N:\BK-Photos\3D\Models\Incoming\NewProduct0723\STESW-xx-EN\STE-2-120-EN\STE-2-120-EN.dn" has changed! History Info 552024ms> push "history.materialChange" History Info 552025ms> pushing history of "3DkFDh0Mwx0=" path=/" gbl Perf 552031ms> method "HistoryPush" took 5.182800 msec History Info 552031ms> History now points to 39 "history.materialChange" History Info 552031ms> push "history.sceneChange" gbl Info 552064ms> This document has changed since it was last marked saved: /scenes/scene/render_camera_n3d/local_transform => Properties have missmatching payloads. gbl Info 552064ms> Document "N:\BK-Photos\3D\Models\Incoming\NewProduct0723\STESW-xx-EN\STE-2-120-EN\STE-2-120-EN.dn" has changed! gbl Info 552064ms> This document has changed since it was last marked saved: /scenes/scene/render_camera_n3d/local_transform => Properties have missmatching payloads. gbl Info 552064ms> Document "N:\BK-Photos\3D\Models\Incoming\NewProduct0723\STESW-xx-EN\STE-2-120-EN\STE-2-120-EN.dn" has changed! History Info 561325ms> push "history.selection" History Info 561325ms> pushing history of "3DkFDh0Mwx0=" path=/" gbl Perf 561331ms> method "HistoryPush" took 5.629300 msec History Info 561332ms> History now points to 39 "history.selection" gbl Perf 561332ms> method "SelectBehavior::end_interaction" took 7.158500 msec gbl Info 561360ms> This document has changed since it was last marked saved: /scenes/scene/render_camera_n3d/local_transform => Properties have missmatching payloads. gbl Info 561360ms> Document "N:\BK-Photos\3D\Models\Incoming\NewProduct0723\STESW-xx-EN\STE-2-120-EN\STE-2-120-EN.dn" has changed! gbl Perf 562074ms> method "SceneTransformable Structural Update" took 0.187500 msec History Info 562074ms> push "history.selection" History Info 562074ms> pushing history of "3DkFDh0Mwx0=" path=/" gbl Perf 562079ms> method "HistoryPush" took 4.996500 msec History Info 562079ms> History now points to 39 "history.selection" gbl Perf 562079ms> method "SelectBehavior::end_interaction" took 5.855900 msec gbl Info 562108ms> This document has changed since it was last marked saved: /scenes/scene/render_camera_n3d/local_transform => Properties have missmatching payloads. gbl Info 562108ms> Document "N:\BK-Photos\3D\Models\Incoming\NewProduct0723\STESW-xx-EN\STE-2-120-EN\STE-2-120-EN.dn" has changed! History Info 565033ms> push "history.selection" History Info 565033ms> pushing history of "3DkFDh0Mwx0=" path=/" gbl Perf 565038ms> method "HistoryPush" took 5.162300 msec History Info 565038ms> History now points to 39 "history.selection" gbl Perf 565038ms> method "SelectBehavior::end_interaction" took 6.047900 msec gbl Info 565080ms> This document has changed since it was last marked saved: /scenes/scene/render_camera_n3d/local_transform => Properties have missmatching payloads. gbl Info 565081ms> Document "N:\BK-Photos\3D\Models\Incoming\NewProduct0723\STESW-xx-EN\STE-2-120-EN\STE-2-120-EN.dn" has changed! CamHist Info 707096ms> push "Camera position set via bookmark" CamHist Info 707096ms> pushing history of "9wNqUwNft4s=local_transform" path=/scenes/scene/render_camera_n3d/local_transform" CamHist Info 707096ms> pushing history of "6B6kSyOtrDw=focal_length" path=/cameras/render_camera/focal_length" CamHist Info 707096ms> pushing history of "6B6kSyOtrDw=horizontal_field_of_view" path=/cameras/render_camera/horizontal_field_of_view" CamHist Info 707096ms> pushing history of "6B6kSyOtrDw=focus_point_cm" path=/cameras/render_camera/focus_point_cm" CamHist Info 707096ms> pushing history of "6B6kSyOtrDw=depth_of_field_enabled" path=/cameras/render_camera/depth_of_field_enabled" CamHist Info 707096ms> pushing history of "6B6kSyOtrDw=aperture" path=/cameras/render_camera/aperture" CamHist Info 707096ms> History now points to 23 "Camera position set via bookmark" CamHist Info 708879ms> push "Camera position set via bookmark" CamHist Info 708879ms> pushing history of "9wNqUwNft4s=local_transform" path=/scenes/scene/render_camera_n3d/local_transform" CamHist Info 708879ms> pushing history of "6B6kSyOtrDw=focal_length" path=/cameras/render_camera/focal_length" CamHist Info 708879ms> pushing history of "6B6kSyOtrDw=horizontal_field_of_view" path=/cameras/render_camera/horizontal_field_of_view" CamHist Info 708879ms> pushing history of "6B6kSyOtrDw=focus_point_cm" path=/cameras/render_camera/focus_point_cm" CamHist Info 708879ms> pushing history of "6B6kSyOtrDw=depth_of_field_enabled" path=/cameras/render_camera/depth_of_field_enabled" CamHist Info 708879ms> pushing history of "6B6kSyOtrDw=aperture" path=/cameras/render_camera/aperture" CamHist Info 708879ms> History now points to 24 "Camera position set via bookmark" CamHist Info 709889ms> push "Camera position set via bookmark" CamHist Info 709889ms> pushing history of "9wNqUwNft4s=local_transform" path=/scenes/scene/render_camera_n3d/local_transform" CamHist Info 709889ms> pushing history of "6B6kSyOtrDw=focal_length" path=/cameras/render_camera/focal_length" CamHist Info 709889ms> pushing history of "6B6kSyOtrDw=horizontal_field_of_view" path=/cameras/render_camera/horizontal_field_of_view" CamHist Info 709889ms> pushing history of "6B6kSyOtrDw=focus_point_cm" path=/cameras/render_camera/focus_point_cm" CamHist Info 709889ms> pushing history of "6B6kSyOtrDw=depth_of_field_enabled" path=/cameras/render_camera/depth_of_field_enabled" CamHist Info 709889ms> pushing history of "6B6kSyOtrDw=aperture" path=/cameras/render_camera/aperture" CamHist Info 709889ms> History now points to 25 "Camera position set via bookmark" CamHist Info 711435ms> push "Camera position set via bookmark" CamHist Info 711435ms> pushing history of "9wNqUwNft4s=local_transform" path=/scenes/scene/render_camera_n3d/local_transform" CamHist Info 711435ms> pushing history of "6B6kSyOtrDw=focal_length" path=/cameras/render_camera/focal_length" CamHist Info 711435ms> pushing history of "6B6kSyOtrDw=horizontal_field_of_view" path=/cameras/render_camera/horizontal_field_of_view" CamHist Info 711435ms> pushing history of "6B6kSyOtrDw=focus_point_cm" path=/cameras/render_camera/focus_point_cm" CamHist Info 711435ms> pushing history of "6B6kSyOtrDw=depth_of_field_enabled" path=/cameras/render_camera/depth_of_field_enabled" CamHist Info 711435ms> pushing history of "6B6kSyOtrDw=aperture" path=/cameras/render_camera/aperture" CamHist Info 711435ms> History now points to 26 "Camera position set via bookmark" gpu-brdg Info 1055365ms> >>>>>>>>> GlSurfaceWin::CreateBacking(3221242626) gpu-brdg Info 1055365ms> DxGlBacking::InitDxTexture() gpu-brdg Info 1055365ms> BindRenderBuffer() gpu-brdg Info 1055365ms> DX11: OpenSharedResource gpu-brdg Info 1055365ms> DX11: QueryInterface gpu-brdg Info 1055365ms> DX11: wglDXRegisterObjectNV gpu-brdg Info 1055365ms> DX11: CreatingDepthBuffer gpu-brdg Info 1055365ms> LockDxTexture()... gpu-brdg Info 1055365ms> Creating FrameBuffer()... gpu-brdg Info 1055365ms> UnlockDxTexture()... gpu-brdg Info 1055366ms> DxGlBacking::InitDxTexture() Done OK! gpu-brdg Info 1055366ms> >>>>>>>>> GlSurfaceWin::CreateBacking() OK! gpu-brdg Info 1055366ms> >> gpu-brdg Info 1055366ms> >>>>>>>>> GlSurfaceWin::CreateBacking(1073756290) gpu-brdg Info 1055366ms> DxGlBacking::InitDxTexture() gpu-brdg Info 1055366ms> BindRenderBuffer() gpu-brdg Info 1055366ms> DX11: OpenSharedResource gpu-brdg Info 1055366ms> DX11: QueryInterface gpu-brdg Info 1055366ms> DX11: wglDXRegisterObjectNV gpu-brdg Info 1055366ms> DX11: CreatingDepthBuffer gpu-brdg Info 1055366ms> LockDxTexture()... gpu-brdg Info 1055366ms> Creating FrameBuffer()... gpu-brdg Info 1055366ms> UnlockDxTexture()... gpu-brdg Info 1055366ms> DxGlBacking::InitDxTexture() Done OK! gpu-brdg Info 1055366ms> >>>>>>>>> GlSurfaceWin::CreateBacking() OK! gpu-brdg Info 1055366ms> >> gpu-brdg Info 1055366ms> >>>>>>>>> GlSurfaceWin::CreateBacking(3221233154) gpu-brdg Info 1055366ms> DxGlBacking::InitDxTexture() gpu-brdg Info 1055366ms> BindRenderBuffer() gpu-brdg Info 1055367ms> DX11: OpenSharedResource gpu-brdg Info 1055367ms> DX11: QueryInterface gpu-brdg Info 1055367ms> DX11: wglDXRegisterObjectNV gpu-brdg Info 1055367ms> DX11: CreatingDepthBuffer gpu-brdg Info 1055367ms> LockDxTexture()... gpu-brdg Info 1055367ms> Creating FrameBuffer()... gpu-brdg Info 1055367ms> UnlockDxTexture()... gpu-brdg Info 1055367ms> DxGlBacking::InitDxTexture() Done OK! gpu-brdg Info 1055367ms> >>>>>>>>> GlSurfaceWin::CreateBacking() OK! gpu-brdg Info 1055367ms> >> erc Info 1055368ms> Creating New Render Target... erc Info 1055368ms> Creating New Render Target Color Texture 460 x 721 x RGBA8 erc Info 1055368ms> Attaching New Render Target Color Texture... erc Info 1055369ms> Creating New Render Target Depth Renderbuffer 460 x 721 erc Info 1055369ms> ALL GOOD: Render Target Update Complete erc Info 1055371ms> Creating New Render Target... erc Info 1055371ms> Creating New Render Target Color Texture 460 x 721 x RGBA8 erc Info 1055371ms> Attaching New Render Target Color Texture... erc Info 1055371ms> Creating New Render Target Depth Texture 460 x 721 erc Info 1055372ms> ALL GOOD: Render Target Update Complete erc Info 1055372ms> Creating New Render Target... erc Info 1055372ms> Creating New Render Target Color Texture 460 x 721 x RGBA8 erc Info 1055372ms> Attaching New Render Target Color Texture... erc Info 1055373ms> Creating New Render Target Depth Texture 460 x 721 erc Info 1055373ms> ALL GOOD: Render Target Update Complete gbl Info 1055405ms> VRAM consumed: 866,952,636 bytes erc Info 1055405ms> Creating New Render Target... erc Info 1055405ms> Creating New Render Target Color Texture 712 x 745 x RGBA8 erc Info 1055405ms> Attaching New Render Target Color Texture... erc Info 1055406ms> Creating New Render Target Depth+Stencil Renderbuffer 712 x 745 erc Info 1055406ms> ALL GOOD: Render Target Update Complete erc Info 1055409ms> Creating New Render Target... erc Info 1055409ms> Creating New Render Target Color Texture 712 x 745 x RGBA8 erc Info 1055409ms> Attaching New Render Target Color Texture... erc Info 1055409ms> Creating New Render Target Depth+Stencil Renderbuffer 712 x 745 erc Info 1055409ms> ALL GOOD: Render Target Update Complete gbl Info 1055431ms> VRAM consumed: 855,499,708 bytes gpu-brdg Info 1205318ms> >>>>>>>>> GlSurfaceWin::CreateBacking(3221252482) gpu-brdg Info 1205318ms> DxGlBacking::InitDxTexture() gpu-brdg Info 1205318ms> BindRenderBuffer() gpu-brdg Info 1205318ms> DX11: OpenSharedResource gpu-brdg Info 1205319ms> DX11: QueryInterface gpu-brdg Info 1205319ms> DX11: wglDXRegisterObjectNV gpu-brdg Info 1205319ms> DX11: CreatingDepthBuffer gpu-brdg Info 1205319ms> LockDxTexture()... gpu-brdg Info 1205319ms> Creating FrameBuffer()... gpu-brdg Info 1205319ms> UnlockDxTexture()... gpu-brdg Info 1205320ms> DxGlBacking::InitDxTexture() Done OK! gpu-brdg Info 1205320ms> >>>>>>>>> GlSurfaceWin::CreateBacking() OK! gpu-brdg Info 1205320ms> >> gpu-brdg Info 1205320ms> >>>>>>>>> GlSurfaceWin::CreateBacking(1073767618) gpu-brdg Info 1205320ms> DxGlBacking::InitDxTexture() gpu-brdg Info 1205320ms> BindRenderBuffer() gpu-brdg Info 1205320ms> DX11: OpenSharedResource gpu-brdg Info 1205320ms> DX11: QueryInterface gpu-brdg Info 1205320ms> DX11: wglDXRegisterObjectNV gpu-brdg Info 1205320ms> DX11: CreatingDepthBuffer gpu-brdg Info 1205320ms> LockDxTexture()... gpu-brdg Info 1205321ms> Creating FrameBuffer()... gpu-brdg Info 1205321ms> UnlockDxTexture()... gpu-brdg Info 1205321ms> DxGlBacking::InitDxTexture() Done OK! gpu-brdg Info 1205321ms> >>>>>>>>> GlSurfaceWin::CreateBacking() OK! gpu-brdg Info 1205321ms> >> gpu-brdg Info 1205321ms> >>>>>>>>> GlSurfaceWin::CreateBacking(1073745090) gpu-brdg Info 1205321ms> DxGlBacking::InitDxTexture() gpu-brdg Info 1205321ms> BindRenderBuffer() gpu-brdg Info 1205321ms> DX11: OpenSharedResource gpu-brdg Info 1205321ms> DX11: QueryInterface gpu-brdg Info 1205321ms> DX11: wglDXRegisterObjectNV gpu-brdg Info 1205322ms> DX11: CreatingDepthBuffer gpu-brdg Info 1205322ms> LockDxTexture()... gpu-brdg Info 1205322ms> Creating FrameBuffer()... gpu-brdg Info 1205322ms> UnlockDxTexture()... gpu-brdg Info 1205322ms> DxGlBacking::InitDxTexture() Done OK! gpu-brdg Info 1205322ms> >>>>>>>>> GlSurfaceWin::CreateBacking() OK! gpu-brdg Info 1205322ms> >> erc Info 1205324ms> Creating New Render Target... erc Info 1205324ms> Creating New Render Target Color Texture 863 x 863 x RGBA8 erc Info 1205325ms> Attaching New Render Target Color Texture... erc Info 1205325ms> Creating New Render Target Depth Renderbuffer 863 x 863 erc Info 1205325ms> ALL GOOD: Render Target Update Complete erc Info 1205328ms> Creating New Render Target... erc Info 1205328ms> Creating New Render Target Color Texture 863 x 863 x RGBA8 erc Info 1205328ms> Attaching New Render Target Color Texture... erc Info 1205328ms> Creating New Render Target Depth Texture 863 x 863 erc Info 1205328ms> ALL GOOD: Render Target Update Complete erc Info 1205330ms> Creating New Render Target... erc Info 1205330ms> Creating New Render Target Color Texture 863 x 863 x RGBA8 erc Info 1205330ms> Attaching New Render Target Color Texture... erc Info 1205330ms> Creating New Render Target Depth Texture 863 x 863 erc Info 1205330ms> ALL GOOD: Render Target Update Complete gbl Info 1205417ms> VRAM consumed: 871,610,959 bytes erc Info 1205417ms> Creating New Render Target... erc Info 1205417ms> Creating New Render Target Color Texture 1368 x 911 x RGBA8 erc Info 1205417ms> Attaching New Render Target Color Texture... erc Info 1205418ms> Creating New Render Target Depth+Stencil Renderbuffer 1368 x 911 erc Info 1205418ms> ALL GOOD: Render Target Update Complete erc Info 1205421ms> Creating New Render Target... erc Info 1205421ms> Creating New Render Target Color Texture 1368 x 911 x RGBA8 erc Info 1205421ms> Attaching New Render Target Color Texture... erc Info 1205421ms> Creating New Render Target Depth+Stencil Renderbuffer 1368 x 911 erc Info 1205421ms> ALL GOOD: Render Target Update Complete gbl Info 1205502ms> VRAM consumed: 883,063,887 bytes gpu-brdg Info 1211229ms> >>>>>>>>> GlSurfaceWin::CreateBacking(3221239874) gpu-brdg Info 1211229ms> DxGlBacking::InitDxTexture() gpu-brdg Info 1211229ms> BindRenderBuffer() gpu-brdg Info 1211229ms> DX11: OpenSharedResource gpu-brdg Info 1211229ms> DX11: QueryInterface gpu-brdg Info 1211230ms> DX11: wglDXRegisterObjectNV gpu-brdg Info 1211230ms> DX11: CreatingDepthBuffer gpu-brdg Info 1211230ms> LockDxTexture()... gpu-brdg Info 1211230ms> Creating FrameBuffer()... gpu-brdg Info 1211230ms> UnlockDxTexture()... gpu-brdg Info 1211230ms> DxGlBacking::InitDxTexture() Done OK! gpu-brdg Info 1211230ms> >>>>>>>>> GlSurfaceWin::CreateBacking() OK! gpu-brdg Info 1211230ms> >> gpu-brdg Info 1211230ms> >>>>>>>>> GlSurfaceWin::CreateBacking(2147503810) gpu-brdg Info 1211230ms> DxGlBacking::InitDxTexture() gpu-brdg Info 1211230ms> BindRenderBuffer() gpu-brdg Info 1211230ms> DX11: OpenSharedResource gpu-brdg Info 1211230ms> DX11: QueryInterface gpu-brdg Info 1211230ms> DX11: wglDXRegisterObjectNV gpu-brdg Info 1211230ms> DX11: CreatingDepthBuffer gpu-brdg Info 1211230ms> LockDxTexture()... gpu-brdg Info 1211230ms> Creating FrameBuffer()... gpu-brdg Info 1211231ms> UnlockDxTexture()... gpu-brdg Info 1211231ms> DxGlBacking::InitDxTexture() Done OK! gpu-brdg Info 1211231ms> >>>>>>>>> GlSurfaceWin::CreateBacking() OK! gpu-brdg Info 1211231ms> >> gpu-brdg Info 1211231ms> >>>>>>>>> GlSurfaceWin::CreateBacking(2147501954) gpu-brdg Info 1211231ms> DxGlBacking::InitDxTexture() gpu-brdg Info 1211231ms> BindRenderBuffer() gpu-brdg Info 1211231ms> DX11: OpenSharedResource gpu-brdg Info 1211231ms> DX11: QueryInterface gpu-brdg Info 1211231ms> DX11: wglDXRegisterObjectNV gpu-brdg Info 1211231ms> DX11: CreatingDepthBuffer gpu-brdg Info 1211231ms> LockDxTexture()... gpu-brdg Info 1211231ms> Creating FrameBuffer()... gpu-brdg Info 1211231ms> UnlockDxTexture()... gpu-brdg Info 1211231ms> DxGlBacking::InitDxTexture() Done OK! gpu-brdg Info 1211231ms> >>>>>>>>> GlSurfaceWin::CreateBacking() OK! gpu-brdg Info 1211231ms> >> lant_api Info 1211232ms> LanternEngine::begin_update lant_api Info 1211232ms> Canceling old rendering if needed ... lant_api Info 1211232ms> initialize_lantern_context ... gbl Info 1211232ms> detect: Initial GPU Raytracing Detection... lantern Info 1211232ms> [init] context #1 lantern Info 1211286ms> [init] Detecting Optix Devices... lantern Info 1211408ms> [init] Optix Device 0 : NVIDIA GeForce RTX 3080 (8418 Mbytes VRAM) lantern Info 1211411ms> [get_resource] : miss_exception.cu took 3.5409ms to load lantern Info 1211412ms> [make_program] created miss_exception.cu -- exception and took 4.2066ms lantern Info 1211412ms> [make_program] created miss_exception.cu -- miss and took 0.3286ms lantern Info 1211413ms> [make_program] created miss_exception.cu -- miss_shadow and took 0.2721ms lantern Info 1211413ms> [make_program] created miss_exception.cu -- null_miss and took 0.2751ms lantern Info 1211413ms> [get_resource] : intersect_infinite_ground.cu took 0.3009ms to load lantern Info 1211414ms> [make_geometry_program] created intersect_infinite_ground.cu and took 0.5367ms lantern Info 1211417ms> [get_resource] : beauty_pass_raygen.cu took 3.422ms to load lantern Info 1211418ms> [make_raygen_program] created beauty_pass_raygen.cu -- beauty_raygen and took 4.1652ms lantern Info 1211418ms> [get_resource] : aux_pass_background.cu took 0.2941ms to load lantern Info 1211418ms> [make_raygen_program] created aux_pass_background.cu -- background_raygen and took 0.4743ms lantern Info 1211419ms> [get_resource] : denoise_blend.cu took 0.2528ms to load lantern Info 1211419ms> [make_raygen_program] created denoise_blend.cu -- blend_raygen and took 0.4076ms lantern Info 1211422ms> [get_resource] : aux_pass_raygen.cu took 3.0968ms to load lantern Info 1211423ms> [make_raygen_program] created aux_pass_raygen.cu -- aux_pass_raygen and took 3.7452ms lantern Info 1211432ms> [get_resource] : beauty_asm_hit.cu took 9.3035ms to load lantern Info 1211444ms> [get_resource] : beauty_axm_hit.cu took 9.7117ms to load lantern Info 1211451ms> [get_resource] : beauty_integrator_groundplane.cu took 4.7485ms to load lantern Info 1211452ms> [make_shading_program] created beauty_asm_hit.cu -- geom_closest_hit and took 29.2289ms lantern Info 1211460ms> [get_resource] : aux_hit_asm.cu took 8.5054ms to load lantern Info 1211471ms> [get_resource] : aux_hit_axm.cu took 8.8983ms to load lantern Info 1211476ms> [get_resource] : aux_pass_integrator_groundplane.cu took 4.2178ms to load lantern Info 1211477ms> [make_shading_program] created aux_hit_asm.cu -- aux_hit and took 25.1854ms lantern Info 1211480ms> [get_resource] : light_sample.cu took 3.2267ms to load lantern Info 1211481ms> [make_program] created light_sample.cu -- sample_environment_light and took 3.7989ms lantern Info 1211481ms> [make_program] created light_sample.cu -- sample_sun_light and took 0.2508ms lantern Info 1211481ms> [make_program] created light_sample.cu -- sample_geometric_light and took 0.2658ms lantern Info 1211482ms> [make_program] created light_sample.cu -- intersect_environment_light and took 0.2423ms lantern Info 1211482ms> [make_program] created light_sample.cu -- intersect_sun_light and took 0.2182ms lantern Info 1211482ms> [make_program] created light_sample.cu -- intersect_geometric_light and took 0.2078ms lantern Info 1211485ms> [get_resource] : camera_sample.cu took 3.0269ms to load lantern Info 1211486ms> [make_program] created camera_sample.cu -- sample_perspective_camera and took 3.7011ms lantern Info 1211486ms> [make_program] created camera_sample.cu -- sample_thinlens_camera and took 0.2446ms lantern Info 1211487ms> [make_program] created camera_sample.cu -- sample_orthographic_camera and took 0.2241ms lantern Info 1211487ms> [make_program] created camera_sample.cu -- screen_projection_for_dngroundplane and took 0.297ms lantern Info 1211494ms> [get_resource] : lobes.cu took 6.6528ms to load lantern Info 1211495ms> [make_program] created lobes.cu -- LambertianLobe_eval and took 7.8835ms lantern Info 1211495ms> [make_program] created lobes.cu -- EnergyConservingDiffuseLobe_eval and took 0.476ms lantern Info 1211496ms> [make_program] created lobes.cu -- BasicDeltaReflectionLobe_eval and took 0.3867ms lantern Info 1211496ms> [make_program] created lobes.cu -- BasicDeltaTransmissionLobe_eval and took 0.3713ms lantern Info 1211497ms> [make_program] created lobes.cu -- BasicMicrofacetReflectionLobe_eval and took 0.4028ms lantern Info 1211497ms> [make_program] created lobes.cu -- BasicMicrofacetTransmissionLobe_eval and took 0.3745ms lantern Info 1211497ms> [make_program] created lobes.cu -- TransparencyLobe_eval and took 0.3639ms lantern Info 1211498ms> [make_program] created lobes.cu -- DeltaReflectionLobe_eval and took 0.3607ms lantern Info 1211498ms> [make_program] created lobes.cu -- DeltaReflectionTransmissionLobe_eval and took 0.4047ms lantern Info 1211499ms> [make_program] created lobes.cu -- IsotropicMicrofacetReflectionLobe_eval and took 0.3946ms lantern Info 1211499ms> [make_program] created lobes.cu -- AnisotropicMicrofacetReflectionLobe_eval and took 0.3874ms lantern Info 1211500ms> [make_program] created lobes.cu -- IsotropicMicrofacetReflectionTransmissionLobe_eval and took 0.3896ms lantern Info 1211500ms> [make_program] created lobes.cu -- AnisotropicMicrofacetReflectionTransmissionLobe_eval and took 0.4066ms lantern Info 1211500ms> [make_program] created lobes.cu -- MetalMicrofacetMultipleScatteringLobe_eval and took 0.3943ms lantern Info 1211501ms> [make_program] created lobes.cu -- DielectricMicrofacetMultipleScatteringLobe_eval and took 0.4874ms lantern Info 1211501ms> [make_program] created lobes.cu -- AggregateLobe_eval and took 0.3694ms lantern Info 1211502ms> [make_program] created lobes.cu -- CoatingLobe_eval and took 0.3961ms lantern Info 1211502ms> [make_program] created lobes.cu -- ExitCoatingLobe_eval and took 0.3693ms lantern Info 1211503ms> [make_program] created lobes.cu -- LambertianLobe_eval_cos and took 0.3655ms lantern Info 1211503ms> [make_program] created lobes.cu -- EnergyConservingDiffuseLobe_eval_cos and took 0.3689ms lantern Info 1211503ms> [make_program] created lobes.cu -- BasicDeltaReflectionLobe_eval_cos and took 0.3714ms lantern Info 1211504ms> [make_program] created lobes.cu -- BasicDeltaTransmissionLobe_eval_cos and took 0.3753ms lantern Info 1211504ms> [make_program] created lobes.cu -- BasicMicrofacetReflectionLobe_eval_cos and took 0.3651ms lantern Info 1211505ms> [make_program] created lobes.cu -- BasicMicrofacetTransmissionLobe_eval_cos and took 0.3646ms lantern Info 1211505ms> [make_program] created lobes.cu -- TransparencyLobe_eval_cos and took 0.3695ms lantern Info 1211505ms> [make_program] created lobes.cu -- DeltaReflectionLobe_eval_cos and took 0.3598ms lantern Info 1211506ms> [make_program] created lobes.cu -- DeltaReflectionTransmissionLobe_eval_cos and took 0.3598ms lantern Info 1211506ms> [make_program] created lobes.cu -- IsotropicMicrofacetReflectionLobe_eval_cos and took 0.3684ms lantern Info 1211507ms> [make_program] created lobes.cu -- AnisotropicMicrofacetReflectionLobe_eval_cos and took 0.3975ms lantern Info 1211507ms> [make_program] created lobes.cu -- IsotropicMicrofacetReflectionTransmissionLobe_eval_cos and took 0.3897ms lantern Info 1211507ms> [make_program] created lobes.cu -- AnisotropicMicrofacetReflectionTransmissionLobe_eval_cos and took 0.3848ms lantern Info 1211508ms> [make_program] created lobes.cu -- MetalMicrofacetMultipleScatteringLobe_eval_cos and took 0.4263ms lantern Info 1211508ms> [make_program] created lobes.cu -- DielectricMicrofacetMultipleScatteringLobe_eval_cos and took 0.5321ms lantern Info 1211509ms> [make_program] created lobes.cu -- AggregateLobe_eval_cos and took 0.4025ms lantern Info 1211509ms> [make_program] created lobes.cu -- CoatingLobe_eval_cos and took 0.375ms lantern Info 1211510ms> [make_program] created lobes.cu -- ExitCoatingLobe_eval_cos and took 0.3617ms lantern Info 1211510ms> [make_program] created lobes.cu -- LambertianLobe_pdf and took 0.3678ms lantern Info 1211510ms> [make_program] created lobes.cu -- EnergyConservingDiffuseLobe_pdf and took 0.3554ms lantern Info 1211511ms> [make_program] created lobes.cu -- BasicDeltaReflectionLobe_pdf and took 0.4209ms lantern Info 1211511ms> [make_program] created lobes.cu -- BasicDeltaTransmissionLobe_pdf and took 0.3703ms lantern Info 1211512ms> [make_program] created lobes.cu -- BasicMicrofacetReflectionLobe_pdf and took 0.3775ms lantern Info 1211512ms> [make_program] created lobes.cu -- BasicMicrofacetTransmissionLobe_pdf and took 0.373ms lantern Info 1211512ms> [make_program] created lobes.cu -- TransparencyLobe_pdf and took 0.3497ms lantern Info 1211513ms> [make_program] created lobes.cu -- DeltaReflectionLobe_pdf and took 0.3464ms lantern Info 1211513ms> [make_program] created lobes.cu -- DeltaReflectionTransmissionLobe_pdf and took 0.3581ms lantern Info 1211514ms> [make_program] created lobes.cu -- IsotropicMicrofacetReflectionLobe_pdf and took 0.3505ms lantern Info 1211514ms> [make_program] created lobes.cu -- AnisotropicMicrofacetReflectionLobe_pdf and took 0.3505ms lantern Info 1211514ms> [make_program] created lobes.cu -- IsotropicMicrofacetReflectionTransmissionLobe_pdf and took 0.3625ms lantern Info 1211515ms> [make_program] created lobes.cu -- AnisotropicMicrofacetReflectionTransmissionLobe_pdf and took 0.3943ms lantern Info 1211515ms> [make_program] created lobes.cu -- MetalMicrofacetMultipleScatteringLobe_pdf and took 0.4592ms lantern Info 1211516ms> [make_program] created lobes.cu -- DielectricMicrofacetMultipleScatteringLobe_pdf and took 0.4055ms lantern Info 1211516ms> [make_program] created lobes.cu -- AggregateLobe_pdf and took 0.3854ms lantern Info 1211517ms> [make_program] created lobes.cu -- CoatingLobe_pdf and took 0.403ms lantern Info 1211517ms> [make_program] created lobes.cu -- ExitCoatingLobe_pdf and took 0.3955ms lantern Info 1211517ms> [make_program] created lobes.cu -- LambertianLobe_sample and took 0.3751ms lantern Info 1211518ms> [make_program] created lobes.cu -- EnergyConservingDiffuseLobe_sample and took 0.3785ms lantern Info 1211518ms> [make_program] created lobes.cu -- BasicDeltaReflectionLobe_sample and took 0.3806ms lantern Info 1211519ms> [make_program] created lobes.cu -- BasicDeltaTransmissionLobe_sample and took 0.3716ms lantern Info 1211519ms> [make_program] created lobes.cu -- BasicMicrofacetReflectionLobe_sample and took 0.3714ms lantern Info 1211520ms> [make_program] created lobes.cu -- BasicMicrofacetTransmissionLobe_sample and took 0.3794ms lantern Info 1211520ms> [make_program] created lobes.cu -- TransparencyLobe_sample and took 0.3694ms lantern Info 1211520ms> [make_program] created lobes.cu -- DeltaReflectionLobe_sample and took 0.3606ms lantern Info 1211521ms> [make_program] created lobes.cu -- DeltaReflectionTransmissionLobe_sample and took 0.3853ms lantern Info 1211521ms> [make_program] created lobes.cu -- IsotropicMicrofacetReflectionLobe_sample and took 0.364ms lantern Info 1211522ms> [make_program] created lobes.cu -- AnisotropicMicrofacetReflectionLobe_sample and took 0.3832ms lantern Info 1211522ms> [make_program] created lobes.cu -- IsotropicMicrofacetReflectionTransmissionLobe_sample and took 0.3696ms lantern Info 1211522ms> [make_program] created lobes.cu -- AnisotropicMicrofacetReflectionTransmissionLobe_sample and took 0.3658ms lantern Info 1211523ms> [make_program] created lobes.cu -- MetalMicrofacetMultipleScatteringLobe_sample and took 0.3605ms lantern Info 1211523ms> [make_program] created lobes.cu -- DielectricMicrofacetMultipleScatteringLobe_sample and took 0.5167ms lantern Info 1211524ms> [make_program] created lobes.cu -- AggregateLobe_sample and took 0.3748ms lantern Info 1211524ms> [make_program] created lobes.cu -- CoatingLobe_sample and took 0.3635ms lantern Info 1211524ms> [make_program] created lobes.cu -- ExitCoatingLobe_sample and took 0.3593ms lantern Info 1211525ms> [make_program] created lobes.cu -- LambertianLobe_estimate_weight and took 0.3655ms lantern Info 1211525ms> [make_program] created lobes.cu -- EnergyConservingDiffuseLobe_estimate_weight and took 0.3555ms lantern Info 1211526ms> [make_program] created lobes.cu -- BasicDeltaReflectionLobe_estimate_weight and took 0.3528ms lantern Info 1211526ms> [make_program] created lobes.cu -- BasicDeltaTransmissionLobe_estimate_weight and took 0.3717ms lantern Info 1211526ms> [make_program] created lobes.cu -- BasicMicrofacetReflectionLobe_estimate_weight and took 0.381ms lantern Info 1211527ms> [make_program] created lobes.cu -- BasicMicrofacetTransmissionLobe_estimate_weight and took 0.4837ms lantern Info 1211527ms> [make_program] created lobes.cu -- TransparencyLobe_estimate_weight and took 0.3929ms lantern Info 1211528ms> [make_program] created lobes.cu -- DeltaReflectionLobe_estimate_weight and took 0.3846ms lantern Info 1211528ms> [make_program] created lobes.cu -- DeltaReflectionTransmissionLobe_estimate_weight and took 0.4067ms lantern Info 1211529ms> [make_program] created lobes.cu -- IsotropicMicrofacetReflectionLobe_estimate_weight and took 0.3774ms lantern Info 1211529ms> [make_program] created lobes.cu -- AnisotropicMicrofacetReflectionLobe_estimate_weight and took 0.3724ms lantern Info 1211529ms> [make_program] created lobes.cu -- IsotropicMicrofacetReflectionTransmissionLobe_estimate_weight and took 0.3708ms lantern Info 1211530ms> [make_program] created lobes.cu -- AnisotropicMicrofacetReflectionTransmissionLobe_estimate_weight and took 0.3814ms lantern Info 1211530ms> [make_program] created lobes.cu -- MetalMicrofacetMultipleScatteringLobe_estimate_weight and took 0.3702ms lantern Info 1211531ms> [make_program] created lobes.cu -- DielectricMicrofacetMultipleScatteringLobe_estimate_weight and took 0.3651ms lantern Info 1211531ms> [make_program] created lobes.cu -- AggregateLobe_estimate_weight and took 0.367ms lantern Info 1211531ms> [make_program] created lobes.cu -- CoatingLobe_estimate_weight and took 0.3765ms lantern Info 1211532ms> [make_program] created lobes.cu -- ExitCoatingLobe_estimate_weight and took 0.3684ms lantern Info 1211532ms> [JobQueue] took 124.088ms lantern Info 1211670ms> [get_resource] : reflection_transmission_coefficients.cu took 1.1855ms to load lantern Info 1211670ms> [make_program] created reflection_transmission_coefficients.cu -- IorColorReflectionTransmissionCoefficient_reflection_coefficient and took 1.6189ms lantern Info 1211670ms> [make_program] created reflection_transmission_coefficients.cu -- IorColorsReflectionTransmissionCoefficient_reflection_coefficient and took 0.1553ms lantern Info 1211671ms> [make_program] created reflection_transmission_coefficients.cu -- IorColorsConstantReflectionTransmissionCoefficient_reflection_coefficient and took 0.1622ms lantern Info 1211671ms> [make_program] created reflection_transmission_coefficients.cu -- ConstantReflectionCoefficient_reflection_coefficient and took 0.1129ms lantern Info 1211671ms> [make_program] created reflection_transmission_coefficients.cu -- IorReflectionCoefficient_reflection_coefficient and took 0.0994ms lantern Info 1211671ms> [make_program] created reflection_transmission_coefficients.cu -- IorColorReflectionCoefficient_reflection_coefficient and took 0.0984ms lantern Info 1211671ms> [make_program] created reflection_transmission_coefficients.cu -- IorColorConstantReflectionCoefficient_reflection_coefficient and took 0.1619ms lantern Info 1211671ms> [make_program] created reflection_transmission_coefficients.cu -- IorColorReflectionTransmissionCoefficient_transmission_coefficient and took 0.112ms lantern Info 1211671ms> [make_program] created reflection_transmission_coefficients.cu -- IorColorsReflectionTransmissionCoefficient_transmission_coefficient and took 0.1009ms lantern Info 1211672ms> [make_program] created reflection_transmission_coefficients.cu -- IorColorsConstantReflectionTransmissionCoefficient_transmission_coefficient and took 0.0968ms lantern Info 1211672ms> [make_program] created reflection_transmission_coefficients.cu -- ConstantReflectionCoefficient_transmission_coefficient and took 0.1054ms lantern Info 1211672ms> [make_program] created reflection_transmission_coefficients.cu -- IorReflectionCoefficient_transmission_coefficient and took 0.0931ms lantern Info 1211672ms> [make_program] created reflection_transmission_coefficients.cu -- IorColorReflectionCoefficient_transmission_coefficient and took 0.0925ms lantern Info 1211672ms> [make_program] created reflection_transmission_coefficients.cu -- IorColorConstantReflectionCoefficient_transmission_coefficient and took 0.0929ms lantern Info 1211672ms> [make_program] created reflection_transmission_coefficients.cu -- IorColorReflectionTransmissionCoefficient_reflection_probability and took 0.102ms lantern Info 1211672ms> [make_program] created reflection_transmission_coefficients.cu -- IorColorsReflectionTransmissionCoefficient_reflection_probability and took 0.0966ms lantern Info 1211672ms> [make_program] created reflection_transmission_coefficients.cu -- IorColorsConstantReflectionTransmissionCoefficient_reflection_probability and took 0.1138ms lantern Info 1211673ms> [make_program] created reflection_transmission_coefficients.cu -- ConstantReflectionCoefficient_reflection_probability and took 0.1159ms lantern Info 1211673ms> [make_program] created reflection_transmission_coefficients.cu -- IorReflectionCoefficient_reflection_probability and took 0.1184ms lantern Info 1211673ms> [make_program] created reflection_transmission_coefficients.cu -- IorColorReflectionCoefficient_reflection_probability and took 0.1109ms lantern Info 1211673ms> [make_program] created reflection_transmission_coefficients.cu -- IorColorConstantReflectionCoefficient_reflection_probability and took 0.1035ms lantern Info 1211673ms> [make_program] created reflection_transmission_coefficients.cu -- IorColorReflectionTransmissionCoefficient_transmission_probability and took 0.1174ms lantern Info 1211673ms> [make_program] created reflection_transmission_coefficients.cu -- IorColorsReflectionTransmissionCoefficient_transmission_probability and took 0.1609ms lantern Info 1211674ms> [make_program] created reflection_transmission_coefficients.cu -- IorColorsConstantReflectionTransmissionCoefficient_transmission_probability and took 0.12ms lantern Info 1211674ms> [make_program] created reflection_transmission_coefficients.cu -- ConstantReflectionCoefficient_transmission_probability and took 0.1228ms lantern Info 1211674ms> [make_program] created reflection_transmission_coefficients.cu -- IorReflectionCoefficient_transmission_probability and took 0.1218ms lantern Info 1211674ms> [make_program] created reflection_transmission_coefficients.cu -- IorColorReflectionCoefficient_transmission_probability and took 0.1187ms lantern Info 1211674ms> [make_program] created reflection_transmission_coefficients.cu -- IorColorConstantReflectionCoefficient_transmission_probability and took 0.1057ms lantern Info 1211674ms> [make_program] created reflection_transmission_coefficients.cu -- IorColorReflectionTransmissionCoefficient_all_coefficients_and_probabilities and took 0.1229ms lantern Info 1211674ms> [make_program] created reflection_transmission_coefficients.cu -- IorColorsReflectionTransmissionCoefficient_all_coefficients_and_probabilities and took 0.1516ms lantern Info 1211675ms> [make_program] created reflection_transmission_coefficients.cu -- IorColorsConstantReflectionTransmissionCoefficient_all_coefficients_and_probabilities and took 0.1306ms lantern Info 1211675ms> [make_program] created reflection_transmission_coefficients.cu -- ConstantReflectionCoefficient_all_coefficients_and_probabilities and took 0.2032ms lantern Info 1211675ms> [make_program] created reflection_transmission_coefficients.cu -- IorReflectionCoefficient_all_coefficients_and_probabilities and took 0.1415ms lantern Info 1211675ms> [make_program] created reflection_transmission_coefficients.cu -- IorColorReflectionCoefficient_all_coefficients_and_probabilities and took 0.1356ms lantern Info 1211675ms> [make_program] created reflection_transmission_coefficients.cu -- IorColorConstantReflectionCoefficient_all_coefficients_and_probabilities and took 0.1542ms lantern Info 1211676ms> [make_program] created reflection_transmission_coefficients.cu -- IorColorReflectionTransmissionCoefficient_estimate_weight and took 0.1351ms lantern Info 1211676ms> [make_program] created reflection_transmission_coefficients.cu -- IorColorsReflectionTransmissionCoefficient_estimate_weight and took 0.1215ms lantern Info 1211676ms> [make_program] created reflection_transmission_coefficients.cu -- IorColorsConstantReflectionTransmissionCoefficient_estimate_weight and took 0.1152ms lantern Info 1211676ms> [make_program] created reflection_transmission_coefficients.cu -- ConstantReflectionCoefficient_estimate_weight and took 0.1493ms lantern Info 1211676ms> [make_program] created reflection_transmission_coefficients.cu -- IorReflectionCoefficient_estimate_weight and took 0.1082ms lantern Info 1211676ms> [make_program] created reflection_transmission_coefficients.cu -- IorColorReflectionCoefficient_estimate_weight and took 0.1016ms lantern Info 1211677ms> [make_program] created reflection_transmission_coefficients.cu -- IorColorConstantReflectionCoefficient_estimate_weight and took 0.1157ms lantern Info 1211677ms> [JobQueue] took 268.776ms lantern Info 1211677ms> [init] Context/shaders init OK lant_api Info 1211779ms> lantern_choice: Scene Allows GPU Raytracing: 1 lant_api Info 1211779ms> lantern_choice: Config Enables GPU Raytracing: 1 lant_api Info 1211779ms> lantern_choice: GPU Raytracing undefeated: 1 lant_api Info 1211779ms> lantern_choice: <<< Using GPU Context >>> lant_api Info 1211779ms> Generating Lantern Viewport Rectangles... lant_api Info 1211779ms> Render Width/Height: 2000 2000 lant_api Info 1211779ms> Tile Rect Min(): 0 0 lant_api Info 1211779ms> Tile Rect Max(): 2000 2000 lant_api Info 1211779ms> All Tile Rect Min(): 0 0 lant_api Info 1211779ms> All Tile Rect Max(): 2000 2000 lant_api Info 1211779ms> Result Tile Rect Min(): 0 0 lant_api Info 1211779ms> Result Tile Rect Max(): 2000 2000 lant_api Info 1211779ms> Result Total Frame Size: 2000 2000 lant_api Info 1211805ms> LanternCore::begin_update lant_api Info 1211806ms> update_summary: Updating IBL... lant_api Info 1211806ms> TEXOPT: 32-bit texture load! (4096 x 2048) Channel Map: RGB/32/linear fp32 (single-float precision) lant_api Info 1211836ms> TEXOPT: 32-bit texture loading done lant_api Info 1211837ms> TEXOPT: Lantern Texture Created lant_api Info 1211837ms> update_summary: Sending IBL Texture to Lantern... lant_api Info 1211841ms> update_summary: Updating shape lights emitter... lant_api Info 1211841ms> TEXOPT: 32-bit texture load! (2048 x 1024) Channel Map: RGB/32/linear fp32 (single-float precision) lant_api Info 1211848ms> TEXOPT: 32-bit texture loading done lant_api Info 1211848ms> TEXOPT: Lantern Texture Created lant_api Info 1211848ms> update_summary: Sending ShapeLights Texture to Lantern... lant_api Info 1211848ms> LanternCore::mt_update(): Single-Threaded Updating For Now. lant_api Info 1211849ms> LanternCore::handle_geometry() is skipping ground plane, that's defined elsewhere. lant_api Info 1211849ms> LanternCore::handle_geometry :: Solid1_N3D gbl Info 1211849ms> Creating new primitive... gbl Info 1211849ms> Setting vertex streams... gbl Info 1211850ms> Primitive updated. lant_api Warn 1211850ms> WARNING: Sampler Property (ambientOcclusion) cannot be set to this Lantern Parameter Set lant_api Info 1211850ms> TEXOPT: 8-bit texture load! (4096 x 4096) Channel Map: V/8/srgb ubyte lant_api Info 1211854ms> TEXOPT: 8-bit texture loading done lant_api Info 1211854ms> TEXOPT: Lantern Texture Created lant_api Info 1211854ms> TEXOPT: 8-bit texture load! (4096 x 4096) Channel Map: RGB/8/srgb ubyte lant_api Info 1211876ms> TEXOPT: 8-bit texture loading done lant_api Info 1211877ms> TEXOPT: Lantern Texture Created lant_api Info 1211877ms> TEXOPT: 8-bit texture load! (4096 x 4096) Channel Map: RGB/8/srgb ubyte lant_api Info 1211900ms> TEXOPT: 8-bit texture loading done lant_api Info 1211900ms> TEXOPT: Lantern Texture Created lant_api Info 1211900ms> TEXOPT: 8-bit texture load! (4096 x 4096) Channel Map: RGB/8/srgb ubyte lant_api Info 1211920ms> TEXOPT: 8-bit texture loading done lant_api Info 1211920ms> TEXOPT: Lantern Texture Created lant_api Warn 1211920ms> WARNING: Sampler Property (height) cannot be set to this Lantern Parameter Set lant_api Info 1211920ms> TEXOPT: 8-bit texture load! (4096 x 4096) Channel Map: RGB/8/srgb ubyte lant_api Info 1211942ms> TEXOPT: 8-bit texture loading done lant_api Info 1211942ms> TEXOPT: Lantern Texture Created lant_api Info 1211942ms> Lantern Color Set interiorColor parameter, from Property (interiorColor) lant_api Info 1211942ms> LanternCore::handle_geometry :: Solid1:1_N3D gbl Info 1211942ms> Creating new primitive... gbl Info 1211942ms> Setting vertex streams... gbl Info 1211942ms> Primitive updated. lant_api Info 1211943ms> LanternCore::handle_geometry :: Solid1:2_N3D gbl Info 1211943ms> Creating new primitive... gbl Info 1211943ms> Setting vertex streams... gbl Info 1211943ms> Primitive updated. lant_api Info 1211943ms> LanternCore::handle_geometry :: Solid1:3_N3D gbl Info 1211943ms> Creating new primitive... gbl Info 1211943ms> Setting vertex streams... gbl Info 1211943ms> Primitive updated. lant_api Info 1211943ms> LanternCore::handle_geometry :: Solid1:4_N3D gbl Info 1211943ms> Creating new primitive... gbl Info 1211943ms> Setting vertex streams... gbl Info 1211943ms> Primitive updated. lant_api Info 1211943ms> LanternCore::handle_geometry :: Solid1:5_N3D gbl Info 1211943ms> Creating new primitive... gbl Info 1211943ms> Setting vertex streams... gbl Info 1211943ms> Primitive updated. lant_api Info 1211943ms> LanternCore::handle_geometry :: Solid1:6_N3D gbl Info 1211943ms> Creating new primitive... gbl Info 1211943ms> Setting vertex streams... gbl Info 1211944ms> Primitive updated. lant_api Info 1211944ms> LanternCore::handle_geometry :: Solid1:7_N3D gbl Info 1211944ms> Creating new primitive... gbl Info 1211944ms> Setting vertex streams... gbl Info 1211944ms> Primitive updated. lant_api Info 1211944ms> LanternCore::handle_geometry :: Solid1:8_N3D gbl Info 1211944ms> Creating new primitive... gbl Info 1211944ms> Setting vertex streams... gbl Info 1211944ms> Primitive updated. lant_api Info 1211944ms> LanternCore::handle_geometry :: Solid1:9_N3D gbl Info 1211944ms> Creating new primitive... gbl Info 1211944ms> Setting vertex streams... gbl Info 1211944ms> Primitive updated. lant_api Info 1211944ms> LanternCore::handle_geometry :: Solid1:10_N3D gbl Info 1211944ms> Creating new primitive... gbl Info 1211944ms> Setting vertex streams... gbl Info 1211944ms> Primitive updated. lant_api Info 1211944ms> LanternCore::handle_geometry :: Solid1:11_N3D gbl Info 1211944ms> Creating new primitive... gbl Info 1211944ms> Setting vertex streams... gbl Info 1211945ms> Primitive updated. lant_api Info 1211945ms> LanternCore::handle_geometry :: Solid1:12_N3D gbl Info 1211945ms> Creating new primitive... gbl Info 1211945ms> Setting vertex streams... gbl Info 1211945ms> Primitive updated. lant_api Info 1211945ms> LanternCore::handle_geometry :: Solid2_N3D gbl Info 1211945ms> Creating new primitive... gbl Info 1211945ms> Setting vertex streams... gbl Info 1211945ms> Primitive updated. lant_api Info 1211945ms> LanternCore::handle_geometry :: Solid2:1_N3D gbl Info 1211945ms> Creating new primitive... gbl Info 1211945ms> Setting vertex streams... gbl Info 1211945ms> Primitive updated. lant_api Info 1211945ms> LanternCore::handle_geometry :: Solid2:2_N3D gbl Info 1211945ms> Creating new primitive... gbl Info 1211945ms> Setting vertex streams... gbl Info 1211945ms> Primitive updated. lant_api Info 1211945ms> LanternCore::handle_geometry :: Solid2:3_N3D gbl Info 1211945ms> Creating new primitive... gbl Info 1211945ms> Setting vertex streams... gbl Info 1211945ms> Primitive updated. lant_api Info 1211945ms> LanternCore::handle_geometry :: Solid1:13_N3D gbl Info 1211945ms> Creating new primitive... gbl Info 1211945ms> Setting vertex streams... gbl Info 1211946ms> Primitive updated. lant_api Info 1211946ms> LanternCore::handle_geometry :: Solid1:14_N3D gbl Info 1211946ms> Creating new primitive... gbl Info 1211946ms> Setting vertex streams... gbl Info 1211946ms> Primitive updated. lant_api Info 1211946ms> LanternCore::handle_geometry :: Solid1:15_N3D gbl Info 1211946ms> Creating new primitive... gbl Info 1211946ms> Setting vertex streams... gbl Info 1211946ms> Primitive updated. lant_api Info 1211946ms> LanternCore::handle_geometry :: Solid1:16_N3D gbl Info 1211946ms> Creating new primitive... gbl Info 1211946ms> Setting vertex streams... gbl Info 1211946ms> Primitive updated. lant_api Info 1211946ms> LanternCore::handle_geometry :: Solid1:17_N3D gbl Info 1211946ms> Creating new primitive... gbl Info 1211946ms> Setting vertex streams... gbl Info 1211946ms> Primitive updated. lant_api Info 1211946ms> LanternCore::handle_geometry :: Solid1:18_N3D gbl Info 1211946ms> Creating new primitive... gbl Info 1211946ms> Setting vertex streams... gbl Info 1211946ms> Primitive updated. lant_api Info 1211947ms> LanternCore::handle_geometry :: Solid1:19_N3D gbl Info 1211947ms> Creating new primitive... gbl Info 1211947ms> Setting vertex streams... gbl Info 1211947ms> Primitive updated. lant_api Info 1211947ms> LanternCore::handle_geometry :: Solid1:20_N3D gbl Info 1211947ms> Creating new primitive... gbl Info 1211947ms> Setting vertex streams... gbl Info 1211947ms> Primitive updated. lant_api Info 1211947ms> LanternCore::handle_geometry :: Solid1:21_N3D gbl Info 1211947ms> Creating new primitive... gbl Info 1211947ms> Setting vertex streams... gbl Info 1211947ms> Primitive updated. lant_api Info 1211947ms> LanternCore::handle_geometry :: Solid1:22_N3D gbl Info 1211947ms> Creating new primitive... gbl Info 1211947ms> Setting vertex streams... gbl Info 1211947ms> Primitive updated. lant_api Info 1211947ms> LanternCore::handle_geometry :: Solid1:23_N3D gbl Info 1211947ms> Creating new primitive... gbl Info 1211947ms> Setting vertex streams... gbl Info 1211947ms> Primitive updated. lant_api Info 1211948ms> LanternCore::handle_geometry :: Solid1:24_N3D gbl Info 1211948ms> Creating new primitive... gbl Info 1211948ms> Setting vertex streams... gbl Info 1211948ms> Primitive updated. lant_api Info 1211948ms> LanternCore::handle_geometry :: Solid1:25_N3D gbl Info 1211948ms> Creating new primitive... gbl Info 1211948ms> Setting vertex streams... gbl Info 1211948ms> Primitive updated. lant_api Info 1211948ms> LanternCore::handle_geometry :: Solid1:26_N3D gbl Info 1211948ms> Creating new primitive... gbl Info 1211948ms> Setting vertex streams... gbl Info 1211948ms> Primitive updated. lant_api Info 1211948ms> LanternCore::handle_geometry :: Solid1:27_N3D gbl Info 1211948ms> Creating new primitive... gbl Info 1211948ms> Setting vertex streams... gbl Info 1211948ms> Primitive updated. lant_api Info 1211948ms> LanternCore::handle_geometry :: Solid1:28_N3D gbl Info 1211948ms> Creating new primitive... gbl Info 1211948ms> Setting vertex streams... gbl Info 1211948ms> Primitive updated. lant_api Info 1211948ms> LanternCore::handle_geometry :: Solid1:29_N3D gbl Info 1211948ms> Creating new primitive... gbl Info 1211948ms> Setting vertex streams... gbl Info 1211948ms> Primitive updated. lant_api Info 1211949ms> LanternCore::handle_geometry :: Solid1:30_N3D gbl Info 1211949ms> Creating new primitive... gbl Info 1211949ms> Setting vertex streams... gbl Info 1211949ms> Primitive updated. lant_api Info 1211949ms> LanternCore::handle_geometry :: Solid1:31_N3D gbl Info 1211949ms> Creating new primitive... gbl Info 1211949ms> Setting vertex streams... gbl Info 1211949ms> Primitive updated. lant_api Info 1211949ms> LanternCore::handle_geometry :: Solid1:32_N3D gbl Info 1211949ms> Creating new primitive... gbl Info 1211949ms> Setting vertex streams... gbl Info 1211949ms> Primitive updated. lant_api Info 1211949ms> LanternCore::handle_geometry :: Solid1:33_N3D gbl Info 1211949ms> Creating new primitive... gbl Info 1211949ms> Setting vertex streams... gbl Info 1211949ms> Primitive updated. lant_api Info 1211949ms> LanternCore::handle_geometry :: Solid1:34_N3D gbl Info 1211949ms> Creating new primitive... gbl Info 1211949ms> Setting vertex streams... gbl Info 1211949ms> Primitive updated. lant_api Info 1211949ms> LanternCore::handle_geometry :: Solid1:35_N3D gbl Info 1211950ms> Creating new primitive... gbl Info 1211950ms> Setting vertex streams... gbl Info 1211950ms> Primitive updated. lant_api Info 1211950ms> LanternCore::handle_geometry :: Solid1:36_N3D gbl Info 1211950ms> Creating new primitive... gbl Info 1211950ms> Setting vertex streams... gbl Info 1211950ms> Primitive updated. lant_api Info 1211950ms> LanternCore::handle_geometry :: Solid1:37_N3D gbl Info 1211950ms> Creating new primitive... gbl Info 1211950ms> Setting vertex streams... gbl Info 1211950ms> Primitive updated. lant_api Info 1211950ms> LanternCore::handle_geometry :: Solid1:38_N3D gbl Info 1211950ms> Creating new primitive... gbl Info 1211950ms> Setting vertex streams... gbl Info 1211950ms> Primitive updated. lant_api Info 1211950ms> LanternCore::handle_geometry :: Solid1:39_N3D gbl Info 1211950ms> Creating new primitive... gbl Info 1211950ms> Setting vertex streams... gbl Info 1211950ms> Primitive updated. lant_api Info 1211951ms> LanternCore::handle_geometry :: Solid1:40_N3D gbl Info 1211951ms> Creating new primitive... gbl Info 1211951ms> Setting vertex streams... gbl Info 1211951ms> Primitive updated. lant_api Info 1211951ms> LanternCore::handle_geometry :: Solid1:41_N3D gbl Info 1211951ms> Creating new primitive... gbl Info 1211951ms> Setting vertex streams... gbl Info 1211951ms> Primitive updated. lant_api Info 1211951ms> LanternCore::handle_geometry :: Solid1:42_N3D gbl Info 1211951ms> Creating new primitive... gbl Info 1211951ms> Setting vertex streams... gbl Info 1211951ms> Primitive updated. lant_api Info 1211951ms> LanternCore::handle_geometry :: Solid1:43_N3D gbl Info 1211951ms> Creating new primitive... gbl Info 1211951ms> Setting vertex streams... gbl Info 1211951ms> Primitive updated. lant_api Info 1211951ms> LanternCore::handle_geometry :: Solid1:44_N3D gbl Info 1211951ms> Creating new primitive... gbl Info 1211951ms> Setting vertex streams... gbl Info 1211951ms> Primitive updated. lant_api Info 1211951ms> LanternCore::handle_geometry :: Solid1:45_N3D gbl Info 1211951ms> Creating new primitive... gbl Info 1211951ms> Setting vertex streams... gbl Info 1211952ms> Primitive updated. lant_api Info 1211952ms> LanternCore::handle_geometry :: Solid1:46_N3D gbl Info 1211952ms> Creating new primitive... gbl Info 1211952ms> Setting vertex streams... gbl Info 1211952ms> Primitive updated. lant_api Info 1211952ms> LanternCore::handle_geometry :: Solid1:47_N3D gbl Info 1211952ms> Creating new primitive... gbl Info 1211952ms> Setting vertex streams... gbl Info 1211952ms> Primitive updated. lant_api Info 1211952ms> LanternCore::handle_geometry :: Solid1:48_N3D gbl Info 1211952ms> Creating new primitive... gbl Info 1211952ms> Setting vertex streams... gbl Info 1211952ms> Primitive updated. lant_api Info 1211952ms> LanternCore::handle_geometry :: Solid1:49_N3D gbl Info 1211952ms> Creating new primitive... gbl Info 1211952ms> Setting vertex streams... gbl Info 1211952ms> Primitive updated. lant_api Info 1211952ms> LanternCore::handle_geometry :: Solid1:50_N3D gbl Info 1211952ms> Creating new primitive... gbl Info 1211952ms> Setting vertex streams... gbl Info 1211953ms> Primitive updated. lant_api Info 1211953ms> LanternCore::handle_geometry :: Solid1:51_N3D gbl Info 1211953ms> Creating new primitive... gbl Info 1211953ms> Setting vertex streams... gbl Info 1211953ms> Primitive updated. lant_api Info 1211953ms> LanternCore::handle_geometry :: Solid1:52_N3D gbl Info 1211953ms> Creating new primitive... gbl Info 1211953ms> Setting vertex streams... gbl Info 1211953ms> Primitive updated. lant_api Info 1211953ms> LanternCore::handle_geometry :: Solid1:53_N3D gbl Info 1211953ms> Creating new primitive... gbl Info 1211953ms> Setting vertex streams... gbl Info 1211953ms> Primitive updated. lant_api Info 1211953ms> LanternCore::handle_geometry :: Solid2:4_N3D gbl Info 1211953ms> Creating new primitive... gbl Info 1211953ms> Setting vertex streams... gbl Info 1211953ms> Primitive updated. lant_api Info 1211953ms> LanternCore::handle_geometry :: Solid2:5_N3D gbl Info 1211953ms> Creating new primitive... gbl Info 1211953ms> Setting vertex streams... gbl Info 1211953ms> Primitive updated. lant_api Info 1211953ms> LanternCore::handle_geometry :: Solid1:54_N3D gbl Info 1211953ms> Creating new primitive... gbl Info 1211953ms> Setting vertex streams... gbl Info 1211954ms> Primitive updated. lant_api Info 1211954ms> LanternCore::handle_geometry :: Solid1:55_N3D gbl Info 1211954ms> Creating new primitive... gbl Info 1211954ms> Setting vertex streams... gbl Info 1211954ms> Primitive updated. lant_api Info 1211954ms> LanternCore::handle_geometry :: Solid1:56_N3D gbl Info 1211954ms> Creating new primitive... gbl Info 1211954ms> Setting vertex streams... gbl Info 1211954ms> Primitive updated. lant_api Info 1211954ms> LanternCore::handle_geometry :: Solid1:57_N3D gbl Info 1211954ms> Creating new primitive... gbl Info 1211954ms> Setting vertex streams... gbl Info 1211954ms> Primitive updated. lant_api Info 1211954ms> LanternCore::handle_geometry :: Solid1:58_N3D gbl Info 1211954ms> Creating new primitive... gbl Info 1211954ms> Setting vertex streams... gbl Info 1211954ms> Primitive updated. lant_api Info 1211954ms> LanternCore::handle_geometry :: Solid2:6_N3D gbl Info 1211954ms> Creating new primitive... gbl Info 1211954ms> Setting vertex streams... gbl Info 1211955ms> Primitive updated. lant_api Info 1211955ms> LanternCore::handle_geometry :: Solid1:59_N3D gbl Info 1211955ms> Creating new primitive... gbl Info 1211955ms> Setting vertex streams... gbl Info 1211955ms> Primitive updated. lant_api Info 1211955ms> LanternCore::handle_geometry :: Solid1:60_N3D gbl Info 1211955ms> Creating new primitive... gbl Info 1211955ms> Setting vertex streams... gbl Info 1211955ms> Primitive updated. lant_api Info 1211955ms> LanternCore::handle_geometry :: Solid1:61_N3D gbl Info 1211955ms> Creating new primitive... gbl Info 1211955ms> Setting vertex streams... gbl Info 1211955ms> Primitive updated. lant_api Info 1211955ms> LanternCore::handle_geometry :: Solid1:62_N3D gbl Info 1211955ms> Creating new primitive... gbl Info 1211955ms> Setting vertex streams... gbl Info 1211955ms> Primitive updated. lant_api Info 1211955ms> LanternCore::handle_geometry :: Solid1:63_N3D gbl Info 1211955ms> Creating new primitive... gbl Info 1211955ms> Setting vertex streams... gbl Info 1211955ms> Primitive updated. lant_api Info 1211956ms> LanternCore::handle_geometry :: Solid1:64_N3D gbl Info 1211956ms> Creating new primitive... gbl Info 1211956ms> Setting vertex streams... gbl Info 1211956ms> Primitive updated. lant_api Warn 1211956ms> WARNING: Sampler Property (ambientOcclusion) cannot be set to this Lantern Parameter Set lant_api Info 1211956ms> TEXOPT: 8-bit texture load! (4096 x 4096) Channel Map: V/8/srgb ubyte lant_api Info 1211960ms> TEXOPT: 8-bit texture loading done lant_api Info 1211961ms> TEXOPT: Lantern Texture Created lant_api Info 1211961ms> TEXOPT: 8-bit texture load! (4096 x 4096) Channel Map: RGB/8/srgb ubyte lant_api Info 1211983ms> TEXOPT: 8-bit texture loading done lant_api Info 1211983ms> TEXOPT: Lantern Texture Created lant_api Warn 1211983ms> WARNING: Sampler Property (height) cannot be set to this Lantern Parameter Set lant_api Info 1211983ms> TEXOPT: 8-bit texture load! (4096 x 4096) Channel Map: RGB/8/srgb ubyte lant_api Info 1212005ms> TEXOPT: 8-bit texture loading done lant_api Info 1212005ms> TEXOPT: Lantern Texture Created lant_api Info 1212005ms> Lantern Color Set interiorColor parameter, from Property (interiorColor) lant_api Info 1212005ms> LanternCore::handle_geometry :: Solid1:65_N3D gbl Info 1212005ms> Creating new primitive... gbl Info 1212005ms> Setting vertex streams... gbl Info 1212005ms> Primitive updated. lant_api Info 1212005ms> LanternCore::handle_geometry :: Solid1:66_N3D gbl Info 1212005ms> Creating new primitive... gbl Info 1212005ms> Setting vertex streams... gbl Info 1212005ms> Primitive updated. lant_api Info 1212006ms> LanternCore::handle_geometry :: Solid1:67_N3D gbl Info 1212006ms> Creating new primitive... gbl Info 1212006ms> Setting vertex streams... gbl Info 1212006ms> Primitive updated. lant_api Info 1212006ms> LanternCore::handle_geometry :: Solid1:68_N3D gbl Info 1212006ms> Creating new primitive... gbl Info 1212006ms> Setting vertex streams... gbl Info 1212006ms> Primitive updated. lant_api Info 1212006ms> LanternCore::handle_geometry :: Solid1:69_N3D gbl Info 1212006ms> Creating new primitive... gbl Info 1212006ms> Setting vertex streams... gbl Info 1212006ms> Primitive updated. lant_api Info 1212006ms> LanternCore::handle_geometry :: Solid1:70_N3D gbl Info 1212006ms> Creating new primitive... gbl Info 1212006ms> Setting vertex streams... gbl Info 1212006ms> Primitive updated. lant_api Info 1212006ms> LanternCore::handle_geometry :: Solid1:71_N3D gbl Info 1212006ms> Creating new primitive... gbl Info 1212006ms> Setting vertex streams... gbl Info 1212006ms> Primitive updated. lant_api Info 1212007ms> LanternCore::handle_geometry :: Solid1:72_N3D gbl Info 1212007ms> Creating new primitive... gbl Info 1212007ms> Setting vertex streams... gbl Info 1212007ms> Primitive updated. lant_api Info 1212007ms> LanternCore::handle_geometry :: Solid1:73_N3D gbl Info 1212007ms> Creating new primitive... gbl Info 1212007ms> Setting vertex streams... gbl Info 1212007ms> Primitive updated. lant_api Info 1212007ms> LanternCore::handle_geometry :: Solid1:74_N3D gbl Info 1212007ms> Creating new primitive... gbl Info 1212007ms> Setting vertex streams... gbl Info 1212007ms> Primitive updated. lant_api Info 1212007ms> LanternCore::handle_geometry :: Solid1:75_N3D gbl Info 1212007ms> Creating new primitive... gbl Info 1212007ms> Setting vertex streams... gbl Info 1212007ms> Primitive updated. lant_api Info 1212007ms> LanternCore::handle_geometry :: Solid1:76_N3D gbl Info 1212007ms> Creating new primitive... gbl Info 1212007ms> Setting vertex streams... gbl Info 1212007ms> Primitive updated. lant_api Info 1212007ms> LanternCore::handle_geometry :: Solid1:77_N3D gbl Info 1212007ms> Creating new primitive... gbl Info 1212007ms> Setting vertex streams... gbl Info 1212008ms> Primitive updated. lant_api Info 1212008ms> LanternCore::handle_geometry :: Solid1:78_N3D gbl Info 1212008ms> Creating new primitive... gbl Info 1212008ms> Setting vertex streams... gbl Info 1212008ms> Primitive updated. lant_api Info 1212008ms> LanternCore::handle_geometry :: Solid1:79_N3D gbl Info 1212008ms> Creating new primitive... gbl Info 1212008ms> Setting vertex streams... gbl Info 1212008ms> Primitive updated. lant_api Info 1212008ms> LanternCore::handle_geometry :: Solid1:80_N3D gbl Info 1212008ms> Creating new primitive... gbl Info 1212008ms> Setting vertex streams... gbl Info 1212008ms> Primitive updated. lant_api Info 1212008ms> LanternCore::handle_geometry :: Solid1:81_N3D gbl Info 1212008ms> Creating new primitive... gbl Info 1212008ms> Setting vertex streams... gbl Info 1212008ms> Primitive updated. lant_api Info 1212008ms> LanternCore::handle_geometry :: Solid1:82_N3D gbl Info 1212008ms> Creating new primitive... gbl Info 1212008ms> Setting vertex streams... gbl Info 1212008ms> Primitive updated. lant_api Info 1212009ms> LanternCore::handle_geometry :: Solid1:83_N3D gbl Info 1212009ms> Creating new primitive... gbl Info 1212009ms> Setting vertex streams... gbl Info 1212009ms> Primitive updated. lant_api Info 1212009ms> LanternCore::handle_geometry :: Solid1:84_N3D gbl Info 1212009ms> Creating new primitive... gbl Info 1212009ms> Setting vertex streams... gbl Info 1212009ms> Primitive updated. lant_api Info 1212009ms> LanternCore::handle_geometry :: Solid1:85_N3D gbl Info 1212009ms> Creating new primitive... gbl Info 1212009ms> Setting vertex streams... gbl Info 1212009ms> Primitive updated. lant_api Info 1212010ms> LanternCore::handle_geometry :: Solid1:86_N3D gbl Info 1212010ms> Creating new primitive... gbl Info 1212010ms> Setting vertex streams... gbl Info 1212010ms> Primitive updated. lant_api Info 1212010ms> LanternCore::handle_geometry :: Solid1:87_N3D gbl Info 1212010ms> Creating new primitive... gbl Info 1212010ms> Setting vertex streams... gbl Info 1212010ms> Primitive updated. lant_api Info 1212010ms> LanternCore::handle_geometry :: Solid1:88_N3D gbl Info 1212010ms> Creating new primitive... gbl Info 1212010ms> Setting vertex streams... gbl Info 1212010ms> Primitive updated. lant_api Info 1212010ms> LanternCore::handle_geometry :: Solid1:89_N3D gbl Info 1212010ms> Creating new primitive... gbl Info 1212010ms> Setting vertex streams... gbl Info 1212010ms> Primitive updated. lant_api Info 1212010ms> LanternCore::handle_geometry :: Solid1:90_N3D gbl Info 1212010ms> Creating new primitive... gbl Info 1212010ms> Setting vertex streams... gbl Info 1212010ms> Primitive updated. lant_api Info 1212011ms> LanternCore::handle_geometry :: Solid1:91_N3D gbl Info 1212011ms> Creating new primitive... gbl Info 1212011ms> Setting vertex streams... gbl Info 1212011ms> Primitive updated. lant_api Info 1212011ms> LanternCore::handle_geometry :: Solid1:92_N3D gbl Info 1212011ms> Creating new primitive... gbl Info 1212011ms> Setting vertex streams... gbl Info 1212011ms> Primitive updated. lant_api Info 1212011ms> LanternCore::handle_geometry :: Solid1:93_N3D gbl Info 1212011ms> Creating new primitive... gbl Info 1212011ms> Setting vertex streams... gbl Info 1212011ms> Primitive updated. lant_api Info 1212011ms> LanternCore::handle_geometry :: Solid1:94_N3D gbl Info 1212011ms> Creating new primitive... gbl Info 1212011ms> Setting vertex streams... gbl Info 1212011ms> Primitive updated. lant_api Info 1212011ms> LanternCore::handle_geometry :: Solid1:95_N3D gbl Info 1212011ms> Creating new primitive... gbl Info 1212011ms> Setting vertex streams... gbl Info 1212011ms> Primitive updated. lant_api Info 1212011ms> LanternCore::handle_geometry :: Solid1:96_N3D gbl Info 1212011ms> Creating new primitive... gbl Info 1212011ms> Setting vertex streams... gbl Info 1212011ms> Primitive updated. lant_api Info 1212012ms> LanternCore::handle_geometry :: Solid1:97_N3D gbl Info 1212012ms> Creating new primitive... gbl Info 1212012ms> Setting vertex streams... gbl Info 1212012ms> Primitive updated. lant_api Info 1212012ms> LanternCore::handle_geometry :: Solid1:98_N3D gbl Info 1212012ms> Creating new primitive... gbl Info 1212012ms> Setting vertex streams... gbl Info 1212012ms> Primitive updated. lant_api Info 1212012ms> LanternCore::handle_geometry :: Solid1:99_N3D gbl Info 1212012ms> Creating new primitive... gbl Info 1212012ms> Setting vertex streams... gbl Info 1212013ms> Primitive updated. lant_api Info 1212013ms> LanternCore::handle_geometry :: Solid1:100_N3D gbl Info 1212013ms> Creating new primitive... gbl Info 1212013ms> Setting vertex streams... gbl Info 1212013ms> Primitive updated. lant_api Info 1212013ms> LanternCore::handle_geometry :: Solid1:101_N3D gbl Info 1212013ms> Creating new primitive... gbl Info 1212013ms> Setting vertex streams... gbl Info 1212013ms> Primitive updated. lant_api Info 1212013ms> LanternCore::handle_geometry :: Solid1:102_N3D gbl Info 1212013ms> Creating new primitive... gbl Info 1212013ms> Setting vertex streams... gbl Info 1212014ms> Primitive updated. lant_api Info 1212014ms> LanternCore::handle_geometry :: Solid1:103_N3D gbl Info 1212014ms> Creating new primitive... gbl Info 1212014ms> Setting vertex streams... gbl Info 1212014ms> Primitive updated. lant_api Info 1212014ms> LanternCore::handle_geometry :: Knob_003_low_N3D gbl Info 1212014ms> Creating new primitive... gbl Info 1212014ms> Setting vertex streams... gbl Info 1212015ms> Primitive updated. lant_api Info 1212015ms> TEXOPT: 8-bit texture load! (4096 x 4096) Channel Map: RGB/8/srgb ubyte lant_api Info 1212037ms> TEXOPT: 8-bit texture loading done lant_api Info 1212038ms> TEXOPT: Lantern Texture Created lant_api Warn 1212038ms> WARNING: Sampler Property (ambientOcclusion) cannot be set to this Lantern Parameter Set lant_api Info 1212038ms> TEXOPT: 8-bit texture load! (4096 x 4096) Channel Map: V/8/srgb ubyte lant_api Info 1212041ms> TEXOPT: 8-bit texture loading done lant_api Info 1212041ms> TEXOPT: Lantern Texture Created lant_api Info 1212041ms> TEXOPT: 8-bit texture load! (4096 x 4096) Channel Map: V/8/srgb ubyte lant_api Info 1212045ms> TEXOPT: 8-bit texture loading done lant_api Info 1212045ms> TEXOPT: Lantern Texture Created lant_api Warn 1212045ms> WARNING: Sampler Property (height) cannot be set to this Lantern Parameter Set lant_api Info 1212045ms> TEXOPT: 8-bit texture load! (4096 x 4096) Channel Map: RGB/8/srgb ubyte lant_api Info 1212066ms> TEXOPT: 8-bit texture loading done lant_api Info 1212066ms> TEXOPT: Lantern Texture Created lant_api Info 1212066ms> Lantern Color Set interiorColor parameter, from Property (interiorColor) lant_api Info 1212066ms> LanternCore::handle_geometry :: Bolt_Philips_Small_012_low_N3D gbl Info 1212066ms> Creating new primitive... gbl Info 1212066ms> Setting vertex streams... gbl Info 1212066ms> Primitive updated. lant_api Info 1212066ms> TEXOPT: 8-bit texture load! (4096 x 4096) Channel Map: RGB/8/srgb ubyte lant_api Info 1212086ms> TEXOPT: 8-bit texture loading done lant_api Info 1212086ms> TEXOPT: Lantern Texture Created lant_api Warn 1212086ms> WARNING: Sampler Property (ambientOcclusion) cannot be set to this Lantern Parameter Set lant_api Info 1212087ms> TEXOPT: 8-bit texture load! (4096 x 4096) Channel Map: V/8/srgb ubyte lant_api Info 1212090ms> TEXOPT: 8-bit texture loading done lant_api Info 1212090ms> TEXOPT: Lantern Texture Created lant_api Info 1212091ms> TEXOPT: 8-bit texture load! (4096 x 4096) Channel Map: V/8/srgb ubyte lant_api Info 1212094ms> TEXOPT: 8-bit texture loading done lant_api Info 1212094ms> TEXOPT: Lantern Texture Created lant_api Warn 1212094ms> WARNING: Sampler Property (height) cannot be set to this Lantern Parameter Set lant_api Info 1212094ms> TEXOPT: 8-bit texture load! (4096 x 4096) Channel Map: RGB/8/srgb ubyte lant_api Info 1212112ms> TEXOPT: 8-bit texture loading done lant_api Info 1212112ms> TEXOPT: Lantern Texture Created lant_api Info 1212112ms> Lantern Color Set interiorColor parameter, from Property (interiorColor) lant_api Info 1212112ms> LanternCore::handle_geometry :: Plate_Circular_low_N3D gbl Info 1212112ms> Creating new primitive... gbl Info 1212112ms> Setting vertex streams... gbl Info 1212113ms> Primitive updated. lant_api Info 1212113ms> LanternEngine::end_update lant_api Info 1212113ms> LanternCore::end_update gbl Info 1212113ms> LanternSceneAssembly: Deleting Expired Assets.... gbl Info 1212113ms> LanternSceneAssembly: Assembling Scene.... lant_api Info 1212113ms> update_summary: <<<<<<<<<<<<<<<<<<< ASSET TALLY <<<<<<<<<<<<<<<<<<<<< lant_api Info 1212113ms> update_summary: struct lantern::emitter: Created/Updated/Deleted -> 2/2/0 lant_api Info 1212113ms> update_summary: struct lantern::material: Created/Updated/Deleted -> 5/4/0 lant_api Info 1212113ms> update_summary: struct lantern::camera: Created/Updated/Deleted -> 1/1/0 lant_api Info 1212113ms> update_summary: struct lantern::primitive: Created/Updated/Deleted -> 114/114/0 lant_api Info 1212113ms> update_summary: struct lantern::model: Created/Updated/Deleted -> 115/115/0 lant_api Info 1212113ms> update_summary: struct lantern::texture: Created/Updated/Deleted -> 0/0/0 lant_api Info 1212113ms> update_summary: struct euclid::geometry::per_model_material_tracker: Created/Updated/Deleted -> 114/114/0 lant_api Info 1212113ms> update_summary: <<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<< lant_api Info 1212113ms> update_summary: Structural update, reconstructing a scene... lant_api Info 1212113ms> update_summary: Finished Reconstructing a Scene... gbl Info 1212113ms> LanternSceneAssembly: Determining if Scene Has Volumetric Materials in it.... gbl Info 1212113ms> LanternSceneAssembly: end_update() is finished.. lant_api Warn 1212113ms> LanternCore:: NO_ACTION at the end of an update. If this is supposed to launch a render, this is not right. gbl Perf 1212113ms> method "Viewable::draw" took 881.931300 msec gbl Info 1212114ms> Update Forced! lant_api Info 1212114ms> LanternEngine::begin_update lant_api Info 1212114ms> Canceling old rendering if needed ... lant_api Info 1212114ms> initialize_lantern_context ... lant_api Info 1212114ms> lantern_choice: Scene Allows GPU Raytracing: 1 lant_api Info 1212114ms> lantern_choice: Config Enables GPU Raytracing: 1 lant_api Info 1212114ms> lantern_choice: GPU Raytracing undefeated: 1 lant_api Info 1212114ms> lantern_choice: <<< Using GPU Context >>> lant_api Info 1212114ms> Generating Lantern Viewport Rectangles... lant_api Info 1212114ms> Render Width/Height: 2000 2000 lant_api Info 1212114ms> Tile Rect Min(): 0 0 lant_api Info 1212114ms> Tile Rect Max(): 2000 2000 lant_api Info 1212114ms> All Tile Rect Min(): 0 0 lant_api Info 1212114ms> All Tile Rect Max(): 2000 2000 lant_api Info 1212114ms> Result Tile Rect Min(): 0 0 lant_api Info 1212114ms> Result Tile Rect Max(): 2000 2000 lant_api Info 1212114ms> Result Total Frame Size: 2000 2000 lant_api Info 1212114ms> LanternCore::begin_update lant_api Info 1212115ms> LanternCore::mt_update(): Single-Threaded Updating For Now. lant_api Info 1212115ms> LanternCore::handle_geometry() is skipping ground plane, that's defined elsewhere. lant_api Info 1212115ms> LanternCore::handle_geometry :: Solid1_N3D lant_api Info 1212115ms> LanternCore::handle_geometry :: Solid1:1_N3D lant_api Info 1212115ms> LanternCore::handle_geometry :: Solid1:2_N3D lant_api Info 1212115ms> LanternCore::handle_geometry :: Solid1:3_N3D lant_api Info 1212115ms> LanternCore::handle_geometry :: Solid1:4_N3D lant_api Info 1212115ms> LanternCore::handle_geometry :: Solid1:5_N3D lant_api Info 1212115ms> LanternCore::handle_geometry :: Solid1:6_N3D lant_api Info 1212115ms> LanternCore::handle_geometry :: Solid1:7_N3D lant_api Info 1212115ms> LanternCore::handle_geometry :: Solid1:8_N3D lant_api Info 1212115ms> LanternCore::handle_geometry :: Solid1:9_N3D lant_api Info 1212115ms> LanternCore::handle_geometry :: Solid1:10_N3D lant_api Info 1212115ms> LanternCore::handle_geometry :: Solid1:11_N3D lant_api Info 1212115ms> LanternCore::handle_geometry :: Solid1:12_N3D lant_api Info 1212115ms> LanternCore::handle_geometry :: Solid2_N3D lant_api Info 1212115ms> LanternCore::handle_geometry :: Solid2:1_N3D lant_api Info 1212115ms> LanternCore::handle_geometry :: Solid2:2_N3D lant_api Info 1212115ms> LanternCore::handle_geometry :: Solid2:3_N3D lant_api Info 1212115ms> LanternCore::handle_geometry :: Solid1:13_N3D lant_api Info 1212115ms> LanternCore::handle_geometry :: Solid1:14_N3D lant_api Info 1212115ms> LanternCore::handle_geometry :: Solid1:15_N3D lant_api Info 1212115ms> LanternCore::handle_geometry :: Solid1:16_N3D lant_api Info 1212115ms> LanternCore::handle_geometry :: Solid1:17_N3D lant_api Info 1212115ms> LanternCore::handle_geometry :: Solid1:18_N3D lant_api Info 1212115ms> LanternCore::handle_geometry :: Solid1:19_N3D lant_api Info 1212115ms> LanternCore::handle_geometry :: Solid1:20_N3D lant_api Info 1212115ms> LanternCore::handle_geometry :: Solid1:21_N3D lant_api Info 1212115ms> LanternCore::handle_geometry :: Solid1:22_N3D lant_api Info 1212115ms> LanternCore::handle_geometry :: Solid1:23_N3D lant_api Info 1212115ms> LanternCore::handle_geometry :: Solid1:24_N3D lant_api Info 1212115ms> LanternCore::handle_geometry :: Solid1:25_N3D lant_api Info 1212115ms> LanternCore::handle_geometry :: Solid1:26_N3D lant_api Info 1212115ms> LanternCore::handle_geometry :: Solid1:27_N3D lant_api Info 1212115ms> LanternCore::handle_geometry :: Solid1:28_N3D lant_api Info 1212115ms> LanternCore::handle_geometry :: Solid1:29_N3D lant_api Info 1212115ms> LanternCore::handle_geometry :: Solid1:30_N3D lant_api Info 1212115ms> LanternCore::handle_geometry :: Solid1:31_N3D lant_api Info 1212115ms> LanternCore::handle_geometry :: Solid1:32_N3D lant_api Info 1212116ms> LanternCore::handle_geometry :: Solid1:33_N3D lant_api Info 1212116ms> LanternCore::handle_geometry :: Solid1:34_N3D lant_api Info 1212116ms> LanternCore::handle_geometry :: Solid1:35_N3D lant_api Info 1212116ms> LanternCore::handle_geometry :: Solid1:36_N3D lant_api Info 1212116ms> LanternCore::handle_geometry :: Solid1:37_N3D lant_api Info 1212116ms> LanternCore::handle_geometry :: Solid1:38_N3D lant_api Info 1212116ms> LanternCore::handle_geometry :: Solid1:39_N3D lant_api Info 1212116ms> LanternCore::handle_geometry :: Solid1:40_N3D lant_api Info 1212116ms> LanternCore::handle_geometry :: Solid1:41_N3D lant_api Info 1212116ms> LanternCore::handle_geometry :: Solid1:42_N3D lant_api Info 1212116ms> LanternCore::handle_geometry :: Solid1:43_N3D lant_api Info 1212116ms> LanternCore::handle_geometry :: Solid1:44_N3D lant_api Info 1212116ms> LanternCore::handle_geometry :: Solid1:45_N3D lant_api Info 1212116ms> LanternCore::handle_geometry :: Solid1:46_N3D lant_api Info 1212116ms> LanternCore::handle_geometry :: Solid1:47_N3D lant_api Info 1212116ms> LanternCore::handle_geometry :: Solid1:48_N3D lant_api Info 1212116ms> LanternCore::handle_geometry :: Solid1:49_N3D lant_api Info 1212116ms> LanternCore::handle_geometry :: Solid1:50_N3D lant_api Info 1212116ms> LanternCore::handle_geometry :: Solid1:51_N3D lant_api Info 1212116ms> LanternCore::handle_geometry :: Solid1:52_N3D lant_api Info 1212116ms> LanternCore::handle_geometry :: Solid1:53_N3D lant_api Info 1212116ms> LanternCore::handle_geometry :: Solid2:4_N3D lant_api Info 1212116ms> LanternCore::handle_geometry :: Solid2:5_N3D lant_api Info 1212116ms> LanternCore::handle_geometry :: Solid1:54_N3D lant_api Info 1212116ms> LanternCore::handle_geometry :: Solid1:55_N3D lant_api Info 1212116ms> LanternCore::handle_geometry :: Solid1:56_N3D lant_api Info 1212116ms> LanternCore::handle_geometry :: Solid1:57_N3D lant_api Info 1212116ms> LanternCore::handle_geometry :: Solid1:58_N3D lant_api Info 1212116ms> LanternCore::handle_geometry :: Solid2:6_N3D lant_api Info 1212116ms> LanternCore::handle_geometry :: Solid1:59_N3D lant_api Info 1212116ms> LanternCore::handle_geometry :: Solid1:60_N3D lant_api Info 1212116ms> LanternCore::handle_geometry :: Solid1:61_N3D lant_api Info 1212116ms> LanternCore::handle_geometry :: Solid1:62_N3D lant_api Info 1212116ms> LanternCore::handle_geometry :: Solid1:63_N3D lant_api Info 1212116ms> LanternCore::handle_geometry :: Solid1:64_N3D lant_api Info 1212116ms> LanternCore::handle_geometry :: Solid1:65_N3D lant_api Info 1212116ms> LanternCore::handle_geometry :: Solid1:66_N3D lant_api Info 1212116ms> LanternCore::handle_geometry :: Solid1:67_N3D lant_api Info 1212117ms> LanternCore::handle_geometry :: Solid1:68_N3D lant_api Info 1212117ms> LanternCore::handle_geometry :: Solid1:69_N3D lant_api Info 1212117ms> LanternCore::handle_geometry :: Solid1:70_N3D lant_api Info 1212117ms> LanternCore::handle_geometry :: Solid1:71_N3D lant_api Info 1212117ms> LanternCore::handle_geometry :: Solid1:72_N3D lant_api Info 1212117ms> LanternCore::handle_geometry :: Solid1:73_N3D lant_api Info 1212117ms> LanternCore::handle_geometry :: Solid1:74_N3D lant_api Info 1212117ms> LanternCore::handle_geometry :: Solid1:75_N3D lant_api Info 1212117ms> LanternCore::handle_geometry :: Solid1:76_N3D lant_api Info 1212117ms> LanternCore::handle_geometry :: Solid1:77_N3D lant_api Info 1212117ms> LanternCore::handle_geometry :: Solid1:78_N3D lant_api Info 1212117ms> LanternCore::handle_geometry :: Solid1:79_N3D lant_api Info 1212117ms> LanternCore::handle_geometry :: Solid1:80_N3D lant_api Info 1212117ms> LanternCore::handle_geometry :: Solid1:81_N3D lant_api Info 1212117ms> LanternCore::handle_geometry :: Solid1:82_N3D lant_api Info 1212117ms> LanternCore::handle_geometry :: Solid1:83_N3D lant_api Info 1212117ms> LanternCore::handle_geometry :: Solid1:84_N3D lant_api Info 1212117ms> LanternCore::handle_geometry :: Solid1:85_N3D lant_api Info 1212117ms> LanternCore::handle_geometry :: Solid1:86_N3D lant_api Info 1212117ms> LanternCore::handle_geometry :: Solid1:87_N3D lant_api Info 1212117ms> LanternCore::handle_geometry :: Solid1:88_N3D lant_api Info 1212117ms> LanternCore::handle_geometry :: Solid1:89_N3D lant_api Info 1212117ms> LanternCore::handle_geometry :: Solid1:90_N3D lant_api Info 1212117ms> LanternCore::handle_geometry :: Solid1:91_N3D lant_api Info 1212117ms> LanternCore::handle_geometry :: Solid1:92_N3D lant_api Info 1212117ms> LanternCore::handle_geometry :: Solid1:93_N3D lant_api Info 1212117ms> LanternCore::handle_geometry :: Solid1:94_N3D lant_api Info 1212117ms> LanternCore::handle_geometry :: Solid1:95_N3D lant_api Info 1212117ms> LanternCore::handle_geometry :: Solid1:96_N3D lant_api Info 1212117ms> LanternCore::handle_geometry :: Solid1:97_N3D lant_api Info 1212117ms> LanternCore::handle_geometry :: Solid1:98_N3D lant_api Info 1212117ms> LanternCore::handle_geometry :: Solid1:99_N3D lant_api Info 1212117ms> LanternCore::handle_geometry :: Solid1:100_N3D lant_api Info 1212117ms> LanternCore::handle_geometry :: Solid1:101_N3D lant_api Info 1212117ms> LanternCore::handle_geometry :: Solid1:102_N3D lant_api Info 1212117ms> LanternCore::handle_geometry :: Solid1:103_N3D lant_api Info 1212117ms> LanternCore::handle_geometry :: Knob_003_low_N3D lant_api Info 1212117ms> LanternCore::handle_geometry :: Bolt_Philips_Small_012_low_N3D lant_api Info 1212118ms> LanternCore::handle_geometry :: Plate_Circular_low_N3D lant_api Info 1212118ms> LanternEngine::end_update lant_api Info 1212118ms> LanternCore::end_update gbl Info 1212118ms> LanternSceneAssembly: Deleting Expired Assets.... gbl Info 1212118ms> LanternSceneAssembly: Assembling Scene.... lant_api Info 1212118ms> update_summary: <<<<<<<<<<<<<<<<<<< ASSET TALLY <<<<<<<<<<<<<<<<<<<<< lant_api Info 1212118ms> update_summary: struct lantern::emitter: Created/Updated/Deleted -> 0/0/0 lant_api Info 1212118ms> update_summary: struct lantern::material: Created/Updated/Deleted -> 0/1/0 lant_api Info 1212118ms> update_summary: struct lantern::camera: Created/Updated/Deleted -> 0/0/0 lant_api Info 1212118ms> update_summary: struct lantern::primitive: Created/Updated/Deleted -> 0/0/0 lant_api Info 1212118ms> update_summary: struct lantern::model: Created/Updated/Deleted -> 0/0/0 lant_api Info 1212118ms> update_summary: struct lantern::texture: Created/Updated/Deleted -> 0/0/0 lant_api Info 1212118ms> update_summary: struct euclid::geometry::per_model_material_tracker: Created/Updated/Deleted -> 0/0/0 lant_api Info 1212118ms> update_summary: <<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<< lant_api Info 1212118ms> update_summary: No Structural update, scene will not be reconstructed. gbl Info 1212118ms> LanternSceneAssembly: Determining if Scene Has Volumetric Materials in it.... gbl Info 1212118ms> LanternSceneAssembly: end_update() is finished.. lant_api Info 1212118ms> LanternCore:: SYNC_PRE_RENDERING Action at the end of an update lant_api Info 1212118ms> LanternCore::generate_pending_render_request... lant_api Info 1212118ms> LanternCore::Creating Denoise Framebuffers... lant_api Info 1212118ms> LanternCore:: 1 renderpasses generated lant_api Info 1212157ms> CroppedRect is 0 0 2000 2000 lant_api Info 1212157ms> FullResolution is 2000 2000 lant_api Info 1212157ms> Framebuffer Size is 2000 2000 lant_api Info 1212157ms> LanternCore::starting renderer lant_api Info 1212158ms> Starting Lantern HQ renderpass 0: lant_api Info 1212158ms> Summary: lant_api Info 1212158ms> 1 passes, lant_api Info 1212158ms> Pass 0: `texture_hint_renderpass` lant_api Info 1212158ms> LanternEngine::set_status 1 lant_api Info 1212170ms> >>>> Executing Render Passes: SYNC Render Mode... lant_api Info 1212170ms> LanternEngine::set_status 1 lant_api Info 1212170ms> >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> PASS 0 >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> gbl Info 1212170ms> Waiting for Pre-Render Image... lant_api Info 1212170ms> Waiting for Image... lant_api Info 1212170ms> Waiting for render_sync result... lant_api Info 1212182ms> >>>> Render pass name: texture_hint_renderpass lant_api Info 1212182ms> >>>> Render pass type: lant_api Info 1212182ms> >>>> Render quality: lantern::none lant_api Info 1212182ms> >>>> Render volumetric effects: OFF lant_api Info 1212182ms> >>>> Render iterations: 4 lant_api Info 1212182ms> LANTERN: Starting Render lantern Info 1212193ms> Render Quality: 0 lantern Info 1212193ms> Adaptive Sampling: Disabled lantern Info 1212193ms> Per Tile Error Threshold: 0 lantern Info 1212193ms> Max Samples: 1 lantern Info 1212194ms> optix_scene_impl::rebuild_scene() for pass 12 lantern Info 1212215ms> [optix_texture_impl] new sampler 134mb / 8733mb still available lantern Info 1212535ms> optix_emitter_environmental::build_acceleration_buffers() completed in 341.686127 ms lantern Info 1212536ms> spherical_integral: 8.3605 lantern Info 1212542ms> [optix_texture_impl] new sampler 167mb / 8733mb still available lantern Info 1212611ms> optix_emitter_environmental::build_acceleration_buffers() completed in 75.022202 ms lantern Info 1212611ms> spherical_integral: 0 lantern Info 1212622ms> [optix_texture_impl] new sampler 234mb / 8733mb still available lantern Info 1212625ms> [optix_texture_impl] new sampler 250mb / 8733mb still available lantern Info 1212636ms> [optix_texture_impl] new sampler 317mb / 8733mb still available lantern Info 1212647ms> [optix_texture_impl] new sampler 384mb / 8733mb still available lantern Info 1212658ms> [optix_texture_impl] new sampler 451mb / 8733mb still available lantern Info 1212671ms> [optix_texture_impl] new sampler 518mb / 8733mb still available lantern Info 1212674ms> [optix_texture_impl] new sampler 534mb / 8733mb still available lantern Info 1212677ms> [optix_texture_impl] new sampler 550mb / 8733mb still available lantern Info 1212689ms> [optix_texture_impl] new sampler 617mb / 8733mb still available lantern Info 1212701ms> [optix_texture_impl] new sampler 684mb / 8733mb still available lantern Info 1212704ms> [optix_texture_impl] new sampler 700mb / 8733mb still available lantern Info 1212707ms> [optix_texture_impl] new sampler 716mb / 8733mb still available lantern Info 1212719ms> [optix_texture_impl] new sampler 783mb / 8733mb still available lantern Info 1212722ms> [optix_texture_impl] new sampler 799mb / 8733mb still available lantern Info 1212735ms> [optix_texture_impl] new sampler 866mb / 8733mb still available lantern Info 1212747ms> [optix_texture_impl] new sampler 933mb / 8733mb still available lantern Info 1212762ms> optix_scene_impl::rebuild_scene() with 114 models lantern Info 1212762ms> optix_scene_impl::rebuild_scene() with 2 light properties lantern Info 1212762ms> optix_scene_impl::rebuild_scene() completed in 568.413696 ms lantern Info 1212762ms> optix_context - compiled and validated. lant_api Info 1213402ms> Lantern SYNC callback: Callback #1; 1 iterations completed rendering is 39.0103% done, ??? seconds remain lantern Info 1213447ms> Render Quality: 0 lantern Info 1213447ms> Adaptive Sampling: Disabled lantern Info 1213447ms> Per Tile Error Threshold: 0 lantern Info 1213447ms> Max Samples: 1 lantern Info 1213451ms> optix_context - compiled and validated. lant_api Info 1213573ms> Lantern SYNC callback: Callback #3; 1 iterations completed rendering is 10.9228% done, ??? seconds remain lant_api Info 1213996ms> LANTERN: Render Done gbl Info 1213996ms> renderpass_timing start gbl Info 1213996ms> Pass separate_renderpass_timing_texture_hint_renderpass took 1.82605 sec gbl Info 1213996ms> renderpass_timing end lant_api Info 1213996ms> >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> END OF PASS 0 >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> lant_api Info 1213996ms> Image Ready lant_api Info 1213996ms> LanternEngine::set_status 3 lant_api Info 1213996ms> Image OK! lant_api Info 1213996ms> LanternEngine::set_status 3 lant_api Info 1213996ms> Image OK! lant_api Info 1213996ms> Image OK... gbl Info 1213996ms> ImageNode to Update: ndkQ3J7Bm7g= with resolution hint of 2^5 gbl Info 1213997ms> ImageNode to Update: v2Oikp2x0ww= with resolution hint of 2^5 gbl Info 1213997ms> ImageNode to Update: u/i16UKpu2o= with resolution hint of 2^5 gbl Info 1213997ms> ImageNode to Update: Q/vpXC3YQYA= with resolution hint of 2^5 gbl Info 1213997ms> ImageNode to Update: MDZFfz5hsjs= with resolution hint of 2^5 gbl Info 1213997ms> ImageNode to Update: Fmn/HgpmW9k= with resolution hint of 2^5 gbl Info 1213997ms> ImageNode to Update: /3T73lMizEs= with resolution hint of 2^5 gbl Info 1213997ms> ImageNode to Update: VH9EzcDl3a0= with resolution hint of 2^5 gbl Info 1213997ms> ImageNode to Update: u7NaS2PBt4E= with resolution hint of 2^10 gbl Info 1213997ms> ImageNode to Update: CIw2KKMGpoI= with resolution hint of 2^10 gbl Info 1213997ms> ImageNode to Update: gvBK6CCmcdE= with resolution hint of 2^10 gbl Info 1213997ms> ImageNode to Update: G6uql+cpsh8= with resolution hint of 2^10 gbl Info 1213997ms> ImageNode to Update: NIfEou0lG1Q= with resolution hint of 2^10 gbl Info 1213997ms> ImageNode to Update: IO5NZrAIvuw= with resolution hint of 2^10 gbl Info 1213997ms> ImageNode to Update: KKhO/W/2zlI= with resolution hint of 2^10 gbl Info 1213997ms> ImageNode to Update: P7BIaZTVBWk= with resolution hint of 2^10 gbl Info 1213997ms> Update Forced! lant_api Info 1213997ms> LanternEngine::begin_update lant_api Info 1213997ms> Canceling old rendering if needed ... lant_api Info 1213997ms> LanternEngine: Active Render Request In Flight: Canceling.. lant_api Info 1213997ms> Grabbing render image... lant_api Info 1213997ms> LanternEngine::set_status 0 lant_api Info 1213997ms> initialize_lantern_context ... lant_api Info 1213997ms> lantern_choice: Scene Allows GPU Raytracing: 1 lant_api Info 1213997ms> lantern_choice: Config Enables GPU Raytracing: 1 lant_api Info 1213997ms> lantern_choice: GPU Raytracing undefeated: 1 lant_api Info 1213997ms> lantern_choice: <<< Using GPU Context >>> lant_api Info 1213997ms> Generating Lantern Viewport Rectangles... lant_api Info 1213997ms> Render Width/Height: 2000 2000 lant_api Info 1213997ms> Tile Rect Min(): 0 0 lant_api Info 1213997ms> Tile Rect Max(): 2000 2000 lant_api Info 1213997ms> All Tile Rect Min(): 0 0 lant_api Info 1213997ms> All Tile Rect Max(): 2000 2000 lant_api Info 1213997ms> Result Tile Rect Min(): 0 0 lant_api Info 1213997ms> Result Tile Rect Max(): 2000 2000 lant_api Info 1213997ms> Result Total Frame Size: 2000 2000 lant_api Info 1213997ms> LanternCore::begin_update lant_api Info 1213997ms> LanternCore::mt_update(): Single-Threaded Updating For Now. lant_api Info 1213997ms> LanternCore::handle_geometry() is skipping ground plane, that's defined elsewhere. lant_api Info 1213997ms> LanternCore::handle_geometry :: Solid1_N3D lant_api Info 1213997ms> LanternCore::handle_geometry :: Solid1:1_N3D lant_api Info 1213997ms> LanternCore::handle_geometry :: Solid1:2_N3D lant_api Info 1213997ms> LanternCore::handle_geometry :: Solid1:3_N3D lant_api Info 1213997ms> LanternCore::handle_geometry :: Solid1:4_N3D lant_api Info 1213998ms> LanternCore::handle_geometry :: Solid1:5_N3D lant_api Info 1213998ms> LanternCore::handle_geometry :: Solid1:6_N3D lant_api Info 1213998ms> LanternCore::handle_geometry :: Solid1:7_N3D lant_api Info 1213998ms> LanternCore::handle_geometry :: Solid1:8_N3D lant_api Info 1213998ms> LanternCore::handle_geometry :: Solid1:9_N3D lant_api Info 1213998ms> LanternCore::handle_geometry :: Solid1:10_N3D lant_api Info 1213998ms> LanternCore::handle_geometry :: Solid1:11_N3D lant_api Info 1213998ms> LanternCore::handle_geometry :: Solid1:12_N3D lant_api Info 1213998ms> LanternCore::handle_geometry :: Solid2_N3D lant_api Info 1213998ms> LanternCore::handle_geometry :: Solid2:1_N3D lant_api Info 1213998ms> LanternCore::handle_geometry :: Solid2:2_N3D lant_api Info 1213998ms> LanternCore::handle_geometry :: Solid2:3_N3D lant_api Info 1213998ms> LanternCore::handle_geometry :: Solid1:13_N3D lant_api Info 1213998ms> LanternCore::handle_geometry :: Solid1:14_N3D lant_api Info 1213998ms> LanternCore::handle_geometry :: Solid1:15_N3D lant_api Info 1213998ms> LanternCore::handle_geometry :: Solid1:16_N3D lant_api Info 1213998ms> LanternCore::handle_geometry :: Solid1:17_N3D lant_api Info 1213998ms> LanternCore::handle_geometry :: Solid1:18_N3D lant_api Info 1213998ms> LanternCore::handle_geometry :: Solid1:19_N3D lant_api Info 1213998ms> LanternCore::handle_geometry :: Solid1:20_N3D lant_api Info 1213998ms> LanternCore::handle_geometry :: Solid1:21_N3D lant_api Info 1213998ms> LanternCore::handle_geometry :: Solid1:22_N3D lant_api Info 1213998ms> LanternCore::handle_geometry :: Solid1:23_N3D lant_api Info 1213998ms> LanternCore::handle_geometry :: Solid1:24_N3D lant_api Info 1213998ms> LanternCore::handle_geometry :: Solid1:25_N3D lant_api Info 1213998ms> LanternCore::handle_geometry :: Solid1:26_N3D lant_api Info 1213998ms> LanternCore::handle_geometry :: Solid1:27_N3D lant_api Info 1213998ms> LanternCore::handle_geometry :: Solid1:28_N3D lant_api Info 1213998ms> LanternCore::handle_geometry :: Solid1:29_N3D lant_api Info 1213998ms> LanternCore::handle_geometry :: Solid1:30_N3D lant_api Info 1213998ms> LanternCore::handle_geometry :: Solid1:31_N3D lant_api Info 1213998ms> LanternCore::handle_geometry :: Solid1:32_N3D lant_api Info 1213998ms> LanternCore::handle_geometry :: Solid1:33_N3D lant_api Info 1213998ms> LanternCore::handle_geometry :: Solid1:34_N3D lant_api Info 1213998ms> LanternCore::handle_geometry :: Solid1:35_N3D lant_api Info 1213998ms> LanternCore::handle_geometry :: Solid1:36_N3D lant_api Info 1213998ms> LanternCore::handle_geometry :: Solid1:37_N3D lant_api Info 1213998ms> LanternCore::handle_geometry :: Solid1:38_N3D lant_api Info 1213998ms> LanternCore::handle_geometry :: Solid1:39_N3D lant_api Info 1213998ms> LanternCore::handle_geometry :: Solid1:40_N3D lant_api Info 1213998ms> LanternCore::handle_geometry :: Solid1:41_N3D lant_api Info 1213999ms> LanternCore::handle_geometry :: Solid1:42_N3D lant_api Info 1213999ms> LanternCore::handle_geometry :: Solid1:43_N3D lant_api Info 1213999ms> LanternCore::handle_geometry :: Solid1:44_N3D lant_api Info 1213999ms> LanternCore::handle_geometry :: Solid1:45_N3D lant_api Info 1213999ms> LanternCore::handle_geometry :: Solid1:46_N3D lant_api Info 1213999ms> LanternCore::handle_geometry :: Solid1:47_N3D lant_api Info 1213999ms> LanternCore::handle_geometry :: Solid1:48_N3D lant_api Info 1213999ms> LanternCore::handle_geometry :: Solid1:49_N3D lant_api Info 1213999ms> LanternCore::handle_geometry :: Solid1:50_N3D lant_api Info 1213999ms> LanternCore::handle_geometry :: Solid1:51_N3D lant_api Info 1213999ms> LanternCore::handle_geometry :: Solid1:52_N3D lant_api Info 1213999ms> LanternCore::handle_geometry :: Solid1:53_N3D lant_api Info 1213999ms> LanternCore::handle_geometry :: Solid2:4_N3D lant_api Info 1213999ms> LanternCore::handle_geometry :: Solid2:5_N3D lant_api Info 1213999ms> LanternCore::handle_geometry :: Solid1:54_N3D lant_api Info 1213999ms> LanternCore::handle_geometry :: Solid1:55_N3D lant_api Info 1213999ms> LanternCore::handle_geometry :: Solid1:56_N3D lant_api Info 1213999ms> LanternCore::handle_geometry :: Solid1:57_N3D lant_api Info 1213999ms> LanternCore::handle_geometry :: Solid1:58_N3D lant_api Info 1213999ms> LanternCore::handle_geometry :: Solid2:6_N3D lant_api Info 1213999ms> LanternCore::handle_geometry :: Solid1:59_N3D lant_api Info 1213999ms> LanternCore::handle_geometry :: Solid1:60_N3D lant_api Info 1213999ms> LanternCore::handle_geometry :: Solid1:61_N3D lant_api Info 1213999ms> LanternCore::handle_geometry :: Solid1:62_N3D lant_api Info 1213999ms> LanternCore::handle_geometry :: Solid1:63_N3D lant_api Info 1213999ms> LanternCore::handle_geometry :: Solid1:64_N3D lant_api Info 1213999ms> LanternCore::handle_geometry :: Solid1:65_N3D lant_api Info 1213999ms> LanternCore::handle_geometry :: Solid1:66_N3D lant_api Info 1213999ms> LanternCore::handle_geometry :: Solid1:67_N3D lant_api Info 1213999ms> LanternCore::handle_geometry :: Solid1:68_N3D lant_api Info 1213999ms> LanternCore::handle_geometry :: Solid1:69_N3D lant_api Info 1213999ms> LanternCore::handle_geometry :: Solid1:70_N3D lant_api Info 1213999ms> LanternCore::handle_geometry :: Solid1:71_N3D lant_api Info 1213999ms> LanternCore::handle_geometry :: Solid1:72_N3D lant_api Info 1213999ms> LanternCore::handle_geometry :: Solid1:73_N3D lant_api Info 1213999ms> LanternCore::handle_geometry :: Solid1:74_N3D lant_api Info 1213999ms> LanternCore::handle_geometry :: Solid1:75_N3D lant_api Info 1213999ms> LanternCore::handle_geometry :: Solid1:76_N3D lant_api Info 1213999ms> LanternCore::handle_geometry :: Solid1:77_N3D lant_api Info 1213999ms> LanternCore::handle_geometry :: Solid1:78_N3D lant_api Info 1213999ms> LanternCore::handle_geometry :: Solid1:79_N3D lant_api Info 1213999ms> LanternCore::handle_geometry :: Solid1:80_N3D lant_api Info 1214000ms> LanternCore::handle_geometry :: Solid1:81_N3D lant_api Info 1214000ms> LanternCore::handle_geometry :: Solid1:82_N3D lant_api Info 1214000ms> LanternCore::handle_geometry :: Solid1:83_N3D lant_api Info 1214000ms> LanternCore::handle_geometry :: Solid1:84_N3D lant_api Info 1214000ms> LanternCore::handle_geometry :: Solid1:85_N3D lant_api Info 1214000ms> LanternCore::handle_geometry :: Solid1:86_N3D lant_api Info 1214000ms> LanternCore::handle_geometry :: Solid1:87_N3D lant_api Info 1214000ms> LanternCore::handle_geometry :: Solid1:88_N3D lant_api Info 1214000ms> LanternCore::handle_geometry :: Solid1:89_N3D lant_api Info 1214000ms> LanternCore::handle_geometry :: Solid1:90_N3D lant_api Info 1214000ms> LanternCore::handle_geometry :: Solid1:91_N3D lant_api Info 1214000ms> LanternCore::handle_geometry :: Solid1:92_N3D lant_api Info 1214000ms> LanternCore::handle_geometry :: Solid1:93_N3D lant_api Info 1214000ms> LanternCore::handle_geometry :: Solid1:94_N3D lant_api Info 1214000ms> LanternCore::handle_geometry :: Solid1:95_N3D lant_api Info 1214000ms> LanternCore::handle_geometry :: Solid1:96_N3D lant_api Info 1214000ms> LanternCore::handle_geometry :: Solid1:97_N3D lant_api Info 1214000ms> LanternCore::handle_geometry :: Solid1:98_N3D lant_api Info 1214000ms> LanternCore::handle_geometry :: Solid1:99_N3D lant_api Info 1214000ms> LanternCore::handle_geometry :: Solid1:100_N3D lant_api Info 1214000ms> LanternCore::handle_geometry :: Solid1:101_N3D lant_api Info 1214000ms> LanternCore::handle_geometry :: Solid1:102_N3D lant_api Info 1214000ms> LanternCore::handle_geometry :: Solid1:103_N3D lant_api Info 1214000ms> LanternCore::handle_geometry :: Knob_003_low_N3D lant_api Info 1214000ms> LanternCore::handle_geometry :: Bolt_Philips_Small_012_low_N3D lant_api Info 1214000ms> LanternCore::handle_geometry :: Plate_Circular_low_N3D lant_api Info 1214000ms> LanternEngine::end_update lant_api Info 1214000ms> LanternCore::end_update gbl Info 1214000ms> LanternSceneAssembly: Deleting Expired Assets.... gbl Info 1214000ms> LanternSceneAssembly: Assembling Scene.... lant_api Info 1214000ms> update_summary: <<<<<<<<<<<<<<<<<<< ASSET TALLY <<<<<<<<<<<<<<<<<<<<< lant_api Info 1214000ms> update_summary: struct lantern::emitter: Created/Updated/Deleted -> 0/0/0 lant_api Info 1214000ms> update_summary: struct lantern::material: Created/Updated/Deleted -> 0/0/0 lant_api Info 1214000ms> update_summary: struct lantern::camera: Created/Updated/Deleted -> 0/0/0 lant_api Info 1214000ms> update_summary: struct lantern::primitive: Created/Updated/Deleted -> 0/0/0 lant_api Info 1214000ms> update_summary: struct lantern::model: Created/Updated/Deleted -> 0/0/0 lant_api Info 1214000ms> update_summary: struct lantern::texture: Created/Updated/Deleted -> 0/0/0 lant_api Info 1214000ms> update_summary: struct euclid::geometry::per_model_material_tracker: Created/Updated/Deleted -> 0/0/0 lant_api Info 1214000ms> update_summary: <<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<< lant_api Info 1214000ms> update_summary: No Structural update, scene will not be reconstructed. gbl Info 1214000ms> LanternSceneAssembly: Determining if Scene Has Volumetric Materials in it.... gbl Info 1214000ms> LanternSceneAssembly: end_update() is finished.. lant_api Info 1214000ms> LanternCore:: SYNC_PRODUCTION_RENDERING Action at the end of an update lant_api Info 1214000ms> LanternCore::generate_pending_render_request... lant_api Info 1214000ms> LanternCore::Creating Denoise Framebuffers... lant_api Info 1214001ms> LanternCore:: 12 renderpasses generated lant_api Info 1214082ms> CroppedRect is 0 0 512 512 lant_api Info 1214082ms> FullResolution is 512 512 lant_api Info 1214082ms> Framebuffer Size is 512 512 lant_api Info 1214094ms> CroppedRect is 0 0 2000 2000 lant_api Info 1214094ms> FullResolution is 2000 2000 lant_api Info 1214094ms> Framebuffer Size is 2000 2000 lant_api Info 1214103ms> CroppedRect is 0 0 2000 2000 lant_api Info 1214103ms> FullResolution is 2000 2000 lant_api Info 1214103ms> Framebuffer Size is 2000 2000 lant_api Info 1214114ms> CroppedRect is 0 0 2000 2000 lant_api Info 1214114ms> FullResolution is 2000 2000 lant_api Info 1214114ms> Framebuffer Size is 2000 2000 lant_api Info 1214127ms> CroppedRect is 0 0 2000 2000 lant_api Info 1214127ms> FullResolution is 2000 2000 lant_api Info 1214127ms> Framebuffer Size is 2000 2000 lant_api Info 1214140ms> CroppedRect is 0 0 2000 2000 lant_api Info 1214140ms> FullResolution is 2000 2000 lant_api Info 1214140ms> Framebuffer Size is 2000 2000 lant_api Info 1214152ms> CroppedRect is 0 0 2000 2000 lant_api Info 1214152ms> FullResolution is 2000 2000 lant_api Info 1214152ms> Framebuffer Size is 2000 2000 lant_api Info 1214165ms> CroppedRect is 0 0 2000 2000 lant_api Info 1214165ms> FullResolution is 2000 2000 lant_api Info 1214165ms> Framebuffer Size is 2000 2000 lant_api Info 1214178ms> CroppedRect is 0 0 2000 2000 lant_api Info 1214178ms> FullResolution is 2000 2000 lant_api Info 1214178ms> Framebuffer Size is 2000 2000 lant_api Info 1214191ms> CroppedRect is 0 0 2000 2000 lant_api Info 1214191ms> FullResolution is 2000 2000 lant_api Info 1214191ms> Framebuffer Size is 2000 2000 lant_api Info 1214204ms> CroppedRect is 0 0 2000 2000 lant_api Info 1214204ms> FullResolution is 2000 2000 lant_api Info 1214204ms> Framebuffer Size is 2000 2000 lant_api Info 1214246ms> CroppedRect is 0 0 2000 2000 lant_api Info 1214246ms> FullResolution is 2000 2000 lant_api Info 1214246ms> Framebuffer Size is 2000 2000 lant_api Info 1214246ms> LanternCore::starting renderer lant_api Info 1214246ms> Starting Lantern HQ renderpass 1: lant_api Info 1214246ms> Summary: lant_api Info 1214246ms> 12 passes, lant_api Info 1214246ms> Pass 0: `main_rgba_pre_pass` lant_api Info 1214246ms> Pass 1: `element_material_id` lant_api Info 1214246ms> Pass 2: `element_object_id` lant_api Info 1214246ms> Pass 3: `element_depth` lant_api Info 1214246ms> Pass 4: `denoise_background` lant_api Info 1214246ms> Pass 5: `denoise_depth` lant_api Info 1214246ms> Pass 6: `denoise_object_id` lant_api Info 1214246ms> Pass 7: `denoise_shading_normals` lant_api Info 1214246ms> Pass 8: `denoise_surface_albedo` lant_api Info 1214246ms> Pass 9: `denoise_surface_aux` lant_api Info 1214246ms> Pass 10: `denoise_transparency` lant_api Info 1214246ms> Pass 11: `main_rgba_pass` lant_api Info 1214246ms> LanternEngine::set_status 1 lant_api Info 1214264ms> >>>> Executing Render Passes: SYNC Render Mode... lant_api Info 1214264ms> LanternEngine::set_status 1 lant_api Info 1214264ms> >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> PASS 0 >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> lant_api Info 1214266ms> >>>> Render pass name: main_rgba_pre_pass lant_api Info 1214266ms> >>>> Render pass type: lantern::pt lant_api Info 1214266ms> >>>> Render quality: lantern::none lant_api Info 1214266ms> >>>> Render volumetric effects: OFF lant_api Info 1214266ms> >>>> Render iterations: 4 lant_api Info 1214266ms> LANTERN: Starting Render lantern Info 1214267ms> Render Quality: 0 lantern Info 1214267ms> Adaptive Sampling: Disabled lantern Info 1214267ms> Per Tile Error Threshold: 0 lantern Info 1214267ms> Max Samples: 4 lantern Info 1214272ms> optix_context - compiled and validated. lant_api Info 1214278ms> GL Pixels Re-Creating the Texture... gbl Info 1214358ms> VRAM consumed: 947,064,031 bytes lantern Error1214834ms> [optix launch exception] Unknown error (Details: Function "_rtContextLaunch2D" caught exception: Encountered a rtcore error: m_api.pipelineCreate( context, pipelineOptions, compileOptions, modules, moduleCount, pipeline ) returned (8): Link error), code: -1 lantern Error1214834ms> Exception during Optix Render : `Unknown error (Details: Function "_rtContextLaunch2D" caught exception: Encountered a rtcore error: m_api.pipelineCreate( context, pipelineOptions, compileOptions, modules, moduleCount, pipeline ) returned (8): Link error)` lant_api Error1214834ms> SYNC RENDERING: RENDERING FAILED! lant_api Info 1214834ms> LANTERN: Render Done gbl Info 1214834ms> renderpass_timing start gbl Info 1214834ms> Pass separate_renderpass_timing_texture_hint_renderpass took 1.82605 sec gbl Info 1214834ms> Pass separate_renderpass_timing_main_rgba_pre_pass took 0.569903 sec gbl Info 1214834ms> renderpass_timing end lant_api Error1214834ms> >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> PASS 0 FAILURE OCCURRED >>>>>>>>>>>>>>>>>>>>>> lant_api Error1214834ms> Image Failed lant_api Info 1214834ms> LanternEngine::set_status -1 lant_api Error1214834ms> Image Failed! lant_api Error1214835ms> >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> SYNC RENDERING FAILURE OCCURRED >>>>>>>>>>>>>>>>>>>>>>>>>> gbl Info 1214882ms> Locale from frontend reported: 'en-US' pie_api Info 1214884ms> Known ICC Profiles JSON file: C:\Users\wesb\AppData\Roaming\Dimension CC\known_icc_profiles.json gbl Info 1214884ms> Update Forced! gbl Info 1214929ms> Locale from frontend reported: 'en-US' pie_api Info 1214930ms> Known ICC Profiles JSON file: C:\Users\wesb\AppData\Roaming\Dimension CC\known_icc_profiles.json gbl Info 1214944ms> Update Forced! lant_api Info 1214947ms> LanternEngine::begin_update lant_api Info 1214947ms> Canceling old rendering if needed ... lant_api Info 1214947ms> LanternEngine: Active Render Request In Flight: Canceling.. lant_api Info 1214947ms> Grabbing render image... lant_api Info 1214947ms> LanternEngine::set_status 0 lant_api Info 1214947ms> initialize_lantern_context ... lant_api Info 1214947ms> lantern_choice: Scene Allows GPU Raytracing: 1 lant_api Info 1214947ms> lantern_choice: Config Enables GPU Raytracing: 0 lant_api Info 1214947ms> lantern_choice: GPU Raytracing undefeated: 1 lant_api Info 1214947ms> lantern_choice: Using CPU Context. lantern Warn 1215188ms> === Optix Resource Leak Report === lantern Warn 1215188ms> 1 struct RTprogram_api * __ptr64 @ 0000021D0DDFCDC0 lantern Warn 1215188ms> 1 struct RTprogram_api * __ptr64 @ 0000021D0DDFD3C0 lantern Warn 1215188ms> 1 struct RTprogram_api * __ptr64 @ 0000021D0DDFDFC0 lantern Warn 1215188ms> 1 struct RTmaterial_api * __ptr64 @ 0000021C86D1CB20 lant_api Info 1215188ms> Attempting to create Raytracing CPU context... lantern Warn 1215188ms> Lantern CPU Check: Warning: No AVX available, Fallbacks will be used. lantern Warn 1215188ms> Lantern CPU Check: Warning: No FP16 (HALF-PRECISION FLOAT) available, Fallbacks will be used. lant_api Info 1215188ms> Raytracing CPU context created. lant_api Info 1215188ms> Generating Lantern Viewport Rectangles... lant_api Info 1215188ms> Render Width/Height: 2000 2000 lant_api Info 1215188ms> Tile Rect Min(): 0 0 lant_api Info 1215188ms> Tile Rect Max(): 2000 2000 lant_api Info 1215188ms> All Tile Rect Min(): 0 0 lant_api Info 1215188ms> All Tile Rect Max(): 2000 2000 lant_api Info 1215189ms> Result Tile Rect Min(): 0 0 lant_api Info 1215189ms> Result Tile Rect Max(): 2000 2000 lant_api Info 1215189ms> Result Total Frame Size: 2000 2000 lant_api Info 1215189ms> LanternCore::begin_update lant_api Info 1215189ms> update_summary: Updating IBL... lant_api Info 1215189ms> TEXOPT: 32-bit texture load! (4096 x 2048) Channel Map: RGB/32/linear fp32 (single-float precision) lant_api Info 1215189ms> TEXOPT: 32-bit texture loading done lant_api Info 1215189ms> TEXOPT: Lantern Texture Created lant_api Info 1215189ms> update_summary: Sending IBL Texture to Lantern... lant_api Info 1215189ms> update_summary: Updating shape lights emitter... lant_api Info 1215189ms> TEXOPT: 32-bit texture load! (2048 x 1024) Channel Map: RGB/32/linear fp32 (single-float precision) lant_api Info 1215189ms> TEXOPT: 32-bit texture loading done lant_api Info 1215189ms> TEXOPT: Lantern Texture Created lant_api Info 1215189ms> update_summary: Sending ShapeLights Texture to Lantern... lant_api Info 1215189ms> LanternCore::mt_update(): Single-Threaded Updating For Now. lant_api Info 1215189ms> LanternCore::handle_geometry() is skipping ground plane, that's defined elsewhere. lant_api Info 1215189ms> LanternCore::handle_geometry :: Solid1_N3D gbl Info 1215189ms> Creating new primitive... gbl Info 1215189ms> Setting vertex streams... gbl Info 1215189ms> Primitive updated. lant_api Warn 1215189ms> WARNING: Sampler Property (ambientOcclusion) cannot be set to this Lantern Parameter Set lant_api Info 1215189ms> TEXOPT: 8-bit texture load! (4096 x 4096) Channel Map: V/8/srgb ubyte lant_api Info 1215189ms> TEXOPT: 8-bit texture loading done lant_api Info 1215189ms> TEXOPT: Lantern Texture Created lant_api Info 1215189ms> TEXOPT: 8-bit texture load! (4096 x 4096) Channel Map: RGB/8/srgb ubyte lant_api Info 1215190ms> TEXOPT: 8-bit texture loading done lant_api Info 1215190ms> TEXOPT: Lantern Texture Created lant_api Info 1215190ms> TEXOPT: 8-bit texture load! (4096 x 4096) Channel Map: RGB/8/srgb ubyte lant_api Info 1215190ms> TEXOPT: 8-bit texture loading done lant_api Info 1215190ms> TEXOPT: Lantern Texture Created lant_api Info 1215190ms> TEXOPT: 8-bit texture load! (4096 x 4096) Channel Map: RGB/8/srgb ubyte lant_api Info 1215190ms> TEXOPT: 8-bit texture loading done lant_api Info 1215190ms> TEXOPT: Lantern Texture Created lant_api Warn 1215190ms> WARNING: Sampler Property (height) cannot be set to this Lantern Parameter Set lant_api Info 1215190ms> TEXOPT: 8-bit texture load! (4096 x 4096) Channel Map: RGB/8/srgb ubyte lant_api Info 1215190ms> TEXOPT: 8-bit texture loading done lant_api Info 1215190ms> TEXOPT: Lantern Texture Created lant_api Info 1215190ms> Lantern Color Set interiorColor parameter, from Property (interiorColor) lant_api Info 1215190ms> LanternCore::handle_geometry :: Solid1:1_N3D gbl Info 1215190ms> Creating new primitive... gbl Info 1215190ms> Setting vertex streams... gbl Info 1215190ms> Primitive updated. lant_api Info 1215190ms> LanternCore::handle_geometry :: Solid1:2_N3D gbl Info 1215190ms> Creating new primitive... gbl Info 1215190ms> Setting vertex streams... gbl Info 1215190ms> Primitive updated. lant_api Info 1215190ms> LanternCore::handle_geometry :: Solid1:3_N3D gbl Info 1215190ms> Creating new primitive... gbl Info 1215190ms> Setting vertex streams... gbl Info 1215191ms> Primitive updated. lant_api Info 1215191ms> LanternCore::handle_geometry :: Solid1:4_N3D gbl Info 1215191ms> Creating new primitive... gbl Info 1215191ms> Setting vertex streams... gbl Info 1215191ms> Primitive updated. lant_api Info 1215191ms> LanternCore::handle_geometry :: Solid1:5_N3D gbl Info 1215191ms> Creating new primitive... gbl Info 1215191ms> Setting vertex streams... gbl Info 1215191ms> Primitive updated. lant_api Info 1215191ms> LanternCore::handle_geometry :: Solid1:6_N3D gbl Info 1215191ms> Creating new primitive... gbl Info 1215191ms> Setting vertex streams... gbl Info 1215191ms> Primitive updated. lant_api Info 1215192ms> LanternCore::handle_geometry :: Solid1:7_N3D gbl Info 1215192ms> Creating new primitive... gbl Info 1215192ms> Setting vertex streams... gbl Info 1215192ms> Primitive updated. lant_api Info 1215192ms> LanternCore::handle_geometry :: Solid1:8_N3D gbl Info 1215192ms> Creating new primitive... gbl Info 1215192ms> Setting vertex streams... gbl Info 1215192ms> Primitive updated. lant_api Info 1215192ms> LanternCore::handle_geometry :: Solid1:9_N3D gbl Info 1215192ms> Creating new primitive... gbl Info 1215192ms> Setting vertex streams... gbl Info 1215192ms> Primitive updated. lant_api Info 1215193ms> LanternCore::handle_geometry :: Solid1:10_N3D gbl Info 1215193ms> Creating new primitive... gbl Info 1215193ms> Setting vertex streams... gbl Info 1215193ms> Primitive updated. lant_api Info 1215193ms> LanternCore::handle_geometry :: Solid1:11_N3D gbl Info 1215193ms> Creating new primitive... gbl Info 1215193ms> Setting vertex streams... gbl Info 1215193ms> Primitive updated. lant_api Info 1215193ms> LanternCore::handle_geometry :: Solid1:12_N3D gbl Info 1215193ms> Creating new primitive... gbl Info 1215193ms> Setting vertex streams... gbl Info 1215193ms> Primitive updated. lant_api Info 1215193ms> LanternCore::handle_geometry :: Solid2_N3D gbl Info 1215194ms> Creating new primitive... gbl Info 1215194ms> Setting vertex streams... gbl Info 1215194ms> Primitive updated. lant_api Info 1215194ms> LanternCore::handle_geometry :: Solid2:1_N3D gbl Info 1215194ms> Creating new primitive... gbl Info 1215194ms> Setting vertex streams... gbl Info 1215194ms> Primitive updated. lant_api Info 1215194ms> LanternCore::handle_geometry :: Solid2:2_N3D gbl Info 1215194ms> Creating new primitive... gbl Info 1215194ms> Setting vertex streams... gbl Info 1215194ms> Primitive updated. lant_api Info 1215194ms> LanternCore::handle_geometry :: Solid2:3_N3D gbl Info 1215194ms> Creating new primitive... gbl Info 1215194ms> Setting vertex streams... gbl Info 1215194ms> Primitive updated. lant_api Info 1215194ms> LanternCore::handle_geometry :: Solid1:13_N3D gbl Info 1215194ms> Creating new primitive... gbl Info 1215194ms> Setting vertex streams... gbl Info 1215194ms> Primitive updated. lant_api Info 1215194ms> LanternCore::handle_geometry :: Solid1:14_N3D gbl Info 1215194ms> Creating new primitive... gbl Info 1215194ms> Setting vertex streams... gbl Info 1215194ms> Primitive updated. lant_api Info 1215194ms> LanternCore::handle_geometry :: Solid1:15_N3D gbl Info 1215195ms> Creating new primitive... gbl Info 1215195ms> Setting vertex streams... gbl Info 1215195ms> Primitive updated. lant_api Info 1215195ms> LanternCore::handle_geometry :: Solid1:16_N3D gbl Info 1215195ms> Creating new primitive... gbl Info 1215195ms> Setting vertex streams... gbl Info 1215195ms> Primitive updated. lant_api Info 1215195ms> LanternCore::handle_geometry :: Solid1:17_N3D gbl Info 1215195ms> Creating new primitive... gbl Info 1215195ms> Setting vertex streams... gbl Info 1215195ms> Primitive updated. lant_api Info 1215195ms> LanternCore::handle_geometry :: Solid1:18_N3D gbl Info 1215195ms> Creating new primitive... gbl Info 1215195ms> Setting vertex streams... gbl Info 1215195ms> Primitive updated. lant_api Info 1215195ms> LanternCore::handle_geometry :: Solid1:19_N3D gbl Info 1215195ms> Creating new primitive... gbl Info 1215195ms> Setting vertex streams... gbl Info 1215196ms> Primitive updated. lant_api Info 1215196ms> LanternCore::handle_geometry :: Solid1:20_N3D gbl Info 1215196ms> Creating new primitive... gbl Info 1215196ms> Setting vertex streams... gbl Info 1215196ms> Primitive updated. lant_api Info 1215196ms> LanternCore::handle_geometry :: Solid1:21_N3D gbl Info 1215196ms> Creating new primitive... gbl Info 1215196ms> Setting vertex streams... gbl Info 1215196ms> Primitive updated. lant_api Info 1215196ms> LanternCore::handle_geometry :: Solid1:22_N3D gbl Info 1215196ms> Creating new primitive... gbl Info 1215196ms> Setting vertex streams... gbl Info 1215196ms> Primitive updated. lant_api Info 1215196ms> LanternCore::handle_geometry :: Solid1:23_N3D gbl Info 1215196ms> Creating new primitive... gbl Info 1215196ms> Setting vertex streams... gbl Info 1215197ms> Primitive updated. lant_api Info 1215197ms> LanternCore::handle_geometry :: Solid1:24_N3D gbl Info 1215197ms> Creating new primitive... gbl Info 1215197ms> Setting vertex streams... gbl Info 1215197ms> Primitive updated. lant_api Info 1215197ms> LanternCore::handle_geometry :: Solid1:25_N3D gbl Info 1215197ms> Creating new primitive... gbl Info 1215197ms> Setting vertex streams... gbl Info 1215197ms> Primitive updated. lant_api Info 1215197ms> LanternCore::handle_geometry :: Solid1:26_N3D gbl Info 1215197ms> Creating new primitive... gbl Info 1215197ms> Setting vertex streams... gbl Info 1215197ms> Primitive updated. lant_api Info 1215197ms> LanternCore::handle_geometry :: Solid1:27_N3D gbl Info 1215197ms> Creating new primitive... gbl Info 1215197ms> Setting vertex streams... gbl Info 1215198ms> Primitive updated. lant_api Info 1215198ms> LanternCore::handle_geometry :: Solid1:28_N3D gbl Info 1215198ms> Creating new primitive... gbl Info 1215198ms> Setting vertex streams... gbl Info 1215198ms> Primitive updated. lant_api Info 1215198ms> LanternCore::handle_geometry :: Solid1:29_N3D gbl Info 1215198ms> Creating new primitive... gbl Info 1215198ms> Setting vertex streams... gbl Info 1215198ms> Primitive updated. lant_api Info 1215198ms> LanternCore::handle_geometry :: Solid1:30_N3D gbl Info 1215198ms> Creating new primitive... gbl Info 1215198ms> Setting vertex streams... gbl Info 1215198ms> Primitive updated. lant_api Info 1215198ms> LanternCore::handle_geometry :: Solid1:31_N3D gbl Info 1215199ms> Creating new primitive... gbl Info 1215199ms> Setting vertex streams... gbl Info 1215199ms> Primitive updated. lant_api Info 1215199ms> LanternCore::handle_geometry :: Solid1:32_N3D gbl Info 1215199ms> Creating new primitive... gbl Info 1215199ms> Setting vertex streams... gbl Info 1215199ms> Primitive updated. lant_api Info 1215199ms> LanternCore::handle_geometry :: Solid1:33_N3D gbl Info 1215199ms> Creating new primitive... gbl Info 1215199ms> Setting vertex streams... gbl Info 1215199ms> Primitive updated. lant_api Info 1215199ms> LanternCore::handle_geometry :: Solid1:34_N3D gbl Info 1215199ms> Creating new primitive... gbl Info 1215199ms> Setting vertex streams... gbl Info 1215199ms> Primitive updated. lant_api Info 1215200ms> LanternCore::handle_geometry :: Solid1:35_N3D gbl Info 1215200ms> Creating new primitive... gbl Info 1215200ms> Setting vertex streams... gbl Info 1215200ms> Primitive updated. lant_api Info 1215200ms> LanternCore::handle_geometry :: Solid1:36_N3D gbl Info 1215200ms> Creating new primitive... gbl Info 1215200ms> Setting vertex streams... gbl Info 1215200ms> Primitive updated. lant_api Info 1215200ms> LanternCore::handle_geometry :: Solid1:37_N3D gbl Info 1215200ms> Creating new primitive... gbl Info 1215200ms> Setting vertex streams... gbl Info 1215200ms> Primitive updated. lant_api Info 1215200ms> LanternCore::handle_geometry :: Solid1:38_N3D gbl Info 1215200ms> Creating new primitive... gbl Info 1215200ms> Setting vertex streams... gbl Info 1215200ms> Primitive updated. lant_api Info 1215201ms> LanternCore::handle_geometry :: Solid1:39_N3D gbl Info 1215201ms> Creating new primitive... gbl Info 1215201ms> Setting vertex streams... gbl Info 1215201ms> Primitive updated. lant_api Info 1215201ms> LanternCore::handle_geometry :: Solid1:40_N3D gbl Info 1215201ms> Creating new primitive... gbl Info 1215201ms> Setting vertex streams... gbl Info 1215201ms> Primitive updated. lant_api Info 1215201ms> LanternCore::handle_geometry :: Solid1:41_N3D gbl Info 1215201ms> Creating new primitive... gbl Info 1215201ms> Setting vertex streams... gbl Info 1215201ms> Primitive updated. lant_api Info 1215201ms> LanternCore::handle_geometry :: Solid1:42_N3D gbl Info 1215201ms> Creating new primitive... gbl Info 1215201ms> Setting vertex streams... gbl Info 1215201ms> Primitive updated. lant_api Info 1215201ms> LanternCore::handle_geometry :: Solid1:43_N3D gbl Info 1215202ms> Creating new primitive... gbl Info 1215202ms> Setting vertex streams... gbl Info 1215202ms> Primitive updated. lant_api Info 1215202ms> LanternCore::handle_geometry :: Solid1:44_N3D gbl Info 1215202ms> Creating new primitive... gbl Info 1215202ms> Setting vertex streams... gbl Info 1215202ms> Primitive updated. lant_api Info 1215202ms> LanternCore::handle_geometry :: Solid1:45_N3D gbl Info 1215202ms> Creating new primitive... gbl Info 1215202ms> Setting vertex streams... gbl Info 1215202ms> Primitive updated. lant_api Info 1215202ms> LanternCore::handle_geometry :: Solid1:46_N3D gbl Info 1215202ms> Creating new primitive... gbl Info 1215202ms> Setting vertex streams... gbl Info 1215202ms> Primitive updated. lant_api Info 1215202ms> LanternCore::handle_geometry :: Solid1:47_N3D gbl Info 1215202ms> Creating new primitive... gbl Info 1215202ms> Setting vertex streams... gbl Info 1215202ms> Primitive updated. lant_api Info 1215203ms> LanternCore::handle_geometry :: Solid1:48_N3D gbl Info 1215203ms> Creating new primitive... gbl Info 1215203ms> Setting vertex streams... gbl Info 1215203ms> Primitive updated. lant_api Info 1215203ms> LanternCore::handle_geometry :: Solid1:49_N3D gbl Info 1215203ms> Creating new primitive... gbl Info 1215203ms> Setting vertex streams... gbl Info 1215203ms> Primitive updated. lant_api Info 1215203ms> LanternCore::handle_geometry :: Solid1:50_N3D gbl Info 1215203ms> Creating new primitive... gbl Info 1215203ms> Setting vertex streams... gbl Info 1215203ms> Primitive updated. lant_api Info 1215203ms> LanternCore::handle_geometry :: Solid1:51_N3D gbl Info 1215203ms> Creating new primitive... gbl Info 1215204ms> Setting vertex streams... gbl Info 1215204ms> Primitive updated. lant_api Info 1215204ms> LanternCore::handle_geometry :: Solid1:52_N3D gbl Info 1215204ms> Creating new primitive... gbl Info 1215204ms> Setting vertex streams... gbl Info 1215204ms> Primitive updated. lant_api Info 1215204ms> LanternCore::handle_geometry :: Solid1:53_N3D gbl Info 1215204ms> Creating new primitive... gbl Info 1215204ms> Setting vertex streams... gbl Info 1215204ms> Primitive updated. lant_api Info 1215204ms> LanternCore::handle_geometry :: Solid2:4_N3D gbl Info 1215204ms> Creating new primitive... gbl Info 1215204ms> Setting vertex streams... gbl Info 1215204ms> Primitive updated. lant_api Info 1215204ms> LanternCore::handle_geometry :: Solid2:5_N3D gbl Info 1215204ms> Creating new primitive... gbl Info 1215204ms> Setting vertex streams... gbl Info 1215204ms> Primitive updated. lant_api Info 1215205ms> LanternCore::handle_geometry :: Solid1:54_N3D gbl Info 1215205ms> Creating new primitive... gbl Info 1215205ms> Setting vertex streams... gbl Info 1215205ms> Primitive updated. lant_api Info 1215205ms> LanternCore::handle_geometry :: Solid1:55_N3D gbl Info 1215205ms> Creating new primitive... gbl Info 1215205ms> Setting vertex streams... gbl Info 1215205ms> Primitive updated. lant_api Info 1215205ms> LanternCore::handle_geometry :: Solid1:56_N3D gbl Info 1215205ms> Creating new primitive... gbl Info 1215205ms> Setting vertex streams... gbl Info 1215205ms> Primitive updated. lant_api Info 1215205ms> LanternCore::handle_geometry :: Solid1:57_N3D gbl Info 1215205ms> Creating new primitive... gbl Info 1215205ms> Setting vertex streams... gbl Info 1215206ms> Primitive updated. lant_api Info 1215206ms> LanternCore::handle_geometry :: Solid1:58_N3D gbl Info 1215206ms> Creating new primitive... gbl Info 1215206ms> Setting vertex streams... gbl Info 1215206ms> Primitive updated. lant_api Info 1215206ms> LanternCore::handle_geometry :: Solid2:6_N3D gbl Info 1215206ms> Creating new primitive... gbl Info 1215206ms> Setting vertex streams... gbl Info 1215206ms> Primitive updated. lant_api Info 1215206ms> LanternCore::handle_geometry :: Solid1:59_N3D gbl Info 1215206ms> Creating new primitive... gbl Info 1215206ms> Setting vertex streams... gbl Info 1215207ms> Primitive updated. lant_api Info 1215207ms> LanternCore::handle_geometry :: Solid1:60_N3D gbl Info 1215207ms> Creating new primitive... gbl Info 1215207ms> Setting vertex streams... gbl Info 1215207ms> Primitive updated. lant_api Info 1215207ms> LanternCore::handle_geometry :: Solid1:61_N3D gbl Info 1215207ms> Creating new primitive... gbl Info 1215207ms> Setting vertex streams... gbl Info 1215207ms> Primitive updated. lant_api Info 1215207ms> LanternCore::handle_geometry :: Solid1:62_N3D gbl Info 1215207ms> Creating new primitive... gbl Info 1215207ms> Setting vertex streams... gbl Info 1215207ms> Primitive updated. lant_api Info 1215207ms> LanternCore::handle_geometry :: Solid1:63_N3D gbl Info 1215207ms> Creating new primitive... gbl Info 1215207ms> Setting vertex streams... gbl Info 1215207ms> Primitive updated. lant_api Info 1215207ms> LanternCore::handle_geometry :: Solid1:64_N3D gbl Info 1215207ms> Creating new primitive... gbl Info 1215207ms> Setting vertex streams... gbl Info 1215207ms> Primitive updated. lant_api Warn 1215207ms> WARNING: Sampler Property (ambientOcclusion) cannot be set to this Lantern Parameter Set lant_api Info 1215207ms> TEXOPT: 8-bit texture load! (4096 x 4096) Channel Map: V/8/srgb ubyte lant_api Info 1215208ms> TEXOPT: 8-bit texture loading done lant_api Info 1215208ms> TEXOPT: Lantern Texture Created lant_api Info 1215208ms> TEXOPT: 8-bit texture load! (4096 x 4096) Channel Map: RGB/8/srgb ubyte lant_api Info 1215208ms> TEXOPT: 8-bit texture loading done lant_api Info 1215208ms> TEXOPT: Lantern Texture Created lant_api Warn 1215208ms> WARNING: Sampler Property (height) cannot be set to this Lantern Parameter Set lant_api Info 1215208ms> TEXOPT: 8-bit texture load! (4096 x 4096) Channel Map: RGB/8/srgb ubyte lant_api Info 1215208ms> TEXOPT: 8-bit texture loading done lant_api Info 1215208ms> TEXOPT: Lantern Texture Created lant_api Info 1215208ms> Lantern Color Set interiorColor parameter, from Property (interiorColor) lant_api Info 1215208ms> LanternCore::handle_geometry :: Solid1:65_N3D gbl Info 1215208ms> Creating new primitive... gbl Info 1215208ms> Setting vertex streams... gbl Info 1215208ms> Primitive updated. lant_api Info 1215208ms> LanternCore::handle_geometry :: Solid1:66_N3D gbl Info 1215208ms> Creating new primitive... gbl Info 1215208ms> Setting vertex streams... gbl Info 1215208ms> Primitive updated. lant_api Info 1215208ms> LanternCore::handle_geometry :: Solid1:67_N3D gbl Info 1215208ms> Creating new primitive... gbl Info 1215208ms> Setting vertex streams... gbl Info 1215208ms> Primitive updated. lant_api Info 1215208ms> LanternCore::handle_geometry :: Solid1:68_N3D gbl Info 1215208ms> Creating new primitive... gbl Info 1215208ms> Setting vertex streams... gbl Info 1215208ms> Primitive updated. lant_api Info 1215208ms> LanternCore::handle_geometry :: Solid1:69_N3D gbl Info 1215208ms> Creating new primitive... gbl Info 1215208ms> Setting vertex streams... gbl Info 1215208ms> Primitive updated. lant_api Info 1215209ms> LanternCore::handle_geometry :: Solid1:70_N3D gbl Info 1215209ms> Creating new primitive... gbl Info 1215209ms> Setting vertex streams... gbl Info 1215209ms> Primitive updated. lant_api Info 1215209ms> LanternCore::handle_geometry :: Solid1:71_N3D gbl Info 1215209ms> Creating new primitive... gbl Info 1215209ms> Setting vertex streams... gbl Info 1215209ms> Primitive updated. lant_api Info 1215209ms> LanternCore::handle_geometry :: Solid1:72_N3D gbl Info 1215209ms> Creating new primitive... gbl Info 1215209ms> Setting vertex streams... gbl Info 1215209ms> Primitive updated. lant_api Info 1215209ms> LanternCore::handle_geometry :: Solid1:73_N3D gbl Info 1215209ms> Creating new primitive... gbl Info 1215209ms> Setting vertex streams... gbl Info 1215209ms> Primitive updated. lant_api Info 1215209ms> LanternCore::handle_geometry :: Solid1:74_N3D gbl Info 1215209ms> Creating new primitive... gbl Info 1215209ms> Setting vertex streams... gbl Info 1215209ms> Primitive updated. lant_api Info 1215209ms> LanternCore::handle_geometry :: Solid1:75_N3D gbl Info 1215209ms> Creating new primitive... gbl Info 1215209ms> Setting vertex streams... gbl Info 1215209ms> Primitive updated. lant_api Info 1215209ms> LanternCore::handle_geometry :: Solid1:76_N3D gbl Info 1215209ms> Creating new primitive... gbl Info 1215209ms> Setting vertex streams... gbl Info 1215209ms> Primitive updated. lant_api Info 1215210ms> LanternCore::handle_geometry :: Solid1:77_N3D gbl Info 1215210ms> Creating new primitive... gbl Info 1215210ms> Setting vertex streams... gbl Info 1215210ms> Primitive updated. lant_api Info 1215210ms> LanternCore::handle_geometry :: Solid1:78_N3D gbl Info 1215210ms> Creating new primitive... gbl Info 1215210ms> Setting vertex streams... gbl Info 1215210ms> Primitive updated. lant_api Info 1215210ms> LanternCore::handle_geometry :: Solid1:79_N3D gbl Info 1215210ms> Creating new primitive... gbl Info 1215210ms> Setting vertex streams... gbl Info 1215210ms> Primitive updated. lant_api Info 1215210ms> LanternCore::handle_geometry :: Solid1:80_N3D gbl Info 1215210ms> Creating new primitive... gbl Info 1215210ms> Setting vertex streams... gbl Info 1215210ms> Primitive updated. lant_api Info 1215210ms> LanternCore::handle_geometry :: Solid1:81_N3D gbl Info 1215210ms> Creating new primitive... gbl Info 1215210ms> Setting vertex streams... gbl Info 1215210ms> Primitive updated. lant_api Info 1215210ms> LanternCore::handle_geometry :: Solid1:82_N3D gbl Info 1215210ms> Creating new primitive... gbl Info 1215210ms> Setting vertex streams... gbl Info 1215210ms> Primitive updated. lant_api Info 1215210ms> LanternCore::handle_geometry :: Solid1:83_N3D gbl Info 1215210ms> Creating new primitive... gbl Info 1215210ms> Setting vertex streams... gbl Info 1215211ms> Primitive updated. lant_api Info 1215211ms> LanternCore::handle_geometry :: Solid1:84_N3D gbl Info 1215211ms> Creating new primitive... gbl Info 1215211ms> Setting vertex streams... gbl Info 1215211ms> Primitive updated. lant_api Info 1215211ms> LanternCore::handle_geometry :: Solid1:85_N3D gbl Info 1215211ms> Creating new primitive... gbl Info 1215211ms> Setting vertex streams... gbl Info 1215211ms> Primitive updated. lant_api Info 1215211ms> LanternCore::handle_geometry :: Solid1:86_N3D gbl Info 1215211ms> Creating new primitive... gbl Info 1215211ms> Setting vertex streams... gbl Info 1215211ms> Primitive updated. lant_api Info 1215211ms> LanternCore::handle_geometry :: Solid1:87_N3D gbl Info 1215211ms> Creating new primitive... gbl Info 1215211ms> Setting vertex streams... gbl Info 1215211ms> Primitive updated. lant_api Info 1215211ms> LanternCore::handle_geometry :: Solid1:88_N3D gbl Info 1215212ms> Creating new primitive... gbl Info 1215212ms> Setting vertex streams... gbl Info 1215212ms> Primitive updated. lant_api Info 1215212ms> LanternCore::handle_geometry :: Solid1:89_N3D gbl Info 1215212ms> Creating new primitive... gbl Info 1215212ms> Setting vertex streams... gbl Info 1215212ms> Primitive updated. lant_api Info 1215212ms> LanternCore::handle_geometry :: Solid1:90_N3D gbl Info 1215212ms> Creating new primitive... gbl Info 1215212ms> Setting vertex streams... gbl Info 1215212ms> Primitive updated. lant_api Info 1215212ms> LanternCore::handle_geometry :: Solid1:91_N3D gbl Info 1215212ms> Creating new primitive... gbl Info 1215212ms> Setting vertex streams... gbl Info 1215212ms> Primitive updated. lant_api Info 1215212ms> LanternCore::handle_geometry :: Solid1:92_N3D gbl Info 1215212ms> Creating new primitive... gbl Info 1215212ms> Setting vertex streams... gbl Info 1215212ms> Primitive updated. lant_api Info 1215212ms> LanternCore::handle_geometry :: Solid1:93_N3D gbl Info 1215212ms> Creating new primitive... gbl Info 1215212ms> Setting vertex streams... gbl Info 1215212ms> Primitive updated. lant_api Info 1215212ms> LanternCore::handle_geometry :: Solid1:94_N3D gbl Info 1215212ms> Creating new primitive... gbl Info 1215212ms> Setting vertex streams... gbl Info 1215212ms> Primitive updated. lant_api Info 1215212ms> LanternCore::handle_geometry :: Solid1:95_N3D gbl Info 1215212ms> Creating new primitive... gbl Info 1215213ms> Setting vertex streams... gbl Info 1215213ms> Primitive updated. lant_api Info 1215213ms> LanternCore::handle_geometry :: Solid1:96_N3D gbl Info 1215213ms> Creating new primitive... gbl Info 1215213ms> Setting vertex streams... gbl Info 1215213ms> Primitive updated. lant_api Info 1215213ms> LanternCore::handle_geometry :: Solid1:97_N3D gbl Info 1215213ms> Creating new primitive... gbl Info 1215213ms> Setting vertex streams... gbl Info 1215213ms> Primitive updated. lant_api Info 1215213ms> LanternCore::handle_geometry :: Solid1:98_N3D gbl Info 1215213ms> Creating new primitive... gbl Info 1215213ms> Setting vertex streams... gbl Info 1215213ms> Primitive updated. lant_api Info 1215214ms> LanternCore::handle_geometry :: Solid1:99_N3D gbl Info 1215214ms> Creating new primitive... gbl Info 1215214ms> Setting vertex streams... gbl Info 1215214ms> Primitive updated. lant_api Info 1215214ms> LanternCore::handle_geometry :: Solid1:100_N3D gbl Info 1215214ms> Creating new primitive... gbl Info 1215214ms> Setting vertex streams... gbl Info 1215214ms> Primitive updated. lant_api Info 1215214ms> LanternCore::handle_geometry :: Solid1:101_N3D gbl Info 1215214ms> Creating new primitive... gbl Info 1215214ms> Setting vertex streams... gbl Info 1215214ms> Primitive updated. lant_api Info 1215215ms> LanternCore::handle_geometry :: Solid1:102_N3D gbl Info 1215215ms> Creating new primitive... gbl Info 1215215ms> Setting vertex streams... gbl Info 1215215ms> Primitive updated. lant_api Info 1215215ms> LanternCore::handle_geometry :: Solid1:103_N3D gbl Info 1215215ms> Creating new primitive... gbl Info 1215215ms> Setting vertex streams... gbl Info 1215215ms> Primitive updated. lant_api Info 1215215ms> LanternCore::handle_geometry :: Knob_003_low_N3D gbl Info 1215215ms> Creating new primitive... gbl Info 1215215ms> Setting vertex streams... gbl Info 1215216ms> Primitive updated. lant_api Info 1215216ms> TEXOPT: 8-bit texture load! (4096 x 4096) Channel Map: RGB/8/srgb ubyte lant_api Info 1215216ms> TEXOPT: 8-bit texture loading done lant_api Info 1215216ms> TEXOPT: Lantern Texture Created lant_api Warn 1215216ms> WARNING: Sampler Property (ambientOcclusion) cannot be set to this Lantern Parameter Set lant_api Info 1215216ms> TEXOPT: 8-bit texture load! (4096 x 4096) Channel Map: V/8/srgb ubyte lant_api Info 1215216ms> TEXOPT: 8-bit texture loading done lant_api Info 1215216ms> TEXOPT: Lantern Texture Created lant_api Info 1215216ms> TEXOPT: 8-bit texture load! (4096 x 4096) Channel Map: V/8/srgb ubyte lant_api Info 1215216ms> TEXOPT: 8-bit texture loading done lant_api Info 1215216ms> TEXOPT: Lantern Texture Created lant_api Warn 1215216ms> WARNING: Sampler Property (height) cannot be set to this Lantern Parameter Set lant_api Info 1215216ms> TEXOPT: 8-bit texture load! (4096 x 4096) Channel Map: RGB/8/srgb ubyte lant_api Info 1215216ms> TEXOPT: 8-bit texture loading done lant_api Info 1215216ms> TEXOPT: Lantern Texture Created lant_api Info 1215216ms> Lantern Color Set interiorColor parameter, from Property (interiorColor) lant_api Info 1215216ms> LanternCore::handle_geometry :: Bolt_Philips_Small_012_low_N3D gbl Info 1215216ms> Creating new primitive... gbl Info 1215216ms> Setting vertex streams... gbl Info 1215217ms> Primitive updated. lant_api Info 1215217ms> TEXOPT: 8-bit texture load! (4096 x 4096) Channel Map: RGB/8/srgb ubyte lant_api Info 1215217ms> TEXOPT: 8-bit texture loading done lant_api Info 1215217ms> TEXOPT: Lantern Texture Created lant_api Warn 1215217ms> WARNING: Sampler Property (ambientOcclusion) cannot be set to this Lantern Parameter Set lant_api Info 1215217ms> TEXOPT: 8-bit texture load! (4096 x 4096) Channel Map: V/8/srgb ubyte lant_api Info 1215217ms> TEXOPT: 8-bit texture loading done lant_api Info 1215217ms> TEXOPT: Lantern Texture Created lant_api Info 1215217ms> TEXOPT: 8-bit texture load! (4096 x 4096) Channel Map: V/8/srgb ubyte lant_api Info 1215217ms> TEXOPT: 8-bit texture loading done lant_api Info 1215217ms> TEXOPT: Lantern Texture Created lant_api Warn 1215217ms> WARNING: Sampler Property (height) cannot be set to this Lantern Parameter Set lant_api Info 1215217ms> TEXOPT: 8-bit texture load! (4096 x 4096) Channel Map: RGB/8/srgb ubyte lant_api Info 1215217ms> TEXOPT: 8-bit texture loading done lant_api Info 1215217ms> TEXOPT: Lantern Texture Created lant_api Info 1215217ms> Lantern Color Set interiorColor parameter, from Property (interiorColor) lant_api Info 1215217ms> LanternCore::handle_geometry :: Plate_Circular_low_N3D gbl Info 1215217ms> Creating new primitive... gbl Info 1215217ms> Setting vertex streams... gbl Info 1215217ms> Primitive updated. lant_api Info 1215217ms> LanternEngine::end_update lant_api Info 1215217ms> LanternCore::end_update gbl Info 1215217ms> LanternSceneAssembly: Deleting Expired Assets.... gbl Info 1215218ms> LanternSceneAssembly: Assembling Scene.... lant_api Info 1215218ms> update_summary: <<<<<<<<<<<<<<<<<<< ASSET TALLY <<<<<<<<<<<<<<<<<<<<< lant_api Info 1215218ms> update_summary: struct lantern::emitter: Created/Updated/Deleted -> 2/2/0 lant_api Info 1215218ms> update_summary: struct lantern::material: Created/Updated/Deleted -> 5/4/0 lant_api Info 1215218ms> update_summary: struct lantern::camera: Created/Updated/Deleted -> 1/1/0 lant_api Info 1215218ms> update_summary: struct lantern::primitive: Created/Updated/Deleted -> 114/114/0 lant_api Info 1215218ms> update_summary: struct lantern::model: Created/Updated/Deleted -> 115/115/0 lant_api Info 1215218ms> update_summary: struct lantern::texture: Created/Updated/Deleted -> 0/0/0 lant_api Info 1215218ms> update_summary: struct euclid::geometry::per_model_material_tracker: Created/Updated/Deleted -> 114/114/0 lant_api Info 1215218ms> update_summary: <<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<< lant_api Info 1215218ms> update_summary: Structural update, reconstructing a scene... lant_api Info 1215218ms> update_summary: Finished Reconstructing a Scene... gbl Info 1215218ms> LanternSceneAssembly: Determining if Scene Has Volumetric Materials in it.... gbl Info 1215218ms> LanternSceneAssembly: end_update() is finished.. lant_api Warn 1215218ms> LanternCore:: NO_ACTION at the end of an update. If this is supposed to launch a render, this is not right. gbl Perf 1215218ms> method "Viewable::draw" took 271.251400 msec gbl Info 1215219ms> Update Forced! lant_api Info 1215219ms> LanternEngine::begin_update lant_api Info 1215219ms> Canceling old rendering if needed ... lant_api Info 1215219ms> initialize_lantern_context ... lant_api Info 1215219ms> lantern_choice: Scene Allows GPU Raytracing: 1 lant_api Info 1215219ms> lantern_choice: Config Enables GPU Raytracing: 0 lant_api Info 1215219ms> lantern_choice: GPU Raytracing undefeated: 1 lant_api Info 1215219ms> lantern_choice: Using CPU Context. lant_api Info 1215219ms> Generating Lantern Viewport Rectangles... lant_api Info 1215219ms> Render Width/Height: 2000 2000 lant_api Info 1215219ms> Tile Rect Min(): 0 0 lant_api Info 1215219ms> Tile Rect Max(): 2000 2000 lant_api Info 1215219ms> All Tile Rect Min(): 0 0 lant_api Info 1215219ms> All Tile Rect Max(): 2000 2000 lant_api Info 1215219ms> Result Tile Rect Min(): 0 0 lant_api Info 1215219ms> Result Tile Rect Max(): 2000 2000 lant_api Info 1215219ms> Result Total Frame Size: 2000 2000 lant_api Info 1215219ms> LanternCore::begin_update lant_api Info 1215219ms> LanternCore::mt_update(): Single-Threaded Updating For Now. lant_api Info 1215219ms> LanternCore::handle_geometry() is skipping ground plane, that's defined elsewhere. lant_api Info 1215219ms> LanternCore::handle_geometry :: Solid1_N3D lant_api Info 1215219ms> LanternCore::handle_geometry :: Solid1:1_N3D lant_api Info 1215219ms> LanternCore::handle_geometry :: Solid1:2_N3D lant_api Info 1215219ms> LanternCore::handle_geometry :: Solid1:3_N3D lant_api Info 1215219ms> LanternCore::handle_geometry :: Solid1:4_N3D lant_api Info 1215219ms> LanternCore::handle_geometry :: Solid1:5_N3D lant_api Info 1215219ms> LanternCore::handle_geometry :: Solid1:6_N3D lant_api Info 1215219ms> LanternCore::handle_geometry :: Solid1:7_N3D lant_api Info 1215219ms> LanternCore::handle_geometry :: Solid1:8_N3D lant_api Info 1215219ms> LanternCore::handle_geometry :: Solid1:9_N3D lant_api Info 1215219ms> LanternCore::handle_geometry :: Solid1:10_N3D lant_api Info 1215219ms> LanternCore::handle_geometry :: Solid1:11_N3D lant_api Info 1215219ms> LanternCore::handle_geometry :: Solid1:12_N3D lant_api Info 1215219ms> LanternCore::handle_geometry :: Solid2_N3D lant_api Info 1215219ms> LanternCore::handle_geometry :: Solid2:1_N3D lant_api Info 1215220ms> LanternCore::handle_geometry :: Solid2:2_N3D lant_api Info 1215220ms> LanternCore::handle_geometry :: Solid2:3_N3D lant_api Info 1215220ms> LanternCore::handle_geometry :: Solid1:13_N3D lant_api Info 1215220ms> LanternCore::handle_geometry :: Solid1:14_N3D lant_api Info 1215220ms> LanternCore::handle_geometry :: Solid1:15_N3D lant_api Info 1215220ms> LanternCore::handle_geometry :: Solid1:16_N3D lant_api Info 1215220ms> LanternCore::handle_geometry :: Solid1:17_N3D lant_api Info 1215220ms> LanternCore::handle_geometry :: Solid1:18_N3D lant_api Info 1215220ms> LanternCore::handle_geometry :: Solid1:19_N3D lant_api Info 1215220ms> LanternCore::handle_geometry :: Solid1:20_N3D lant_api Info 1215220ms> LanternCore::handle_geometry :: Solid1:21_N3D lant_api Info 1215220ms> LanternCore::handle_geometry :: Solid1:22_N3D lant_api Info 1215220ms> LanternCore::handle_geometry :: Solid1:23_N3D lant_api Info 1215220ms> LanternCore::handle_geometry :: Solid1:24_N3D lant_api Info 1215220ms> LanternCore::handle_geometry :: Solid1:25_N3D lant_api Info 1215220ms> LanternCore::handle_geometry :: Solid1:26_N3D lant_api Info 1215220ms> LanternCore::handle_geometry :: Solid1:27_N3D lant_api Info 1215220ms> LanternCore::handle_geometry :: Solid1:28_N3D lant_api Info 1215220ms> LanternCore::handle_geometry :: Solid1:29_N3D lant_api Info 1215220ms> LanternCore::handle_geometry :: Solid1:30_N3D lant_api Info 1215220ms> LanternCore::handle_geometry :: Solid1:31_N3D lant_api Info 1215220ms> LanternCore::handle_geometry :: Solid1:32_N3D lant_api Info 1215220ms> LanternCore::handle_geometry :: Solid1:33_N3D lant_api Info 1215220ms> LanternCore::handle_geometry :: Solid1:34_N3D lant_api Info 1215220ms> LanternCore::handle_geometry :: Solid1:35_N3D lant_api Info 1215220ms> LanternCore::handle_geometry :: Solid1:36_N3D lant_api Info 1215220ms> LanternCore::handle_geometry :: Solid1:37_N3D lant_api Info 1215220ms> LanternCore::handle_geometry :: Solid1:38_N3D lant_api Info 1215220ms> LanternCore::handle_geometry :: Solid1:39_N3D lant_api Info 1215220ms> LanternCore::handle_geometry :: Solid1:40_N3D lant_api Info 1215220ms> LanternCore::handle_geometry :: Solid1:41_N3D lant_api Info 1215220ms> LanternCore::handle_geometry :: Solid1:42_N3D lant_api Info 1215220ms> LanternCore::handle_geometry :: Solid1:43_N3D lant_api Info 1215220ms> LanternCore::handle_geometry :: Solid1:44_N3D lant_api Info 1215220ms> LanternCore::handle_geometry :: Solid1:45_N3D lant_api Info 1215220ms> LanternCore::handle_geometry :: Solid1:46_N3D lant_api Info 1215220ms> LanternCore::handle_geometry :: Solid1:47_N3D lant_api Info 1215220ms> LanternCore::handle_geometry :: Solid1:48_N3D lant_api Info 1215220ms> LanternCore::handle_geometry :: Solid1:49_N3D lant_api Info 1215220ms> LanternCore::handle_geometry :: Solid1:50_N3D lant_api Info 1215221ms> LanternCore::handle_geometry :: Solid1:51_N3D lant_api Info 1215221ms> LanternCore::handle_geometry :: Solid1:52_N3D lant_api Info 1215221ms> LanternCore::handle_geometry :: Solid1:53_N3D lant_api Info 1215221ms> LanternCore::handle_geometry :: Solid2:4_N3D lant_api Info 1215221ms> LanternCore::handle_geometry :: Solid2:5_N3D lant_api Info 1215221ms> LanternCore::handle_geometry :: Solid1:54_N3D lant_api Info 1215221ms> LanternCore::handle_geometry :: Solid1:55_N3D lant_api Info 1215221ms> LanternCore::handle_geometry :: Solid1:56_N3D lant_api Info 1215221ms> LanternCore::handle_geometry :: Solid1:57_N3D lant_api Info 1215221ms> LanternCore::handle_geometry :: Solid1:58_N3D lant_api Info 1215221ms> LanternCore::handle_geometry :: Solid2:6_N3D lant_api Info 1215221ms> LanternCore::handle_geometry :: Solid1:59_N3D lant_api Info 1215221ms> LanternCore::handle_geometry :: Solid1:60_N3D lant_api Info 1215221ms> LanternCore::handle_geometry :: Solid1:61_N3D lant_api Info 1215221ms> LanternCore::handle_geometry :: Solid1:62_N3D lant_api Info 1215221ms> LanternCore::handle_geometry :: Solid1:63_N3D lant_api Info 1215221ms> LanternCore::handle_geometry :: Solid1:64_N3D lant_api Info 1215221ms> LanternCore::handle_geometry :: Solid1:65_N3D lant_api Info 1215221ms> LanternCore::handle_geometry :: Solid1:66_N3D lant_api Info 1215221ms> LanternCore::handle_geometry :: Solid1:67_N3D lant_api Info 1215221ms> LanternCore::handle_geometry :: Solid1:68_N3D lant_api Info 1215221ms> LanternCore::handle_geometry :: Solid1:69_N3D lant_api Info 1215221ms> LanternCore::handle_geometry :: Solid1:70_N3D lant_api Info 1215221ms> LanternCore::handle_geometry :: Solid1:71_N3D lant_api Info 1215221ms> LanternCore::handle_geometry :: Solid1:72_N3D lant_api Info 1215221ms> LanternCore::handle_geometry :: Solid1:73_N3D lant_api Info 1215221ms> LanternCore::handle_geometry :: Solid1:74_N3D lant_api Info 1215221ms> LanternCore::handle_geometry :: Solid1:75_N3D lant_api Info 1215221ms> LanternCore::handle_geometry :: Solid1:76_N3D lant_api Info 1215221ms> LanternCore::handle_geometry :: Solid1:77_N3D lant_api Info 1215221ms> LanternCore::handle_geometry :: Solid1:78_N3D lant_api Info 1215221ms> LanternCore::handle_geometry :: Solid1:79_N3D lant_api Info 1215221ms> LanternCore::handle_geometry :: Solid1:80_N3D lant_api Info 1215221ms> LanternCore::handle_geometry :: Solid1:81_N3D lant_api Info 1215221ms> LanternCore::handle_geometry :: Solid1:82_N3D lant_api Info 1215221ms> LanternCore::handle_geometry :: Solid1:83_N3D lant_api Info 1215221ms> LanternCore::handle_geometry :: Solid1:84_N3D lant_api Info 1215221ms> LanternCore::handle_geometry :: Solid1:85_N3D lant_api Info 1215221ms> LanternCore::handle_geometry :: Solid1:86_N3D lant_api Info 1215221ms> LanternCore::handle_geometry :: Solid1:87_N3D lant_api Info 1215221ms> LanternCore::handle_geometry :: Solid1:88_N3D lant_api Info 1215222ms> LanternCore::handle_geometry :: Solid1:89_N3D lant_api Info 1215222ms> LanternCore::handle_geometry :: Solid1:90_N3D lant_api Info 1215222ms> LanternCore::handle_geometry :: Solid1:91_N3D lant_api Info 1215222ms> LanternCore::handle_geometry :: Solid1:92_N3D lant_api Info 1215222ms> LanternCore::handle_geometry :: Solid1:93_N3D lant_api Info 1215222ms> LanternCore::handle_geometry :: Solid1:94_N3D lant_api Info 1215222ms> LanternCore::handle_geometry :: Solid1:95_N3D lant_api Info 1215222ms> LanternCore::handle_geometry :: Solid1:96_N3D lant_api Info 1215222ms> LanternCore::handle_geometry :: Solid1:97_N3D lant_api Info 1215222ms> LanternCore::handle_geometry :: Solid1:98_N3D lant_api Info 1215222ms> LanternCore::handle_geometry :: Solid1:99_N3D lant_api Info 1215222ms> LanternCore::handle_geometry :: Solid1:100_N3D lant_api Info 1215222ms> LanternCore::handle_geometry :: Solid1:101_N3D lant_api Info 1215222ms> LanternCore::handle_geometry :: Solid1:102_N3D lant_api Info 1215222ms> LanternCore::handle_geometry :: Solid1:103_N3D lant_api Info 1215222ms> LanternCore::handle_geometry :: Knob_003_low_N3D lant_api Info 1215222ms> LanternCore::handle_geometry :: Bolt_Philips_Small_012_low_N3D lant_api Info 1215222ms> LanternCore::handle_geometry :: Plate_Circular_low_N3D lant_api Info 1215222ms> LanternEngine::end_update lant_api Info 1215222ms> LanternCore::end_update gbl Info 1215222ms> LanternSceneAssembly: Deleting Expired Assets.... gbl Info 1215222ms> LanternSceneAssembly: Assembling Scene.... lant_api Info 1215222ms> update_summary: <<<<<<<<<<<<<<<<<<< ASSET TALLY <<<<<<<<<<<<<<<<<<<<< lant_api Info 1215222ms> update_summary: struct lantern::emitter: Created/Updated/Deleted -> 0/0/0 lant_api Info 1215222ms> update_summary: struct lantern::material: Created/Updated/Deleted -> 0/1/0 lant_api Info 1215222ms> update_summary: struct lantern::camera: Created/Updated/Deleted -> 0/0/0 lant_api Info 1215222ms> update_summary: struct lantern::primitive: Created/Updated/Deleted -> 0/0/0 lant_api Info 1215222ms> update_summary: struct lantern::model: Created/Updated/Deleted -> 0/0/0 lant_api Info 1215222ms> update_summary: struct lantern::texture: Created/Updated/Deleted -> 0/0/0 lant_api Info 1215222ms> update_summary: struct euclid::geometry::per_model_material_tracker: Created/Updated/Deleted -> 0/0/0 lant_api Info 1215222ms> update_summary: <<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<< lant_api Info 1215222ms> update_summary: No Structural update, scene will not be reconstructed. gbl Info 1215222ms> LanternSceneAssembly: Determining if Scene Has Volumetric Materials in it.... gbl Info 1215222ms> LanternSceneAssembly: end_update() is finished.. lant_api Info 1215222ms> LanternCore:: SYNC_PRE_RENDERING Action at the end of an update lant_api Info 1215222ms> LanternCore::generate_pending_render_request... lant_api Info 1215222ms> LanternCore::Creating Denoise Framebuffers... lant_api Info 1215222ms> LanternCore:: 1 renderpasses generated lant_api Info 1215264ms> CroppedRect is 0 0 2000 2000 lant_api Info 1215264ms> FullResolution is 2000 2000 lant_api Info 1215264ms> Framebuffer Size is 2000 2000 lant_api Info 1215264ms> LanternCore::starting renderer lant_api Info 1215264ms> Starting Lantern HQ renderpass 1: lant_api Info 1215264ms> Summary: lant_api Info 1215264ms> 1 passes, lant_api Info 1215264ms> Pass 0: `texture_hint_renderpass` lant_api Info 1215264ms> LanternEngine::set_status 1 lant_api Info 1215282ms> >>>> Executing Render Passes: SYNC Render Mode... lant_api Info 1215282ms> LanternEngine::set_status 1 gbl Info 1215282ms> Waiting for Pre-Render Image... lant_api Info 1215282ms> Waiting for Image... lant_api Info 1215282ms> Waiting for render_sync result... lant_api Info 1215282ms> >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> PASS 0 >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> lant_api Info 1215294ms> >>>> Render pass name: texture_hint_renderpass lant_api Info 1215295ms> >>>> Render pass type: lant_api Info 1215295ms> >>>> Render quality: lantern::none lant_api Info 1215295ms> >>>> Render volumetric effects: OFF lant_api Info 1215295ms> >>>> Render iterations: 4 lant_api Info 1215295ms> LANTERN: Starting Render lantern Info 1215296ms> Updated 114 shaders... rebuilding emitter and sensor weights lantern Info 1215297ms> plain triangle mesh #vertices : 973 lantern Info 1215297ms> plain triangle mesh #triangle : 1380 lantern Info 1215297ms> Construct EmbreeTriangleMesh::EmbreeTriangleMesh() / 0:-1 lantern Info 1215297ms> plain triangle mesh #vertices : 973 lantern Info 1215297ms> plain triangle mesh #triangle : 1380 lantern Info 1215298ms> Construct EmbreeTriangleMesh::EmbreeTriangleMesh() / 1:-1 lantern Info 1215298ms> plain triangle mesh #vertices : 973 lantern Info 1215298ms> plain triangle mesh #triangle : 1380 lantern Info 1215298ms> Construct EmbreeTriangleMesh::EmbreeTriangleMesh() / 2:-1 lantern Info 1215298ms> plain triangle mesh #vertices : 973 lantern Info 1215298ms> plain triangle mesh #triangle : 1380 lantern Info 1215298ms> Construct EmbreeTriangleMesh::EmbreeTriangleMesh() / 3:-1 lantern Info 1215298ms> plain triangle mesh #vertices : 1037 lantern Info 1215298ms> plain triangle mesh #triangle : 1597 lantern Info 1215298ms> Construct EmbreeTriangleMesh::EmbreeTriangleMesh() / 4:-1 lantern Info 1215298ms> plain triangle mesh #vertices : 973 lantern Info 1215299ms> plain triangle mesh #triangle : 1380 lantern Info 1215299ms> Construct EmbreeTriangleMesh::EmbreeTriangleMesh() / 5:-1 lantern Info 1215299ms> plain triangle mesh #vertices : 940 lantern Info 1215299ms> plain triangle mesh #triangle : 832 lantern Info 1215299ms> Construct EmbreeTriangleMesh::EmbreeTriangleMesh() / 6:-1 lantern Info 1215299ms> plain triangle mesh #vertices : 973 lantern Info 1215299ms> plain triangle mesh #triangle : 1380 lantern Info 1215299ms> Construct EmbreeTriangleMesh::EmbreeTriangleMesh() / 7:-1 lantern Info 1215299ms> plain triangle mesh #vertices : 967 lantern Info 1215299ms> plain triangle mesh #triangle : 1474 lantern Info 1215299ms> Construct EmbreeTriangleMesh::EmbreeTriangleMesh() / 8:-1 lantern Info 1215300ms> plain triangle mesh #vertices : 194 lantern Info 1215300ms> plain triangle mesh #triangle : 188 lantern Info 1215300ms> Construct EmbreeTriangleMesh::EmbreeTriangleMesh() / 9:-1 lantern Info 1215300ms> plain triangle mesh #vertices : 4814 lantern Info 1215300ms> plain triangle mesh #triangle : 5844 lantern Info 1215300ms> Construct EmbreeTriangleMesh::EmbreeTriangleMesh() / 10:-1 lantern Info 1215300ms> plain triangle mesh #vertices : 336 lantern Info 1215300ms> plain triangle mesh #triangle : 312 lantern Info 1215300ms> Construct EmbreeTriangleMesh::EmbreeTriangleMesh() / 11:-1 lantern Info 1215300ms> plain triangle mesh #vertices : 967 lantern Info 1215301ms> plain triangle mesh #triangle : 1474 lantern Info 1215301ms> Construct EmbreeTriangleMesh::EmbreeTriangleMesh() / 12:-1 lantern Info 1215301ms> plain triangle mesh #vertices : 4814 lantern Info 1215301ms> plain triangle mesh #triangle : 5844 lantern Info 1215301ms> Construct EmbreeTriangleMesh::EmbreeTriangleMesh() / 13:-1 lantern Info 1215301ms> plain triangle mesh #vertices : 973 lantern Info 1215301ms> plain triangle mesh #triangle : 1380 lantern Info 1215301ms> Construct EmbreeTriangleMesh::EmbreeTriangleMesh() / 14:-1 lantern Info 1215302ms> plain triangle mesh #vertices : 973 lantern Info 1215302ms> plain triangle mesh #triangle : 1380 lantern Info 1215302ms> Construct EmbreeTriangleMesh::EmbreeTriangleMesh() / 15:-1 lantern Info 1215302ms> plain triangle mesh #vertices : 194 lantern Info 1215302ms> plain triangle mesh #triangle : 188 lantern Info 1215302ms> Construct EmbreeTriangleMesh::EmbreeTriangleMesh() / 16:-1 lantern Info 1215302ms> plain triangle mesh #vertices : 657 lantern Info 1215302ms> plain triangle mesh #triangle : 782 lantern Info 1215302ms> Construct EmbreeTriangleMesh::EmbreeTriangleMesh() / 17:-1 lantern Info 1215302ms> plain triangle mesh #vertices : 336 lantern Info 1215302ms> plain triangle mesh #triangle : 312 lantern Info 1215302ms> Construct EmbreeTriangleMesh::EmbreeTriangleMesh() / 18:-1 lantern Info 1215302ms> plain triangle mesh #vertices : 888 lantern Info 1215302ms> plain triangle mesh #triangle : 908 lantern Info 1215302ms> Construct EmbreeTriangleMesh::EmbreeTriangleMesh() / 19:-1 lantern Info 1215303ms> plain triangle mesh #vertices : 973 lantern Info 1215303ms> plain triangle mesh #triangle : 1380 lantern Info 1215303ms> Construct EmbreeTriangleMesh::EmbreeTriangleMesh() / 20:-1 lantern Info 1215303ms> plain triangle mesh #vertices : 4814 lantern Info 1215303ms> plain triangle mesh #triangle : 5844 lantern Info 1215303ms> Construct EmbreeTriangleMesh::EmbreeTriangleMesh() / 21:-1 lantern Info 1215303ms> plain triangle mesh #vertices : 4814 lantern Info 1215303ms> plain triangle mesh #triangle : 5844 lantern Info 1215303ms> Construct EmbreeTriangleMesh::EmbreeTriangleMesh() / 22:-1 lantern Info 1215304ms> plain triangle mesh #vertices : 967 lantern Info 1215304ms> plain triangle mesh #triangle : 1474 lantern Info 1215304ms> Construct EmbreeTriangleMesh::EmbreeTriangleMesh() / 23:-1 lantern Info 1215304ms> plain triangle mesh #vertices : 348 lantern Info 1215304ms> plain triangle mesh #triangle : 340 lantern Info 1215304ms> Construct EmbreeTriangleMesh::EmbreeTriangleMesh() / 24:-1 lantern Info 1215304ms> plain triangle mesh #vertices : 312 lantern Info 1215304ms> plain triangle mesh #triangle : 252 lantern Info 1215304ms> Construct EmbreeTriangleMesh::EmbreeTriangleMesh() / 25:-1 lantern Info 1215304ms> plain triangle mesh #vertices : 312 lantern Info 1215304ms> plain triangle mesh #triangle : 252 lantern Info 1215304ms> Construct EmbreeTriangleMesh::EmbreeTriangleMesh() / 26:-1 lantern Info 1215304ms> plain triangle mesh #vertices : 967 lantern Info 1215305ms> plain triangle mesh #triangle : 1474 lantern Info 1215305ms> Construct EmbreeTriangleMesh::EmbreeTriangleMesh() / 27:-1 lantern Info 1215305ms> plain triangle mesh #vertices : 973 lantern Info 1215305ms> plain triangle mesh #triangle : 1380 lantern Info 1215305ms> Construct EmbreeTriangleMesh::EmbreeTriangleMesh() / 28:-1 lantern Info 1215305ms> plain triangle mesh #vertices : 1116 lantern Info 1215305ms> plain triangle mesh #triangle : 948 lantern Info 1215305ms> Construct EmbreeTriangleMesh::EmbreeTriangleMesh() / 29:-1 lantern Info 1215305ms> plain triangle mesh #vertices : 940 lantern Info 1215305ms> plain triangle mesh #triangle : 832 lantern Info 1215305ms> Construct EmbreeTriangleMesh::EmbreeTriangleMesh() / 30:-1 lantern Info 1215305ms> plain triangle mesh #vertices : 1037 lantern Info 1215305ms> plain triangle mesh #triangle : 1597 lantern Info 1215305ms> Construct EmbreeTriangleMesh::EmbreeTriangleMesh() / 31:-1 lantern Info 1215306ms> plain triangle mesh #vertices : 240 lantern Info 1215306ms> plain triangle mesh #triangle : 220 lantern Info 1215306ms> Construct EmbreeTriangleMesh::EmbreeTriangleMesh() / 32:-1 lantern Info 1215306ms> plain triangle mesh #vertices : 510 lantern Info 1215306ms> plain triangle mesh #triangle : 672 lantern Info 1215306ms> Construct EmbreeTriangleMesh::EmbreeTriangleMesh() / 33:-1 lantern Info 1215306ms> plain triangle mesh #vertices : 888 lantern Info 1215306ms> plain triangle mesh #triangle : 908 lantern Info 1215306ms> Construct EmbreeTriangleMesh::EmbreeTriangleMesh() / 34:-1 lantern Info 1215306ms> plain triangle mesh #vertices : 7328 lantern Info 1215306ms> plain triangle mesh #triangle : 3664 lantern Info 1215306ms> Construct EmbreeTriangleMesh::EmbreeTriangleMesh() / 35:-1 lantern Info 1215307ms> plain triangle mesh #vertices : 312 lantern Info 1215307ms> plain triangle mesh #triangle : 252 lantern Info 1215307ms> Construct EmbreeTriangleMesh::EmbreeTriangleMesh() / 36:-1 lantern Info 1215307ms> plain triangle mesh #vertices : 888 lantern Info 1215307ms> plain triangle mesh #triangle : 908 lantern Info 1215307ms> Construct EmbreeTriangleMesh::EmbreeTriangleMesh() / 37:-1 lantern Info 1215307ms> plain triangle mesh #vertices : 967 lantern Info 1215307ms> plain triangle mesh #triangle : 1474 lantern Info 1215307ms> Construct EmbreeTriangleMesh::EmbreeTriangleMesh() / 38:-1 lantern Info 1215307ms> plain triangle mesh #vertices : 14544 lantern Info 1215307ms> plain triangle mesh #triangle : 7272 lantern Info 1215307ms> Construct EmbreeTriangleMesh::EmbreeTriangleMesh() / 39:-1 lantern Info 1215308ms> plain triangle mesh #vertices : 348 lantern Info 1215308ms> plain triangle mesh #triangle : 340 lantern Info 1215308ms> Construct EmbreeTriangleMesh::EmbreeTriangleMesh() / 40:-1 lantern Info 1215308ms> plain triangle mesh #vertices : 1037 lantern Info 1215308ms> plain triangle mesh #triangle : 1597 lantern Info 1215308ms> Construct EmbreeTriangleMesh::EmbreeTriangleMesh() / 41:-1 lantern Info 1215309ms> plain triangle mesh #vertices : 312 lantern Info 1215309ms> plain triangle mesh #triangle : 252 lantern Info 1215309ms> Construct EmbreeTriangleMesh::EmbreeTriangleMesh() / 42:-1 lantern Info 1215309ms> plain triangle mesh #vertices : 1037 lantern Info 1215309ms> plain triangle mesh #triangle : 1597 lantern Info 1215309ms> Construct EmbreeTriangleMesh::EmbreeTriangleMesh() / 43:-1 lantern Info 1215309ms> plain triangle mesh #vertices : 194 lantern Info 1215309ms> plain triangle mesh #triangle : 188 lantern Info 1215309ms> Construct EmbreeTriangleMesh::EmbreeTriangleMesh() / 44:-1 lantern Info 1215309ms> plain triangle mesh #vertices : 24 lantern Info 1215309ms> plain triangle mesh #triangle : 12 lantern Info 1215309ms> Construct EmbreeTriangleMesh::EmbreeTriangleMesh() / 45:-1 lantern Info 1215309ms> plain triangle mesh #vertices : 194 lantern Info 1215309ms> plain triangle mesh #triangle : 188 lantern Info 1215309ms> Construct EmbreeTriangleMesh::EmbreeTriangleMesh() / 46:-1 lantern Info 1215309ms> plain triangle mesh #vertices : 352 lantern Info 1215309ms> plain triangle mesh #triangle : 312 lantern Info 1215309ms> Construct EmbreeTriangleMesh::EmbreeTriangleMesh() / 47:-1 lantern Info 1215309ms> plain triangle mesh #vertices : 194 lantern Info 1215309ms> plain triangle mesh #triangle : 188 lantern Info 1215310ms> Construct EmbreeTriangleMesh::EmbreeTriangleMesh() / 48:-1 lantern Info 1215310ms> plain triangle mesh #vertices : 2380 lantern Info 1215310ms> plain triangle mesh #triangle : 1994 lantern Info 1215310ms> Construct EmbreeTriangleMesh::EmbreeTriangleMesh() / 49:-1 lantern Info 1215310ms> plain triangle mesh #vertices : 940 lantern Info 1215310ms> plain triangle mesh #triangle : 832 lantern Info 1215310ms> Construct EmbreeTriangleMesh::EmbreeTriangleMesh() / 50:-1 lantern Info 1215310ms> plain triangle mesh #vertices : 4814 lantern Info 1215310ms> plain triangle mesh #triangle : 5844 lantern Info 1215310ms> Construct EmbreeTriangleMesh::EmbreeTriangleMesh() / 51:-1 lantern Info 1215311ms> plain triangle mesh #vertices : 967 lantern Info 1215311ms> plain triangle mesh #triangle : 1474 lantern Info 1215311ms> Construct EmbreeTriangleMesh::EmbreeTriangleMesh() / 52:-1 lantern Info 1215311ms> plain triangle mesh #vertices : 194 lantern Info 1215311ms> plain triangle mesh #triangle : 188 lantern Info 1215311ms> Construct EmbreeTriangleMesh::EmbreeTriangleMesh() / 53:-1 lantern Info 1215311ms> plain triangle mesh #vertices : 1282 lantern Info 1215311ms> plain triangle mesh #triangle : 1344 lantern Info 1215311ms> Construct EmbreeTriangleMesh::EmbreeTriangleMesh() / 54:-1 lantern Info 1215311ms> plain triangle mesh #vertices : 4814 lantern Info 1215311ms> plain triangle mesh #triangle : 5844 lantern Info 1215311ms> Construct EmbreeTriangleMesh::EmbreeTriangleMesh() / 55:-1 lantern Info 1215312ms> plain triangle mesh #vertices : 240 lantern Info 1215312ms> plain triangle mesh #triangle : 220 lantern Info 1215312ms> Construct EmbreeTriangleMesh::EmbreeTriangleMesh() / 56:-1 lantern Info 1215312ms> plain triangle mesh #vertices : 352 lantern Info 1215312ms> plain triangle mesh #triangle : 312 lantern Info 1215312ms> Construct EmbreeTriangleMesh::EmbreeTriangleMesh() / 57:-1 lantern Info 1215312ms> plain triangle mesh #vertices : 888 lantern Info 1215312ms> plain triangle mesh #triangle : 908 lantern Info 1215312ms> Construct EmbreeTriangleMesh::EmbreeTriangleMesh() / 58:-1 lantern Info 1215312ms> plain triangle mesh #vertices : 1552 lantern Info 1215312ms> plain triangle mesh #triangle : 2030 lantern Info 1215312ms> Construct EmbreeTriangleMesh::EmbreeTriangleMesh() / 59:-1 lantern Info 1215312ms> plain triangle mesh #vertices : 1282 lantern Info 1215312ms> plain triangle mesh #triangle : 1344 lantern Info 1215312ms> Construct EmbreeTriangleMesh::EmbreeTriangleMesh() / 60:-1 lantern Info 1215313ms> plain triangle mesh #vertices : 1504 lantern Info 1215313ms> plain triangle mesh #triangle : 1384 lantern Info 1215313ms> Construct EmbreeTriangleMesh::EmbreeTriangleMesh() / 61:-1 lantern Info 1215313ms> plain triangle mesh #vertices : 973 lantern Info 1215313ms> plain triangle mesh #triangle : 1380 lantern Info 1215313ms> Construct EmbreeTriangleMesh::EmbreeTriangleMesh() / 62:-1 lantern Info 1215313ms> plain triangle mesh #vertices : 1037 lantern Info 1215313ms> plain triangle mesh #triangle : 1597 lantern Info 1215313ms> Construct EmbreeTriangleMesh::EmbreeTriangleMesh() / 63:-1 lantern Info 1215313ms> plain triangle mesh #vertices : 973 lantern Info 1215313ms> plain triangle mesh #triangle : 1380 lantern Info 1215313ms> Construct EmbreeTriangleMesh::EmbreeTriangleMesh() / 64:-1 lantern Info 1215314ms> plain triangle mesh #vertices : 973 lantern Info 1215314ms> plain triangle mesh #triangle : 1380 lantern Info 1215314ms> Construct EmbreeTriangleMesh::EmbreeTriangleMesh() / 65:-1 lantern Info 1215314ms> plain triangle mesh #vertices : 973 lantern Info 1215314ms> plain triangle mesh #triangle : 1380 lantern Info 1215314ms> Construct EmbreeTriangleMesh::EmbreeTriangleMesh() / 66:-1 lantern Info 1215314ms> plain triangle mesh #vertices : 1037 lantern Info 1215314ms> plain triangle mesh #triangle : 1597 lantern Info 1215314ms> Construct EmbreeTriangleMesh::EmbreeTriangleMesh() / 67:-1 lantern Info 1215314ms> plain triangle mesh #vertices : 973 lantern Info 1215314ms> plain triangle mesh #triangle : 1380 lantern Info 1215314ms> Construct EmbreeTriangleMesh::EmbreeTriangleMesh() / 68:-1 lantern Info 1215314ms> plain triangle mesh #vertices : 1037 lantern Info 1215314ms> plain triangle mesh #triangle : 1597 lantern Info 1215314ms> Construct EmbreeTriangleMesh::EmbreeTriangleMesh() / 69:-1 lantern Info 1215315ms> plain triangle mesh #vertices : 4814 lantern Info 1215315ms> plain triangle mesh #triangle : 5844 lantern Info 1215315ms> Construct EmbreeTriangleMesh::EmbreeTriangleMesh() / 70:-1 lantern Info 1215315ms> plain triangle mesh #vertices : 4814 lantern Info 1215315ms> plain triangle mesh #triangle : 5844 lantern Info 1215315ms> Construct EmbreeTriangleMesh::EmbreeTriangleMesh() / 71:-1 lantern Info 1215315ms> plain triangle mesh #vertices : 657 lantern Info 1215315ms> plain triangle mesh #triangle : 782 lantern Info 1215316ms> Construct EmbreeTriangleMesh::EmbreeTriangleMesh() / 72:-1 lantern Info 1215316ms> plain triangle mesh #vertices : 973 lantern Info 1215316ms> plain triangle mesh #triangle : 1380 lantern Info 1215316ms> Construct EmbreeTriangleMesh::EmbreeTriangleMesh() / 73:-1 lantern Info 1215316ms> plain triangle mesh #vertices : 194 lantern Info 1215316ms> plain triangle mesh #triangle : 188 lantern Info 1215316ms> Construct EmbreeTriangleMesh::EmbreeTriangleMesh() / 74:-1 lantern Info 1215316ms> plain triangle mesh #vertices : 1037 lantern Info 1215316ms> plain triangle mesh #triangle : 1597 lantern Info 1215316ms> Construct EmbreeTriangleMesh::EmbreeTriangleMesh() / 75:-1 lantern Info 1215316ms> plain triangle mesh #vertices : 712 lantern Info 1215316ms> plain triangle mesh #triangle : 652 lantern Info 1215316ms> Construct EmbreeTriangleMesh::EmbreeTriangleMesh() / 76:-1 lantern Info 1215316ms> plain triangle mesh #vertices : 973 lantern Info 1215316ms> plain triangle mesh #triangle : 1380 lantern Info 1215316ms> Construct EmbreeTriangleMesh::EmbreeTriangleMesh() / 77:-1 lantern Info 1215317ms> plain triangle mesh #vertices : 1037 lantern Info 1215317ms> plain triangle mesh #triangle : 1597 lantern Info 1215317ms> Construct EmbreeTriangleMesh::EmbreeTriangleMesh() / 78:-1 lantern Info 1215317ms> plain triangle mesh #vertices : 240 lantern Info 1215317ms> plain triangle mesh #triangle : 220 lantern Info 1215317ms> Construct EmbreeTriangleMesh::EmbreeTriangleMesh() / 79:-1 lantern Info 1215317ms> plain triangle mesh #vertices : 194 lantern Info 1215317ms> plain triangle mesh #triangle : 188 lantern Info 1215317ms> Construct EmbreeTriangleMesh::EmbreeTriangleMesh() / 80:-1 lantern Info 1215317ms> plain triangle mesh #vertices : 1190 lantern Info 1215317ms> plain triangle mesh #triangle : 1256 lantern Info 1215317ms> Construct EmbreeTriangleMesh::EmbreeTriangleMesh() / 81:-1 lantern Info 1215317ms> plain triangle mesh #vertices : 4814 lantern Info 1215317ms> plain triangle mesh #triangle : 5844 lantern Info 1215317ms> Construct EmbreeTriangleMesh::EmbreeTriangleMesh() / 82:-1 lantern Info 1215318ms> plain triangle mesh #vertices : 1552 lantern Info 1215318ms> plain triangle mesh #triangle : 2030 lantern Info 1215318ms> Construct EmbreeTriangleMesh::EmbreeTriangleMesh() / 83:-1 lantern Info 1215318ms> plain triangle mesh #vertices : 194 lantern Info 1215318ms> plain triangle mesh #triangle : 188 lantern Info 1215318ms> Construct EmbreeTriangleMesh::EmbreeTriangleMesh() / 84:-1 lantern Info 1215318ms> plain triangle mesh #vertices : 194 lantern Info 1215318ms> plain triangle mesh #triangle : 188 lantern Info 1215318ms> Construct EmbreeTriangleMesh::EmbreeTriangleMesh() / 85:-1 lantern Info 1215318ms> plain triangle mesh #vertices : 6656 lantern Info 1215318ms> plain triangle mesh #triangle : 3328 lantern Info 1215318ms> Construct EmbreeTriangleMesh::EmbreeTriangleMesh() / 86:-1 lantern Info 1215319ms> plain triangle mesh #vertices : 973 lantern Info 1215319ms> plain triangle mesh #triangle : 1380 lantern Info 1215319ms> Construct EmbreeTriangleMesh::EmbreeTriangleMesh() / 87:-1 lantern Info 1215319ms> plain triangle mesh #vertices : 973 lantern Info 1215319ms> plain triangle mesh #triangle : 1380 lantern Info 1215319ms> Construct EmbreeTriangleMesh::EmbreeTriangleMesh() / 88:-1 lantern Info 1215319ms> plain triangle mesh #vertices : 4814 lantern Info 1215319ms> plain triangle mesh #triangle : 5844 lantern Info 1215319ms> Construct EmbreeTriangleMesh::EmbreeTriangleMesh() / 89:-1 lantern Info 1215320ms> plain triangle mesh #vertices : 973 lantern Info 1215320ms> plain triangle mesh #triangle : 1380 lantern Info 1215320ms> Construct EmbreeTriangleMesh::EmbreeTriangleMesh() / 90:-1 lantern Info 1215320ms> plain triangle mesh #vertices : 194 lantern Info 1215320ms> plain triangle mesh #triangle : 188 lantern Info 1215320ms> Construct EmbreeTriangleMesh::EmbreeTriangleMesh() / 91:-1 lantern Info 1215320ms> plain triangle mesh #vertices : 1037 lantern Info 1215320ms> plain triangle mesh #triangle : 1597 lantern Info 1215320ms> Construct EmbreeTriangleMesh::EmbreeTriangleMesh() / 92:-1 lantern Info 1215320ms> plain triangle mesh #vertices : 208 lantern Info 1215320ms> plain triangle mesh #triangle : 156 lantern Info 1215320ms> Construct EmbreeTriangleMesh::EmbreeTriangleMesh() / 93:-1 lantern Info 1215320ms> plain triangle mesh #vertices : 973 lantern Info 1215320ms> plain triangle mesh #triangle : 1380 lantern Info 1215320ms> Construct EmbreeTriangleMesh::EmbreeTriangleMesh() / 94:-1 lantern Info 1215320ms> plain triangle mesh #vertices : 967 lantern Info 1215320ms> plain triangle mesh #triangle : 1474 lantern Info 1215320ms> Construct EmbreeTriangleMesh::EmbreeTriangleMesh() / 95:-1 lantern Info 1215321ms> plain triangle mesh #vertices : 967 lantern Info 1215321ms> plain triangle mesh #triangle : 1474 lantern Info 1215321ms> Construct EmbreeTriangleMesh::EmbreeTriangleMesh() / 96:-1 lantern Info 1215321ms> plain triangle mesh #vertices : 657 lantern Info 1215321ms> plain triangle mesh #triangle : 782 lantern Info 1215321ms> Construct EmbreeTriangleMesh::EmbreeTriangleMesh() / 97:-1 lantern Info 1215321ms> plain triangle mesh #vertices : 1552 lantern Info 1215321ms> plain triangle mesh #triangle : 2030 lantern Info 1215321ms> Construct EmbreeTriangleMesh::EmbreeTriangleMesh() / 98:-1 lantern Info 1215321ms> plain triangle mesh #vertices : 1552 lantern Info 1215321ms> plain triangle mesh #triangle : 2030 lantern Info 1215321ms> Construct EmbreeTriangleMesh::EmbreeTriangleMesh() / 99:-1 lantern Info 1215322ms> plain triangle mesh #vertices : 973 lantern Info 1215322ms> plain triangle mesh #triangle : 1380 lantern Info 1215322ms> Construct EmbreeTriangleMesh::EmbreeTriangleMesh() / 100:-1 lantern Info 1215322ms> plain triangle mesh #vertices : 967 lantern Info 1215322ms> plain triangle mesh #triangle : 1474 lantern Info 1215322ms> Construct EmbreeTriangleMesh::EmbreeTriangleMesh() / 101:-1 lantern Info 1215322ms> plain triangle mesh #vertices : 1037 lantern Info 1215322ms> plain triangle mesh #triangle : 1597 lantern Info 1215322ms> Construct EmbreeTriangleMesh::EmbreeTriangleMesh() / 102:-1 lantern Info 1215322ms> plain triangle mesh #vertices : 657 lantern Info 1215322ms> plain triangle mesh #triangle : 782 lantern Info 1215322ms> Construct EmbreeTriangleMesh::EmbreeTriangleMesh() / 103:-1 lantern Info 1215323ms> plain triangle mesh #vertices : 973 lantern Info 1215323ms> plain triangle mesh #triangle : 1380 lantern Info 1215323ms> Construct EmbreeTriangleMesh::EmbreeTriangleMesh() / 104:-1 lantern Info 1215323ms> plain triangle mesh #vertices : 4814 lantern Info 1215323ms> plain triangle mesh #triangle : 5844 lantern Info 1215323ms> Construct EmbreeTriangleMesh::EmbreeTriangleMesh() / 105:-1 lantern Info 1215323ms> plain triangle mesh #vertices : 967 lantern Info 1215323ms> plain triangle mesh #triangle : 1474 lantern Info 1215323ms> Construct EmbreeTriangleMesh::EmbreeTriangleMesh() / 106:-1 lantern Info 1215324ms> plain triangle mesh #vertices : 4814 lantern Info 1215324ms> plain triangle mesh #triangle : 5844 lantern Info 1215324ms> Construct EmbreeTriangleMesh::EmbreeTriangleMesh() / 107:-1 lantern Info 1215324ms> plain triangle mesh #vertices : 194 lantern Info 1215324ms> plain triangle mesh #triangle : 188 lantern Info 1215324ms> Construct EmbreeTriangleMesh::EmbreeTriangleMesh() / 108:-1 lantern Info 1215324ms> plain triangle mesh #vertices : 510 lantern Info 1215324ms> plain triangle mesh #triangle : 672 lantern Info 1215324ms> Construct EmbreeTriangleMesh::EmbreeTriangleMesh() / 109:-1 lantern Info 1215324ms> plain triangle mesh #vertices : 1037 lantern Info 1215324ms> plain triangle mesh #triangle : 1597 lantern Info 1215324ms> Construct EmbreeTriangleMesh::EmbreeTriangleMesh() / 110:-1 lantern Info 1215325ms> plain triangle mesh #vertices : 940 lantern Info 1215325ms> plain triangle mesh #triangle : 832 lantern Info 1215325ms> Construct EmbreeTriangleMesh::EmbreeTriangleMesh() / 111:-1 lantern Info 1215325ms> plain triangle mesh #vertices : 222 lantern Info 1215325ms> plain triangle mesh #triangle : 200 lantern Info 1215325ms> Construct EmbreeTriangleMesh::EmbreeTriangleMesh() / 112:-1 lantern Info 1215325ms> plain triangle mesh #vertices : 973 lantern Info 1215325ms> plain triangle mesh #triangle : 1380 lantern Info 1215325ms> Construct EmbreeTriangleMesh::EmbreeTriangleMesh() / 113:-1 lantern Info 1215325ms> Embree data structure build time before commit: 0.0304325 seconds lantern Info 1215344ms> Embree data structure build time: 0.049186 seconds lantern Info 1215566ms> EmitterImageBased::build_acceleration_buffers() completed in 221.891098 ms lantern Info 1215566ms> spherical_integral: 8.43404 lantern Info 1215622ms> EmitterImageBased::build_acceleration_buffers() completed in 56.204800 ms lantern Info 1215622ms> spherical_integral: 0 lantern Info 1215623ms> Total emissive objects build time: 0.279083 seconds lantern Info 1215625ms> Render Quality: 0 lantern Info 1215625ms> Adaptive Sampling: Disabled lantern Info 1215625ms> Per Tile Error Threshold: 0 lantern Info 1215625ms> Max Samples: 4 lant_api Info 1216011ms> Lantern SYNC callback: Callback #1; 2 iterations completed rendering is 27.8734% done, ??? seconds remain lant_api Info 1216395ms> Lantern SYNC callback: Callback #3; 4 iterations completed rendering is 43.4976% done, ??? seconds remain lant_api Info 1216395ms> LANTERN: Render Done gbl Info 1216395ms> renderpass_timing start gbl Info 1216395ms> Pass separate_renderpass_timing_texture_hint_renderpass took 1.82605 sec gbl Info 1216395ms> Pass separate_renderpass_timing_main_rgba_pre_pass took 0.569903 sec gbl Info 1216395ms> Pass separate_renderpass_timing_texture_hint_renderpass took 1.11236 sec gbl Info 1216395ms> renderpass_timing end lant_api Info 1216395ms> >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> END OF PASS 0 >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> lant_api Info 1216395ms> Image Ready lant_api Info 1216395ms> LanternEngine::set_status 3 lant_api Info 1216395ms> Image OK! lant_api Info 1216395ms> LanternEngine::set_status 3 lant_api Info 1216395ms> Image OK! lant_api Info 1216395ms> Image OK... gbl Info 1216395ms> ImageNode to Update: ndkQ3J7Bm7g= with resolution hint of 2^5 gbl Info 1216395ms> ImageNode to Update: v2Oikp2x0ww= with resolution hint of 2^5 gbl Info 1216395ms> ImageNode to Update: u/i16UKpu2o= with resolution hint of 2^5 gbl Info 1216395ms> ImageNode to Update: Q/vpXC3YQYA= with resolution hint of 2^5 gbl Info 1216395ms> ImageNode to Update: MDZFfz5hsjs= with resolution hint of 2^5 gbl Info 1216395ms> ImageNode to Update: Fmn/HgpmW9k= with resolution hint of 2^5 gbl Info 1216395ms> ImageNode to Update: /3T73lMizEs= with resolution hint of 2^5 gbl Info 1216395ms> ImageNode to Update: VH9EzcDl3a0= with resolution hint of 2^5 gbl Info 1216395ms> ImageNode to Update: u7NaS2PBt4E= with resolution hint of 2^10 gbl Info 1216395ms> ImageNode to Update: CIw2KKMGpoI= with resolution hint of 2^10 gbl Info 1216395ms> ImageNode to Update: gvBK6CCmcdE= with resolution hint of 2^10 gbl Info 1216396ms> ImageNode to Update: G6uql+cpsh8= with resolution hint of 2^10 gbl Info 1216396ms> ImageNode to Update: NIfEou0lG1Q= with resolution hint of 2^10 gbl Info 1216396ms> ImageNode to Update: IO5NZrAIvuw= with resolution hint of 2^10 gbl Info 1216396ms> ImageNode to Update: KKhO/W/2zlI= with resolution hint of 2^10 gbl Info 1216396ms> ImageNode to Update: P7BIaZTVBWk= with resolution hint of 2^10 gbl Info 1216396ms> Update Forced! lant_api Info 1216396ms> LanternEngine::begin_update lant_api Info 1216396ms> Canceling old rendering if needed ... lant_api Info 1216396ms> LanternEngine: Active Render Request In Flight: Canceling.. lant_api Info 1216396ms> Grabbing render image... lant_api Info 1216396ms> LanternEngine::set_status 0 lant_api Info 1216396ms> initialize_lantern_context ... lant_api Info 1216396ms> lantern_choice: Scene Allows GPU Raytracing: 1 lant_api Info 1216396ms> lantern_choice: Config Enables GPU Raytracing: 0 lant_api Info 1216396ms> lantern_choice: GPU Raytracing undefeated: 1 lant_api Info 1216396ms> lantern_choice: Using CPU Context. lant_api Info 1216396ms> Generating Lantern Viewport Rectangles... lant_api Info 1216396ms> Render Width/Height: 2000 2000 lant_api Info 1216396ms> Tile Rect Min(): 0 0 lant_api Info 1216396ms> Tile Rect Max(): 2000 2000 lant_api Info 1216396ms> All Tile Rect Min(): 0 0 lant_api Info 1216396ms> All Tile Rect Max(): 2000 2000 lant_api Info 1216396ms> Result Tile Rect Min(): 0 0 lant_api Info 1216396ms> Result Tile Rect Max(): 2000 2000 lant_api Info 1216396ms> Result Total Frame Size: 2000 2000 lant_api Info 1216396ms> LanternCore::begin_update lant_api Info 1216396ms> LanternCore::mt_update(): Single-Threaded Updating For Now. lant_api Info 1216396ms> LanternCore::handle_geometry() is skipping ground plane, that's defined elsewhere. lant_api Info 1216396ms> LanternCore::handle_geometry :: Solid1_N3D lant_api Info 1216396ms> LanternCore::handle_geometry :: Solid1:1_N3D lant_api Info 1216396ms> LanternCore::handle_geometry :: Solid1:2_N3D lant_api Info 1216396ms> LanternCore::handle_geometry :: Solid1:3_N3D lant_api Info 1216396ms> LanternCore::handle_geometry :: Solid1:4_N3D lant_api Info 1216396ms> LanternCore::handle_geometry :: Solid1:5_N3D lant_api Info 1216396ms> LanternCore::handle_geometry :: Solid1:6_N3D lant_api Info 1216396ms> LanternCore::handle_geometry :: Solid1:7_N3D lant_api Info 1216397ms> LanternCore::handle_geometry :: Solid1:8_N3D lant_api Info 1216397ms> LanternCore::handle_geometry :: Solid1:9_N3D lant_api Info 1216397ms> LanternCore::handle_geometry :: Solid1:10_N3D lant_api Info 1216397ms> LanternCore::handle_geometry :: Solid1:11_N3D lant_api Info 1216397ms> LanternCore::handle_geometry :: Solid1:12_N3D lant_api Info 1216397ms> LanternCore::handle_geometry :: Solid2_N3D lant_api Info 1216397ms> LanternCore::handle_geometry :: Solid2:1_N3D lant_api Info 1216397ms> LanternCore::handle_geometry :: Solid2:2_N3D lant_api Info 1216397ms> LanternCore::handle_geometry :: Solid2:3_N3D lant_api Info 1216397ms> LanternCore::handle_geometry :: Solid1:13_N3D lant_api Info 1216397ms> LanternCore::handle_geometry :: Solid1:14_N3D lant_api Info 1216397ms> LanternCore::handle_geometry :: Solid1:15_N3D lant_api Info 1216397ms> LanternCore::handle_geometry :: Solid1:16_N3D lant_api Info 1216397ms> LanternCore::handle_geometry :: Solid1:17_N3D lant_api Info 1216397ms> LanternCore::handle_geometry :: Solid1:18_N3D lant_api Info 1216397ms> LanternCore::handle_geometry :: Solid1:19_N3D lant_api Info 1216397ms> LanternCore::handle_geometry :: Solid1:20_N3D lant_api Info 1216397ms> LanternCore::handle_geometry :: Solid1:21_N3D lant_api Info 1216397ms> LanternCore::handle_geometry :: Solid1:22_N3D lant_api Info 1216397ms> LanternCore::handle_geometry :: Solid1:23_N3D lant_api Info 1216397ms> LanternCore::handle_geometry :: Solid1:24_N3D lant_api Info 1216397ms> LanternCore::handle_geometry :: Solid1:25_N3D lant_api Info 1216397ms> LanternCore::handle_geometry :: Solid1:26_N3D lant_api Info 1216397ms> LanternCore::handle_geometry :: Solid1:27_N3D lant_api Info 1216397ms> LanternCore::handle_geometry :: Solid1:28_N3D lant_api Info 1216397ms> LanternCore::handle_geometry :: Solid1:29_N3D lant_api Info 1216397ms> LanternCore::handle_geometry :: Solid1:30_N3D lant_api Info 1216397ms> LanternCore::handle_geometry :: Solid1:31_N3D lant_api Info 1216397ms> LanternCore::handle_geometry :: Solid1:32_N3D lant_api Info 1216397ms> LanternCore::handle_geometry :: Solid1:33_N3D lant_api Info 1216397ms> LanternCore::handle_geometry :: Solid1:34_N3D lant_api Info 1216397ms> LanternCore::handle_geometry :: Solid1:35_N3D lant_api Info 1216397ms> LanternCore::handle_geometry :: Solid1:36_N3D lant_api Info 1216397ms> LanternCore::handle_geometry :: Solid1:37_N3D lant_api Info 1216397ms> LanternCore::handle_geometry :: Solid1:38_N3D lant_api Info 1216397ms> LanternCore::handle_geometry :: Solid1:39_N3D lant_api Info 1216397ms> LanternCore::handle_geometry :: Solid1:40_N3D lant_api Info 1216397ms> LanternCore::handle_geometry :: Solid1:41_N3D lant_api Info 1216398ms> LanternCore::handle_geometry :: Solid1:42_N3D lant_api Info 1216398ms> LanternCore::handle_geometry :: Solid1:43_N3D lant_api Info 1216398ms> LanternCore::handle_geometry :: Solid1:44_N3D lant_api Info 1216398ms> LanternCore::handle_geometry :: Solid1:45_N3D lant_api Info 1216398ms> LanternCore::handle_geometry :: Solid1:46_N3D lant_api Info 1216398ms> LanternCore::handle_geometry :: Solid1:47_N3D lant_api Info 1216398ms> LanternCore::handle_geometry :: Solid1:48_N3D lant_api Info 1216398ms> LanternCore::handle_geometry :: Solid1:49_N3D lant_api Info 1216398ms> LanternCore::handle_geometry :: Solid1:50_N3D lant_api Info 1216398ms> LanternCore::handle_geometry :: Solid1:51_N3D lant_api Info 1216398ms> LanternCore::handle_geometry :: Solid1:52_N3D lant_api Info 1216398ms> LanternCore::handle_geometry :: Solid1:53_N3D lant_api Info 1216398ms> LanternCore::handle_geometry :: Solid2:4_N3D lant_api Info 1216398ms> LanternCore::handle_geometry :: Solid2:5_N3D lant_api Info 1216398ms> LanternCore::handle_geometry :: Solid1:54_N3D lant_api Info 1216398ms> LanternCore::handle_geometry :: Solid1:55_N3D lant_api Info 1216398ms> LanternCore::handle_geometry :: Solid1:56_N3D lant_api Info 1216398ms> LanternCore::handle_geometry :: Solid1:57_N3D lant_api Info 1216398ms> LanternCore::handle_geometry :: Solid1:58_N3D lant_api Info 1216398ms> LanternCore::handle_geometry :: Solid2:6_N3D lant_api Info 1216398ms> LanternCore::handle_geometry :: Solid1:59_N3D lant_api Info 1216398ms> LanternCore::handle_geometry :: Solid1:60_N3D lant_api Info 1216398ms> LanternCore::handle_geometry :: Solid1:61_N3D lant_api Info 1216398ms> LanternCore::handle_geometry :: Solid1:62_N3D lant_api Info 1216398ms> LanternCore::handle_geometry :: Solid1:63_N3D lant_api Info 1216398ms> LanternCore::handle_geometry :: Solid1:64_N3D lant_api Info 1216398ms> LanternCore::handle_geometry :: Solid1:65_N3D lant_api Info 1216398ms> LanternCore::handle_geometry :: Solid1:66_N3D lant_api Info 1216398ms> LanternCore::handle_geometry :: Solid1:67_N3D lant_api Info 1216398ms> LanternCore::handle_geometry :: Solid1:68_N3D lant_api Info 1216398ms> LanternCore::handle_geometry :: Solid1:69_N3D lant_api Info 1216398ms> LanternCore::handle_geometry :: Solid1:70_N3D lant_api Info 1216398ms> LanternCore::handle_geometry :: Solid1:71_N3D lant_api Info 1216398ms> LanternCore::handle_geometry :: Solid1:72_N3D lant_api Info 1216398ms> LanternCore::handle_geometry :: Solid1:73_N3D lant_api Info 1216398ms> LanternCore::handle_geometry :: Solid1:74_N3D lant_api Info 1216398ms> LanternCore::handle_geometry :: Solid1:75_N3D lant_api Info 1216398ms> LanternCore::handle_geometry :: Solid1:76_N3D lant_api Info 1216398ms> LanternCore::handle_geometry :: Solid1:77_N3D lant_api Info 1216398ms> LanternCore::handle_geometry :: Solid1:78_N3D lant_api Info 1216399ms> LanternCore::handle_geometry :: Solid1:79_N3D lant_api Info 1216399ms> LanternCore::handle_geometry :: Solid1:80_N3D lant_api Info 1216399ms> LanternCore::handle_geometry :: Solid1:81_N3D lant_api Info 1216399ms> LanternCore::handle_geometry :: Solid1:82_N3D lant_api Info 1216399ms> LanternCore::handle_geometry :: Solid1:83_N3D lant_api Info 1216399ms> LanternCore::handle_geometry :: Solid1:84_N3D lant_api Info 1216399ms> LanternCore::handle_geometry :: Solid1:85_N3D lant_api Info 1216399ms> LanternCore::handle_geometry :: Solid1:86_N3D lant_api Info 1216399ms> LanternCore::handle_geometry :: Solid1:87_N3D lant_api Info 1216399ms> LanternCore::handle_geometry :: Solid1:88_N3D lant_api Info 1216399ms> LanternCore::handle_geometry :: Solid1:89_N3D lant_api Info 1216399ms> LanternCore::handle_geometry :: Solid1:90_N3D lant_api Info 1216399ms> LanternCore::handle_geometry :: Solid1:91_N3D lant_api Info 1216399ms> LanternCore::handle_geometry :: Solid1:92_N3D lant_api Info 1216399ms> LanternCore::handle_geometry :: Solid1:93_N3D lant_api Info 1216399ms> LanternCore::handle_geometry :: Solid1:94_N3D lant_api Info 1216399ms> LanternCore::handle_geometry :: Solid1:95_N3D lant_api Info 1216399ms> LanternCore::handle_geometry :: Solid1:96_N3D lant_api Info 1216399ms> LanternCore::handle_geometry :: Solid1:97_N3D lant_api Info 1216399ms> LanternCore::handle_geometry :: Solid1:98_N3D lant_api Info 1216399ms> LanternCore::handle_geometry :: Solid1:99_N3D lant_api Info 1216399ms> LanternCore::handle_geometry :: Solid1:100_N3D lant_api Info 1216399ms> LanternCore::handle_geometry :: Solid1:101_N3D lant_api Info 1216399ms> LanternCore::handle_geometry :: Solid1:102_N3D lant_api Info 1216399ms> LanternCore::handle_geometry :: Solid1:103_N3D lant_api Info 1216399ms> LanternCore::handle_geometry :: Knob_003_low_N3D lant_api Info 1216399ms> LanternCore::handle_geometry :: Bolt_Philips_Small_012_low_N3D lant_api Info 1216399ms> LanternCore::handle_geometry :: Plate_Circular_low_N3D lant_api Info 1216399ms> LanternEngine::end_update lant_api Info 1216399ms> LanternCore::end_update gbl Info 1216399ms> LanternSceneAssembly: Deleting Expired Assets.... gbl Info 1216399ms> LanternSceneAssembly: Assembling Scene.... lant_api Info 1216399ms> update_summary: <<<<<<<<<<<<<<<<<<< ASSET TALLY <<<<<<<<<<<<<<<<<<<<< lant_api Info 1216399ms> update_summary: struct lantern::emitter: Created/Updated/Deleted -> 0/0/0 lant_api Info 1216399ms> update_summary: struct lantern::material: Created/Updated/Deleted -> 0/0/0 lant_api Info 1216399ms> update_summary: struct lantern::camera: Created/Updated/Deleted -> 0/0/0 lant_api Info 1216399ms> update_summary: struct lantern::primitive: Created/Updated/Deleted -> 0/0/0 lant_api Info 1216399ms> update_summary: struct lantern::model: Created/Updated/Deleted -> 0/0/0 lant_api Info 1216399ms> update_summary: struct lantern::texture: Created/Updated/Deleted -> 0/0/0 lant_api Info 1216399ms> update_summary: struct euclid::geometry::per_model_material_tracker: Created/Updated/Deleted -> 0/0/0 lant_api Info 1216399ms> update_summary: <<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<< lant_api Info 1216399ms> update_summary: No Structural update, scene will not be reconstructed. gbl Info 1216400ms> LanternSceneAssembly: Determining if Scene Has Volumetric Materials in it.... gbl Info 1216400ms> LanternSceneAssembly: end_update() is finished.. lant_api Info 1216400ms> LanternCore:: SYNC_PRODUCTION_RENDERING Action at the end of an update lant_api Info 1216400ms> LanternCore::generate_pending_render_request... lant_api Info 1216400ms> LanternCore::Creating Denoise Framebuffers... lant_api Info 1216400ms> LanternCore:: 12 renderpasses generated lant_api Info 1216408ms> CroppedRect is 0 0 512 512 lant_api Info 1216408ms> FullResolution is 512 512 lant_api Info 1216408ms> Framebuffer Size is 512 512 lant_api Info 1216419ms> CroppedRect is 0 0 2000 2000 lant_api Info 1216419ms> FullResolution is 2000 2000 lant_api Info 1216419ms> Framebuffer Size is 2000 2000 lant_api Info 1216430ms> CroppedRect is 0 0 2000 2000 lant_api Info 1216430ms> FullResolution is 2000 2000 lant_api Info 1216430ms> Framebuffer Size is 2000 2000 lant_api Info 1216441ms> CroppedRect is 0 0 2000 2000 lant_api Info 1216441ms> FullResolution is 2000 2000 lant_api Info 1216441ms> Framebuffer Size is 2000 2000 lant_api Info 1216451ms> CroppedRect is 0 0 2000 2000 lant_api Info 1216452ms> FullResolution is 2000 2000 lant_api Info 1216452ms> Framebuffer Size is 2000 2000 lant_api Info 1216462ms> CroppedRect is 0 0 2000 2000 lant_api Info 1216462ms> FullResolution is 2000 2000 lant_api Info 1216462ms> Framebuffer Size is 2000 2000 lant_api Info 1216473ms> CroppedRect is 0 0 2000 2000 lant_api Info 1216473ms> FullResolution is 2000 2000 lant_api Info 1216473ms> Framebuffer Size is 2000 2000 lant_api Info 1216483ms> CroppedRect is 0 0 2000 2000 lant_api Info 1216483ms> FullResolution is 2000 2000 lant_api Info 1216483ms> Framebuffer Size is 2000 2000 lant_api Info 1216496ms> CroppedRect is 0 0 2000 2000 lant_api Info 1216496ms> FullResolution is 2000 2000 lant_api Info 1216496ms> Framebuffer Size is 2000 2000 lant_api Info 1216507ms> CroppedRect is 0 0 2000 2000 lant_api Info 1216507ms> FullResolution is 2000 2000 lant_api Info 1216507ms> Framebuffer Size is 2000 2000 lant_api Info 1216517ms> CroppedRect is 0 0 2000 2000 lant_api Info 1216517ms> FullResolution is 2000 2000 lant_api Info 1216517ms> Framebuffer Size is 2000 2000 lant_api Info 1216546ms> CroppedRect is 0 0 2000 2000 lant_api Info 1216546ms> FullResolution is 2000 2000 lant_api Info 1216546ms> Framebuffer Size is 2000 2000 lant_api Info 1216546ms> LanternCore::starting renderer lant_api Info 1216546ms> Starting Lantern HQ renderpass 2: lant_api Info 1216546ms> Summary: lant_api Info 1216546ms> 12 passes, lant_api Info 1216546ms> Pass 0: `main_rgba_pre_pass` lant_api Info 1216546ms> Pass 1: `element_material_id` lant_api Info 1216546ms> Pass 2: `element_object_id` lant_api Info 1216546ms> Pass 3: `element_depth` lant_api Info 1216546ms> Pass 4: `denoise_background` lant_api Info 1216546ms> Pass 5: `denoise_depth` lant_api Info 1216546ms> Pass 6: `denoise_object_id` lant_api Info 1216546ms> Pass 7: `denoise_shading_normals` lant_api Info 1216546ms> Pass 8: `denoise_surface_albedo` lant_api Info 1216546ms> Pass 9: `denoise_surface_aux` lant_api Info 1216547ms> Pass 10: `denoise_transparency` lant_api Info 1216547ms> Pass 11: `main_rgba_pass` lant_api Info 1216547ms> LanternEngine::set_status 1 lant_api Info 1216560ms> >>>> Executing Render Passes: SYNC Render Mode... lant_api Info 1216560ms> LanternEngine::set_status 1 lant_api Info 1216560ms> >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> PASS 0 >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> lant_api Info 1216562ms> >>>> Render pass name: main_rgba_pre_pass lant_api Info 1216562ms> >>>> Render pass type: lantern::pt lant_api Info 1216562ms> >>>> Render quality: lantern::none lant_api Info 1216562ms> >>>> Render volumetric effects: OFF lant_api Info 1216562ms> >>>> Render iterations: 4 lant_api Info 1216562ms> LANTERN: Starting Render lantern Info 1216563ms> Render Quality: 0 lantern Info 1216563ms> Adaptive Sampling: Disabled lantern Info 1216563ms> Per Tile Error Threshold: 0 lantern Info 1216563ms> Max Samples: 4 lant_api Info 1216668ms> Lantern SYNC callback: Callback #1; 2 iterations completed rendering is 9.52144% done, ??? seconds remain lant_api Info 1216674ms> Dirtying the pinned snapshot lant_api Info 1216775ms> Lantern SYNC callback: Callback #3; 4 iterations completed rendering is 17.0793% done, ??? seconds remain lant_api Info 1216775ms> Dirtying the pinned snapshot lant_api Info 1216775ms> LANTERN: Render Done gbl Info 1216775ms> renderpass_timing start gbl Info 1216776ms> Pass separate_renderpass_timing_texture_hint_renderpass took 1.82605 sec gbl Info 1216776ms> Pass separate_renderpass_timing_main_rgba_pre_pass took 0.569903 sec gbl Info 1216776ms> Pass separate_renderpass_timing_texture_hint_renderpass took 1.11236 sec gbl Info 1216776ms> Pass separate_renderpass_timing_main_rgba_pre_pass took 0.214895 sec gbl Info 1216776ms> renderpass_timing end lant_api Info 1216776ms> >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> END OF PASS 0 >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> lant_api Info 1216776ms> >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> PASS 1 >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> lant_api Info 1216781ms> >>>> Render pass name: element_material_id lant_api Info 1216781ms> >>>> Render pass type: lantern::material_id lant_api Info 1216781ms> >>>> Render quality: lantern::none lant_api Info 1216781ms> >>>> Render volumetric effects: OFF lant_api Info 1216781ms> >>>> Render iterations: 4 lant_api Info 1216781ms> LANTERN: Starting Render lantern Info 1216783ms> Render Quality: 0 lantern Info 1216783ms> Adaptive Sampling: Disabled lantern Info 1216783ms> Per Tile Error Threshold: 0 lantern Info 1216783ms> Max Samples: 4 lant_api Info 1217080ms> GL Pixels Re-Creating the Texture... gbl Info 1217291ms> VRAM consumed: 887,258,335 bytes lant_api Info 1217537ms> Lantern SYNC callback: Callback #5; 2 iterations completed rendering is 42.9943% done, ??? seconds remain lant_api Info 1218292ms> Lantern SYNC callback: Callback #7; 4 iterations completed rendering is 60.1431% done, ??? seconds remain lant_api Info 1218292ms> LANTERN: Render Done gbl Info 1218292ms> renderpass_timing start gbl Info 1218292ms> Pass separate_renderpass_timing_texture_hint_renderpass took 1.82605 sec gbl Info 1218292ms> Pass separate_renderpass_timing_main_rgba_pre_pass took 0.569903 sec gbl Info 1218292ms> Pass separate_renderpass_timing_texture_hint_renderpass took 1.11236 sec gbl Info 1218292ms> Pass separate_renderpass_timing_main_rgba_pre_pass took 0.214895 sec gbl Info 1218292ms> Pass separate_renderpass_timing_element_material_id took 1.51645 sec gbl Info 1218292ms> renderpass_timing end lant_api Info 1218292ms> >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> END OF PASS 1 >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> lant_api Info 1218292ms> >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> PASS 2 >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> lant_api Info 1218297ms> >>>> Render pass name: element_object_id lant_api Info 1218297ms> >>>> Render pass type: lantern::object_id lant_api Info 1218297ms> >>>> Render quality: lantern::none lant_api Info 1218297ms> >>>> Render volumetric effects: OFF lant_api Info 1218297ms> >>>> Render iterations: 4 lant_api Info 1218297ms> LANTERN: Starting Render lantern Info 1218297ms> Render Quality: 0 lantern Info 1218297ms> Adaptive Sampling: Disabled lantern Info 1218297ms> Per Tile Error Threshold: 0 lantern Info 1218297ms> Max Samples: 4 lant_api Info 1219048ms> Lantern SYNC callback: Callback #9; 2 iterations completed rendering is 42.864% done, ??? seconds remain lant_api Info 1219803ms> Lantern SYNC callback: Callback #11; 4 iterations completed rendering is 60.0895% done, ??? seconds remain lant_api Info 1219803ms> LANTERN: Render Done gbl Info 1219803ms> renderpass_timing start gbl Info 1219803ms> Pass separate_renderpass_timing_texture_hint_renderpass took 1.82605 sec gbl Info 1219804ms> Pass separate_renderpass_timing_main_rgba_pre_pass took 0.569903 sec gbl Info 1219804ms> Pass separate_renderpass_timing_texture_hint_renderpass took 1.11236 sec gbl Info 1219804ms> Pass separate_renderpass_timing_main_rgba_pre_pass took 0.214895 sec gbl Info 1219804ms> Pass separate_renderpass_timing_element_material_id took 1.51645 sec gbl Info 1219804ms> Pass separate_renderpass_timing_element_object_id took 1.51103 sec gbl Info 1219804ms> renderpass_timing end lant_api Info 1219804ms> >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> END OF PASS 2 >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> lant_api Info 1219804ms> >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> PASS 3 >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> lant_api Info 1219809ms> >>>> Render pass name: element_depth lant_api Info 1219809ms> >>>> Render pass type: lantern::depth lant_api Info 1219809ms> >>>> Render quality: lantern::none lant_api Info 1219809ms> >>>> Render volumetric effects: OFF lant_api Info 1219809ms> >>>> Render iterations: 4 lant_api Info 1219809ms> LANTERN: Starting Render lantern Info 1219810ms> Render Quality: 0 lantern Info 1219810ms> Adaptive Sampling: Disabled lantern Info 1219810ms> Per Tile Error Threshold: 0 lantern Info 1219810ms> Max Samples: 4 lant_api Info 1220562ms> Lantern SYNC callback: Callback #13; 2 iterations completed rendering is 42.9042% done, ??? seconds remain lant_api Info 1221316ms> Lantern SYNC callback: Callback #15; 4 iterations completed rendering is 60.0875% done, ??? seconds remain lant_api Info 1221316ms> LANTERN: Render Done gbl Info 1221316ms> renderpass_timing start gbl Info 1221316ms> Pass separate_renderpass_timing_texture_hint_renderpass took 1.82605 sec gbl Info 1221316ms> Pass separate_renderpass_timing_main_rgba_pre_pass took 0.569903 sec gbl Info 1221316ms> Pass separate_renderpass_timing_texture_hint_renderpass took 1.11236 sec gbl Info 1221316ms> Pass separate_renderpass_timing_main_rgba_pre_pass took 0.214895 sec gbl Info 1221316ms> Pass separate_renderpass_timing_element_material_id took 1.51645 sec gbl Info 1221316ms> Pass separate_renderpass_timing_element_object_id took 1.51103 sec gbl Info 1221316ms> Pass separate_renderpass_timing_element_depth took 1.51214 sec gbl Info 1221316ms> renderpass_timing end lant_api Info 1221316ms> >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> END OF PASS 3 >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> lant_api Info 1221316ms> >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> PASS 4 >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> lant_api Info 1221320ms> >>>> Render pass name: denoise_background lant_api Info 1221320ms> >>>> Render pass type: lantern::background lant_api Info 1221320ms> >>>> Render quality: lantern::none lant_api Info 1221320ms> >>>> Render volumetric effects: OFF lant_api Info 1221321ms> >>>> Render iterations: 1 lant_api Info 1221321ms> LANTERN: Starting Render lant_api Info 1221323ms> Lantern SYNC callback: Callback #17; 0 iterations completed rendering is 100% done, ??? seconds remain lant_api Info 1221323ms> LANTERN: Render Done gbl Info 1221323ms> renderpass_timing start gbl Info 1221323ms> Pass separate_renderpass_timing_texture_hint_renderpass took 1.82605 sec gbl Info 1221323ms> Pass separate_renderpass_timing_main_rgba_pre_pass took 0.569903 sec gbl Info 1221323ms> Pass separate_renderpass_timing_texture_hint_renderpass took 1.11236 sec gbl Info 1221323ms> Pass separate_renderpass_timing_main_rgba_pre_pass took 0.214895 sec gbl Info 1221323ms> Pass separate_renderpass_timing_element_material_id took 1.51645 sec gbl Info 1221323ms> Pass separate_renderpass_timing_element_object_id took 1.51103 sec gbl Info 1221323ms> Pass separate_renderpass_timing_element_depth took 1.51214 sec gbl Info 1221323ms> Pass separate_renderpass_timing_denoise_background took 0.0070567 sec gbl Info 1221323ms> renderpass_timing end lant_api Info 1221323ms> >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> END OF PASS 4 >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> lant_api Info 1221323ms> >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> PASS 5 >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> lant_api Info 1221327ms> >>>> Render pass name: denoise_depth lant_api Info 1221328ms> >>>> Render pass type: lantern::depth lant_api Info 1221328ms> >>>> Render quality: lantern::none lant_api Info 1221328ms> >>>> Render volumetric effects: OFF lant_api Info 1221328ms> >>>> Render iterations: 32 lant_api Info 1221328ms> LANTERN: Starting Render lantern Info 1221328ms> Render Quality: 0 lantern Info 1221328ms> Adaptive Sampling: Disabled lantern Info 1221328ms> Per Tile Error Threshold: 0 lantern Info 1221328ms> Max Samples: 32 lant_api Info 1222081ms> Lantern SYNC callback: Callback #19; 2 iterations completed rendering is 8.16327% done, ??? seconds remain lant_api Info 1222832ms> Lantern SYNC callback: Callback #21; 4 iterations completed rendering is 16.0258% done, ??? seconds remain lant_api Info 1223593ms> Lantern SYNC callback: Callback #23; 6 iterations completed rendering is 23.3847% done, ??? seconds remain lant_api Info 1224352ms> Lantern SYNC callback: Callback #25; 8 iterations completed rendering is 30.6772% done, ??? seconds remain lant_api Info 1227359ms> Lantern SYNC callback: Callback #27; 16 iterations completed rendering is 57.2077% done, ~ 4.5107 seconds remain lant_api Info 1230366ms> Lantern SYNC callback: Callback #29; 24 iterations completed rendering is 80.0303% done, ~ 2.25491 seconds remain lant_api Info 1233376ms> Lantern SYNC callback: Callback #31; 32 iterations completed rendering is 92.3354% done, ~ 1 seconds remain lant_api Info 1233376ms> LANTERN: Render Done gbl Info 1233376ms> renderpass_timing start gbl Info 1233376ms> Pass separate_renderpass_timing_texture_hint_renderpass took 1.82605 sec gbl Info 1233376ms> Pass separate_renderpass_timing_main_rgba_pre_pass took 0.569903 sec gbl Info 1233376ms> Pass separate_renderpass_timing_texture_hint_renderpass took 1.11236 sec gbl Info 1233376ms> Pass separate_renderpass_timing_main_rgba_pre_pass took 0.214895 sec gbl Info 1233376ms> Pass separate_renderpass_timing_element_material_id took 1.51645 sec gbl Info 1233376ms> Pass separate_renderpass_timing_element_object_id took 1.51103 sec gbl Info 1233376ms> Pass separate_renderpass_timing_element_depth took 1.51214 sec gbl Info 1233376ms> Pass separate_renderpass_timing_denoise_background took 0.0070567 sec gbl Info 1233376ms> Pass separate_renderpass_timing_denoise_depth took 12.0526 sec gbl Info 1233376ms> renderpass_timing end lant_api Info 1233376ms> >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> END OF PASS 5 >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> lant_api Info 1233376ms> >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> PASS 6 >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> lant_api Info 1233380ms> >>>> Render pass name: denoise_object_id lant_api Info 1233380ms> >>>> Render pass type: lantern::object_id lant_api Info 1233380ms> >>>> Render quality: lantern::none lant_api Info 1233381ms> >>>> Render volumetric effects: OFF lant_api Info 1233381ms> >>>> Render iterations: 32 lant_api Info 1233381ms> LANTERN: Starting Render lantern Info 1233381ms> Render Quality: 0 lantern Info 1233381ms> Adaptive Sampling: Disabled lantern Info 1233381ms> Per Tile Error Threshold: 0 lantern Info 1233381ms> Max Samples: 32 lant_api Info 1234144ms> Lantern SYNC callback: Callback #33; 2 iterations completed rendering is 8.16326% done, ??? seconds remain lant_api Info 1234896ms> Lantern SYNC callback: Callback #35; 4 iterations completed rendering is 16.1007% done, ??? seconds remain lant_api Info 1235650ms> Lantern SYNC callback: Callback #37; 6 iterations completed rendering is 23.5878% done, ??? seconds remain lant_api Info 1236411ms> Lantern SYNC callback: Callback #39; 8 iterations completed rendering is 30.6816% done, ??? seconds remain lant_api Info 1239448ms> Lantern SYNC callback: Callback #41; 16 iterations completed rendering is 57.1124% done, ~ 4.55499 seconds remain lant_api Info 1242471ms> Lantern SYNC callback: Callback #43; 24 iterations completed rendering is 80.0355% done, ~ 2.26711 seconds remain lant_api Info 1245496ms> Lantern SYNC callback: Callback #45; 32 iterations completed rendering is 92.3745% done, ~ 1 seconds remain lant_api Info 1245496ms> LANTERN: Render Done gbl Info 1245496ms> renderpass_timing start gbl Info 1245496ms> Pass separate_renderpass_timing_texture_hint_renderpass took 1.82605 sec gbl Info 1245496ms> Pass separate_renderpass_timing_main_rgba_pre_pass took 0.569903 sec gbl Info 1245496ms> Pass separate_renderpass_timing_texture_hint_renderpass took 1.11236 sec gbl Info 1245496ms> Pass separate_renderpass_timing_main_rgba_pre_pass took 0.214895 sec gbl Info 1245496ms> Pass separate_renderpass_timing_element_material_id took 1.51645 sec gbl Info 1245496ms> Pass separate_renderpass_timing_element_object_id took 1.51103 sec gbl Info 1245496ms> Pass separate_renderpass_timing_element_depth took 1.51214 sec gbl Info 1245496ms> Pass separate_renderpass_timing_denoise_background took 0.0070567 sec gbl Info 1245496ms> Pass separate_renderpass_timing_denoise_depth took 12.0526 sec gbl Info 1245496ms> Pass separate_renderpass_timing_denoise_object_id took 12.1198 sec gbl Info 1245496ms> renderpass_timing end lant_api Info 1245496ms> >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> END OF PASS 6 >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> lant_api Info 1245496ms> >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> PASS 7 >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> lant_api Info 1245501ms> >>>> Render pass name: denoise_shading_normals lant_api Info 1245501ms> >>>> Render pass type: lantern::shading_normal lant_api Info 1245501ms> >>>> Render quality: lantern::none lant_api Info 1245501ms> >>>> Render volumetric effects: OFF lant_api Info 1245501ms> >>>> Render iterations: 8 lant_api Info 1245501ms> LANTERN: Starting Render lantern Info 1245501ms> Render Quality: 0 lantern Info 1245501ms> Adaptive Sampling: Disabled lantern Info 1245501ms> Per Tile Error Threshold: 0 lantern Info 1245501ms> Max Samples: 8 lant_api Info 1246255ms> Lantern SYNC callback: Callback #47; 2 iterations completed rendering is 30.7692% done, ??? seconds remain lant_api Info 1247015ms> Lantern SYNC callback: Callback #49; 4 iterations completed rendering is 57.0454% done, ??? seconds remain lant_api Info 1247775ms> Lantern SYNC callback: Callback #51; 6 iterations completed rendering is 69.4494% done, ??? seconds remain lant_api Info 1248534ms> Lantern SYNC callback: Callback #53; 8 iterations completed rendering is 75.2018% done, ??? seconds remain lant_api Info 1248535ms> LANTERN: Render Done gbl Info 1248535ms> renderpass_timing start gbl Info 1248535ms> Pass separate_renderpass_timing_texture_hint_renderpass took 1.82605 sec gbl Info 1248535ms> Pass separate_renderpass_timing_main_rgba_pre_pass took 0.569903 sec gbl Info 1248535ms> Pass separate_renderpass_timing_texture_hint_renderpass took 1.11236 sec gbl Info 1248535ms> Pass separate_renderpass_timing_main_rgba_pre_pass took 0.214895 sec gbl Info 1248535ms> Pass separate_renderpass_timing_element_material_id took 1.51645 sec gbl Info 1248535ms> Pass separate_renderpass_timing_element_object_id took 1.51103 sec gbl Info 1248535ms> Pass separate_renderpass_timing_element_depth took 1.51214 sec gbl Info 1248535ms> Pass separate_renderpass_timing_denoise_background took 0.0070567 sec gbl Info 1248535ms> Pass separate_renderpass_timing_denoise_depth took 12.0526 sec gbl Info 1248535ms> Pass separate_renderpass_timing_denoise_object_id took 12.1198 sec gbl Info 1248535ms> Pass separate_renderpass_timing_denoise_shading_normals took 3.03809 sec gbl Info 1248535ms> renderpass_timing end lant_api Info 1248535ms> >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> END OF PASS 7 >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> lant_api Info 1248535ms> >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> PASS 8 >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> lant_api Info 1248539ms> >>>> Render pass name: denoise_surface_albedo lant_api Info 1248539ms> >>>> Render pass type: lantern::render_pass::surface_albedo lant_api Info 1248539ms> >>>> Render quality: lantern::none lant_api Info 1248539ms> >>>> Render volumetric effects: OFF lant_api Info 1248539ms> >>>> Render iterations: 8 lant_api Info 1248539ms> LANTERN: Starting Render lantern Info 1248540ms> Render Quality: 0 lantern Info 1248540ms> Adaptive Sampling: Disabled lantern Info 1248540ms> Per Tile Error Threshold: 0 lantern Info 1248540ms> Max Samples: 8 lant_api Info 1249308ms> Lantern SYNC callback: Callback #55; 2 iterations completed rendering is 30.7692% done, ??? seconds remain lant_api Info 1250068ms> Lantern SYNC callback: Callback #57; 4 iterations completed rendering is 57.2635% done, ??? seconds remain lant_api Info 1250840ms> Lantern SYNC callback: Callback #59; 6 iterations completed rendering is 69.6962% done, ??? seconds remain lant_api Info 1251595ms> Lantern SYNC callback: Callback #61; 8 iterations completed rendering is 75.3388% done, ??? seconds remain lant_api Info 1251595ms> LANTERN: Render Done gbl Info 1251595ms> renderpass_timing start gbl Info 1251595ms> Pass separate_renderpass_timing_texture_hint_renderpass took 1.82605 sec gbl Info 1251595ms> Pass separate_renderpass_timing_main_rgba_pre_pass took 0.569903 sec gbl Info 1251595ms> Pass separate_renderpass_timing_texture_hint_renderpass took 1.11236 sec gbl Info 1251595ms> Pass separate_renderpass_timing_main_rgba_pre_pass took 0.214895 sec gbl Info 1251595ms> Pass separate_renderpass_timing_element_material_id took 1.51645 sec gbl Info 1251595ms> Pass separate_renderpass_timing_element_object_id took 1.51103 sec gbl Info 1251595ms> Pass separate_renderpass_timing_element_depth took 1.51214 sec gbl Info 1251595ms> Pass separate_renderpass_timing_denoise_background took 0.0070567 sec gbl Info 1251595ms> Pass separate_renderpass_timing_denoise_depth took 12.0526 sec gbl Info 1251596ms> Pass separate_renderpass_timing_denoise_object_id took 12.1198 sec gbl Info 1251596ms> Pass separate_renderpass_timing_denoise_shading_normals took 3.03809 sec gbl Info 1251596ms> Pass separate_renderpass_timing_denoise_surface_albedo took 3.06033 sec gbl Info 1251596ms> renderpass_timing end lant_api Info 1251596ms> >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> END OF PASS 8 >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> lant_api Info 1251596ms> >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> PASS 9 >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> lant_api Info 1251600ms> >>>> Render pass name: denoise_surface_aux lant_api Info 1251600ms> >>>> Render pass type: lantern::render_pass::surface_aux lant_api Info 1251600ms> >>>> Render quality: lantern::none lant_api Info 1251600ms> >>>> Render volumetric effects: OFF lant_api Info 1251601ms> >>>> Render iterations: 8 lant_api Info 1251601ms> LANTERN: Starting Render lantern Info 1251601ms> Render Quality: 0 lantern Info 1251601ms> Adaptive Sampling: Disabled lantern Info 1251601ms> Per Tile Error Threshold: 0 lantern Info 1251601ms> Max Samples: 8 lant_api Info 1252364ms> Lantern SYNC callback: Callback #63; 2 iterations completed rendering is 30.7692% done, ??? seconds remain lant_api Info 1253128ms> Lantern SYNC callback: Callback #65; 4 iterations completed rendering is 57.1193% done, ??? seconds remain lant_api Info 1253888ms> Lantern SYNC callback: Callback #67; 6 iterations completed rendering is 69.5749% done, ??? seconds remain lant_api Info 1254658ms> Lantern SYNC callback: Callback #69; 8 iterations completed rendering is 75.3458% done, ??? seconds remain lant_api Info 1254658ms> LANTERN: Render Done gbl Info 1254658ms> renderpass_timing start gbl Info 1254658ms> Pass separate_renderpass_timing_texture_hint_renderpass took 1.82605 sec gbl Info 1254658ms> Pass separate_renderpass_timing_main_rgba_pre_pass took 0.569903 sec gbl Info 1254658ms> Pass separate_renderpass_timing_texture_hint_renderpass took 1.11236 sec gbl Info 1254658ms> Pass separate_renderpass_timing_main_rgba_pre_pass took 0.214895 sec gbl Info 1254658ms> Pass separate_renderpass_timing_element_material_id took 1.51645 sec gbl Info 1254658ms> Pass separate_renderpass_timing_element_object_id took 1.51103 sec gbl Info 1254658ms> Pass separate_renderpass_timing_element_depth took 1.51214 sec gbl Info 1254658ms> Pass separate_renderpass_timing_denoise_background took 0.0070567 sec gbl Info 1254658ms> Pass separate_renderpass_timing_denoise_depth took 12.0526 sec gbl Info 1254658ms> Pass separate_renderpass_timing_denoise_object_id took 12.1198 sec gbl Info 1254658ms> Pass separate_renderpass_timing_denoise_shading_normals took 3.03809 sec gbl Info 1254658ms> Pass separate_renderpass_timing_denoise_surface_albedo took 3.06033 sec gbl Info 1254658ms> Pass separate_renderpass_timing_denoise_surface_aux took 3.06232 sec gbl Info 1254658ms> renderpass_timing end lant_api Info 1254658ms> >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> END OF PASS 9 >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> lant_api Info 1254658ms> >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> PASS 10 >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> lant_api Info 1254662ms> >>>> Render pass name: denoise_transparency lant_api Info 1254662ms> >>>> Render pass type: lantern::transparency lant_api Info 1254662ms> >>>> Render quality: lantern::none lant_api Info 1254662ms> >>>> Render volumetric effects: OFF lant_api Info 1254662ms> >>>> Render iterations: 8 lant_api Info 1254662ms> LANTERN: Starting Render lantern Info 1254663ms> Render Quality: 0 lantern Info 1254663ms> Adaptive Sampling: Disabled lantern Info 1254663ms> Per Tile Error Threshold: 0 lantern Info 1254663ms> Max Samples: 8 lant_api Info 1255416ms> Lantern SYNC callback: Callback #71; 2 iterations completed rendering is 30.7692% done, ??? seconds remain lant_api Info 1256165ms> Lantern SYNC callback: Callback #73; 4 iterations completed rendering is 57.2173% done, ??? seconds remain lant_api Info 1256917ms> Lantern SYNC callback: Callback #75; 6 iterations completed rendering is 69.2606% done, ??? seconds remain lant_api Info 1257670ms> Lantern SYNC callback: Callback #77; 8 iterations completed rendering is 75.0406% done, ??? seconds remain lant_api Info 1257670ms> LANTERN: Render Done gbl Info 1257670ms> renderpass_timing start gbl Info 1257670ms> Pass separate_renderpass_timing_texture_hint_renderpass took 1.82605 sec gbl Info 1257670ms> Pass separate_renderpass_timing_main_rgba_pre_pass took 0.569903 sec gbl Info 1257670ms> Pass separate_renderpass_timing_texture_hint_renderpass took 1.11236 sec gbl Info 1257670ms> Pass separate_renderpass_timing_main_rgba_pre_pass took 0.214895 sec gbl Info 1257670ms> Pass separate_renderpass_timing_element_material_id took 1.51645 sec gbl Info 1257670ms> Pass separate_renderpass_timing_element_object_id took 1.51103 sec gbl Info 1257670ms> Pass separate_renderpass_timing_element_depth took 1.51214 sec gbl Info 1257670ms> Pass separate_renderpass_timing_denoise_background took 0.0070567 sec gbl Info 1257670ms> Pass separate_renderpass_timing_denoise_depth took 12.0526 sec gbl Info 1257670ms> Pass separate_renderpass_timing_denoise_object_id took 12.1198 sec gbl Info 1257670ms> Pass separate_renderpass_timing_denoise_shading_normals took 3.03809 sec gbl Info 1257670ms> Pass separate_renderpass_timing_denoise_surface_albedo took 3.06033 sec gbl Info 1257671ms> Pass separate_renderpass_timing_denoise_surface_aux took 3.06232 sec gbl Info 1257671ms> Pass separate_renderpass_timing_denoise_transparency took 3.01191 sec gbl Info 1257671ms> renderpass_timing end lant_api Info 1257671ms> >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> END OF PASS 10 >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> lant_api Info 1257671ms> >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> PASS 11 >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> lant_api Info 1257683ms> >>>> Render pass name: main_rgba_pass lant_api Info 1257683ms> >>>> Render pass type: lantern::pt lant_api Info 1257683ms> >>>> Render quality: lantern::medium lant_api Info 1257683ms> >>>> Render volumetric effects: OFF lant_api Info 1257683ms> >>>> Render iterations: 1 lant_api Info 1257683ms> LANTERN: Starting Render lantern Info 1257687ms> Render Quality: 2 lantern Info 1257687ms> Adaptive Sampling: Enabled lantern Info 1257687ms> Per Tile Error Threshold: 0.02 lantern Info 1257687ms> Max Samples: 1024 lant_api Info 1259145ms> Lantern SYNC callback: Callback #79; 2 iterations completed rendering is 0.260246% done, ??? seconds remain lant_api Info 1259159ms> Dirtying the pinned snapshot lant_api Info 1259590ms> GL Pixels Re-Creating the Texture... gbl Info 1260018ms> VRAM consumed: 947,064,031 bytes lant_api Info 1260616ms> Lantern SYNC callback: Callback #81; 4 iterations completed rendering is 0.520355% done, ??? seconds remain lant_api Info 1260619ms> Dirtying the pinned snapshot gbl Perf 1261162ms> method "Viewable::draw" took 191.972800 msec lant_api Info 1262071ms> Lantern SYNC callback: Callback #83; 6 iterations completed rendering is 0.781852% done, ??? seconds remain lant_api Info 1262074ms> Dirtying the pinned snapshot lant_api Info 1263528ms> Lantern SYNC callback: Callback #85; 8 iterations completed rendering is 1.03949% done, ??? seconds remain lant_api Info 1263531ms> Dirtying the pinned snapshot gbl Perf 1265243ms> method "Viewable::draw" took 224.572000 msec gbl Perf 1265644ms> method "Viewable::draw" took 109.808600 msec lant_api Info 1270120ms> Lantern SYNC callback: Callback #87; 16 iterations completed rendering is 1.95405% done, ~ 622.641 seconds remain lant_api Info 1270123ms> Dirtying the pinned snapshot gbl Perf 1272295ms> method "Viewable::draw" took 184.582400 msec lant_api Info 1276719ms> Lantern SYNC callback: Callback #89; 24 iterations completed rendering is 2.98182% done, ~ 618.363 seconds remain lant_api Info 1276723ms> Dirtying the pinned snapshot gbl Perf 1278326ms> method "Viewable::draw" took 203.455600 msec lant_api Info 1283309ms> Lantern SYNC callback: Callback #91; 32 iterations completed rendering is 4.01031% done, ~ 612.558 seconds remain lant_api Info 1283312ms> Dirtying the pinned snapshot gbl Perf 1285874ms> method "Viewable::draw" took 186.348000 msec lant_api Info 1289910ms> Lantern SYNC callback: Callback #93; 40 iterations completed rendering is 5.02311% done, ~ 608.639 seconds remain lant_api Info 1289914ms> Dirtying the pinned snapshot gbl Perf 1292927ms> method "Viewable::draw" took 223.519900 msec lant_api Info 1296529ms> Lantern SYNC callback: Callback #95; 48 iterations completed rendering is 6.025% done, ~ 605.25 seconds remain lant_api Info 1296532ms> Dirtying the pinned snapshot gbl Perf 1298905ms> method "Viewable::draw" took 178.894100 msec lant_api Info 1303132ms> Lantern SYNC callback: Callback #97; 56 iterations completed rendering is 7.04616% done, ~ 598.983 seconds remain lant_api Info 1303135ms> Dirtying the pinned snapshot gbl Perf 1305455ms> method "Viewable::draw" took 201.762600 msec gbl Perf 1310363ms> method "Viewable::draw" took 103.760400 msec lant_api Info 1310379ms> LanternEngine: Active Render Request In Flight: Canceling.. lant_api Info 1310379ms> Waiting for render_sync result... lant_api Info 1310567ms> LANTERN: Render Done gbl Info 1310567ms> renderpass_timing start gbl Info 1310567ms> Pass separate_renderpass_timing_texture_hint_renderpass took 1.82605 sec gbl Info 1310568ms> Pass separate_renderpass_timing_main_rgba_pre_pass took 0.569903 sec gbl Info 1310568ms> Pass separate_renderpass_timing_texture_hint_renderpass took 1.11236 sec gbl Info 1310568ms> Pass separate_renderpass_timing_main_rgba_pre_pass took 0.214895 sec gbl Info 1310568ms> Pass separate_renderpass_timing_element_material_id took 1.51645 sec gbl Info 1310568ms> Pass separate_renderpass_timing_element_object_id took 1.51103 sec gbl Info 1310568ms> Pass separate_renderpass_timing_element_depth took 1.51214 sec gbl Info 1310568ms> Pass separate_renderpass_timing_denoise_background took 0.0070567 sec gbl Info 1310568ms> Pass separate_renderpass_timing_denoise_depth took 12.0526 sec gbl Info 1310568ms> Pass separate_renderpass_timing_denoise_object_id took 12.1198 sec gbl Info 1310568ms> Pass separate_renderpass_timing_denoise_shading_normals took 3.03809 sec gbl Info 1310568ms> Pass separate_renderpass_timing_denoise_surface_albedo took 3.06033 sec gbl Info 1310568ms> Pass separate_renderpass_timing_denoise_surface_aux took 3.06232 sec gbl Info 1310568ms> Pass separate_renderpass_timing_denoise_transparency took 3.01191 sec gbl Info 1310568ms> Pass separate_renderpass_timing_main_rgba_pass took 52.8968 sec gbl Info 1310568ms> renderpass_timing end lant_api Info 1310568ms> >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> PASS 11 CANCELED >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> lant_api Info 1310568ms> LanternEngine::set_status 3 lant_api Info 1310568ms> Image OK! lant_api Info 1310568ms> Image OK... lant_api Info 1310568ms> Grabbing render image... lant_api Info 1310582ms> Grabbing Lantern Render Element for Type `depth` lant_api Info 1310582ms> Layer Name Is `Additional Layers/Depth Information` lant_api Info 1310596ms> Grabbing Lantern Render Element for Type `object_id` lant_api Info 1310597ms> Layer Name Is `Additional Layers/Object Selection Masks` lant_api Info 1310610ms> Grabbing Lantern Render Element for Type `material_id` lant_api Info 1310610ms> Layer Name Is `Additional Layers/Material Selection Masks` lant_api Info 1310624ms> LanternEngine::set_status 0 gbl Info 1571287ms> Update Forced! CamHist Info 1619776ms> push "Camera Movement" CamHist Info 1619776ms> pushing history of "9wNqUwNft4s=local_transform" path=/scenes/scene/render_camera_n3d/local_transform" CamHist Info 1619776ms> pushing history of "6B6kSyOtrDw=focal_length" path=/cameras/render_camera/focal_length" CamHist Info 1619776ms> pushing history of "6B6kSyOtrDw=horizontal_field_of_view" path=/cameras/render_camera/horizontal_field_of_view" CamHist Info 1619776ms> pushing history of "6B6kSyOtrDw=focus_point_cm" path=/cameras/render_camera/focus_point_cm" CamHist Info 1619776ms> pushing history of "6B6kSyOtrDw=depth_of_field_enabled" path=/cameras/render_camera/depth_of_field_enabled" CamHist Info 1619776ms> pushing history of "6B6kSyOtrDw=aperture" path=/cameras/render_camera/aperture" CamHist Info 1619776ms> History now points to 27 "Camera Movement" gbl Perf 1620323ms> method "SceneTransformable Structural Update" took 0.306100 msec History Info 1620323ms> push "history.selection" History Info 1620323ms> pushing history of "3DkFDh0Mwx0=" path=/" gbl Perf 1620328ms> method "HistoryPush" took 5.340800 msec History Info 1620329ms> History now points to 39 "history.selection" gbl Perf 1620329ms> method "SelectBehavior::end_interaction" took 6.346200 msec gbl Info 1620372ms> This document has changed since it was last marked saved: /scenes/scene/render_camera_n3d/local_transform => Properties have missmatching payloads. gbl Info 1620372ms> Document "N:\BK-Photos\3D\Models\Incoming\NewProduct0723\STESW-xx-EN\STE-2-120-EN\STE-2-120-EN.dn" has changed! CamHist Info 1624485ms> push "Camera Movement" CamHist Info 1624486ms> pushing history of "9wNqUwNft4s=local_transform" path=/scenes/scene/render_camera_n3d/local_transform" CamHist Info 1624486ms> pushing history of "6B6kSyOtrDw=focal_length" path=/cameras/render_camera/focal_length" CamHist Info 1624486ms> pushing history of "6B6kSyOtrDw=horizontal_field_of_view" path=/cameras/render_camera/horizontal_field_of_view" CamHist Info 1624486ms> pushing history of "6B6kSyOtrDw=focus_point_cm" path=/cameras/render_camera/focus_point_cm" CamHist Info 1624486ms> pushing history of "6B6kSyOtrDw=depth_of_field_enabled" path=/cameras/render_camera/depth_of_field_enabled" CamHist Info 1624486ms> pushing history of "6B6kSyOtrDw=aperture" path=/cameras/render_camera/aperture" CamHist Info 1624486ms> History now points to 28 "Camera Movement" gbl Info 1626521ms> [embree] creating scene: old_hash=ThZBjHue8Fo= gbl Perf 1626525ms> method "Raycaster create scene" took 3.799000 msec History Info 1627905ms> push "history.transform" History Info 1627905ms> pushing history of "3DkFDh0Mwx0=" path=/" gbl Perf 1627910ms> method "HistoryPush" took 5.382800 msec History Info 1627911ms> History now points to 39 "history.transform" gbl Info 1627987ms> This document has changed since it was last marked saved: /scenes/scene/render_camera_n3d/local_transform => Properties have missmatching payloads. gbl Info 1627987ms> Document "N:\BK-Photos\3D\Models\Incoming\NewProduct0723\STESW-xx-EN\STE-2-120-EN\STE-2-120-EN.dn" has changed! gbl Info 1628101ms> [embree] creating scene: old_hash=l+suJY9vg9Q= gbl Perf 1628104ms> method "Raycaster create scene" took 2.580400 msec History Info 1629588ms> push "history.transform" History Info 1629588ms> pushing history of "3DkFDh0Mwx0=" path=/" gbl Perf 1629593ms> method "HistoryPush" took 5.146500 msec History Info 1629594ms> History now points to 39 "history.transform" gbl Info 1629671ms> This document has changed since it was last marked saved: /scenes/scene/render_camera_n3d/local_transform => Properties have missmatching payloads. gbl Info 1629671ms> Document "N:\BK-Photos\3D\Models\Incoming\NewProduct0723\STESW-xx-EN\STE-2-120-EN\STE-2-120-EN.dn" has changed! CamHist Info 1632534ms> push "Camera Movement" CamHist Info 1632534ms> pushing history of "9wNqUwNft4s=local_transform" path=/scenes/scene/render_camera_n3d/local_transform" CamHist Info 1632534ms> pushing history of "6B6kSyOtrDw=focal_length" path=/cameras/render_camera/focal_length" CamHist Info 1632534ms> pushing history of "6B6kSyOtrDw=horizontal_field_of_view" path=/cameras/render_camera/horizontal_field_of_view" CamHist Info 1632534ms> pushing history of "6B6kSyOtrDw=focus_point_cm" path=/cameras/render_camera/focus_point_cm" CamHist Info 1632534ms> pushing history of "6B6kSyOtrDw=depth_of_field_enabled" path=/cameras/render_camera/depth_of_field_enabled" CamHist Info 1632534ms> pushing history of "6B6kSyOtrDw=aperture" path=/cameras/render_camera/aperture" CamHist Info 1632534ms> History now points to 29 "Camera Movement" CamHist Info 1636407ms> push "Camera Movement" CamHist Info 1636407ms> pushing history of "9wNqUwNft4s=local_transform" path=/scenes/scene/render_camera_n3d/local_transform" CamHist Info 1636407ms> pushing history of "6B6kSyOtrDw=focal_length" path=/cameras/render_camera/focal_length" CamHist Info 1636407ms> pushing history of "6B6kSyOtrDw=horizontal_field_of_view" path=/cameras/render_camera/horizontal_field_of_view" CamHist Info 1636407ms> pushing history of "6B6kSyOtrDw=focus_point_cm" path=/cameras/render_camera/focus_point_cm" CamHist Info 1636407ms> pushing history of "6B6kSyOtrDw=depth_of_field_enabled" path=/cameras/render_camera/depth_of_field_enabled" CamHist Info 1636407ms> pushing history of "6B6kSyOtrDw=aperture" path=/cameras/render_camera/aperture" CamHist Info 1636407ms> History now points to 30 "Camera Movement" History Info 1638345ms> push "history.transform" History Info 1638345ms> pushing history of "3DkFDh0Mwx0=" path=/" gbl Perf 1638350ms> method "HistoryPush" took 5.109500 msec History Info 1638350ms> History now points to 39 "history.transform" gbl Info 1638414ms> This document has changed since it was last marked saved: /scenes/scene/render_camera_n3d/local_transform => Properties have missmatching payloads. gbl Info 1638414ms> Document "N:\BK-Photos\3D\Models\Incoming\NewProduct0723\STESW-xx-EN\STE-2-120-EN\STE-2-120-EN.dn" has changed! CamHist Info 1640334ms> push "Camera Movement" CamHist Info 1640334ms> pushing history of "9wNqUwNft4s=local_transform" path=/scenes/scene/render_camera_n3d/local_transform" CamHist Info 1640334ms> pushing history of "6B6kSyOtrDw=focal_length" path=/cameras/render_camera/focal_length" CamHist Info 1640334ms> pushing history of "6B6kSyOtrDw=horizontal_field_of_view" path=/cameras/render_camera/horizontal_field_of_view" CamHist Info 1640334ms> pushing history of "6B6kSyOtrDw=focus_point_cm" path=/cameras/render_camera/focus_point_cm" CamHist Info 1640334ms> pushing history of "6B6kSyOtrDw=depth_of_field_enabled" path=/cameras/render_camera/depth_of_field_enabled" CamHist Info 1640334ms> pushing history of "6B6kSyOtrDw=aperture" path=/cameras/render_camera/aperture" CamHist Info 1640334ms> History now points to 31 "Camera Movement" History Info 1647074ms> push "history.transform" History Info 1647074ms> pushing history of "3DkFDh0Mwx0=" path=/" gbl Perf 1647079ms> method "HistoryPush" took 5.027200 msec History Info 1647079ms> History now points to 39 "history.transform" gbl Info 1647282ms> This document has changed since it was last marked saved: /scenes/scene/render_camera_n3d/local_transform => Properties have missmatching payloads. gbl Info 1647282ms> Document "N:\BK-Photos\3D\Models\Incoming\NewProduct0723\STESW-xx-EN\STE-2-120-EN\STE-2-120-EN.dn" has changed! History Info 1648339ms> History now points to 38 "history.transform" gbl Perf 1648339ms> method "History::checkout" took 2.511500 msec gbl Info 1648450ms> This document has changed since it was last marked saved: /scenes/scene/render_camera_n3d/local_transform => Properties have missmatching payloads. gbl Info 1648450ms> Document "N:\BK-Photos\3D\Models\Incoming\NewProduct0723\STESW-xx-EN\STE-2-120-EN\STE-2-120-EN.dn" has changed! CamHist Info 1654470ms> push "Camera Movement" CamHist Info 1654470ms> pushing history of "9wNqUwNft4s=local_transform" path=/scenes/scene/render_camera_n3d/local_transform" CamHist Info 1654470ms> pushing history of "6B6kSyOtrDw=focal_length" path=/cameras/render_camera/focal_length" CamHist Info 1654470ms> pushing history of "6B6kSyOtrDw=horizontal_field_of_view" path=/cameras/render_camera/horizontal_field_of_view" CamHist Info 1654470ms> pushing history of "6B6kSyOtrDw=focus_point_cm" path=/cameras/render_camera/focus_point_cm" CamHist Info 1654470ms> pushing history of "6B6kSyOtrDw=depth_of_field_enabled" path=/cameras/render_camera/depth_of_field_enabled" CamHist Info 1654470ms> pushing history of "6B6kSyOtrDw=aperture" path=/cameras/render_camera/aperture" CamHist Info 1654470ms> History now points to 32 "Camera Movement" History Info 1657771ms> push "history.transform" History Info 1657771ms> pushing history of "3DkFDh0Mwx0=" path=/" gbl Perf 1657776ms> method "HistoryPush" took 5.229500 msec History Info 1657776ms> History now points to 39 "history.transform" gbl Info 1657915ms> This document has changed since it was last marked saved: /scenes/scene/render_camera_n3d/local_transform => Properties have missmatching payloads. gbl Info 1657915ms> Document "N:\BK-Photos\3D\Models\Incoming\NewProduct0723\STESW-xx-EN\STE-2-120-EN\STE-2-120-EN.dn" has changed! History Info 1660888ms> push "history.transform" History Info 1660888ms> pushing history of "3DkFDh0Mwx0=" path=/" gbl Perf 1660893ms> method "HistoryPush" took 5.113900 msec History Info 1660894ms> History now points to 39 "history.transform" gbl Info 1660960ms> This document has changed since it was last marked saved: /scenes/scene/render_camera_n3d/local_transform => Properties have missmatching payloads. gbl Info 1660960ms> Document "N:\BK-Photos\3D\Models\Incoming\NewProduct0723\STESW-xx-EN\STE-2-120-EN\STE-2-120-EN.dn" has changed! History Info 1662933ms> push "history.transform" History Info 1662934ms> pushing history of "3DkFDh0Mwx0=" path=/" gbl Perf 1662939ms> method "HistoryPush" took 5.194700 msec History Info 1662939ms> History now points to 39 "history.transform" gbl Info 1663031ms> This document has changed since it was last marked saved: /scenes/scene/render_camera_n3d/local_transform => Properties have missmatching payloads. gbl Info 1663031ms> Document "N:\BK-Photos\3D\Models\Incoming\NewProduct0723\STESW-xx-EN\STE-2-120-EN\STE-2-120-EN.dn" has changed! History Info 1665180ms> push "history.transform" History Info 1665181ms> pushing history of "3DkFDh0Mwx0=" path=/" gbl Perf 1665186ms> method "HistoryPush" took 5.126800 msec History Info 1665186ms> History now points to 39 "history.transform" gbl Info 1665235ms> This document has changed since it was last marked saved: /scenes/scene/render_camera_n3d/local_transform => Properties have missmatching payloads. gbl Info 1665235ms> Document "N:\BK-Photos\3D\Models\Incoming\NewProduct0723\STESW-xx-EN\STE-2-120-EN\STE-2-120-EN.dn" has changed! CamHist Info 1666255ms> push "Camera Movement" CamHist Info 1666255ms> pushing history of "9wNqUwNft4s=local_transform" path=/scenes/scene/render_camera_n3d/local_transform" CamHist Info 1666255ms> pushing history of "6B6kSyOtrDw=focal_length" path=/cameras/render_camera/focal_length" CamHist Info 1666255ms> pushing history of "6B6kSyOtrDw=horizontal_field_of_view" path=/cameras/render_camera/horizontal_field_of_view" CamHist Info 1666255ms> pushing history of "6B6kSyOtrDw=focus_point_cm" path=/cameras/render_camera/focus_point_cm" CamHist Info 1666255ms> pushing history of "6B6kSyOtrDw=depth_of_field_enabled" path=/cameras/render_camera/depth_of_field_enabled" CamHist Info 1666255ms> pushing history of "6B6kSyOtrDw=aperture" path=/cameras/render_camera/aperture" CamHist Info 1666255ms> History now points to 33 "Camera Movement" CamHist Info 1667335ms> push "Camera Movement" CamHist Info 1667335ms> pushing history of "9wNqUwNft4s=local_transform" path=/scenes/scene/render_camera_n3d/local_transform" CamHist Info 1667335ms> pushing history of "6B6kSyOtrDw=focal_length" path=/cameras/render_camera/focal_length" CamHist Info 1667335ms> pushing history of "6B6kSyOtrDw=horizontal_field_of_view" path=/cameras/render_camera/horizontal_field_of_view" CamHist Info 1667335ms> pushing history of "6B6kSyOtrDw=focus_point_cm" path=/cameras/render_camera/focus_point_cm" CamHist Info 1667335ms> pushing history of "6B6kSyOtrDw=depth_of_field_enabled" path=/cameras/render_camera/depth_of_field_enabled" CamHist Info 1667335ms> pushing history of "6B6kSyOtrDw=aperture" path=/cameras/render_camera/aperture" CamHist Info 1667335ms> History now points to 34 "Camera Movement" History Info 1668891ms> push "history.transform" History Info 1668891ms> pushing history of "3DkFDh0Mwx0=" path=/" gbl Perf 1668897ms> method "HistoryPush" took 5.076800 msec History Info 1668897ms> History now points to 39 "history.transform" gbl Info 1668979ms> This document has changed since it was last marked saved: /scenes/scene/render_camera_n3d/local_transform => Properties have missmatching payloads. gbl Info 1668979ms> Document "N:\BK-Photos\3D\Models\Incoming\NewProduct0723\STESW-xx-EN\STE-2-120-EN\STE-2-120-EN.dn" has changed! CamHist Info 1670492ms> push "Camera Movement" CamHist Info 1670493ms> pushing history of "9wNqUwNft4s=local_transform" path=/scenes/scene/render_camera_n3d/local_transform" CamHist Info 1670493ms> pushing history of "6B6kSyOtrDw=focal_length" path=/cameras/render_camera/focal_length" CamHist Info 1670493ms> pushing history of "6B6kSyOtrDw=horizontal_field_of_view" path=/cameras/render_camera/horizontal_field_of_view" CamHist Info 1670493ms> pushing history of "6B6kSyOtrDw=focus_point_cm" path=/cameras/render_camera/focus_point_cm" CamHist Info 1670493ms> pushing history of "6B6kSyOtrDw=depth_of_field_enabled" path=/cameras/render_camera/depth_of_field_enabled" CamHist Info 1670493ms> pushing history of "6B6kSyOtrDw=aperture" path=/cameras/render_camera/aperture" CamHist Info 1670493ms> History now points to 35 "Camera Movement" CamHist Info 1671062ms> push "Camera Movement" CamHist Info 1671062ms> pushing history of "9wNqUwNft4s=local_transform" path=/scenes/scene/render_camera_n3d/local_transform" CamHist Info 1671062ms> pushing history of "6B6kSyOtrDw=focal_length" path=/cameras/render_camera/focal_length" CamHist Info 1671062ms> pushing history of "6B6kSyOtrDw=horizontal_field_of_view" path=/cameras/render_camera/horizontal_field_of_view" CamHist Info 1671062ms> pushing history of "6B6kSyOtrDw=focus_point_cm" path=/cameras/render_camera/focus_point_cm" CamHist Info 1671062ms> pushing history of "6B6kSyOtrDw=depth_of_field_enabled" path=/cameras/render_camera/depth_of_field_enabled" CamHist Info 1671062ms> pushing history of "6B6kSyOtrDw=aperture" path=/cameras/render_camera/aperture" CamHist Info 1671062ms> History now points to 36 "Camera Movement" History Info 1675526ms> push "history.transform" History Info 1675526ms> pushing history of "3DkFDh0Mwx0=" path=/" gbl Perf 1675532ms> method "HistoryPush" took 5.265400 msec History Info 1675532ms> History now points to 39 "history.transform" gbl Info 1675623ms> This document has changed since it was last marked saved: /scenes/scene/render_camera_n3d/local_transform => Properties have missmatching payloads. gbl Info 1675623ms> Document "N:\BK-Photos\3D\Models\Incoming\NewProduct0723\STESW-xx-EN\STE-2-120-EN\STE-2-120-EN.dn" has changed! CamHist Info 1677662ms> push "Camera Movement" CamHist Info 1677662ms> pushing history of "9wNqUwNft4s=local_transform" path=/scenes/scene/render_camera_n3d/local_transform" CamHist Info 1677662ms> pushing history of "6B6kSyOtrDw=focal_length" path=/cameras/render_camera/focal_length" CamHist Info 1677662ms> pushing history of "6B6kSyOtrDw=horizontal_field_of_view" path=/cameras/render_camera/horizontal_field_of_view" CamHist Info 1677662ms> pushing history of "6B6kSyOtrDw=focus_point_cm" path=/cameras/render_camera/focus_point_cm" CamHist Info 1677662ms> pushing history of "6B6kSyOtrDw=depth_of_field_enabled" path=/cameras/render_camera/depth_of_field_enabled" CamHist Info 1677662ms> pushing history of "6B6kSyOtrDw=aperture" path=/cameras/render_camera/aperture" CamHist Info 1677662ms> History now points to 37 "Camera Movement" History Info 1679732ms> push "history.transform" History Info 1679732ms> pushing history of "3DkFDh0Mwx0=" path=/" gbl Perf 1679737ms> method "HistoryPush" took 5.072200 msec History Info 1679738ms> History now points to 39 "history.transform" gbl Info 1679813ms> This document has changed since it was last marked saved: /scenes/scene/render_camera_n3d/local_transform => Properties have missmatching payloads. gbl Info 1679813ms> Document "N:\BK-Photos\3D\Models\Incoming\NewProduct0723\STESW-xx-EN\STE-2-120-EN\STE-2-120-EN.dn" has changed! CamHist Info 1680895ms> push "Camera Movement" CamHist Info 1680895ms> pushing history of "9wNqUwNft4s=local_transform" path=/scenes/scene/render_camera_n3d/local_transform" CamHist Info 1680895ms> pushing history of "6B6kSyOtrDw=focal_length" path=/cameras/render_camera/focal_length" CamHist Info 1680895ms> pushing history of "6B6kSyOtrDw=horizontal_field_of_view" path=/cameras/render_camera/horizontal_field_of_view" CamHist Info 1680895ms> pushing history of "6B6kSyOtrDw=focus_point_cm" path=/cameras/render_camera/focus_point_cm" CamHist Info 1680895ms> pushing history of "6B6kSyOtrDw=depth_of_field_enabled" path=/cameras/render_camera/depth_of_field_enabled" CamHist Info 1680895ms> pushing history of "6B6kSyOtrDw=aperture" path=/cameras/render_camera/aperture" CamHist Info 1680895ms> History now points to 38 "Camera Movement" History Info 1682392ms> push "history.transform" History Info 1682392ms> pushing history of "3DkFDh0Mwx0=" path=/" gbl Perf 1682397ms> method "HistoryPush" took 5.182800 msec History Info 1682398ms> History now points to 39 "history.transform" gbl Info 1682479ms> This document has changed since it was last marked saved: /scenes/scene/render_camera_n3d/local_transform => Properties have missmatching payloads. gbl Info 1682479ms> Document "N:\BK-Photos\3D\Models\Incoming\NewProduct0723\STESW-xx-EN\STE-2-120-EN\STE-2-120-EN.dn" has changed! History Info 1687090ms> push "history.transform" History Info 1687090ms> pushing history of "3DkFDh0Mwx0=" path=/" gbl Perf 1687095ms> method "HistoryPush" took 5.151700 msec History Info 1687096ms> History now points to 39 "history.transform" gbl Info 1687179ms> This document has changed since it was last marked saved: /scenes/scene/render_camera_n3d/local_transform => Properties have missmatching payloads. gbl Info 1687179ms> Document "N:\BK-Photos\3D\Models\Incoming\NewProduct0723\STESW-xx-EN\STE-2-120-EN\STE-2-120-EN.dn" has changed! History Info 1690075ms> push "history.transform" History Info 1690076ms> pushing history of "3DkFDh0Mwx0=" path=/" gbl Perf 1690081ms> method "HistoryPush" took 5.251400 msec History Info 1690083ms> History now points to 39 "history.transform" gbl Info 1690170ms> This document has changed since it was last marked saved: /scenes/scene/render_camera_n3d/local_transform => Properties have missmatching payloads. gbl Info 1690170ms> Document "N:\BK-Photos\3D\Models\Incoming\NewProduct0723\STESW-xx-EN\STE-2-120-EN\STE-2-120-EN.dn" has changed! History Info 1690822ms> History now points to 38 "history.transform" gbl Perf 1690822ms> method "History::checkout" took 1.586500 msec gbl Info 1690871ms> This document has changed since it was last marked saved: /scenes/scene/render_camera_n3d/local_transform => Properties have missmatching payloads. gbl Info 1690871ms> Document "N:\BK-Photos\3D\Models\Incoming\NewProduct0723\STESW-xx-EN\STE-2-120-EN\STE-2-120-EN.dn" has changed! CamHist Info 1691770ms> push "Camera Movement" CamHist Info 1691770ms> pushing history of "9wNqUwNft4s=local_transform" path=/scenes/scene/render_camera_n3d/local_transform" CamHist Info 1691770ms> pushing history of "6B6kSyOtrDw=focal_length" path=/cameras/render_camera/focal_length" CamHist Info 1691770ms> pushing history of "6B6kSyOtrDw=horizontal_field_of_view" path=/cameras/render_camera/horizontal_field_of_view" CamHist Info 1691770ms> pushing history of "6B6kSyOtrDw=focus_point_cm" path=/cameras/render_camera/focus_point_cm" CamHist Info 1691770ms> pushing history of "6B6kSyOtrDw=depth_of_field_enabled" path=/cameras/render_camera/depth_of_field_enabled" CamHist Info 1691771ms> pushing history of "6B6kSyOtrDw=aperture" path=/cameras/render_camera/aperture" CamHist Info 1691771ms> History now points to 39 "Camera Movement" CamHist Info 1692434ms> push "Camera Movement" CamHist Info 1692434ms> pushing history of "9wNqUwNft4s=local_transform" path=/scenes/scene/render_camera_n3d/local_transform" CamHist Info 1692434ms> pushing history of "6B6kSyOtrDw=focal_length" path=/cameras/render_camera/focal_length" CamHist Info 1692434ms> pushing history of "6B6kSyOtrDw=horizontal_field_of_view" path=/cameras/render_camera/horizontal_field_of_view" CamHist Info 1692434ms> pushing history of "6B6kSyOtrDw=focus_point_cm" path=/cameras/render_camera/focus_point_cm" CamHist Info 1692434ms> pushing history of "6B6kSyOtrDw=depth_of_field_enabled" path=/cameras/render_camera/depth_of_field_enabled" CamHist Info 1692434ms> pushing history of "6B6kSyOtrDw=aperture" path=/cameras/render_camera/aperture" CamHist Info 1692434ms> History now points to 39 "Camera Movement" CamHist Info 1693186ms> push "Camera Movement" CamHist Info 1693186ms> pushing history of "9wNqUwNft4s=local_transform" path=/scenes/scene/render_camera_n3d/local_transform" CamHist Info 1693186ms> pushing history of "6B6kSyOtrDw=focal_length" path=/cameras/render_camera/focal_length" CamHist Info 1693186ms> pushing history of "6B6kSyOtrDw=horizontal_field_of_view" path=/cameras/render_camera/horizontal_field_of_view" CamHist Info 1693186ms> pushing history of "6B6kSyOtrDw=focus_point_cm" path=/cameras/render_camera/focus_point_cm" CamHist Info 1693186ms> pushing history of "6B6kSyOtrDw=depth_of_field_enabled" path=/cameras/render_camera/depth_of_field_enabled" CamHist Info 1693186ms> pushing history of "6B6kSyOtrDw=aperture" path=/cameras/render_camera/aperture" CamHist Info 1693186ms> History now points to 39 "Camera Movement" CamHist Info 1694119ms> push "Camera Movement" CamHist Info 1694119ms> pushing history of "9wNqUwNft4s=local_transform" path=/scenes/scene/render_camera_n3d/local_transform" CamHist Info 1694119ms> pushing history of "6B6kSyOtrDw=focal_length" path=/cameras/render_camera/focal_length" CamHist Info 1694119ms> pushing history of "6B6kSyOtrDw=horizontal_field_of_view" path=/cameras/render_camera/horizontal_field_of_view" CamHist Info 1694119ms> pushing history of "6B6kSyOtrDw=focus_point_cm" path=/cameras/render_camera/focus_point_cm" CamHist Info 1694119ms> pushing history of "6B6kSyOtrDw=depth_of_field_enabled" path=/cameras/render_camera/depth_of_field_enabled" CamHist Info 1694119ms> pushing history of "6B6kSyOtrDw=aperture" path=/cameras/render_camera/aperture" CamHist Info 1694119ms> History now points to 39 "Camera Movement" History Info 1699765ms> push "history.transform" History Info 1699765ms> pushing history of "3DkFDh0Mwx0=" path=/" gbl Perf 1699771ms> method "HistoryPush" took 5.295300 msec History Info 1699771ms> History now points to 39 "history.transform" gbl Info 1699847ms> This document has changed since it was last marked saved: /scenes/scene/render_camera_n3d/local_transform => Properties have missmatching payloads. gbl Info 1699848ms> Document "N:\BK-Photos\3D\Models\Incoming\NewProduct0723\STESW-xx-EN\STE-2-120-EN\STE-2-120-EN.dn" has changed! CamHist Info 1701019ms> push "Camera Movement" CamHist Info 1701019ms> pushing history of "9wNqUwNft4s=local_transform" path=/scenes/scene/render_camera_n3d/local_transform" CamHist Info 1701019ms> pushing history of "6B6kSyOtrDw=focal_length" path=/cameras/render_camera/focal_length" CamHist Info 1701019ms> pushing history of "6B6kSyOtrDw=horizontal_field_of_view" path=/cameras/render_camera/horizontal_field_of_view" CamHist Info 1701019ms> pushing history of "6B6kSyOtrDw=focus_point_cm" path=/cameras/render_camera/focus_point_cm" CamHist Info 1701019ms> pushing history of "6B6kSyOtrDw=depth_of_field_enabled" path=/cameras/render_camera/depth_of_field_enabled" CamHist Info 1701019ms> pushing history of "6B6kSyOtrDw=aperture" path=/cameras/render_camera/aperture" CamHist Info 1701019ms> History now points to 39 "Camera Movement" CamHist Info 1701822ms> push "Camera Movement" CamHist Info 1701822ms> pushing history of "9wNqUwNft4s=local_transform" path=/scenes/scene/render_camera_n3d/local_transform" CamHist Info 1701822ms> pushing history of "6B6kSyOtrDw=focal_length" path=/cameras/render_camera/focal_length" CamHist Info 1701822ms> pushing history of "6B6kSyOtrDw=horizontal_field_of_view" path=/cameras/render_camera/horizontal_field_of_view" CamHist Info 1701822ms> pushing history of "6B6kSyOtrDw=focus_point_cm" path=/cameras/render_camera/focus_point_cm" CamHist Info 1701822ms> pushing history of "6B6kSyOtrDw=depth_of_field_enabled" path=/cameras/render_camera/depth_of_field_enabled" CamHist Info 1701822ms> pushing history of "6B6kSyOtrDw=aperture" path=/cameras/render_camera/aperture" CamHist Info 1701822ms> History now points to 39 "Camera Movement" History Info 1704392ms> push "history.transform" History Info 1704392ms> pushing history of "3DkFDh0Mwx0=" path=/" gbl Perf 1704397ms> method "HistoryPush" took 5.273600 msec History Info 1704398ms> History now points to 39 "history.transform" gbl Info 1704468ms> This document has changed since it was last marked saved: /scenes/scene/render_camera_n3d/local_transform => Properties have missmatching payloads. gbl Info 1704469ms> Document "N:\BK-Photos\3D\Models\Incoming\NewProduct0723\STESW-xx-EN\STE-2-120-EN\STE-2-120-EN.dn" has changed! CamHist Info 1705869ms> push "Camera Movement" CamHist Info 1705869ms> pushing history of "9wNqUwNft4s=local_transform" path=/scenes/scene/render_camera_n3d/local_transform" CamHist Info 1705869ms> pushing history of "6B6kSyOtrDw=focal_length" path=/cameras/render_camera/focal_length" CamHist Info 1705869ms> pushing history of "6B6kSyOtrDw=horizontal_field_of_view" path=/cameras/render_camera/horizontal_field_of_view" CamHist Info 1705869ms> pushing history of "6B6kSyOtrDw=focus_point_cm" path=/cameras/render_camera/focus_point_cm" CamHist Info 1705869ms> pushing history of "6B6kSyOtrDw=depth_of_field_enabled" path=/cameras/render_camera/depth_of_field_enabled" CamHist Info 1705869ms> pushing history of "6B6kSyOtrDw=aperture" path=/cameras/render_camera/aperture" CamHist Info 1705869ms> History now points to 39 "Camera Movement" CamHist Info 1706634ms> push "Camera Movement" CamHist Info 1706634ms> pushing history of "9wNqUwNft4s=local_transform" path=/scenes/scene/render_camera_n3d/local_transform" CamHist Info 1706634ms> pushing history of "6B6kSyOtrDw=focal_length" path=/cameras/render_camera/focal_length" CamHist Info 1706634ms> pushing history of "6B6kSyOtrDw=horizontal_field_of_view" path=/cameras/render_camera/horizontal_field_of_view" CamHist Info 1706634ms> pushing history of "6B6kSyOtrDw=focus_point_cm" path=/cameras/render_camera/focus_point_cm" CamHist Info 1706634ms> pushing history of "6B6kSyOtrDw=depth_of_field_enabled" path=/cameras/render_camera/depth_of_field_enabled" CamHist Info 1706634ms> pushing history of "6B6kSyOtrDw=aperture" path=/cameras/render_camera/aperture" CamHist Info 1706634ms> History now points to 39 "Camera Movement" History Info 1709123ms> push "history.transform" History Info 1709124ms> pushing history of "3DkFDh0Mwx0=" path=/" gbl Perf 1709129ms> method "HistoryPush" took 5.199500 msec History Info 1709129ms> History now points to 39 "history.transform" gbl Info 1709226ms> This document has changed since it was last marked saved: /scenes/scene/render_camera_n3d/local_transform => Properties have missmatching payloads. gbl Info 1709226ms> Document "N:\BK-Photos\3D\Models\Incoming\NewProduct0723\STESW-xx-EN\STE-2-120-EN\STE-2-120-EN.dn" has changed! History Info 1711884ms> push "history.transform" History Info 1711884ms> pushing history of "3DkFDh0Mwx0=" path=/" gbl Perf 1711889ms> method "HistoryPush" took 5.123600 msec History Info 1711890ms> History now points to 39 "history.transform" gbl Info 1711957ms> This document has changed since it was last marked saved: /scenes/scene/render_camera_n3d/local_transform => Properties have missmatching payloads. gbl Info 1711957ms> Document "N:\BK-Photos\3D\Models\Incoming\NewProduct0723\STESW-xx-EN\STE-2-120-EN\STE-2-120-EN.dn" has changed! CamHist Info 1712742ms> push "Camera Movement" CamHist Info 1712742ms> pushing history of "9wNqUwNft4s=local_transform" path=/scenes/scene/render_camera_n3d/local_transform" CamHist Info 1712742ms> pushing history of "6B6kSyOtrDw=focal_length" path=/cameras/render_camera/focal_length" CamHist Info 1712742ms> pushing history of "6B6kSyOtrDw=horizontal_field_of_view" path=/cameras/render_camera/horizontal_field_of_view" CamHist Info 1712742ms> pushing history of "6B6kSyOtrDw=focus_point_cm" path=/cameras/render_camera/focus_point_cm" CamHist Info 1712742ms> pushing history of "6B6kSyOtrDw=depth_of_field_enabled" path=/cameras/render_camera/depth_of_field_enabled" CamHist Info 1712742ms> pushing history of "6B6kSyOtrDw=aperture" path=/cameras/render_camera/aperture" CamHist Info 1712742ms> History now points to 39 "Camera Movement" History Info 1713001ms> push "history.selection" History Info 1713001ms> pushing history of "3DkFDh0Mwx0=" path=/" gbl Perf 1713008ms> method "HistoryPush" took 6.536900 msec History Info 1713009ms> History now points to 39 "history.selection" gbl Perf 1713009ms> method "SelectBehavior::end_interaction" took 7.374200 msec gbl Info 1713049ms> This document has changed since it was last marked saved: /scenes/scene/render_camera_n3d/local_transform => Properties have missmatching payloads. gbl Info 1713049ms> Document "N:\BK-Photos\3D\Models\Incoming\NewProduct0723\STESW-xx-EN\STE-2-120-EN\STE-2-120-EN.dn" has changed! CamHist Info 1716206ms> push "Camera Movement" CamHist Info 1716206ms> pushing history of "9wNqUwNft4s=local_transform" path=/scenes/scene/render_camera_n3d/local_transform" CamHist Info 1716206ms> pushing history of "6B6kSyOtrDw=focal_length" path=/cameras/render_camera/focal_length" CamHist Info 1716206ms> pushing history of "6B6kSyOtrDw=horizontal_field_of_view" path=/cameras/render_camera/horizontal_field_of_view" CamHist Info 1716206ms> pushing history of "6B6kSyOtrDw=focus_point_cm" path=/cameras/render_camera/focus_point_cm" CamHist Info 1716207ms> pushing history of "6B6kSyOtrDw=depth_of_field_enabled" path=/cameras/render_camera/depth_of_field_enabled" CamHist Info 1716207ms> pushing history of "6B6kSyOtrDw=aperture" path=/cameras/render_camera/aperture" CamHist Info 1716207ms> History now points to 39 "Camera Movement" gbl Perf 1717466ms> method "SceneTransformable Structural Update" took 0.138800 msec History Info 1717466ms> push "history.selection" History Info 1717466ms> pushing history of "3DkFDh0Mwx0=" path=/" gbl Perf 1717471ms> method "HistoryPush" took 5.142600 msec History Info 1717472ms> History now points to 39 "history.selection" gbl Perf 1717472ms> method "SelectBehavior::end_interaction" took 5.919500 msec gbl Info 1717512ms> This document has changed since it was last marked saved: /scenes/scene/render_camera_n3d/local_transform => Properties have missmatching payloads. gbl Info 1717512ms> Document "N:\BK-Photos\3D\Models\Incoming\NewProduct0723\STESW-xx-EN\STE-2-120-EN\STE-2-120-EN.dn" has changed! History Info 1718922ms> push "history.selection" History Info 1718922ms> pushing history of "3DkFDh0Mwx0=" path=/" gbl Perf 1718927ms> method "HistoryPush" took 4.876200 msec History Info 1718928ms> History now points to 39 "history.selection" gbl Perf 1718928ms> method "SelectBehavior::end_interaction" took 5.702200 msec gbl Info 1718957ms> This document has changed since it was last marked saved: /scenes/scene/render_camera_n3d/local_transform => Properties have missmatching payloads. gbl Info 1718957ms> Document "N:\BK-Photos\3D\Models\Incoming\NewProduct0723\STESW-xx-EN\STE-2-120-EN\STE-2-120-EN.dn" has changed! CamHist Info 1719894ms> push "Camera Movement" CamHist Info 1719894ms> pushing history of "9wNqUwNft4s=local_transform" path=/scenes/scene/render_camera_n3d/local_transform" CamHist Info 1719894ms> pushing history of "6B6kSyOtrDw=focal_length" path=/cameras/render_camera/focal_length" CamHist Info 1719894ms> pushing history of "6B6kSyOtrDw=horizontal_field_of_view" path=/cameras/render_camera/horizontal_field_of_view" CamHist Info 1719894ms> pushing history of "6B6kSyOtrDw=focus_point_cm" path=/cameras/render_camera/focus_point_cm" CamHist Info 1719894ms> pushing history of "6B6kSyOtrDw=depth_of_field_enabled" path=/cameras/render_camera/depth_of_field_enabled" CamHist Info 1719894ms> pushing history of "6B6kSyOtrDw=aperture" path=/cameras/render_camera/aperture" CamHist Info 1719894ms> History now points to 39 "Camera Movement" CamHist Info 1742121ms> push "Camera Movement" CamHist Info 1742121ms> pushing history of "9wNqUwNft4s=local_transform" path=/scenes/scene/render_camera_n3d/local_transform" CamHist Info 1742121ms> pushing history of "6B6kSyOtrDw=focal_length" path=/cameras/render_camera/focal_length" CamHist Info 1742121ms> pushing history of "6B6kSyOtrDw=horizontal_field_of_view" path=/cameras/render_camera/horizontal_field_of_view" CamHist Info 1742121ms> pushing history of "6B6kSyOtrDw=focus_point_cm" path=/cameras/render_camera/focus_point_cm" CamHist Info 1742121ms> pushing history of "6B6kSyOtrDw=depth_of_field_enabled" path=/cameras/render_camera/depth_of_field_enabled" CamHist Info 1742121ms> pushing history of "6B6kSyOtrDw=aperture" path=/cameras/render_camera/aperture" CamHist Info 1742121ms> History now points to 39 "Camera Movement" History Info 1742459ms> push "history.selection" gbl Perf 1742459ms> method "SelectBehavior::end_interaction" took 0.255900 msec gbl Info 1742498ms> This document has changed since it was last marked saved: /scenes/scene/render_camera_n3d/local_transform => Properties have missmatching payloads. gbl Info 1742498ms> Document "N:\BK-Photos\3D\Models\Incoming\NewProduct0723\STESW-xx-EN\STE-2-120-EN\STE-2-120-EN.dn" has changed! gbl Perf 1743851ms> method "SceneTransformable Structural Update" took 0.180700 msec History Info 1743851ms> push "history.selection" History Info 1743851ms> pushing history of "3DkFDh0Mwx0=" path=/" gbl Perf 1743856ms> method "HistoryPush" took 4.951500 msec History Info 1743856ms> History now points to 39 "history.selection" gbl Perf 1743856ms> method "SelectBehavior::end_interaction" took 5.896400 msec gbl Info 1743895ms> This document has changed since it was last marked saved: /scenes/scene/render_camera_n3d/local_transform => Properties have missmatching payloads. gbl Info 1743895ms> Document "N:\BK-Photos\3D\Models\Incoming\NewProduct0723\STESW-xx-EN\STE-2-120-EN\STE-2-120-EN.dn" has changed! CamHist Info 1747187ms> push "Camera Movement" CamHist Info 1747187ms> pushing history of "9wNqUwNft4s=local_transform" path=/scenes/scene/render_camera_n3d/local_transform" CamHist Info 1747187ms> pushing history of "6B6kSyOtrDw=focal_length" path=/cameras/render_camera/focal_length" CamHist Info 1747187ms> pushing history of "6B6kSyOtrDw=horizontal_field_of_view" path=/cameras/render_camera/horizontal_field_of_view" CamHist Info 1747187ms> pushing history of "6B6kSyOtrDw=focus_point_cm" path=/cameras/render_camera/focus_point_cm" CamHist Info 1747187ms> pushing history of "6B6kSyOtrDw=depth_of_field_enabled" path=/cameras/render_camera/depth_of_field_enabled" CamHist Info 1747187ms> pushing history of "6B6kSyOtrDw=aperture" path=/cameras/render_camera/aperture" CamHist Info 1747187ms> History now points to 39 "Camera Movement" History Info 1749541ms> push "history.transform" History Info 1749541ms> pushing history of "3DkFDh0Mwx0=" path=/" gbl Perf 1749546ms> method "HistoryPush" took 5.151200 msec History Info 1749546ms> History now points to 39 "history.transform" gbl Info 1749640ms> This document has changed since it was last marked saved: /scenes/scene/render_camera_n3d/local_transform => Properties have missmatching payloads. gbl Info 1749640ms> Document "N:\BK-Photos\3D\Models\Incoming\NewProduct0723\STESW-xx-EN\STE-2-120-EN\STE-2-120-EN.dn" has changed! History Info 1750113ms> push "history.selection" History Info 1750113ms> pushing history of "3DkFDh0Mwx0=" path=/" gbl Perf 1750118ms> method "HistoryPush" took 5.059800 msec History Info 1750119ms> History now points to 39 "history.selection" gbl Perf 1750119ms> method "SelectBehavior::end_interaction" took 6.260500 msec gbl Info 1750162ms> This document has changed since it was last marked saved: /scenes/scene/render_camera_n3d/local_transform => Properties have missmatching payloads. gbl Info 1750162ms> Document "N:\BK-Photos\3D\Models\Incoming\NewProduct0723\STESW-xx-EN\STE-2-120-EN\STE-2-120-EN.dn" has changed! CamHist Info 1751083ms> push "Camera Movement" CamHist Info 1751084ms> pushing history of "9wNqUwNft4s=local_transform" path=/scenes/scene/render_camera_n3d/local_transform" CamHist Info 1751084ms> pushing history of "6B6kSyOtrDw=focal_length" path=/cameras/render_camera/focal_length" CamHist Info 1751084ms> pushing history of "6B6kSyOtrDw=horizontal_field_of_view" path=/cameras/render_camera/horizontal_field_of_view" CamHist Info 1751084ms> pushing history of "6B6kSyOtrDw=focus_point_cm" path=/cameras/render_camera/focus_point_cm" CamHist Info 1751084ms> pushing history of "6B6kSyOtrDw=depth_of_field_enabled" path=/cameras/render_camera/depth_of_field_enabled" CamHist Info 1751084ms> pushing history of "6B6kSyOtrDw=aperture" path=/cameras/render_camera/aperture" CamHist Info 1751084ms> History now points to 39 "Camera Movement" gbl Perf 1751464ms> method "SceneTransformable Structural Update" took 0.156200 msec History Info 1751464ms> push "history.selection" History Info 1751464ms> pushing history of "3DkFDh0Mwx0=" path=/" gbl Perf 1751471ms> method "HistoryPush" took 7.323200 msec History Info 1751472ms> History now points to 39 "history.selection" gbl Perf 1751472ms> method "SelectBehavior::end_interaction" took 8.240700 msec gbl Info 1751512ms> This document has changed since it was last marked saved: /scenes/scene/render_camera_n3d/local_transform => Properties have missmatching payloads. gbl Info 1751512ms> Document "N:\BK-Photos\3D\Models\Incoming\NewProduct0723\STESW-xx-EN\STE-2-120-EN\STE-2-120-EN.dn" has changed! History Info 1753836ms> push "history.transform" History Info 1753836ms> pushing history of "3DkFDh0Mwx0=" path=/" gbl Perf 1753841ms> method "HistoryPush" took 5.105500 msec History Info 1753841ms> History now points to 39 "history.transform" gbl Info 1753935ms> This document has changed since it was last marked saved: /scenes/scene/render_camera_n3d/local_transform => Properties have missmatching payloads. gbl Info 1753935ms> Document "N:\BK-Photos\3D\Models\Incoming\NewProduct0723\STESW-xx-EN\STE-2-120-EN\STE-2-120-EN.dn" has changed! CamHist Info 1754342ms> push "Camera Movement" CamHist Info 1754342ms> pushing history of "9wNqUwNft4s=local_transform" path=/scenes/scene/render_camera_n3d/local_transform" CamHist Info 1754342ms> pushing history of "6B6kSyOtrDw=focal_length" path=/cameras/render_camera/focal_length" CamHist Info 1754342ms> pushing history of "6B6kSyOtrDw=horizontal_field_of_view" path=/cameras/render_camera/horizontal_field_of_view" CamHist Info 1754342ms> pushing history of "6B6kSyOtrDw=focus_point_cm" path=/cameras/render_camera/focus_point_cm" CamHist Info 1754342ms> pushing history of "6B6kSyOtrDw=depth_of_field_enabled" path=/cameras/render_camera/depth_of_field_enabled" CamHist Info 1754342ms> pushing history of "6B6kSyOtrDw=aperture" path=/cameras/render_camera/aperture" CamHist Info 1754342ms> History now points to 39 "Camera Movement" History Info 1754581ms> push "history.selection" History Info 1754581ms> pushing history of "3DkFDh0Mwx0=" path=/" gbl Perf 1754586ms> method "HistoryPush" took 4.947200 msec History Info 1754586ms> History now points to 39 "history.selection" gbl Perf 1754586ms> method "SelectBehavior::end_interaction" took 5.714400 msec gbl Info 1754631ms> This document has changed since it was last marked saved: /scenes/scene/render_camera_n3d/local_transform => Properties have missmatching payloads. gbl Info 1754631ms> Document "N:\BK-Photos\3D\Models\Incoming\NewProduct0723\STESW-xx-EN\STE-2-120-EN\STE-2-120-EN.dn" has changed! CamHist Info 1756022ms> push "Camera Movement" CamHist Info 1756022ms> pushing history of "9wNqUwNft4s=local_transform" path=/scenes/scene/render_camera_n3d/local_transform" CamHist Info 1756022ms> pushing history of "6B6kSyOtrDw=focal_length" path=/cameras/render_camera/focal_length" CamHist Info 1756022ms> pushing history of "6B6kSyOtrDw=horizontal_field_of_view" path=/cameras/render_camera/horizontal_field_of_view" CamHist Info 1756022ms> pushing history of "6B6kSyOtrDw=focus_point_cm" path=/cameras/render_camera/focus_point_cm" CamHist Info 1756022ms> pushing history of "6B6kSyOtrDw=depth_of_field_enabled" path=/cameras/render_camera/depth_of_field_enabled" CamHist Info 1756022ms> pushing history of "6B6kSyOtrDw=aperture" path=/cameras/render_camera/aperture" CamHist Info 1756022ms> History now points to 39 "Camera Movement" gbl Perf 1757097ms> method "SceneTransformable Structural Update" took 0.143600 msec History Info 1757097ms> push "history.selection" History Info 1757097ms> pushing history of "3DkFDh0Mwx0=" path=/" gbl Perf 1757103ms> method "HistoryPush" took 5.158100 msec History Info 1757103ms> History now points to 39 "history.selection" gbl Perf 1757103ms> method "SelectBehavior::end_interaction" took 5.986600 msec gbl Info 1757145ms> This document has changed since it was last marked saved: /scenes/scene/render_camera_n3d/local_transform => Properties have missmatching payloads. gbl Info 1757145ms> Document "N:\BK-Photos\3D\Models\Incoming\NewProduct0723\STESW-xx-EN\STE-2-120-EN\STE-2-120-EN.dn" has changed! History Info 1759634ms> push "history.transform" History Info 1759634ms> pushing history of "3DkFDh0Mwx0=" path=/" gbl Perf 1759639ms> method "HistoryPush" took 5.133600 msec History Info 1759640ms> History now points to 39 "history.transform" gbl Info 1759728ms> This document has changed since it was last marked saved: /scenes/scene/render_camera_n3d/local_transform => Properties have missmatching payloads. gbl Info 1759728ms> Document "N:\BK-Photos\3D\Models\Incoming\NewProduct0723\STESW-xx-EN\STE-2-120-EN\STE-2-120-EN.dn" has changed! History Info 1765227ms> push "history.transform" History Info 1765227ms> pushing history of "3DkFDh0Mwx0=" path=/" gbl Perf 1765232ms> method "HistoryPush" took 5.184600 msec History Info 1765233ms> History now points to 39 "history.transform" gbl Info 1765318ms> This document has changed since it was last marked saved: /scenes/scene/render_camera_n3d/local_transform => Properties have missmatching payloads. gbl Info 1765318ms> Document "N:\BK-Photos\3D\Models\Incoming\NewProduct0723\STESW-xx-EN\STE-2-120-EN\STE-2-120-EN.dn" has changed! History Info 1767012ms> push "history.selection" History Info 1767012ms> pushing history of "3DkFDh0Mwx0=" path=/" gbl Perf 1767017ms> method "HistoryPush" took 5.141000 msec History Info 1767018ms> History now points to 39 "history.selection" gbl Perf 1767018ms> method "SelectBehavior::end_interaction" took 6.068900 msec gbl Info 1767053ms> This document has changed since it was last marked saved: /scenes/scene/render_camera_n3d/local_transform => Properties have missmatching payloads. gbl Info 1767053ms> Document "N:\BK-Photos\3D\Models\Incoming\NewProduct0723\STESW-xx-EN\STE-2-120-EN\STE-2-120-EN.dn" has changed! CamHist Info 1769694ms> push "Camera Movement" CamHist Info 1769694ms> pushing history of "9wNqUwNft4s=local_transform" path=/scenes/scene/render_camera_n3d/local_transform" CamHist Info 1769694ms> pushing history of "6B6kSyOtrDw=focal_length" path=/cameras/render_camera/focal_length" CamHist Info 1769694ms> pushing history of "6B6kSyOtrDw=horizontal_field_of_view" path=/cameras/render_camera/horizontal_field_of_view" CamHist Info 1769694ms> pushing history of "6B6kSyOtrDw=focus_point_cm" path=/cameras/render_camera/focus_point_cm" CamHist Info 1769694ms> pushing history of "6B6kSyOtrDw=depth_of_field_enabled" path=/cameras/render_camera/depth_of_field_enabled" CamHist Info 1769694ms> pushing history of "6B6kSyOtrDw=aperture" path=/cameras/render_camera/aperture" CamHist Info 1769694ms> History now points to 39 "Camera Movement" CamHist Info 1770879ms> push "Camera Movement" CamHist Info 1770879ms> pushing history of "9wNqUwNft4s=local_transform" path=/scenes/scene/render_camera_n3d/local_transform" CamHist Info 1770879ms> pushing history of "6B6kSyOtrDw=focal_length" path=/cameras/render_camera/focal_length" CamHist Info 1770879ms> pushing history of "6B6kSyOtrDw=horizontal_field_of_view" path=/cameras/render_camera/horizontal_field_of_view" CamHist Info 1770879ms> pushing history of "6B6kSyOtrDw=focus_point_cm" path=/cameras/render_camera/focus_point_cm" CamHist Info 1770879ms> pushing history of "6B6kSyOtrDw=depth_of_field_enabled" path=/cameras/render_camera/depth_of_field_enabled" CamHist Info 1770879ms> pushing history of "6B6kSyOtrDw=aperture" path=/cameras/render_camera/aperture" CamHist Info 1770879ms> History now points to 39 "Camera Movement" gbl Perf 1771601ms> method "SceneTransformable Structural Update" took 0.160900 msec History Info 1771601ms> push "history.selection" History Info 1771601ms> pushing history of "3DkFDh0Mwx0=" path=/" gbl Perf 1771607ms> method "HistoryPush" took 5.353200 msec History Info 1771607ms> History now points to 39 "history.selection" gbl Perf 1771607ms> method "SelectBehavior::end_interaction" took 6.328400 msec gbl Info 1771647ms> This document has changed since it was last marked saved: /scenes/scene/render_camera_n3d/local_transform => Properties have missmatching payloads. gbl Info 1771647ms> Document "N:\BK-Photos\3D\Models\Incoming\NewProduct0723\STESW-xx-EN\STE-2-120-EN\STE-2-120-EN.dn" has changed! History Info 1775195ms> push "history.transform" gbl Info 1775342ms> This document has changed since it was last marked saved: /scenes/scene/render_camera_n3d/local_transform => Properties have missmatching payloads. gbl Info 1775342ms> Document "N:\BK-Photos\3D\Models\Incoming\NewProduct0723\STESW-xx-EN\STE-2-120-EN\STE-2-120-EN.dn" has changed! History Info 1777442ms> push "history.transform" History Info 1777442ms> pushing history of "3DkFDh0Mwx0=" path=/" gbl Perf 1777447ms> method "HistoryPush" took 5.247400 msec History Info 1777448ms> History now points to 39 "history.transform" gbl Info 1777517ms> This document has changed since it was last marked saved: /scenes/scene/render_camera_n3d/local_transform => Properties have missmatching payloads. gbl Info 1777517ms> Document "N:\BK-Photos\3D\Models\Incoming\NewProduct0723\STESW-xx-EN\STE-2-120-EN\STE-2-120-EN.dn" has changed! CamHist Info 1778542ms> push "Camera Movement" CamHist Info 1778542ms> pushing history of "9wNqUwNft4s=local_transform" path=/scenes/scene/render_camera_n3d/local_transform" CamHist Info 1778542ms> pushing history of "6B6kSyOtrDw=focal_length" path=/cameras/render_camera/focal_length" CamHist Info 1778542ms> pushing history of "6B6kSyOtrDw=horizontal_field_of_view" path=/cameras/render_camera/horizontal_field_of_view" CamHist Info 1778542ms> pushing history of "6B6kSyOtrDw=focus_point_cm" path=/cameras/render_camera/focus_point_cm" CamHist Info 1778543ms> pushing history of "6B6kSyOtrDw=depth_of_field_enabled" path=/cameras/render_camera/depth_of_field_enabled" CamHist Info 1778543ms> pushing history of "6B6kSyOtrDw=aperture" path=/cameras/render_camera/aperture" CamHist Info 1778543ms> History now points to 39 "Camera Movement" History Info 1778933ms> push "history.selection" History Info 1778934ms> pushing history of "3DkFDh0Mwx0=" path=/" gbl Perf 1778939ms> method "HistoryPush" took 5.055500 msec History Info 1778939ms> History now points to 39 "history.selection" gbl Perf 1778939ms> method "SelectBehavior::end_interaction" took 5.873000 msec gbl Info 1778976ms> This document has changed since it was last marked saved: /scenes/scene/render_camera_n3d/local_transform => Properties have missmatching payloads. gbl Info 1778976ms> Document "N:\BK-Photos\3D\Models\Incoming\NewProduct0723\STESW-xx-EN\STE-2-120-EN\STE-2-120-EN.dn" has changed! CamHist Info 1783430ms> push "Camera Movement" gbl Info 1783430ms> cameraundo [[9.997864e-01,-5.211269e-03,1.999924e-02,5.472156e+00],[-1.466833e-08,9.676871e-01,2.521542e-01,3.795186e+01],[-2.066705e-02,-2.521003e-01,9.674804e-01,6.512708e+01],[0.000000e+00,0.000000e+00,0.000000e+00,1.000000e+00]] == [[9.997864e-01,-5.211269e-03,1.999924e-02,5.472156e+00],[-1.466833e-08,9.676871e-01,2.521542e-01,3.795186e+01],[-2.066705e-02,-2.521003e-01,9.674804e-01,6.512708e+01],[0.000000e+00,0.000000e+00,0.000000e+00,1.000000e+00]] gbl Info 1783430ms> cameraundo 28.000000 == 28.000000 gbl Info 1783430ms> cameraundo 0.785398 == 0.785398 gbl Info 1783430ms> cameraundo [0.000000e+00,0.000000e+00,0.000000e+00] == [0.000000e+00,0.000000e+00,0.000000e+00] gbl Info 1783430ms> cameraundo false == false gbl Info 1783430ms> cameraundo 1.000000 == 1.000000 CamHist Info 1785308ms> push "Camera Movement" CamHist Info 1785308ms> pushing history of "9wNqUwNft4s=local_transform" path=/scenes/scene/render_camera_n3d/local_transform" CamHist Info 1785308ms> pushing history of "6B6kSyOtrDw=focal_length" path=/cameras/render_camera/focal_length" CamHist Info 1785308ms> pushing history of "6B6kSyOtrDw=horizontal_field_of_view" path=/cameras/render_camera/horizontal_field_of_view" CamHist Info 1785308ms> pushing history of "6B6kSyOtrDw=focus_point_cm" path=/cameras/render_camera/focus_point_cm" CamHist Info 1785308ms> pushing history of "6B6kSyOtrDw=depth_of_field_enabled" path=/cameras/render_camera/depth_of_field_enabled" CamHist Info 1785308ms> pushing history of "6B6kSyOtrDw=aperture" path=/cameras/render_camera/aperture" CamHist Info 1785308ms> History now points to 39 "Camera Movement" CamHist Info 1786230ms> push "Camera Movement" CamHist Info 1786230ms> pushing history of "9wNqUwNft4s=local_transform" path=/scenes/scene/render_camera_n3d/local_transform" CamHist Info 1786230ms> pushing history of "6B6kSyOtrDw=focal_length" path=/cameras/render_camera/focal_length" CamHist Info 1786230ms> pushing history of "6B6kSyOtrDw=horizontal_field_of_view" path=/cameras/render_camera/horizontal_field_of_view" CamHist Info 1786230ms> pushing history of "6B6kSyOtrDw=focus_point_cm" path=/cameras/render_camera/focus_point_cm" CamHist Info 1786230ms> pushing history of "6B6kSyOtrDw=depth_of_field_enabled" path=/cameras/render_camera/depth_of_field_enabled" CamHist Info 1786230ms> pushing history of "6B6kSyOtrDw=aperture" path=/cameras/render_camera/aperture" CamHist Info 1786230ms> History now points to 39 "Camera Movement" CamHist Info 1788678ms> push "Camera Movement" CamHist Info 1788678ms> pushing history of "9wNqUwNft4s=local_transform" path=/scenes/scene/render_camera_n3d/local_transform" CamHist Info 1788678ms> pushing history of "6B6kSyOtrDw=focal_length" path=/cameras/render_camera/focal_length" CamHist Info 1788678ms> pushing history of "6B6kSyOtrDw=horizontal_field_of_view" path=/cameras/render_camera/horizontal_field_of_view" CamHist Info 1788678ms> pushing history of "6B6kSyOtrDw=focus_point_cm" path=/cameras/render_camera/focus_point_cm" CamHist Info 1788678ms> pushing history of "6B6kSyOtrDw=depth_of_field_enabled" path=/cameras/render_camera/depth_of_field_enabled" CamHist Info 1788678ms> pushing history of "6B6kSyOtrDw=aperture" path=/cameras/render_camera/aperture" CamHist Info 1788678ms> History now points to 39 "Camera Movement" gbl Perf 1795442ms> method "Viewable::draw" took 101.101200 msec gbl Perf 1805944ms> method "Viewable::draw" took 101.171100 msec gbl Perf 1813491ms> method "SceneTransformable Structural Update" took 0.134500 msec History Info 1813491ms> push "history.selection" History Info 1813491ms> pushing history of "3DkFDh0Mwx0=" path=/" gbl Perf 1813496ms> method "HistoryPush" took 5.706100 msec History Info 1813497ms> History now points to 39 "history.selection" gbl Perf 1813497ms> method "SelectBehavior::end_interaction" took 6.564100 msec gbl Info 1813537ms> This document has changed since it was last marked saved: /scenes/scene/render_camera_n3d/local_transform => Properties have missmatching payloads. gbl Info 1813537ms> Document "N:\BK-Photos\3D\Models\Incoming\NewProduct0723\STESW-xx-EN\STE-2-120-EN\STE-2-120-EN.dn" has changed! gbl Perf 1821017ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000012 seconds gbl Perf 1821017ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000005 seconds gbl Perf 1821017ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000005 seconds gbl Perf 1821017ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000005 seconds gbl Perf 1821017ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000005 seconds gbl Perf 1821017ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000005 seconds gbl Perf 1821017ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000005 seconds gbl Perf 1821017ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000004 seconds gbl Perf 1821017ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000004 seconds gbl Perf 1821017ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000003 seconds gbl Perf 1821017ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000004 seconds gbl Perf 1821017ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000003 seconds gbl Perf 1821017ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000004 seconds gbl Perf 1821017ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000003 seconds gbl Perf 1821017ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000004 seconds gbl Perf 1821017ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000003 seconds gbl Perf 1821017ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000004 seconds gbl Perf 1821017ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000003 seconds gbl Perf 1821017ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000004 seconds gbl Perf 1821017ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000003 seconds gbl Perf 1821017ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000004 seconds gbl Perf 1821017ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000003 seconds gbl Perf 1821017ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000004 seconds gbl Perf 1821017ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000003 seconds gbl Perf 1821017ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000004 seconds gbl Perf 1821017ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000003 seconds gbl Perf 1821017ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000004 seconds gbl Perf 1821017ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000004 seconds gbl Perf 1821017ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000004 seconds gbl Perf 1821017ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000004 seconds gbl Perf 1821017ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000004 seconds gbl Perf 1821017ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000004 seconds gbl Perf 1821017ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000004 seconds gbl Perf 1821017ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000003 seconds gbl Perf 1821017ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000004 seconds gbl Perf 1821017ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000003 seconds gbl Perf 1821017ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000004 seconds gbl Perf 1821017ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000003 seconds gbl Perf 1821017ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000004 seconds gbl Perf 1821017ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000003 seconds gbl Perf 1821017ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000004 seconds gbl Perf 1821017ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000003 seconds gbl Perf 1821017ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000004 seconds gbl Perf 1821017ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000004 seconds gbl Perf 1821017ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000004 seconds gbl Perf 1821017ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000003 seconds gbl Perf 1821017ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000004 seconds gbl Perf 1821017ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000003 seconds gbl Perf 1821017ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000004 seconds gbl Perf 1821017ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000003 seconds gbl Perf 1821017ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000004 seconds gbl Perf 1821017ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000004 seconds gbl Perf 1821017ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000004 seconds gbl Perf 1821017ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000004 seconds gbl Perf 1821017ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000004 seconds gbl Perf 1821017ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000004 seconds gbl Perf 1821017ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000004 seconds gbl Perf 1821017ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000004 seconds gbl Perf 1821017ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000004 seconds gbl Perf 1821017ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000004 seconds gbl Perf 1821017ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000004 seconds gbl Perf 1821017ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000003 seconds gbl Perf 1821017ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000004 seconds gbl Perf 1821017ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000004 seconds gbl Perf 1821017ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000004 seconds gbl Perf 1821017ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000003 seconds gbl Perf 1821017ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000004 seconds gbl Perf 1821017ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000003 seconds gbl Perf 1821017ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000004 seconds gbl Perf 1821017ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000003 seconds gbl Perf 1821017ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000004 seconds gbl Perf 1821017ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000003 seconds gbl Perf 1821017ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000004 seconds gbl Perf 1821017ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000004 seconds gbl Perf 1821017ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000004 seconds gbl Perf 1821017ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000004 seconds gbl Perf 1821017ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000004 seconds gbl Perf 1821018ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000004 seconds gbl Perf 1821018ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000004 seconds gbl Perf 1821018ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000004 seconds gbl Perf 1821018ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000004 seconds gbl Perf 1821018ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000003 seconds gbl Perf 1821018ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000004 seconds gbl Perf 1821018ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000003 seconds gbl Perf 1821018ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000004 seconds gbl Perf 1821018ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000003 seconds gbl Perf 1821018ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000004 seconds gbl Perf 1821018ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000003 seconds gbl Perf 1821018ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000004 seconds gbl Perf 1821018ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000003 seconds gbl Perf 1821018ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000004 seconds gbl Perf 1821018ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000003 seconds gbl Perf 1821018ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000004 seconds gbl Perf 1821018ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000003 seconds gbl Perf 1821018ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000004 seconds gbl Perf 1821018ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000003 seconds gbl Perf 1821018ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000004 seconds gbl Perf 1821018ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000004 seconds gbl Perf 1821018ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000004 seconds gbl Perf 1821018ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000004 seconds gbl Perf 1821018ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000004 seconds gbl Perf 1821018ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000004 seconds gbl Perf 1821018ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000004 seconds gbl Perf 1821018ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000003 seconds gbl Perf 1821018ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000004 seconds gbl Perf 1821018ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000003 seconds gbl Perf 1821018ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000004 seconds gbl Perf 1821018ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000003 seconds gbl Perf 1821018ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000004 seconds gbl Perf 1821018ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000003 seconds gbl Perf 1821018ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000004 seconds gbl Perf 1821018ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000003 seconds gbl Perf 1821018ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000004 seconds gbl Perf 1821018ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000003 seconds gbl Perf 1821018ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000004 seconds gbl Perf 1821018ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000003 seconds gbl Perf 1821018ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000004 seconds gbl Perf 1821018ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000003 seconds gbl Perf 1821018ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000004 seconds gbl Perf 1821018ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000003 seconds gbl Perf 1821018ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000004 seconds gbl Perf 1821018ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000004 seconds gbl Perf 1821018ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000004 seconds gbl Perf 1821018ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000004 seconds gbl Perf 1821018ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000004 seconds gbl Perf 1821018ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000004 seconds gbl Perf 1821018ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000004 seconds gbl Perf 1821018ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000003 seconds gbl Perf 1821018ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000004 seconds gbl Perf 1821018ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000003 seconds gbl Perf 1821018ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000004 seconds gbl Perf 1821018ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000003 seconds gbl Perf 1821018ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000004 seconds gbl Perf 1821018ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000003 seconds gbl Perf 1821018ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000004 seconds gbl Perf 1821018ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000003 seconds gbl Perf 1821018ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000004 seconds gbl Perf 1821018ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000003 seconds gbl Perf 1821018ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000004 seconds gbl Perf 1821018ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000003 seconds gbl Perf 1821018ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000004 seconds gbl Perf 1821018ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000003 seconds gbl Perf 1821018ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000004 seconds gbl Perf 1821018ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000004 seconds gbl Perf 1821018ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000004 seconds gbl Perf 1821018ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000004 seconds gbl Perf 1821018ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000004 seconds gbl Perf 1821018ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000004 seconds gbl Perf 1821018ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000004 seconds gbl Perf 1821018ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000004 seconds gbl Perf 1821018ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000004 seconds gbl Perf 1821018ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000003 seconds gbl Perf 1821018ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000004 seconds gbl Perf 1821018ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000003 seconds gbl Perf 1821018ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000003 seconds gbl Perf 1821018ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000003 seconds gbl Perf 1821018ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000004 seconds gbl Perf 1821019ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000003 seconds gbl Perf 1821019ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000004 seconds gbl Perf 1821019ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000003 seconds gbl Perf 1821019ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000004 seconds gbl Perf 1821019ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000003 seconds gbl Perf 1821019ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000004 seconds gbl Perf 1821019ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000003 seconds gbl Perf 1821019ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000004 seconds gbl Perf 1821019ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000003 seconds gbl Perf 1821019ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000004 seconds gbl Perf 1821019ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000004 seconds gbl Perf 1821019ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000004 seconds gbl Perf 1821019ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000004 seconds gbl Perf 1821019ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000004 seconds gbl Perf 1821019ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000004 seconds gbl Perf 1821019ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000004 seconds gbl Perf 1821019ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000003 seconds gbl Perf 1821019ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000003 seconds gbl Perf 1821019ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000003 seconds gbl Perf 1821019ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000004 seconds gbl Perf 1821019ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000003 seconds gbl Perf 1821019ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000004 seconds gbl Perf 1821019ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000003 seconds gbl Perf 1821019ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000004 seconds gbl Perf 1821019ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000003 seconds gbl Perf 1821019ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000004 seconds gbl Perf 1821019ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000003 seconds gbl Perf 1821019ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000004 seconds gbl Perf 1821019ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000004 seconds gbl Perf 1821019ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000004 seconds gbl Perf 1821019ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000003 seconds gbl Perf 1821019ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000004 seconds gbl Perf 1821019ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000003 seconds gbl Perf 1821019ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000004 seconds gbl Perf 1821019ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000004 seconds gbl Perf 1821019ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000004 seconds gbl Perf 1821019ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000004 seconds gbl Perf 1821019ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000004 seconds gbl Perf 1821019ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000004 seconds gbl Perf 1821019ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000004 seconds gbl Perf 1821019ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000003 seconds gbl Perf 1821019ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000004 seconds gbl Perf 1821019ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000003 seconds gbl Perf 1821019ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000004 seconds gbl Perf 1821019ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000003 seconds gbl Perf 1821019ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000004 seconds gbl Perf 1821019ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000003 seconds gbl Perf 1821019ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000004 seconds gbl Perf 1821019ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000003 seconds gbl Perf 1821019ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000004 seconds gbl Perf 1821019ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000003 seconds gbl Perf 1821019ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000004 seconds gbl Perf 1821019ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000003 seconds gbl Perf 1821019ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000004 seconds gbl Perf 1821019ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000003 seconds gbl Perf 1821019ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000004 seconds gbl Perf 1821019ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000004 seconds gbl Perf 1821019ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000004 seconds gbl Perf 1821019ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000004 seconds gbl Perf 1821019ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000004 seconds gbl Perf 1821019ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000004 seconds gbl Perf 1821019ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000004 seconds gbl Perf 1821019ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000003 seconds gbl Perf 1821019ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000004 seconds gbl Perf 1821019ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000003 seconds gbl Perf 1821019ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000004 seconds gbl Perf 1821019ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000003 seconds gbl Perf 1821019ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000004 seconds gbl Perf 1821019ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000003 seconds gbl Perf 1821019ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000004 seconds gbl Perf 1821019ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000003 seconds CamHist Info 1821409ms> push "Camera Movement" CamHist Info 1821409ms> pushing history of "9wNqUwNft4s=local_transform" path=/scenes/scene/render_camera_n3d/local_transform" CamHist Info 1821409ms> pushing history of "6B6kSyOtrDw=focal_length" path=/cameras/render_camera/focal_length" CamHist Info 1821409ms> pushing history of "6B6kSyOtrDw=horizontal_field_of_view" path=/cameras/render_camera/horizontal_field_of_view" CamHist Info 1821409ms> pushing history of "6B6kSyOtrDw=focus_point_cm" path=/cameras/render_camera/focus_point_cm" CamHist Info 1821409ms> pushing history of "6B6kSyOtrDw=depth_of_field_enabled" path=/cameras/render_camera/depth_of_field_enabled" CamHist Info 1821409ms> pushing history of "6B6kSyOtrDw=aperture" path=/cameras/render_camera/aperture" CamHist Info 1821409ms> History now points to 39 "Camera Movement" CamHist Info 1821535ms> push "Camera Movement" gbl Info 1821535ms> cameraundo [[6.330610e-01,1.822483e-01,-7.523425e-01,-4.261298e+01],[7.450581e-09,9.718909e-01,2.354319e-01,3.838493e+01],[7.741019e-01,-1.490428e-01,6.152662e-01,4.887971e+01],[0.000000e+00,0.000000e+00,0.000000e+00,1.000000e+00]] == [[6.330610e-01,1.822483e-01,-7.523425e-01,-4.261298e+01],[7.450581e-09,9.718909e-01,2.354319e-01,3.838493e+01],[7.741019e-01,-1.490428e-01,6.152662e-01,4.887971e+01],[0.000000e+00,0.000000e+00,0.000000e+00,1.000000e+00]] gbl Info 1821535ms> cameraundo 28.000000 == 28.000000 gbl Info 1821535ms> cameraundo 0.785398 == 0.785398 gbl Info 1821535ms> cameraundo [0.000000e+00,0.000000e+00,0.000000e+00] == [0.000000e+00,0.000000e+00,0.000000e+00] gbl Info 1821535ms> cameraundo false == false gbl Info 1821535ms> cameraundo 1.000000 == 1.000000 gbl Info 1825214ms> Clipbard format 0 "AdobeDimension.NodeClip" i18n Warn 1825227ms> no string found for key: MODEL_KNOB_01_V6_285__Y4__Z i18n Warn 1825227ms> no string found for key: MODEL_KNOB_01_V6_285__Y4__Z NodeDoc Info 1825227ms> Deduped 0 Images, saved 0 MB of memory History Info 1825274ms> push "history.actionPaste" History Info 1825274ms> pushing history of "3DkFDh0Mwx0=" path=/" gbl Perf 1825279ms> method "HistoryPush" took 5.618200 msec History Info 1825280ms> History now points to 39 "history.actionPaste" pie_api Info 1825424ms> Saving to tmp_image_pie_7e7e_2862_0dac.png: 48 x 48, 8 bpc, RGBA, Color Profile: sRGB IEC61966-2.1 gbl Info 1825430ms> Encoding CommonImageValue as processed type image/png gbl Perf 1825430ms> method "CommonImageValue::encode" took 32.783300 msec pie_api Info 1825470ms> Saving to tmp_image_pie_cafc_0564_12da.png: 48 x 48, 8 bpc, RGBA, Color Profile: sRGB IEC61966-2.1 gbl Info 1825476ms> Encoding CommonImageValue as processed type image/png gbl Perf 1825476ms> method "CommonImageValue::encode" took 24.901100 msec gbl Perf 1825477ms> method "navigatorDescriptor" took 101.775600 msec gbl Info 1825484ms> This document has changed since it was last marked saved: /scenes/scene/render_camera_n3d/local_transform => Properties have missmatching payloads. gbl Info 1825484ms> Document "N:\BK-Photos\3D\Models\Incoming\NewProduct0723\STESW-xx-EN\STE-2-120-EN\STE-2-120-EN.dn" has changed! gbl Perf 1825484ms> method "SceneTransformable Structural Update" took 0.088000 msec History Info 1825515ms> push "history.selection" History Info 1825515ms> pushing history of "3DkFDh0Mwx0=" path=/" gbl Perf 1825521ms> method "HistoryPush" took 5.914700 msec History Info 1825522ms> History now points to 39 "history.selection" gbl Info 1825544ms> [embree] creating scene: old_hash=ThZBjHue8Fo= gbl Perf 1825549ms> method "Raycaster create scene" took 4.205600 msec gbl Info 1825707ms> This document has changed since it was last marked saved: /scenes/scene/render_camera_n3d/local_transform => Properties have missmatching payloads. gbl Info 1825707ms> Document "N:\BK-Photos\3D\Models\Incoming\NewProduct0723\STESW-xx-EN\STE-2-120-EN\STE-2-120-EN.dn" has changed! gbl Perf 1826387ms> method "SceneTransformable Structural Update" took 0.098100 msec History Info 1826387ms> push "history.selection" History Info 1826387ms> pushing history of "3DkFDh0Mwx0=" path=/" gbl Perf 1826392ms> method "HistoryPush" took 5.362100 msec History Info 1826393ms> History now points to 39 "history.selection" gbl Perf 1826393ms> method "SelectBehavior::end_interaction" took 6.169800 msec gbl Info 1826447ms> This document has changed since it was last marked saved: /scenes/scene/render_camera_n3d/local_transform => Properties have missmatching payloads. gbl Info 1826447ms> Document "N:\BK-Photos\3D\Models\Incoming\NewProduct0723\STESW-xx-EN\STE-2-120-EN\STE-2-120-EN.dn" has changed! History Info 1830774ms> push "history.transform" History Info 1830774ms> pushing history of "3DkFDh0Mwx0=" path=/" gbl Perf 1830779ms> method "HistoryPush" took 5.557600 msec History Info 1830780ms> History now points to 39 "history.transform" gbl Info 1830926ms> This document has changed since it was last marked saved: /scenes/scene/render_camera_n3d/local_transform => Properties have missmatching payloads. gbl Info 1830926ms> Document "N:\BK-Photos\3D\Models\Incoming\NewProduct0723\STESW-xx-EN\STE-2-120-EN\STE-2-120-EN.dn" has changed! CamHist Info 1832567ms> push "Camera Movement" CamHist Info 1832567ms> pushing history of "9wNqUwNft4s=local_transform" path=/scenes/scene/render_camera_n3d/local_transform" CamHist Info 1832567ms> pushing history of "6B6kSyOtrDw=focal_length" path=/cameras/render_camera/focal_length" CamHist Info 1832567ms> pushing history of "6B6kSyOtrDw=horizontal_field_of_view" path=/cameras/render_camera/horizontal_field_of_view" CamHist Info 1832567ms> pushing history of "6B6kSyOtrDw=focus_point_cm" path=/cameras/render_camera/focus_point_cm" CamHist Info 1832568ms> pushing history of "6B6kSyOtrDw=depth_of_field_enabled" path=/cameras/render_camera/depth_of_field_enabled" CamHist Info 1832568ms> pushing history of "6B6kSyOtrDw=aperture" path=/cameras/render_camera/aperture" CamHist Info 1832568ms> History now points to 39 "Camera Movement" History Info 1833445ms> push "history.selection" History Info 1833445ms> pushing history of "3DkFDh0Mwx0=" path=/" gbl Perf 1833451ms> method "HistoryPush" took 5.353600 msec History Info 1833451ms> History now points to 39 "history.selection" gbl Perf 1833451ms> method "SelectBehavior::end_interaction" took 6.137900 msec gbl Info 1833488ms> This document has changed since it was last marked saved: /scenes/scene/render_camera_n3d/local_transform => Properties have missmatching payloads. gbl Info 1833488ms> Document "N:\BK-Photos\3D\Models\Incoming\NewProduct0723\STESW-xx-EN\STE-2-120-EN\STE-2-120-EN.dn" has changed! CamHist Info 1835766ms> push "Camera Movement" CamHist Info 1835766ms> pushing history of "9wNqUwNft4s=local_transform" path=/scenes/scene/render_camera_n3d/local_transform" CamHist Info 1835767ms> pushing history of "6B6kSyOtrDw=focal_length" path=/cameras/render_camera/focal_length" CamHist Info 1835767ms> pushing history of "6B6kSyOtrDw=horizontal_field_of_view" path=/cameras/render_camera/horizontal_field_of_view" CamHist Info 1835767ms> pushing history of "6B6kSyOtrDw=focus_point_cm" path=/cameras/render_camera/focus_point_cm" CamHist Info 1835767ms> pushing history of "6B6kSyOtrDw=depth_of_field_enabled" path=/cameras/render_camera/depth_of_field_enabled" CamHist Info 1835767ms> pushing history of "6B6kSyOtrDw=aperture" path=/cameras/render_camera/aperture" CamHist Info 1835767ms> History now points to 39 "Camera Movement" CamHist Info 1836534ms> push "Camera Movement" CamHist Info 1836534ms> pushing history of "9wNqUwNft4s=local_transform" path=/scenes/scene/render_camera_n3d/local_transform" CamHist Info 1836534ms> pushing history of "6B6kSyOtrDw=focal_length" path=/cameras/render_camera/focal_length" CamHist Info 1836534ms> pushing history of "6B6kSyOtrDw=horizontal_field_of_view" path=/cameras/render_camera/horizontal_field_of_view" CamHist Info 1836534ms> pushing history of "6B6kSyOtrDw=focus_point_cm" path=/cameras/render_camera/focus_point_cm" CamHist Info 1836535ms> pushing history of "6B6kSyOtrDw=depth_of_field_enabled" path=/cameras/render_camera/depth_of_field_enabled" CamHist Info 1836535ms> pushing history of "6B6kSyOtrDw=aperture" path=/cameras/render_camera/aperture" CamHist Info 1836535ms> History now points to 39 "Camera Movement" CamHist Info 1838014ms> push "Camera Movement" CamHist Info 1838014ms> pushing history of "9wNqUwNft4s=local_transform" path=/scenes/scene/render_camera_n3d/local_transform" CamHist Info 1838014ms> pushing history of "6B6kSyOtrDw=focal_length" path=/cameras/render_camera/focal_length" CamHist Info 1838014ms> pushing history of "6B6kSyOtrDw=horizontal_field_of_view" path=/cameras/render_camera/horizontal_field_of_view" CamHist Info 1838014ms> pushing history of "6B6kSyOtrDw=focus_point_cm" path=/cameras/render_camera/focus_point_cm" CamHist Info 1838015ms> pushing history of "6B6kSyOtrDw=depth_of_field_enabled" path=/cameras/render_camera/depth_of_field_enabled" CamHist Info 1838015ms> pushing history of "6B6kSyOtrDw=aperture" path=/cameras/render_camera/aperture" CamHist Info 1838015ms> History now points to 39 "Camera Movement" CamHist Info 1839038ms> push "Camera Movement" CamHist Info 1839038ms> pushing history of "9wNqUwNft4s=local_transform" path=/scenes/scene/render_camera_n3d/local_transform" CamHist Info 1839038ms> pushing history of "6B6kSyOtrDw=focal_length" path=/cameras/render_camera/focal_length" CamHist Info 1839038ms> pushing history of "6B6kSyOtrDw=horizontal_field_of_view" path=/cameras/render_camera/horizontal_field_of_view" CamHist Info 1839038ms> pushing history of "6B6kSyOtrDw=focus_point_cm" path=/cameras/render_camera/focus_point_cm" CamHist Info 1839038ms> pushing history of "6B6kSyOtrDw=depth_of_field_enabled" path=/cameras/render_camera/depth_of_field_enabled" CamHist Info 1839038ms> pushing history of "6B6kSyOtrDw=aperture" path=/cameras/render_camera/aperture" CamHist Info 1839038ms> History now points to 39 "Camera Movement" gbl Perf 1839300ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000014 seconds gbl Perf 1839300ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000007 seconds gbl Perf 1839300ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000006 seconds gbl Perf 1839300ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000006 seconds gbl Perf 1839300ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000006 seconds gbl Perf 1839300ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000006 seconds gbl Perf 1839300ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000006 seconds gbl Perf 1839300ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000006 seconds gbl Perf 1839300ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000006 seconds gbl Perf 1839300ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000006 seconds gbl Perf 1839300ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000005 seconds gbl Perf 1839300ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000004 seconds gbl Perf 1839300ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000005 seconds gbl Perf 1839300ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000004 seconds gbl Perf 1839300ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000005 seconds gbl Perf 1839300ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000004 seconds gbl Perf 1839300ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000005 seconds gbl Perf 1839300ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000004 seconds gbl Perf 1839300ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000005 seconds gbl Perf 1839300ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000005 seconds gbl Perf 1839300ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000005 seconds gbl Perf 1839300ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000004 seconds gbl Perf 1839300ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000005 seconds gbl Perf 1839300ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000005 seconds gbl Perf 1839300ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000005 seconds gbl Perf 1839300ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000004 seconds gbl Perf 1839300ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000005 seconds gbl Perf 1839300ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000004 seconds gbl Perf 1839300ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000005 seconds gbl Perf 1839300ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000005 seconds gbl Perf 1839300ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000005 seconds gbl Perf 1839300ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000005 seconds gbl Perf 1839300ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000005 seconds gbl Perf 1839300ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000005 seconds gbl Perf 1839300ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000005 seconds gbl Perf 1839300ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000005 seconds gbl Perf 1839300ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000005 seconds gbl Perf 1839300ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000004 seconds gbl Perf 1839300ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000005 seconds gbl Perf 1839300ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000004 seconds gbl Perf 1839300ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000005 seconds gbl Perf 1839300ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000004 seconds gbl Perf 1839300ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000005 seconds gbl Perf 1839300ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000005 seconds gbl Perf 1839300ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000005 seconds gbl Perf 1839300ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000004 seconds gbl Perf 1839300ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000006 seconds gbl Perf 1839300ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000004 seconds gbl Perf 1839300ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000005 seconds gbl Perf 1839300ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000004 seconds gbl Perf 1839300ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000005 seconds gbl Perf 1839300ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000005 seconds gbl Perf 1839300ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000005 seconds gbl Perf 1839300ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000004 seconds gbl Perf 1839300ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000005 seconds gbl Perf 1839300ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000005 seconds gbl Perf 1839300ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000005 seconds gbl Perf 1839300ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000005 seconds gbl Perf 1839300ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000005 seconds gbl Perf 1839300ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000005 seconds gbl Perf 1839300ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000005 seconds gbl Perf 1839300ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000004 seconds gbl Perf 1839301ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000005 seconds gbl Perf 1839301ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000004 seconds gbl Perf 1839301ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000005 seconds gbl Perf 1839301ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000004 seconds gbl Perf 1839301ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000005 seconds gbl Perf 1839301ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000004 seconds gbl Perf 1839301ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000005 seconds gbl Perf 1839301ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000004 seconds gbl Perf 1839301ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000005 seconds gbl Perf 1839301ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000004 seconds gbl Perf 1839301ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000005 seconds gbl Perf 1839301ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000004 seconds gbl Perf 1839301ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000005 seconds gbl Perf 1839301ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000004 seconds gbl Perf 1839301ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000005 seconds gbl Perf 1839301ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000004 seconds gbl Perf 1839301ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000005 seconds gbl Perf 1839301ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000004 seconds gbl Perf 1839301ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000005 seconds gbl Perf 1839301ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000005 seconds gbl Perf 1839301ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000005 seconds gbl Perf 1839301ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000005 seconds gbl Perf 1839301ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000005 seconds gbl Perf 1839301ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000005 seconds gbl Perf 1839301ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000005 seconds gbl Perf 1839301ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000005 seconds gbl Perf 1839301ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000005 seconds gbl Perf 1839301ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000005 seconds gbl Perf 1839301ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000005 seconds gbl Perf 1839301ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000004 seconds gbl Perf 1839301ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000005 seconds gbl Perf 1839301ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000004 seconds gbl Perf 1839301ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000005 seconds gbl Perf 1839301ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000004 seconds gbl Perf 1839301ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000005 seconds gbl Perf 1839301ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000004 seconds gbl Perf 1839301ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000005 seconds gbl Perf 1839301ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000004 seconds gbl Perf 1839301ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000005 seconds gbl Perf 1839301ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000004 seconds gbl Perf 1839301ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000005 seconds gbl Perf 1839301ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000004 seconds gbl Perf 1839301ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000005 seconds gbl Perf 1839301ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000004 seconds gbl Perf 1839301ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000005 seconds gbl Perf 1839301ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000005 seconds gbl Perf 1839301ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000004 seconds gbl Perf 1839301ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000005 seconds gbl Perf 1839301ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000005 seconds gbl Perf 1839301ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000005 seconds gbl Perf 1839301ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000005 seconds gbl Perf 1839301ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000004 seconds gbl Perf 1839301ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000005 seconds gbl Perf 1839301ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000004 seconds gbl Perf 1839301ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000005 seconds gbl Perf 1839301ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000004 seconds gbl Perf 1839301ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000005 seconds gbl Perf 1839301ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000004 seconds gbl Perf 1839301ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000005 seconds gbl Perf 1839301ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000004 seconds gbl Perf 1839301ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000005 seconds gbl Perf 1839301ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000004 seconds gbl Perf 1839301ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000005 seconds gbl Perf 1839301ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000004 seconds gbl Perf 1839301ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000005 seconds gbl Perf 1839301ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000004 seconds gbl Perf 1839301ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000005 seconds gbl Perf 1839301ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000004 seconds gbl Perf 1839301ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000005 seconds gbl Perf 1839301ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000005 seconds gbl Perf 1839301ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000005 seconds gbl Perf 1839301ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000005 seconds gbl Perf 1839301ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000005 seconds gbl Perf 1839301ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000005 seconds gbl Perf 1839301ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000005 seconds gbl Perf 1839301ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000005 seconds gbl Perf 1839302ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000005 seconds gbl Perf 1839302ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000004 seconds gbl Perf 1839302ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000005 seconds gbl Perf 1839302ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000004 seconds gbl Perf 1839302ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000005 seconds gbl Perf 1839302ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000004 seconds gbl Perf 1839302ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000005 seconds gbl Perf 1839302ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000005 seconds gbl Perf 1839302ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000005 seconds gbl Perf 1839302ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000004 seconds gbl Perf 1839302ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000005 seconds gbl Perf 1839302ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000004 seconds gbl Perf 1839302ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000005 seconds gbl Perf 1839302ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000004 seconds gbl Perf 1839302ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000005 seconds gbl Perf 1839302ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000004 seconds gbl Perf 1839302ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000005 seconds gbl Perf 1839302ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000004 seconds gbl Perf 1839302ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000005 seconds gbl Perf 1839302ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000005 seconds gbl Perf 1839302ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000005 seconds gbl Perf 1839302ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000005 seconds gbl Perf 1839302ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000004 seconds gbl Perf 1839302ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000005 seconds gbl Perf 1839302ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000005 seconds gbl Perf 1839302ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000005 seconds gbl Perf 1839302ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000005 seconds gbl Perf 1839302ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000004 seconds gbl Perf 1839302ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000005 seconds gbl Perf 1839302ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000004 seconds gbl Perf 1839302ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000005 seconds gbl Perf 1839302ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000004 seconds gbl Perf 1839302ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000005 seconds gbl Perf 1839302ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000004 seconds gbl Perf 1839302ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000005 seconds gbl Perf 1839302ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000004 seconds gbl Perf 1839302ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000005 seconds gbl Perf 1839302ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000004 seconds gbl Perf 1839302ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000005 seconds gbl Perf 1839302ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000004 seconds gbl Perf 1839302ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000005 seconds gbl Perf 1839302ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000004 seconds gbl Perf 1839302ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000005 seconds gbl Perf 1839302ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000004 seconds gbl Perf 1839302ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000005 seconds gbl Perf 1839302ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000005 seconds gbl Perf 1839302ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000005 seconds gbl Perf 1839302ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000005 seconds gbl Perf 1839302ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000005 seconds gbl Perf 1839302ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000005 seconds gbl Perf 1839302ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000005 seconds gbl Perf 1839302ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000005 seconds gbl Perf 1839302ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000005 seconds gbl Perf 1839302ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000004 seconds gbl Perf 1839302ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000005 seconds gbl Perf 1839302ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000004 seconds gbl Perf 1839302ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000005 seconds gbl Perf 1839302ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000004 seconds gbl Perf 1839302ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000005 seconds gbl Perf 1839302ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000004 seconds gbl Perf 1839302ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000005 seconds gbl Perf 1839302ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000004 seconds gbl Perf 1839302ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000005 seconds gbl Perf 1839302ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000004 seconds gbl Perf 1839302ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000005 seconds gbl Perf 1839302ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000004 seconds gbl Perf 1839302ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000005 seconds gbl Perf 1839302ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000004 seconds gbl Perf 1839302ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000005 seconds gbl Perf 1839302ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000004 seconds gbl Perf 1839302ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000005 seconds gbl Perf 1839302ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000005 seconds gbl Perf 1839302ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000005 seconds gbl Perf 1839302ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000005 seconds gbl Perf 1839302ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000005 seconds gbl Perf 1839302ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000005 seconds gbl Perf 1839302ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000005 seconds gbl Perf 1839302ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000004 seconds gbl Perf 1839303ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000005 seconds gbl Perf 1839303ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000004 seconds gbl Perf 1839303ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000005 seconds gbl Perf 1839303ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000004 seconds gbl Perf 1839303ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000005 seconds gbl Perf 1839303ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000004 seconds gbl Perf 1839303ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000005 seconds gbl Perf 1839303ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000004 seconds gbl Perf 1839303ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000005 seconds gbl Perf 1839303ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000004 seconds gbl Perf 1839303ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000005 seconds gbl Perf 1839303ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000004 seconds gbl Perf 1839303ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000005 seconds gbl Perf 1839303ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000004 seconds gbl Perf 1839303ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000005 seconds gbl Perf 1839303ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000004 seconds gbl Perf 1839303ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000005 seconds gbl Perf 1839303ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000004 seconds CamHist Info 1839719ms> push "Camera Movement" CamHist Info 1839719ms> pushing history of "9wNqUwNft4s=local_transform" path=/scenes/scene/render_camera_n3d/local_transform" CamHist Info 1839719ms> pushing history of "6B6kSyOtrDw=focal_length" path=/cameras/render_camera/focal_length" CamHist Info 1839719ms> pushing history of "6B6kSyOtrDw=horizontal_field_of_view" path=/cameras/render_camera/horizontal_field_of_view" CamHist Info 1839720ms> pushing history of "6B6kSyOtrDw=focus_point_cm" path=/cameras/render_camera/focus_point_cm" CamHist Info 1839720ms> pushing history of "6B6kSyOtrDw=depth_of_field_enabled" path=/cameras/render_camera/depth_of_field_enabled" CamHist Info 1839720ms> pushing history of "6B6kSyOtrDw=aperture" path=/cameras/render_camera/aperture" CamHist Info 1839720ms> History now points to 39 "Camera Movement" CamHist Info 1840759ms> push "Camera Movement" CamHist Info 1840759ms> pushing history of "9wNqUwNft4s=local_transform" path=/scenes/scene/render_camera_n3d/local_transform" CamHist Info 1840759ms> pushing history of "6B6kSyOtrDw=focal_length" path=/cameras/render_camera/focal_length" CamHist Info 1840759ms> pushing history of "6B6kSyOtrDw=horizontal_field_of_view" path=/cameras/render_camera/horizontal_field_of_view" CamHist Info 1840759ms> pushing history of "6B6kSyOtrDw=focus_point_cm" path=/cameras/render_camera/focus_point_cm" CamHist Info 1840759ms> pushing history of "6B6kSyOtrDw=depth_of_field_enabled" path=/cameras/render_camera/depth_of_field_enabled" CamHist Info 1840759ms> pushing history of "6B6kSyOtrDw=aperture" path=/cameras/render_camera/aperture" CamHist Info 1840759ms> History now points to 39 "Camera Movement" gbl Perf 1841166ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000013 seconds gbl Perf 1841166ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000007 seconds gbl Perf 1841166ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000006 seconds gbl Perf 1841166ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000005 seconds gbl Perf 1841166ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000006 seconds gbl Perf 1841166ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000005 seconds gbl Perf 1841166ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000006 seconds gbl Perf 1841166ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000004 seconds gbl Perf 1841166ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000005 seconds gbl Perf 1841166ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000004 seconds gbl Perf 1841166ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000005 seconds gbl Perf 1841166ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000004 seconds gbl Perf 1841166ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000005 seconds gbl Perf 1841166ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000004 seconds gbl Perf 1841166ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000005 seconds gbl Perf 1841166ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000004 seconds gbl Perf 1841167ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000005 seconds gbl Perf 1841167ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000004 seconds gbl Perf 1841167ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000005 seconds gbl Perf 1841167ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000004 seconds gbl Perf 1841167ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000005 seconds gbl Perf 1841167ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000005 seconds gbl Perf 1841167ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000005 seconds gbl Perf 1841167ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000004 seconds gbl Perf 1841167ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000005 seconds gbl Perf 1841167ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000005 seconds gbl Perf 1841167ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000005 seconds gbl Perf 1841167ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000004 seconds gbl Perf 1841167ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000005 seconds gbl Perf 1841167ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000004 seconds gbl Perf 1841167ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000005 seconds gbl Perf 1841167ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000004 seconds gbl Perf 1841167ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000005 seconds gbl Perf 1841167ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000004 seconds gbl Perf 1841167ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000005 seconds gbl Perf 1841167ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000004 seconds gbl Perf 1841167ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000005 seconds gbl Perf 1841167ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000004 seconds gbl Perf 1841167ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000005 seconds gbl Perf 1841167ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000004 seconds gbl Perf 1841167ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000005 seconds gbl Perf 1841167ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000004 seconds gbl Perf 1841167ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000005 seconds gbl Perf 1841167ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000004 seconds gbl Perf 1841167ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000005 seconds gbl Perf 1841167ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000004 seconds gbl Perf 1841167ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000005 seconds gbl Perf 1841167ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000005 seconds gbl Perf 1841167ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000005 seconds gbl Perf 1841167ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000005 seconds gbl Perf 1841167ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000005 seconds gbl Perf 1841167ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000004 seconds gbl Perf 1841167ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000004 seconds gbl Perf 1841167ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000005 seconds gbl Perf 1841167ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000005 seconds gbl Perf 1841167ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000004 seconds gbl Perf 1841167ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000005 seconds gbl Perf 1841167ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000004 seconds gbl Perf 1841167ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000005 seconds gbl Perf 1841167ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000004 seconds gbl Perf 1841167ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000005 seconds gbl Perf 1841167ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000004 seconds gbl Perf 1841167ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000005 seconds gbl Perf 1841167ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000004 seconds gbl Perf 1841167ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000005 seconds gbl Perf 1841167ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000004 seconds gbl Perf 1841167ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000005 seconds gbl Perf 1841167ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000004 seconds gbl Perf 1841167ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000005 seconds gbl Perf 1841167ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000004 seconds gbl Perf 1841167ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000005 seconds gbl Perf 1841167ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000004 seconds gbl Perf 1841167ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000005 seconds gbl Perf 1841167ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000005 seconds gbl Perf 1841167ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000004 seconds gbl Perf 1841167ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000005 seconds gbl Perf 1841167ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000005 seconds gbl Perf 1841167ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000005 seconds gbl Perf 1841167ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000005 seconds gbl Perf 1841167ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000005 seconds gbl Perf 1841167ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000005 seconds gbl Perf 1841167ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000004 seconds gbl Perf 1841167ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000005 seconds gbl Perf 1841167ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000004 seconds gbl Perf 1841167ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000005 seconds gbl Perf 1841167ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000004 seconds gbl Perf 1841167ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000005 seconds gbl Perf 1841167ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000004 seconds gbl Perf 1841167ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000005 seconds gbl Perf 1841167ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000004 seconds gbl Perf 1841167ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000005 seconds gbl Perf 1841167ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000004 seconds gbl Perf 1841167ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000005 seconds gbl Perf 1841167ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000004 seconds gbl Perf 1841168ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000005 seconds gbl Perf 1841168ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000004 seconds gbl Perf 1841168ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000005 seconds gbl Perf 1841168ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000004 seconds gbl Perf 1841168ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000005 seconds gbl Perf 1841168ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000005 seconds gbl Perf 1841168ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000004 seconds gbl Perf 1841168ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000005 seconds gbl Perf 1841168ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000004 seconds gbl Perf 1841168ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000005 seconds gbl Perf 1841168ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000005 seconds gbl Perf 1841168ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000004 seconds gbl Perf 1841168ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000004 seconds gbl Perf 1841168ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000004 seconds gbl Perf 1841168ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000004 seconds gbl Perf 1841168ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000004 seconds gbl Perf 1841168ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000005 seconds gbl Perf 1841168ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000004 seconds gbl Perf 1841168ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000005 seconds gbl Perf 1841168ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000004 seconds gbl Perf 1841168ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000005 seconds gbl Perf 1841168ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000004 seconds gbl Perf 1841168ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000005 seconds gbl Perf 1841168ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000004 seconds gbl Perf 1841168ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000004 seconds gbl Perf 1841168ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000004 seconds gbl Perf 1841168ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000005 seconds gbl Perf 1841168ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000004 seconds gbl Perf 1841168ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000004 seconds gbl Perf 1841168ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000004 seconds gbl Perf 1841168ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000005 seconds gbl Perf 1841168ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000005 seconds gbl Perf 1841168ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000005 seconds gbl Perf 1841168ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000005 seconds gbl Perf 1841168ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000005 seconds gbl Perf 1841168ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000005 seconds gbl Perf 1841168ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000005 seconds gbl Perf 1841168ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000004 seconds gbl Perf 1841168ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000005 seconds gbl Perf 1841168ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000004 seconds gbl Perf 1841168ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000005 seconds gbl Perf 1841168ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000004 seconds gbl Perf 1841168ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000005 seconds gbl Perf 1841168ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000004 seconds gbl Perf 1841168ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000005 seconds gbl Perf 1841168ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000004 seconds gbl Perf 1841168ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000005 seconds gbl Perf 1841168ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000004 seconds gbl Perf 1841168ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000005 seconds gbl Perf 1841168ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000004 seconds gbl Perf 1841168ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000005 seconds gbl Perf 1841168ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000004 seconds gbl Perf 1841168ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000005 seconds gbl Perf 1841168ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000004 seconds gbl Perf 1841168ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000005 seconds gbl Perf 1841168ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000004 seconds gbl Perf 1841168ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000005 seconds gbl Perf 1841168ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000005 seconds gbl Perf 1841168ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000005 seconds gbl Perf 1841168ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000005 seconds gbl Perf 1841168ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000005 seconds gbl Perf 1841168ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000005 seconds gbl Perf 1841168ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000005 seconds gbl Perf 1841168ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000004 seconds gbl Perf 1841168ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000005 seconds gbl Perf 1841168ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000004 seconds gbl Perf 1841168ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000005 seconds gbl Perf 1841168ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000004 seconds gbl Perf 1841168ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000005 seconds gbl Perf 1841168ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000004 seconds gbl Perf 1841168ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000005 seconds gbl Perf 1841168ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000004 seconds gbl Perf 1841168ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000005 seconds gbl Perf 1841168ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000005 seconds gbl Perf 1841168ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000005 seconds gbl Perf 1841168ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000004 seconds gbl Perf 1841168ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000005 seconds gbl Perf 1841169ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000004 seconds gbl Perf 1841169ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000005 seconds gbl Perf 1841169ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000004 seconds gbl Perf 1841169ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000005 seconds gbl Perf 1841169ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000005 seconds gbl Perf 1841169ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000005 seconds gbl Perf 1841169ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000005 seconds gbl Perf 1841169ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000005 seconds gbl Perf 1841169ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000005 seconds gbl Perf 1841169ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000005 seconds gbl Perf 1841169ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000005 seconds gbl Perf 1841169ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000005 seconds gbl Perf 1841169ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000004 seconds gbl Perf 1841169ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000005 seconds gbl Perf 1841169ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000005 seconds gbl Perf 1841169ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000005 seconds gbl Perf 1841169ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000004 seconds gbl Perf 1841169ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000005 seconds gbl Perf 1841169ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000004 seconds gbl Perf 1841169ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000006 seconds gbl Perf 1841169ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000005 seconds gbl Perf 1841169ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000005 seconds gbl Perf 1841169ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000005 seconds gbl Perf 1841169ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000005 seconds gbl Perf 1841169ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000004 seconds gbl Perf 1841169ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000005 seconds gbl Perf 1841169ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000005 seconds gbl Perf 1841169ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000006 seconds gbl Perf 1841169ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000005 seconds gbl Perf 1841169ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000005 seconds gbl Perf 1841169ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000005 seconds gbl Perf 1841169ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000005 seconds gbl Perf 1841169ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000005 seconds gbl Perf 1841169ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000005 seconds gbl Perf 1841169ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000005 seconds gbl Perf 1841169ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000005 seconds gbl Perf 1841169ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000005 seconds gbl Perf 1841169ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000005 seconds gbl Perf 1841169ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000005 seconds gbl Perf 1841169ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000005 seconds gbl Perf 1841169ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000005 seconds gbl Perf 1841169ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000005 seconds gbl Perf 1841169ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000005 seconds gbl Perf 1841169ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000005 seconds gbl Perf 1841169ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000005 seconds gbl Perf 1841169ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000005 seconds gbl Perf 1841169ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000005 seconds gbl Perf 1841169ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000005 seconds gbl Perf 1841169ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000005 seconds gbl Perf 1841169ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000005 seconds gbl Perf 1841169ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000005 seconds gbl Perf 1841169ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000005 seconds gbl Perf 1841169ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000005 seconds gbl Perf 1841169ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000005 seconds gbl Perf 1841169ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000005 seconds gbl Perf 1841169ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000005 seconds gbl Perf 1841169ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000005 seconds gbl Perf 1841169ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000005 seconds gbl Perf 1841169ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000005 seconds gbl Perf 1841169ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000005 seconds gbl Perf 1841169ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000005 seconds gbl Perf 1841169ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000005 seconds gbl Perf 1841169ms> Bounding Box Calculation (Screen Space (custom nodelist)) took 0.000005 seconds CamHist Info 1841534ms> push "Camera Movement" CamHist Info 1841534ms> pushing history of "9wNqUwNft4s=local_transform" path=/scenes/scene/render_camera_n3d/local_transform" CamHist Info 1841534ms> pushing history of "6B6kSyOtrDw=focal_length" path=/cameras/render_camera/focal_length" CamHist Info 1841534ms> pushing history of "6B6kSyOtrDw=horizontal_field_of_view" path=/cameras/render_camera/horizontal_field_of_view" CamHist Info 1841534ms> pushing history of "6B6kSyOtrDw=focus_point_cm" path=/cameras/render_camera/focus_point_cm" CamHist Info 1841535ms> pushing history of "6B6kSyOtrDw=depth_of_field_enabled" path=/cameras/render_camera/depth_of_field_enabled" CamHist Info 1841535ms> pushing history of "6B6kSyOtrDw=aperture" path=/cameras/render_camera/aperture" CamHist Info 1841535ms> History now points to 39 "Camera Movement" lant_api Info 1846496ms> LanternEngine::begin_update lant_api Info 1846496ms> Canceling old rendering if needed ... lant_api Info 1846496ms> initialize_lantern_context ... lant_api Info 1846496ms> lantern_choice: Scene Allows GPU Raytracing: 1 lant_api Info 1846496ms> lantern_choice: Config Enables GPU Raytracing: 0 lant_api Info 1846496ms> lantern_choice: GPU Raytracing undefeated: 1 lant_api Info 1846496ms> lantern_choice: Using CPU Context. lant_api Info 1846528ms> Attempting to create Raytracing CPU context... lant_api Info 1846528ms> Raytracing CPU context created. lant_api Info 1846528ms> Generating Lantern Viewport Rectangles... lant_api Info 1846528ms> Render Width/Height: 863 863 lant_api Info 1846528ms> Tile Rect Min(): 0 0 lant_api Info 1846528ms> Tile Rect Max(): 863 863 lant_api Info 1846528ms> All Tile Rect Min(): 253 24 lant_api Info 1846528ms> All Tile Rect Max(): 1116 887 lant_api Info 1846528ms> Result Tile Rect Min(): 0 0 lant_api Info 1846528ms> Result Tile Rect Max(): 863 863 lant_api Info 1846528ms> Result Total Frame Size: 863 863 lant_api Info 1846532ms> LanternCore::begin_update lant_api Info 1846532ms> update_summary: Updating IBL... lant_api Info 1846532ms> TEXOPT: 32-bit texture load! (4096 x 2048) Channel Map: RGB/32/linear fp32 (single-float precision) lant_api Info 1846532ms> TEXOPT: 32-bit texture loading done lant_api Info 1846532ms> TEXOPT: Lantern Texture Created lant_api Info 1846532ms> update_summary: Sending IBL Texture to Lantern... lant_api Info 1846532ms> update_summary: Updating shape lights emitter... lant_api Info 1846532ms> TEXOPT: 32-bit texture load! (2048 x 1024) Channel Map: RGB/32/linear fp32 (single-float precision) lant_api Info 1846532ms> TEXOPT: 32-bit texture loading done lant_api Info 1846532ms> TEXOPT: Lantern Texture Created lant_api Info 1846532ms> update_summary: Sending ShapeLights Texture to Lantern... lant_api Info 1846532ms> LanternCore::mt_update(): Single-Threaded Updating For Now. lant_api Info 1846532ms> LanternCore::handle_geometry() is skipping ground plane, that's defined elsewhere. lant_api Info 1846533ms> LanternCore::handle_geometry :: Solid1_N3D gbl Info 1846533ms> Creating new primitive... gbl Info 1846533ms> Setting vertex streams... gbl Info 1846533ms> Primitive updated. lant_api Warn 1846533ms> WARNING: Sampler Property (ambientOcclusion) cannot be set to this Lantern Parameter Set lant_api Info 1846533ms> TEXOPT: 8-bit texture load! (4096 x 4096) Channel Map: V/8/srgb ubyte lant_api Info 1846533ms> TEXOPT: 8-bit texture loading done lant_api Info 1846533ms> TEXOPT: Lantern Texture Created lant_api Info 1846533ms> TEXOPT: 8-bit texture load! (4096 x 4096) Channel Map: RGB/8/srgb ubyte lant_api Info 1846533ms> TEXOPT: 8-bit texture loading done lant_api Info 1846533ms> TEXOPT: Lantern Texture Created lant_api Info 1846533ms> TEXOPT: 8-bit texture load! (4096 x 4096) Channel Map: RGB/8/srgb ubyte lant_api Info 1846533ms> TEXOPT: 8-bit texture loading done lant_api Info 1846533ms> TEXOPT: Lantern Texture Created lant_api Info 1846533ms> TEXOPT: 8-bit texture load! (4096 x 4096) Channel Map: RGB/8/srgb ubyte lant_api Info 1846533ms> TEXOPT: 8-bit texture loading done lant_api Info 1846533ms> TEXOPT: Lantern Texture Created lant_api Warn 1846533ms> WARNING: Sampler Property (height) cannot be set to this Lantern Parameter Set lant_api Info 1846533ms> TEXOPT: 8-bit texture load! (4096 x 4096) Channel Map: RGB/8/srgb ubyte lant_api Info 1846533ms> TEXOPT: 8-bit texture loading done lant_api Info 1846533ms> TEXOPT: Lantern Texture Created lant_api Info 1846533ms> Lantern Color Set interiorColor parameter, from Property (interiorColor) lant_api Info 1846533ms> LanternCore::handle_geometry :: Solid1:1_N3D gbl Info 1846533ms> Creating new primitive... gbl Info 1846533ms> Setting vertex streams... gbl Info 1846533ms> Primitive updated. lant_api Info 1846534ms> LanternCore::handle_geometry :: Solid1:2_N3D gbl Info 1846534ms> Creating new primitive... gbl Info 1846534ms> Setting vertex streams... gbl Info 1846534ms> Primitive updated. lant_api Info 1846534ms> LanternCore::handle_geometry :: Solid1:3_N3D gbl Info 1846534ms> Creating new primitive... gbl Info 1846534ms> Setting vertex streams... gbl Info 1846534ms> Primitive updated. lant_api Info 1846534ms> LanternCore::handle_geometry :: Solid1:4_N3D gbl Info 1846534ms> Creating new primitive... gbl Info 1846534ms> Setting vertex streams... gbl Info 1846534ms> Primitive updated. lant_api Info 1846534ms> LanternCore::handle_geometry :: Solid1:5_N3D gbl Info 1846534ms> Creating new primitive... gbl Info 1846534ms> Setting vertex streams... gbl Info 1846535ms> Primitive updated. lant_api Info 1846535ms> LanternCore::handle_geometry :: Solid1:6_N3D gbl Info 1846535ms> Creating new primitive... gbl Info 1846535ms> Setting vertex streams... gbl Info 1846535ms> Primitive updated. lant_api Info 1846535ms> LanternCore::handle_geometry :: Solid1:7_N3D gbl Info 1846535ms> Creating new primitive... gbl Info 1846535ms> Setting vertex streams... gbl Info 1846535ms> Primitive updated. lant_api Info 1846535ms> LanternCore::handle_geometry :: Solid1:8_N3D gbl Info 1846535ms> Creating new primitive... gbl Info 1846535ms> Setting vertex streams... gbl Info 1846535ms> Primitive updated. lant_api Info 1846535ms> LanternCore::handle_geometry :: Solid1:9_N3D gbl Info 1846535ms> Creating new primitive... gbl Info 1846535ms> Setting vertex streams... gbl Info 1846536ms> Primitive updated. lant_api Info 1846536ms> LanternCore::handle_geometry :: Solid1:10_N3D gbl Info 1846536ms> Creating new primitive... gbl Info 1846536ms> Setting vertex streams... gbl Info 1846536ms> Primitive updated. lant_api Info 1846536ms> LanternCore::handle_geometry :: Solid1:11_N3D gbl Info 1846536ms> Creating new primitive... gbl Info 1846536ms> Setting vertex streams... gbl Info 1846536ms> Primitive updated. lant_api Info 1846536ms> LanternCore::handle_geometry :: Solid1:12_N3D gbl Info 1846536ms> Creating new primitive... gbl Info 1846536ms> Setting vertex streams... gbl Info 1846536ms> Primitive updated. lant_api Info 1846536ms> LanternCore::handle_geometry :: Solid2_N3D gbl Info 1846536ms> Creating new primitive... gbl Info 1846536ms> Setting vertex streams... gbl Info 1846536ms> Primitive updated. lant_api Info 1846536ms> LanternCore::handle_geometry :: Solid2:1_N3D gbl Info 1846537ms> Creating new primitive... gbl Info 1846537ms> Setting vertex streams... gbl Info 1846537ms> Primitive updated. lant_api Info 1846537ms> LanternCore::handle_geometry :: Solid2:2_N3D gbl Info 1846537ms> Creating new primitive... gbl Info 1846537ms> Setting vertex streams... gbl Info 1846537ms> Primitive updated. lant_api Info 1846537ms> LanternCore::handle_geometry :: Solid2:3_N3D gbl Info 1846537ms> Creating new primitive... gbl Info 1846537ms> Setting vertex streams... gbl Info 1846537ms> Primitive updated. lant_api Info 1846537ms> LanternCore::handle_geometry :: Solid1:13_N3D gbl Info 1846537ms> Creating new primitive... gbl Info 1846537ms> Setting vertex streams... gbl Info 1846537ms> Primitive updated. lant_api Info 1846537ms> LanternCore::handle_geometry :: Solid1:14_N3D gbl Info 1846537ms> Creating new primitive... gbl Info 1846537ms> Setting vertex streams... gbl Info 1846537ms> Primitive updated. lant_api Info 1846537ms> LanternCore::handle_geometry :: Solid1:15_N3D gbl Info 1846537ms> Creating new primitive... gbl Info 1846537ms> Setting vertex streams... gbl Info 1846537ms> Primitive updated. lant_api Info 1846537ms> LanternCore::handle_geometry :: Solid1:16_N3D gbl Info 1846538ms> Creating new primitive... gbl Info 1846538ms> Setting vertex streams... gbl Info 1846538ms> Primitive updated. lant_api Info 1846538ms> LanternCore::handle_geometry :: Solid1:17_N3D gbl Info 1846538ms> Creating new primitive... gbl Info 1846538ms> Setting vertex streams... gbl Info 1846538ms> Primitive updated. lant_api Info 1846538ms> LanternCore::handle_geometry :: Solid1:18_N3D gbl Info 1846538ms> Creating new primitive... gbl Info 1846538ms> Setting vertex streams... gbl Info 1846538ms> Primitive updated. lant_api Info 1846538ms> LanternCore::handle_geometry :: Solid1:19_N3D gbl Info 1846538ms> Creating new primitive... gbl Info 1846538ms> Setting vertex streams... gbl Info 1846538ms> Primitive updated. lant_api Info 1846538ms> LanternCore::handle_geometry :: Solid1:20_N3D gbl Info 1846538ms> Creating new primitive... gbl Info 1846538ms> Setting vertex streams... gbl Info 1846539ms> Primitive updated. lant_api Info 1846539ms> LanternCore::handle_geometry :: Solid1:21_N3D gbl Info 1846539ms> Creating new primitive... gbl Info 1846539ms> Setting vertex streams... gbl Info 1846539ms> Primitive updated. lant_api Info 1846539ms> LanternCore::handle_geometry :: Solid1:22_N3D gbl Info 1846539ms> Creating new primitive... gbl Info 1846539ms> Setting vertex streams... gbl Info 1846539ms> Primitive updated. lant_api Info 1846539ms> LanternCore::handle_geometry :: Solid1:23_N3D gbl Info 1846539ms> Creating new primitive... gbl Info 1846539ms> Setting vertex streams... gbl Info 1846539ms> Primitive updated. lant_api Info 1846539ms> LanternCore::handle_geometry :: Solid1:24_N3D gbl Info 1846539ms> Creating new primitive... gbl Info 1846539ms> Setting vertex streams... gbl Info 1846539ms> Primitive updated. lant_api Info 1846539ms> LanternCore::handle_geometry :: Solid1:25_N3D gbl Info 1846539ms> Creating new primitive... gbl Info 1846539ms> Setting vertex streams... gbl Info 1846540ms> Primitive updated. lant_api Info 1846540ms> LanternCore::handle_geometry :: Solid1:26_N3D gbl Info 1846540ms> Creating new primitive... gbl Info 1846540ms> Setting vertex streams... gbl Info 1846540ms> Primitive updated. lant_api Info 1846540ms> LanternCore::handle_geometry :: Solid1:27_N3D gbl Info 1846540ms> Creating new primitive... gbl Info 1846540ms> Setting vertex streams... gbl Info 1846540ms> Primitive updated. lant_api Info 1846540ms> LanternCore::handle_geometry :: Solid1:28_N3D gbl Info 1846540ms> Creating new primitive... gbl Info 1846540ms> Setting vertex streams... gbl Info 1846540ms> Primitive updated. lant_api Info 1846540ms> LanternCore::handle_geometry :: Solid1:29_N3D gbl Info 1846540ms> Creating new primitive... gbl Info 1846540ms> Setting vertex streams... gbl Info 1846540ms> Primitive updated. lant_api Info 1846540ms> LanternCore::handle_geometry :: Solid1:30_N3D gbl Info 1846540ms> Creating new primitive... gbl Info 1846540ms> Setting vertex streams... gbl Info 1846541ms> Primitive updated. lant_api Info 1846541ms> LanternCore::handle_geometry :: Solid1:31_N3D gbl Info 1846541ms> Creating new primitive... gbl Info 1846541ms> Setting vertex streams... gbl Info 1846541ms> Primitive updated. lant_api Info 1846541ms> LanternCore::handle_geometry :: Solid1:32_N3D gbl Info 1846541ms> Creating new primitive... gbl Info 1846541ms> Setting vertex streams... gbl Info 1846541ms> Primitive updated. lant_api Info 1846541ms> LanternCore::handle_geometry :: Solid1:33_N3D gbl Info 1846541ms> Creating new primitive... gbl Info 1846541ms> Setting vertex streams... gbl Info 1846541ms> Primitive updated. lant_api Info 1846541ms> LanternCore::handle_geometry :: Solid1:34_N3D gbl Info 1846541ms> Creating new primitive... gbl Info 1846541ms> Setting vertex streams... gbl Info 1846542ms> Primitive updated. lant_api Info 1846542ms> LanternCore::handle_geometry :: Solid1:35_N3D gbl Info 1846542ms> Creating new primitive... gbl Info 1846542ms> Setting vertex streams... gbl Info 1846542ms> Primitive updated. lant_api Info 1846542ms> LanternCore::handle_geometry :: Solid1:36_N3D gbl Info 1846542ms> Creating new primitive... gbl Info 1846542ms> Setting vertex streams... gbl Info 1846542ms> Primitive updated. lant_api Info 1846542ms> LanternCore::handle_geometry :: Solid1:37_N3D gbl Info 1846542ms> Creating new primitive... gbl Info 1846542ms> Setting vertex streams... gbl Info 1846542ms> Primitive updated. lant_api Info 1846542ms> LanternCore::handle_geometry :: Solid1:38_N3D gbl Info 1846542ms> Creating new primitive... gbl Info 1846542ms> Setting vertex streams... gbl Info 1846542ms> Primitive updated. lant_api Info 1846542ms> LanternCore::handle_geometry :: Solid1:39_N3D gbl Info 1846542ms> Creating new primitive... gbl Info 1846542ms> Setting vertex streams... gbl Info 1846543ms> Primitive updated. lant_api Info 1846543ms> LanternCore::handle_geometry :: Solid1:40_N3D gbl Info 1846543ms> Creating new primitive... gbl Info 1846543ms> Setting vertex streams... gbl Info 1846543ms> Primitive updated. lant_api Info 1846543ms> LanternCore::handle_geometry :: Solid1:41_N3D gbl Info 1846543ms> Creating new primitive... gbl Info 1846543ms> Setting vertex streams... gbl Info 1846543ms> Primitive updated. lant_api Info 1846543ms> LanternCore::handle_geometry :: Solid1:42_N3D gbl Info 1846543ms> Creating new primitive... gbl Info 1846543ms> Setting vertex streams... gbl Info 1846543ms> Primitive updated. lant_api Info 1846543ms> LanternCore::handle_geometry :: Solid1:43_N3D gbl Info 1846543ms> Creating new primitive... gbl Info 1846543ms> Setting vertex streams... gbl Info 1846543ms> Primitive updated. lant_api Info 1846543ms> LanternCore::handle_geometry :: Solid1:44_N3D gbl Info 1846543ms> Creating new primitive... gbl Info 1846543ms> Setting vertex streams... gbl Info 1846543ms> Primitive updated. lant_api Info 1846543ms> LanternCore::handle_geometry :: Solid1:45_N3D gbl Info 1846543ms> Creating new primitive... gbl Info 1846543ms> Setting vertex streams... gbl Info 1846543ms> Primitive updated. lant_api Info 1846543ms> LanternCore::handle_geometry :: Solid1:46_N3D gbl Info 1846543ms> Creating new primitive... gbl Info 1846543ms> Setting vertex streams... gbl Info 1846543ms> Primitive updated. lant_api Info 1846544ms> LanternCore::handle_geometry :: Solid1:47_N3D gbl Info 1846544ms> Creating new primitive... gbl Info 1846544ms> Setting vertex streams... gbl Info 1846544ms> Primitive updated. lant_api Info 1846544ms> LanternCore::handle_geometry :: Solid1:48_N3D gbl Info 1846544ms> Creating new primitive... gbl Info 1846544ms> Setting vertex streams... gbl Info 1846544ms> Primitive updated. lant_api Info 1846544ms> LanternCore::handle_geometry :: Solid1:49_N3D gbl Info 1846544ms> Creating new primitive... gbl Info 1846544ms> Setting vertex streams... gbl Info 1846544ms> Primitive updated. lant_api Info 1846544ms> LanternCore::handle_geometry :: Solid1:50_N3D gbl Info 1846544ms> Creating new primitive... gbl Info 1846544ms> Setting vertex streams... gbl Info 1846544ms> Primitive updated. lant_api Info 1846544ms> LanternCore::handle_geometry :: Solid1:51_N3D gbl Info 1846544ms> Creating new primitive... gbl Info 1846544ms> Setting vertex streams... gbl Info 1846545ms> Primitive updated. lant_api Info 1846545ms> LanternCore::handle_geometry :: Solid1:52_N3D gbl Info 1846545ms> Creating new primitive... gbl Info 1846545ms> Setting vertex streams... gbl Info 1846545ms> Primitive updated. lant_api Info 1846545ms> LanternCore::handle_geometry :: Solid1:53_N3D gbl Info 1846545ms> Creating new primitive... gbl Info 1846545ms> Setting vertex streams... gbl Info 1846545ms> Primitive updated. lant_api Info 1846545ms> LanternCore::handle_geometry :: Solid2:4_N3D gbl Info 1846545ms> Creating new primitive... gbl Info 1846545ms> Setting vertex streams... gbl Info 1846545ms> Primitive updated. lant_api Info 1846545ms> LanternCore::handle_geometry :: Solid2:5_N3D gbl Info 1846545ms> Creating new primitive... gbl Info 1846545ms> Setting vertex streams... gbl Info 1846545ms> Primitive updated. lant_api Info 1846545ms> LanternCore::handle_geometry :: Solid1:54_N3D gbl Info 1846545ms> Creating new primitive... gbl Info 1846545ms> Setting vertex streams... gbl Info 1846545ms> Primitive updated. lant_api Info 1846546ms> LanternCore::handle_geometry :: Solid1:55_N3D gbl Info 1846546ms> Creating new primitive... gbl Info 1846546ms> Setting vertex streams... gbl Info 1846546ms> Primitive updated. lant_api Info 1846546ms> LanternCore::handle_geometry :: Solid1:56_N3D gbl Info 1846546ms> Creating new primitive... gbl Info 1846546ms> Setting vertex streams... gbl Info 1846546ms> Primitive updated. lant_api Info 1846546ms> LanternCore::handle_geometry :: Solid1:57_N3D gbl Info 1846546ms> Creating new primitive... gbl Info 1846546ms> Setting vertex streams... gbl Info 1846546ms> Primitive updated. lant_api Info 1846546ms> LanternCore::handle_geometry :: Solid1:58_N3D gbl Info 1846546ms> Creating new primitive... gbl Info 1846546ms> Setting vertex streams... gbl Info 1846546ms> Primitive updated. lant_api Info 1846546ms> LanternCore::handle_geometry :: Solid2:6_N3D gbl Info 1846546ms> Creating new primitive... gbl Info 1846546ms> Setting vertex streams... gbl Info 1846547ms> Primitive updated. lant_api Info 1846547ms> LanternCore::handle_geometry :: Solid1:59_N3D gbl Info 1846547ms> Creating new primitive... gbl Info 1846547ms> Setting vertex streams... gbl Info 1846547ms> Primitive updated. lant_api Info 1846547ms> LanternCore::handle_geometry :: Solid1:60_N3D gbl Info 1846547ms> Creating new primitive... gbl Info 1846547ms> Setting vertex streams... gbl Info 1846547ms> Primitive updated. lant_api Info 1846547ms> LanternCore::handle_geometry :: Solid1:61_N3D gbl Info 1846547ms> Creating new primitive... gbl Info 1846547ms> Setting vertex streams... gbl Info 1846547ms> Primitive updated. lant_api Info 1846547ms> LanternCore::handle_geometry :: Solid1:62_N3D gbl Info 1846547ms> Creating new primitive... gbl Info 1846547ms> Setting vertex streams... gbl Info 1846547ms> Primitive updated. lant_api Info 1846547ms> LanternCore::handle_geometry :: Solid1:63_N3D gbl Info 1846547ms> Creating new primitive... gbl Info 1846547ms> Setting vertex streams... gbl Info 1846547ms> Primitive updated. lant_api Info 1846548ms> LanternCore::handle_geometry :: Solid1:64_N3D gbl Info 1846548ms> Creating new primitive... gbl Info 1846548ms> Setting vertex streams... gbl Info 1846548ms> Primitive updated. lant_api Warn 1846548ms> WARNING: Sampler Property (ambientOcclusion) cannot be set to this Lantern Parameter Set lant_api Info 1846548ms> TEXOPT: 8-bit texture load! (4096 x 4096) Channel Map: V/8/srgb ubyte lant_api Info 1846548ms> TEXOPT: 8-bit texture loading done lant_api Info 1846548ms> TEXOPT: Lantern Texture Created lant_api Info 1846548ms> TEXOPT: 8-bit texture load! (4096 x 4096) Channel Map: RGB/8/srgb ubyte lant_api Info 1846548ms> TEXOPT: 8-bit texture loading done lant_api Info 1846548ms> TEXOPT: Lantern Texture Created lant_api Warn 1846548ms> WARNING: Sampler Property (height) cannot be set to this Lantern Parameter Set lant_api Info 1846548ms> TEXOPT: 8-bit texture load! (4096 x 4096) Channel Map: RGB/8/srgb ubyte lant_api Info 1846548ms> TEXOPT: 8-bit texture loading done lant_api Info 1846548ms> TEXOPT: Lantern Texture Created lant_api Info 1846548ms> Lantern Color Set interiorColor parameter, from Property (interiorColor) lant_api Info 1846548ms> LanternCore::handle_geometry :: Solid1:65_N3D gbl Info 1846548ms> Creating new primitive... gbl Info 1846548ms> Setting vertex streams... gbl Info 1846548ms> Primitive updated. lant_api Info 1846548ms> LanternCore::handle_geometry :: Solid1:66_N3D gbl Info 1846548ms> Creating new primitive... gbl Info 1846548ms> Setting vertex streams... gbl Info 1846548ms> Primitive updated. lant_api Info 1846548ms> LanternCore::handle_geometry :: Solid1:67_N3D gbl Info 1846548ms> Creating new primitive... gbl Info 1846548ms> Setting vertex streams... gbl Info 1846548ms> Primitive updated. lant_api Info 1846549ms> LanternCore::handle_geometry :: Solid1:68_N3D gbl Info 1846549ms> Creating new primitive... gbl Info 1846549ms> Setting vertex streams... gbl Info 1846549ms> Primitive updated. lant_api Info 1846549ms> LanternCore::handle_geometry :: Solid1:69_N3D gbl Info 1846549ms> Creating new primitive... gbl Info 1846549ms> Setting vertex streams... gbl Info 1846549ms> Primitive updated. lant_api Info 1846549ms> LanternCore::handle_geometry :: Solid1:70_N3D gbl Info 1846549ms> Creating new primitive... gbl Info 1846549ms> Setting vertex streams... gbl Info 1846549ms> Primitive updated. lant_api Info 1846549ms> LanternCore::handle_geometry :: Solid1:71_N3D gbl Info 1846549ms> Creating new primitive... gbl Info 1846549ms> Setting vertex streams... gbl Info 1846549ms> Primitive updated. lant_api Info 1846549ms> LanternCore::handle_geometry :: Solid1:72_N3D gbl Info 1846549ms> Creating new primitive... gbl Info 1846549ms> Setting vertex streams... gbl Info 1846549ms> Primitive updated. lant_api Info 1846549ms> LanternCore::handle_geometry :: Solid1:73_N3D gbl Info 1846549ms> Creating new primitive... gbl Info 1846549ms> Setting vertex streams... gbl Info 1846549ms> Primitive updated. lant_api Info 1846549ms> LanternCore::handle_geometry :: Solid1:74_N3D gbl Info 1846549ms> Creating new primitive... gbl Info 1846550ms> Setting vertex streams... gbl Info 1846550ms> Primitive updated. lant_api Info 1846550ms> LanternCore::handle_geometry :: Solid1:75_N3D gbl Info 1846550ms> Creating new primitive... gbl Info 1846550ms> Setting vertex streams... gbl Info 1846550ms> Primitive updated. lant_api Info 1846550ms> LanternCore::handle_geometry :: Solid1:76_N3D gbl Info 1846550ms> Creating new primitive... gbl Info 1846550ms> Setting vertex streams... gbl Info 1846550ms> Primitive updated. lant_api Info 1846550ms> LanternCore::handle_geometry :: Solid1:77_N3D gbl Info 1846550ms> Creating new primitive... gbl Info 1846550ms> Setting vertex streams... gbl Info 1846550ms> Primitive updated. lant_api Info 1846550ms> LanternCore::handle_geometry :: Solid1:78_N3D gbl Info 1846550ms> Creating new primitive... gbl Info 1846550ms> Setting vertex streams... gbl Info 1846550ms> Primitive updated. lant_api Info 1846550ms> LanternCore::handle_geometry :: Solid1:79_N3D gbl Info 1846550ms> Creating new primitive... gbl Info 1846550ms> Setting vertex streams... gbl Info 1846550ms> Primitive updated. lant_api Info 1846550ms> LanternCore::handle_geometry :: Solid1:80_N3D gbl Info 1846550ms> Creating new primitive... gbl Info 1846550ms> Setting vertex streams... gbl Info 1846551ms> Primitive updated. lant_api Info 1846551ms> LanternCore::handle_geometry :: Solid1:81_N3D gbl Info 1846551ms> Creating new primitive... gbl Info 1846551ms> Setting vertex streams... gbl Info 1846551ms> Primitive updated. lant_api Info 1846551ms> LanternCore::handle_geometry :: Solid1:82_N3D gbl Info 1846551ms> Creating new primitive... gbl Info 1846551ms> Setting vertex streams... gbl Info 1846551ms> Primitive updated. lant_api Info 1846551ms> LanternCore::handle_geometry :: Solid1:83_N3D gbl Info 1846551ms> Creating new primitive... gbl Info 1846551ms> Setting vertex streams... gbl Info 1846551ms> Primitive updated. lant_api Info 1846551ms> LanternCore::handle_geometry :: Solid1:84_N3D gbl Info 1846551ms> Creating new primitive... gbl Info 1846551ms> Setting vertex streams... gbl Info 1846551ms> Primitive updated. lant_api Info 1846551ms> LanternCore::handle_geometry :: Solid1:85_N3D gbl Info 1846551ms> Creating new primitive... gbl Info 1846551ms> Setting vertex streams... gbl Info 1846552ms> Primitive updated. lant_api Info 1846552ms> LanternCore::handle_geometry :: Solid1:86_N3D gbl Info 1846552ms> Creating new primitive... gbl Info 1846552ms> Setting vertex streams... gbl Info 1846552ms> Primitive updated. lant_api Info 1846552ms> LanternCore::handle_geometry :: Solid1:87_N3D gbl Info 1846552ms> Creating new primitive... gbl Info 1846552ms> Setting vertex streams... gbl Info 1846552ms> Primitive updated. lant_api Info 1846552ms> LanternCore::handle_geometry :: Solid1:88_N3D gbl Info 1846552ms> Creating new primitive... gbl Info 1846552ms> Setting vertex streams... gbl Info 1846552ms> Primitive updated. lant_api Info 1846552ms> LanternCore::handle_geometry :: Solid1:89_N3D gbl Info 1846552ms> Creating new primitive... gbl Info 1846552ms> Setting vertex streams... gbl Info 1846552ms> Primitive updated. lant_api Info 1846552ms> LanternCore::handle_geometry :: Solid1:90_N3D gbl Info 1846552ms> Creating new primitive... gbl Info 1846552ms> Setting vertex streams... gbl Info 1846552ms> Primitive updated. lant_api Info 1846552ms> LanternCore::handle_geometry :: Solid1:91_N3D gbl Info 1846552ms> Creating new primitive... gbl Info 1846552ms> Setting vertex streams... gbl Info 1846552ms> Primitive updated. lant_api Info 1846552ms> LanternCore::handle_geometry :: Solid1:92_N3D gbl Info 1846552ms> Creating new primitive... gbl Info 1846552ms> Setting vertex streams... gbl Info 1846552ms> Primitive updated. lant_api Info 1846552ms> LanternCore::handle_geometry :: Solid1:93_N3D gbl Info 1846552ms> Creating new primitive... gbl Info 1846552ms> Setting vertex streams... gbl Info 1846553ms> Primitive updated. lant_api Info 1846553ms> LanternCore::handle_geometry :: Solid1:94_N3D gbl Info 1846553ms> Creating new primitive... gbl Info 1846553ms> Setting vertex streams... gbl Info 1846553ms> Primitive updated. lant_api Info 1846553ms> LanternCore::handle_geometry :: Solid1:95_N3D gbl Info 1846553ms> Creating new primitive... gbl Info 1846553ms> Setting vertex streams... gbl Info 1846553ms> Primitive updated. lant_api Info 1846553ms> LanternCore::handle_geometry :: Solid1:96_N3D gbl Info 1846553ms> Creating new primitive... gbl Info 1846553ms> Setting vertex streams... gbl Info 1846553ms> Primitive updated. lant_api Info 1846553ms> LanternCore::handle_geometry :: Solid1:97_N3D gbl Info 1846553ms> Creating new primitive... gbl Info 1846553ms> Setting vertex streams... gbl Info 1846553ms> Primitive updated. lant_api Info 1846553ms> LanternCore::handle_geometry :: Solid1:98_N3D gbl Info 1846553ms> Creating new primitive... gbl Info 1846553ms> Setting vertex streams... gbl Info 1846554ms> Primitive updated. lant_api Info 1846554ms> LanternCore::handle_geometry :: Solid1:99_N3D gbl Info 1846554ms> Creating new primitive... gbl Info 1846554ms> Setting vertex streams... gbl Info 1846554ms> Primitive updated. lant_api Info 1846554ms> LanternCore::handle_geometry :: Solid1:100_N3D gbl Info 1846554ms> Creating new primitive... gbl Info 1846554ms> Setting vertex streams... gbl Info 1846554ms> Primitive updated. lant_api Info 1846554ms> LanternCore::handle_geometry :: Solid1:101_N3D gbl Info 1846554ms> Creating new primitive... gbl Info 1846554ms> Setting vertex streams... gbl Info 1846554ms> Primitive updated. lant_api Info 1846554ms> LanternCore::handle_geometry :: Solid1:102_N3D gbl Info 1846554ms> Creating new primitive... gbl Info 1846555ms> Setting vertex streams... gbl Info 1846555ms> Primitive updated. lant_api Info 1846555ms> LanternCore::handle_geometry :: Solid1:103_N3D gbl Info 1846555ms> Creating new primitive... gbl Info 1846555ms> Setting vertex streams... gbl Info 1846555ms> Primitive updated. lant_api Info 1846555ms> LanternCore::handle_geometry :: Knob_003_low_N3D2 gbl Info 1846555ms> Creating new primitive... gbl Info 1846555ms> Setting vertex streams... gbl Info 1846555ms> Primitive updated. lant_api Info 1846556ms> TEXOPT: 8-bit texture load! (4096 x 4096) Channel Map: RGB/8/srgb ubyte lant_api Info 1846556ms> TEXOPT: 8-bit texture loading done lant_api Info 1846556ms> TEXOPT: Lantern Texture Created lant_api Warn 1846556ms> WARNING: Sampler Property (ambientOcclusion) cannot be set to this Lantern Parameter Set lant_api Info 1846556ms> TEXOPT: 8-bit texture load! (4096 x 4096) Channel Map: V/8/srgb ubyte lant_api Info 1846556ms> TEXOPT: 8-bit texture loading done lant_api Info 1846556ms> TEXOPT: Lantern Texture Created lant_api Info 1846556ms> TEXOPT: 8-bit texture load! (4096 x 4096) Channel Map: V/8/srgb ubyte lant_api Info 1846556ms> TEXOPT: 8-bit texture loading done lant_api Info 1846556ms> TEXOPT: Lantern Texture Created lant_api Warn 1846556ms> WARNING: Sampler Property (height) cannot be set to this Lantern Parameter Set lant_api Info 1846556ms> TEXOPT: 8-bit texture load! (4096 x 4096) Channel Map: RGB/8/srgb ubyte lant_api Info 1846556ms> TEXOPT: 8-bit texture loading done lant_api Info 1846556ms> TEXOPT: Lantern Texture Created lant_api Info 1846556ms> Lantern Color Set interiorColor parameter, from Property (interiorColor) lant_api Info 1846556ms> LanternCore::handle_geometry :: Bolt_Philips_Small_012_low_N3D2 gbl Info 1846556ms> Creating new primitive... gbl Info 1846556ms> Setting vertex streams... gbl Info 1846556ms> Primitive updated. lant_api Info 1846556ms> TEXOPT: 8-bit texture load! (4096 x 4096) Channel Map: RGB/8/srgb ubyte lant_api Info 1846556ms> TEXOPT: 8-bit texture loading done lant_api Info 1846556ms> TEXOPT: Lantern Texture Created lant_api Warn 1846556ms> WARNING: Sampler Property (ambientOcclusion) cannot be set to this Lantern Parameter Set lant_api Info 1846556ms> TEXOPT: 8-bit texture load! (4096 x 4096) Channel Map: V/8/srgb ubyte lant_api Info 1846556ms> TEXOPT: 8-bit texture loading done lant_api Info 1846556ms> TEXOPT: Lantern Texture Created lant_api Info 1846556ms> TEXOPT: 8-bit texture load! (4096 x 4096) Channel Map: V/8/srgb ubyte lant_api Info 1846556ms> TEXOPT: 8-bit texture loading done lant_api Info 1846556ms> TEXOPT: Lantern Texture Created lant_api Warn 1846556ms> WARNING: Sampler Property (height) cannot be set to this Lantern Parameter Set lant_api Info 1846557ms> TEXOPT: 8-bit texture load! (4096 x 4096) Channel Map: RGB/8/srgb ubyte lant_api Info 1846557ms> TEXOPT: 8-bit texture loading done lant_api Info 1846557ms> TEXOPT: Lantern Texture Created lant_api Info 1846557ms> Lantern Color Set interiorColor parameter, from Property (interiorColor) lant_api Info 1846557ms> LanternCore::handle_geometry :: Plate_Circular_low_N3D2 gbl Info 1846557ms> Creating new primitive... gbl Info 1846557ms> Setting vertex streams... gbl Info 1846557ms> Primitive updated. lant_api Info 1846557ms> LanternCore::handle_geometry :: Knob_003_low_N3D gbl Info 1846557ms> Creating new primitive... gbl Info 1846557ms> Setting vertex streams... gbl Info 1846557ms> Primitive updated. lant_api Info 1846557ms> TEXOPT: 8-bit texture load! (4096 x 4096) Channel Map: RGB/8/srgb ubyte lant_api Info 1846557ms> TEXOPT: 8-bit texture loading done lant_api Info 1846557ms> TEXOPT: Lantern Texture Created lant_api Warn 1846557ms> WARNING: Sampler Property (ambientOcclusion) cannot be set to this Lantern Parameter Set lant_api Info 1846557ms> TEXOPT: 8-bit texture load! (4096 x 4096) Channel Map: V/8/srgb ubyte lant_api Info 1846557ms> TEXOPT: 8-bit texture loading done lant_api Info 1846557ms> TEXOPT: Lantern Texture Created lant_api Info 1846557ms> TEXOPT: 8-bit texture load! (4096 x 4096) Channel Map: V/8/srgb ubyte lant_api Info 1846557ms> TEXOPT: 8-bit texture loading done lant_api Info 1846558ms> TEXOPT: Lantern Texture Created lant_api Warn 1846558ms> WARNING: Sampler Property (height) cannot be set to this Lantern Parameter Set lant_api Info 1846558ms> TEXOPT: 8-bit texture load! (4096 x 4096) Channel Map: RGB/8/srgb ubyte lant_api Info 1846558ms> TEXOPT: 8-bit texture loading done lant_api Info 1846558ms> TEXOPT: Lantern Texture Created lant_api Info 1846558ms> Lantern Color Set interiorColor parameter, from Property (interiorColor) lant_api Info 1846558ms> LanternCore::handle_geometry :: Bolt_Philips_Small_012_low_N3D gbl Info 1846558ms> Creating new primitive... gbl Info 1846558ms> Setting vertex streams... gbl Info 1846558ms> Primitive updated. lant_api Info 1846558ms> TEXOPT: 8-bit texture load! (4096 x 4096) Channel Map: RGB/8/srgb ubyte lant_api Info 1846558ms> TEXOPT: 8-bit texture loading done lant_api Info 1846558ms> TEXOPT: Lantern Texture Created lant_api Warn 1846558ms> WARNING: Sampler Property (ambientOcclusion) cannot be set to this Lantern Parameter Set lant_api Info 1846558ms> TEXOPT: 8-bit texture load! (4096 x 4096) Channel Map: V/8/srgb ubyte lant_api Info 1846558ms> TEXOPT: 8-bit texture loading done lant_api Info 1846558ms> TEXOPT: Lantern Texture Created lant_api Info 1846558ms> TEXOPT: 8-bit texture load! (4096 x 4096) Channel Map: V/8/srgb ubyte lant_api Info 1846558ms> TEXOPT: 8-bit texture loading done lant_api Info 1846558ms> TEXOPT: Lantern Texture Created lant_api Warn 1846558ms> WARNING: Sampler Property (height) cannot be set to this Lantern Parameter Set lant_api Info 1846558ms> TEXOPT: 8-bit texture load! (4096 x 4096) Channel Map: RGB/8/srgb ubyte lant_api Info 1846558ms> TEXOPT: 8-bit texture loading done lant_api Info 1846558ms> TEXOPT: Lantern Texture Created lant_api Info 1846558ms> Lantern Color Set interiorColor parameter, from Property (interiorColor) lant_api Info 1846558ms> LanternCore::handle_geometry :: Plate_Circular_low_N3D gbl Info 1846558ms> Creating new primitive... gbl Info 1846558ms> Setting vertex streams... gbl Info 1846559ms> Primitive updated. lant_api Info 1846559ms> LanternEngine::end_update lant_api Info 1846559ms> LanternCore::end_update gbl Info 1846559ms> LanternSceneAssembly: Deleting Expired Assets.... gbl Info 1846559ms> LanternSceneAssembly: Assembling Scene.... lant_api Info 1846559ms> update_summary: <<<<<<<<<<<<<<<<<<< ASSET TALLY <<<<<<<<<<<<<<<<<<<<< lant_api Info 1846559ms> update_summary: struct lantern::emitter: Created/Updated/Deleted -> 2/2/0 lant_api Info 1846559ms> update_summary: struct lantern::material: Created/Updated/Deleted -> 7/6/0 lant_api Info 1846559ms> update_summary: struct lantern::camera: Created/Updated/Deleted -> 1/1/0 lant_api Info 1846559ms> update_summary: struct lantern::primitive: Created/Updated/Deleted -> 117/117/0 lant_api Info 1846559ms> update_summary: struct lantern::model: Created/Updated/Deleted -> 118/118/0 lant_api Info 1846559ms> update_summary: struct lantern::texture: Created/Updated/Deleted -> 0/0/0 lant_api Info 1846559ms> update_summary: struct euclid::geometry::per_model_material_tracker: Created/Updated/Deleted -> 117/117/0 lant_api Info 1846559ms> update_summary: <<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<< lant_api Info 1846559ms> update_summary: Structural update, reconstructing a scene... lant_api Info 1846559ms> update_summary: Finished Reconstructing a Scene... gbl Info 1846559ms> LanternSceneAssembly: Determining if Scene Has Volumetric Materials in it.... gbl Info 1846559ms> LanternSceneAssembly: end_update() is finished.. lant_api Info 1846559ms> LanternCore::generate_pending_render_request... lant_api Info 1846559ms> LanternCore::Creating Denoise Framebuffers... lant_api Info 1846559ms> LanternCore:: 1 renderpasses generated lant_api Info 1846564ms> CroppedRect is 0 0 863 863 lant_api Info 1846564ms> FullResolution is 863 863 lant_api Info 1846564ms> Framebuffer Size is 863 863 lant_api Info 1846564ms> LanternCore::starting renderer lant_api Info 1846564ms> Submitting ASYNC Render Task... lant_api Info 1846564ms> LanternEngine::set_status 1 lant_api Info 1846564ms> GL Pixels Re-Creating the Texture... lantern Info 1846565ms> Updated 117 shaders... rebuilding emitter and sensor weights lantern Info 1846566ms> plain triangle mesh #vertices : 6656 lantern Info 1846566ms> plain triangle mesh #triangle : 3328 lantern Info 1846566ms> Construct EmbreeTriangleMesh::EmbreeTriangleMesh() / 0:-1 lantern Info 1846567ms> plain triangle mesh #vertices : 973 lantern Info 1846567ms> plain triangle mesh #triangle : 1380 lantern Info 1846567ms> Construct EmbreeTriangleMesh::EmbreeTriangleMesh() / 1:-1 lantern Info 1846567ms> plain triangle mesh #vertices : 973 lantern Info 1846567ms> plain triangle mesh #triangle : 1380 lantern Info 1846567ms> Construct EmbreeTriangleMesh::EmbreeTriangleMesh() / 2:-1 lantern Info 1846567ms> plain triangle mesh #vertices : 973 lantern Info 1846567ms> plain triangle mesh #triangle : 1380 lantern Info 1846567ms> Construct EmbreeTriangleMesh::EmbreeTriangleMesh() / 3:-1 lantern Info 1846567ms> plain triangle mesh #vertices : 973 lantern Info 1846567ms> plain triangle mesh #triangle : 1380 lantern Info 1846567ms> Construct EmbreeTriangleMesh::EmbreeTriangleMesh() / 4:-1 lantern Info 1846568ms> plain triangle mesh #vertices : 1037 lantern Info 1846568ms> plain triangle mesh #triangle : 1597 lantern Info 1846568ms> Construct EmbreeTriangleMesh::EmbreeTriangleMesh() / 5:-1 lantern Info 1846568ms> plain triangle mesh #vertices : 973 lantern Info 1846568ms> plain triangle mesh #triangle : 1380 lantern Info 1846568ms> Construct EmbreeTriangleMesh::EmbreeTriangleMesh() / 6:-1 lantern Info 1846568ms> plain triangle mesh #vertices : 940 lantern Info 1846568ms> plain triangle mesh #triangle : 832 lantern Info 1846568ms> Construct EmbreeTriangleMesh::EmbreeTriangleMesh() / 7:-1 lantern Info 1846568ms> plain triangle mesh #vertices : 14544 lantern Info 1846568ms> plain triangle mesh #triangle : 7272 lantern Info 1846568ms> Construct EmbreeTriangleMesh::EmbreeTriangleMesh() / 8:-1 lantern Info 1846569ms> plain triangle mesh #vertices : 973 lantern Info 1846569ms> plain triangle mesh #triangle : 1380 lantern Info 1846569ms> Construct EmbreeTriangleMesh::EmbreeTriangleMesh() / 9:-1 lantern Info 1846569ms> plain triangle mesh #vertices : 967 lantern Info 1846569ms> plain triangle mesh #triangle : 1474 lantern Info 1846569ms> Construct EmbreeTriangleMesh::EmbreeTriangleMesh() / 10:-1 lantern Info 1846569ms> plain triangle mesh #vertices : 194 lantern Info 1846569ms> plain triangle mesh #triangle : 188 lantern Info 1846569ms> Construct EmbreeTriangleMesh::EmbreeTriangleMesh() / 11:-1 lantern Info 1846569ms> plain triangle mesh #vertices : 4814 lantern Info 1846569ms> plain triangle mesh #triangle : 5844 lantern Info 1846569ms> Construct EmbreeTriangleMesh::EmbreeTriangleMesh() / 12:-1 lantern Info 1846570ms> plain triangle mesh #vertices : 336 lantern Info 1846570ms> plain triangle mesh #triangle : 312 lantern Info 1846570ms> Construct EmbreeTriangleMesh::EmbreeTriangleMesh() / 13:-1 lantern Info 1846570ms> plain triangle mesh #vertices : 967 lantern Info 1846570ms> plain triangle mesh #triangle : 1474 lantern Info 1846570ms> Construct EmbreeTriangleMesh::EmbreeTriangleMesh() / 14:-1 lantern Info 1846570ms> plain triangle mesh #vertices : 4814 lantern Info 1846570ms> plain triangle mesh #triangle : 5844 lantern Info 1846570ms> Construct EmbreeTriangleMesh::EmbreeTriangleMesh() / 15:-1 lantern Info 1846570ms> plain triangle mesh #vertices : 973 lantern Info 1846570ms> plain triangle mesh #triangle : 1380 lantern Info 1846571ms> Construct EmbreeTriangleMesh::EmbreeTriangleMesh() / 16:-1 lantern Info 1846571ms> plain triangle mesh #vertices : 973 lantern Info 1846571ms> plain triangle mesh #triangle : 1380 lantern Info 1846571ms> Construct EmbreeTriangleMesh::EmbreeTriangleMesh() / 17:-1 lantern Info 1846571ms> plain triangle mesh #vertices : 194 lantern Info 1846571ms> plain triangle mesh #triangle : 188 lantern Info 1846571ms> Construct EmbreeTriangleMesh::EmbreeTriangleMesh() / 18:-1 lantern Info 1846571ms> plain triangle mesh #vertices : 657 lantern Info 1846571ms> plain triangle mesh #triangle : 782 lantern Info 1846571ms> Construct EmbreeTriangleMesh::EmbreeTriangleMesh() / 19:-1 lantern Info 1846571ms> plain triangle mesh #vertices : 336 lantern Info 1846571ms> plain triangle mesh #triangle : 312 lantern Info 1846571ms> Construct EmbreeTriangleMesh::EmbreeTriangleMesh() / 20:-1 lantern Info 1846571ms> plain triangle mesh #vertices : 888 lantern Info 1846571ms> plain triangle mesh #triangle : 908 lantern Info 1846571ms> Construct EmbreeTriangleMesh::EmbreeTriangleMesh() / 21:-1 lantern Info 1846571ms> plain triangle mesh #vertices : 973 lantern Info 1846571ms> plain triangle mesh #triangle : 1380 lantern Info 1846571ms> Construct EmbreeTriangleMesh::EmbreeTriangleMesh() / 22:-1 lantern Info 1846571ms> plain triangle mesh #vertices : 4814 lantern Info 1846571ms> plain triangle mesh #triangle : 5844 lantern Info 1846572ms> Construct EmbreeTriangleMesh::EmbreeTriangleMesh() / 23:-1 lantern Info 1846572ms> plain triangle mesh #vertices : 4814 lantern Info 1846572ms> plain triangle mesh #triangle : 5844 lantern Info 1846572ms> Construct EmbreeTriangleMesh::EmbreeTriangleMesh() / 24:-1 lantern Info 1846572ms> plain triangle mesh #vertices : 967 lantern Info 1846572ms> plain triangle mesh #triangle : 1474 lantern Info 1846572ms> Construct EmbreeTriangleMesh::EmbreeTriangleMesh() / 25:-1 lantern Info 1846572ms> plain triangle mesh #vertices : 348 lantern Info 1846573ms> plain triangle mesh #triangle : 340 lantern Info 1846573ms> Construct EmbreeTriangleMesh::EmbreeTriangleMesh() / 26:-1 lantern Info 1846573ms> plain triangle mesh #vertices : 312 lantern Info 1846573ms> plain triangle mesh #triangle : 252 lantern Info 1846573ms> Construct EmbreeTriangleMesh::EmbreeTriangleMesh() / 27:-1 lantern Info 1846573ms> plain triangle mesh #vertices : 312 lantern Info 1846573ms> plain triangle mesh #triangle : 252 lantern Info 1846573ms> Construct EmbreeTriangleMesh::EmbreeTriangleMesh() / 28:-1 lantern Info 1846573ms> plain triangle mesh #vertices : 967 lantern Info 1846573ms> plain triangle mesh #triangle : 1474 lantern Info 1846573ms> Construct EmbreeTriangleMesh::EmbreeTriangleMesh() / 29:-1 lantern Info 1846573ms> plain triangle mesh #vertices : 973 lantern Info 1846573ms> plain triangle mesh #triangle : 1380 lantern Info 1846573ms> Construct EmbreeTriangleMesh::EmbreeTriangleMesh() / 30:-1 lantern Info 1846573ms> plain triangle mesh #vertices : 1116 lantern Info 1846573ms> plain triangle mesh #triangle : 948 lantern Info 1846573ms> Construct EmbreeTriangleMesh::EmbreeTriangleMesh() / 31:-1 lantern Info 1846573ms> plain triangle mesh #vertices : 940 lantern Info 1846573ms> plain triangle mesh #triangle : 832 lantern Info 1846573ms> Construct EmbreeTriangleMesh::EmbreeTriangleMesh() / 32:-1 lantern Info 1846574ms> plain triangle mesh #vertices : 1037 lantern Info 1846574ms> plain triangle mesh #triangle : 1597 lantern Info 1846574ms> Construct EmbreeTriangleMesh::EmbreeTriangleMesh() / 33:-1 lantern Info 1846574ms> plain triangle mesh #vertices : 240 lantern Info 1846574ms> plain triangle mesh #triangle : 220 lantern Info 1846574ms> Construct EmbreeTriangleMesh::EmbreeTriangleMesh() / 34:-1 lantern Info 1846574ms> plain triangle mesh #vertices : 510 lantern Info 1846574ms> plain triangle mesh #triangle : 672 lantern Info 1846574ms> Construct EmbreeTriangleMesh::EmbreeTriangleMesh() / 35:-1 lantern Info 1846574ms> plain triangle mesh #vertices : 888 lantern Info 1846574ms> plain triangle mesh #triangle : 908 lantern Info 1846574ms> Construct EmbreeTriangleMesh::EmbreeTriangleMesh() / 36:-1 lantern Info 1846574ms> plain triangle mesh #vertices : 7328 lantern Info 1846574ms> plain triangle mesh #triangle : 3664 lantern Info 1846574ms> Construct EmbreeTriangleMesh::EmbreeTriangleMesh() / 37:-1 lantern Info 1846575ms> plain triangle mesh #vertices : 312 lantern Info 1846575ms> plain triangle mesh #triangle : 252 lantern Info 1846575ms> Construct EmbreeTriangleMesh::EmbreeTriangleMesh() / 38:-1 lantern Info 1846575ms> plain triangle mesh #vertices : 888 lantern Info 1846575ms> plain triangle mesh #triangle : 908 lantern Info 1846575ms> Construct EmbreeTriangleMesh::EmbreeTriangleMesh() / 39:-1 lantern Info 1846575ms> plain triangle mesh #vertices : 967 lantern Info 1846575ms> plain triangle mesh #triangle : 1474 lantern Info 1846575ms> Construct EmbreeTriangleMesh::EmbreeTriangleMesh() / 40:-1 lantern Info 1846575ms> plain triangle mesh #vertices : 14544 lantern Info 1846575ms> plain triangle mesh #triangle : 7272 lantern Info 1846575ms> Construct EmbreeTriangleMesh::EmbreeTriangleMesh() / 41:-1 lantern Info 1846576ms> plain triangle mesh #vertices : 348 lantern Info 1846576ms> plain triangle mesh #triangle : 340 lantern Info 1846576ms> Construct EmbreeTriangleMesh::EmbreeTriangleMesh() / 42:-1 lantern Info 1846576ms> plain triangle mesh #vertices : 1037 lantern Info 1846576ms> plain triangle mesh #triangle : 1597 lantern Info 1846576ms> Construct EmbreeTriangleMesh::EmbreeTriangleMesh() / 43:-1 lantern Info 1846576ms> plain triangle mesh #vertices : 312 lantern Info 1846576ms> plain triangle mesh #triangle : 252 lantern Info 1846576ms> Construct EmbreeTriangleMesh::EmbreeTriangleMesh() / 44:-1 lantern Info 1846576ms> plain triangle mesh #vertices : 1037 lantern Info 1846576ms> plain triangle mesh #triangle : 1597 lantern Info 1846576ms> Construct EmbreeTriangleMesh::EmbreeTriangleMesh() / 45:-1 lantern Info 1846576ms> plain triangle mesh #vertices : 194 lantern Info 1846577ms> plain triangle mesh #triangle : 188 lantern Info 1846577ms> Construct EmbreeTriangleMesh::EmbreeTriangleMesh() / 46:-1 lantern Info 1846577ms> plain triangle mesh #vertices : 24 lantern Info 1846577ms> plain triangle mesh #triangle : 12 lantern Info 1846577ms> Construct EmbreeTriangleMesh::EmbreeTriangleMesh() / 47:-1 lantern Info 1846577ms> plain triangle mesh #vertices : 194 lantern Info 1846577ms> plain triangle mesh #triangle : 188 lantern Info 1846577ms> Construct EmbreeTriangleMesh::EmbreeTriangleMesh() / 48:-1 lantern Info 1846577ms> plain triangle mesh #vertices : 352 lantern Info 1846577ms> plain triangle mesh #triangle : 312 lantern Info 1846577ms> Construct EmbreeTriangleMesh::EmbreeTriangleMesh() / 49:-1 lantern Info 1846577ms> plain triangle mesh #vertices : 194 lantern Info 1846577ms> plain triangle mesh #triangle : 188 lantern Info 1846577ms> Construct EmbreeTriangleMesh::EmbreeTriangleMesh() / 50:-1 lantern Info 1846577ms> plain triangle mesh #vertices : 2380 lantern Info 1846577ms> plain triangle mesh #triangle : 1994 lantern Info 1846577ms> Construct EmbreeTriangleMesh::EmbreeTriangleMesh() / 51:-1 lantern Info 1846577ms> plain triangle mesh #vertices : 940 lantern Info 1846577ms> plain triangle mesh #triangle : 832 lantern Info 1846577ms> Construct EmbreeTriangleMesh::EmbreeTriangleMesh() / 52:-1 lantern Info 1846577ms> plain triangle mesh #vertices : 4814 lantern Info 1846578ms> plain triangle mesh #triangle : 5844 lantern Info 1846578ms> Construct EmbreeTriangleMesh::EmbreeTriangleMesh() / 53:-1 lantern Info 1846578ms> plain triangle mesh #vertices : 967 lantern Info 1846578ms> plain triangle mesh #triangle : 1474 lantern Info 1846578ms> Construct EmbreeTriangleMesh::EmbreeTriangleMesh() / 54:-1 lantern Info 1846578ms> plain triangle mesh #vertices : 194 lantern Info 1846578ms> plain triangle mesh #triangle : 188 lantern Info 1846578ms> Construct EmbreeTriangleMesh::EmbreeTriangleMesh() / 55:-1 lantern Info 1846578ms> plain triangle mesh #vertices : 1282 lantern Info 1846579ms> plain triangle mesh #triangle : 1344 lantern Info 1846579ms> Construct EmbreeTriangleMesh::EmbreeTriangleMesh() / 56:-1 lantern Info 1846579ms> plain triangle mesh #vertices : 4814 lantern Info 1846579ms> plain triangle mesh #triangle : 5844 lantern Info 1846579ms> Construct EmbreeTriangleMesh::EmbreeTriangleMesh() / 57:-1 lantern Info 1846579ms> plain triangle mesh #vertices : 240 lantern Info 1846579ms> plain triangle mesh #triangle : 220 lantern Info 1846579ms> Construct EmbreeTriangleMesh::EmbreeTriangleMesh() / 58:-1 lantern Info 1846580ms> plain triangle mesh #vertices : 7328 lantern Info 1846580ms> plain triangle mesh #triangle : 3664 lantern Info 1846580ms> Construct EmbreeTriangleMesh::EmbreeTriangleMesh() / 59:-1 lantern Info 1846580ms> plain triangle mesh #vertices : 352 lantern Info 1846580ms> plain triangle mesh #triangle : 312 lantern Info 1846580ms> Construct EmbreeTriangleMesh::EmbreeTriangleMesh() / 60:-1 lantern Info 1846580ms> plain triangle mesh #vertices : 888 lantern Info 1846581ms> plain triangle mesh #triangle : 908 lantern Info 1846581ms> Construct EmbreeTriangleMesh::EmbreeTriangleMesh() / 61:-1 lantern Info 1846581ms> plain triangle mesh #vertices : 1552 lantern Info 1846581ms> plain triangle mesh #triangle : 2030 lantern Info 1846581ms> Construct EmbreeTriangleMesh::EmbreeTriangleMesh() / 62:-1 lantern Info 1846581ms> plain triangle mesh #vertices : 1282 lantern Info 1846581ms> plain triangle mesh #triangle : 1344 lantern Info 1846581ms> Construct EmbreeTriangleMesh::EmbreeTriangleMesh() / 63:-1 lantern Info 1846581ms> plain triangle mesh #vertices : 1504 lantern Info 1846581ms> plain triangle mesh #triangle : 1384 lantern Info 1846581ms> Construct EmbreeTriangleMesh::EmbreeTriangleMesh() / 64:-1 lantern Info 1846581ms> plain triangle mesh #vertices : 973 lantern Info 1846582ms> plain triangle mesh #triangle : 1380 lantern Info 1846582ms> Construct EmbreeTriangleMesh::EmbreeTriangleMesh() / 65:-1 lantern Info 1846582ms> plain triangle mesh #vertices : 1037 lantern Info 1846582ms> plain triangle mesh #triangle : 1597 lantern Info 1846582ms> Construct EmbreeTriangleMesh::EmbreeTriangleMesh() / 66:-1 lantern Info 1846582ms> plain triangle mesh #vertices : 973 lantern Info 1846582ms> plain triangle mesh #triangle : 1380 lantern Info 1846582ms> Construct EmbreeTriangleMesh::EmbreeTriangleMesh() / 67:-1 lantern Info 1846582ms> plain triangle mesh #vertices : 973 lantern Info 1846582ms> plain triangle mesh #triangle : 1380 lantern Info 1846582ms> Construct EmbreeTriangleMesh::EmbreeTriangleMesh() / 68:-1 lantern Info 1846582ms> plain triangle mesh #vertices : 973 lantern Info 1846582ms> plain triangle mesh #triangle : 1380 lantern Info 1846583ms> Construct EmbreeTriangleMesh::EmbreeTriangleMesh() / 69:-1 lantern Info 1846583ms> plain triangle mesh #vertices : 1037 lantern Info 1846583ms> plain triangle mesh #triangle : 1597 lantern Info 1846583ms> Construct EmbreeTriangleMesh::EmbreeTriangleMesh() / 70:-1 lantern Info 1846583ms> plain triangle mesh #vertices : 973 lantern Info 1846583ms> plain triangle mesh #triangle : 1380 lantern Info 1846583ms> Construct EmbreeTriangleMesh::EmbreeTriangleMesh() / 71:-1 lantern Info 1846583ms> plain triangle mesh #vertices : 1037 lantern Info 1846583ms> plain triangle mesh #triangle : 1597 lantern Info 1846583ms> Construct EmbreeTriangleMesh::EmbreeTriangleMesh() / 72:-1 lantern Info 1846583ms> plain triangle mesh #vertices : 4814 lantern Info 1846583ms> plain triangle mesh #triangle : 5844 lantern Info 1846583ms> Construct EmbreeTriangleMesh::EmbreeTriangleMesh() / 73:-1 lantern Info 1846584ms> plain triangle mesh #vertices : 4814 lantern Info 1846584ms> plain triangle mesh #triangle : 5844 lantern Info 1846584ms> Construct EmbreeTriangleMesh::EmbreeTriangleMesh() / 74:-1 lantern Info 1846584ms> plain triangle mesh #vertices : 657 lantern Info 1846585ms> plain triangle mesh #triangle : 782 lantern Info 1846585ms> Construct EmbreeTriangleMesh::EmbreeTriangleMesh() / 75:-1 lantern Info 1846585ms> plain triangle mesh #vertices : 973 lantern Info 1846585ms> plain triangle mesh #triangle : 1380 lantern Info 1846585ms> Construct EmbreeTriangleMesh::EmbreeTriangleMesh() / 76:-1 lantern Info 1846585ms> plain triangle mesh #vertices : 194 lantern Info 1846585ms> plain triangle mesh #triangle : 188 lantern Info 1846585ms> Construct EmbreeTriangleMesh::EmbreeTriangleMesh() / 77:-1 lantern Info 1846585ms> plain triangle mesh #vertices : 1037 lantern Info 1846585ms> plain triangle mesh #triangle : 1597 lantern Info 1846585ms> Construct EmbreeTriangleMesh::EmbreeTriangleMesh() / 78:-1 gbl Info 1846585ms> VRAM consumed: 958,980,335 bytes lantern Info 1846585ms> plain triangle mesh #vertices : 712 lantern Info 1846585ms> plain triangle mesh #triangle : 652 lantern Info 1846585ms> Construct EmbreeTriangleMesh::EmbreeTriangleMesh() / 79:-1 lantern Info 1846585ms> plain triangle mesh #vertices : 973 lantern Info 1846585ms> plain triangle mesh #triangle : 1380 lantern Info 1846586ms> Construct EmbreeTriangleMesh::EmbreeTriangleMesh() / 80:-1 lantern Info 1846586ms> plain triangle mesh #vertices : 1037 lantern Info 1846586ms> plain triangle mesh #triangle : 1597 lantern Info 1846586ms> Construct EmbreeTriangleMesh::EmbreeTriangleMesh() / 81:-1 lantern Info 1846586ms> plain triangle mesh #vertices : 240 lantern Info 1846586ms> plain triangle mesh #triangle : 220 lantern Info 1846586ms> Construct EmbreeTriangleMesh::EmbreeTriangleMesh() / 82:-1 lantern Info 1846586ms> plain triangle mesh #vertices : 194 lantern Info 1846586ms> plain triangle mesh #triangle : 188 lantern Info 1846586ms> Construct EmbreeTriangleMesh::EmbreeTriangleMesh() / 83:-1 lantern Info 1846586ms> plain triangle mesh #vertices : 1190 lantern Info 1846586ms> plain triangle mesh #triangle : 1256 lantern Info 1846586ms> Construct EmbreeTriangleMesh::EmbreeTriangleMesh() / 84:-1 lantern Info 1846587ms> plain triangle mesh #vertices : 4814 lantern Info 1846587ms> plain triangle mesh #triangle : 5844 lantern Info 1846587ms> Construct EmbreeTriangleMesh::EmbreeTriangleMesh() / 85:-1 lantern Info 1846587ms> plain triangle mesh #vertices : 1552 lantern Info 1846587ms> plain triangle mesh #triangle : 2030 lantern Info 1846587ms> Construct EmbreeTriangleMesh::EmbreeTriangleMesh() / 86:-1 lantern Info 1846587ms> plain triangle mesh #vertices : 194 lantern Info 1846587ms> plain triangle mesh #triangle : 188 lantern Info 1846587ms> Construct EmbreeTriangleMesh::EmbreeTriangleMesh() / 87:-1 lantern Info 1846588ms> plain triangle mesh #vertices : 194 lantern Info 1846588ms> plain triangle mesh #triangle : 188 lantern Info 1846588ms> Construct EmbreeTriangleMesh::EmbreeTriangleMesh() / 88:-1 lantern Info 1846588ms> plain triangle mesh #vertices : 6656 lantern Info 1846588ms> plain triangle mesh #triangle : 3328 lantern Info 1846588ms> Construct EmbreeTriangleMesh::EmbreeTriangleMesh() / 89:-1 lantern Info 1846588ms> plain triangle mesh #vertices : 973 lantern Info 1846589ms> plain triangle mesh #triangle : 1380 lantern Info 1846589ms> Construct EmbreeTriangleMesh::EmbreeTriangleMesh() / 90:-1 lantern Info 1846589ms> plain triangle mesh #vertices : 973 lantern Info 1846589ms> plain triangle mesh #triangle : 1380 lantern Info 1846589ms> Construct EmbreeTriangleMesh::EmbreeTriangleMesh() / 91:-1 lantern Info 1846589ms> plain triangle mesh #vertices : 4814 lantern Info 1846589ms> plain triangle mesh #triangle : 5844 lantern Info 1846589ms> Construct EmbreeTriangleMesh::EmbreeTriangleMesh() / 92:-1 lantern Info 1846590ms> plain triangle mesh #vertices : 973 lantern Info 1846590ms> plain triangle mesh #triangle : 1380 lantern Info 1846590ms> Construct EmbreeTriangleMesh::EmbreeTriangleMesh() / 93:-1 lantern Info 1846590ms> plain triangle mesh #vertices : 194 lantern Info 1846590ms> plain triangle mesh #triangle : 188 lantern Info 1846590ms> Construct EmbreeTriangleMesh::EmbreeTriangleMesh() / 94:-1 lantern Info 1846590ms> plain triangle mesh #vertices : 1037 lantern Info 1846590ms> plain triangle mesh #triangle : 1597 lantern Info 1846590ms> Construct EmbreeTriangleMesh::EmbreeTriangleMesh() / 95:-1 lantern Info 1846590ms> plain triangle mesh #vertices : 208 lantern Info 1846590ms> plain triangle mesh #triangle : 156 lantern Info 1846591ms> Construct EmbreeTriangleMesh::EmbreeTriangleMesh() / 96:-1 lantern Info 1846591ms> plain triangle mesh #vertices : 973 lantern Info 1846591ms> plain triangle mesh #triangle : 1380 lantern Info 1846591ms> Construct EmbreeTriangleMesh::EmbreeTriangleMesh() / 97:-1 lantern Info 1846591ms> plain triangle mesh #vertices : 967 lantern Info 1846591ms> plain triangle mesh #triangle : 1474 lantern Info 1846591ms> Construct EmbreeTriangleMesh::EmbreeTriangleMesh() / 98:-1 lantern Info 1846591ms> plain triangle mesh #vertices : 967 lantern Info 1846591ms> plain triangle mesh #triangle : 1474 lantern Info 1846591ms> Construct EmbreeTriangleMesh::EmbreeTriangleMesh() / 99:-1 lantern Info 1846592ms> plain triangle mesh #vertices : 657 lantern Info 1846592ms> plain triangle mesh #triangle : 782 lantern Info 1846592ms> Construct EmbreeTriangleMesh::EmbreeTriangleMesh() / 100:-1 lantern Info 1846592ms> plain triangle mesh #vertices : 1552 lantern Info 1846592ms> plain triangle mesh #triangle : 2030 lantern Info 1846592ms> Construct EmbreeTriangleMesh::EmbreeTriangleMesh() / 101:-1 lantern Info 1846592ms> plain triangle mesh #vertices : 1552 lantern Info 1846592ms> plain triangle mesh #triangle : 2030 lantern Info 1846592ms> Construct EmbreeTriangleMesh::EmbreeTriangleMesh() / 102:-1 lantern Info 1846592ms> plain triangle mesh #vertices : 973 lantern Info 1846593ms> plain triangle mesh #triangle : 1380 lantern Info 1846593ms> Construct EmbreeTriangleMesh::EmbreeTriangleMesh() / 103:-1 lantern Info 1846593ms> plain triangle mesh #vertices : 967 lantern Info 1846593ms> plain triangle mesh #triangle : 1474 lantern Info 1846593ms> Construct EmbreeTriangleMesh::EmbreeTriangleMesh() / 104:-1 lantern Info 1846593ms> plain triangle mesh #vertices : 1037 lantern Info 1846593ms> plain triangle mesh #triangle : 1597 lantern Info 1846593ms> Construct EmbreeTriangleMesh::EmbreeTriangleMesh() / 105:-1 lantern Info 1846593ms> plain triangle mesh #vertices : 657 lantern Info 1846593ms> plain triangle mesh #triangle : 782 lantern Info 1846593ms> Construct EmbreeTriangleMesh::EmbreeTriangleMesh() / 106:-1 lantern Info 1846593ms> plain triangle mesh #vertices : 973 lantern Info 1846593ms> plain triangle mesh #triangle : 1380 lantern Info 1846593ms> Construct EmbreeTriangleMesh::EmbreeTriangleMesh() / 107:-1 lantern Info 1846594ms> plain triangle mesh #vertices : 4814 lantern Info 1846594ms> plain triangle mesh #triangle : 5844 lantern Info 1846594ms> Construct EmbreeTriangleMesh::EmbreeTriangleMesh() / 108:-1 lantern Info 1846594ms> plain triangle mesh #vertices : 967 lantern Info 1846594ms> plain triangle mesh #triangle : 1474 lantern Info 1846594ms> Construct EmbreeTriangleMesh::EmbreeTriangleMesh() / 109:-1 lantern Info 1846594ms> plain triangle mesh #vertices : 4814 lantern Info 1846594ms> plain triangle mesh #triangle : 5844 lantern Info 1846595ms> Construct EmbreeTriangleMesh::EmbreeTriangleMesh() / 110:-1 lantern Info 1846595ms> plain triangle mesh #vertices : 194 lantern Info 1846595ms> plain triangle mesh #triangle : 188 lantern Info 1846595ms> Construct EmbreeTriangleMesh::EmbreeTriangleMesh() / 111:-1 lantern Info 1846595ms> plain triangle mesh #vertices : 510 lantern Info 1846595ms> plain triangle mesh #triangle : 672 lantern Info 1846595ms> Construct EmbreeTriangleMesh::EmbreeTriangleMesh() / 112:-1 lantern Info 1846595ms> plain triangle mesh #vertices : 1037 lantern Info 1846595ms> plain triangle mesh #triangle : 1597 lantern Info 1846595ms> Construct EmbreeTriangleMesh::EmbreeTriangleMesh() / 113:-1 lantern Info 1846596ms> plain triangle mesh #vertices : 940 lantern Info 1846596ms> plain triangle mesh #triangle : 832 lantern Info 1846596ms> Construct EmbreeTriangleMesh::EmbreeTriangleMesh() / 114:-1 lantern Info 1846596ms> plain triangle mesh #vertices : 222 lantern Info 1846596ms> plain triangle mesh #triangle : 200 lantern Info 1846596ms> Construct EmbreeTriangleMesh::EmbreeTriangleMesh() / 115:-1 lantern Info 1846596ms> plain triangle mesh #vertices : 973 lantern Info 1846596ms> plain triangle mesh #triangle : 1380 lantern Info 1846596ms> Construct EmbreeTriangleMesh::EmbreeTriangleMesh() / 116:-1 lantern Info 1846596ms> Embree data structure build time before commit: 0.0325445 seconds lantern Info 1846618ms> Embree data structure build time: 0.0545271 seconds lantern Info 1846843ms> EmitterImageBased::build_acceleration_buffers() completed in 224.774597 ms lantern Info 1846843ms> spherical_integral: 8.43404 lantern Info 1846897ms> EmitterImageBased::build_acceleration_buffers() completed in 53.592602 ms lantern Info 1846897ms> spherical_integral: 0 lantern Info 1846898ms> Total emissive objects build time: 0.27918 seconds lant_api Info 1849375ms> LanternEngine: Active Render Request In Flight: Canceling.. lant_api Info 1849376ms> LanternEngine: ASYNC Active Render Request Canceled. lant_api Info 1849376ms> LanternEngine::set_status 0 lant_api Info 1849376ms> Lantern Engine Pause/Resume: ASYNC Pausing lant_api Info 1849391ms> Lantern Engine Pause/Resume: ASYNC Pausing lant_api Info 1849408ms> Lantern Engine Pause/Resume: ASYNC Pausing lant_api Info 1849422ms> Lantern Engine Pause/Resume: ASYNC Pausing lant_api Info 1849452ms> Lantern Engine Pause/Resume: ASYNC Pausing lant_api Info 1849469ms> Lantern Engine Pause/Resume: ASYNC Pausing lant_api Info 1849484ms> Lantern Engine Pause/Resume: ASYNC Pausing lant_api Info 1849504ms> Lantern Engine Pause/Resume: ASYNC Pausing lant_api Info 1849518ms> Lantern Engine Pause/Resume: ASYNC Pausing lant_api Info 1849534ms> Lantern Engine Pause/Resume: ASYNC Pausing lant_api Info 1849551ms> Lantern Engine Pause/Resume: ASYNC Pausing lant_api Info 1849567ms> Lantern Engine Pause/Resume: ASYNC Pausing lant_api Info 1849584ms> Lantern Engine Pause/Resume: ASYNC Pausing lant_api Info 1849601ms> Lantern Engine Pause/Resume: ASYNC Pausing lant_api Info 1849620ms> Lantern Engine Pause/Resume: ASYNC Pausing lant_api Info 1849636ms> Lantern Engine Pause/Resume: ASYNC Pausing lant_api Info 1849651ms> Lantern Engine Pause/Resume: ASYNC Pausing lant_api Info 1849669ms> Lantern Engine Pause/Resume: ASYNC Pausing lant_api Info 1849684ms> Lantern Engine Pause/Resume: ASYNC Pausing lant_api Info 1849701ms> Lantern Engine Pause/Resume: ASYNC Pausing lant_api Info 1849776ms> Lantern Engine Pause/Resume: ASYNC Pausing lant_api Info 1849840ms> Lantern Engine Pause/Resume: ASYNC Pausing CamHist Info 1849867ms> push "Camera Movement" CamHist Info 1849867ms> pushing history of "9wNqUwNft4s=local_transform" path=/scenes/scene/render_camera_n3d/local_transform" CamHist Info 1849867ms> pushing history of "6B6kSyOtrDw=focal_length" path=/cameras/render_camera/focal_length" CamHist Info 1849867ms> pushing history of "6B6kSyOtrDw=horizontal_field_of_view" path=/cameras/render_camera/horizontal_field_of_view" CamHist Info 1849867ms> pushing history of "6B6kSyOtrDw=focus_point_cm" path=/cameras/render_camera/focus_point_cm" CamHist Info 1849867ms> pushing history of "6B6kSyOtrDw=depth_of_field_enabled" path=/cameras/render_camera/depth_of_field_enabled" CamHist Info 1849867ms> pushing history of "6B6kSyOtrDw=aperture" path=/cameras/render_camera/aperture" CamHist Info 1849867ms> History now points to 39 "Camera Movement" lant_api Info 1849869ms> Lantern Engine Pause/Resume: ASYNC Pausing lant_api Info 1849884ms> LanternEngine::begin_update lant_api Info 1849884ms> Canceling old rendering if needed ... lant_api Info 1849884ms> initialize_lantern_context ... lant_api Info 1849884ms> lantern_choice: Scene Allows GPU Raytracing: 1 lant_api Info 1849884ms> lantern_choice: Config Enables GPU Raytracing: 0 lant_api Info 1849884ms> lantern_choice: GPU Raytracing undefeated: 1 lant_api Info 1849884ms> lantern_choice: Using CPU Context. lant_api Info 1849884ms> Generating Lantern Viewport Rectangles... lant_api Info 1849884ms> Render Width/Height: 863 863 lant_api Info 1849884ms> Tile Rect Min(): 0 0 lant_api Info 1849884ms> Tile Rect Max(): 863 863 lant_api Info 1849884ms> All Tile Rect Min(): 253 24 lant_api Info 1849884ms> All Tile Rect Max(): 1116 887 lant_api Info 1849884ms> Result Tile Rect Min(): 0 0 lant_api Info 1849884ms> Result Tile Rect Max(): 863 863 lant_api Info 1849884ms> Result Total Frame Size: 863 863 lant_api Info 1849884ms> LanternCore::begin_update lant_api Info 1849884ms> update_summary: Updating IBL... lant_api Info 1849884ms> update_summary: Updating shape lights emitter... lant_api Info 1849884ms> LanternCore::mt_update(): Single-Threaded Updating For Now. lant_api Info 1849884ms> LanternCore::handle_geometry() is skipping ground plane, that's defined elsewhere. lant_api Info 1849884ms> LanternCore::handle_geometry :: Solid1_N3D lant_api Info 1849885ms> LanternCore::handle_geometry :: Solid1:1_N3D lant_api Info 1849885ms> LanternCore::handle_geometry :: Solid1:2_N3D lant_api Info 1849885ms> LanternCore::handle_geometry :: Solid1:3_N3D lant_api Info 1849885ms> LanternCore::handle_geometry :: Solid1:4_N3D lant_api Info 1849885ms> LanternCore::handle_geometry :: Solid1:5_N3D lant_api Info 1849885ms> LanternCore::handle_geometry :: Solid1:6_N3D lant_api Info 1849885ms> LanternCore::handle_geometry :: Solid1:7_N3D lant_api Info 1849885ms> LanternCore::handle_geometry :: Solid1:8_N3D lant_api Info 1849885ms> LanternCore::handle_geometry :: Solid1:9_N3D lant_api Info 1849885ms> LanternCore::handle_geometry :: Solid1:10_N3D lant_api Info 1849885ms> LanternCore::handle_geometry :: Solid1:11_N3D lant_api Info 1849885ms> LanternCore::handle_geometry :: Solid1:12_N3D lant_api Info 1849885ms> LanternCore::handle_geometry :: Solid2_N3D lant_api Info 1849885ms> LanternCore::handle_geometry :: Solid2:1_N3D lant_api Info 1849885ms> LanternCore::handle_geometry :: Solid2:2_N3D lant_api Info 1849885ms> LanternCore::handle_geometry :: Solid2:3_N3D lant_api Info 1849885ms> LanternCore::handle_geometry :: Solid1:13_N3D lant_api Info 1849885ms> LanternCore::handle_geometry :: Solid1:14_N3D lant_api Info 1849885ms> LanternCore::handle_geometry :: Solid1:15_N3D lant_api Info 1849885ms> LanternCore::handle_geometry :: Solid1:16_N3D lant_api Info 1849885ms> LanternCore::handle_geometry :: Solid1:17_N3D lant_api Info 1849885ms> LanternCore::handle_geometry :: Solid1:18_N3D lant_api Info 1849885ms> LanternCore::handle_geometry :: Solid1:19_N3D lant_api Info 1849885ms> LanternCore::handle_geometry :: Solid1:20_N3D lant_api Info 1849885ms> LanternCore::handle_geometry :: Solid1:21_N3D lant_api Info 1849885ms> LanternCore::handle_geometry :: Solid1:22_N3D lant_api Info 1849885ms> LanternCore::handle_geometry :: Solid1:23_N3D lant_api Info 1849885ms> LanternCore::handle_geometry :: Solid1:24_N3D lant_api Info 1849885ms> LanternCore::handle_geometry :: Solid1:25_N3D lant_api Info 1849885ms> LanternCore::handle_geometry :: Solid1:26_N3D lant_api Info 1849885ms> LanternCore::handle_geometry :: Solid1:27_N3D lant_api Info 1849885ms> LanternCore::handle_geometry :: Solid1:28_N3D lant_api Info 1849885ms> LanternCore::handle_geometry :: Solid1:29_N3D lant_api Info 1849885ms> LanternCore::handle_geometry :: Solid1:30_N3D lant_api Info 1849885ms> LanternCore::handle_geometry :: Solid1:31_N3D lant_api Info 1849885ms> LanternCore::handle_geometry :: Solid1:32_N3D lant_api Info 1849885ms> LanternCore::handle_geometry :: Solid1:33_N3D lant_api Info 1849885ms> LanternCore::handle_geometry :: Solid1:34_N3D lant_api Info 1849885ms> LanternCore::handle_geometry :: Solid1:35_N3D lant_api Info 1849886ms> LanternCore::handle_geometry :: Solid1:36_N3D lant_api Info 1849886ms> LanternCore::handle_geometry :: Solid1:37_N3D lant_api Info 1849886ms> LanternCore::handle_geometry :: Solid1:38_N3D lant_api Info 1849886ms> LanternCore::handle_geometry :: Solid1:39_N3D lant_api Info 1849886ms> LanternCore::handle_geometry :: Solid1:40_N3D lant_api Info 1849886ms> LanternCore::handle_geometry :: Solid1:41_N3D lant_api Info 1849886ms> LanternCore::handle_geometry :: Solid1:42_N3D lant_api Info 1849886ms> LanternCore::handle_geometry :: Solid1:43_N3D lant_api Info 1849886ms> LanternCore::handle_geometry :: Solid1:44_N3D lant_api Info 1849886ms> LanternCore::handle_geometry :: Solid1:45_N3D lant_api Info 1849886ms> LanternCore::handle_geometry :: Solid1:46_N3D lant_api Info 1849886ms> LanternCore::handle_geometry :: Solid1:47_N3D lant_api Info 1849886ms> LanternCore::handle_geometry :: Solid1:48_N3D lant_api Info 1849886ms> LanternCore::handle_geometry :: Solid1:49_N3D lant_api Info 1849886ms> LanternCore::handle_geometry :: Solid1:50_N3D lant_api Info 1849886ms> LanternCore::handle_geometry :: Solid1:51_N3D lant_api Info 1849886ms> LanternCore::handle_geometry :: Solid1:52_N3D lant_api Info 1849886ms> LanternCore::handle_geometry :: Solid1:53_N3D lant_api Info 1849886ms> LanternCore::handle_geometry :: Solid2:4_N3D lant_api Info 1849886ms> LanternCore::handle_geometry :: Solid2:5_N3D lant_api Info 1849886ms> LanternCore::handle_geometry :: Solid1:54_N3D lant_api Info 1849886ms> LanternCore::handle_geometry :: Solid1:55_N3D lant_api Info 1849886ms> LanternCore::handle_geometry :: Solid1:56_N3D lant_api Info 1849886ms> LanternCore::handle_geometry :: Solid1:57_N3D lant_api Info 1849886ms> LanternCore::handle_geometry :: Solid1:58_N3D lant_api Info 1849886ms> LanternCore::handle_geometry :: Solid2:6_N3D lant_api Info 1849886ms> LanternCore::handle_geometry :: Solid1:59_N3D lant_api Info 1849886ms> LanternCore::handle_geometry :: Solid1:60_N3D lant_api Info 1849886ms> LanternCore::handle_geometry :: Solid1:61_N3D lant_api Info 1849886ms> LanternCore::handle_geometry :: Solid1:62_N3D lant_api Info 1849886ms> LanternCore::handle_geometry :: Solid1:63_N3D lant_api Info 1849886ms> LanternCore::handle_geometry :: Solid1:64_N3D lant_api Info 1849886ms> LanternCore::handle_geometry :: Solid1:65_N3D lant_api Info 1849886ms> LanternCore::handle_geometry :: Solid1:66_N3D lant_api Info 1849886ms> LanternCore::handle_geometry :: Solid1:67_N3D lant_api Info 1849886ms> LanternCore::handle_geometry :: Solid1:68_N3D lant_api Info 1849886ms> LanternCore::handle_geometry :: Solid1:69_N3D lant_api Info 1849886ms> LanternCore::handle_geometry :: Solid1:70_N3D lant_api Info 1849886ms> LanternCore::handle_geometry :: Solid1:71_N3D lant_api Info 1849886ms> LanternCore::handle_geometry :: Solid1:72_N3D lant_api Info 1849887ms> LanternCore::handle_geometry :: Solid1:73_N3D lant_api Info 1849887ms> LanternCore::handle_geometry :: Solid1:74_N3D lant_api Info 1849887ms> LanternCore::handle_geometry :: Solid1:75_N3D lant_api Info 1849887ms> LanternCore::handle_geometry :: Solid1:76_N3D lant_api Info 1849887ms> LanternCore::handle_geometry :: Solid1:77_N3D lant_api Info 1849887ms> LanternCore::handle_geometry :: Solid1:78_N3D lant_api Info 1849887ms> LanternCore::handle_geometry :: Solid1:79_N3D lant_api Info 1849887ms> LanternCore::handle_geometry :: Solid1:80_N3D lant_api Info 1849887ms> LanternCore::handle_geometry :: Solid1:81_N3D lant_api Info 1849887ms> LanternCore::handle_geometry :: Solid1:82_N3D lant_api Info 1849887ms> LanternCore::handle_geometry :: Solid1:83_N3D lant_api Info 1849887ms> LanternCore::handle_geometry :: Solid1:84_N3D lant_api Info 1849887ms> LanternCore::handle_geometry :: Solid1:85_N3D lant_api Info 1849887ms> LanternCore::handle_geometry :: Solid1:86_N3D lant_api Info 1849887ms> LanternCore::handle_geometry :: Solid1:87_N3D lant_api Info 1849887ms> LanternCore::handle_geometry :: Solid1:88_N3D lant_api Info 1849887ms> LanternCore::handle_geometry :: Solid1:89_N3D lant_api Info 1849887ms> LanternCore::handle_geometry :: Solid1:90_N3D lant_api Info 1849887ms> LanternCore::handle_geometry :: Solid1:91_N3D lant_api Info 1849887ms> LanternCore::handle_geometry :: Solid1:92_N3D lant_api Info 1849887ms> LanternCore::handle_geometry :: Solid1:93_N3D lant_api Info 1849887ms> LanternCore::handle_geometry :: Solid1:94_N3D lant_api Info 1849887ms> LanternCore::handle_geometry :: Solid1:95_N3D lant_api Info 1849887ms> LanternCore::handle_geometry :: Solid1:96_N3D lant_api Info 1849887ms> LanternCore::handle_geometry :: Solid1:97_N3D lant_api Info 1849887ms> LanternCore::handle_geometry :: Solid1:98_N3D lant_api Info 1849887ms> LanternCore::handle_geometry :: Solid1:99_N3D lant_api Info 1849887ms> LanternCore::handle_geometry :: Solid1:100_N3D lant_api Info 1849887ms> LanternCore::handle_geometry :: Solid1:101_N3D lant_api Info 1849887ms> LanternCore::handle_geometry :: Solid1:102_N3D lant_api Info 1849887ms> LanternCore::handle_geometry :: Solid1:103_N3D lant_api Info 1849887ms> LanternCore::handle_geometry :: Knob_003_low_N3D2 lant_api Info 1849887ms> LanternCore::handle_geometry :: Bolt_Philips_Small_012_low_N3D2 lant_api Info 1849887ms> LanternCore::handle_geometry :: Plate_Circular_low_N3D2 lant_api Info 1849887ms> LanternCore::handle_geometry :: Knob_003_low_N3D lant_api Info 1849887ms> LanternCore::handle_geometry :: Bolt_Philips_Small_012_low_N3D lant_api Info 1849887ms> LanternCore::handle_geometry :: Plate_Circular_low_N3D lant_api Info 1849887ms> LanternEngine::end_update lant_api Info 1849887ms> LanternCore::end_update gbl Info 1849888ms> LanternSceneAssembly: Deleting Expired Assets.... gbl Info 1849888ms> LanternSceneAssembly: Assembling Scene.... lant_api Info 1849888ms> update_summary: <<<<<<<<<<<<<<<<<<< ASSET TALLY <<<<<<<<<<<<<<<<<<<<< lant_api Info 1849888ms> update_summary: struct lantern::emitter: Created/Updated/Deleted -> 0/2/0 lant_api Info 1849888ms> update_summary: struct lantern::material: Created/Updated/Deleted -> 0/1/0 lant_api Info 1849888ms> update_summary: struct lantern::camera: Created/Updated/Deleted -> 0/1/0 lant_api Info 1849888ms> update_summary: struct lantern::primitive: Created/Updated/Deleted -> 0/0/0 lant_api Info 1849888ms> update_summary: struct lantern::model: Created/Updated/Deleted -> 0/0/0 lant_api Info 1849888ms> update_summary: struct lantern::texture: Created/Updated/Deleted -> 0/0/0 lant_api Info 1849888ms> update_summary: struct euclid::geometry::per_model_material_tracker: Created/Updated/Deleted -> 0/0/0 lant_api Info 1849888ms> update_summary: <<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<< lant_api Info 1849888ms> update_summary: No Structural update, scene will not be reconstructed. gbl Info 1849888ms> LanternSceneAssembly: Determining if Scene Has Volumetric Materials in it.... gbl Info 1849888ms> LanternSceneAssembly: end_update() is finished.. lant_api Info 1849888ms> LanternCore::generate_pending_render_request... lant_api Info 1849888ms> LanternCore::Creating Denoise Framebuffers... lant_api Info 1849888ms> LanternCore:: 1 renderpasses generated lant_api Info 1849888ms> CroppedRect is 0 0 863 863 lant_api Info 1849888ms> FullResolution is 863 863 lant_api Info 1849888ms> Framebuffer Size is 863 863 lant_api Info 1849888ms> LanternCore::starting renderer lant_api Info 1849888ms> Submitting ASYNC Render Task... lant_api Info 1849888ms> LanternEngine::set_status 1 lant_api Info 1854537ms> Lantern Engine Pause/Resume: ASYNC Pausing lant_api Info 1854537ms> LanternEngine: Active Render Request In Flight: Pausing... lant_api Info 1854537ms> LanternEngine: ASYNC Active Render Request Paused. lant_api Info 1854537ms> LanternEngine::set_status 2 lant_api Info 1854559ms> Lantern Engine Pause/Resume: ASYNC Pausing lant_api Info 1854559ms> LanternEngine: Active Render Request In Flight: Pausing... lant_api Info 1854559ms> LanternEngine: ASYNC Active Render Request Paused. lant_api Info 1854559ms> LanternEngine::set_status 2 lant_api Info 1854575ms> Lantern Engine Pause/Resume: ASYNC Resuming lant_api Info 1854575ms> LanternEngine: Active Render Request In Flight: Resuming... lant_api Info 1854575ms> LanternEngine::set_status 1 lant_api Info 1854575ms> LanternEngine: ASYNC Active Render Resumed. lant_api Info 1854720ms> Lantern Engine Pause/Resume: ASYNC Pausing lant_api Info 1854720ms> LanternEngine: Active Render Request In Flight: Pausing... lant_api Info 1854720ms> LanternEngine: ASYNC Active Render Request Paused. lant_api Info 1854720ms> LanternEngine::set_status 2 lant_api Info 1854744ms> Lantern Engine Pause/Resume: ASYNC Pausing lant_api Info 1854745ms> LanternEngine: Active Render Request In Flight: Pausing... lant_api Info 1854745ms> LanternEngine: ASYNC Active Render Request Paused. lant_api Info 1854745ms> LanternEngine::set_status 2 lant_api Info 1854771ms> Lantern Engine Pause/Resume: ASYNC Pausing lant_api Info 1854771ms> LanternEngine: Active Render Request In Flight: Pausing... lant_api Info 1854771ms> LanternEngine: ASYNC Active Render Request Paused. lant_api Info 1854771ms> LanternEngine::set_status 2 lant_api Info 1854786ms> Lantern Engine Pause/Resume: ASYNC Pausing lant_api Info 1854786ms> LanternEngine: Active Render Request In Flight: Pausing... lant_api Info 1854786ms> LanternEngine: ASYNC Active Render Request Paused. lant_api Info 1854786ms> LanternEngine::set_status 2 lant_api Info 1854802ms> Lantern Engine Pause/Resume: ASYNC Pausing lant_api Info 1854802ms> LanternEngine: Active Render Request In Flight: Pausing... lant_api Info 1854802ms> LanternEngine: ASYNC Active Render Request Paused. lant_api Info 1854802ms> LanternEngine::set_status 2 lant_api Info 1854817ms> Lantern Engine Pause/Resume: ASYNC Pausing lant_api Info 1854817ms> LanternEngine: Active Render Request In Flight: Pausing... lant_api Info 1854817ms> LanternEngine: ASYNC Active Render Request Paused. lant_api Info 1854817ms> LanternEngine::set_status 2 lant_api Info 1854834ms> Lantern Engine Pause/Resume: ASYNC Pausing lant_api Info 1854834ms> LanternEngine: Active Render Request In Flight: Pausing... lant_api Info 1854834ms> LanternEngine: ASYNC Active Render Request Paused. lant_api Info 1854834ms> LanternEngine::set_status 2 lant_api Info 1854853ms> Lantern Engine Pause/Resume: ASYNC Pausing lant_api Info 1854853ms> LanternEngine: Active Render Request In Flight: Pausing... lant_api Info 1854853ms> LanternEngine: ASYNC Active Render Request Paused. lant_api Info 1854853ms> LanternEngine::set_status 2 lant_api Info 1854869ms> Lantern Engine Pause/Resume: ASYNC Pausing lant_api Info 1854869ms> LanternEngine: Active Render Request In Flight: Pausing... lant_api Info 1854869ms> LanternEngine: ASYNC Active Render Request Paused. lant_api Info 1854869ms> LanternEngine::set_status 2 lant_api Info 1854884ms> Lantern Engine Pause/Resume: ASYNC Pausing lant_api Info 1854884ms> LanternEngine: Active Render Request In Flight: Pausing... lant_api Info 1854884ms> LanternEngine: ASYNC Active Render Request Paused. lant_api Info 1854884ms> LanternEngine::set_status 2 lant_api Info 1854901ms> Lantern Engine Pause/Resume: ASYNC Pausing lant_api Info 1854901ms> LanternEngine: Active Render Request In Flight: Pausing... lant_api Info 1854901ms> LanternEngine: ASYNC Active Render Request Paused. lant_api Info 1854901ms> LanternEngine::set_status 2 lant_api Info 1854917ms> Lantern Engine Pause/Resume: ASYNC Pausing lant_api Info 1854917ms> LanternEngine: Active Render Request In Flight: Pausing... lant_api Info 1854917ms> LanternEngine: ASYNC Active Render Request Paused. lant_api Info 1854917ms> LanternEngine::set_status 2 lant_api Info 1854934ms> Lantern Engine Pause/Resume: ASYNC Pausing lant_api Info 1854934ms> LanternEngine: Active Render Request In Flight: Pausing... lant_api Info 1854934ms> LanternEngine: ASYNC Active Render Request Paused. lant_api Info 1854934ms> LanternEngine::set_status 2 lant_api Info 1854951ms> Lantern Engine Pause/Resume: ASYNC Pausing lant_api Info 1854951ms> LanternEngine: Active Render Request In Flight: Pausing... lant_api Info 1854951ms> LanternEngine: ASYNC Active Render Request Paused. lant_api Info 1854951ms> LanternEngine::set_status 2 lant_api Info 1854968ms> Lantern Engine Pause/Resume: ASYNC Pausing lant_api Info 1854968ms> LanternEngine: Active Render Request In Flight: Pausing... lant_api Info 1854968ms> LanternEngine: ASYNC Active Render Request Paused. lant_api Info 1854968ms> LanternEngine::set_status 2 lant_api Info 1854984ms> Lantern Engine Pause/Resume: ASYNC Pausing lant_api Info 1854984ms> LanternEngine: Active Render Request In Flight: Pausing... lant_api Info 1854984ms> LanternEngine: ASYNC Active Render Request Paused. lant_api Info 1854984ms> LanternEngine::set_status 2 lant_api Info 1855002ms> Lantern Engine Pause/Resume: ASYNC Pausing lant_api Info 1855002ms> LanternEngine: Active Render Request In Flight: Pausing... lant_api Info 1855002ms> LanternEngine: ASYNC Active Render Request Paused. lant_api Info 1855002ms> LanternEngine::set_status 2 lant_api Info 1855017ms> Lantern Engine Pause/Resume: ASYNC Pausing lant_api Info 1855017ms> LanternEngine: Active Render Request In Flight: Pausing... lant_api Info 1855017ms> LanternEngine: ASYNC Active Render Request Paused. lant_api Info 1855017ms> LanternEngine::set_status 2 lant_api Info 1855034ms> Lantern Engine Pause/Resume: ASYNC Pausing lant_api Info 1855034ms> LanternEngine: Active Render Request In Flight: Pausing... lant_api Info 1855034ms> LanternEngine: ASYNC Active Render Request Paused. lant_api Info 1855034ms> LanternEngine::set_status 2 lant_api Info 1855050ms> Lantern Engine Pause/Resume: ASYNC Pausing lant_api Info 1855051ms> LanternEngine: Active Render Request In Flight: Pausing... lant_api Info 1855051ms> LanternEngine: ASYNC Active Render Request Paused. lant_api Info 1855051ms> LanternEngine::set_status 2 lant_api Info 1855068ms> Lantern Engine Pause/Resume: ASYNC Pausing lant_api Info 1855068ms> LanternEngine: Active Render Request In Flight: Pausing... lant_api Info 1855068ms> LanternEngine: ASYNC Active Render Request Paused. lant_api Info 1855068ms> LanternEngine::set_status 2 lant_api Info 1855084ms> Lantern Engine Pause/Resume: ASYNC Pausing lant_api Info 1855084ms> LanternEngine: Active Render Request In Flight: Pausing... lant_api Info 1855084ms> LanternEngine: ASYNC Active Render Request Paused. lant_api Info 1855084ms> LanternEngine::set_status 2 lant_api Info 1855101ms> Lantern Engine Pause/Resume: ASYNC Pausing lant_api Info 1855101ms> LanternEngine: Active Render Request In Flight: Pausing... lant_api Info 1855101ms> LanternEngine: ASYNC Active Render Request Paused. lant_api Info 1855101ms> LanternEngine::set_status 2 lant_api Info 1855119ms> Lantern Engine Pause/Resume: ASYNC Pausing lant_api Info 1855119ms> LanternEngine: Active Render Request In Flight: Pausing... lant_api Info 1855119ms> LanternEngine: ASYNC Active Render Request Paused. lant_api Info 1855119ms> LanternEngine::set_status 2 lant_api Info 1855135ms> Lantern Engine Pause/Resume: ASYNC Pausing lant_api Info 1855135ms> LanternEngine: Active Render Request In Flight: Pausing... lant_api Info 1855135ms> LanternEngine: ASYNC Active Render Request Paused. lant_api Info 1855135ms> LanternEngine::set_status 2 lant_api Info 1855151ms> Lantern Engine Pause/Resume: ASYNC Pausing lant_api Info 1855151ms> LanternEngine: Active Render Request In Flight: Pausing... lant_api Info 1855151ms> LanternEngine: ASYNC Active Render Request Paused. lant_api Info 1855151ms> LanternEngine::set_status 2 lant_api Info 1855168ms> Lantern Engine Pause/Resume: ASYNC Pausing lant_api Info 1855168ms> LanternEngine: Active Render Request In Flight: Pausing... lant_api Info 1855168ms> LanternEngine: ASYNC Active Render Request Paused. lant_api Info 1855168ms> LanternEngine::set_status 2 lant_api Info 1855185ms> Lantern Engine Pause/Resume: ASYNC Pausing lant_api Info 1855185ms> LanternEngine: Active Render Request In Flight: Pausing... lant_api Info 1855185ms> LanternEngine: ASYNC Active Render Request Paused. lant_api Info 1855185ms> LanternEngine::set_status 2 lant_api Info 1855201ms> Lantern Engine Pause/Resume: ASYNC Pausing lant_api Info 1855201ms> LanternEngine: Active Render Request In Flight: Pausing... lant_api Info 1855201ms> LanternEngine: ASYNC Active Render Request Paused. lant_api Info 1855201ms> LanternEngine::set_status 2 lant_api Info 1855217ms> Lantern Engine Pause/Resume: ASYNC Pausing lant_api Info 1855218ms> LanternEngine: Active Render Request In Flight: Pausing... lant_api Info 1855218ms> LanternEngine: ASYNC Active Render Request Paused. lant_api Info 1855218ms> LanternEngine::set_status 2 lant_api Info 1855464ms> Lantern Engine Pause/Resume: ASYNC Pausing lant_api Info 1855464ms> LanternEngine: Active Render Request In Flight: Pausing... lant_api Info 1855465ms> LanternEngine: ASYNC Active Render Request Paused. lant_api Info 1855465ms> LanternEngine::set_status 2 lant_api Info 1855481ms> Lantern Engine Pause/Resume: ASYNC Pausing lant_api Info 1855481ms> LanternEngine: Active Render Request In Flight: Pausing... lant_api Info 1855481ms> LanternEngine: ASYNC Active Render Request Paused. lant_api Info 1855481ms> LanternEngine::set_status 2 lant_api Info 1855494ms> Lantern Engine Pause/Resume: ASYNC Pausing lant_api Info 1855494ms> LanternEngine: Active Render Request In Flight: Pausing... lant_api Info 1855494ms> LanternEngine: ASYNC Active Render Request Paused. lant_api Info 1855494ms> LanternEngine::set_status 2 lant_api Info 1855515ms> Lantern Engine Pause/Resume: ASYNC Pausing lant_api Info 1855515ms> LanternEngine: Active Render Request In Flight: Pausing... lant_api Info 1855515ms> LanternEngine: ASYNC Active Render Request Paused. lant_api Info 1855515ms> LanternEngine::set_status 2 lant_api Info 1855527ms> Lantern Engine Pause/Resume: ASYNC Pausing lant_api Info 1855527ms> LanternEngine: Active Render Request In Flight: Pausing... lant_api Info 1855527ms> LanternEngine: ASYNC Active Render Request Paused. lant_api Info 1855527ms> LanternEngine::set_status 2 lant_api Info 1855540ms> Lantern Engine Pause/Resume: ASYNC Pausing lant_api Info 1855540ms> LanternEngine: Active Render Request In Flight: Pausing... lant_api Info 1855540ms> LanternEngine: ASYNC Active Render Request Paused. lant_api Info 1855540ms> LanternEngine::set_status 2 lant_api Info 1855553ms> Lantern Engine Pause/Resume: ASYNC Pausing lant_api Info 1855553ms> LanternEngine: Active Render Request In Flight: Pausing... lant_api Info 1855553ms> LanternEngine: ASYNC Active Render Request Paused. lant_api Info 1855553ms> LanternEngine::set_status 2 lant_api Info 1855568ms> Lantern Engine Pause/Resume: ASYNC Pausing lant_api Info 1855568ms> LanternEngine: Active Render Request In Flight: Pausing... lant_api Info 1855568ms> LanternEngine: ASYNC Active Render Request Paused. lant_api Info 1855568ms> LanternEngine::set_status 2 lant_api Info 1855584ms> Lantern Engine Pause/Resume: ASYNC Pausing lant_api Info 1855584ms> LanternEngine: Active Render Request In Flight: Pausing... lant_api Info 1855584ms> LanternEngine: ASYNC Active Render Request Paused. lant_api Info 1855584ms> LanternEngine::set_status 2 lant_api Info 1855600ms> Lantern Engine Pause/Resume: ASYNC Pausing lant_api Info 1855600ms> LanternEngine: Active Render Request In Flight: Pausing... lant_api Info 1855600ms> LanternEngine: ASYNC Active Render Request Paused. lant_api Info 1855600ms> LanternEngine::set_status 2 lant_api Info 1855617ms> Lantern Engine Pause/Resume: ASYNC Pausing lant_api Info 1855617ms> LanternEngine: Active Render Request In Flight: Pausing... lant_api Info 1855617ms> LanternEngine: ASYNC Active Render Request Paused. lant_api Info 1855617ms> LanternEngine::set_status 2 lant_api Info 1855634ms> Lantern Engine Pause/Resume: ASYNC Pausing lant_api Info 1855634ms> LanternEngine: Active Render Request In Flight: Pausing... lant_api Info 1855634ms> LanternEngine: ASYNC Active Render Request Paused. lant_api Info 1855634ms> LanternEngine::set_status 2 lant_api Info 1855652ms> Lantern Engine Pause/Resume: ASYNC Pausing lant_api Info 1855652ms> LanternEngine: Active Render Request In Flight: Pausing... lant_api Info 1855652ms> LanternEngine: ASYNC Active Render Request Paused. lant_api Info 1855652ms> LanternEngine::set_status 2 lant_api Info 1855669ms> Lantern Engine Pause/Resume: ASYNC Pausing lant_api Info 1855669ms> LanternEngine: Active Render Request In Flight: Pausing... lant_api Info 1855669ms> LanternEngine: ASYNC Active Render Request Paused. lant_api Info 1855669ms> LanternEngine::set_status 2 lant_api Info 1855684ms> Lantern Engine Pause/Resume: ASYNC Pausing lant_api Info 1855684ms> LanternEngine: Active Render Request In Flight: Pausing... lant_api Info 1855684ms> LanternEngine: ASYNC Active Render Request Paused. lant_api Info 1855684ms> LanternEngine::set_status 2 lant_api Info 1855701ms> Lantern Engine Pause/Resume: ASYNC Pausing lant_api Info 1855701ms> LanternEngine: Active Render Request In Flight: Pausing... lant_api Info 1855702ms> LanternEngine: ASYNC Active Render Request Paused. lant_api Info 1855702ms> LanternEngine::set_status 2 lant_api Info 1855717ms> Lantern Engine Pause/Resume: ASYNC Pausing lant_api Info 1855717ms> LanternEngine: Active Render Request In Flight: Pausing... lant_api Info 1855717ms> LanternEngine: ASYNC Active Render Request Paused. lant_api Info 1855717ms> LanternEngine::set_status 2 lant_api Info 1855734ms> Lantern Engine Pause/Resume: ASYNC Pausing lant_api Info 1855734ms> LanternEngine: Active Render Request In Flight: Pausing... lant_api Info 1855734ms> LanternEngine: ASYNC Active Render Request Paused. lant_api Info 1855734ms> LanternEngine::set_status 2 lant_api Info 1856561ms> Lantern Engine Pause/Resume: ASYNC Pausing lant_api Info 1856561ms> LanternEngine: Active Render Request In Flight: Pausing... lant_api Info 1856561ms> LanternEngine: ASYNC Active Render Request Paused. lant_api Info 1856562ms> LanternEngine::set_status 2 lant_api Info 1856584ms> Lantern Engine Pause/Resume: ASYNC Pausing lant_api Info 1856584ms> LanternEngine: Active Render Request In Flight: Pausing... lant_api Info 1856584ms> LanternEngine: ASYNC Active Render Request Paused. lant_api Info 1856584ms> LanternEngine::set_status 2 lant_api Info 1856598ms> Lantern Engine Pause/Resume: ASYNC Pausing lant_api Info 1856598ms> LanternEngine: Active Render Request In Flight: Pausing... lant_api Info 1856598ms> LanternEngine: ASYNC Active Render Request Paused. lant_api Info 1856598ms> LanternEngine::set_status 2 lant_api Info 1856611ms> Lantern Engine Pause/Resume: ASYNC Pausing lant_api Info 1856611ms> LanternEngine: Active Render Request In Flight: Pausing... lant_api Info 1856611ms> LanternEngine: ASYNC Active Render Request Paused. lant_api Info 1856612ms> LanternEngine::set_status 2 lant_api Info 1856626ms> Lantern Engine Pause/Resume: ASYNC Pausing lant_api Info 1856626ms> LanternEngine: Active Render Request In Flight: Pausing... lant_api Info 1856626ms> LanternEngine: ASYNC Active Render Request Paused. lant_api Info 1856626ms> LanternEngine::set_status 2 lant_api Info 1856639ms> Lantern Engine Pause/Resume: ASYNC Pausing lant_api Info 1856639ms> LanternEngine: Active Render Request In Flight: Pausing... lant_api Info 1856639ms> LanternEngine: ASYNC Active Render Request Paused. lant_api Info 1856639ms> LanternEngine::set_status 2 lant_api Info 1856653ms> Lantern Engine Pause/Resume: ASYNC Pausing lant_api Info 1856653ms> LanternEngine: Active Render Request In Flight: Pausing... lant_api Info 1856653ms> LanternEngine: ASYNC Active Render Request Paused. lant_api Info 1856653ms> LanternEngine::set_status 2 lant_api Info 1856669ms> Lantern Engine Pause/Resume: ASYNC Pausing lant_api Info 1856669ms> LanternEngine: Active Render Request In Flight: Pausing... lant_api Info 1856669ms> LanternEngine: ASYNC Active Render Request Paused. lant_api Info 1856669ms> LanternEngine::set_status 2 lant_api Info 1856685ms> Lantern Engine Pause/Resume: ASYNC Pausing lant_api Info 1856685ms> LanternEngine: Active Render Request In Flight: Pausing... lant_api Info 1856685ms> LanternEngine: ASYNC Active Render Request Paused. lant_api Info 1856685ms> LanternEngine::set_status 2 lant_api Info 1856701ms> Lantern Engine Pause/Resume: ASYNC Pausing lant_api Info 1856702ms> LanternEngine: Active Render Request In Flight: Pausing... lant_api Info 1856702ms> LanternEngine: ASYNC Active Render Request Paused. lant_api Info 1856702ms> LanternEngine::set_status 2 lant_api Info 1856717ms> Lantern Engine Pause/Resume: ASYNC Pausing lant_api Info 1856717ms> LanternEngine: Active Render Request In Flight: Pausing... lant_api Info 1856717ms> LanternEngine: ASYNC Active Render Request Paused. lant_api Info 1856717ms> LanternEngine::set_status 2 lant_api Info 1856734ms> Lantern Engine Pause/Resume: ASYNC Pausing lant_api Info 1856734ms> LanternEngine: Active Render Request In Flight: Pausing... lant_api Info 1856735ms> LanternEngine: ASYNC Active Render Request Paused. lant_api Info 1856735ms> LanternEngine::set_status 2 lant_api Info 1856786ms> Lantern Engine Pause/Resume: ASYNC Pausing lant_api Info 1856786ms> LanternEngine: Active Render Request In Flight: Pausing... lant_api Info 1856786ms> LanternEngine: ASYNC Active Render Request Paused. lant_api Info 1856786ms> LanternEngine::set_status 2 lant_api Info 1856801ms> Lantern Engine Pause/Resume: ASYNC Pausing lant_api Info 1856801ms> LanternEngine: Active Render Request In Flight: Pausing... lant_api Info 1856801ms> LanternEngine: ASYNC Active Render Request Paused. lant_api Info 1856801ms> LanternEngine::set_status 2 lant_api Info 1856817ms> Lantern Engine Pause/Resume: ASYNC Pausing lant_api Info 1856817ms> LanternEngine: Active Render Request In Flight: Pausing... lant_api Info 1856817ms> LanternEngine: ASYNC Active Render Request Paused. lant_api Info 1856817ms> LanternEngine::set_status 2 lant_api Info 1856836ms> Lantern Engine Pause/Resume: ASYNC Pausing lant_api Info 1856836ms> LanternEngine: Active Render Request In Flight: Pausing... lant_api Info 1856836ms> LanternEngine: ASYNC Active Render Request Paused. lant_api Info 1856836ms> LanternEngine::set_status 2 lant_api Info 1856850ms> Lantern Engine Pause/Resume: ASYNC Pausing lant_api Info 1856850ms> LanternEngine: Active Render Request In Flight: Pausing... lant_api Info 1856850ms> LanternEngine: ASYNC Active Render Request Paused. lant_api Info 1856851ms> LanternEngine::set_status 2 lant_api Info 1856868ms> Lantern Engine Pause/Resume: ASYNC Pausing lant_api Info 1856868ms> LanternEngine: Active Render Request In Flight: Pausing... lant_api Info 1856869ms> LanternEngine: ASYNC Active Render Request Paused. lant_api Info 1856869ms> LanternEngine::set_status 2 lant_api Info 1856884ms> Lantern Engine Pause/Resume: ASYNC Pausing lant_api Info 1856884ms> LanternEngine: Active Render Request In Flight: Pausing... lant_api Info 1856884ms> LanternEngine: ASYNC Active Render Request Paused. lant_api Info 1856884ms> LanternEngine::set_status 2 lant_api Info 1857562ms> Lantern Engine Pause/Resume: ASYNC Pausing lant_api Info 1857563ms> LanternEngine: Active Render Request In Flight: Pausing... lant_api Info 1857563ms> LanternEngine: ASYNC Active Render Request Paused. lant_api Info 1857563ms> LanternEngine::set_status 2 lant_api Info 1857584ms> Lantern Engine Pause/Resume: ASYNC Pausing lant_api Info 1857584ms> LanternEngine: Active Render Request In Flight: Pausing... lant_api Info 1857584ms> LanternEngine: ASYNC Active Render Request Paused. lant_api Info 1857584ms> LanternEngine::set_status 2 lant_api Info 1857601ms> Lantern Engine Pause/Resume: ASYNC Pausing lant_api Info 1857601ms> LanternEngine: Active Render Request In Flight: Pausing... lant_api Info 1857601ms> LanternEngine: ASYNC Active Render Request Paused. lant_api Info 1857601ms> LanternEngine::set_status 2 lant_api Info 1858222ms> LanternEngine: Active Render Request In Flight: Canceling.. lant_api Info 1858222ms> LanternEngine: ASYNC Active Render Request Canceled. lant_api Info 1858222ms> LanternEngine::set_status 0 lant_api Info 1858223ms> Lantern Engine Pause/Resume: ASYNC Pausing CamHist Info 1858253ms> push "Camera position set via bookmark" CamHist Info 1858253ms> pushing history of "9wNqUwNft4s=local_transform" path=/scenes/scene/render_camera_n3d/local_transform" CamHist Info 1858253ms> pushing history of "6B6kSyOtrDw=focal_length" path=/cameras/render_camera/focal_length" CamHist Info 1858253ms> pushing history of "6B6kSyOtrDw=horizontal_field_of_view" path=/cameras/render_camera/horizontal_field_of_view" CamHist Info 1858253ms> pushing history of "6B6kSyOtrDw=focus_point_cm" path=/cameras/render_camera/focus_point_cm" CamHist Info 1858253ms> pushing history of "6B6kSyOtrDw=depth_of_field_enabled" path=/cameras/render_camera/depth_of_field_enabled" CamHist Info 1858253ms> pushing history of "6B6kSyOtrDw=aperture" path=/cameras/render_camera/aperture" CamHist Info 1858253ms> History now points to 39 "Camera position set via bookmark" lant_api Info 1858255ms> Lantern Engine Pause/Resume: ASYNC Pausing lant_api Info 1859034ms> Lantern Engine Pause/Resume: ASYNC Pausing lant_api Info 1859066ms> Lantern Engine Pause/Resume: ASYNC Pausing lant_api Info 1859100ms> Lantern Engine Pause/Resume: ASYNC Pausing lant_api Info 1859134ms> Lantern Engine Pause/Resume: ASYNC Pausing lant_api Info 1859167ms> Lantern Engine Pause/Resume: ASYNC Pausing lant_api Info 1859196ms> Lantern Engine Pause/Resume: ASYNC Pausing lant_api Info 1859226ms> Lantern Engine Pause/Resume: ASYNC Pausing lant_api Info 1859257ms> Lantern Engine Pause/Resume: ASYNC Pausing lant_api Info 1859822ms> Lantern Engine Pause/Resume: ASYNC Pausing lant_api Info 1859850ms> Lantern Engine Pause/Resume: ASYNC Pausing lant_api Info 1859880ms> Lantern Engine Pause/Resume: ASYNC Pausing lant_api Info 1859910ms> Lantern Engine Pause/Resume: ASYNC Pausing lant_api Info 1859940ms> Lantern Engine Pause/Resume: ASYNC Pausing lant_api Info 1859969ms> Lantern Engine Pause/Resume: ASYNC Pausing lant_api Info 1860000ms> Lantern Engine Pause/Resume: ASYNC Pausing lant_api Info 1860027ms> Lantern Engine Pause/Resume: ASYNC Pausing lant_api Info 1860576ms> Lantern Engine Pause/Resume: ASYNC Pausing lant_api Info 1860978ms> Lantern Engine Pause/Resume: ASYNC Pausing CamHist Info 1861016ms> push "Camera position set via bookmark" CamHist Info 1861016ms> pushing history of "9wNqUwNft4s=local_transform" path=/scenes/scene/render_camera_n3d/local_transform" CamHist Info 1861016ms> pushing history of "6B6kSyOtrDw=focal_length" path=/cameras/render_camera/focal_length" CamHist Info 1861016ms> pushing history of "6B6kSyOtrDw=horizontal_field_of_view" path=/cameras/render_camera/horizontal_field_of_view" CamHist Info 1861016ms> pushing history of "6B6kSyOtrDw=focus_point_cm" path=/cameras/render_camera/focus_point_cm" CamHist Info 1861016ms> pushing history of "6B6kSyOtrDw=depth_of_field_enabled" path=/cameras/render_camera/depth_of_field_enabled" CamHist Info 1861016ms> pushing history of "6B6kSyOtrDw=aperture" path=/cameras/render_camera/aperture" CamHist Info 1861016ms> History now points to 39 "Camera position set via bookmark" lant_api Info 1861019ms> Lantern Engine Pause/Resume: ASYNC Pausing lant_api Info 1861577ms> Lantern Engine Pause/Resume: ASYNC Pausing lant_api Info 1862487ms> Lantern Engine Pause/Resume: ASYNC Pausing CamHist Info 1862556ms> push "Camera position set via bookmark" CamHist Info 1862556ms> pushing history of "9wNqUwNft4s=local_transform" path=/scenes/scene/render_camera_n3d/local_transform" CamHist Info 1862556ms> pushing history of "6B6kSyOtrDw=focal_length" path=/cameras/render_camera/focal_length" CamHist Info 1862556ms> pushing history of "6B6kSyOtrDw=horizontal_field_of_view" path=/cameras/render_camera/horizontal_field_of_view" CamHist Info 1862557ms> pushing history of "6B6kSyOtrDw=focus_point_cm" path=/cameras/render_camera/focus_point_cm" CamHist Info 1862557ms> pushing history of "6B6kSyOtrDw=depth_of_field_enabled" path=/cameras/render_camera/depth_of_field_enabled" CamHist Info 1862557ms> pushing history of "6B6kSyOtrDw=aperture" path=/cameras/render_camera/aperture" CamHist Info 1862557ms> History now points to 39 "Camera position set via bookmark" lant_api Info 1862558ms> Lantern Engine Pause/Resume: ASYNC Pausing lant_api Info 1863075ms> Lantern Engine Pause/Resume: ASYNC Pausing lant_api Info 1864068ms> Lantern Engine Pause/Resume: ASYNC Pausing lant_api Info 1864165ms> Lantern Engine Pause/Resume: ASYNC Pausing lant_api Info 1864236ms> Lantern Engine Pause/Resume: ASYNC Pausing lant_api Info 1864827ms> Lantern Engine Pause/Resume: ASYNC Pausing lant_api Info 1864943ms> Lantern Engine Pause/Resume: ASYNC Pausing lant_api Info 1865579ms> Lantern Engine Pause/Resume: ASYNC Pausing lant_api Info 1866579ms> Lantern Engine Pause/Resume: ASYNC Pausing lant_api Info 1867077ms> Lantern Engine Pause/Resume: ASYNC Pausing lant_api Info 1867357ms> Lantern Engine Pause/Resume: ASYNC Pausing lant_api Info 1867419ms> Lantern Engine Pause/Resume: ASYNC Pausing lant_api Info 1867578ms> Lantern Engine Pause/Resume: ASYNC Pausing lant_api Info 1867637ms> Lantern Engine Pause/Resume: ASYNC Pausing lant_api Info 1868562ms> Lantern Engine Pause/Resume: ASYNC Pausing lant_api Info 1868568ms> Lantern Engine Pause/Resume: ASYNC Pausing lant_api Info 1873501ms> Lantern Engine Pause/Resume: ASYNC Pausing lant_api Info 1873562ms> Lantern Engine Pause/Resume: ASYNC Pausing lant_api Info 1873633ms> Lantern Engine Pause/Resume: ASYNC Pausing lant_api Info 1873706ms> Lantern Engine Pause/Resume: ASYNC Pausing lant_api Info 1873888ms> Lantern Engine Pause/Resume: ASYNC Pausing lant_api Info 1873904ms> Lantern Engine Pause/Resume: ASYNC Pausing lant_api Info 1873919ms> Lantern Engine Pause/Resume: ASYNC Pausing lant_api Info 1873935ms> Lantern Engine Pause/Resume: ASYNC Pausing lant_api Info 1873952ms> Lantern Engine Pause/Resume: ASYNC Pausing lant_api Info 1873971ms> Lantern Engine Pause/Resume: ASYNC Pausing lant_api Info 1873988ms> Lantern Engine Pause/Resume: ASYNC Pausing lant_api Info 1874004ms> Lantern Engine Pause/Resume: ASYNC Pausing lant_api Info 1874021ms> Lantern Engine Pause/Resume: ASYNC Pausing lant_api Info 1874034ms> Lantern Engine Pause/Resume: ASYNC Pausing lant_api Info 1874055ms> Lantern Engine Pause/Resume: ASYNC Pausing lant_api Info 1874067ms> Lantern Engine Pause/Resume: ASYNC Pausing lant_api Info 1874084ms> Lantern Engine Pause/Resume: ASYNC Pausing lant_api Info 1874100ms> Lantern Engine Pause/Resume: ASYNC Pausing lant_api Info 1874117ms> Lantern Engine Pause/Resume: ASYNC Pausing lant_api Info 1874134ms> Lantern Engine Pause/Resume: ASYNC Pausing lant_api Info 1874151ms> Lantern Engine Pause/Resume: ASYNC Pausing lant_api Info 1874169ms> Lantern Engine Pause/Resume: ASYNC Pausing lant_api Info 1874184ms> Lantern Engine Pause/Resume: ASYNC Pausing lant_api Info 1874203ms> Lantern Engine Pause/Resume: ASYNC Pausing lant_api Info 1874221ms> Lantern Engine Pause/Resume: ASYNC Pausing lant_api Info 1874235ms> Lantern Engine Pause/Resume: ASYNC Pausing lant_api Info 1874252ms> Lantern Engine Pause/Resume: ASYNC Pausing lant_api Info 1874268ms> Lantern Engine Pause/Resume: ASYNC Pausing lant_api Info 1874284ms> Lantern Engine Pause/Resume: ASYNC Pausing lant_api Info 1874595ms> Lantern Engine Pause/Resume: ASYNC Pausing lant_api Info 1874612ms> Lantern Engine Pause/Resume: ASYNC Pausing lant_api Info 1874626ms> Lantern Engine Pause/Resume: ASYNC Pausing lant_api Info 1874639ms> Lantern Engine Pause/Resume: ASYNC Pausing lant_api Info 1874651ms> Lantern Engine Pause/Resume: ASYNC Pausing lant_api Info 1874668ms> Lantern Engine Pause/Resume: ASYNC Pausing lant_api Info 1874686ms> Lantern Engine Pause/Resume: ASYNC Pausing lant_api Info 1874701ms> Lantern Engine Pause/Resume: ASYNC Pausing lant_api Info 1874720ms> Lantern Engine Pause/Resume: ASYNC Pausing lant_api Info 1874734ms> Lantern Engine Pause/Resume: ASYNC Pausing lant_api Info 1874753ms> Lantern Engine Pause/Resume: ASYNC Pausing lant_api Info 1874767ms> Lantern Engine Pause/Resume: ASYNC Pausing lant_api Info 1874784ms> Lantern Engine Pause/Resume: ASYNC Pausing lant_api Info 1874800ms> Lantern Engine Pause/Resume: ASYNC Pausing lant_api Info 1874861ms> Lantern Engine Pause/Resume: ASYNC Pausing lant_api Info 1874875ms> Lantern Engine Pause/Resume: ASYNC Pausing lant_api Info 1874888ms> Lantern Engine Pause/Resume: ASYNC Pausing lant_api Info 1874901ms> Lantern Engine Pause/Resume: ASYNC Pausing lant_api Info 1874917ms> Lantern Engine Pause/Resume: ASYNC Pausing lant_api Info 1874938ms> Lantern Engine Pause/Resume: ASYNC Pausing lant_api Info 1874954ms> Lantern Engine Pause/Resume: ASYNC Pausing lant_api Info 1874969ms> Lantern Engine Pause/Resume: ASYNC Pausing lant_api Info 1874984ms> Lantern Engine Pause/Resume: ASYNC Pausing lant_api Info 1875001ms> Lantern Engine Pause/Resume: ASYNC Pausing lant_api Info 1875017ms> Lantern Engine Pause/Resume: ASYNC Pausing lant_api Info 1875036ms> Lantern Engine Pause/Resume: ASYNC Pausing lant_api Info 1875050ms> Lantern Engine Pause/Resume: ASYNC Pausing lant_api Info 1875069ms> Lantern Engine Pause/Resume: ASYNC Pausing lant_api Info 1875084ms> Lantern Engine Pause/Resume: ASYNC Pausing lant_api Info 1875688ms> Lantern Engine Pause/Resume: ASYNC Pausing lant_api Info 1875748ms> Lantern Engine Pause/Resume: ASYNC Pausing lant_api Info 1876689ms> Lantern Engine Pause/Resume: ASYNC Pausing lant_api Info 1877688ms> Lantern Engine Pause/Resume: ASYNC Pausing lant_api Info 1878689ms> Lantern Engine Pause/Resume: ASYNC Pausing lant_api Info 1879190ms> Lantern Engine Pause/Resume: ASYNC Pausing lant_api Info 1879687ms> Lantern Engine Pause/Resume: ASYNC Pausing lant_api Info 1880690ms> Lantern Engine Pause/Resume: ASYNC Pausing lant_api Info 1881191ms> Lantern Engine Pause/Resume: ASYNC Pausing lant_api Info 1882193ms> Lantern Engine Pause/Resume: ASYNC Pausing lant_api Info 1882692ms> Lantern Engine Pause/Resume: ASYNC Pausing lant_api Info 1883225ms> Lantern Engine Pause/Resume: ASYNC Pausing lant_api Info 1884226ms> Lantern Engine Pause/Resume: ASYNC Pausing gbl Perf 1884332ms> method "Viewable::draw" took 107.031400 msec lant_api Info 1885230ms> Lantern Engine Pause/Resume: ASYNC Pausing lant_api Info 1886230ms> Lantern Engine Pause/Resume: ASYNC Pausing lant_api Info 1887232ms> Lantern Engine Pause/Resume: ASYNC Pausing lant_api Info 1887727ms> Lantern Engine Pause/Resume: ASYNC Pausing lant_api Info 1888728ms> Lantern Engine Pause/Resume: ASYNC Pausing gbl Perf 1888841ms> method "Viewable::draw" took 114.061700 msec lant_api Info 1889728ms> Lantern Engine Pause/Resume: ASYNC Pausing lant_api Info 1890728ms> Lantern Engine Pause/Resume: ASYNC Pausing lant_api Info 1891233ms> Lantern Engine Pause/Resume: ASYNC Pausing lant_api Info 1892231ms> Lantern Engine Pause/Resume: ASYNC Pausing lant_api Info 1893231ms> Lantern Engine Pause/Resume: ASYNC Pausing lant_api Info 1894231ms> Lantern Engine Pause/Resume: ASYNC Pausing gbl Perf 1894341ms> method "Viewable::draw" took 111.067500 msec lant_api Info 1894352ms> Lantern Engine Pause/Resume: ASYNC Pausing gbl Info 1894394ms> Locale from frontend reported: 'en-US' pie_api Info 1894396ms> Known ICC Profiles JSON file: C:\Users\wesb\AppData\Roaming\Dimension CC\known_icc_profiles.json gbl Info 1894397ms> Update Forced! lant_api Info 1894399ms> Lantern Engine Pause/Resume: ASYNC Pausing lant_api Info 1895237ms> Lantern Engine Pause/Resume: ASYNC Pausing lant_api Info 1896237ms> Lantern Engine Pause/Resume: ASYNC Pausing lant_api Info 1897235ms> Lantern Engine Pause/Resume: ASYNC Pausing lant_api Info 1898236ms> Lantern Engine Pause/Resume: ASYNC Pausing lant_api Info 1903972ms> Lantern Engine Pause/Resume: ASYNC Pausing lant_api Info 1904977ms> Lantern Engine Pause/Resume: ASYNC Pausing lant_api Info 1908061ms> Lantern Engine Pause/Resume: ASYNC Pausing gbl Perf 1908161ms> method "Viewable::draw" took 101.416700 msec lant_api Info 1908170ms> Lantern Engine Pause/Resume: ASYNC Pausing lant_api Info 1908242ms> LanternEngine::begin_update lant_api Info 1908242ms> Canceling old rendering if needed ... lant_api Info 1908243ms> initialize_lantern_context ... lant_api Info 1908243ms> lantern_choice: Scene Allows GPU Raytracing: 1 lant_api Info 1908243ms> lantern_choice: Config Enables GPU Raytracing: 1 lant_api Info 1908243ms> lantern_choice: GPU Raytracing undefeated: 1 lant_api Info 1908243ms> lantern_choice: <<< Using GPU Context >>> lant_api Info 1908247ms> Attempting to create Raytracing GPU context... lantern Info 1908247ms> [init] context #2 lantern Info 1908257ms> [init] Detecting Optix Devices... lantern Info 1908347ms> [init] Optix Device 0 : NVIDIA GeForce RTX 3080 (7427 Mbytes VRAM) lantern Info 1908352ms> [get_resource] : miss_exception.cu took 5.2989ms to load lantern Info 1908353ms> [make_program] created miss_exception.cu -- exception and took 5.9823ms lantern Info 1908353ms> [make_program] created miss_exception.cu -- miss and took 0.3182ms lantern Info 1908354ms> [make_program] created miss_exception.cu -- miss_shadow and took 0.2504ms lantern Info 1908354ms> [make_program] created miss_exception.cu -- null_miss and took 0.2379ms lantern Info 1908354ms> [get_resource] : intersect_infinite_ground.cu took 0.304ms to load lantern Info 1908355ms> [make_geometry_program] created intersect_infinite_ground.cu and took 0.5643ms lantern Info 1908358ms> [get_resource] : beauty_pass_raygen.cu took 3.3575ms to load lantern Info 1908359ms> [make_raygen_program] created beauty_pass_raygen.cu -- beauty_raygen and took 3.9702ms lantern Info 1908359ms> [get_resource] : aux_pass_background.cu took 0.267ms to load lantern Info 1908359ms> [make_raygen_program] created aux_pass_background.cu -- background_raygen and took 0.4382ms lantern Info 1908359ms> [get_resource] : denoise_blend.cu took 0.2327ms to load lantern Info 1908359ms> [make_raygen_program] created denoise_blend.cu -- blend_raygen and took 0.3767ms lantern Info 1908363ms> [get_resource] : aux_pass_raygen.cu took 3.1801ms to load lantern Info 1908363ms> [make_raygen_program] created aux_pass_raygen.cu -- aux_pass_raygen and took 3.7578ms lantern Info 1908373ms> [get_resource] : beauty_asm_hit.cu took 9.4262ms to load lantern Info 1908385ms> [get_resource] : beauty_axm_hit.cu took 10.0029ms to load lantern Info 1908392ms> [get_resource] : beauty_integrator_groundplane.cu took 4.5978ms to load lantern Info 1908393ms> [make_shading_program] created beauty_asm_hit.cu -- geom_closest_hit and took 29.8424ms lantern Info 1908402ms> [get_resource] : aux_hit_asm.cu took 8.4664ms to load lantern Info 1908411ms> [get_resource] : aux_hit_axm.cu took 8.4093ms to load lantern Info 1908417ms> [get_resource] : aux_pass_integrator_groundplane.cu took 4.0291ms to load lantern Info 1908418ms> [make_shading_program] created aux_hit_asm.cu -- aux_hit and took 24.5547ms lantern Info 1908421ms> [get_resource] : light_sample.cu took 3.1438ms to load lantern Info 1908421ms> [make_program] created light_sample.cu -- sample_environment_light and took 3.6193ms lantern Info 1908422ms> [make_program] created light_sample.cu -- sample_sun_light and took 0.2403ms lantern Info 1908422ms> [make_program] created light_sample.cu -- sample_geometric_light and took 0.2373ms lantern Info 1908422ms> [make_program] created light_sample.cu -- intersect_environment_light and took 0.2312ms lantern Info 1908422ms> [make_program] created light_sample.cu -- intersect_sun_light and took 0.2087ms lantern Info 1908423ms> [make_program] created light_sample.cu -- intersect_geometric_light and took 0.2008ms lantern Info 1908426ms> [get_resource] : camera_sample.cu took 3.0444ms to load lantern Info 1908426ms> [make_program] created camera_sample.cu -- sample_perspective_camera and took 3.6285ms lantern Info 1908427ms> [make_program] created camera_sample.cu -- sample_thinlens_camera and took 0.2157ms lantern Info 1908427ms> [make_program] created camera_sample.cu -- sample_orthographic_camera and took 0.199ms lantern Info 1908427ms> [make_program] created camera_sample.cu -- screen_projection_for_dngroundplane and took 0.1983ms lantern Info 1908434ms> [get_resource] : lobes.cu took 6.7986ms to load lantern Info 1908435ms> [make_program] created lobes.cu -- LambertianLobe_eval and took 7.988ms lantern Info 1908436ms> [make_program] created lobes.cu -- EnergyConservingDiffuseLobe_eval and took 0.4122ms lantern Info 1908436ms> [make_program] created lobes.cu -- BasicDeltaReflectionLobe_eval and took 0.3589ms lantern Info 1908436ms> [make_program] created lobes.cu -- BasicDeltaTransmissionLobe_eval and took 0.3508ms lantern Info 1908437ms> [make_program] created lobes.cu -- BasicMicrofacetReflectionLobe_eval and took 0.3837ms lantern Info 1908437ms> [make_program] created lobes.cu -- BasicMicrofacetTransmissionLobe_eval and took 0.3557ms lantern Info 1908438ms> [make_program] created lobes.cu -- TransparencyLobe_eval and took 0.3728ms lantern Info 1908438ms> [make_program] created lobes.cu -- DeltaReflectionLobe_eval and took 0.3735ms lantern Info 1908438ms> [make_program] created lobes.cu -- DeltaReflectionTransmissionLobe_eval and took 0.364ms lantern Info 1908439ms> [make_program] created lobes.cu -- IsotropicMicrofacetReflectionLobe_eval and took 0.3589ms lantern Info 1908439ms> [make_program] created lobes.cu -- AnisotropicMicrofacetReflectionLobe_eval and took 0.3576ms lantern Info 1908439ms> [make_program] created lobes.cu -- IsotropicMicrofacetReflectionTransmissionLobe_eval and took 0.3628ms lantern Info 1908440ms> [make_program] created lobes.cu -- AnisotropicMicrofacetReflectionTransmissionLobe_eval and took 0.3713ms lantern Info 1908440ms> [make_program] created lobes.cu -- MetalMicrofacetMultipleScatteringLobe_eval and took 0.3731ms lantern Info 1908441ms> [make_program] created lobes.cu -- DielectricMicrofacetMultipleScatteringLobe_eval and took 0.4804ms lantern Info 1908441ms> [make_program] created lobes.cu -- AggregateLobe_eval and took 0.3534ms lantern Info 1908442ms> [make_program] created lobes.cu -- CoatingLobe_eval and took 0.3807ms lantern Info 1908442ms> [make_program] created lobes.cu -- ExitCoatingLobe_eval and took 0.356ms lantern Info 1908442ms> [make_program] created lobes.cu -- LambertianLobe_eval_cos and took 0.3505ms lantern Info 1908443ms> [make_program] created lobes.cu -- EnergyConservingDiffuseLobe_eval_cos and took 0.3649ms lantern Info 1908443ms> [make_program] created lobes.cu -- BasicDeltaReflectionLobe_eval_cos and took 0.3592ms lantern Info 1908444ms> [make_program] created lobes.cu -- BasicDeltaTransmissionLobe_eval_cos and took 0.3613ms lantern Info 1908444ms> [make_program] created lobes.cu -- BasicMicrofacetReflectionLobe_eval_cos and took 0.3534ms lantern Info 1908444ms> [make_program] created lobes.cu -- BasicMicrofacetTransmissionLobe_eval_cos and took 0.3716ms lantern Info 1908445ms> [make_program] created lobes.cu -- TransparencyLobe_eval_cos and took 0.3811ms lantern Info 1908445ms> [make_program] created lobes.cu -- DeltaReflectionLobe_eval_cos and took 0.3515ms lantern Info 1908446ms> [make_program] created lobes.cu -- DeltaReflectionTransmissionLobe_eval_cos and took 0.3514ms lantern Info 1908446ms> [make_program] created lobes.cu -- IsotropicMicrofacetReflectionLobe_eval_cos and took 0.4857ms lantern Info 1908446ms> [make_program] created lobes.cu -- AnisotropicMicrofacetReflectionLobe_eval_cos and took 0.4076ms lantern Info 1908447ms> [make_program] created lobes.cu -- IsotropicMicrofacetReflectionTransmissionLobe_eval_cos and took 0.3879ms lantern Info 1908447ms> [make_program] created lobes.cu -- AnisotropicMicrofacetReflectionTransmissionLobe_eval_cos and took 0.3773ms lantern Info 1908448ms> [make_program] created lobes.cu -- MetalMicrofacetMultipleScatteringLobe_eval_cos and took 0.4194ms lantern Info 1908448ms> [make_program] created lobes.cu -- DielectricMicrofacetMultipleScatteringLobe_eval_cos and took 0.5257ms lantern Info 1908449ms> [make_program] created lobes.cu -- AggregateLobe_eval_cos and took 0.3906ms lantern Info 1908449ms> [make_program] created lobes.cu -- CoatingLobe_eval_cos and took 0.4291ms lantern Info 1908450ms> [make_program] created lobes.cu -- ExitCoatingLobe_eval_cos and took 0.3634ms lantern Info 1908450ms> [make_program] created lobes.cu -- LambertianLobe_pdf and took 0.3677ms lantern Info 1908450ms> [make_program] created lobes.cu -- EnergyConservingDiffuseLobe_pdf and took 0.3551ms lantern Info 1908451ms> [make_program] created lobes.cu -- BasicDeltaReflectionLobe_pdf and took 0.353ms lantern Info 1908451ms> [make_program] created lobes.cu -- BasicDeltaTransmissionLobe_pdf and took 0.3502ms lantern Info 1908452ms> [make_program] created lobes.cu -- BasicMicrofacetReflectionLobe_pdf and took 0.3884ms lantern Info 1908452ms> [make_program] created lobes.cu -- BasicMicrofacetTransmissionLobe_pdf and took 0.3981ms lantern Info 1908452ms> [make_program] created lobes.cu -- TransparencyLobe_pdf and took 0.3622ms lantern Info 1908453ms> [make_program] created lobes.cu -- DeltaReflectionLobe_pdf and took 0.3525ms lantern Info 1908453ms> [make_program] created lobes.cu -- DeltaReflectionTransmissionLobe_pdf and took 0.3665ms lantern Info 1908454ms> [make_program] created lobes.cu -- IsotropicMicrofacetReflectionLobe_pdf and took 0.3578ms lantern Info 1908454ms> [make_program] created lobes.cu -- AnisotropicMicrofacetReflectionLobe_pdf and took 0.356ms lantern Info 1908454ms> [make_program] created lobes.cu -- IsotropicMicrofacetReflectionTransmissionLobe_pdf and took 0.3686ms lantern Info 1908455ms> [make_program] created lobes.cu -- AnisotropicMicrofacetReflectionTransmissionLobe_pdf and took 0.3913ms lantern Info 1908455ms> [make_program] created lobes.cu -- MetalMicrofacetMultipleScatteringLobe_pdf and took 0.3589ms lantern Info 1908456ms> [make_program] created lobes.cu -- DielectricMicrofacetMultipleScatteringLobe_pdf and took 0.3616ms lantern Info 1908456ms> [make_program] created lobes.cu -- AggregateLobe_pdf and took 0.3591ms lantern Info 1908456ms> [make_program] created lobes.cu -- CoatingLobe_pdf and took 0.3686ms lantern Info 1908457ms> [make_program] created lobes.cu -- ExitCoatingLobe_pdf and took 0.3754ms lantern Info 1908457ms> [make_program] created lobes.cu -- LambertianLobe_sample and took 0.3587ms lantern Info 1908458ms> [make_program] created lobes.cu -- EnergyConservingDiffuseLobe_sample and took 0.3697ms lantern Info 1908458ms> [make_program] created lobes.cu -- BasicDeltaReflectionLobe_sample and took 0.3662ms lantern Info 1908458ms> [make_program] created lobes.cu -- BasicDeltaTransmissionLobe_sample and took 0.3755ms lantern Info 1908459ms> [make_program] created lobes.cu -- BasicMicrofacetReflectionLobe_sample and took 0.3792ms lantern Info 1908459ms> [make_program] created lobes.cu -- BasicMicrofacetTransmissionLobe_sample and took 0.3819ms lantern Info 1908460ms> [make_program] created lobes.cu -- TransparencyLobe_sample and took 0.373ms lantern Info 1908460ms> [make_program] created lobes.cu -- DeltaReflectionLobe_sample and took 0.3599ms lantern Info 1908460ms> [make_program] created lobes.cu -- DeltaReflectionTransmissionLobe_sample and took 0.3786ms lantern Info 1908461ms> [make_program] created lobes.cu -- IsotropicMicrofacetReflectionLobe_sample and took 0.3634ms lantern Info 1908461ms> [make_program] created lobes.cu -- AnisotropicMicrofacetReflectionLobe_sample and took 0.3818ms lantern Info 1908462ms> [make_program] created lobes.cu -- IsotropicMicrofacetReflectionTransmissionLobe_sample and took 0.3992ms lantern Info 1908462ms> [make_program] created lobes.cu -- AnisotropicMicrofacetReflectionTransmissionLobe_sample and took 0.4271ms lantern Info 1908462ms> [make_program] created lobes.cu -- MetalMicrofacetMultipleScatteringLobe_sample and took 0.3771ms lantern Info 1908463ms> [make_program] created lobes.cu -- DielectricMicrofacetMultipleScatteringLobe_sample and took 0.5368ms lantern Info 1908463ms> [make_program] created lobes.cu -- AggregateLobe_sample and took 0.3864ms lantern Info 1908464ms> [make_program] created lobes.cu -- CoatingLobe_sample and took 0.4386ms lantern Info 1908464ms> [make_program] created lobes.cu -- ExitCoatingLobe_sample and took 0.3762ms lantern Info 1908465ms> [make_program] created lobes.cu -- LambertianLobe_estimate_weight and took 0.3764ms lantern Info 1908465ms> [make_program] created lobes.cu -- EnergyConservingDiffuseLobe_estimate_weight and took 0.3632ms lantern Info 1908466ms> [make_program] created lobes.cu -- BasicDeltaReflectionLobe_estimate_weight and took 0.3558ms lantern Info 1908466ms> [make_program] created lobes.cu -- BasicDeltaTransmissionLobe_estimate_weight and took 0.3733ms lantern Info 1908466ms> [make_program] created lobes.cu -- BasicMicrofacetReflectionLobe_estimate_weight and took 0.3823ms lantern Info 1908467ms> [make_program] created lobes.cu -- BasicMicrofacetTransmissionLobe_estimate_weight and took 0.3896ms lantern Info 1908467ms> [make_program] created lobes.cu -- TransparencyLobe_estimate_weight and took 0.3769ms lantern Info 1908468ms> [make_program] created lobes.cu -- DeltaReflectionLobe_estimate_weight and took 0.3565ms lantern Info 1908468ms> [make_program] created lobes.cu -- DeltaReflectionTransmissionLobe_estimate_weight and took 0.3809ms lantern Info 1908468ms> [make_program] created lobes.cu -- IsotropicMicrofacetReflectionLobe_estimate_weight and took 0.3567ms lantern Info 1908469ms> [make_program] created lobes.cu -- AnisotropicMicrofacetReflectionLobe_estimate_weight and took 0.3526ms lantern Info 1908469ms> [make_program] created lobes.cu -- IsotropicMicrofacetReflectionTransmissionLobe_estimate_weight and took 0.3525ms lantern Info 1908470ms> [make_program] created lobes.cu -- AnisotropicMicrofacetReflectionTransmissionLobe_estimate_weight and took 0.3654ms lantern Info 1908470ms> [make_program] created lobes.cu -- MetalMicrofacetMultipleScatteringLobe_estimate_weight and took 0.3504ms lantern Info 1908470ms> [make_program] created lobes.cu -- DielectricMicrofacetMultipleScatteringLobe_estimate_weight and took 0.3508ms lantern Info 1908471ms> [make_program] created lobes.cu -- AggregateLobe_estimate_weight and took 0.3522ms lantern Info 1908471ms> [make_program] created lobes.cu -- CoatingLobe_estimate_weight and took 0.3663ms lantern Info 1908472ms> [make_program] created lobes.cu -- ExitCoatingLobe_estimate_weight and took 0.353ms lantern Info 1908472ms> [JobQueue] took 124.472ms lantern Info 1908538ms> [get_resource] : reflection_transmission_coefficients.cu took 1.2267ms to load lantern Info 1908538ms> [make_program] created reflection_transmission_coefficients.cu -- IorColorReflectionTransmissionCoefficient_reflection_coefficient and took 1.5809ms lantern Info 1908538ms> [make_program] created reflection_transmission_coefficients.cu -- IorColorsReflectionTransmissionCoefficient_reflection_coefficient and took 0.1168ms lantern Info 1908539ms> [make_program] created reflection_transmission_coefficients.cu -- IorColorsConstantReflectionTransmissionCoefficient_reflection_coefficient and took 0.1385ms lantern Info 1908539ms> [make_program] created reflection_transmission_coefficients.cu -- ConstantReflectionCoefficient_reflection_coefficient and took 0.1128ms lantern Info 1908539ms> [make_program] created reflection_transmission_coefficients.cu -- IorReflectionCoefficient_reflection_coefficient and took 0.1387ms lantern Info 1908539ms> [make_program] created reflection_transmission_coefficients.cu -- IorColorReflectionCoefficient_reflection_coefficient and took 0.144ms lantern Info 1908539ms> [make_program] created reflection_transmission_coefficients.cu -- IorColorConstantReflectionCoefficient_reflection_coefficient and took 0.1258ms lantern Info 1908539ms> [make_program] created reflection_transmission_coefficients.cu -- IorColorReflectionTransmissionCoefficient_transmission_coefficient and took 0.1113ms lantern Info 1908540ms> [make_program] created reflection_transmission_coefficients.cu -- IorColorsReflectionTransmissionCoefficient_transmission_coefficient and took 0.0962ms lantern Info 1908540ms> [make_program] created reflection_transmission_coefficients.cu -- IorColorsConstantReflectionTransmissionCoefficient_transmission_coefficient and took 0.0949ms lantern Info 1908540ms> [make_program] created reflection_transmission_coefficients.cu -- ConstantReflectionCoefficient_transmission_coefficient and took 0.1032ms lantern Info 1908540ms> [make_program] created reflection_transmission_coefficients.cu -- IorReflectionCoefficient_transmission_coefficient and took 0.0988ms lantern Info 1908540ms> [make_program] created reflection_transmission_coefficients.cu -- IorColorReflectionCoefficient_transmission_coefficient and took 0.094ms lantern Info 1908540ms> [make_program] created reflection_transmission_coefficients.cu -- IorColorConstantReflectionCoefficient_transmission_coefficient and took 0.0921ms lantern Info 1908540ms> [make_program] created reflection_transmission_coefficients.cu -- IorColorReflectionTransmissionCoefficient_reflection_probability and took 0.1132ms lantern Info 1908540ms> [make_program] created reflection_transmission_coefficients.cu -- IorColorsReflectionTransmissionCoefficient_reflection_probability and took 0.098ms lantern Info 1908541ms> [make_program] created reflection_transmission_coefficients.cu -- IorColorsConstantReflectionTransmissionCoefficient_reflection_probability and took 0.1105ms lantern Info 1908541ms> [make_program] created reflection_transmission_coefficients.cu -- ConstantReflectionCoefficient_reflection_probability and took 0.0912ms lantern Info 1908541ms> [make_program] created reflection_transmission_coefficients.cu -- IorReflectionCoefficient_reflection_probability and took 0.1022ms lantern Info 1908541ms> [make_program] created reflection_transmission_coefficients.cu -- IorColorReflectionCoefficient_reflection_probability and took 0.0928ms lantern Info 1908541ms> [make_program] created reflection_transmission_coefficients.cu -- IorColorConstantReflectionCoefficient_reflection_probability and took 0.0918ms lantern Info 1908541ms> [make_program] created reflection_transmission_coefficients.cu -- IorColorReflectionTransmissionCoefficient_transmission_probability and took 0.1922ms lantern Info 1908541ms> [make_program] created reflection_transmission_coefficients.cu -- IorColorsReflectionTransmissionCoefficient_transmission_probability and took 0.1522ms lantern Info 1908542ms> [make_program] created reflection_transmission_coefficients.cu -- IorColorsConstantReflectionTransmissionCoefficient_transmission_probability and took 0.1202ms lantern Info 1908542ms> [make_program] created reflection_transmission_coefficients.cu -- ConstantReflectionCoefficient_transmission_probability and took 0.1096ms lantern Info 1908542ms> [make_program] created reflection_transmission_coefficients.cu -- IorReflectionCoefficient_transmission_probability and took 0.1049ms lantern Info 1908542ms> [make_program] created reflection_transmission_coefficients.cu -- IorColorReflectionCoefficient_transmission_probability and took 0.121ms lantern Info 1908542ms> [make_program] created reflection_transmission_coefficients.cu -- IorColorConstantReflectionCoefficient_transmission_probability and took 0.0961ms lantern Info 1908542ms> [make_program] created reflection_transmission_coefficients.cu -- IorColorReflectionTransmissionCoefficient_all_coefficients_and_probabilities and took 0.0975ms lantern Info 1908542ms> [make_program] created reflection_transmission_coefficients.cu -- IorColorsReflectionTransmissionCoefficient_all_coefficients_and_probabilities and took 0.1367ms lantern Info 1908543ms> [make_program] created reflection_transmission_coefficients.cu -- IorColorsConstantReflectionTransmissionCoefficient_all_coefficients_and_probabilities and took 0.1097ms lantern Info 1908543ms> [make_program] created reflection_transmission_coefficients.cu -- ConstantReflectionCoefficient_all_coefficients_and_probabilities and took 0.0953ms lantern Info 1908543ms> [make_program] created reflection_transmission_coefficients.cu -- IorReflectionCoefficient_all_coefficients_and_probabilities and took 0.096ms lantern Info 1908543ms> [make_program] created reflection_transmission_coefficients.cu -- IorColorReflectionCoefficient_all_coefficients_and_probabilities and took 0.0959ms lantern Info 1908543ms> [make_program] created reflection_transmission_coefficients.cu -- IorColorConstantReflectionCoefficient_all_coefficients_and_probabilities and took 0.106ms lantern Info 1908543ms> [make_program] created reflection_transmission_coefficients.cu -- IorColorReflectionTransmissionCoefficient_estimate_weight and took 0.0939ms lantern Info 1908543ms> [make_program] created reflection_transmission_coefficients.cu -- IorColorsReflectionTransmissionCoefficient_estimate_weight and took 0.0962ms lantern Info 1908544ms> [make_program] created reflection_transmission_coefficients.cu -- IorColorsConstantReflectionTransmissionCoefficient_estimate_weight and took 0.0937ms lantern Info 1908544ms> [make_program] created reflection_transmission_coefficients.cu -- ConstantReflectionCoefficient_estimate_weight and took 0.1099ms lantern Info 1908544ms> [make_program] created reflection_transmission_coefficients.cu -- IorReflectionCoefficient_estimate_weight and took 0.0964ms lantern Info 1908544ms> [make_program] created reflection_transmission_coefficients.cu -- IorColorReflectionCoefficient_estimate_weight and took 0.0954ms lantern Info 1908544ms> [make_program] created reflection_transmission_coefficients.cu -- IorColorConstantReflectionCoefficient_estimate_weight and took 0.112ms lantern Info 1908544ms> [JobQueue] took 196.992ms lantern Info 1908544ms> [init] Context/shaders init OK lant_api Info 1908621ms> Raytracing GPU context created. lant_api Info 1908622ms> Generating Lantern Viewport Rectangles... lant_api Info 1908622ms> Render Width/Height: 2000 2000 lant_api Info 1908622ms> Tile Rect Min(): 0 0 lant_api Info 1908622ms> Tile Rect Max(): 2000 2000 lant_api Info 1908622ms> All Tile Rect Min(): 0 0 lant_api Info 1908622ms> All Tile Rect Max(): 2000 2000 lant_api Info 1908622ms> Result Tile Rect Min(): 0 0 lant_api Info 1908622ms> Result Tile Rect Max(): 2000 2000 lant_api Info 1908622ms> Result Total Frame Size: 2000 2000 lant_api Info 1908622ms> LanternCore::begin_update lant_api Info 1908622ms> update_summary: Updating IBL... lant_api Info 1908622ms> TEXOPT: 32-bit texture load! (4096 x 2048) Channel Map: RGB/32/linear fp32 (single-float precision) lant_api Info 1908644ms> TEXOPT: 32-bit texture loading done lant_api Info 1908644ms> TEXOPT: Lantern Texture Created lant_api Info 1908644ms> update_summary: Sending IBL Texture to Lantern... lant_api Info 1908644ms> update_summary: Updating shape lights emitter... lant_api Info 1908644ms> TEXOPT: 32-bit texture load! (2048 x 1024) Channel Map: RGB/32/linear fp32 (single-float precision) lant_api Info 1908649ms> TEXOPT: 32-bit texture loading done lant_api Info 1908650ms> TEXOPT: Lantern Texture Created lant_api Info 1908650ms> update_summary: Sending ShapeLights Texture to Lantern... lant_api Info 1908650ms> LanternCore::mt_update(): Single-Threaded Updating For Now. lant_api Info 1908650ms> LanternCore::handle_geometry() is skipping ground plane, that's defined elsewhere. lant_api Info 1908650ms> LanternCore::handle_geometry :: Solid1_N3D gbl Info 1908650ms> Creating new primitive... gbl Info 1908650ms> Setting vertex streams... gbl Info 1908651ms> Primitive updated. lant_api Warn 1908651ms> WARNING: Sampler Property (ambientOcclusion) cannot be set to this Lantern Parameter Set lant_api Info 1908651ms> TEXOPT: 8-bit texture load! (4096 x 4096) Channel Map: V/8/srgb ubyte lant_api Info 1908654ms> TEXOPT: 8-bit texture loading done lant_api Info 1908654ms> TEXOPT: Lantern Texture Created lant_api Info 1908654ms> TEXOPT: 8-bit texture load! (4096 x 4096) Channel Map: RGB/8/srgb ubyte lant_api Info 1908669ms> TEXOPT: 8-bit texture loading done lant_api Info 1908669ms> TEXOPT: Lantern Texture Created lant_api Info 1908669ms> TEXOPT: 8-bit texture load! (4096 x 4096) Channel Map: RGB/8/srgb ubyte lant_api Info 1908684ms> TEXOPT: 8-bit texture loading done lant_api Info 1908684ms> TEXOPT: Lantern Texture Created lant_api Info 1908684ms> TEXOPT: 8-bit texture load! (4096 x 4096) Channel Map: RGB/8/srgb ubyte lant_api Info 1908699ms> TEXOPT: 8-bit texture loading done lant_api Info 1908699ms> TEXOPT: Lantern Texture Created lant_api Warn 1908699ms> WARNING: Sampler Property (height) cannot be set to this Lantern Parameter Set lant_api Info 1908699ms> TEXOPT: 8-bit texture load! (4096 x 4096) Channel Map: RGB/8/srgb ubyte lant_api Info 1908714ms> TEXOPT: 8-bit texture loading done lant_api Info 1908714ms> TEXOPT: Lantern Texture Created lant_api Info 1908714ms> Lantern Color Set interiorColor parameter, from Property (interiorColor) lant_api Info 1908714ms> LanternCore::handle_geometry :: Solid1:1_N3D gbl Info 1908714ms> Creating new primitive... gbl Info 1908714ms> Setting vertex streams... gbl Info 1908715ms> Primitive updated. lant_api Info 1908715ms> LanternCore::handle_geometry :: Solid1:2_N3D gbl Info 1908715ms> Creating new primitive... gbl Info 1908715ms> Setting vertex streams... gbl Info 1908715ms> Primitive updated. lant_api Info 1908715ms> LanternCore::handle_geometry :: Solid1:3_N3D gbl Info 1908715ms> Creating new primitive... gbl Info 1908715ms> Setting vertex streams... gbl Info 1908715ms> Primitive updated. lant_api Info 1908715ms> LanternCore::handle_geometry :: Solid1:4_N3D gbl Info 1908715ms> Creating new primitive... gbl Info 1908715ms> Setting vertex streams... gbl Info 1908715ms> Primitive updated. lant_api Info 1908715ms> LanternCore::handle_geometry :: Solid1:5_N3D gbl Info 1908715ms> Creating new primitive... gbl Info 1908715ms> Setting vertex streams... gbl Info 1908715ms> Primitive updated. lant_api Info 1908715ms> LanternCore::handle_geometry :: Solid1:6_N3D gbl Info 1908715ms> Creating new primitive... gbl Info 1908715ms> Setting vertex streams... gbl Info 1908716ms> Primitive updated. lant_api Info 1908716ms> LanternCore::handle_geometry :: Solid1:7_N3D gbl Info 1908716ms> Creating new primitive... gbl Info 1908716ms> Setting vertex streams... gbl Info 1908716ms> Primitive updated. lant_api Info 1908716ms> LanternCore::handle_geometry :: Solid1:8_N3D gbl Info 1908716ms> Creating new primitive... gbl Info 1908716ms> Setting vertex streams... gbl Info 1908716ms> Primitive updated. lant_api Info 1908716ms> LanternCore::handle_geometry :: Solid1:9_N3D gbl Info 1908716ms> Creating new primitive... gbl Info 1908716ms> Setting vertex streams... gbl Info 1908716ms> Primitive updated. lant_api Info 1908716ms> LanternCore::handle_geometry :: Solid1:10_N3D gbl Info 1908716ms> Creating new primitive... gbl Info 1908716ms> Setting vertex streams... gbl Info 1908716ms> Primitive updated. lant_api Info 1908716ms> LanternCore::handle_geometry :: Solid1:11_N3D gbl Info 1908716ms> Creating new primitive... gbl Info 1908716ms> Setting vertex streams... gbl Info 1908716ms> Primitive updated. lant_api Info 1908716ms> LanternCore::handle_geometry :: Solid1:12_N3D gbl Info 1908716ms> Creating new primitive... gbl Info 1908717ms> Setting vertex streams... gbl Info 1908717ms> Primitive updated. lant_api Info 1908717ms> LanternCore::handle_geometry :: Solid2_N3D gbl Info 1908717ms> Creating new primitive... gbl Info 1908717ms> Setting vertex streams... gbl Info 1908717ms> Primitive updated. lant_api Info 1908717ms> LanternCore::handle_geometry :: Solid2:1_N3D gbl Info 1908717ms> Creating new primitive... gbl Info 1908717ms> Setting vertex streams... gbl Info 1908717ms> Primitive updated. lant_api Info 1908717ms> LanternCore::handle_geometry :: Solid2:2_N3D gbl Info 1908717ms> Creating new primitive... gbl Info 1908717ms> Setting vertex streams... gbl Info 1908717ms> Primitive updated. lant_api Info 1908717ms> LanternCore::handle_geometry :: Solid2:3_N3D gbl Info 1908717ms> Creating new primitive... gbl Info 1908717ms> Setting vertex streams... gbl Info 1908717ms> Primitive updated. lant_api Info 1908717ms> LanternCore::handle_geometry :: Solid1:13_N3D gbl Info 1908717ms> Creating new primitive... gbl Info 1908717ms> Setting vertex streams... gbl Info 1908717ms> Primitive updated. lant_api Info 1908717ms> LanternCore::handle_geometry :: Solid1:14_N3D gbl Info 1908717ms> Creating new primitive... gbl Info 1908717ms> Setting vertex streams... gbl Info 1908717ms> Primitive updated. lant_api Info 1908718ms> LanternCore::handle_geometry :: Solid1:15_N3D gbl Info 1908718ms> Creating new primitive... gbl Info 1908718ms> Setting vertex streams... gbl Info 1908718ms> Primitive updated. lant_api Info 1908718ms> LanternCore::handle_geometry :: Solid1:16_N3D gbl Info 1908718ms> Creating new primitive... gbl Info 1908718ms> Setting vertex streams... gbl Info 1908718ms> Primitive updated. lant_api Info 1908718ms> LanternCore::handle_geometry :: Solid1:17_N3D gbl Info 1908718ms> Creating new primitive... gbl Info 1908718ms> Setting vertex streams... gbl Info 1908718ms> Primitive updated. lant_api Info 1908718ms> LanternCore::handle_geometry :: Solid1:18_N3D gbl Info 1908718ms> Creating new primitive... gbl Info 1908718ms> Setting vertex streams... gbl Info 1908718ms> Primitive updated. lant_api Info 1908718ms> LanternCore::handle_geometry :: Solid1:19_N3D gbl Info 1908718ms> Creating new primitive... gbl Info 1908718ms> Setting vertex streams... gbl Info 1908718ms> Primitive updated. lant_api Info 1908718ms> LanternCore::handle_geometry :: Solid1:20_N3D gbl Info 1908718ms> Creating new primitive... gbl Info 1908718ms> Setting vertex streams... gbl Info 1908718ms> Primitive updated. lant_api Info 1908718ms> LanternCore::handle_geometry :: Solid1:21_N3D gbl Info 1908718ms> Creating new primitive... gbl Info 1908718ms> Setting vertex streams... gbl Info 1908719ms> Primitive updated. lant_api Info 1908719ms> LanternCore::handle_geometry :: Solid1:22_N3D gbl Info 1908719ms> Creating new primitive... gbl Info 1908719ms> Setting vertex streams... gbl Info 1908719ms> Primitive updated. lant_api Info 1908719ms> LanternCore::handle_geometry :: Solid1:23_N3D gbl Info 1908719ms> Creating new primitive... gbl Info 1908719ms> Setting vertex streams... gbl Info 1908719ms> Primitive updated. lant_api Info 1908719ms> LanternCore::handle_geometry :: Solid1:24_N3D gbl Info 1908719ms> Creating new primitive... gbl Info 1908719ms> Setting vertex streams... gbl Info 1908719ms> Primitive updated. lant_api Info 1908719ms> LanternCore::handle_geometry :: Solid1:25_N3D gbl Info 1908719ms> Creating new primitive... gbl Info 1908719ms> Setting vertex streams... gbl Info 1908719ms> Primitive updated. lant_api Info 1908719ms> LanternCore::handle_geometry :: Solid1:26_N3D gbl Info 1908719ms> Creating new primitive... gbl Info 1908719ms> Setting vertex streams... gbl Info 1908719ms> Primitive updated. lant_api Info 1908719ms> LanternCore::handle_geometry :: Solid1:27_N3D gbl Info 1908719ms> Creating new primitive... gbl Info 1908719ms> Setting vertex streams... gbl Info 1908720ms> Primitive updated. lant_api Info 1908720ms> LanternCore::handle_geometry :: Solid1:28_N3D gbl Info 1908720ms> Creating new primitive... gbl Info 1908720ms> Setting vertex streams... gbl Info 1908720ms> Primitive updated. lant_api Info 1908720ms> LanternCore::handle_geometry :: Solid1:29_N3D gbl Info 1908720ms> Creating new primitive... gbl Info 1908720ms> Setting vertex streams... gbl Info 1908720ms> Primitive updated. lant_api Info 1908720ms> LanternCore::handle_geometry :: Solid1:30_N3D gbl Info 1908720ms> Creating new primitive... gbl Info 1908720ms> Setting vertex streams... gbl Info 1908720ms> Primitive updated. lant_api Info 1908720ms> LanternCore::handle_geometry :: Solid1:31_N3D gbl Info 1908720ms> Creating new primitive... gbl Info 1908720ms> Setting vertex streams... gbl Info 1908720ms> Primitive updated. lant_api Info 1908720ms> LanternCore::handle_geometry :: Solid1:32_N3D gbl Info 1908720ms> Creating new primitive... gbl Info 1908720ms> Setting vertex streams... gbl Info 1908720ms> Primitive updated. lant_api Info 1908720ms> LanternCore::handle_geometry :: Solid1:33_N3D gbl Info 1908720ms> Creating new primitive... gbl Info 1908720ms> Setting vertex streams... gbl Info 1908720ms> Primitive updated. lant_api Info 1908721ms> LanternCore::handle_geometry :: Solid1:34_N3D gbl Info 1908721ms> Creating new primitive... gbl Info 1908721ms> Setting vertex streams... gbl Info 1908721ms> Primitive updated. lant_api Info 1908721ms> LanternCore::handle_geometry :: Solid1:35_N3D gbl Info 1908721ms> Creating new primitive... gbl Info 1908721ms> Setting vertex streams... gbl Info 1908721ms> Primitive updated. lant_api Info 1908721ms> LanternCore::handle_geometry :: Solid1:36_N3D gbl Info 1908721ms> Creating new primitive... gbl Info 1908721ms> Setting vertex streams... gbl Info 1908721ms> Primitive updated. lant_api Info 1908721ms> LanternCore::handle_geometry :: Solid1:37_N3D gbl Info 1908721ms> Creating new primitive... gbl Info 1908721ms> Setting vertex streams... gbl Info 1908721ms> Primitive updated. lant_api Info 1908721ms> LanternCore::handle_geometry :: Solid1:38_N3D gbl Info 1908721ms> Creating new primitive... gbl Info 1908721ms> Setting vertex streams... gbl Info 1908721ms> Primitive updated. lant_api Info 1908721ms> LanternCore::handle_geometry :: Solid1:39_N3D gbl Info 1908721ms> Creating new primitive... gbl Info 1908721ms> Setting vertex streams... gbl Info 1908721ms> Primitive updated. lant_api Info 1908721ms> LanternCore::handle_geometry :: Solid1:40_N3D gbl Info 1908721ms> Creating new primitive... gbl Info 1908722ms> Setting vertex streams... gbl Info 1908722ms> Primitive updated. lant_api Info 1908722ms> LanternCore::handle_geometry :: Solid1:41_N3D gbl Info 1908722ms> Creating new primitive... gbl Info 1908722ms> Setting vertex streams... gbl Info 1908722ms> Primitive updated. lant_api Info 1908722ms> LanternCore::handle_geometry :: Solid1:42_N3D gbl Info 1908722ms> Creating new primitive... gbl Info 1908722ms> Setting vertex streams... gbl Info 1908722ms> Primitive updated. lant_api Info 1908722ms> LanternCore::handle_geometry :: Solid1:43_N3D gbl Info 1908722ms> Creating new primitive... gbl Info 1908722ms> Setting vertex streams... gbl Info 1908722ms> Primitive updated. lant_api Info 1908722ms> LanternCore::handle_geometry :: Solid1:44_N3D gbl Info 1908722ms> Creating new primitive... gbl Info 1908722ms> Setting vertex streams... gbl Info 1908722ms> Primitive updated. lant_api Info 1908722ms> LanternCore::handle_geometry :: Solid1:45_N3D gbl Info 1908722ms> Creating new primitive... gbl Info 1908722ms> Setting vertex streams... gbl Info 1908722ms> Primitive updated. lant_api Info 1908722ms> LanternCore::handle_geometry :: Solid1:46_N3D gbl Info 1908722ms> Creating new primitive... gbl Info 1908722ms> Setting vertex streams... gbl Info 1908722ms> Primitive updated. lant_api Info 1908723ms> LanternCore::handle_geometry :: Solid1:47_N3D gbl Info 1908723ms> Creating new primitive... gbl Info 1908723ms> Setting vertex streams... gbl Info 1908723ms> Primitive updated. lant_api Info 1908723ms> LanternCore::handle_geometry :: Solid1:48_N3D gbl Info 1908723ms> Creating new primitive... gbl Info 1908723ms> Setting vertex streams... gbl Info 1908723ms> Primitive updated. lant_api Info 1908723ms> LanternCore::handle_geometry :: Solid1:49_N3D gbl Info 1908723ms> Creating new primitive... gbl Info 1908723ms> Setting vertex streams... gbl Info 1908723ms> Primitive updated. lant_api Info 1908723ms> LanternCore::handle_geometry :: Solid1:50_N3D gbl Info 1908723ms> Creating new primitive... gbl Info 1908723ms> Setting vertex streams... gbl Info 1908723ms> Primitive updated. lant_api Info 1908723ms> LanternCore::handle_geometry :: Solid1:51_N3D gbl Info 1908723ms> Creating new primitive... gbl Info 1908723ms> Setting vertex streams... gbl Info 1908723ms> Primitive updated. lant_api Info 1908723ms> LanternCore::handle_geometry :: Solid1:52_N3D gbl Info 1908723ms> Creating new primitive... gbl Info 1908723ms> Setting vertex streams... gbl Info 1908723ms> Primitive updated. lant_api Info 1908724ms> LanternCore::handle_geometry :: Solid1:53_N3D gbl Info 1908724ms> Creating new primitive... gbl Info 1908724ms> Setting vertex streams... gbl Info 1908724ms> Primitive updated. lant_api Info 1908724ms> LanternCore::handle_geometry :: Solid2:4_N3D gbl Info 1908724ms> Creating new primitive... gbl Info 1908724ms> Setting vertex streams... gbl Info 1908724ms> Primitive updated. lant_api Info 1908724ms> LanternCore::handle_geometry :: Solid2:5_N3D gbl Info 1908724ms> Creating new primitive... gbl Info 1908724ms> Setting vertex streams... gbl Info 1908724ms> Primitive updated. lant_api Info 1908724ms> LanternCore::handle_geometry :: Solid1:54_N3D gbl Info 1908724ms> Creating new primitive... gbl Info 1908724ms> Setting vertex streams... gbl Info 1908724ms> Primitive updated. lant_api Info 1908724ms> LanternCore::handle_geometry :: Solid1:55_N3D gbl Info 1908724ms> Creating new primitive... gbl Info 1908724ms> Setting vertex streams... gbl Info 1908724ms> Primitive updated. lant_api Info 1908724ms> LanternCore::handle_geometry :: Solid1:56_N3D gbl Info 1908724ms> Creating new primitive... gbl Info 1908724ms> Setting vertex streams... gbl Info 1908724ms> Primitive updated. lant_api Info 1908724ms> LanternCore::handle_geometry :: Solid1:57_N3D gbl Info 1908724ms> Creating new primitive... gbl Info 1908724ms> Setting vertex streams... gbl Info 1908725ms> Primitive updated. lant_api Info 1908725ms> LanternCore::handle_geometry :: Solid1:58_N3D gbl Info 1908725ms> Creating new primitive... gbl Info 1908725ms> Setting vertex streams... gbl Info 1908725ms> Primitive updated. lant_api Info 1908725ms> LanternCore::handle_geometry :: Solid2:6_N3D gbl Info 1908725ms> Creating new primitive... gbl Info 1908725ms> Setting vertex streams... gbl Info 1908725ms> Primitive updated. lant_api Info 1908725ms> LanternCore::handle_geometry :: Solid1:59_N3D gbl Info 1908725ms> Creating new primitive... gbl Info 1908725ms> Setting vertex streams... gbl Info 1908725ms> Primitive updated. lant_api Info 1908725ms> LanternCore::handle_geometry :: Solid1:60_N3D gbl Info 1908725ms> Creating new primitive... gbl Info 1908725ms> Setting vertex streams... gbl Info 1908725ms> Primitive updated. lant_api Info 1908725ms> LanternCore::handle_geometry :: Solid1:61_N3D gbl Info 1908725ms> Creating new primitive... gbl Info 1908725ms> Setting vertex streams... gbl Info 1908725ms> Primitive updated. lant_api Info 1908725ms> LanternCore::handle_geometry :: Solid1:62_N3D gbl Info 1908725ms> Creating new primitive... gbl Info 1908725ms> Setting vertex streams... gbl Info 1908726ms> Primitive updated. lant_api Info 1908726ms> LanternCore::handle_geometry :: Solid1:63_N3D gbl Info 1908726ms> Creating new primitive... gbl Info 1908726ms> Setting vertex streams... gbl Info 1908726ms> Primitive updated. lant_api Info 1908726ms> LanternCore::handle_geometry :: Solid1:64_N3D gbl Info 1908726ms> Creating new primitive... gbl Info 1908726ms> Setting vertex streams... gbl Info 1908726ms> Primitive updated. lant_api Warn 1908726ms> WARNING: Sampler Property (ambientOcclusion) cannot be set to this Lantern Parameter Set lant_api Info 1908726ms> TEXOPT: 8-bit texture load! (4096 x 4096) Channel Map: V/8/srgb ubyte lant_api Info 1908728ms> TEXOPT: 8-bit texture loading done lant_api Info 1908728ms> TEXOPT: Lantern Texture Created lant_api Info 1908728ms> TEXOPT: 8-bit texture load! (4096 x 4096) Channel Map: RGB/8/srgb ubyte lant_api Info 1908745ms> TEXOPT: 8-bit texture loading done lant_api Info 1908745ms> TEXOPT: Lantern Texture Created lant_api Warn 1908745ms> WARNING: Sampler Property (height) cannot be set to this Lantern Parameter Set lant_api Info 1908745ms> TEXOPT: 8-bit texture load! (4096 x 4096) Channel Map: RGB/8/srgb ubyte lant_api Info 1908762ms> TEXOPT: 8-bit texture loading done lant_api Info 1908762ms> TEXOPT: Lantern Texture Created lant_api Info 1908762ms> Lantern Color Set interiorColor parameter, from Property (interiorColor) lant_api Info 1908762ms> LanternCore::handle_geometry :: Solid1:65_N3D gbl Info 1908762ms> Creating new primitive... gbl Info 1908763ms> Setting vertex streams... gbl Info 1908763ms> Primitive updated. lant_api Info 1908763ms> LanternCore::handle_geometry :: Solid1:66_N3D gbl Info 1908763ms> Creating new primitive... gbl Info 1908763ms> Setting vertex streams... gbl Info 1908763ms> Primitive updated. lant_api Info 1908763ms> LanternCore::handle_geometry :: Solid1:67_N3D gbl Info 1908763ms> Creating new primitive... gbl Info 1908763ms> Setting vertex streams... gbl Info 1908763ms> Primitive updated. lant_api Info 1908763ms> LanternCore::handle_geometry :: Solid1:68_N3D gbl Info 1908763ms> Creating new primitive... gbl Info 1908763ms> Setting vertex streams... gbl Info 1908763ms> Primitive updated. lant_api Info 1908763ms> LanternCore::handle_geometry :: Solid1:69_N3D gbl Info 1908763ms> Creating new primitive... gbl Info 1908763ms> Setting vertex streams... gbl Info 1908763ms> Primitive updated. lant_api Info 1908763ms> LanternCore::handle_geometry :: Solid1:70_N3D gbl Info 1908763ms> Creating new primitive... gbl Info 1908763ms> Setting vertex streams... gbl Info 1908763ms> Primitive updated. lant_api Info 1908764ms> LanternCore::handle_geometry :: Solid1:71_N3D gbl Info 1908764ms> Creating new primitive... gbl Info 1908764ms> Setting vertex streams... gbl Info 1908764ms> Primitive updated. lant_api Info 1908764ms> LanternCore::handle_geometry :: Solid1:72_N3D gbl Info 1908764ms> Creating new primitive... gbl Info 1908764ms> Setting vertex streams... gbl Info 1908764ms> Primitive updated. lant_api Info 1908764ms> LanternCore::handle_geometry :: Solid1:73_N3D gbl Info 1908764ms> Creating new primitive... gbl Info 1908764ms> Setting vertex streams... gbl Info 1908764ms> Primitive updated. lant_api Info 1908764ms> LanternCore::handle_geometry :: Solid1:74_N3D gbl Info 1908764ms> Creating new primitive... gbl Info 1908764ms> Setting vertex streams... gbl Info 1908764ms> Primitive updated. lant_api Info 1908764ms> LanternCore::handle_geometry :: Solid1:75_N3D gbl Info 1908764ms> Creating new primitive... gbl Info 1908764ms> Setting vertex streams... gbl Info 1908764ms> Primitive updated. lant_api Info 1908764ms> LanternCore::handle_geometry :: Solid1:76_N3D gbl Info 1908764ms> Creating new primitive... gbl Info 1908764ms> Setting vertex streams... gbl Info 1908764ms> Primitive updated. lant_api Info 1908765ms> LanternCore::handle_geometry :: Solid1:77_N3D gbl Info 1908765ms> Creating new primitive... gbl Info 1908765ms> Setting vertex streams... gbl Info 1908765ms> Primitive updated. lant_api Info 1908765ms> LanternCore::handle_geometry :: Solid1:78_N3D gbl Info 1908765ms> Creating new primitive... gbl Info 1908765ms> Setting vertex streams... gbl Info 1908765ms> Primitive updated. lant_api Info 1908765ms> LanternCore::handle_geometry :: Solid1:79_N3D gbl Info 1908765ms> Creating new primitive... gbl Info 1908765ms> Setting vertex streams... gbl Info 1908765ms> Primitive updated. lant_api Info 1908765ms> LanternCore::handle_geometry :: Solid1:80_N3D gbl Info 1908765ms> Creating new primitive... gbl Info 1908765ms> Setting vertex streams... gbl Info 1908765ms> Primitive updated. lant_api Info 1908765ms> LanternCore::handle_geometry :: Solid1:81_N3D gbl Info 1908765ms> Creating new primitive... gbl Info 1908765ms> Setting vertex streams... gbl Info 1908765ms> Primitive updated. lant_api Info 1908765ms> LanternCore::handle_geometry :: Solid1:82_N3D gbl Info 1908765ms> Creating new primitive... gbl Info 1908765ms> Setting vertex streams... gbl Info 1908765ms> Primitive updated. lant_api Info 1908766ms> LanternCore::handle_geometry :: Solid1:83_N3D gbl Info 1908766ms> Creating new primitive... gbl Info 1908766ms> Setting vertex streams... gbl Info 1908766ms> Primitive updated. lant_api Info 1908766ms> LanternCore::handle_geometry :: Solid1:84_N3D gbl Info 1908766ms> Creating new primitive... gbl Info 1908766ms> Setting vertex streams... gbl Info 1908766ms> Primitive updated. lant_api Info 1908766ms> LanternCore::handle_geometry :: Solid1:85_N3D gbl Info 1908766ms> Creating new primitive... gbl Info 1908766ms> Setting vertex streams... gbl Info 1908766ms> Primitive updated. lant_api Info 1908766ms> LanternCore::handle_geometry :: Solid1:86_N3D gbl Info 1908766ms> Creating new primitive... gbl Info 1908766ms> Setting vertex streams... gbl Info 1908766ms> Primitive updated. lant_api Info 1908767ms> LanternCore::handle_geometry :: Solid1:87_N3D gbl Info 1908767ms> Creating new primitive... gbl Info 1908767ms> Setting vertex streams... gbl Info 1908767ms> Primitive updated. lant_api Info 1908767ms> LanternCore::handle_geometry :: Solid1:88_N3D gbl Info 1908767ms> Creating new primitive... gbl Info 1908767ms> Setting vertex streams... gbl Info 1908767ms> Primitive updated. lant_api Info 1908767ms> LanternCore::handle_geometry :: Solid1:89_N3D gbl Info 1908767ms> Creating new primitive... gbl Info 1908767ms> Setting vertex streams... gbl Info 1908767ms> Primitive updated. lant_api Info 1908767ms> LanternCore::handle_geometry :: Solid1:90_N3D gbl Info 1908767ms> Creating new primitive... gbl Info 1908767ms> Setting vertex streams... gbl Info 1908767ms> Primitive updated. lant_api Info 1908767ms> LanternCore::handle_geometry :: Solid1:91_N3D gbl Info 1908767ms> Creating new primitive... gbl Info 1908767ms> Setting vertex streams... gbl Info 1908767ms> Primitive updated. lant_api Info 1908767ms> LanternCore::handle_geometry :: Solid1:92_N3D gbl Info 1908767ms> Creating new primitive... gbl Info 1908767ms> Setting vertex streams... gbl Info 1908767ms> Primitive updated. lant_api Info 1908767ms> LanternCore::handle_geometry :: Solid1:93_N3D gbl Info 1908767ms> Creating new primitive... gbl Info 1908767ms> Setting vertex streams... gbl Info 1908767ms> Primitive updated. lant_api Info 1908767ms> LanternCore::handle_geometry :: Solid1:94_N3D gbl Info 1908767ms> Creating new primitive... gbl Info 1908768ms> Setting vertex streams... gbl Info 1908768ms> Primitive updated. lant_api Info 1908768ms> LanternCore::handle_geometry :: Solid1:95_N3D gbl Info 1908768ms> Creating new primitive... gbl Info 1908768ms> Setting vertex streams... gbl Info 1908768ms> Primitive updated. lant_api Info 1908768ms> LanternCore::handle_geometry :: Solid1:96_N3D gbl Info 1908768ms> Creating new primitive... gbl Info 1908768ms> Setting vertex streams... gbl Info 1908768ms> Primitive updated. lant_api Info 1908768ms> LanternCore::handle_geometry :: Solid1:97_N3D gbl Info 1908768ms> Creating new primitive... gbl Info 1908768ms> Setting vertex streams... gbl Info 1908768ms> Primitive updated. lant_api Info 1908768ms> LanternCore::handle_geometry :: Solid1:98_N3D gbl Info 1908768ms> Creating new primitive... gbl Info 1908768ms> Setting vertex streams... gbl Info 1908768ms> Primitive updated. lant_api Info 1908768ms> LanternCore::handle_geometry :: Solid1:99_N3D gbl Info 1908768ms> Creating new primitive... gbl Info 1908768ms> Setting vertex streams... gbl Info 1908769ms> Primitive updated. lant_api Info 1908769ms> LanternCore::handle_geometry :: Solid1:100_N3D gbl Info 1908769ms> Creating new primitive... gbl Info 1908769ms> Setting vertex streams... gbl Info 1908769ms> Primitive updated. lant_api Info 1908769ms> LanternCore::handle_geometry :: Solid1:101_N3D gbl Info 1908769ms> Creating new primitive... gbl Info 1908769ms> Setting vertex streams... gbl Info 1908769ms> Primitive updated. lant_api Info 1908769ms> LanternCore::handle_geometry :: Solid1:102_N3D gbl Info 1908769ms> Creating new primitive... gbl Info 1908769ms> Setting vertex streams... gbl Info 1908769ms> Primitive updated. lant_api Info 1908769ms> LanternCore::handle_geometry :: Solid1:103_N3D gbl Info 1908769ms> Creating new primitive... gbl Info 1908769ms> Setting vertex streams... gbl Info 1908770ms> Primitive updated. lant_api Info 1908770ms> LanternCore::handle_geometry :: Knob_003_low_N3D2 gbl Info 1908770ms> Creating new primitive... gbl Info 1908770ms> Setting vertex streams... gbl Info 1908770ms> Primitive updated. lant_api Info 1908770ms> TEXOPT: 8-bit texture load! (4096 x 4096) Channel Map: RGB/8/srgb ubyte lant_api Info 1908787ms> TEXOPT: 8-bit texture loading done lant_api Info 1908787ms> TEXOPT: Lantern Texture Created lant_api Warn 1908787ms> WARNING: Sampler Property (ambientOcclusion) cannot be set to this Lantern Parameter Set lant_api Info 1908787ms> TEXOPT: 8-bit texture load! (4096 x 4096) Channel Map: V/8/srgb ubyte lant_api Info 1908790ms> TEXOPT: 8-bit texture loading done lant_api Info 1908790ms> TEXOPT: Lantern Texture Created lant_api Info 1908790ms> TEXOPT: 8-bit texture load! (4096 x 4096) Channel Map: V/8/srgb ubyte lant_api Info 1908792ms> TEXOPT: 8-bit texture loading done lant_api Info 1908792ms> TEXOPT: Lantern Texture Created lant_api Warn 1908792ms> WARNING: Sampler Property (height) cannot be set to this Lantern Parameter Set lant_api Info 1908792ms> TEXOPT: 8-bit texture load! (4096 x 4096) Channel Map: RGB/8/srgb ubyte lant_api Info 1908808ms> TEXOPT: 8-bit texture loading done lant_api Info 1908808ms> TEXOPT: Lantern Texture Created lant_api Info 1908809ms> Lantern Color Set interiorColor parameter, from Property (interiorColor) lant_api Info 1908809ms> LanternCore::handle_geometry :: Bolt_Philips_Small_012_low_N3D2 gbl Info 1908809ms> Creating new primitive... gbl Info 1908809ms> Setting vertex streams... gbl Info 1908809ms> Primitive updated. lant_api Info 1908809ms> TEXOPT: 8-bit texture load! (4096 x 4096) Channel Map: RGB/8/srgb ubyte lant_api Info 1908826ms> TEXOPT: 8-bit texture loading done lant_api Info 1908826ms> TEXOPT: Lantern Texture Created lant_api Warn 1908826ms> WARNING: Sampler Property (ambientOcclusion) cannot be set to this Lantern Parameter Set lant_api Info 1908826ms> TEXOPT: 8-bit texture load! (4096 x 4096) Channel Map: V/8/srgb ubyte lant_api Info 1908829ms> TEXOPT: 8-bit texture loading done lant_api Info 1908829ms> TEXOPT: Lantern Texture Created lant_api Info 1908830ms> TEXOPT: 8-bit texture load! (4096 x 4096) Channel Map: V/8/srgb ubyte lant_api Info 1908832ms> TEXOPT: 8-bit texture loading done lant_api Info 1908832ms> TEXOPT: Lantern Texture Created lant_api Warn 1908832ms> WARNING: Sampler Property (height) cannot be set to this Lantern Parameter Set lant_api Info 1908832ms> TEXOPT: 8-bit texture load! (4096 x 4096) Channel Map: RGB/8/srgb ubyte lant_api Info 1908849ms> TEXOPT: 8-bit texture loading done lant_api Info 1908849ms> TEXOPT: Lantern Texture Created lant_api Info 1908849ms> Lantern Color Set interiorColor parameter, from Property (interiorColor) lant_api Info 1908849ms> LanternCore::handle_geometry :: Plate_Circular_low_N3D2 gbl Info 1908849ms> Creating new primitive... gbl Info 1908849ms> Setting vertex streams... gbl Info 1908849ms> Primitive updated. lant_api Info 1908850ms> LanternCore::handle_geometry :: Knob_003_low_N3D gbl Info 1908850ms> Creating new primitive... gbl Info 1908850ms> Setting vertex streams... gbl Info 1908850ms> Primitive updated. lant_api Info 1908850ms> TEXOPT: 8-bit texture load! (4096 x 4096) Channel Map: RGB/8/srgb ubyte lant_api Info 1908866ms> TEXOPT: 8-bit texture loading done lant_api Info 1908866ms> TEXOPT: Lantern Texture Created lant_api Warn 1908866ms> WARNING: Sampler Property (ambientOcclusion) cannot be set to this Lantern Parameter Set lant_api Info 1908866ms> TEXOPT: 8-bit texture load! (4096 x 4096) Channel Map: V/8/srgb ubyte lant_api Info 1908868ms> TEXOPT: 8-bit texture loading done lant_api Info 1908868ms> TEXOPT: Lantern Texture Created lant_api Info 1908868ms> TEXOPT: 8-bit texture load! (4096 x 4096) Channel Map: V/8/srgb ubyte lant_api Info 1908871ms> TEXOPT: 8-bit texture loading done lant_api Info 1908871ms> TEXOPT: Lantern Texture Created lant_api Warn 1908871ms> WARNING: Sampler Property (height) cannot be set to this Lantern Parameter Set lant_api Info 1908871ms> TEXOPT: 8-bit texture load! (4096 x 4096) Channel Map: RGB/8/srgb ubyte lant_api Info 1908895ms> TEXOPT: 8-bit texture loading done lant_api Info 1908895ms> TEXOPT: Lantern Texture Created lant_api Info 1908895ms> Lantern Color Set interiorColor parameter, from Property (interiorColor) lant_api Info 1908895ms> LanternCore::handle_geometry :: Bolt_Philips_Small_012_low_N3D gbl Info 1908895ms> Creating new primitive... gbl Info 1908895ms> Setting vertex streams... gbl Info 1908895ms> Primitive updated. lant_api Info 1908896ms> TEXOPT: 8-bit texture load! (4096 x 4096) Channel Map: RGB/8/srgb ubyte lant_api Info 1908913ms> TEXOPT: 8-bit texture loading done lant_api Info 1908913ms> TEXOPT: Lantern Texture Created lant_api Warn 1908913ms> WARNING: Sampler Property (ambientOcclusion) cannot be set to this Lantern Parameter Set lant_api Info 1908913ms> TEXOPT: 8-bit texture load! (4096 x 4096) Channel Map: V/8/srgb ubyte lant_api Info 1908916ms> TEXOPT: 8-bit texture loading done lant_api Info 1908916ms> TEXOPT: Lantern Texture Created lant_api Info 1908916ms> TEXOPT: 8-bit texture load! (4096 x 4096) Channel Map: V/8/srgb ubyte lant_api Info 1908918ms> TEXOPT: 8-bit texture loading done lant_api Info 1908918ms> TEXOPT: Lantern Texture Created lant_api Warn 1908918ms> WARNING: Sampler Property (height) cannot be set to this Lantern Parameter Set lant_api Info 1908918ms> TEXOPT: 8-bit texture load! (4096 x 4096) Channel Map: RGB/8/srgb ubyte lant_api Info 1908937ms> TEXOPT: 8-bit texture loading done lant_api Info 1908937ms> TEXOPT: Lantern Texture Created lant_api Info 1908937ms> Lantern Color Set interiorColor parameter, from Property (interiorColor) lant_api Info 1908938ms> LanternCore::handle_geometry :: Plate_Circular_low_N3D gbl Info 1908938ms> Creating new primitive... gbl Info 1908938ms> Setting vertex streams... gbl Info 1908938ms> Primitive updated. lant_api Info 1908938ms> LanternEngine::end_update lant_api Info 1908938ms> LanternCore::end_update gbl Info 1908938ms> LanternSceneAssembly: Deleting Expired Assets.... gbl Info 1908938ms> LanternSceneAssembly: Assembling Scene.... lant_api Info 1908938ms> update_summary: <<<<<<<<<<<<<<<<<<< ASSET TALLY <<<<<<<<<<<<<<<<<<<<< lant_api Info 1908938ms> update_summary: struct lantern::emitter: Created/Updated/Deleted -> 2/2/0 lant_api Info 1908938ms> update_summary: struct lantern::material: Created/Updated/Deleted -> 7/6/0 lant_api Info 1908938ms> update_summary: struct lantern::camera: Created/Updated/Deleted -> 1/1/0 lant_api Info 1908938ms> update_summary: struct lantern::primitive: Created/Updated/Deleted -> 117/117/0 lant_api Info 1908938ms> update_summary: struct lantern::model: Created/Updated/Deleted -> 118/118/0 lant_api Info 1908938ms> update_summary: struct lantern::texture: Created/Updated/Deleted -> 0/0/0 lant_api Info 1908938ms> update_summary: struct euclid::geometry::per_model_material_tracker: Created/Updated/Deleted -> 117/117/0 lant_api Info 1908938ms> update_summary: <<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<< lant_api Info 1908938ms> update_summary: Structural update, reconstructing a scene... lant_api Info 1908938ms> update_summary: Finished Reconstructing a Scene... gbl Info 1908938ms> LanternSceneAssembly: Determining if Scene Has Volumetric Materials in it.... gbl Info 1908938ms> LanternSceneAssembly: end_update() is finished.. lant_api Warn 1908938ms> LanternCore:: NO_ACTION at the end of an update. If this is supposed to launch a render, this is not right. gbl Perf 1908938ms> method "Viewable::draw" took 696.121900 msec gbl Info 1908939ms> Update Forced! lant_api Info 1908939ms> LanternEngine::begin_update lant_api Info 1908939ms> Canceling old rendering if needed ... lant_api Info 1908939ms> initialize_lantern_context ... lant_api Info 1908939ms> lantern_choice: Scene Allows GPU Raytracing: 1 lant_api Info 1908939ms> lantern_choice: Config Enables GPU Raytracing: 1 lant_api Info 1908939ms> lantern_choice: GPU Raytracing undefeated: 1 lant_api Info 1908940ms> lantern_choice: <<< Using GPU Context >>> lant_api Info 1908940ms> Generating Lantern Viewport Rectangles... lant_api Info 1908940ms> Render Width/Height: 2000 2000 lant_api Info 1908940ms> Tile Rect Min(): 0 0 lant_api Info 1908940ms> Tile Rect Max(): 2000 2000 lant_api Info 1908940ms> All Tile Rect Min(): 0 0 lant_api Info 1908940ms> All Tile Rect Max(): 2000 2000 lant_api Info 1908940ms> Result Tile Rect Min(): 0 0 lant_api Info 1908940ms> Result Tile Rect Max(): 2000 2000 lant_api Info 1908940ms> Result Total Frame Size: 2000 2000 lant_api Info 1908940ms> LanternCore::begin_update lant_api Info 1908940ms> LanternCore::mt_update(): Single-Threaded Updating For Now. lant_api Info 1908940ms> LanternCore::handle_geometry() is skipping ground plane, that's defined elsewhere. lant_api Info 1908940ms> LanternCore::handle_geometry :: Solid1_N3D lant_api Info 1908940ms> LanternCore::handle_geometry :: Solid1:1_N3D lant_api Info 1908940ms> LanternCore::handle_geometry :: Solid1:2_N3D lant_api Info 1908940ms> LanternCore::handle_geometry :: Solid1:3_N3D lant_api Info 1908940ms> LanternCore::handle_geometry :: Solid1:4_N3D lant_api Info 1908940ms> LanternCore::handle_geometry :: Solid1:5_N3D lant_api Info 1908940ms> LanternCore::handle_geometry :: Solid1:6_N3D lant_api Info 1908940ms> LanternCore::handle_geometry :: Solid1:7_N3D lant_api Info 1908940ms> LanternCore::handle_geometry :: Solid1:8_N3D lant_api Info 1908940ms> LanternCore::handle_geometry :: Solid1:9_N3D lant_api Info 1908940ms> LanternCore::handle_geometry :: Solid1:10_N3D lant_api Info 1908940ms> LanternCore::handle_geometry :: Solid1:11_N3D lant_api Info 1908940ms> LanternCore::handle_geometry :: Solid1:12_N3D lant_api Info 1908940ms> LanternCore::handle_geometry :: Solid2_N3D lant_api Info 1908940ms> LanternCore::handle_geometry :: Solid2:1_N3D lant_api Info 1908940ms> LanternCore::handle_geometry :: Solid2:2_N3D lant_api Info 1908940ms> LanternCore::handle_geometry :: Solid2:3_N3D lant_api Info 1908940ms> LanternCore::handle_geometry :: Solid1:13_N3D lant_api Info 1908940ms> LanternCore::handle_geometry :: Solid1:14_N3D lant_api Info 1908940ms> LanternCore::handle_geometry :: Solid1:15_N3D lant_api Info 1908940ms> LanternCore::handle_geometry :: Solid1:16_N3D lant_api Info 1908940ms> LanternCore::handle_geometry :: Solid1:17_N3D lant_api Info 1908940ms> LanternCore::handle_geometry :: Solid1:18_N3D lant_api Info 1908940ms> LanternCore::handle_geometry :: Solid1:19_N3D lant_api Info 1908940ms> LanternCore::handle_geometry :: Solid1:20_N3D lant_api Info 1908940ms> LanternCore::handle_geometry :: Solid1:21_N3D lant_api Info 1908941ms> LanternCore::handle_geometry :: Solid1:22_N3D lant_api Info 1908941ms> LanternCore::handle_geometry :: Solid1:23_N3D lant_api Info 1908941ms> LanternCore::handle_geometry :: Solid1:24_N3D lant_api Info 1908941ms> LanternCore::handle_geometry :: Solid1:25_N3D lant_api Info 1908941ms> LanternCore::handle_geometry :: Solid1:26_N3D lant_api Info 1908941ms> LanternCore::handle_geometry :: Solid1:27_N3D lant_api Info 1908941ms> LanternCore::handle_geometry :: Solid1:28_N3D lant_api Info 1908941ms> LanternCore::handle_geometry :: Solid1:29_N3D lant_api Info 1908941ms> LanternCore::handle_geometry :: Solid1:30_N3D lant_api Info 1908941ms> LanternCore::handle_geometry :: Solid1:31_N3D lant_api Info 1908941ms> LanternCore::handle_geometry :: Solid1:32_N3D lant_api Info 1908941ms> LanternCore::handle_geometry :: Solid1:33_N3D lant_api Info 1908941ms> LanternCore::handle_geometry :: Solid1:34_N3D lant_api Info 1908941ms> LanternCore::handle_geometry :: Solid1:35_N3D lant_api Info 1908941ms> LanternCore::handle_geometry :: Solid1:36_N3D lant_api Info 1908941ms> LanternCore::handle_geometry :: Solid1:37_N3D lant_api Info 1908941ms> LanternCore::handle_geometry :: Solid1:38_N3D lant_api Info 1908941ms> LanternCore::handle_geometry :: Solid1:39_N3D lant_api Info 1908941ms> LanternCore::handle_geometry :: Solid1:40_N3D lant_api Info 1908941ms> LanternCore::handle_geometry :: Solid1:41_N3D lant_api Info 1908941ms> LanternCore::handle_geometry :: Solid1:42_N3D lant_api Info 1908941ms> LanternCore::handle_geometry :: Solid1:43_N3D lant_api Info 1908941ms> LanternCore::handle_geometry :: Solid1:44_N3D lant_api Info 1908941ms> LanternCore::handle_geometry :: Solid1:45_N3D lant_api Info 1908941ms> LanternCore::handle_geometry :: Solid1:46_N3D lant_api Info 1908941ms> LanternCore::handle_geometry :: Solid1:47_N3D lant_api Info 1908941ms> LanternCore::handle_geometry :: Solid1:48_N3D lant_api Info 1908941ms> LanternCore::handle_geometry :: Solid1:49_N3D lant_api Info 1908941ms> LanternCore::handle_geometry :: Solid1:50_N3D lant_api Info 1908941ms> LanternCore::handle_geometry :: Solid1:51_N3D lant_api Info 1908941ms> LanternCore::handle_geometry :: Solid1:52_N3D lant_api Info 1908941ms> LanternCore::handle_geometry :: Solid1:53_N3D lant_api Info 1908941ms> LanternCore::handle_geometry :: Solid2:4_N3D lant_api Info 1908941ms> LanternCore::handle_geometry :: Solid2:5_N3D lant_api Info 1908941ms> LanternCore::handle_geometry :: Solid1:54_N3D lant_api Info 1908941ms> LanternCore::handle_geometry :: Solid1:55_N3D lant_api Info 1908941ms> LanternCore::handle_geometry :: Solid1:56_N3D lant_api Info 1908941ms> LanternCore::handle_geometry :: Solid1:57_N3D lant_api Info 1908941ms> LanternCore::handle_geometry :: Solid1:58_N3D lant_api Info 1908941ms> LanternCore::handle_geometry :: Solid2:6_N3D lant_api Info 1908941ms> LanternCore::handle_geometry :: Solid1:59_N3D lant_api Info 1908942ms> LanternCore::handle_geometry :: Solid1:60_N3D lant_api Info 1908942ms> LanternCore::handle_geometry :: Solid1:61_N3D lant_api Info 1908942ms> LanternCore::handle_geometry :: Solid1:62_N3D lant_api Info 1908942ms> LanternCore::handle_geometry :: Solid1:63_N3D lant_api Info 1908942ms> LanternCore::handle_geometry :: Solid1:64_N3D lant_api Info 1908942ms> LanternCore::handle_geometry :: Solid1:65_N3D lant_api Info 1908942ms> LanternCore::handle_geometry :: Solid1:66_N3D lant_api Info 1908942ms> LanternCore::handle_geometry :: Solid1:67_N3D lant_api Info 1908942ms> LanternCore::handle_geometry :: Solid1:68_N3D lant_api Info 1908942ms> LanternCore::handle_geometry :: Solid1:69_N3D lant_api Info 1908942ms> LanternCore::handle_geometry :: Solid1:70_N3D lant_api Info 1908942ms> LanternCore::handle_geometry :: Solid1:71_N3D lant_api Info 1908942ms> LanternCore::handle_geometry :: Solid1:72_N3D lant_api Info 1908942ms> LanternCore::handle_geometry :: Solid1:73_N3D lant_api Info 1908942ms> LanternCore::handle_geometry :: Solid1:74_N3D lant_api Info 1908942ms> LanternCore::handle_geometry :: Solid1:75_N3D lant_api Info 1908942ms> LanternCore::handle_geometry :: Solid1:76_N3D lant_api Info 1908942ms> LanternCore::handle_geometry :: Solid1:77_N3D lant_api Info 1908942ms> LanternCore::handle_geometry :: Solid1:78_N3D lant_api Info 1908942ms> LanternCore::handle_geometry :: Solid1:79_N3D lant_api Info 1908942ms> LanternCore::handle_geometry :: Solid1:80_N3D lant_api Info 1908942ms> LanternCore::handle_geometry :: Solid1:81_N3D lant_api Info 1908942ms> LanternCore::handle_geometry :: Solid1:82_N3D lant_api Info 1908942ms> LanternCore::handle_geometry :: Solid1:83_N3D lant_api Info 1908942ms> LanternCore::handle_geometry :: Solid1:84_N3D lant_api Info 1908942ms> LanternCore::handle_geometry :: Solid1:85_N3D lant_api Info 1908942ms> LanternCore::handle_geometry :: Solid1:86_N3D lant_api Info 1908942ms> LanternCore::handle_geometry :: Solid1:87_N3D lant_api Info 1908942ms> LanternCore::handle_geometry :: Solid1:88_N3D lant_api Info 1908942ms> LanternCore::handle_geometry :: Solid1:89_N3D lant_api Info 1908942ms> LanternCore::handle_geometry :: Solid1:90_N3D lant_api Info 1908942ms> LanternCore::handle_geometry :: Solid1:91_N3D lant_api Info 1908942ms> LanternCore::handle_geometry :: Solid1:92_N3D lant_api Info 1908942ms> LanternCore::handle_geometry :: Solid1:93_N3D lant_api Info 1908942ms> LanternCore::handle_geometry :: Solid1:94_N3D lant_api Info 1908942ms> LanternCore::handle_geometry :: Solid1:95_N3D lant_api Info 1908942ms> LanternCore::handle_geometry :: Solid1:96_N3D lant_api Info 1908942ms> LanternCore::handle_geometry :: Solid1:97_N3D lant_api Info 1908942ms> LanternCore::handle_geometry :: Solid1:98_N3D lant_api Info 1908942ms> LanternCore::handle_geometry :: Solid1:99_N3D lant_api Info 1908942ms> LanternCore::handle_geometry :: Solid1:100_N3D lant_api Info 1908942ms> LanternCore::handle_geometry :: Solid1:101_N3D lant_api Info 1908943ms> LanternCore::handle_geometry :: Solid1:102_N3D lant_api Info 1908943ms> LanternCore::handle_geometry :: Solid1:103_N3D lant_api Info 1908943ms> LanternCore::handle_geometry :: Knob_003_low_N3D2 lant_api Info 1908943ms> LanternCore::handle_geometry :: Bolt_Philips_Small_012_low_N3D2 lant_api Info 1908943ms> LanternCore::handle_geometry :: Plate_Circular_low_N3D2 lant_api Info 1908943ms> LanternCore::handle_geometry :: Knob_003_low_N3D lant_api Info 1908943ms> LanternCore::handle_geometry :: Bolt_Philips_Small_012_low_N3D lant_api Info 1908943ms> LanternCore::handle_geometry :: Plate_Circular_low_N3D lant_api Info 1908943ms> LanternEngine::end_update lant_api Info 1908943ms> LanternCore::end_update gbl Info 1908943ms> LanternSceneAssembly: Deleting Expired Assets.... gbl Info 1908943ms> LanternSceneAssembly: Assembling Scene.... lant_api Info 1908943ms> update_summary: <<<<<<<<<<<<<<<<<<< ASSET TALLY <<<<<<<<<<<<<<<<<<<<< lant_api Info 1908943ms> update_summary: struct lantern::emitter: Created/Updated/Deleted -> 0/0/0 lant_api Info 1908943ms> update_summary: struct lantern::material: Created/Updated/Deleted -> 0/1/0 lant_api Info 1908943ms> update_summary: struct lantern::camera: Created/Updated/Deleted -> 0/0/0 lant_api Info 1908943ms> update_summary: struct lantern::primitive: Created/Updated/Deleted -> 0/0/0 lant_api Info 1908943ms> update_summary: struct lantern::model: Created/Updated/Deleted -> 0/0/0 lant_api Info 1908943ms> update_summary: struct lantern::texture: Created/Updated/Deleted -> 0/0/0 lant_api Info 1908943ms> update_summary: struct euclid::geometry::per_model_material_tracker: Created/Updated/Deleted -> 0/0/0 lant_api Info 1908943ms> update_summary: <<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<< lant_api Info 1908943ms> update_summary: No Structural update, scene will not be reconstructed. gbl Info 1908943ms> LanternSceneAssembly: Determining if Scene Has Volumetric Materials in it.... gbl Info 1908943ms> LanternSceneAssembly: end_update() is finished.. lant_api Info 1908943ms> LanternCore:: SYNC_PRE_RENDERING Action at the end of an update lant_api Info 1908943ms> LanternCore::generate_pending_render_request... lant_api Info 1908943ms> LanternCore::Creating Denoise Framebuffers... lant_api Info 1908943ms> LanternCore:: 1 renderpasses generated lant_api Info 1908982ms> CroppedRect is 0 0 2000 2000 lant_api Info 1908982ms> FullResolution is 2000 2000 lant_api Info 1908982ms> Framebuffer Size is 2000 2000 lant_api Info 1908982ms> LanternCore::starting renderer lant_api Info 1908988ms> Starting Lantern HQ renderpass 2: lant_api Info 1908988ms> Summary: lant_api Info 1908988ms> 1 passes, lant_api Info 1908988ms> Pass 0: `texture_hint_renderpass` lant_api Info 1908988ms> LanternEngine::set_status 1 lant_api Info 1909001ms> >>>> Executing Render Passes: SYNC Render Mode... lant_api Info 1909001ms> LanternEngine::set_status 1 gbl Info 1909001ms> Waiting for Pre-Render Image... lant_api Info 1909001ms> Waiting for Image... lant_api Info 1909001ms> Waiting for render_sync result... lant_api Info 1909001ms> >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> PASS 0 >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> lant_api Info 1909013ms> >>>> Render pass name: texture_hint_renderpass lant_api Info 1909013ms> >>>> Render pass type: lant_api Info 1909013ms> >>>> Render quality: lantern::none lant_api Info 1909013ms> >>>> Render volumetric effects: OFF lant_api Info 1909013ms> >>>> Render iterations: 4 lant_api Info 1909013ms> LANTERN: Starting Render lantern Info 1909024ms> Render Quality: 0 lantern Info 1909024ms> Adaptive Sampling: Disabled lantern Info 1909024ms> Per Tile Error Threshold: 0 lantern Info 1909024ms> Max Samples: 1 lantern Info 1909024ms> optix_scene_impl::rebuild_scene() for pass 12 lantern Info 1909043ms> [optix_texture_impl] new sampler 134mb / 7924mb still available lantern Info 1909347ms> optix_emitter_environmental::build_acceleration_buffers() completed in 322.468903 ms lantern Info 1909347ms> spherical_integral: 8.3605 lantern Info 1909352ms> [optix_texture_impl] new sampler 167mb / 7924mb still available lantern Info 1909417ms> optix_emitter_environmental::build_acceleration_buffers() completed in 69.964096 ms lantern Info 1909417ms> spherical_integral: 0 lantern Info 1909428ms> [optix_texture_impl] new sampler 234mb / 7924mb still available lantern Info 1909430ms> [optix_texture_impl] new sampler 250mb / 7924mb still available lantern Info 1909433ms> [optix_texture_impl] new sampler 266mb / 7924mb still available lantern Info 1909442ms> [optix_texture_impl] new sampler 333mb / 7924mb still available lantern Info 1909451ms> [optix_texture_impl] new sampler 400mb / 7924mb still available lantern Info 1909454ms> [optix_texture_impl] new sampler 416mb / 7924mb still available lantern Info 1909464ms> [optix_texture_impl] new sampler 483mb / 7924mb still available lantern Info 1909475ms> [optix_texture_impl] new sampler 550mb / 7924mb still available lantern Info 1909484ms> [optix_texture_impl] new sampler 617mb / 7924mb still available lantern Info 1909499ms> [optix_texture_impl] new sampler 684mb / 7924mb still available lantern Info 1909502ms> [optix_texture_impl] new sampler 700mb / 7924mb still available lantern Info 1909505ms> [optix_texture_impl] new sampler 716mb / 7924mb still available lantern Info 1909517ms> [optix_texture_impl] new sampler 783mb / 7924mb still available lantern Info 1909529ms> [optix_texture_impl] new sampler 850mb / 7924mb still available lantern Info 1909532ms> [optix_texture_impl] new sampler 866mb / 7924mb still available lantern Info 1909535ms> [optix_texture_impl] new sampler 882mb / 7924mb still available lantern Info 1909548ms> [optix_texture_impl] new sampler 949mb / 7924mb still available lantern Info 1909551ms> [optix_texture_impl] new sampler 965mb / 7924mb still available lantern Info 1909564ms> [optix_texture_impl] new sampler 1032mb / 7924mb still available lantern Info 1909577ms> [optix_texture_impl] new sampler 1099mb / 7924mb still available lantern Info 1909589ms> [optix_texture_impl] new sampler 1166mb / 7924mb still available lantern Info 1909592ms> [optix_texture_impl] new sampler 1182mb / 7924mb still available lantern Info 1909595ms> [optix_texture_impl] new sampler 1198mb / 7924mb still available lantern Info 1909607ms> [optix_texture_impl] new sampler 1265mb / 7924mb still available lantern Info 1909622ms> optix_scene_impl::rebuild_scene() with 117 models lantern Info 1909622ms> optix_scene_impl::rebuild_scene() with 2 light properties lantern Info 1909622ms> optix_scene_impl::rebuild_scene() completed in 597.993225 ms lantern Info 1909623ms> optix_context - compiled and validated. lant_api Info 1910287ms> Lantern SYNC callback: Callback #1; 1 iterations completed rendering is 39.9269% done, ??? seconds remain lantern Info 1910334ms> Render Quality: 0 lantern Info 1910334ms> Adaptive Sampling: Disabled lantern Info 1910334ms> Per Tile Error Threshold: 0 lantern Info 1910334ms> Max Samples: 1 lantern Info 1910338ms> optix_context - compiled and validated. lant_api Info 1910469ms> Lantern SYNC callback: Callback #3; 1 iterations completed rendering is 11.5436% done, ??? seconds remain lant_api Info 1911057ms> LANTERN: Render Done gbl Info 1911057ms> renderpass_timing start gbl Info 1911057ms> Pass separate_renderpass_timing_texture_hint_renderpass took 1.82605 sec gbl Info 1911057ms> Pass separate_renderpass_timing_main_rgba_pre_pass took 0.569903 sec gbl Info 1911057ms> Pass separate_renderpass_timing_texture_hint_renderpass took 1.11236 sec gbl Info 1911057ms> Pass separate_renderpass_timing_main_rgba_pre_pass took 0.214895 sec gbl Info 1911057ms> Pass separate_renderpass_timing_element_material_id took 1.51645 sec gbl Info 1911057ms> Pass separate_renderpass_timing_element_object_id took 1.51103 sec gbl Info 1911057ms> Pass separate_renderpass_timing_element_depth took 1.51214 sec gbl Info 1911057ms> Pass separate_renderpass_timing_denoise_background took 0.0070567 sec gbl Info 1911057ms> Pass separate_renderpass_timing_denoise_depth took 12.0526 sec gbl Info 1911057ms> Pass separate_renderpass_timing_denoise_object_id took 12.1198 sec gbl Info 1911057ms> Pass separate_renderpass_timing_denoise_shading_normals took 3.03809 sec gbl Info 1911057ms> Pass separate_renderpass_timing_denoise_surface_albedo took 3.06033 sec gbl Info 1911057ms> Pass separate_renderpass_timing_denoise_surface_aux took 3.06232 sec gbl Info 1911057ms> Pass separate_renderpass_timing_denoise_transparency took 3.01191 sec gbl Info 1911057ms> Pass separate_renderpass_timing_main_rgba_pass took 52.8968 sec gbl Info 1911057ms> Pass separate_renderpass_timing_texture_hint_renderpass took 2.05554 sec gbl Info 1911057ms> renderpass_timing end lant_api Info 1911057ms> >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> END OF PASS 0 >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> lant_api Info 1911057ms> Image Ready lant_api Info 1911057ms> LanternEngine::set_status 3 lant_api Info 1911057ms> Image OK! lant_api Info 1911057ms> LanternEngine::set_status 3 lant_api Info 1911057ms> Image OK! lant_api Info 1911057ms> Image OK... gbl Info 1911057ms> ImageNode to Update: ndkQ3J7Bm7g= with resolution hint of 2^5 gbl Info 1911057ms> ImageNode to Update: v2Oikp2x0ww= with resolution hint of 2^5 gbl Info 1911057ms> ImageNode to Update: u/i16UKpu2o= with resolution hint of 2^5 gbl Info 1911057ms> ImageNode to Update: Q/vpXC3YQYA= with resolution hint of 2^5 gbl Info 1911057ms> ImageNode to Update: MDZFfz5hsjs= with resolution hint of 2^5 gbl Info 1911058ms> ImageNode to Update: Fmn/HgpmW9k= with resolution hint of 2^5 gbl Info 1911058ms> ImageNode to Update: /3T73lMizEs= with resolution hint of 2^5 gbl Info 1911058ms> ImageNode to Update: VH9EzcDl3a0= with resolution hint of 2^5 gbl Info 1911058ms> ImageNode to Update: T7F/nUsF+R8= with resolution hint of 2^8 gbl Info 1911058ms> ImageNode to Update: AMf1QhMPEdw= with resolution hint of 2^8 gbl Info 1911058ms> ImageNode to Update: bfh1seVxwdA= with resolution hint of 2^8 gbl Info 1911058ms> ImageNode to Update: FFk9YKRiZEM= with resolution hint of 2^8 gbl Info 1911058ms> ImageNode to Update: oJ4pHg8XHuA= with resolution hint of 2^9 gbl Info 1911058ms> ImageNode to Update: KCvPOwCEaVk= with resolution hint of 2^9 gbl Info 1911058ms> ImageNode to Update: iRonW8LHi9E= with resolution hint of 2^9 gbl Info 1911058ms> ImageNode to Update: fJQONLVt6F4= with resolution hint of 2^9 gbl Info 1911058ms> ImageNode to Update: u7NaS2PBt4E= with resolution hint of 2^9 gbl Info 1911058ms> ImageNode to Update: CIw2KKMGpoI= with resolution hint of 2^9 gbl Info 1911058ms> ImageNode to Update: gvBK6CCmcdE= with resolution hint of 2^9 gbl Info 1911058ms> ImageNode to Update: G6uql+cpsh8= with resolution hint of 2^9 gbl Info 1911058ms> ImageNode to Update: NIfEou0lG1Q= with resolution hint of 2^9 gbl Info 1911058ms> ImageNode to Update: IO5NZrAIvuw= with resolution hint of 2^9 gbl Info 1911058ms> ImageNode to Update: KKhO/W/2zlI= with resolution hint of 2^9 gbl Info 1911058ms> ImageNode to Update: P7BIaZTVBWk= with resolution hint of 2^9 gbl Info 1911058ms> Update Forced! lant_api Info 1911058ms> LanternEngine::begin_update lant_api Info 1911058ms> Canceling old rendering if needed ... lant_api Info 1911058ms> LanternEngine: Active Render Request In Flight: Canceling.. lant_api Info 1911058ms> Grabbing render image... lant_api Info 1911058ms> LanternEngine::set_status 0 lant_api Info 1911058ms> initialize_lantern_context ... lant_api Info 1911058ms> lantern_choice: Scene Allows GPU Raytracing: 1 lant_api Info 1911058ms> lantern_choice: Config Enables GPU Raytracing: 1 lant_api Info 1911058ms> lantern_choice: GPU Raytracing undefeated: 1 lant_api Info 1911058ms> lantern_choice: <<< Using GPU Context >>> lant_api Info 1911058ms> Generating Lantern Viewport Rectangles... lant_api Info 1911058ms> Render Width/Height: 2000 2000 lant_api Info 1911058ms> Tile Rect Min(): 0 0 lant_api Info 1911058ms> Tile Rect Max(): 2000 2000 lant_api Info 1911058ms> All Tile Rect Min(): 0 0 lant_api Info 1911058ms> All Tile Rect Max(): 2000 2000 lant_api Info 1911058ms> Result Tile Rect Min(): 0 0 lant_api Info 1911059ms> Result Tile Rect Max(): 2000 2000 lant_api Info 1911059ms> Result Total Frame Size: 2000 2000 lant_api Info 1911059ms> LanternCore::begin_update lant_api Info 1911059ms> LanternCore::mt_update(): Single-Threaded Updating For Now. lant_api Info 1911059ms> LanternCore::handle_geometry() is skipping ground plane, that's defined elsewhere. lant_api Info 1911059ms> LanternCore::handle_geometry :: Solid1_N3D lant_api Info 1911059ms> LanternCore::handle_geometry :: Solid1:1_N3D lant_api Info 1911059ms> LanternCore::handle_geometry :: Solid1:2_N3D lant_api Info 1911059ms> LanternCore::handle_geometry :: Solid1:3_N3D lant_api Info 1911059ms> LanternCore::handle_geometry :: Solid1:4_N3D lant_api Info 1911059ms> LanternCore::handle_geometry :: Solid1:5_N3D lant_api Info 1911059ms> LanternCore::handle_geometry :: Solid1:6_N3D lant_api Info 1911059ms> LanternCore::handle_geometry :: Solid1:7_N3D lant_api Info 1911059ms> LanternCore::handle_geometry :: Solid1:8_N3D lant_api Info 1911059ms> LanternCore::handle_geometry :: Solid1:9_N3D lant_api Info 1911059ms> LanternCore::handle_geometry :: Solid1:10_N3D lant_api Info 1911059ms> LanternCore::handle_geometry :: Solid1:11_N3D lant_api Info 1911059ms> LanternCore::handle_geometry :: Solid1:12_N3D lant_api Info 1911059ms> LanternCore::handle_geometry :: Solid2_N3D lant_api Info 1911059ms> LanternCore::handle_geometry :: Solid2:1_N3D lant_api Info 1911059ms> LanternCore::handle_geometry :: Solid2:2_N3D lant_api Info 1911059ms> LanternCore::handle_geometry :: Solid2:3_N3D lant_api Info 1911059ms> LanternCore::handle_geometry :: Solid1:13_N3D lant_api Info 1911059ms> LanternCore::handle_geometry :: Solid1:14_N3D lant_api Info 1911059ms> LanternCore::handle_geometry :: Solid1:15_N3D lant_api Info 1911059ms> LanternCore::handle_geometry :: Solid1:16_N3D lant_api Info 1911059ms> LanternCore::handle_geometry :: Solid1:17_N3D lant_api Info 1911059ms> LanternCore::handle_geometry :: Solid1:18_N3D lant_api Info 1911059ms> LanternCore::handle_geometry :: Solid1:19_N3D lant_api Info 1911059ms> LanternCore::handle_geometry :: Solid1:20_N3D lant_api Info 1911059ms> LanternCore::handle_geometry :: Solid1:21_N3D lant_api Info 1911059ms> LanternCore::handle_geometry :: Solid1:22_N3D lant_api Info 1911059ms> LanternCore::handle_geometry :: Solid1:23_N3D lant_api Info 1911060ms> LanternCore::handle_geometry :: Solid1:24_N3D lant_api Info 1911060ms> LanternCore::handle_geometry :: Solid1:25_N3D lant_api Info 1911060ms> LanternCore::handle_geometry :: Solid1:26_N3D lant_api Info 1911060ms> LanternCore::handle_geometry :: Solid1:27_N3D lant_api Info 1911060ms> LanternCore::handle_geometry :: Solid1:28_N3D lant_api Info 1911060ms> LanternCore::handle_geometry :: Solid1:29_N3D lant_api Info 1911060ms> LanternCore::handle_geometry :: Solid1:30_N3D lant_api Info 1911060ms> LanternCore::handle_geometry :: Solid1:31_N3D lant_api Info 1911060ms> LanternCore::handle_geometry :: Solid1:32_N3D lant_api Info 1911060ms> LanternCore::handle_geometry :: Solid1:33_N3D lant_api Info 1911060ms> LanternCore::handle_geometry :: Solid1:34_N3D lant_api Info 1911060ms> LanternCore::handle_geometry :: Solid1:35_N3D lant_api Info 1911060ms> LanternCore::handle_geometry :: Solid1:36_N3D lant_api Info 1911060ms> LanternCore::handle_geometry :: Solid1:37_N3D lant_api Info 1911060ms> LanternCore::handle_geometry :: Solid1:38_N3D lant_api Info 1911060ms> LanternCore::handle_geometry :: Solid1:39_N3D lant_api Info 1911060ms> LanternCore::handle_geometry :: Solid1:40_N3D lant_api Info 1911060ms> LanternCore::handle_geometry :: Solid1:41_N3D lant_api Info 1911060ms> LanternCore::handle_geometry :: Solid1:42_N3D lant_api Info 1911060ms> LanternCore::handle_geometry :: Solid1:43_N3D lant_api Info 1911060ms> LanternCore::handle_geometry :: Solid1:44_N3D lant_api Info 1911060ms> LanternCore::handle_geometry :: Solid1:45_N3D lant_api Info 1911060ms> LanternCore::handle_geometry :: Solid1:46_N3D lant_api Info 1911060ms> LanternCore::handle_geometry :: Solid1:47_N3D lant_api Info 1911060ms> LanternCore::handle_geometry :: Solid1:48_N3D lant_api Info 1911060ms> LanternCore::handle_geometry :: Solid1:49_N3D lant_api Info 1911060ms> LanternCore::handle_geometry :: Solid1:50_N3D lant_api Info 1911060ms> LanternCore::handle_geometry :: Solid1:51_N3D lant_api Info 1911060ms> LanternCore::handle_geometry :: Solid1:52_N3D lant_api Info 1911060ms> LanternCore::handle_geometry :: Solid1:53_N3D lant_api Info 1911060ms> LanternCore::handle_geometry :: Solid2:4_N3D lant_api Info 1911060ms> LanternCore::handle_geometry :: Solid2:5_N3D lant_api Info 1911060ms> LanternCore::handle_geometry :: Solid1:54_N3D lant_api Info 1911060ms> LanternCore::handle_geometry :: Solid1:55_N3D lant_api Info 1911060ms> LanternCore::handle_geometry :: Solid1:56_N3D lant_api Info 1911060ms> LanternCore::handle_geometry :: Solid1:57_N3D lant_api Info 1911060ms> LanternCore::handle_geometry :: Solid1:58_N3D lant_api Info 1911060ms> LanternCore::handle_geometry :: Solid2:6_N3D lant_api Info 1911060ms> LanternCore::handle_geometry :: Solid1:59_N3D lant_api Info 1911060ms> LanternCore::handle_geometry :: Solid1:60_N3D lant_api Info 1911061ms> LanternCore::handle_geometry :: Solid1:61_N3D lant_api Info 1911061ms> LanternCore::handle_geometry :: Solid1:62_N3D lant_api Info 1911061ms> LanternCore::handle_geometry :: Solid1:63_N3D lant_api Info 1911061ms> LanternCore::handle_geometry :: Solid1:64_N3D lant_api Info 1911061ms> LanternCore::handle_geometry :: Solid1:65_N3D lant_api Info 1911061ms> LanternCore::handle_geometry :: Solid1:66_N3D lant_api Info 1911061ms> LanternCore::handle_geometry :: Solid1:67_N3D lant_api Info 1911061ms> LanternCore::handle_geometry :: Solid1:68_N3D lant_api Info 1911061ms> LanternCore::handle_geometry :: Solid1:69_N3D lant_api Info 1911061ms> LanternCore::handle_geometry :: Solid1:70_N3D lant_api Info 1911061ms> LanternCore::handle_geometry :: Solid1:71_N3D lant_api Info 1911061ms> LanternCore::handle_geometry :: Solid1:72_N3D lant_api Info 1911061ms> LanternCore::handle_geometry :: Solid1:73_N3D lant_api Info 1911061ms> LanternCore::handle_geometry :: Solid1:74_N3D lant_api Info 1911061ms> LanternCore::handle_geometry :: Solid1:75_N3D lant_api Info 1911061ms> LanternCore::handle_geometry :: Solid1:76_N3D lant_api Info 1911061ms> LanternCore::handle_geometry :: Solid1:77_N3D lant_api Info 1911061ms> LanternCore::handle_geometry :: Solid1:78_N3D lant_api Info 1911061ms> LanternCore::handle_geometry :: Solid1:79_N3D lant_api Info 1911061ms> LanternCore::handle_geometry :: Solid1:80_N3D lant_api Info 1911061ms> LanternCore::handle_geometry :: Solid1:81_N3D lant_api Info 1911061ms> LanternCore::handle_geometry :: Solid1:82_N3D lant_api Info 1911061ms> LanternCore::handle_geometry :: Solid1:83_N3D lant_api Info 1911061ms> LanternCore::handle_geometry :: Solid1:84_N3D lant_api Info 1911061ms> LanternCore::handle_geometry :: Solid1:85_N3D lant_api Info 1911061ms> LanternCore::handle_geometry :: Solid1:86_N3D lant_api Info 1911061ms> LanternCore::handle_geometry :: Solid1:87_N3D lant_api Info 1911061ms> LanternCore::handle_geometry :: Solid1:88_N3D lant_api Info 1911061ms> LanternCore::handle_geometry :: Solid1:89_N3D lant_api Info 1911061ms> LanternCore::handle_geometry :: Solid1:90_N3D lant_api Info 1911061ms> LanternCore::handle_geometry :: Solid1:91_N3D lant_api Info 1911061ms> LanternCore::handle_geometry :: Solid1:92_N3D lant_api Info 1911061ms> LanternCore::handle_geometry :: Solid1:93_N3D lant_api Info 1911061ms> LanternCore::handle_geometry :: Solid1:94_N3D lant_api Info 1911061ms> LanternCore::handle_geometry :: Solid1:95_N3D lant_api Info 1911061ms> LanternCore::handle_geometry :: Solid1:96_N3D lant_api Info 1911061ms> LanternCore::handle_geometry :: Solid1:97_N3D lant_api Info 1911061ms> LanternCore::handle_geometry :: Solid1:98_N3D lant_api Info 1911061ms> LanternCore::handle_geometry :: Solid1:99_N3D lant_api Info 1911061ms> LanternCore::handle_geometry :: Solid1:100_N3D lant_api Info 1911061ms> LanternCore::handle_geometry :: Solid1:101_N3D lant_api Info 1911061ms> LanternCore::handle_geometry :: Solid1:102_N3D lant_api Info 1911062ms> LanternCore::handle_geometry :: Solid1:103_N3D lant_api Info 1911062ms> LanternCore::handle_geometry :: Knob_003_low_N3D2 lant_api Info 1911062ms> LanternCore::handle_geometry :: Bolt_Philips_Small_012_low_N3D2 lant_api Info 1911062ms> LanternCore::handle_geometry :: Plate_Circular_low_N3D2 lant_api Info 1911062ms> LanternCore::handle_geometry :: Knob_003_low_N3D lant_api Info 1911062ms> LanternCore::handle_geometry :: Bolt_Philips_Small_012_low_N3D lant_api Info 1911062ms> LanternCore::handle_geometry :: Plate_Circular_low_N3D lant_api Info 1911062ms> LanternEngine::end_update lant_api Info 1911062ms> LanternCore::end_update gbl Info 1911062ms> LanternSceneAssembly: Deleting Expired Assets.... gbl Info 1911062ms> LanternSceneAssembly: Assembling Scene.... lant_api Info 1911062ms> update_summary: <<<<<<<<<<<<<<<<<<< ASSET TALLY <<<<<<<<<<<<<<<<<<<<< lant_api Info 1911062ms> update_summary: struct lantern::emitter: Created/Updated/Deleted -> 0/0/0 lant_api Info 1911062ms> update_summary: struct lantern::material: Created/Updated/Deleted -> 0/0/0 lant_api Info 1911062ms> update_summary: struct lantern::camera: Created/Updated/Deleted -> 0/0/0 lant_api Info 1911062ms> update_summary: struct lantern::primitive: Created/Updated/Deleted -> 0/0/0 lant_api Info 1911062ms> update_summary: struct lantern::model: Created/Updated/Deleted -> 0/0/0 lant_api Info 1911062ms> update_summary: struct lantern::texture: Created/Updated/Deleted -> 0/0/0 lant_api Info 1911062ms> update_summary: struct euclid::geometry::per_model_material_tracker: Created/Updated/Deleted -> 0/0/0 lant_api Info 1911062ms> update_summary: <<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<< lant_api Info 1911062ms> update_summary: No Structural update, scene will not be reconstructed. gbl Info 1911062ms> LanternSceneAssembly: Determining if Scene Has Volumetric Materials in it.... gbl Info 1911062ms> LanternSceneAssembly: end_update() is finished.. lant_api Info 1911062ms> LanternCore:: SYNC_PRODUCTION_RENDERING Action at the end of an update lant_api Info 1911062ms> LanternCore::generate_pending_render_request... lant_api Info 1911062ms> LanternCore::Creating Denoise Framebuffers... lant_api Info 1911062ms> LanternCore:: 12 renderpasses generated lant_api Info 1911129ms> CroppedRect is 0 0 512 512 lant_api Info 1911129ms> FullResolution is 512 512 lant_api Info 1911129ms> Framebuffer Size is 512 512 lant_api Info 1911139ms> CroppedRect is 0 0 2000 2000 lant_api Info 1911139ms> FullResolution is 2000 2000 lant_api Info 1911139ms> Framebuffer Size is 2000 2000 lant_api Info 1911149ms> CroppedRect is 0 0 2000 2000 lant_api Info 1911150ms> FullResolution is 2000 2000 lant_api Info 1911150ms> Framebuffer Size is 2000 2000 lant_api Info 1911160ms> CroppedRect is 0 0 2000 2000 lant_api Info 1911160ms> FullResolution is 2000 2000 lant_api Info 1911160ms> Framebuffer Size is 2000 2000 lant_api Info 1911172ms> CroppedRect is 0 0 2000 2000 lant_api Info 1911172ms> FullResolution is 2000 2000 lant_api Info 1911172ms> Framebuffer Size is 2000 2000 lant_api Info 1911188ms> CroppedRect is 0 0 2000 2000 lant_api Info 1911188ms> FullResolution is 2000 2000 lant_api Info 1911188ms> Framebuffer Size is 2000 2000 lant_api Info 1911204ms> CroppedRect is 0 0 2000 2000 lant_api Info 1911204ms> FullResolution is 2000 2000 lant_api Info 1911205ms> Framebuffer Size is 2000 2000 lant_api Info 1911218ms> CroppedRect is 0 0 2000 2000 lant_api Info 1911219ms> FullResolution is 2000 2000 lant_api Info 1911219ms> Framebuffer Size is 2000 2000 lant_api Info 1911229ms> CroppedRect is 0 0 2000 2000 lant_api Info 1911229ms> FullResolution is 2000 2000 lant_api Info 1911229ms> Framebuffer Size is 2000 2000 lant_api Info 1911240ms> CroppedRect is 0 0 2000 2000 lant_api Info 1911240ms> FullResolution is 2000 2000 lant_api Info 1911240ms> Framebuffer Size is 2000 2000 lant_api Info 1911256ms> CroppedRect is 0 0 2000 2000 lant_api Info 1911256ms> FullResolution is 2000 2000 lant_api Info 1911256ms> Framebuffer Size is 2000 2000 lant_api Info 1911296ms> CroppedRect is 0 0 2000 2000 lant_api Info 1911296ms> FullResolution is 2000 2000 lant_api Info 1911296ms> Framebuffer Size is 2000 2000 lant_api Info 1911296ms> LanternCore::starting renderer lant_api Info 1911296ms> Starting Lantern HQ renderpass 3: lant_api Info 1911296ms> Summary: lant_api Info 1911296ms> 12 passes, lant_api Info 1911296ms> Pass 0: `main_rgba_pre_pass` lant_api Info 1911296ms> Pass 1: `element_material_id` lant_api Info 1911296ms> Pass 2: `element_object_id` lant_api Info 1911296ms> Pass 3: `element_depth` lant_api Info 1911296ms> Pass 4: `denoise_background` lant_api Info 1911296ms> Pass 5: `denoise_depth` lant_api Info 1911296ms> Pass 6: `denoise_object_id` lant_api Info 1911296ms> Pass 7: `denoise_shading_normals` lant_api Info 1911296ms> Pass 8: `denoise_surface_albedo` lant_api Info 1911296ms> Pass 9: `denoise_surface_aux` lant_api Info 1911296ms> Pass 10: `denoise_transparency` lant_api Info 1911296ms> Pass 11: `main_rgba_pass` lant_api Info 1911296ms> LanternEngine::set_status 1 lant_api Info 1911314ms> >>>> Executing Render Passes: SYNC Render Mode... lant_api Info 1911314ms> LanternEngine::set_status 1 lant_api Info 1911314ms> >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> PASS 0 >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> lant_api Info 1911315ms> >>>> Render pass name: main_rgba_pre_pass lant_api Info 1911315ms> >>>> Render pass type: lantern::pt lant_api Info 1911315ms> >>>> Render quality: lantern::none lant_api Info 1911315ms> >>>> Render volumetric effects: OFF lant_api Info 1911315ms> >>>> Render iterations: 4 lant_api Info 1911315ms> LANTERN: Starting Render lantern Info 1911316ms> Render Quality: 0 lantern Info 1911316ms> Adaptive Sampling: Disabled lantern Info 1911316ms> Per Tile Error Threshold: 0 lantern Info 1911316ms> Max Samples: 4 lantern Info 1911323ms> optix_context - compiled and validated. lant_api Info 1911335ms> Lantern Engine Pause/Resume: ASYNC Pausing lant_api Info 1911348ms> Lantern Engine Pause/Resume: ASYNC Pausing lant_api Info 1912084ms> Lantern Engine Pause/Resume: ASYNC Pausing lantern Error1912593ms> [optix launch exception] Unknown error (Details: Function "_rtContextLaunch2D" caught exception: Encountered a rtcore error: m_api.pipelineCreate( context, pipelineOptions, compileOptions, modules, moduleCount, pipeline ) returned (8): Link error), code: -1 lantern Error1912593ms> Exception during Optix Render : `Unknown error (Details: Function "_rtContextLaunch2D" caught exception: Encountered a rtcore error: m_api.pipelineCreate( context, pipelineOptions, compileOptions, modules, moduleCount, pipeline ) returned (8): Link error)` lant_api Error1912593ms> SYNC RENDERING: RENDERING FAILED! lant_api Info 1912593ms> LANTERN: Render Done gbl Info 1912593ms> renderpass_timing start gbl Info 1912593ms> Pass separate_renderpass_timing_texture_hint_renderpass took 1.82605 sec gbl Info 1912593ms> Pass separate_renderpass_timing_main_rgba_pre_pass took 0.569903 sec gbl Info 1912593ms> Pass separate_renderpass_timing_texture_hint_renderpass took 1.11236 sec gbl Info 1912593ms> Pass separate_renderpass_timing_main_rgba_pre_pass took 0.214895 sec gbl Info 1912593ms> Pass separate_renderpass_timing_element_material_id took 1.51645 sec gbl Info 1912593ms> Pass separate_renderpass_timing_element_object_id took 1.51103 sec gbl Info 1912593ms> Pass separate_renderpass_timing_element_depth took 1.51214 sec gbl Info 1912593ms> Pass separate_renderpass_timing_denoise_background took 0.0070567 sec gbl Info 1912593ms> Pass separate_renderpass_timing_denoise_depth took 12.0526 sec gbl Info 1912594ms> Pass separate_renderpass_timing_denoise_object_id took 12.1198 sec gbl Info 1912594ms> Pass separate_renderpass_timing_denoise_shading_normals took 3.03809 sec gbl Info 1912594ms> Pass separate_renderpass_timing_denoise_surface_albedo took 3.06033 sec gbl Info 1912594ms> Pass separate_renderpass_timing_denoise_surface_aux took 3.06232 sec gbl Info 1912594ms> Pass separate_renderpass_timing_denoise_transparency took 3.01191 sec gbl Info 1912594ms> Pass separate_renderpass_timing_main_rgba_pass took 52.8968 sec gbl Info 1912594ms> Pass separate_renderpass_timing_texture_hint_renderpass took 2.05554 sec gbl Info 1912594ms> Pass separate_renderpass_timing_main_rgba_pre_pass took 1.27939 sec gbl Info 1912594ms> renderpass_timing end lant_api Error1912594ms> >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> PASS 0 FAILURE OCCURRED >>>>>>>>>>>>>>>>>>>>>> lant_api Error1912594ms> Image Failed lant_api Info 1912594ms> LanternEngine::set_status -1 lant_api Error1912594ms> Image Failed! lant_api Error1912594ms> >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> SYNC RENDERING FAILURE OCCURRED >>>>>>>>>>>>>>>>>>>>>>>>>> lant_api Info 1912598ms> Lantern Engine Pause/Resume: ASYNC Pausing gbl Info 1912641ms> Locale from frontend reported: 'en-US' pie_api Info 1912643ms> Known ICC Profiles JSON file: C:\Users\wesb\AppData\Roaming\Dimension CC\known_icc_profiles.json gbl Info 1912643ms> Update Forced! lant_api Info 1912644ms> Lantern Engine Pause/Resume: ASYNC Pausing lant_api Info 1912650ms> Lantern Engine Pause/Resume: ASYNC Pausing lant_api Info 1912674ms> Lantern Engine Pause/Resume: ASYNC Pausing gbl Info 1912691ms> Locale from frontend reported: 'en-US' pie_api Info 1912692ms> Known ICC Profiles JSON file: C:\Users\wesb\AppData\Roaming\Dimension CC\known_icc_profiles.json gbl Info 1912693ms> Update Forced! lant_api Info 1912695ms> Lantern Engine Pause/Resume: ASYNC Pausing lant_api Info 1912709ms> LanternEngine::begin_update lant_api Info 1912709ms> Canceling old rendering if needed ... lant_api Info 1912709ms> LanternEngine: Active Render Request In Flight: Canceling.. lant_api Info 1912709ms> Grabbing render image... lant_api Info 1912709ms> LanternEngine::set_status 0 lant_api Info 1912709ms> initialize_lantern_context ... lant_api Info 1912709ms> lantern_choice: Scene Allows GPU Raytracing: 1 lant_api Info 1912709ms> lantern_choice: Config Enables GPU Raytracing: 0 lant_api Info 1912709ms> lantern_choice: GPU Raytracing undefeated: 1 lant_api Info 1912709ms> lantern_choice: Using CPU Context. lantern Warn 1912926ms> === Optix Resource Leak Report === lantern Warn 1912926ms> 1 struct RTprogram_api * __ptr64 @ 0000021D0DDFCDC0 lantern Warn 1912926ms> 1 struct RTprogram_api * __ptr64 @ 0000021D0DDFD3C0 lantern Warn 1912926ms> 1 struct RTprogram_api * __ptr64 @ 0000021D0DDFDFC0 lantern Warn 1912926ms> 1 struct RTmaterial_api * __ptr64 @ 0000021C86D1CB20 lantern Warn 1912926ms> 2 struct RTprogram_api * __ptr64 @ 0000021D0DC17900 lantern Warn 1912926ms> 2 struct RTprogram_api * __ptr64 @ 0000021D0DC16A00 lantern Warn 1912926ms> 2 struct RTprogram_api * __ptr64 @ 0000021D0DC18800 lantern Warn 1912926ms> 2 struct RTmaterial_api * __ptr64 @ 0000021C86D3CEF0 lant_api Info 1912926ms> Attempting to create Raytracing CPU context... lant_api Info 1912926ms> Raytracing CPU context created. lant_api Info 1912926ms> Generating Lantern Viewport Rectangles... lant_api Info 1912926ms> Render Width/Height: 2000 2000 lant_api Info 1912926ms> Tile Rect Min(): 0 0 lant_api Info 1912926ms> Tile Rect Max(): 2000 2000 lant_api Info 1912926ms> All Tile Rect Min(): 0 0 lant_api Info 1912926ms> All Tile Rect Max(): 2000 2000 lant_api Info 1912926ms> Result Tile Rect Min(): 0 0 lant_api Info 1912926ms> Result Tile Rect Max(): 2000 2000 lant_api Info 1912926ms> Result Total Frame Size: 2000 2000 lant_api Info 1912926ms> LanternCore::begin_update lant_api Info 1912926ms> update_summary: Updating IBL... lant_api Info 1912926ms> TEXOPT: 32-bit texture load! (4096 x 2048) Channel Map: RGB/32/linear fp32 (single-float precision) lant_api Info 1912926ms> TEXOPT: 32-bit texture loading done lant_api Info 1912926ms> TEXOPT: Lantern Texture Created lant_api Info 1912926ms> update_summary: Sending IBL Texture to Lantern... lant_api Info 1912926ms> update_summary: Updating shape lights emitter... lant_api Info 1912926ms> TEXOPT: 32-bit texture load! (2048 x 1024) Channel Map: RGB/32/linear fp32 (single-float precision) lant_api Info 1912926ms> TEXOPT: 32-bit texture loading done lant_api Info 1912926ms> TEXOPT: Lantern Texture Created lant_api Info 1912926ms> update_summary: Sending ShapeLights Texture to Lantern... lant_api Info 1912927ms> LanternCore::mt_update(): Single-Threaded Updating For Now. lant_api Info 1912927ms> LanternCore::handle_geometry() is skipping ground plane, that's defined elsewhere. lant_api Info 1912927ms> LanternCore::handle_geometry :: Solid1_N3D gbl Info 1912927ms> Creating new primitive... gbl Info 1912927ms> Setting vertex streams... gbl Info 1912927ms> Primitive updated. lant_api Warn 1912927ms> WARNING: Sampler Property (ambientOcclusion) cannot be set to this Lantern Parameter Set lant_api Info 1912927ms> TEXOPT: 8-bit texture load! (4096 x 4096) Channel Map: V/8/srgb ubyte lant_api Info 1912927ms> TEXOPT: 8-bit texture loading done lant_api Info 1912927ms> TEXOPT: Lantern Texture Created lant_api Info 1912927ms> TEXOPT: 8-bit texture load! (4096 x 4096) Channel Map: RGB/8/srgb ubyte lant_api Info 1912927ms> TEXOPT: 8-bit texture loading done lant_api Info 1912927ms> TEXOPT: Lantern Texture Created lant_api Info 1912927ms> TEXOPT: 8-bit texture load! (4096 x 4096) Channel Map: RGB/8/srgb ubyte lant_api Info 1912927ms> TEXOPT: 8-bit texture loading done lant_api Info 1912927ms> TEXOPT: Lantern Texture Created lant_api Info 1912927ms> TEXOPT: 8-bit texture load! (4096 x 4096) Channel Map: RGB/8/srgb ubyte lant_api Info 1912927ms> TEXOPT: 8-bit texture loading done lant_api Info 1912927ms> TEXOPT: Lantern Texture Created lant_api Warn 1912927ms> WARNING: Sampler Property (height) cannot be set to this Lantern Parameter Set lant_api Info 1912927ms> TEXOPT: 8-bit texture load! (4096 x 4096) Channel Map: RGB/8/srgb ubyte lant_api Info 1912927ms> TEXOPT: 8-bit texture loading done lant_api Info 1912927ms> TEXOPT: Lantern Texture Created lant_api Info 1912927ms> Lantern Color Set interiorColor parameter, from Property (interiorColor) lant_api Info 1912927ms> LanternCore::handle_geometry :: Solid1:1_N3D gbl Info 1912927ms> Creating new primitive... gbl Info 1912927ms> Setting vertex streams... gbl Info 1912928ms> Primitive updated. lant_api Info 1912928ms> LanternCore::handle_geometry :: Solid1:2_N3D gbl Info 1912928ms> Creating new primitive... gbl Info 1912928ms> Setting vertex streams... gbl Info 1912928ms> Primitive updated. lant_api Info 1912928ms> LanternCore::handle_geometry :: Solid1:3_N3D gbl Info 1912928ms> Creating new primitive... gbl Info 1912928ms> Setting vertex streams... gbl Info 1912928ms> Primitive updated. lant_api Info 1912928ms> LanternCore::handle_geometry :: Solid1:4_N3D gbl Info 1912928ms> Creating new primitive... gbl Info 1912928ms> Setting vertex streams... gbl Info 1912929ms> Primitive updated. lant_api Info 1912929ms> LanternCore::handle_geometry :: Solid1:5_N3D gbl Info 1912929ms> Creating new primitive... gbl Info 1912929ms> Setting vertex streams... gbl Info 1912929ms> Primitive updated. lant_api Info 1912929ms> LanternCore::handle_geometry :: Solid1:6_N3D gbl Info 1912929ms> Creating new primitive... gbl Info 1912929ms> Setting vertex streams... gbl Info 1912929ms> Primitive updated. lant_api Info 1912929ms> LanternCore::handle_geometry :: Solid1:7_N3D gbl Info 1912929ms> Creating new primitive... gbl Info 1912929ms> Setting vertex streams... gbl Info 1912929ms> Primitive updated. lant_api Info 1912929ms> LanternCore::handle_geometry :: Solid1:8_N3D gbl Info 1912929ms> Creating new primitive... gbl Info 1912929ms> Setting vertex streams... gbl Info 1912929ms> Primitive updated. lant_api Info 1912930ms> LanternCore::handle_geometry :: Solid1:9_N3D gbl Info 1912930ms> Creating new primitive... gbl Info 1912930ms> Setting vertex streams... gbl Info 1912930ms> Primitive updated. lant_api Info 1912930ms> LanternCore::handle_geometry :: Solid1:10_N3D gbl Info 1912930ms> Creating new primitive... gbl Info 1912930ms> Setting vertex streams... gbl Info 1912930ms> Primitive updated. lant_api Info 1912930ms> LanternCore::handle_geometry :: Solid1:11_N3D gbl Info 1912930ms> Creating new primitive... gbl Info 1912930ms> Setting vertex streams... gbl Info 1912930ms> Primitive updated. lant_api Info 1912930ms> LanternCore::handle_geometry :: Solid1:12_N3D gbl Info 1912930ms> Creating new primitive... gbl Info 1912930ms> Setting vertex streams... gbl Info 1912930ms> Primitive updated. lant_api Info 1912930ms> LanternCore::handle_geometry :: Solid2_N3D gbl Info 1912931ms> Creating new primitive... gbl Info 1912931ms> Setting vertex streams... gbl Info 1912931ms> Primitive updated. lant_api Info 1912931ms> LanternCore::handle_geometry :: Solid2:1_N3D gbl Info 1912931ms> Creating new primitive... gbl Info 1912931ms> Setting vertex streams... gbl Info 1912931ms> Primitive updated. lant_api Info 1912931ms> LanternCore::handle_geometry :: Solid2:2_N3D gbl Info 1912931ms> Creating new primitive... gbl Info 1912931ms> Setting vertex streams... gbl Info 1912931ms> Primitive updated. lant_api Info 1912931ms> LanternCore::handle_geometry :: Solid2:3_N3D gbl Info 1912931ms> Creating new primitive... gbl Info 1912931ms> Setting vertex streams... gbl Info 1912931ms> Primitive updated. lant_api Info 1912931ms> LanternCore::handle_geometry :: Solid1:13_N3D gbl Info 1912931ms> Creating new primitive... gbl Info 1912931ms> Setting vertex streams... gbl Info 1912931ms> Primitive updated. lant_api Info 1912931ms> LanternCore::handle_geometry :: Solid1:14_N3D gbl Info 1912931ms> Creating new primitive... gbl Info 1912931ms> Setting vertex streams... gbl Info 1912931ms> Primitive updated. lant_api Info 1912931ms> LanternCore::handle_geometry :: Solid1:15_N3D gbl Info 1912931ms> Creating new primitive... gbl Info 1912931ms> Setting vertex streams... gbl Info 1912931ms> Primitive updated. lant_api Info 1912931ms> LanternCore::handle_geometry :: Solid1:16_N3D gbl Info 1912932ms> Creating new primitive... gbl Info 1912932ms> Setting vertex streams... gbl Info 1912932ms> Primitive updated. lant_api Info 1912932ms> LanternCore::handle_geometry :: Solid1:17_N3D gbl Info 1912932ms> Creating new primitive... gbl Info 1912932ms> Setting vertex streams... gbl Info 1912932ms> Primitive updated. lant_api Info 1912932ms> LanternCore::handle_geometry :: Solid1:18_N3D gbl Info 1912932ms> Creating new primitive... gbl Info 1912932ms> Setting vertex streams... gbl Info 1912932ms> Primitive updated. lant_api Info 1912932ms> LanternCore::handle_geometry :: Solid1:19_N3D gbl Info 1912932ms> Creating new primitive... gbl Info 1912932ms> Setting vertex streams... gbl Info 1912932ms> Primitive updated. lant_api Info 1912932ms> LanternCore::handle_geometry :: Solid1:20_N3D gbl Info 1912932ms> Creating new primitive... gbl Info 1912932ms> Setting vertex streams... gbl Info 1912932ms> Primitive updated. lant_api Info 1912933ms> LanternCore::handle_geometry :: Solid1:21_N3D gbl Info 1912933ms> Creating new primitive... gbl Info 1912933ms> Setting vertex streams... gbl Info 1912933ms> Primitive updated. lant_api Info 1912933ms> LanternCore::handle_geometry :: Solid1:22_N3D gbl Info 1912933ms> Creating new primitive... gbl Info 1912933ms> Setting vertex streams... gbl Info 1912933ms> Primitive updated. lant_api Info 1912933ms> LanternCore::handle_geometry :: Solid1:23_N3D gbl Info 1912933ms> Creating new primitive... gbl Info 1912933ms> Setting vertex streams... gbl Info 1912933ms> Primitive updated. lant_api Info 1912933ms> LanternCore::handle_geometry :: Solid1:24_N3D gbl Info 1912933ms> Creating new primitive... gbl Info 1912933ms> Setting vertex streams... gbl Info 1912933ms> Primitive updated. lant_api Info 1912933ms> LanternCore::handle_geometry :: Solid1:25_N3D gbl Info 1912933ms> Creating new primitive... gbl Info 1912933ms> Setting vertex streams... gbl Info 1912934ms> Primitive updated. lant_api Info 1912934ms> LanternCore::handle_geometry :: Solid1:26_N3D gbl Info 1912934ms> Creating new primitive... gbl Info 1912934ms> Setting vertex streams... gbl Info 1912934ms> Primitive updated. lant_api Info 1912934ms> LanternCore::handle_geometry :: Solid1:27_N3D gbl Info 1912934ms> Creating new primitive... gbl Info 1912934ms> Setting vertex streams... gbl Info 1912934ms> Primitive updated. lant_api Info 1912934ms> LanternCore::handle_geometry :: Solid1:28_N3D gbl Info 1912934ms> Creating new primitive... gbl Info 1912934ms> Setting vertex streams... gbl Info 1912934ms> Primitive updated. lant_api Info 1912934ms> LanternCore::handle_geometry :: Solid1:29_N3D gbl Info 1912934ms> Creating new primitive... gbl Info 1912934ms> Setting vertex streams... gbl Info 1912934ms> Primitive updated. lant_api Info 1912934ms> LanternCore::handle_geometry :: Solid1:30_N3D gbl Info 1912934ms> Creating new primitive... gbl Info 1912934ms> Setting vertex streams... gbl Info 1912935ms> Primitive updated. lant_api Info 1912935ms> LanternCore::handle_geometry :: Solid1:31_N3D gbl Info 1912935ms> Creating new primitive... gbl Info 1912935ms> Setting vertex streams... gbl Info 1912935ms> Primitive updated. lant_api Info 1912935ms> LanternCore::handle_geometry :: Solid1:32_N3D gbl Info 1912935ms> Creating new primitive... gbl Info 1912935ms> Setting vertex streams... gbl Info 1912935ms> Primitive updated. lant_api Info 1912935ms> LanternCore::handle_geometry :: Solid1:33_N3D gbl Info 1912935ms> Creating new primitive... gbl Info 1912935ms> Setting vertex streams... gbl Info 1912935ms> Primitive updated. lant_api Info 1912935ms> LanternCore::handle_geometry :: Solid1:34_N3D gbl Info 1912935ms> Creating new primitive... gbl Info 1912935ms> Setting vertex streams... gbl Info 1912935ms> Primitive updated. lant_api Info 1912935ms> LanternCore::handle_geometry :: Solid1:35_N3D gbl Info 1912935ms> Creating new primitive... gbl Info 1912935ms> Setting vertex streams... gbl Info 1912935ms> Primitive updated. lant_api Info 1912935ms> LanternCore::handle_geometry :: Solid1:36_N3D gbl Info 1912935ms> Creating new primitive... gbl Info 1912935ms> Setting vertex streams... gbl Info 1912935ms> Primitive updated. lant_api Info 1912936ms> LanternCore::handle_geometry :: Solid1:37_N3D gbl Info 1912936ms> Creating new primitive... gbl Info 1912936ms> Setting vertex streams... gbl Info 1912936ms> Primitive updated. lant_api Info 1912936ms> LanternCore::handle_geometry :: Solid1:38_N3D gbl Info 1912936ms> Creating new primitive... gbl Info 1912936ms> Setting vertex streams... gbl Info 1912936ms> Primitive updated. lant_api Info 1912936ms> LanternCore::handle_geometry :: Solid1:39_N3D gbl Info 1912936ms> Creating new primitive... gbl Info 1912936ms> Setting vertex streams... gbl Info 1912936ms> Primitive updated. lant_api Info 1912936ms> LanternCore::handle_geometry :: Solid1:40_N3D gbl Info 1912936ms> Creating new primitive... gbl Info 1912936ms> Setting vertex streams... gbl Info 1912936ms> Primitive updated. lant_api Info 1912936ms> LanternCore::handle_geometry :: Solid1:41_N3D gbl Info 1912936ms> Creating new primitive... gbl Info 1912936ms> Setting vertex streams... gbl Info 1912936ms> Primitive updated. lant_api Info 1912936ms> LanternCore::handle_geometry :: Solid1:42_N3D gbl Info 1912936ms> Creating new primitive... gbl Info 1912936ms> Setting vertex streams... gbl Info 1912936ms> Primitive updated. lant_api Info 1912936ms> LanternCore::handle_geometry :: Solid1:43_N3D gbl Info 1912937ms> Creating new primitive... gbl Info 1912937ms> Setting vertex streams... gbl Info 1912937ms> Primitive updated. lant_api Info 1912937ms> LanternCore::handle_geometry :: Solid1:44_N3D gbl Info 1912937ms> Creating new primitive... gbl Info 1912937ms> Setting vertex streams... gbl Info 1912937ms> Primitive updated. lant_api Info 1912937ms> LanternCore::handle_geometry :: Solid1:45_N3D gbl Info 1912937ms> Creating new primitive... gbl Info 1912937ms> Setting vertex streams... gbl Info 1912937ms> Primitive updated. lant_api Info 1912937ms> LanternCore::handle_geometry :: Solid1:46_N3D gbl Info 1912937ms> Creating new primitive... gbl Info 1912937ms> Setting vertex streams... gbl Info 1912937ms> Primitive updated. lant_api Info 1912937ms> LanternCore::handle_geometry :: Solid1:47_N3D gbl Info 1912937ms> Creating new primitive... gbl Info 1912937ms> Setting vertex streams... gbl Info 1912937ms> Primitive updated. lant_api Info 1912937ms> LanternCore::handle_geometry :: Solid1:48_N3D gbl Info 1912937ms> Creating new primitive... gbl Info 1912937ms> Setting vertex streams... gbl Info 1912937ms> Primitive updated. lant_api Info 1912937ms> LanternCore::handle_geometry :: Solid1:49_N3D gbl Info 1912937ms> Creating new primitive... gbl Info 1912937ms> Setting vertex streams... gbl Info 1912937ms> Primitive updated. lant_api Info 1912937ms> LanternCore::handle_geometry :: Solid1:50_N3D gbl Info 1912937ms> Creating new primitive... gbl Info 1912937ms> Setting vertex streams... gbl Info 1912938ms> Primitive updated. lant_api Info 1912938ms> LanternCore::handle_geometry :: Solid1:51_N3D gbl Info 1912938ms> Creating new primitive... gbl Info 1912938ms> Setting vertex streams... gbl Info 1912938ms> Primitive updated. lant_api Info 1912938ms> LanternCore::handle_geometry :: Solid1:52_N3D gbl Info 1912938ms> Creating new primitive... gbl Info 1912938ms> Setting vertex streams... gbl Info 1912938ms> Primitive updated. lant_api Info 1912938ms> LanternCore::handle_geometry :: Solid1:53_N3D gbl Info 1912938ms> Creating new primitive... gbl Info 1912938ms> Setting vertex streams... gbl Info 1912938ms> Primitive updated. lant_api Info 1912938ms> LanternCore::handle_geometry :: Solid2:4_N3D gbl Info 1912938ms> Creating new primitive... gbl Info 1912938ms> Setting vertex streams... gbl Info 1912938ms> Primitive updated. lant_api Info 1912938ms> LanternCore::handle_geometry :: Solid2:5_N3D gbl Info 1912938ms> Creating new primitive... gbl Info 1912938ms> Setting vertex streams... gbl Info 1912938ms> Primitive updated. lant_api Info 1912938ms> LanternCore::handle_geometry :: Solid1:54_N3D gbl Info 1912938ms> Creating new primitive... gbl Info 1912938ms> Setting vertex streams... gbl Info 1912938ms> Primitive updated. lant_api Info 1912938ms> LanternCore::handle_geometry :: Solid1:55_N3D gbl Info 1912938ms> Creating new primitive... gbl Info 1912938ms> Setting vertex streams... gbl Info 1912938ms> Primitive updated. lant_api Info 1912939ms> LanternCore::handle_geometry :: Solid1:56_N3D gbl Info 1912939ms> Creating new primitive... gbl Info 1912939ms> Setting vertex streams... gbl Info 1912939ms> Primitive updated. lant_api Info 1912939ms> LanternCore::handle_geometry :: Solid1:57_N3D gbl Info 1912939ms> Creating new primitive... gbl Info 1912939ms> Setting vertex streams... gbl Info 1912939ms> Primitive updated. lant_api Info 1912939ms> LanternCore::handle_geometry :: Solid1:58_N3D gbl Info 1912939ms> Creating new primitive... gbl Info 1912939ms> Setting vertex streams... gbl Info 1912939ms> Primitive updated. lant_api Info 1912939ms> LanternCore::handle_geometry :: Solid2:6_N3D gbl Info 1912939ms> Creating new primitive... gbl Info 1912939ms> Setting vertex streams... gbl Info 1912939ms> Primitive updated. lant_api Info 1912939ms> LanternCore::handle_geometry :: Solid1:59_N3D gbl Info 1912939ms> Creating new primitive... gbl Info 1912939ms> Setting vertex streams... gbl Info 1912939ms> Primitive updated. lant_api Info 1912939ms> LanternCore::handle_geometry :: Solid1:60_N3D gbl Info 1912939ms> Creating new primitive... gbl Info 1912939ms> Setting vertex streams... gbl Info 1912939ms> Primitive updated. lant_api Info 1912940ms> LanternCore::handle_geometry :: Solid1:61_N3D gbl Info 1912940ms> Creating new primitive... gbl Info 1912940ms> Setting vertex streams... gbl Info 1912940ms> Primitive updated. lant_api Info 1912940ms> LanternCore::handle_geometry :: Solid1:62_N3D gbl Info 1912940ms> Creating new primitive... gbl Info 1912940ms> Setting vertex streams... gbl Info 1912940ms> Primitive updated. lant_api Info 1912940ms> LanternCore::handle_geometry :: Solid1:63_N3D gbl Info 1912940ms> Creating new primitive... gbl Info 1912940ms> Setting vertex streams... gbl Info 1912940ms> Primitive updated. lant_api Info 1912940ms> LanternCore::handle_geometry :: Solid1:64_N3D gbl Info 1912940ms> Creating new primitive... gbl Info 1912940ms> Setting vertex streams... gbl Info 1912940ms> Primitive updated. lant_api Warn 1912940ms> WARNING: Sampler Property (ambientOcclusion) cannot be set to this Lantern Parameter Set lant_api Info 1912940ms> TEXOPT: 8-bit texture load! (4096 x 4096) Channel Map: V/8/srgb ubyte lant_api Info 1912940ms> TEXOPT: 8-bit texture loading done lant_api Info 1912940ms> TEXOPT: Lantern Texture Created lant_api Info 1912940ms> TEXOPT: 8-bit texture load! (4096 x 4096) Channel Map: RGB/8/srgb ubyte lant_api Info 1912940ms> TEXOPT: 8-bit texture loading done lant_api Info 1912940ms> TEXOPT: Lantern Texture Created lant_api Warn 1912940ms> WARNING: Sampler Property (height) cannot be set to this Lantern Parameter Set lant_api Info 1912940ms> TEXOPT: 8-bit texture load! (4096 x 4096) Channel Map: RGB/8/srgb ubyte lant_api Info 1912940ms> TEXOPT: 8-bit texture loading done lant_api Info 1912940ms> TEXOPT: Lantern Texture Created lant_api Info 1912940ms> Lantern Color Set interiorColor parameter, from Property (interiorColor) lant_api Info 1912940ms> LanternCore::handle_geometry :: Solid1:65_N3D gbl Info 1912941ms> Creating new primitive... gbl Info 1912941ms> Setting vertex streams... gbl Info 1912941ms> Primitive updated. lant_api Info 1912941ms> LanternCore::handle_geometry :: Solid1:66_N3D gbl Info 1912941ms> Creating new primitive... gbl Info 1912941ms> Setting vertex streams... gbl Info 1912941ms> Primitive updated. lant_api Info 1912941ms> LanternCore::handle_geometry :: Solid1:67_N3D gbl Info 1912941ms> Creating new primitive... gbl Info 1912941ms> Setting vertex streams... gbl Info 1912941ms> Primitive updated. lant_api Info 1912941ms> LanternCore::handle_geometry :: Solid1:68_N3D gbl Info 1912941ms> Creating new primitive... gbl Info 1912941ms> Setting vertex streams... gbl Info 1912941ms> Primitive updated. lant_api Info 1912941ms> LanternCore::handle_geometry :: Solid1:69_N3D gbl Info 1912941ms> Creating new primitive... gbl Info 1912941ms> Setting vertex streams... gbl Info 1912941ms> Primitive updated. lant_api Info 1912941ms> LanternCore::handle_geometry :: Solid1:70_N3D gbl Info 1912941ms> Creating new primitive... gbl Info 1912941ms> Setting vertex streams... gbl Info 1912941ms> Primitive updated. lant_api Info 1912941ms> LanternCore::handle_geometry :: Solid1:71_N3D gbl Info 1912941ms> Creating new primitive... gbl Info 1912941ms> Setting vertex streams... gbl Info 1912941ms> Primitive updated. lant_api Info 1912941ms> LanternCore::handle_geometry :: Solid1:72_N3D gbl Info 1912942ms> Creating new primitive... gbl Info 1912942ms> Setting vertex streams... gbl Info 1912942ms> Primitive updated. lant_api Info 1912942ms> LanternCore::handle_geometry :: Solid1:73_N3D gbl Info 1912942ms> Creating new primitive... gbl Info 1912942ms> Setting vertex streams... gbl Info 1912942ms> Primitive updated. lant_api Info 1912942ms> LanternCore::handle_geometry :: Solid1:74_N3D gbl Info 1912942ms> Creating new primitive... gbl Info 1912942ms> Setting vertex streams... gbl Info 1912942ms> Primitive updated. lant_api Info 1912942ms> LanternCore::handle_geometry :: Solid1:75_N3D gbl Info 1912942ms> Creating new primitive... gbl Info 1912942ms> Setting vertex streams... gbl Info 1912942ms> Primitive updated. lant_api Info 1912942ms> LanternCore::handle_geometry :: Solid1:76_N3D gbl Info 1912942ms> Creating new primitive... gbl Info 1912942ms> Setting vertex streams... gbl Info 1912942ms> Primitive updated. lant_api Info 1912942ms> LanternCore::handle_geometry :: Solid1:77_N3D gbl Info 1912942ms> Creating new primitive... gbl Info 1912942ms> Setting vertex streams... gbl Info 1912942ms> Primitive updated. lant_api Info 1912942ms> LanternCore::handle_geometry :: Solid1:78_N3D gbl Info 1912942ms> Creating new primitive... gbl Info 1912942ms> Setting vertex streams... gbl Info 1912942ms> Primitive updated. lant_api Info 1912942ms> LanternCore::handle_geometry :: Solid1:79_N3D gbl Info 1912942ms> Creating new primitive... gbl Info 1912943ms> Setting vertex streams... gbl Info 1912943ms> Primitive updated. lant_api Info 1912943ms> LanternCore::handle_geometry :: Solid1:80_N3D gbl Info 1912943ms> Creating new primitive... gbl Info 1912943ms> Setting vertex streams... gbl Info 1912943ms> Primitive updated. lant_api Info 1912943ms> LanternCore::handle_geometry :: Solid1:81_N3D gbl Info 1912943ms> Creating new primitive... gbl Info 1912943ms> Setting vertex streams... gbl Info 1912943ms> Primitive updated. lant_api Info 1912943ms> LanternCore::handle_geometry :: Solid1:82_N3D gbl Info 1912943ms> Creating new primitive... gbl Info 1912943ms> Setting vertex streams... gbl Info 1912943ms> Primitive updated. lant_api Info 1912943ms> LanternCore::handle_geometry :: Solid1:83_N3D gbl Info 1912943ms> Creating new primitive... gbl Info 1912943ms> Setting vertex streams... gbl Info 1912943ms> Primitive updated. lant_api Info 1912943ms> LanternCore::handle_geometry :: Solid1:84_N3D gbl Info 1912943ms> Creating new primitive... gbl Info 1912943ms> Setting vertex streams... gbl Info 1912943ms> Primitive updated. lant_api Info 1912943ms> LanternCore::handle_geometry :: Solid1:85_N3D gbl Info 1912943ms> Creating new primitive... gbl Info 1912944ms> Setting vertex streams... gbl Info 1912944ms> Primitive updated. lant_api Info 1912944ms> LanternCore::handle_geometry :: Solid1:86_N3D gbl Info 1912944ms> Creating new primitive... gbl Info 1912944ms> Setting vertex streams... gbl Info 1912944ms> Primitive updated. lant_api Info 1912944ms> LanternCore::handle_geometry :: Solid1:87_N3D gbl Info 1912944ms> Creating new primitive... gbl Info 1912944ms> Setting vertex streams... gbl Info 1912944ms> Primitive updated. lant_api Info 1912944ms> LanternCore::handle_geometry :: Solid1:88_N3D gbl Info 1912944ms> Creating new primitive... gbl Info 1912944ms> Setting vertex streams... gbl Info 1912944ms> Primitive updated. lant_api Info 1912944ms> LanternCore::handle_geometry :: Solid1:89_N3D gbl Info 1912944ms> Creating new primitive... gbl Info 1912944ms> Setting vertex streams... gbl Info 1912944ms> Primitive updated. lant_api Info 1912944ms> LanternCore::handle_geometry :: Solid1:90_N3D gbl Info 1912944ms> Creating new primitive... gbl Info 1912944ms> Setting vertex streams... gbl Info 1912944ms> Primitive updated. lant_api Info 1912944ms> LanternCore::handle_geometry :: Solid1:91_N3D gbl Info 1912944ms> Creating new primitive... gbl Info 1912944ms> Setting vertex streams... gbl Info 1912944ms> Primitive updated. lant_api Info 1912944ms> LanternCore::handle_geometry :: Solid1:92_N3D gbl Info 1912944ms> Creating new primitive... gbl Info 1912944ms> Setting vertex streams... gbl Info 1912944ms> Primitive updated. lant_api Info 1912944ms> LanternCore::handle_geometry :: Solid1:93_N3D gbl Info 1912944ms> Creating new primitive... gbl Info 1912944ms> Setting vertex streams... gbl Info 1912944ms> Primitive updated. lant_api Info 1912945ms> LanternCore::handle_geometry :: Solid1:94_N3D gbl Info 1912945ms> Creating new primitive... gbl Info 1912945ms> Setting vertex streams... gbl Info 1912945ms> Primitive updated. lant_api Info 1912945ms> LanternCore::handle_geometry :: Solid1:95_N3D gbl Info 1912945ms> Creating new primitive... gbl Info 1912945ms> Setting vertex streams... gbl Info 1912945ms> Primitive updated. lant_api Info 1912945ms> LanternCore::handle_geometry :: Solid1:96_N3D gbl Info 1912945ms> Creating new primitive... gbl Info 1912945ms> Setting vertex streams... gbl Info 1912945ms> Primitive updated. lant_api Info 1912945ms> LanternCore::handle_geometry :: Solid1:97_N3D gbl Info 1912945ms> Creating new primitive... gbl Info 1912945ms> Setting vertex streams... gbl Info 1912945ms> Primitive updated. lant_api Info 1912945ms> LanternCore::handle_geometry :: Solid1:98_N3D gbl Info 1912945ms> Creating new primitive... gbl Info 1912945ms> Setting vertex streams... gbl Info 1912945ms> Primitive updated. lant_api Info 1912945ms> LanternCore::handle_geometry :: Solid1:99_N3D gbl Info 1912945ms> Creating new primitive... gbl Info 1912945ms> Setting vertex streams... gbl Info 1912946ms> Primitive updated. lant_api Info 1912946ms> LanternCore::handle_geometry :: Solid1:100_N3D gbl Info 1912946ms> Creating new primitive... gbl Info 1912946ms> Setting vertex streams... gbl Info 1912946ms> Primitive updated. lant_api Info 1912946ms> LanternCore::handle_geometry :: Solid1:101_N3D gbl Info 1912946ms> Creating new primitive... gbl Info 1912946ms> Setting vertex streams... gbl Info 1912946ms> Primitive updated. lant_api Info 1912946ms> LanternCore::handle_geometry :: Solid1:102_N3D gbl Info 1912946ms> Creating new primitive... gbl Info 1912946ms> Setting vertex streams... gbl Info 1912946ms> Primitive updated. lant_api Info 1912946ms> LanternCore::handle_geometry :: Solid1:103_N3D gbl Info 1912946ms> Creating new primitive... gbl Info 1912947ms> Setting vertex streams... gbl Info 1912947ms> Primitive updated. lant_api Info 1912947ms> LanternCore::handle_geometry :: Knob_003_low_N3D2 gbl Info 1912947ms> Creating new primitive... gbl Info 1912947ms> Setting vertex streams... gbl Info 1912947ms> Primitive updated. lant_api Info 1912947ms> TEXOPT: 8-bit texture load! (4096 x 4096) Channel Map: RGB/8/srgb ubyte lant_api Info 1912947ms> TEXOPT: 8-bit texture loading done lant_api Info 1912947ms> TEXOPT: Lantern Texture Created lant_api Warn 1912947ms> WARNING: Sampler Property (ambientOcclusion) cannot be set to this Lantern Parameter Set lant_api Info 1912947ms> TEXOPT: 8-bit texture load! (4096 x 4096) Channel Map: V/8/srgb ubyte lant_api Info 1912947ms> TEXOPT: 8-bit texture loading done lant_api Info 1912947ms> TEXOPT: Lantern Texture Created lant_api Info 1912947ms> TEXOPT: 8-bit texture load! (4096 x 4096) Channel Map: V/8/srgb ubyte lant_api Info 1912947ms> TEXOPT: 8-bit texture loading done lant_api Info 1912947ms> TEXOPT: Lantern Texture Created lant_api Warn 1912947ms> WARNING: Sampler Property (height) cannot be set to this Lantern Parameter Set lant_api Info 1912947ms> TEXOPT: 8-bit texture load! (4096 x 4096) Channel Map: RGB/8/srgb ubyte lant_api Info 1912947ms> TEXOPT: 8-bit texture loading done lant_api Info 1912947ms> TEXOPT: Lantern Texture Created lant_api Info 1912947ms> Lantern Color Set interiorColor parameter, from Property (interiorColor) lant_api Info 1912947ms> LanternCore::handle_geometry :: Bolt_Philips_Small_012_low_N3D2 gbl Info 1912947ms> Creating new primitive... gbl Info 1912947ms> Setting vertex streams... gbl Info 1912948ms> Primitive updated. lant_api Info 1912948ms> TEXOPT: 8-bit texture load! (4096 x 4096) Channel Map: RGB/8/srgb ubyte lant_api Info 1912948ms> TEXOPT: 8-bit texture loading done lant_api Info 1912948ms> TEXOPT: Lantern Texture Created lant_api Warn 1912948ms> WARNING: Sampler Property (ambientOcclusion) cannot be set to this Lantern Parameter Set lant_api Info 1912948ms> TEXOPT: 8-bit texture load! (4096 x 4096) Channel Map: V/8/srgb ubyte lant_api Info 1912948ms> TEXOPT: 8-bit texture loading done lant_api Info 1912948ms> TEXOPT: Lantern Texture Created lant_api Info 1912948ms> TEXOPT: 8-bit texture load! (4096 x 4096) Channel Map: V/8/srgb ubyte lant_api Info 1912948ms> TEXOPT: 8-bit texture loading done lant_api Info 1912948ms> TEXOPT: Lantern Texture Created lant_api Warn 1912948ms> WARNING: Sampler Property (height) cannot be set to this Lantern Parameter Set lant_api Info 1912948ms> TEXOPT: 8-bit texture load! (4096 x 4096) Channel Map: RGB/8/srgb ubyte lant_api Info 1912948ms> TEXOPT: 8-bit texture loading done lant_api Info 1912948ms> TEXOPT: Lantern Texture Created lant_api Info 1912948ms> Lantern Color Set interiorColor parameter, from Property (interiorColor) lant_api Info 1912948ms> LanternCore::handle_geometry :: Plate_Circular_low_N3D2 gbl Info 1912948ms> Creating new primitive... gbl Info 1912948ms> Setting vertex streams... gbl Info 1912948ms> Primitive updated. lant_api Info 1912948ms> LanternCore::handle_geometry :: Knob_003_low_N3D gbl Info 1912948ms> Creating new primitive... gbl Info 1912948ms> Setting vertex streams... gbl Info 1912949ms> Primitive updated. lant_api Info 1912949ms> TEXOPT: 8-bit texture load! (4096 x 4096) Channel Map: RGB/8/srgb ubyte lant_api Info 1912949ms> TEXOPT: 8-bit texture loading done lant_api Info 1912949ms> TEXOPT: Lantern Texture Created lant_api Warn 1912949ms> WARNING: Sampler Property (ambientOcclusion) cannot be set to this Lantern Parameter Set lant_api Info 1912949ms> TEXOPT: 8-bit texture load! (4096 x 4096) Channel Map: V/8/srgb ubyte lant_api Info 1912949ms> TEXOPT: 8-bit texture loading done lant_api Info 1912949ms> TEXOPT: Lantern Texture Created lant_api Info 1912949ms> TEXOPT: 8-bit texture load! (4096 x 4096) Channel Map: V/8/srgb ubyte lant_api Info 1912949ms> TEXOPT: 8-bit texture loading done lant_api Info 1912949ms> TEXOPT: Lantern Texture Created lant_api Warn 1912949ms> WARNING: Sampler Property (height) cannot be set to this Lantern Parameter Set lant_api Info 1912949ms> TEXOPT: 8-bit texture load! (4096 x 4096) Channel Map: RGB/8/srgb ubyte lant_api Info 1912949ms> TEXOPT: 8-bit texture loading done lant_api Info 1912949ms> TEXOPT: Lantern Texture Created lant_api Info 1912949ms> Lantern Color Set interiorColor parameter, from Property (interiorColor) lant_api Info 1912949ms> LanternCore::handle_geometry :: Bolt_Philips_Small_012_low_N3D gbl Info 1912949ms> Creating new primitive... gbl Info 1912949ms> Setting vertex streams... gbl Info 1912949ms> Primitive updated. lant_api Info 1912949ms> TEXOPT: 8-bit texture load! (4096 x 4096) Channel Map: RGB/8/srgb ubyte lant_api Info 1912949ms> TEXOPT: 8-bit texture loading done lant_api Info 1912949ms> TEXOPT: Lantern Texture Created lant_api Warn 1912949ms> WARNING: Sampler Property (ambientOcclusion) cannot be set to this Lantern Parameter Set lant_api Info 1912949ms> TEXOPT: 8-bit texture load! (4096 x 4096) Channel Map: V/8/srgb ubyte lant_api Info 1912949ms> TEXOPT: 8-bit texture loading done lant_api Info 1912949ms> TEXOPT: Lantern Texture Created lant_api Info 1912950ms> TEXOPT: 8-bit texture load! (4096 x 4096) Channel Map: V/8/srgb ubyte lant_api Info 1912950ms> TEXOPT: 8-bit texture loading done lant_api Info 1912950ms> TEXOPT: Lantern Texture Created lant_api Warn 1912950ms> WARNING: Sampler Property (height) cannot be set to this Lantern Parameter Set lant_api Info 1912950ms> TEXOPT: 8-bit texture load! (4096 x 4096) Channel Map: RGB/8/srgb ubyte lant_api Info 1912950ms> TEXOPT: 8-bit texture loading done lant_api Info 1912950ms> TEXOPT: Lantern Texture Created lant_api Info 1912950ms> Lantern Color Set interiorColor parameter, from Property (interiorColor) lant_api Info 1912950ms> LanternCore::handle_geometry :: Plate_Circular_low_N3D gbl Info 1912950ms> Creating new primitive... gbl Info 1912950ms> Setting vertex streams... gbl Info 1912950ms> Primitive updated. lant_api Info 1912950ms> LanternEngine::end_update lant_api Info 1912950ms> LanternCore::end_update gbl Info 1912950ms> LanternSceneAssembly: Deleting Expired Assets.... gbl Info 1912950ms> LanternSceneAssembly: Assembling Scene.... lant_api Info 1912950ms> update_summary: <<<<<<<<<<<<<<<<<<< ASSET TALLY <<<<<<<<<<<<<<<<<<<<< lant_api Info 1912950ms> update_summary: struct lantern::emitter: Created/Updated/Deleted -> 2/2/0 lant_api Info 1912950ms> update_summary: struct lantern::material: Created/Updated/Deleted -> 7/6/0 lant_api Info 1912950ms> update_summary: struct lantern::camera: Created/Updated/Deleted -> 1/1/0 lant_api Info 1912950ms> update_summary: struct lantern::primitive: Created/Updated/Deleted -> 117/117/0 lant_api Info 1912950ms> update_summary: struct lantern::model: Created/Updated/Deleted -> 118/118/0 lant_api Info 1912950ms> update_summary: struct lantern::texture: Created/Updated/Deleted -> 0/0/0 lant_api Info 1912950ms> update_summary: struct euclid::geometry::per_model_material_tracker: Created/Updated/Deleted -> 117/117/0 lant_api Info 1912950ms> update_summary: <<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<< lant_api Info 1912950ms> update_summary: Structural update, reconstructing a scene... lant_api Info 1912950ms> update_summary: Finished Reconstructing a Scene... gbl Info 1912950ms> LanternSceneAssembly: Determining if Scene Has Volumetric Materials in it.... gbl Info 1912950ms> LanternSceneAssembly: end_update() is finished.. lant_api Warn 1912950ms> LanternCore:: NO_ACTION at the end of an update. If this is supposed to launch a render, this is not right. gbl Perf 1912950ms> method "Viewable::draw" took 241.779800 msec gbl Info 1912951ms> Update Forced! lant_api Info 1912951ms> LanternEngine::begin_update lant_api Info 1912951ms> Canceling old rendering if needed ... lant_api Info 1912951ms> initialize_lantern_context ... lant_api Info 1912951ms> lantern_choice: Scene Allows GPU Raytracing: 1 lant_api Info 1912951ms> lantern_choice: Config Enables GPU Raytracing: 0 lant_api Info 1912951ms> lantern_choice: GPU Raytracing undefeated: 1 lant_api Info 1912951ms> lantern_choice: Using CPU Context. lant_api Info 1912951ms> Generating Lantern Viewport Rectangles... lant_api Info 1912951ms> Render Width/Height: 2000 2000 lant_api Info 1912951ms> Tile Rect Min(): 0 0 lant_api Info 1912951ms> Tile Rect Max(): 2000 2000 lant_api Info 1912951ms> All Tile Rect Min(): 0 0 lant_api Info 1912951ms> All Tile Rect Max(): 2000 2000 lant_api Info 1912951ms> Result Tile Rect Min(): 0 0 lant_api Info 1912951ms> Result Tile Rect Max(): 2000 2000 lant_api Info 1912951ms> Result Total Frame Size: 2000 2000 lant_api Info 1912951ms> LanternCore::begin_update lant_api Info 1912951ms> LanternCore::mt_update(): Single-Threaded Updating For Now. lant_api Info 1912951ms> LanternCore::handle_geometry() is skipping ground plane, that's defined elsewhere. lant_api Info 1912952ms> LanternCore::handle_geometry :: Solid1_N3D lant_api Info 1912952ms> LanternCore::handle_geometry :: Solid1:1_N3D lant_api Info 1912952ms> LanternCore::handle_geometry :: Solid1:2_N3D lant_api Info 1912952ms> LanternCore::handle_geometry :: Solid1:3_N3D lant_api Info 1912952ms> LanternCore::handle_geometry :: Solid1:4_N3D lant_api Info 1912952ms> LanternCore::handle_geometry :: Solid1:5_N3D lant_api Info 1912952ms> LanternCore::handle_geometry :: Solid1:6_N3D lant_api Info 1912952ms> LanternCore::handle_geometry :: Solid1:7_N3D lant_api Info 1912952ms> LanternCore::handle_geometry :: Solid1:8_N3D lant_api Info 1912952ms> LanternCore::handle_geometry :: Solid1:9_N3D lant_api Info 1912952ms> LanternCore::handle_geometry :: Solid1:10_N3D lant_api Info 1912952ms> LanternCore::handle_geometry :: Solid1:11_N3D lant_api Info 1912952ms> LanternCore::handle_geometry :: Solid1:12_N3D lant_api Info 1912952ms> LanternCore::handle_geometry :: Solid2_N3D lant_api Info 1912952ms> LanternCore::handle_geometry :: Solid2:1_N3D lant_api Info 1912952ms> LanternCore::handle_geometry :: Solid2:2_N3D lant_api Info 1912952ms> LanternCore::handle_geometry :: Solid2:3_N3D lant_api Info 1912952ms> LanternCore::handle_geometry :: Solid1:13_N3D lant_api Info 1912952ms> LanternCore::handle_geometry :: Solid1:14_N3D lant_api Info 1912952ms> LanternCore::handle_geometry :: Solid1:15_N3D lant_api Info 1912952ms> LanternCore::handle_geometry :: Solid1:16_N3D lant_api Info 1912952ms> LanternCore::handle_geometry :: Solid1:17_N3D lant_api Info 1912952ms> LanternCore::handle_geometry :: Solid1:18_N3D lant_api Info 1912952ms> LanternCore::handle_geometry :: Solid1:19_N3D lant_api Info 1912952ms> LanternCore::handle_geometry :: Solid1:20_N3D lant_api Info 1912952ms> LanternCore::handle_geometry :: Solid1:21_N3D lant_api Info 1912952ms> LanternCore::handle_geometry :: Solid1:22_N3D lant_api Info 1912952ms> LanternCore::handle_geometry :: Solid1:23_N3D lant_api Info 1912952ms> LanternCore::handle_geometry :: Solid1:24_N3D lant_api Info 1912952ms> LanternCore::handle_geometry :: Solid1:25_N3D lant_api Info 1912952ms> LanternCore::handle_geometry :: Solid1:26_N3D lant_api Info 1912952ms> LanternCore::handle_geometry :: Solid1:27_N3D lant_api Info 1912952ms> LanternCore::handle_geometry :: Solid1:28_N3D lant_api Info 1912952ms> LanternCore::handle_geometry :: Solid1:29_N3D lant_api Info 1912952ms> LanternCore::handle_geometry :: Solid1:30_N3D lant_api Info 1912952ms> LanternCore::handle_geometry :: Solid1:31_N3D lant_api Info 1912953ms> LanternCore::handle_geometry :: Solid1:32_N3D lant_api Info 1912953ms> LanternCore::handle_geometry :: Solid1:33_N3D lant_api Info 1912953ms> LanternCore::handle_geometry :: Solid1:34_N3D lant_api Info 1912953ms> LanternCore::handle_geometry :: Solid1:35_N3D lant_api Info 1912953ms> LanternCore::handle_geometry :: Solid1:36_N3D lant_api Info 1912953ms> LanternCore::handle_geometry :: Solid1:37_N3D lant_api Info 1912953ms> LanternCore::handle_geometry :: Solid1:38_N3D lant_api Info 1912953ms> LanternCore::handle_geometry :: Solid1:39_N3D lant_api Info 1912953ms> LanternCore::handle_geometry :: Solid1:40_N3D lant_api Info 1912953ms> LanternCore::handle_geometry :: Solid1:41_N3D lant_api Info 1912953ms> LanternCore::handle_geometry :: Solid1:42_N3D lant_api Info 1912953ms> LanternCore::handle_geometry :: Solid1:43_N3D lant_api Info 1912953ms> LanternCore::handle_geometry :: Solid1:44_N3D lant_api Info 1912953ms> LanternCore::handle_geometry :: Solid1:45_N3D lant_api Info 1912953ms> LanternCore::handle_geometry :: Solid1:46_N3D lant_api Info 1912953ms> LanternCore::handle_geometry :: Solid1:47_N3D lant_api Info 1912953ms> LanternCore::handle_geometry :: Solid1:48_N3D lant_api Info 1912953ms> LanternCore::handle_geometry :: Solid1:49_N3D lant_api Info 1912953ms> LanternCore::handle_geometry :: Solid1:50_N3D lant_api Info 1912953ms> LanternCore::handle_geometry :: Solid1:51_N3D lant_api Info 1912953ms> LanternCore::handle_geometry :: Solid1:52_N3D lant_api Info 1912953ms> LanternCore::handle_geometry :: Solid1:53_N3D lant_api Info 1912953ms> LanternCore::handle_geometry :: Solid2:4_N3D lant_api Info 1912953ms> LanternCore::handle_geometry :: Solid2:5_N3D lant_api Info 1912953ms> LanternCore::handle_geometry :: Solid1:54_N3D lant_api Info 1912953ms> LanternCore::handle_geometry :: Solid1:55_N3D lant_api Info 1912953ms> LanternCore::handle_geometry :: Solid1:56_N3D lant_api Info 1912953ms> LanternCore::handle_geometry :: Solid1:57_N3D lant_api Info 1912953ms> LanternCore::handle_geometry :: Solid1:58_N3D lant_api Info 1912953ms> LanternCore::handle_geometry :: Solid2:6_N3D lant_api Info 1912953ms> LanternCore::handle_geometry :: Solid1:59_N3D lant_api Info 1912953ms> LanternCore::handle_geometry :: Solid1:60_N3D lant_api Info 1912953ms> LanternCore::handle_geometry :: Solid1:61_N3D lant_api Info 1912953ms> LanternCore::handle_geometry :: Solid1:62_N3D lant_api Info 1912953ms> LanternCore::handle_geometry :: Solid1:63_N3D lant_api Info 1912953ms> LanternCore::handle_geometry :: Solid1:64_N3D lant_api Info 1912953ms> LanternCore::handle_geometry :: Solid1:65_N3D lant_api Info 1912953ms> LanternCore::handle_geometry :: Solid1:66_N3D lant_api Info 1912954ms> LanternCore::handle_geometry :: Solid1:67_N3D lant_api Info 1912954ms> LanternCore::handle_geometry :: Solid1:68_N3D lant_api Info 1912954ms> LanternCore::handle_geometry :: Solid1:69_N3D lant_api Info 1912954ms> LanternCore::handle_geometry :: Solid1:70_N3D lant_api Info 1912954ms> LanternCore::handle_geometry :: Solid1:71_N3D lant_api Info 1912954ms> LanternCore::handle_geometry :: Solid1:72_N3D lant_api Info 1912954ms> LanternCore::handle_geometry :: Solid1:73_N3D lant_api Info 1912954ms> LanternCore::handle_geometry :: Solid1:74_N3D lant_api Info 1912954ms> LanternCore::handle_geometry :: Solid1:75_N3D lant_api Info 1912954ms> LanternCore::handle_geometry :: Solid1:76_N3D lant_api Info 1912954ms> LanternCore::handle_geometry :: Solid1:77_N3D lant_api Info 1912954ms> LanternCore::handle_geometry :: Solid1:78_N3D lant_api Info 1912954ms> LanternCore::handle_geometry :: Solid1:79_N3D lant_api Info 1912954ms> LanternCore::handle_geometry :: Solid1:80_N3D lant_api Info 1912954ms> LanternCore::handle_geometry :: Solid1:81_N3D lant_api Info 1912954ms> LanternCore::handle_geometry :: Solid1:82_N3D lant_api Info 1912954ms> LanternCore::handle_geometry :: Solid1:83_N3D lant_api Info 1912954ms> LanternCore::handle_geometry :: Solid1:84_N3D lant_api Info 1912954ms> LanternCore::handle_geometry :: Solid1:85_N3D lant_api Info 1912954ms> LanternCore::handle_geometry :: Solid1:86_N3D lant_api Info 1912954ms> LanternCore::handle_geometry :: Solid1:87_N3D lant_api Info 1912954ms> LanternCore::handle_geometry :: Solid1:88_N3D lant_api Info 1912954ms> LanternCore::handle_geometry :: Solid1:89_N3D lant_api Info 1912954ms> LanternCore::handle_geometry :: Solid1:90_N3D lant_api Info 1912954ms> LanternCore::handle_geometry :: Solid1:91_N3D lant_api Info 1912954ms> LanternCore::handle_geometry :: Solid1:92_N3D lant_api Info 1912954ms> LanternCore::handle_geometry :: Solid1:93_N3D lant_api Info 1912954ms> LanternCore::handle_geometry :: Solid1:94_N3D lant_api Info 1912954ms> LanternCore::handle_geometry :: Solid1:95_N3D lant_api Info 1912954ms> LanternCore::handle_geometry :: Solid1:96_N3D lant_api Info 1912954ms> LanternCore::handle_geometry :: Solid1:97_N3D lant_api Info 1912954ms> LanternCore::handle_geometry :: Solid1:98_N3D lant_api Info 1912954ms> LanternCore::handle_geometry :: Solid1:99_N3D lant_api Info 1912954ms> LanternCore::handle_geometry :: Solid1:100_N3D lant_api Info 1912954ms> LanternCore::handle_geometry :: Solid1:101_N3D lant_api Info 1912954ms> LanternCore::handle_geometry :: Solid1:102_N3D lant_api Info 1912954ms> LanternCore::handle_geometry :: Solid1:103_N3D lant_api Info 1912954ms> LanternCore::handle_geometry :: Knob_003_low_N3D2 lant_api Info 1912954ms> LanternCore::handle_geometry :: Bolt_Philips_Small_012_low_N3D2 lant_api Info 1912955ms> LanternCore::handle_geometry :: Plate_Circular_low_N3D2 lant_api Info 1912955ms> LanternCore::handle_geometry :: Knob_003_low_N3D lant_api Info 1912955ms> LanternCore::handle_geometry :: Bolt_Philips_Small_012_low_N3D lant_api Info 1912955ms> LanternCore::handle_geometry :: Plate_Circular_low_N3D lant_api Info 1912955ms> LanternEngine::end_update lant_api Info 1912955ms> LanternCore::end_update gbl Info 1912955ms> LanternSceneAssembly: Deleting Expired Assets.... gbl Info 1912955ms> LanternSceneAssembly: Assembling Scene.... lant_api Info 1912955ms> update_summary: <<<<<<<<<<<<<<<<<<< ASSET TALLY <<<<<<<<<<<<<<<<<<<<< lant_api Info 1912955ms> update_summary: struct lantern::emitter: Created/Updated/Deleted -> 0/0/0 lant_api Info 1912955ms> update_summary: struct lantern::material: Created/Updated/Deleted -> 0/1/0 lant_api Info 1912955ms> update_summary: struct lantern::camera: Created/Updated/Deleted -> 0/0/0 lant_api Info 1912955ms> update_summary: struct lantern::primitive: Created/Updated/Deleted -> 0/0/0 lant_api Info 1912955ms> update_summary: struct lantern::model: Created/Updated/Deleted -> 0/0/0 lant_api Info 1912955ms> update_summary: struct lantern::texture: Created/Updated/Deleted -> 0/0/0 lant_api Info 1912955ms> update_summary: struct euclid::geometry::per_model_material_tracker: Created/Updated/Deleted -> 0/0/0 lant_api Info 1912955ms> update_summary: <<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<< lant_api Info 1912955ms> update_summary: No Structural update, scene will not be reconstructed. gbl Info 1912955ms> LanternSceneAssembly: Determining if Scene Has Volumetric Materials in it.... gbl Info 1912955ms> LanternSceneAssembly: end_update() is finished.. lant_api Info 1912955ms> LanternCore:: SYNC_PRE_RENDERING Action at the end of an update lant_api Info 1912955ms> LanternCore::generate_pending_render_request... lant_api Info 1912955ms> LanternCore::Creating Denoise Framebuffers... lant_api Info 1912955ms> LanternCore:: 1 renderpasses generated lant_api Info 1912997ms> CroppedRect is 0 0 2000 2000 lant_api Info 1912997ms> FullResolution is 2000 2000 lant_api Info 1912997ms> Framebuffer Size is 2000 2000 lant_api Info 1912997ms> LanternCore::starting renderer lant_api Info 1912997ms> Starting Lantern HQ renderpass 3: lant_api Info 1912997ms> Summary: lant_api Info 1912997ms> 1 passes, lant_api Info 1912997ms> Pass 0: `texture_hint_renderpass` lant_api Info 1912997ms> LanternEngine::set_status 1 lant_api Info 1913016ms> >>>> Executing Render Passes: SYNC Render Mode... lant_api Info 1913016ms> LanternEngine::set_status 1 gbl Info 1913016ms> Waiting for Pre-Render Image... lant_api Info 1913016ms> Waiting for Image... lant_api Info 1913016ms> Waiting for render_sync result... lant_api Info 1913016ms> >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> PASS 0 >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> lant_api Info 1913028ms> >>>> Render pass name: texture_hint_renderpass lant_api Info 1913028ms> >>>> Render pass type: lant_api Info 1913028ms> >>>> Render quality: lantern::none lant_api Info 1913028ms> >>>> Render volumetric effects: OFF lant_api Info 1913028ms> >>>> Render iterations: 4 lant_api Info 1913028ms> LANTERN: Starting Render lantern Info 1913030ms> Updated 117 shaders... rebuilding emitter and sensor weights lantern Info 1913031ms> plain triangle mesh #vertices : 6656 lantern Info 1913031ms> plain triangle mesh #triangle : 3328 lantern Info 1913031ms> Construct EmbreeTriangleMesh::EmbreeTriangleMesh() / 0:-1 lantern Info 1913031ms> plain triangle mesh #vertices : 973 lantern Info 1913031ms> plain triangle mesh #triangle : 1380 lantern Info 1913031ms> Construct EmbreeTriangleMesh::EmbreeTriangleMesh() / 1:-1 lantern Info 1913031ms> plain triangle mesh #vertices : 973 lantern Info 1913031ms> plain triangle mesh #triangle : 1380 lantern Info 1913031ms> Construct EmbreeTriangleMesh::EmbreeTriangleMesh() / 2:-1 lantern Info 1913032ms> plain triangle mesh #vertices : 973 lantern Info 1913032ms> plain triangle mesh #triangle : 1380 lantern Info 1913032ms> Construct EmbreeTriangleMesh::EmbreeTriangleMesh() / 3:-1 lantern Info 1913032ms> plain triangle mesh #vertices : 973 lantern Info 1913032ms> plain triangle mesh #triangle : 1380 lantern Info 1913032ms> Construct EmbreeTriangleMesh::EmbreeTriangleMesh() / 4:-1 lantern Info 1913032ms> plain triangle mesh #vertices : 1037 lantern Info 1913032ms> plain triangle mesh #triangle : 1597 lantern Info 1913032ms> Construct EmbreeTriangleMesh::EmbreeTriangleMesh() / 5:-1 lantern Info 1913032ms> plain triangle mesh #vertices : 973 lantern Info 1913032ms> plain triangle mesh #triangle : 1380 lantern Info 1913032ms> Construct EmbreeTriangleMesh::EmbreeTriangleMesh() / 6:-1 lantern Info 1913033ms> plain triangle mesh #vertices : 940 lantern Info 1913033ms> plain triangle mesh #triangle : 832 lantern Info 1913033ms> Construct EmbreeTriangleMesh::EmbreeTriangleMesh() / 7:-1 lantern Info 1913033ms> plain triangle mesh #vertices : 14544 lantern Info 1913033ms> plain triangle mesh #triangle : 7272 lantern Info 1913033ms> Construct EmbreeTriangleMesh::EmbreeTriangleMesh() / 8:-1 lantern Info 1913034ms> plain triangle mesh #vertices : 973 lantern Info 1913034ms> plain triangle mesh #triangle : 1380 lantern Info 1913034ms> Construct EmbreeTriangleMesh::EmbreeTriangleMesh() / 9:-1 lantern Info 1913034ms> plain triangle mesh #vertices : 967 lantern Info 1913034ms> plain triangle mesh #triangle : 1474 lantern Info 1913034ms> Construct EmbreeTriangleMesh::EmbreeTriangleMesh() / 10:-1 lantern Info 1913034ms> plain triangle mesh #vertices : 194 lantern Info 1913034ms> plain triangle mesh #triangle : 188 lantern Info 1913034ms> Construct EmbreeTriangleMesh::EmbreeTriangleMesh() / 11:-1 lantern Info 1913034ms> plain triangle mesh #vertices : 4814 lantern Info 1913034ms> plain triangle mesh #triangle : 5844 lantern Info 1913034ms> Construct EmbreeTriangleMesh::EmbreeTriangleMesh() / 12:-1 lantern Info 1913035ms> plain triangle mesh #vertices : 336 lantern Info 1913035ms> plain triangle mesh #triangle : 312 lantern Info 1913035ms> Construct EmbreeTriangleMesh::EmbreeTriangleMesh() / 13:-1 lantern Info 1913035ms> plain triangle mesh #vertices : 967 lantern Info 1913035ms> plain triangle mesh #triangle : 1474 lantern Info 1913035ms> Construct EmbreeTriangleMesh::EmbreeTriangleMesh() / 14:-1 lantern Info 1913035ms> plain triangle mesh #vertices : 4814 lantern Info 1913035ms> plain triangle mesh #triangle : 5844 lantern Info 1913035ms> Construct EmbreeTriangleMesh::EmbreeTriangleMesh() / 15:-1 lantern Info 1913036ms> plain triangle mesh #vertices : 973 lantern Info 1913036ms> plain triangle mesh #triangle : 1380 lantern Info 1913036ms> Construct EmbreeTriangleMesh::EmbreeTriangleMesh() / 16:-1 lantern Info 1913036ms> plain triangle mesh #vertices : 973 lantern Info 1913036ms> plain triangle mesh #triangle : 1380 lantern Info 1913036ms> Construct EmbreeTriangleMesh::EmbreeTriangleMesh() / 17:-1 lantern Info 1913036ms> plain triangle mesh #vertices : 194 lantern Info 1913036ms> plain triangle mesh #triangle : 188 lantern Info 1913036ms> Construct EmbreeTriangleMesh::EmbreeTriangleMesh() / 18:-1 lantern Info 1913036ms> plain triangle mesh #vertices : 657 lantern Info 1913036ms> plain triangle mesh #triangle : 782 lantern Info 1913036ms> Construct EmbreeTriangleMesh::EmbreeTriangleMesh() / 19:-1 lantern Info 1913036ms> plain triangle mesh #vertices : 336 lantern Info 1913036ms> plain triangle mesh #triangle : 312 lantern Info 1913036ms> Construct EmbreeTriangleMesh::EmbreeTriangleMesh() / 20:-1 lantern Info 1913036ms> plain triangle mesh #vertices : 888 lantern Info 1913037ms> plain triangle mesh #triangle : 908 lantern Info 1913037ms> Construct EmbreeTriangleMesh::EmbreeTriangleMesh() / 21:-1 lantern Info 1913037ms> plain triangle mesh #vertices : 973 lantern Info 1913037ms> plain triangle mesh #triangle : 1380 lantern Info 1913037ms> Construct EmbreeTriangleMesh::EmbreeTriangleMesh() / 22:-1 lantern Info 1913037ms> plain triangle mesh #vertices : 4814 lantern Info 1913037ms> plain triangle mesh #triangle : 5844 lantern Info 1913037ms> Construct EmbreeTriangleMesh::EmbreeTriangleMesh() / 23:-1 lantern Info 1913037ms> plain triangle mesh #vertices : 4814 lantern Info 1913037ms> plain triangle mesh #triangle : 5844 lantern Info 1913037ms> Construct EmbreeTriangleMesh::EmbreeTriangleMesh() / 24:-1 lantern Info 1913038ms> plain triangle mesh #vertices : 967 lantern Info 1913038ms> plain triangle mesh #triangle : 1474 lantern Info 1913038ms> Construct EmbreeTriangleMesh::EmbreeTriangleMesh() / 25:-1 lantern Info 1913038ms> plain triangle mesh #vertices : 348 lantern Info 1913038ms> plain triangle mesh #triangle : 340 lantern Info 1913038ms> Construct EmbreeTriangleMesh::EmbreeTriangleMesh() / 26:-1 lantern Info 1913038ms> plain triangle mesh #vertices : 312 lantern Info 1913038ms> plain triangle mesh #triangle : 252 lantern Info 1913038ms> Construct EmbreeTriangleMesh::EmbreeTriangleMesh() / 27:-1 lantern Info 1913038ms> plain triangle mesh #vertices : 312 lantern Info 1913038ms> plain triangle mesh #triangle : 252 lantern Info 1913038ms> Construct EmbreeTriangleMesh::EmbreeTriangleMesh() / 28:-1 lantern Info 1913038ms> plain triangle mesh #vertices : 967 lantern Info 1913038ms> plain triangle mesh #triangle : 1474 lantern Info 1913038ms> Construct EmbreeTriangleMesh::EmbreeTriangleMesh() / 29:-1 lantern Info 1913039ms> plain triangle mesh #vertices : 973 lantern Info 1913039ms> plain triangle mesh #triangle : 1380 lantern Info 1913039ms> Construct EmbreeTriangleMesh::EmbreeTriangleMesh() / 30:-1 lantern Info 1913039ms> plain triangle mesh #vertices : 1116 lantern Info 1913039ms> plain triangle mesh #triangle : 948 lantern Info 1913039ms> Construct EmbreeTriangleMesh::EmbreeTriangleMesh() / 31:-1 lantern Info 1913039ms> plain triangle mesh #vertices : 940 lantern Info 1913039ms> plain triangle mesh #triangle : 832 lantern Info 1913039ms> Construct EmbreeTriangleMesh::EmbreeTriangleMesh() / 32:-1 lantern Info 1913039ms> plain triangle mesh #vertices : 1037 lantern Info 1913039ms> plain triangle mesh #triangle : 1597 lantern Info 1913039ms> Construct EmbreeTriangleMesh::EmbreeTriangleMesh() / 33:-1 lantern Info 1913040ms> plain triangle mesh #vertices : 240 lantern Info 1913040ms> plain triangle mesh #triangle : 220 lantern Info 1913040ms> Construct EmbreeTriangleMesh::EmbreeTriangleMesh() / 34:-1 lantern Info 1913040ms> plain triangle mesh #vertices : 510 lantern Info 1913040ms> plain triangle mesh #triangle : 672 lantern Info 1913040ms> Construct EmbreeTriangleMesh::EmbreeTriangleMesh() / 35:-1 lantern Info 1913040ms> plain triangle mesh #vertices : 888 lantern Info 1913040ms> plain triangle mesh #triangle : 908 lantern Info 1913040ms> Construct EmbreeTriangleMesh::EmbreeTriangleMesh() / 36:-1 lantern Info 1913040ms> plain triangle mesh #vertices : 7328 lantern Info 1913040ms> plain triangle mesh #triangle : 3664 lantern Info 1913040ms> Construct EmbreeTriangleMesh::EmbreeTriangleMesh() / 37:-1 lantern Info 1913041ms> plain triangle mesh #vertices : 312 lantern Info 1913041ms> plain triangle mesh #triangle : 252 lantern Info 1913041ms> Construct EmbreeTriangleMesh::EmbreeTriangleMesh() / 38:-1 lantern Info 1913041ms> plain triangle mesh #vertices : 888 lantern Info 1913041ms> plain triangle mesh #triangle : 908 lantern Info 1913041ms> Construct EmbreeTriangleMesh::EmbreeTriangleMesh() / 39:-1 lantern Info 1913041ms> plain triangle mesh #vertices : 967 lantern Info 1913041ms> plain triangle mesh #triangle : 1474 lantern Info 1913041ms> Construct EmbreeTriangleMesh::EmbreeTriangleMesh() / 40:-1 lantern Info 1913041ms> plain triangle mesh #vertices : 14544 lantern Info 1913041ms> plain triangle mesh #triangle : 7272 lantern Info 1913041ms> Construct EmbreeTriangleMesh::EmbreeTriangleMesh() / 41:-1 lantern Info 1913042ms> plain triangle mesh #vertices : 348 lantern Info 1913042ms> plain triangle mesh #triangle : 340 lantern Info 1913042ms> Construct EmbreeTriangleMesh::EmbreeTriangleMesh() / 42:-1 lantern Info 1913042ms> plain triangle mesh #vertices : 1037 lantern Info 1913042ms> plain triangle mesh #triangle : 1597 lantern Info 1913042ms> Construct EmbreeTriangleMesh::EmbreeTriangleMesh() / 43:-1 lantern Info 1913042ms> plain triangle mesh #vertices : 312 lantern Info 1913042ms> plain triangle mesh #triangle : 252 lantern Info 1913042ms> Construct EmbreeTriangleMesh::EmbreeTriangleMesh() / 44:-1 lantern Info 1913042ms> plain triangle mesh #vertices : 1037 lantern Info 1913042ms> plain triangle mesh #triangle : 1597 lantern Info 1913042ms> Construct EmbreeTriangleMesh::EmbreeTriangleMesh() / 45:-1 lantern Info 1913042ms> plain triangle mesh #vertices : 194 lantern Info 1913042ms> plain triangle mesh #triangle : 188 lantern Info 1913043ms> Construct EmbreeTriangleMesh::EmbreeTriangleMesh() / 46:-1 lantern Info 1913043ms> plain triangle mesh #vertices : 24 lantern Info 1913043ms> plain triangle mesh #triangle : 12 lantern Info 1913043ms> Construct EmbreeTriangleMesh::EmbreeTriangleMesh() / 47:-1 lantern Info 1913043ms> plain triangle mesh #vertices : 194 lantern Info 1913043ms> plain triangle mesh #triangle : 188 lantern Info 1913043ms> Construct EmbreeTriangleMesh::EmbreeTriangleMesh() / 48:-1 lantern Info 1913043ms> plain triangle mesh #vertices : 352 lantern Info 1913043ms> plain triangle mesh #triangle : 312 lantern Info 1913043ms> Construct EmbreeTriangleMesh::EmbreeTriangleMesh() / 49:-1 lantern Info 1913043ms> plain triangle mesh #vertices : 194 lantern Info 1913043ms> plain triangle mesh #triangle : 188 lantern Info 1913043ms> Construct EmbreeTriangleMesh::EmbreeTriangleMesh() / 50:-1 lantern Info 1913043ms> plain triangle mesh #vertices : 2380 lantern Info 1913043ms> plain triangle mesh #triangle : 1994 lantern Info 1913043ms> Construct EmbreeTriangleMesh::EmbreeTriangleMesh() / 51:-1 lantern Info 1913043ms> plain triangle mesh #vertices : 940 lantern Info 1913043ms> plain triangle mesh #triangle : 832 lantern Info 1913043ms> Construct EmbreeTriangleMesh::EmbreeTriangleMesh() / 52:-1 lantern Info 1913043ms> plain triangle mesh #vertices : 4814 lantern Info 1913043ms> plain triangle mesh #triangle : 5844 lantern Info 1913044ms> Construct EmbreeTriangleMesh::EmbreeTriangleMesh() / 53:-1 lantern Info 1913044ms> plain triangle mesh #vertices : 967 lantern Info 1913044ms> plain triangle mesh #triangle : 1474 lantern Info 1913044ms> Construct EmbreeTriangleMesh::EmbreeTriangleMesh() / 54:-1 lantern Info 1913044ms> plain triangle mesh #vertices : 194 lantern Info 1913044ms> plain triangle mesh #triangle : 188 lantern Info 1913044ms> Construct EmbreeTriangleMesh::EmbreeTriangleMesh() / 55:-1 lantern Info 1913044ms> plain triangle mesh #vertices : 1282 lantern Info 1913044ms> plain triangle mesh #triangle : 1344 lantern Info 1913044ms> Construct EmbreeTriangleMesh::EmbreeTriangleMesh() / 56:-1 lantern Info 1913044ms> plain triangle mesh #vertices : 4814 lantern Info 1913044ms> plain triangle mesh #triangle : 5844 lantern Info 1913044ms> Construct EmbreeTriangleMesh::EmbreeTriangleMesh() / 57:-1 lantern Info 1913045ms> plain triangle mesh #vertices : 240 lantern Info 1913045ms> plain triangle mesh #triangle : 220 lantern Info 1913045ms> Construct EmbreeTriangleMesh::EmbreeTriangleMesh() / 58:-1 lantern Info 1913045ms> plain triangle mesh #vertices : 7328 lantern Info 1913045ms> plain triangle mesh #triangle : 3664 lantern Info 1913045ms> Construct EmbreeTriangleMesh::EmbreeTriangleMesh() / 59:-1 lantern Info 1913045ms> plain triangle mesh #vertices : 352 lantern Info 1913045ms> plain triangle mesh #triangle : 312 lantern Info 1913045ms> Construct EmbreeTriangleMesh::EmbreeTriangleMesh() / 60:-1 lantern Info 1913045ms> plain triangle mesh #vertices : 888 lantern Info 1913045ms> plain triangle mesh #triangle : 908 lantern Info 1913046ms> Construct EmbreeTriangleMesh::EmbreeTriangleMesh() / 61:-1 lantern Info 1913046ms> plain triangle mesh #vertices : 1552 lantern Info 1913046ms> plain triangle mesh #triangle : 2030 lantern Info 1913046ms> Construct EmbreeTriangleMesh::EmbreeTriangleMesh() / 62:-1 lantern Info 1913046ms> plain triangle mesh #vertices : 1282 lantern Info 1913046ms> plain triangle mesh #triangle : 1344 lantern Info 1913046ms> Construct EmbreeTriangleMesh::EmbreeTriangleMesh() / 63:-1 lantern Info 1913046ms> plain triangle mesh #vertices : 1504 lantern Info 1913046ms> plain triangle mesh #triangle : 1384 lantern Info 1913046ms> Construct EmbreeTriangleMesh::EmbreeTriangleMesh() / 64:-1 lantern Info 1913046ms> plain triangle mesh #vertices : 973 lantern Info 1913046ms> plain triangle mesh #triangle : 1380 lantern Info 1913046ms> Construct EmbreeTriangleMesh::EmbreeTriangleMesh() / 65:-1 lantern Info 1913046ms> plain triangle mesh #vertices : 1037 lantern Info 1913046ms> plain triangle mesh #triangle : 1597 lantern Info 1913046ms> Construct EmbreeTriangleMesh::EmbreeTriangleMesh() / 66:-1 lantern Info 1913047ms> plain triangle mesh #vertices : 973 lantern Info 1913047ms> plain triangle mesh #triangle : 1380 lantern Info 1913047ms> Construct EmbreeTriangleMesh::EmbreeTriangleMesh() / 67:-1 lantern Info 1913047ms> plain triangle mesh #vertices : 973 lantern Info 1913047ms> plain triangle mesh #triangle : 1380 lantern Info 1913047ms> Construct EmbreeTriangleMesh::EmbreeTriangleMesh() / 68:-1 lantern Info 1913047ms> plain triangle mesh #vertices : 973 lantern Info 1913047ms> plain triangle mesh #triangle : 1380 lantern Info 1913047ms> Construct EmbreeTriangleMesh::EmbreeTriangleMesh() / 69:-1 lantern Info 1913047ms> plain triangle mesh #vertices : 1037 lantern Info 1913047ms> plain triangle mesh #triangle : 1597 lantern Info 1913047ms> Construct EmbreeTriangleMesh::EmbreeTriangleMesh() / 70:-1 lantern Info 1913047ms> plain triangle mesh #vertices : 973 lantern Info 1913047ms> plain triangle mesh #triangle : 1380 lantern Info 1913047ms> Construct EmbreeTriangleMesh::EmbreeTriangleMesh() / 71:-1 lantern Info 1913048ms> plain triangle mesh #vertices : 1037 lantern Info 1913048ms> plain triangle mesh #triangle : 1597 lantern Info 1913048ms> Construct EmbreeTriangleMesh::EmbreeTriangleMesh() / 72:-1 lantern Info 1913048ms> plain triangle mesh #vertices : 4814 lantern Info 1913048ms> plain triangle mesh #triangle : 5844 lantern Info 1913048ms> Construct EmbreeTriangleMesh::EmbreeTriangleMesh() / 73:-1 lantern Info 1913048ms> plain triangle mesh #vertices : 4814 lantern Info 1913048ms> plain triangle mesh #triangle : 5844 lantern Info 1913048ms> Construct EmbreeTriangleMesh::EmbreeTriangleMesh() / 74:-1 lantern Info 1913048ms> plain triangle mesh #vertices : 657 lantern Info 1913049ms> plain triangle mesh #triangle : 782 lantern Info 1913049ms> Construct EmbreeTriangleMesh::EmbreeTriangleMesh() / 75:-1 lantern Info 1913049ms> plain triangle mesh #vertices : 973 lantern Info 1913049ms> plain triangle mesh #triangle : 1380 lantern Info 1913049ms> Construct EmbreeTriangleMesh::EmbreeTriangleMesh() / 76:-1 lantern Info 1913049ms> plain triangle mesh #vertices : 194 lantern Info 1913049ms> plain triangle mesh #triangle : 188 lantern Info 1913049ms> Construct EmbreeTriangleMesh::EmbreeTriangleMesh() / 77:-1 lantern Info 1913049ms> plain triangle mesh #vertices : 1037 lantern Info 1913049ms> plain triangle mesh #triangle : 1597 lantern Info 1913049ms> Construct EmbreeTriangleMesh::EmbreeTriangleMesh() / 78:-1 lantern Info 1913049ms> plain triangle mesh #vertices : 712 lantern Info 1913049ms> plain triangle mesh #triangle : 652 lantern Info 1913049ms> Construct EmbreeTriangleMesh::EmbreeTriangleMesh() / 79:-1 lantern Info 1913049ms> plain triangle mesh #vertices : 973 lantern Info 1913049ms> plain triangle mesh #triangle : 1380 lantern Info 1913049ms> Construct EmbreeTriangleMesh::EmbreeTriangleMesh() / 80:-1 lantern Info 1913049ms> plain triangle mesh #vertices : 1037 lantern Info 1913049ms> plain triangle mesh #triangle : 1597 lantern Info 1913049ms> Construct EmbreeTriangleMesh::EmbreeTriangleMesh() / 81:-1 lantern Info 1913050ms> plain triangle mesh #vertices : 240 lantern Info 1913050ms> plain triangle mesh #triangle : 220 lantern Info 1913050ms> Construct EmbreeTriangleMesh::EmbreeTriangleMesh() / 82:-1 lantern Info 1913050ms> plain triangle mesh #vertices : 194 lantern Info 1913050ms> plain triangle mesh #triangle : 188 lantern Info 1913050ms> Construct EmbreeTriangleMesh::EmbreeTriangleMesh() / 83:-1 lantern Info 1913050ms> plain triangle mesh #vertices : 1190 lantern Info 1913050ms> plain triangle mesh #triangle : 1256 lantern Info 1913050ms> Construct EmbreeTriangleMesh::EmbreeTriangleMesh() / 84:-1 lantern Info 1913050ms> plain triangle mesh #vertices : 4814 lantern Info 1913050ms> plain triangle mesh #triangle : 5844 lantern Info 1913050ms> Construct EmbreeTriangleMesh::EmbreeTriangleMesh() / 85:-1 lantern Info 1913051ms> plain triangle mesh #vertices : 1552 lantern Info 1913051ms> plain triangle mesh #triangle : 2030 lantern Info 1913051ms> Construct EmbreeTriangleMesh::EmbreeTriangleMesh() / 86:-1 lantern Info 1913051ms> plain triangle mesh #vertices : 194 lantern Info 1913051ms> plain triangle mesh #triangle : 188 lantern Info 1913051ms> Construct EmbreeTriangleMesh::EmbreeTriangleMesh() / 87:-1 lantern Info 1913051ms> plain triangle mesh #vertices : 194 lantern Info 1913051ms> plain triangle mesh #triangle : 188 lantern Info 1913051ms> Construct EmbreeTriangleMesh::EmbreeTriangleMesh() / 88:-1 lantern Info 1913051ms> plain triangle mesh #vertices : 6656 lantern Info 1913051ms> plain triangle mesh #triangle : 3328 lantern Info 1913051ms> Construct EmbreeTriangleMesh::EmbreeTriangleMesh() / 89:-1 lantern Info 1913051ms> plain triangle mesh #vertices : 973 lantern Info 1913051ms> plain triangle mesh #triangle : 1380 lantern Info 1913051ms> Construct EmbreeTriangleMesh::EmbreeTriangleMesh() / 90:-1 lantern Info 1913051ms> plain triangle mesh #vertices : 973 lantern Info 1913052ms> plain triangle mesh #triangle : 1380 lantern Info 1913052ms> Construct EmbreeTriangleMesh::EmbreeTriangleMesh() / 91:-1 lantern Info 1913052ms> plain triangle mesh #vertices : 4814 lantern Info 1913052ms> plain triangle mesh #triangle : 5844 lantern Info 1913052ms> Construct EmbreeTriangleMesh::EmbreeTriangleMesh() / 92:-1 lantern Info 1913052ms> plain triangle mesh #vertices : 973 lantern Info 1913052ms> plain triangle mesh #triangle : 1380 lantern Info 1913052ms> Construct EmbreeTriangleMesh::EmbreeTriangleMesh() / 93:-1 lantern Info 1913052ms> plain triangle mesh #vertices : 194 lantern Info 1913052ms> plain triangle mesh #triangle : 188 lantern Info 1913052ms> Construct EmbreeTriangleMesh::EmbreeTriangleMesh() / 94:-1 lantern Info 1913052ms> plain triangle mesh #vertices : 1037 lantern Info 1913052ms> plain triangle mesh #triangle : 1597 lantern Info 1913052ms> Construct EmbreeTriangleMesh::EmbreeTriangleMesh() / 95:-1 lantern Info 1913053ms> plain triangle mesh #vertices : 208 lantern Info 1913053ms> plain triangle mesh #triangle : 156 lantern Info 1913053ms> Construct EmbreeTriangleMesh::EmbreeTriangleMesh() / 96:-1 lantern Info 1913053ms> plain triangle mesh #vertices : 973 lantern Info 1913053ms> plain triangle mesh #triangle : 1380 lantern Info 1913053ms> Construct EmbreeTriangleMesh::EmbreeTriangleMesh() / 97:-1 lantern Info 1913053ms> plain triangle mesh #vertices : 967 lantern Info 1913053ms> plain triangle mesh #triangle : 1474 lantern Info 1913053ms> Construct EmbreeTriangleMesh::EmbreeTriangleMesh() / 98:-1 lantern Info 1913053ms> plain triangle mesh #vertices : 967 lantern Info 1913053ms> plain triangle mesh #triangle : 1474 lantern Info 1913053ms> Construct EmbreeTriangleMesh::EmbreeTriangleMesh() / 99:-1 lantern Info 1913053ms> plain triangle mesh #vertices : 657 lantern Info 1913053ms> plain triangle mesh #triangle : 782 lantern Info 1913053ms> Construct EmbreeTriangleMesh::EmbreeTriangleMesh() / 100:-1 lantern Info 1913053ms> plain triangle mesh #vertices : 1552 lantern Info 1913054ms> plain triangle mesh #triangle : 2030 lantern Info 1913054ms> Construct EmbreeTriangleMesh::EmbreeTriangleMesh() / 101:-1 lantern Info 1913054ms> plain triangle mesh #vertices : 1552 lantern Info 1913054ms> plain triangle mesh #triangle : 2030 lantern Info 1913054ms> Construct EmbreeTriangleMesh::EmbreeTriangleMesh() / 102:-1 lantern Info 1913054ms> plain triangle mesh #vertices : 973 lantern Info 1913054ms> plain triangle mesh #triangle : 1380 lantern Info 1913054ms> Construct EmbreeTriangleMesh::EmbreeTriangleMesh() / 103:-1 lantern Info 1913054ms> plain triangle mesh #vertices : 967 lantern Info 1913054ms> plain triangle mesh #triangle : 1474 lantern Info 1913054ms> Construct EmbreeTriangleMesh::EmbreeTriangleMesh() / 104:-1 lantern Info 1913054ms> plain triangle mesh #vertices : 1037 lantern Info 1913054ms> plain triangle mesh #triangle : 1597 lantern Info 1913054ms> Construct EmbreeTriangleMesh::EmbreeTriangleMesh() / 105:-1 lantern Info 1913054ms> plain triangle mesh #vertices : 657 lantern Info 1913054ms> plain triangle mesh #triangle : 782 lantern Info 1913055ms> Construct EmbreeTriangleMesh::EmbreeTriangleMesh() / 106:-1 lantern Info 1913055ms> plain triangle mesh #vertices : 973 lantern Info 1913055ms> plain triangle mesh #triangle : 1380 lantern Info 1913055ms> Construct EmbreeTriangleMesh::EmbreeTriangleMesh() / 107:-1 lantern Info 1913055ms> plain triangle mesh #vertices : 4814 lantern Info 1913055ms> plain triangle mesh #triangle : 5844 lantern Info 1913055ms> Construct EmbreeTriangleMesh::EmbreeTriangleMesh() / 108:-1 lantern Info 1913055ms> plain triangle mesh #vertices : 967 lantern Info 1913055ms> plain triangle mesh #triangle : 1474 lantern Info 1913055ms> Construct EmbreeTriangleMesh::EmbreeTriangleMesh() / 109:-1 lantern Info 1913055ms> plain triangle mesh #vertices : 4814 lantern Info 1913055ms> plain triangle mesh #triangle : 5844 lantern Info 1913056ms> Construct EmbreeTriangleMesh::EmbreeTriangleMesh() / 110:-1 lantern Info 1913056ms> plain triangle mesh #vertices : 194 lantern Info 1913056ms> plain triangle mesh #triangle : 188 lantern Info 1913056ms> Construct EmbreeTriangleMesh::EmbreeTriangleMesh() / 111:-1 lantern Info 1913056ms> plain triangle mesh #vertices : 510 lantern Info 1913056ms> plain triangle mesh #triangle : 672 lantern Info 1913056ms> Construct EmbreeTriangleMesh::EmbreeTriangleMesh() / 112:-1 lantern Info 1913056ms> plain triangle mesh #vertices : 1037 lantern Info 1913056ms> plain triangle mesh #triangle : 1597 lantern Info 1913056ms> Construct EmbreeTriangleMesh::EmbreeTriangleMesh() / 113:-1 lantern Info 1913056ms> plain triangle mesh #vertices : 940 lantern Info 1913057ms> plain triangle mesh #triangle : 832 lantern Info 1913057ms> Construct EmbreeTriangleMesh::EmbreeTriangleMesh() / 114:-1 lantern Info 1913057ms> plain triangle mesh #vertices : 222 lantern Info 1913057ms> plain triangle mesh #triangle : 200 lantern Info 1913057ms> Construct EmbreeTriangleMesh::EmbreeTriangleMesh() / 115:-1 lantern Info 1913057ms> plain triangle mesh #vertices : 973 lantern Info 1913057ms> plain triangle mesh #triangle : 1380 lantern Info 1913057ms> Construct EmbreeTriangleMesh::EmbreeTriangleMesh() / 116:-1 lantern Info 1913057ms> Embree data structure build time before commit: 0.0289612 seconds lantern Info 1913078ms> Embree data structure build time: 0.0496856 seconds lantern Info 1913311ms> EmitterImageBased::build_acceleration_buffers() completed in 233.535995 ms lantern Info 1913311ms> spherical_integral: 8.43404 lantern Info 1913363ms> EmitterImageBased::build_acceleration_buffers() completed in 51.289299 ms lantern Info 1913363ms> spherical_integral: 0 lantern Info 1913363ms> Total emissive objects build time: 0.28565 seconds lantern Info 1913365ms> Render Quality: 0 lantern Info 1913365ms> Adaptive Sampling: Disabled lantern Info 1913365ms> Per Tile Error Threshold: 0 lantern Info 1913365ms> Max Samples: 4 lant_api Info 1913753ms> Lantern SYNC callback: Callback #1; 2 iterations completed rendering is 27.9379% done, ??? seconds remain lant_api Info 1914136ms> Lantern SYNC callback: Callback #3; 4 iterations completed rendering is 43.5347% done, ??? seconds remain lant_api Info 1914136ms> LANTERN: Render Done gbl Info 1914136ms> renderpass_timing start gbl Info 1914136ms> Pass separate_renderpass_timing_texture_hint_renderpass took 1.82605 sec gbl Info 1914136ms> Pass separate_renderpass_timing_main_rgba_pre_pass took 0.569903 sec gbl Info 1914136ms> Pass separate_renderpass_timing_texture_hint_renderpass took 1.11236 sec gbl Info 1914136ms> Pass separate_renderpass_timing_main_rgba_pre_pass took 0.214895 sec gbl Info 1914136ms> Pass separate_renderpass_timing_element_material_id took 1.51645 sec gbl Info 1914136ms> Pass separate_renderpass_timing_element_object_id took 1.51103 sec gbl Info 1914136ms> Pass separate_renderpass_timing_element_depth took 1.51214 sec gbl Info 1914136ms> Pass separate_renderpass_timing_denoise_background took 0.0070567 sec gbl Info 1914136ms> Pass separate_renderpass_timing_denoise_depth took 12.0526 sec gbl Info 1914136ms> Pass separate_renderpass_timing_denoise_object_id took 12.1198 sec gbl Info 1914136ms> Pass separate_renderpass_timing_denoise_shading_normals took 3.03809 sec gbl Info 1914136ms> Pass separate_renderpass_timing_denoise_surface_albedo took 3.06033 sec gbl Info 1914136ms> Pass separate_renderpass_timing_denoise_surface_aux took 3.06232 sec gbl Info 1914137ms> Pass separate_renderpass_timing_denoise_transparency took 3.01191 sec gbl Info 1914137ms> Pass separate_renderpass_timing_main_rgba_pass took 52.8968 sec gbl Info 1914137ms> Pass separate_renderpass_timing_texture_hint_renderpass took 2.05554 sec gbl Info 1914137ms> Pass separate_renderpass_timing_main_rgba_pre_pass took 1.27939 sec gbl Info 1914137ms> Pass separate_renderpass_timing_texture_hint_renderpass took 1.12041 sec gbl Info 1914137ms> renderpass_timing end lant_api Info 1914137ms> >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> END OF PASS 0 >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> lant_api Info 1914137ms> Image Ready lant_api Info 1914137ms> LanternEngine::set_status 3 lant_api Info 1914137ms> Image OK! lant_api Info 1914137ms> LanternEngine::set_status 3 lant_api Info 1914137ms> Image OK! lant_api Info 1914137ms> Image OK... gbl Info 1914137ms> ImageNode to Update: ndkQ3J7Bm7g= with resolution hint of 2^5 gbl Info 1914137ms> ImageNode to Update: v2Oikp2x0ww= with resolution hint of 2^5 gbl Info 1914137ms> ImageNode to Update: u/i16UKpu2o= with resolution hint of 2^5 gbl Info 1914137ms> ImageNode to Update: Q/vpXC3YQYA= with resolution hint of 2^5 gbl Info 1914137ms> ImageNode to Update: MDZFfz5hsjs= with resolution hint of 2^5 gbl Info 1914137ms> ImageNode to Update: Fmn/HgpmW9k= with resolution hint of 2^5 gbl Info 1914137ms> ImageNode to Update: /3T73lMizEs= with resolution hint of 2^5 gbl Info 1914137ms> ImageNode to Update: VH9EzcDl3a0= with resolution hint of 2^5 gbl Info 1914137ms> ImageNode to Update: T7F/nUsF+R8= with resolution hint of 2^0 gbl Info 1914137ms> ImageNode to Update: AMf1QhMPEdw= with resolution hint of 2^0 gbl Info 1914137ms> ImageNode to Update: bfh1seVxwdA= with resolution hint of 2^0 gbl Info 1914137ms> ImageNode to Update: FFk9YKRiZEM= with resolution hint of 2^0 gbl Info 1914137ms> ImageNode to Update: oJ4pHg8XHuA= with resolution hint of 2^0 gbl Info 1914137ms> ImageNode to Update: KCvPOwCEaVk= with resolution hint of 2^0 gbl Info 1914137ms> ImageNode to Update: iRonW8LHi9E= with resolution hint of 2^0 gbl Info 1914137ms> ImageNode to Update: fJQONLVt6F4= with resolution hint of 2^0 gbl Info 1914137ms> ImageNode to Update: u7NaS2PBt4E= with resolution hint of 2^0 gbl Info 1914137ms> ImageNode to Update: CIw2KKMGpoI= with resolution hint of 2^0 gbl Info 1914137ms> ImageNode to Update: gvBK6CCmcdE= with resolution hint of 2^0 gbl Info 1914137ms> ImageNode to Update: G6uql+cpsh8= with resolution hint of 2^0 gbl Info 1914137ms> ImageNode to Update: NIfEou0lG1Q= with resolution hint of 2^0 gbl Info 1914137ms> ImageNode to Update: IO5NZrAIvuw= with resolution hint of 2^0 gbl Info 1914137ms> ImageNode to Update: KKhO/W/2zlI= with resolution hint of 2^0 gbl Info 1914137ms> ImageNode to Update: P7BIaZTVBWk= with resolution hint of 2^0 gbl Info 1914137ms> Update Forced! lant_api Info 1914137ms> LanternEngine::begin_update lant_api Info 1914137ms> Canceling old rendering if needed ... lant_api Info 1914137ms> LanternEngine: Active Render Request In Flight: Canceling.. lant_api Info 1914138ms> Grabbing render image... lant_api Info 1914138ms> LanternEngine::set_status 0 lant_api Info 1914138ms> initialize_lantern_context ... lant_api Info 1914138ms> lantern_choice: Scene Allows GPU Raytracing: 1 lant_api Info 1914138ms> lantern_choice: Config Enables GPU Raytracing: 0 lant_api Info 1914138ms> lantern_choice: GPU Raytracing undefeated: 1 lant_api Info 1914138ms> lantern_choice: Using CPU Context. lant_api Info 1914138ms> Generating Lantern Viewport Rectangles... lant_api Info 1914138ms> Render Width/Height: 2000 2000 lant_api Info 1914138ms> Tile Rect Min(): 0 0 lant_api Info 1914138ms> Tile Rect Max(): 2000 2000 lant_api Info 1914138ms> All Tile Rect Min(): 0 0 lant_api Info 1914138ms> All Tile Rect Max(): 2000 2000 lant_api Info 1914138ms> Result Tile Rect Min(): 0 0 lant_api Info 1914138ms> Result Tile Rect Max(): 2000 2000 lant_api Info 1914138ms> Result Total Frame Size: 2000 2000 lant_api Info 1914138ms> LanternCore::begin_update lant_api Info 1914138ms> LanternCore::mt_update(): Single-Threaded Updating For Now. lant_api Info 1914138ms> LanternCore::handle_geometry() is skipping ground plane, that's defined elsewhere. lant_api Info 1914138ms> LanternCore::handle_geometry :: Solid1_N3D lant_api Info 1914138ms> LanternCore::handle_geometry :: Solid1:1_N3D lant_api Info 1914138ms> LanternCore::handle_geometry :: Solid1:2_N3D lant_api Info 1914138ms> LanternCore::handle_geometry :: Solid1:3_N3D lant_api Info 1914138ms> LanternCore::handle_geometry :: Solid1:4_N3D lant_api Info 1914138ms> LanternCore::handle_geometry :: Solid1:5_N3D lant_api Info 1914138ms> LanternCore::handle_geometry :: Solid1:6_N3D lant_api Info 1914138ms> LanternCore::handle_geometry :: Solid1:7_N3D lant_api Info 1914138ms> LanternCore::handle_geometry :: Solid1:8_N3D lant_api Info 1914138ms> LanternCore::handle_geometry :: Solid1:9_N3D lant_api Info 1914138ms> LanternCore::handle_geometry :: Solid1:10_N3D lant_api Info 1914138ms> LanternCore::handle_geometry :: Solid1:11_N3D lant_api Info 1914138ms> LanternCore::handle_geometry :: Solid1:12_N3D lant_api Info 1914138ms> LanternCore::handle_geometry :: Solid2_N3D lant_api Info 1914138ms> LanternCore::handle_geometry :: Solid2:1_N3D lant_api Info 1914138ms> LanternCore::handle_geometry :: Solid2:2_N3D lant_api Info 1914138ms> LanternCore::handle_geometry :: Solid2:3_N3D lant_api Info 1914138ms> LanternCore::handle_geometry :: Solid1:13_N3D lant_api Info 1914139ms> LanternCore::handle_geometry :: Solid1:14_N3D lant_api Info 1914139ms> LanternCore::handle_geometry :: Solid1:15_N3D lant_api Info 1914139ms> LanternCore::handle_geometry :: Solid1:16_N3D lant_api Info 1914139ms> LanternCore::handle_geometry :: Solid1:17_N3D lant_api Info 1914139ms> LanternCore::handle_geometry :: Solid1:18_N3D lant_api Info 1914139ms> LanternCore::handle_geometry :: Solid1:19_N3D lant_api Info 1914139ms> LanternCore::handle_geometry :: Solid1:20_N3D lant_api Info 1914139ms> LanternCore::handle_geometry :: Solid1:21_N3D lant_api Info 1914139ms> LanternCore::handle_geometry :: Solid1:22_N3D lant_api Info 1914139ms> LanternCore::handle_geometry :: Solid1:23_N3D lant_api Info 1914139ms> LanternCore::handle_geometry :: Solid1:24_N3D lant_api Info 1914139ms> LanternCore::handle_geometry :: Solid1:25_N3D lant_api Info 1914139ms> LanternCore::handle_geometry :: Solid1:26_N3D lant_api Info 1914139ms> LanternCore::handle_geometry :: Solid1:27_N3D lant_api Info 1914139ms> LanternCore::handle_geometry :: Solid1:28_N3D lant_api Info 1914139ms> LanternCore::handle_geometry :: Solid1:29_N3D lant_api Info 1914139ms> LanternCore::handle_geometry :: Solid1:30_N3D lant_api Info 1914139ms> LanternCore::handle_geometry :: Solid1:31_N3D lant_api Info 1914139ms> LanternCore::handle_geometry :: Solid1:32_N3D lant_api Info 1914139ms> LanternCore::handle_geometry :: Solid1:33_N3D lant_api Info 1914139ms> LanternCore::handle_geometry :: Solid1:34_N3D lant_api Info 1914139ms> LanternCore::handle_geometry :: Solid1:35_N3D lant_api Info 1914139ms> LanternCore::handle_geometry :: Solid1:36_N3D lant_api Info 1914139ms> LanternCore::handle_geometry :: Solid1:37_N3D lant_api Info 1914139ms> LanternCore::handle_geometry :: Solid1:38_N3D lant_api Info 1914139ms> LanternCore::handle_geometry :: Solid1:39_N3D lant_api Info 1914139ms> LanternCore::handle_geometry :: Solid1:40_N3D lant_api Info 1914139ms> LanternCore::handle_geometry :: Solid1:41_N3D lant_api Info 1914139ms> LanternCore::handle_geometry :: Solid1:42_N3D lant_api Info 1914139ms> LanternCore::handle_geometry :: Solid1:43_N3D lant_api Info 1914139ms> LanternCore::handle_geometry :: Solid1:44_N3D lant_api Info 1914139ms> LanternCore::handle_geometry :: Solid1:45_N3D lant_api Info 1914139ms> LanternCore::handle_geometry :: Solid1:46_N3D lant_api Info 1914139ms> LanternCore::handle_geometry :: Solid1:47_N3D lant_api Info 1914139ms> LanternCore::handle_geometry :: Solid1:48_N3D lant_api Info 1914139ms> LanternCore::handle_geometry :: Solid1:49_N3D lant_api Info 1914139ms> LanternCore::handle_geometry :: Solid1:50_N3D lant_api Info 1914139ms> LanternCore::handle_geometry :: Solid1:51_N3D lant_api Info 1914139ms> LanternCore::handle_geometry :: Solid1:52_N3D lant_api Info 1914140ms> LanternCore::handle_geometry :: Solid1:53_N3D lant_api Info 1914140ms> LanternCore::handle_geometry :: Solid2:4_N3D lant_api Info 1914140ms> LanternCore::handle_geometry :: Solid2:5_N3D lant_api Info 1914140ms> LanternCore::handle_geometry :: Solid1:54_N3D lant_api Info 1914140ms> LanternCore::handle_geometry :: Solid1:55_N3D lant_api Info 1914140ms> LanternCore::handle_geometry :: Solid1:56_N3D lant_api Info 1914140ms> LanternCore::handle_geometry :: Solid1:57_N3D lant_api Info 1914140ms> LanternCore::handle_geometry :: Solid1:58_N3D lant_api Info 1914140ms> LanternCore::handle_geometry :: Solid2:6_N3D lant_api Info 1914140ms> LanternCore::handle_geometry :: Solid1:59_N3D lant_api Info 1914140ms> LanternCore::handle_geometry :: Solid1:60_N3D lant_api Info 1914140ms> LanternCore::handle_geometry :: Solid1:61_N3D lant_api Info 1914140ms> LanternCore::handle_geometry :: Solid1:62_N3D lant_api Info 1914140ms> LanternCore::handle_geometry :: Solid1:63_N3D lant_api Info 1914140ms> LanternCore::handle_geometry :: Solid1:64_N3D lant_api Info 1914140ms> LanternCore::handle_geometry :: Solid1:65_N3D lant_api Info 1914140ms> LanternCore::handle_geometry :: Solid1:66_N3D lant_api Info 1914140ms> LanternCore::handle_geometry :: Solid1:67_N3D lant_api Info 1914140ms> LanternCore::handle_geometry :: Solid1:68_N3D lant_api Info 1914140ms> LanternCore::handle_geometry :: Solid1:69_N3D lant_api Info 1914140ms> LanternCore::handle_geometry :: Solid1:70_N3D lant_api Info 1914140ms> LanternCore::handle_geometry :: Solid1:71_N3D lant_api Info 1914140ms> LanternCore::handle_geometry :: Solid1:72_N3D lant_api Info 1914140ms> LanternCore::handle_geometry :: Solid1:73_N3D lant_api Info 1914140ms> LanternCore::handle_geometry :: Solid1:74_N3D lant_api Info 1914140ms> LanternCore::handle_geometry :: Solid1:75_N3D lant_api Info 1914140ms> LanternCore::handle_geometry :: Solid1:76_N3D lant_api Info 1914140ms> LanternCore::handle_geometry :: Solid1:77_N3D lant_api Info 1914140ms> LanternCore::handle_geometry :: Solid1:78_N3D lant_api Info 1914140ms> LanternCore::handle_geometry :: Solid1:79_N3D lant_api Info 1914140ms> LanternCore::handle_geometry :: Solid1:80_N3D lant_api Info 1914140ms> LanternCore::handle_geometry :: Solid1:81_N3D lant_api Info 1914140ms> LanternCore::handle_geometry :: Solid1:82_N3D lant_api Info 1914140ms> LanternCore::handle_geometry :: Solid1:83_N3D lant_api Info 1914140ms> LanternCore::handle_geometry :: Solid1:84_N3D lant_api Info 1914140ms> LanternCore::handle_geometry :: Solid1:85_N3D lant_api Info 1914140ms> LanternCore::handle_geometry :: Solid1:86_N3D lant_api Info 1914140ms> LanternCore::handle_geometry :: Solid1:87_N3D lant_api Info 1914140ms> LanternCore::handle_geometry :: Solid1:88_N3D lant_api Info 1914140ms> LanternCore::handle_geometry :: Solid1:89_N3D lant_api Info 1914140ms> LanternCore::handle_geometry :: Solid1:90_N3D lant_api Info 1914141ms> LanternCore::handle_geometry :: Solid1:91_N3D lant_api Info 1914141ms> LanternCore::handle_geometry :: Solid1:92_N3D lant_api Info 1914141ms> LanternCore::handle_geometry :: Solid1:93_N3D lant_api Info 1914141ms> LanternCore::handle_geometry :: Solid1:94_N3D lant_api Info 1914141ms> LanternCore::handle_geometry :: Solid1:95_N3D lant_api Info 1914141ms> LanternCore::handle_geometry :: Solid1:96_N3D lant_api Info 1914141ms> LanternCore::handle_geometry :: Solid1:97_N3D lant_api Info 1914141ms> LanternCore::handle_geometry :: Solid1:98_N3D lant_api Info 1914141ms> LanternCore::handle_geometry :: Solid1:99_N3D lant_api Info 1914141ms> LanternCore::handle_geometry :: Solid1:100_N3D lant_api Info 1914141ms> LanternCore::handle_geometry :: Solid1:101_N3D lant_api Info 1914141ms> LanternCore::handle_geometry :: Solid1:102_N3D lant_api Info 1914141ms> LanternCore::handle_geometry :: Solid1:103_N3D lant_api Info 1914141ms> LanternCore::handle_geometry :: Knob_003_low_N3D2 lant_api Info 1914141ms> LanternCore::handle_geometry :: Bolt_Philips_Small_012_low_N3D2 lant_api Info 1914141ms> LanternCore::handle_geometry :: Plate_Circular_low_N3D2 lant_api Info 1914141ms> LanternCore::handle_geometry :: Knob_003_low_N3D lant_api Info 1914141ms> LanternCore::handle_geometry :: Bolt_Philips_Small_012_low_N3D lant_api Info 1914141ms> LanternCore::handle_geometry :: Plate_Circular_low_N3D lant_api Info 1914141ms> LanternEngine::end_update lant_api Info 1914141ms> LanternCore::end_update gbl Info 1914141ms> LanternSceneAssembly: Deleting Expired Assets.... gbl Info 1914141ms> LanternSceneAssembly: Assembling Scene.... lant_api Info 1914141ms> update_summary: <<<<<<<<<<<<<<<<<<< ASSET TALLY <<<<<<<<<<<<<<<<<<<<< lant_api Info 1914141ms> update_summary: struct lantern::emitter: Created/Updated/Deleted -> 0/0/0 lant_api Info 1914141ms> update_summary: struct lantern::material: Created/Updated/Deleted -> 0/0/0 lant_api Info 1914141ms> update_summary: struct lantern::camera: Created/Updated/Deleted -> 0/0/0 lant_api Info 1914141ms> update_summary: struct lantern::primitive: Created/Updated/Deleted -> 0/0/0 lant_api Info 1914141ms> update_summary: struct lantern::model: Created/Updated/Deleted -> 0/0/0 lant_api Info 1914141ms> update_summary: struct lantern::texture: Created/Updated/Deleted -> 0/0/0 lant_api Info 1914141ms> update_summary: struct euclid::geometry::per_model_material_tracker: Created/Updated/Deleted -> 0/0/0 lant_api Info 1914141ms> update_summary: <<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<< lant_api Info 1914141ms> update_summary: No Structural update, scene will not be reconstructed. gbl Info 1914141ms> LanternSceneAssembly: Determining if Scene Has Volumetric Materials in it.... gbl Info 1914141ms> LanternSceneAssembly: end_update() is finished.. lant_api Info 1914141ms> LanternCore:: SYNC_PRODUCTION_RENDERING Action at the end of an update lant_api Info 1914141ms> LanternCore::generate_pending_render_request... lant_api Info 1914141ms> LanternCore::Creating Denoise Framebuffers... lant_api Info 1914141ms> LanternCore:: 12 renderpasses generated lant_api Info 1914150ms> CroppedRect is 0 0 512 512 lant_api Info 1914150ms> FullResolution is 512 512 lant_api Info 1914150ms> Framebuffer Size is 512 512 lant_api Info 1914161ms> CroppedRect is 0 0 2000 2000 lant_api Info 1914161ms> FullResolution is 2000 2000 lant_api Info 1914161ms> Framebuffer Size is 2000 2000 lant_api Info 1914172ms> CroppedRect is 0 0 2000 2000 lant_api Info 1914172ms> FullResolution is 2000 2000 lant_api Info 1914172ms> Framebuffer Size is 2000 2000 lant_api Info 1914182ms> CroppedRect is 0 0 2000 2000 lant_api Info 1914182ms> FullResolution is 2000 2000 lant_api Info 1914182ms> Framebuffer Size is 2000 2000 lant_api Info 1914193ms> CroppedRect is 0 0 2000 2000 lant_api Info 1914193ms> FullResolution is 2000 2000 lant_api Info 1914193ms> Framebuffer Size is 2000 2000 lant_api Info 1914204ms> CroppedRect is 0 0 2000 2000 lant_api Info 1914204ms> FullResolution is 2000 2000 lant_api Info 1914204ms> Framebuffer Size is 2000 2000 lant_api Info 1914214ms> CroppedRect is 0 0 2000 2000 lant_api Info 1914214ms> FullResolution is 2000 2000 lant_api Info 1914214ms> Framebuffer Size is 2000 2000 lant_api Info 1914225ms> CroppedRect is 0 0 2000 2000 lant_api Info 1914225ms> FullResolution is 2000 2000 lant_api Info 1914225ms> Framebuffer Size is 2000 2000 lant_api Info 1914235ms> CroppedRect is 0 0 2000 2000 lant_api Info 1914235ms> FullResolution is 2000 2000 lant_api Info 1914235ms> Framebuffer Size is 2000 2000 lant_api Info 1914246ms> CroppedRect is 0 0 2000 2000 lant_api Info 1914246ms> FullResolution is 2000 2000 lant_api Info 1914246ms> Framebuffer Size is 2000 2000 lant_api Info 1914257ms> CroppedRect is 0 0 2000 2000 lant_api Info 1914257ms> FullResolution is 2000 2000 lant_api Info 1914257ms> Framebuffer Size is 2000 2000 lant_api Info 1914289ms> CroppedRect is 0 0 2000 2000 lant_api Info 1914289ms> FullResolution is 2000 2000 lant_api Info 1914289ms> Framebuffer Size is 2000 2000 lant_api Info 1914289ms> LanternCore::starting renderer lant_api Info 1914289ms> Starting Lantern HQ renderpass 4: lant_api Info 1914289ms> Summary: lant_api Info 1914289ms> 12 passes, lant_api Info 1914289ms> Pass 0: `main_rgba_pre_pass` lant_api Info 1914289ms> Pass 1: `element_material_id` lant_api Info 1914289ms> Pass 2: `element_object_id` lant_api Info 1914289ms> Pass 3: `element_depth` lant_api Info 1914289ms> Pass 4: `denoise_background` lant_api Info 1914289ms> Pass 5: `denoise_depth` lant_api Info 1914289ms> Pass 6: `denoise_object_id` lant_api Info 1914289ms> Pass 7: `denoise_shading_normals` lant_api Info 1914289ms> Pass 8: `denoise_surface_albedo` lant_api Info 1914289ms> Pass 9: `denoise_surface_aux` lant_api Info 1914289ms> Pass 10: `denoise_transparency` lant_api Info 1914289ms> Pass 11: `main_rgba_pass` lant_api Info 1914289ms> LanternEngine::set_status 1 lant_api Info 1914303ms> >>>> Executing Render Passes: SYNC Render Mode... lant_api Info 1914303ms> LanternEngine::set_status 1 lant_api Info 1914303ms> >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> PASS 0 >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> lant_api Info 1914304ms> >>>> Render pass name: main_rgba_pre_pass lant_api Info 1914304ms> >>>> Render pass type: lantern::pt lant_api Info 1914304ms> >>>> Render quality: lantern::none lant_api Info 1914304ms> >>>> Render volumetric effects: OFF lant_api Info 1914304ms> >>>> Render iterations: 4 lant_api Info 1914304ms> LANTERN: Starting Render lantern Info 1914305ms> Render Quality: 0 lantern Info 1914305ms> Adaptive Sampling: Disabled lantern Info 1914305ms> Per Tile Error Threshold: 0 lantern Info 1914305ms> Max Samples: 4 lant_api Info 1914410ms> Lantern SYNC callback: Callback #1; 2 iterations completed rendering is 9.52926% done, ??? seconds remain lant_api Info 1914414ms> Dirtying the pinned snapshot lant_api Info 1914512ms> Lantern SYNC callback: Callback #3; 4 iterations completed rendering is 16.9198% done, ??? seconds remain lant_api Info 1914512ms> Dirtying the pinned snapshot lant_api Info 1914512ms> LANTERN: Render Done gbl Info 1914512ms> renderpass_timing start gbl Info 1914512ms> Pass separate_renderpass_timing_texture_hint_renderpass took 1.82605 sec gbl Info 1914512ms> Pass separate_renderpass_timing_main_rgba_pre_pass took 0.569903 sec gbl Info 1914512ms> Pass separate_renderpass_timing_texture_hint_renderpass took 1.11236 sec gbl Info 1914512ms> Pass separate_renderpass_timing_main_rgba_pre_pass took 0.214895 sec gbl Info 1914512ms> Pass separate_renderpass_timing_element_material_id took 1.51645 sec gbl Info 1914513ms> Pass separate_renderpass_timing_element_object_id took 1.51103 sec gbl Info 1914513ms> Pass separate_renderpass_timing_element_depth took 1.51214 sec gbl Info 1914513ms> Pass separate_renderpass_timing_denoise_background took 0.0070567 sec gbl Info 1914513ms> Pass separate_renderpass_timing_denoise_depth took 12.0526 sec gbl Info 1914513ms> Pass separate_renderpass_timing_denoise_object_id took 12.1198 sec gbl Info 1914513ms> Pass separate_renderpass_timing_denoise_shading_normals took 3.03809 sec gbl Info 1914513ms> Pass separate_renderpass_timing_denoise_surface_albedo took 3.06033 sec gbl Info 1914513ms> Pass separate_renderpass_timing_denoise_surface_aux took 3.06232 sec gbl Info 1914513ms> Pass separate_renderpass_timing_denoise_transparency took 3.01191 sec gbl Info 1914513ms> Pass separate_renderpass_timing_main_rgba_pass took 52.8968 sec gbl Info 1914513ms> Pass separate_renderpass_timing_texture_hint_renderpass took 2.05554 sec gbl Info 1914513ms> Pass separate_renderpass_timing_main_rgba_pre_pass took 1.27939 sec gbl Info 1914513ms> Pass separate_renderpass_timing_texture_hint_renderpass took 1.12041 sec gbl Info 1914513ms> Pass separate_renderpass_timing_main_rgba_pre_pass took 0.209326 sec gbl Info 1914513ms> renderpass_timing end lant_api Info 1914513ms> >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> END OF PASS 0 >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> lant_api Info 1914513ms> >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> PASS 1 >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> lant_api Info 1914517ms> >>>> Render pass name: element_material_id lant_api Info 1914517ms> >>>> Render pass type: lantern::material_id lant_api Info 1914517ms> >>>> Render quality: lantern::none lant_api Info 1914517ms> >>>> Render volumetric effects: OFF lant_api Info 1914517ms> >>>> Render iterations: 4 lant_api Info 1914517ms> LANTERN: Starting Render lantern Info 1914518ms> Render Quality: 0 lantern Info 1914518ms> Adaptive Sampling: Disabled lantern Info 1914518ms> Per Tile Error Threshold: 0 lantern Info 1914518ms> Max Samples: 4 lant_api Info 1914871ms> GL Pixels Re-Creating the Texture... lant_api Info 1915274ms> Lantern SYNC callback: Callback #5; 2 iterations completed rendering is 43.0358% done, ??? seconds remain lant_api Info 1916030ms> Lantern SYNC callback: Callback #7; 4 iterations completed rendering is 60.1767% done, ??? seconds remain lant_api Info 1916030ms> LANTERN: Render Done gbl Info 1916030ms> renderpass_timing start gbl Info 1916030ms> Pass separate_renderpass_timing_texture_hint_renderpass took 1.82605 sec gbl Info 1916030ms> Pass separate_renderpass_timing_main_rgba_pre_pass took 0.569903 sec gbl Info 1916030ms> Pass separate_renderpass_timing_texture_hint_renderpass took 1.11236 sec gbl Info 1916030ms> Pass separate_renderpass_timing_main_rgba_pre_pass took 0.214895 sec gbl Info 1916030ms> Pass separate_renderpass_timing_element_material_id took 1.51645 sec gbl Info 1916030ms> Pass separate_renderpass_timing_element_object_id took 1.51103 sec gbl Info 1916030ms> Pass separate_renderpass_timing_element_depth took 1.51214 sec gbl Info 1916030ms> Pass separate_renderpass_timing_denoise_background took 0.0070567 sec gbl Info 1916030ms> Pass separate_renderpass_timing_denoise_depth took 12.0526 sec gbl Info 1916030ms> Pass separate_renderpass_timing_denoise_object_id took 12.1198 sec gbl Info 1916030ms> Pass separate_renderpass_timing_denoise_shading_normals took 3.03809 sec gbl Info 1916030ms> Pass separate_renderpass_timing_denoise_surface_albedo took 3.06033 sec gbl Info 1916030ms> Pass separate_renderpass_timing_denoise_surface_aux took 3.06232 sec gbl Info 1916030ms> Pass separate_renderpass_timing_denoise_transparency took 3.01191 sec gbl Info 1916030ms> Pass separate_renderpass_timing_main_rgba_pass took 52.8968 sec gbl Info 1916030ms> Pass separate_renderpass_timing_texture_hint_renderpass took 2.05554 sec gbl Info 1916030ms> Pass separate_renderpass_timing_main_rgba_pre_pass took 1.27939 sec gbl Info 1916030ms> Pass separate_renderpass_timing_texture_hint_renderpass took 1.12041 sec gbl Info 1916030ms> Pass separate_renderpass_timing_main_rgba_pre_pass took 0.209326 sec gbl Info 1916030ms> Pass separate_renderpass_timing_element_material_id took 1.51687 sec gbl Info 1916030ms> renderpass_timing end lant_api Info 1916030ms> >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> END OF PASS 1 >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> lant_api Info 1916030ms> >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> PASS 2 >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> lant_api Info 1916034ms> >>>> Render pass name: element_object_id lant_api Info 1916034ms> >>>> Render pass type: lantern::object_id lant_api Info 1916034ms> >>>> Render quality: lantern::none lant_api Info 1916034ms> >>>> Render volumetric effects: OFF lant_api Info 1916034ms> >>>> Render iterations: 4 lant_api Info 1916034ms> LANTERN: Starting Render lantern Info 1916035ms> Render Quality: 0 lantern Info 1916035ms> Adaptive Sampling: Disabled lantern Info 1916035ms> Per Tile Error Threshold: 0 lantern Info 1916035ms> Max Samples: 4 lant_api Info 1916796ms> Lantern SYNC callback: Callback #9; 2 iterations completed rendering is 43.1992% done, ??? seconds remain lant_api Info 1917246ms> Lantern Engine Pause/Resume: ASYNC Pausing gbl Info 1917341ms> VRAM consumed: 899,174,639 bytes gbl Perf 1917342ms> method "Viewable::draw" took 119.208900 msec lant_api Info 1917562ms> Lantern SYNC callback: Callback #11; 4 iterations completed rendering is 60.4143% done, ??? seconds remain lant_api Info 1917562ms> LANTERN: Render Done gbl Info 1917562ms> renderpass_timing start gbl Info 1917562ms> Pass separate_renderpass_timing_texture_hint_renderpass took 1.82605 sec gbl Info 1917562ms> Pass separate_renderpass_timing_main_rgba_pre_pass took 0.569903 sec gbl Info 1917562ms> Pass separate_renderpass_timing_texture_hint_renderpass took 1.11236 sec gbl Info 1917562ms> Pass separate_renderpass_timing_main_rgba_pre_pass took 0.214895 sec gbl Info 1917562ms> Pass separate_renderpass_timing_element_material_id took 1.51645 sec gbl Info 1917562ms> Pass separate_renderpass_timing_element_object_id took 1.51103 sec gbl Info 1917562ms> Pass separate_renderpass_timing_element_depth took 1.51214 sec gbl Info 1917562ms> Pass separate_renderpass_timing_denoise_background took 0.0070567 sec gbl Info 1917562ms> Pass separate_renderpass_timing_denoise_depth took 12.0526 sec gbl Info 1917562ms> Pass separate_renderpass_timing_denoise_object_id took 12.1198 sec gbl Info 1917562ms> Pass separate_renderpass_timing_denoise_shading_normals took 3.03809 sec gbl Info 1917562ms> Pass separate_renderpass_timing_denoise_surface_albedo took 3.06033 sec gbl Info 1917562ms> Pass separate_renderpass_timing_denoise_surface_aux took 3.06232 sec gbl Info 1917562ms> Pass separate_renderpass_timing_denoise_transparency took 3.01191 sec gbl Info 1917562ms> Pass separate_renderpass_timing_main_rgba_pass took 52.8968 sec gbl Info 1917562ms> Pass separate_renderpass_timing_texture_hint_renderpass took 2.05554 sec gbl Info 1917562ms> Pass separate_renderpass_timing_main_rgba_pre_pass took 1.27939 sec gbl Info 1917562ms> Pass separate_renderpass_timing_texture_hint_renderpass took 1.12041 sec gbl Info 1917562ms> Pass separate_renderpass_timing_main_rgba_pre_pass took 0.209326 sec gbl Info 1917562ms> Pass separate_renderpass_timing_element_material_id took 1.51687 sec gbl Info 1917562ms> Pass separate_renderpass_timing_element_object_id took 1.53163 sec gbl Info 1917563ms> renderpass_timing end lant_api Info 1917563ms> >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> END OF PASS 2 >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> lant_api Info 1917563ms> >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> PASS 3 >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> lant_api Info 1917567ms> >>>> Render pass name: element_depth lant_api Info 1917567ms> >>>> Render pass type: lantern::depth lant_api Info 1917567ms> >>>> Render quality: lantern::none lant_api Info 1917567ms> >>>> Render volumetric effects: OFF lant_api Info 1917567ms> >>>> Render iterations: 4 lant_api Info 1917567ms> LANTERN: Starting Render lantern Info 1917568ms> Render Quality: 0 lantern Info 1917568ms> Adaptive Sampling: Disabled lantern Info 1917568ms> Per Tile Error Threshold: 0 lantern Info 1917568ms> Max Samples: 4 lant_api Info 1917725ms> Lantern Engine Pause/Resume: ASYNC Pausing lant_api Info 1918325ms> Lantern SYNC callback: Callback #13; 2 iterations completed rendering is 43.0925% done, ??? seconds remain lant_api Info 1918736ms> Lantern Engine Pause/Resume: ASYNC Pausing lant_api Info 1919085ms> Lantern SYNC callback: Callback #15; 4 iterations completed rendering is 60.2676% done, ??? seconds remain lant_api Info 1919085ms> LANTERN: Render Done gbl Info 1919085ms> renderpass_timing start gbl Info 1919085ms> Pass separate_renderpass_timing_texture_hint_renderpass took 1.82605 sec gbl Info 1919085ms> Pass separate_renderpass_timing_main_rgba_pre_pass took 0.569903 sec gbl Info 1919085ms> Pass separate_renderpass_timing_texture_hint_renderpass took 1.11236 sec gbl Info 1919085ms> Pass separate_renderpass_timing_main_rgba_pre_pass took 0.214895 sec gbl Info 1919085ms> Pass separate_renderpass_timing_element_material_id took 1.51645 sec gbl Info 1919085ms> Pass separate_renderpass_timing_element_object_id took 1.51103 sec gbl Info 1919085ms> Pass separate_renderpass_timing_element_depth took 1.51214 sec gbl Info 1919085ms> Pass separate_renderpass_timing_denoise_background took 0.0070567 sec gbl Info 1919085ms> Pass separate_renderpass_timing_denoise_depth took 12.0526 sec gbl Info 1919086ms> Pass separate_renderpass_timing_denoise_object_id took 12.1198 sec gbl Info 1919086ms> Pass separate_renderpass_timing_denoise_shading_normals took 3.03809 sec gbl Info 1919086ms> Pass separate_renderpass_timing_denoise_surface_albedo took 3.06033 sec gbl Info 1919086ms> Pass separate_renderpass_timing_denoise_surface_aux took 3.06232 sec gbl Info 1919086ms> Pass separate_renderpass_timing_denoise_transparency took 3.01191 sec gbl Info 1919086ms> Pass separate_renderpass_timing_main_rgba_pass took 52.8968 sec gbl Info 1919086ms> Pass separate_renderpass_timing_texture_hint_renderpass took 2.05554 sec gbl Info 1919086ms> Pass separate_renderpass_timing_main_rgba_pre_pass took 1.27939 sec gbl Info 1919086ms> Pass separate_renderpass_timing_texture_hint_renderpass took 1.12041 sec gbl Info 1919086ms> Pass separate_renderpass_timing_main_rgba_pre_pass took 0.209326 sec gbl Info 1919086ms> Pass separate_renderpass_timing_element_material_id took 1.51687 sec gbl Info 1919086ms> Pass separate_renderpass_timing_element_object_id took 1.53163 sec gbl Info 1919086ms> Pass separate_renderpass_timing_element_depth took 1.52253 sec gbl Info 1919086ms> renderpass_timing end lant_api Info 1919086ms> >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> END OF PASS 3 >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> lant_api Info 1919086ms> >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> PASS 4 >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> lant_api Info 1919090ms> >>>> Render pass name: denoise_background lant_api Info 1919090ms> >>>> Render pass type: lantern::background lant_api Info 1919090ms> >>>> Render quality: lantern::none lant_api Info 1919090ms> >>>> Render volumetric effects: OFF lant_api Info 1919090ms> >>>> Render iterations: 1 lant_api Info 1919090ms> LANTERN: Starting Render lant_api Info 1919093ms> Lantern SYNC callback: Callback #17; 0 iterations completed rendering is 100% done, ??? seconds remain lant_api Info 1919093ms> LANTERN: Render Done gbl Info 1919093ms> renderpass_timing start gbl Info 1919093ms> Pass separate_renderpass_timing_texture_hint_renderpass took 1.82605 sec gbl Info 1919093ms> Pass separate_renderpass_timing_main_rgba_pre_pass took 0.569903 sec gbl Info 1919093ms> Pass separate_renderpass_timing_texture_hint_renderpass took 1.11236 sec gbl Info 1919093ms> Pass separate_renderpass_timing_main_rgba_pre_pass took 0.214895 sec gbl Info 1919093ms> Pass separate_renderpass_timing_element_material_id took 1.51645 sec gbl Info 1919093ms> Pass separate_renderpass_timing_element_object_id took 1.51103 sec gbl Info 1919093ms> Pass separate_renderpass_timing_element_depth took 1.51214 sec gbl Info 1919093ms> Pass separate_renderpass_timing_denoise_background took 0.0070567 sec gbl Info 1919093ms> Pass separate_renderpass_timing_denoise_depth took 12.0526 sec gbl Info 1919093ms> Pass separate_renderpass_timing_denoise_object_id took 12.1198 sec gbl Info 1919093ms> Pass separate_renderpass_timing_denoise_shading_normals took 3.03809 sec gbl Info 1919093ms> Pass separate_renderpass_timing_denoise_surface_albedo took 3.06033 sec gbl Info 1919093ms> Pass separate_renderpass_timing_denoise_surface_aux took 3.06232 sec gbl Info 1919093ms> Pass separate_renderpass_timing_denoise_transparency took 3.01191 sec gbl Info 1919093ms> Pass separate_renderpass_timing_main_rgba_pass took 52.8968 sec gbl Info 1919093ms> Pass separate_renderpass_timing_texture_hint_renderpass took 2.05554 sec gbl Info 1919093ms> Pass separate_renderpass_timing_main_rgba_pre_pass took 1.27939 sec gbl Info 1919093ms> Pass separate_renderpass_timing_texture_hint_renderpass took 1.12041 sec gbl Info 1919093ms> Pass separate_renderpass_timing_main_rgba_pre_pass took 0.209326 sec gbl Info 1919093ms> Pass separate_renderpass_timing_element_material_id took 1.51687 sec gbl Info 1919093ms> Pass separate_renderpass_timing_element_object_id took 1.53163 sec gbl Info 1919093ms> Pass separate_renderpass_timing_element_depth took 1.52253 sec gbl Info 1919093ms> Pass separate_renderpass_timing_denoise_background took 0.0068461 sec gbl Info 1919093ms> renderpass_timing end lant_api Info 1919093ms> >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> END OF PASS 4 >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> lant_api Info 1919093ms> >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> PASS 5 >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> lant_api Info 1919097ms> >>>> Render pass name: denoise_depth lant_api Info 1919097ms> >>>> Render pass type: lantern::depth lant_api Info 1919097ms> >>>> Render quality: lantern::none lant_api Info 1919097ms> >>>> Render volumetric effects: OFF lant_api Info 1919097ms> >>>> Render iterations: 32 lant_api Info 1919097ms> LANTERN: Starting Render lantern Info 1919098ms> Render Quality: 0 lantern Info 1919098ms> Adaptive Sampling: Disabled lantern Info 1919098ms> Per Tile Error Threshold: 0 lantern Info 1919098ms> Max Samples: 32 lant_api Info 1919867ms> Lantern SYNC callback: Callback #19; 2 iterations completed rendering is 8.16328% done, ??? seconds remain lant_api Info 1919918ms> Lantern Engine Pause/Resume: ASYNC Pausing gbl Perf 1920011ms> method "Viewable::draw" took 100.778400 msec lant_api Info 1920416ms> Lantern Engine Pause/Resume: ASYNC Pausing lant_api Info 1920628ms> Lantern SYNC callback: Callback #21; 4 iterations completed rendering is 16.0699% done, ??? seconds remain lant_api Info 1921386ms> Lantern SYNC callback: Callback #23; 6 iterations completed rendering is 23.636% done, ??? seconds remain lant_api Info 1921422ms> Lantern Engine Pause/Resume: ASYNC Pausing lant_api Info 1922147ms> Lantern SYNC callback: Callback #25; 8 iterations completed rendering is 30.8067% done, ??? seconds remain lant_api Info 1922416ms> Lantern Engine Pause/Resume: ASYNC Pausing lant_api Info 1923428ms> Lantern Engine Pause/Resume: ASYNC Pausing lant_api Info 1923925ms> Lantern Engine Pause/Resume: ASYNC Pausing lant_api Info 1925152ms> Lantern SYNC callback: Callback #27; 16 iterations completed rendering is 57.3154% done, ~ 4.50785 seconds remain lant_api Info 1928181ms> Lantern SYNC callback: Callback #29; 24 iterations completed rendering is 79.9916% done, ~ 2.27166 seconds remain lant_api Info 1929215ms> Lantern Engine Pause/Resume: ASYNC Pausing gbl Perf 1929310ms> method "Viewable::draw" took 104.018700 msec lant_api Info 1930235ms> Lantern Engine Pause/Resume: ASYNC Pausing lant_api Info 1931207ms> Lantern SYNC callback: Callback #31; 32 iterations completed rendering is 92.371% done, ~ 1 seconds remain lant_api Info 1931207ms> LANTERN: Render Done gbl Info 1931207ms> renderpass_timing start gbl Info 1931207ms> Pass separate_renderpass_timing_texture_hint_renderpass took 1.82605 sec gbl Info 1931207ms> Pass separate_renderpass_timing_main_rgba_pre_pass took 0.569903 sec gbl Info 1931207ms> Pass separate_renderpass_timing_texture_hint_renderpass took 1.11236 sec gbl Info 1931207ms> Pass separate_renderpass_timing_main_rgba_pre_pass took 0.214895 sec gbl Info 1931207ms> Pass separate_renderpass_timing_element_material_id took 1.51645 sec gbl Info 1931207ms> Pass separate_renderpass_timing_element_object_id took 1.51103 sec gbl Info 1931207ms> Pass separate_renderpass_timing_element_depth took 1.51214 sec gbl Info 1931207ms> Pass separate_renderpass_timing_denoise_background took 0.0070567 sec gbl Info 1931208ms> Pass separate_renderpass_timing_denoise_depth took 12.0526 sec gbl Info 1931208ms> Pass separate_renderpass_timing_denoise_object_id took 12.1198 sec gbl Info 1931208ms> Pass separate_renderpass_timing_denoise_shading_normals took 3.03809 sec gbl Info 1931208ms> Pass separate_renderpass_timing_denoise_surface_albedo took 3.06033 sec gbl Info 1931208ms> Pass separate_renderpass_timing_denoise_surface_aux took 3.06232 sec gbl Info 1931208ms> Pass separate_renderpass_timing_denoise_transparency took 3.01191 sec gbl Info 1931208ms> Pass separate_renderpass_timing_main_rgba_pass took 52.8968 sec gbl Info 1931208ms> Pass separate_renderpass_timing_texture_hint_renderpass took 2.05554 sec gbl Info 1931208ms> Pass separate_renderpass_timing_main_rgba_pre_pass took 1.27939 sec gbl Info 1931208ms> Pass separate_renderpass_timing_texture_hint_renderpass took 1.12041 sec gbl Info 1931208ms> Pass separate_renderpass_timing_main_rgba_pre_pass took 0.209326 sec gbl Info 1931208ms> Pass separate_renderpass_timing_element_material_id took 1.51687 sec gbl Info 1931208ms> Pass separate_renderpass_timing_element_object_id took 1.53163 sec gbl Info 1931208ms> Pass separate_renderpass_timing_element_depth took 1.52253 sec gbl Info 1931208ms> Pass separate_renderpass_timing_denoise_background took 0.0068461 sec gbl Info 1931208ms> Pass separate_renderpass_timing_denoise_depth took 12.1138 sec gbl Info 1931208ms> renderpass_timing end lant_api Info 1931208ms> >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> END OF PASS 5 >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> lant_api Info 1931208ms> >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> PASS 6 >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> lant_api Info 1931216ms> >>>> Render pass name: denoise_object_id lant_api Info 1931216ms> >>>> Render pass type: lantern::object_id lant_api Info 1931217ms> >>>> Render quality: lantern::none lant_api Info 1931217ms> >>>> Render volumetric effects: OFF lant_api Info 1931217ms> >>>> Render iterations: 32 lant_api Info 1931217ms> LANTERN: Starting Render lantern Info 1931217ms> Render Quality: 0 lantern Info 1931218ms> Adaptive Sampling: Disabled lantern Info 1931218ms> Per Tile Error Threshold: 0 lantern Info 1931218ms> Max Samples: 32 lant_api Info 1931988ms> Lantern SYNC callback: Callback #33; 2 iterations completed rendering is 8.16327% done, ??? seconds remain lant_api Info 1932771ms> Lantern SYNC callback: Callback #35; 4 iterations completed rendering is 15.8967% done, ??? seconds remain lant_api Info 1933553ms> Lantern SYNC callback: Callback #37; 6 iterations completed rendering is 23.45% done, ??? seconds remain lant_api Info 1934327ms> Lantern SYNC callback: Callback #39; 8 iterations completed rendering is 30.8515% done, ??? seconds remain lant_api Info 1937399ms> Lantern SYNC callback: Callback #41; 16 iterations completed rendering is 57.2904% done, ~ 4.60794 seconds remain lant_api Info 1940496ms> Lantern SYNC callback: Callback #43; 24 iterations completed rendering is 79.9797% done, ~ 2.32233 seconds remain lant_api Info 1943568ms> Lantern SYNC callback: Callback #45; 32 iterations completed rendering is 92.509% done, ~ 1 seconds remain lant_api Info 1943568ms> LANTERN: Render Done gbl Info 1943568ms> renderpass_timing start gbl Info 1943568ms> Pass separate_renderpass_timing_texture_hint_renderpass took 1.82605 sec gbl Info 1943568ms> Pass separate_renderpass_timing_main_rgba_pre_pass took 0.569903 sec gbl Info 1943568ms> Pass separate_renderpass_timing_texture_hint_renderpass took 1.11236 sec gbl Info 1943568ms> Pass separate_renderpass_timing_main_rgba_pre_pass took 0.214895 sec gbl Info 1943568ms> Pass separate_renderpass_timing_element_material_id took 1.51645 sec gbl Info 1943568ms> Pass separate_renderpass_timing_element_object_id took 1.51103 sec gbl Info 1943568ms> Pass separate_renderpass_timing_element_depth took 1.51214 sec gbl Info 1943568ms> Pass separate_renderpass_timing_denoise_background took 0.0070567 sec gbl Info 1943568ms> Pass separate_renderpass_timing_denoise_depth took 12.0526 sec gbl Info 1943568ms> Pass separate_renderpass_timing_denoise_object_id took 12.1198 sec gbl Info 1943568ms> Pass separate_renderpass_timing_denoise_shading_normals took 3.03809 sec gbl Info 1943568ms> Pass separate_renderpass_timing_denoise_surface_albedo took 3.06033 sec gbl Info 1943568ms> Pass separate_renderpass_timing_denoise_surface_aux took 3.06232 sec gbl Info 1943568ms> Pass separate_renderpass_timing_denoise_transparency took 3.01191 sec gbl Info 1943568ms> Pass separate_renderpass_timing_main_rgba_pass took 52.8968 sec gbl Info 1943568ms> Pass separate_renderpass_timing_texture_hint_renderpass took 2.05554 sec gbl Info 1943568ms> Pass separate_renderpass_timing_main_rgba_pre_pass took 1.27939 sec gbl Info 1943568ms> Pass separate_renderpass_timing_texture_hint_renderpass took 1.12041 sec gbl Info 1943568ms> Pass separate_renderpass_timing_main_rgba_pre_pass took 0.209326 sec gbl Info 1943568ms> Pass separate_renderpass_timing_element_material_id took 1.51687 sec gbl Info 1943568ms> Pass separate_renderpass_timing_element_object_id took 1.53163 sec gbl Info 1943568ms> Pass separate_renderpass_timing_element_depth took 1.52253 sec gbl Info 1943568ms> Pass separate_renderpass_timing_denoise_background took 0.0068461 sec gbl Info 1943568ms> Pass separate_renderpass_timing_denoise_depth took 12.1138 sec gbl Info 1943568ms> Pass separate_renderpass_timing_denoise_object_id took 12.3596 sec gbl Info 1943568ms> renderpass_timing end lant_api Info 1943569ms> >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> END OF PASS 6 >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> lant_api Info 1943569ms> >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> PASS 7 >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> lant_api Info 1943574ms> >>>> Render pass name: denoise_shading_normals lant_api Info 1943574ms> >>>> Render pass type: lantern::shading_normal lant_api Info 1943574ms> >>>> Render quality: lantern::none lant_api Info 1943574ms> >>>> Render volumetric effects: OFF lant_api Info 1943574ms> >>>> Render iterations: 8 lant_api Info 1943574ms> LANTERN: Starting Render lantern Info 1943574ms> Render Quality: 0 lantern Info 1943575ms> Adaptive Sampling: Disabled lantern Info 1943575ms> Per Tile Error Threshold: 0 lantern Info 1943575ms> Max Samples: 8 lant_api Info 1944363ms> Lantern SYNC callback: Callback #47; 2 iterations completed rendering is 30.7692% done, ??? seconds remain lant_api Info 1945131ms> Lantern SYNC callback: Callback #49; 4 iterations completed rendering is 57.4666% done, ??? seconds remain lant_api Info 1945892ms> Lantern SYNC callback: Callback #51; 6 iterations completed rendering is 69.8565% done, ??? seconds remain lant_api Info 1946662ms> Lantern SYNC callback: Callback #53; 8 iterations completed rendering is 75.5327% done, ??? seconds remain lant_api Info 1946662ms> LANTERN: Render Done gbl Info 1946662ms> renderpass_timing start gbl Info 1946662ms> Pass separate_renderpass_timing_texture_hint_renderpass took 1.82605 sec gbl Info 1946662ms> Pass separate_renderpass_timing_main_rgba_pre_pass took 0.569903 sec gbl Info 1946662ms> Pass separate_renderpass_timing_texture_hint_renderpass took 1.11236 sec gbl Info 1946662ms> Pass separate_renderpass_timing_main_rgba_pre_pass took 0.214895 sec gbl Info 1946662ms> Pass separate_renderpass_timing_element_material_id took 1.51645 sec gbl Info 1946662ms> Pass separate_renderpass_timing_element_object_id took 1.51103 sec gbl Info 1946662ms> Pass separate_renderpass_timing_element_depth took 1.51214 sec gbl Info 1946662ms> Pass separate_renderpass_timing_denoise_background took 0.0070567 sec gbl Info 1946662ms> Pass separate_renderpass_timing_denoise_depth took 12.0526 sec gbl Info 1946663ms> Pass separate_renderpass_timing_denoise_object_id took 12.1198 sec gbl Info 1946663ms> Pass separate_renderpass_timing_denoise_shading_normals took 3.03809 sec gbl Info 1946663ms> Pass separate_renderpass_timing_denoise_surface_albedo took 3.06033 sec gbl Info 1946663ms> Pass separate_renderpass_timing_denoise_surface_aux took 3.06232 sec gbl Info 1946663ms> Pass separate_renderpass_timing_denoise_transparency took 3.01191 sec gbl Info 1946663ms> Pass separate_renderpass_timing_main_rgba_pass took 52.8968 sec gbl Info 1946663ms> Pass separate_renderpass_timing_texture_hint_renderpass took 2.05554 sec gbl Info 1946663ms> Pass separate_renderpass_timing_main_rgba_pre_pass took 1.27939 sec gbl Info 1946663ms> Pass separate_renderpass_timing_texture_hint_renderpass took 1.12041 sec gbl Info 1946663ms> Pass separate_renderpass_timing_main_rgba_pre_pass took 0.209326 sec gbl Info 1946663ms> Pass separate_renderpass_timing_element_material_id took 1.51687 sec gbl Info 1946663ms> Pass separate_renderpass_timing_element_object_id took 1.53163 sec gbl Info 1946663ms> Pass separate_renderpass_timing_element_depth took 1.52253 sec gbl Info 1946663ms> Pass separate_renderpass_timing_denoise_background took 0.0068461 sec gbl Info 1946663ms> Pass separate_renderpass_timing_denoise_depth took 12.1138 sec gbl Info 1946663ms> Pass separate_renderpass_timing_denoise_object_id took 12.3596 sec gbl Info 1946663ms> Pass separate_renderpass_timing_denoise_shading_normals took 3.09374 sec gbl Info 1946663ms> renderpass_timing end lant_api Info 1946663ms> >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> END OF PASS 7 >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> lant_api Info 1946663ms> >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> PASS 8 >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> lant_api Info 1946668ms> >>>> Render pass name: denoise_surface_albedo lant_api Info 1946668ms> >>>> Render pass type: lantern::render_pass::surface_albedo lant_api Info 1946668ms> >>>> Render quality: lantern::none lant_api Info 1946668ms> >>>> Render volumetric effects: OFF lant_api Info 1946668ms> >>>> Render iterations: 8 lant_api Info 1946668ms> LANTERN: Starting Render lantern Info 1946669ms> Render Quality: 0 lantern Info 1946669ms> Adaptive Sampling: Disabled lantern Info 1946669ms> Per Tile Error Threshold: 0 lantern Info 1946669ms> Max Samples: 8 lant_api Info 1947435ms> Lantern SYNC callback: Callback #55; 2 iterations completed rendering is 30.7692% done, ??? seconds remain lant_api Info 1948202ms> Lantern SYNC callback: Callback #57; 4 iterations completed rendering is 57.1261% done, ??? seconds remain lant_api Info 1948960ms> Lantern SYNC callback: Callback #59; 6 iterations completed rendering is 69.6106% done, ??? seconds remain lant_api Info 1949719ms> Lantern SYNC callback: Callback #61; 8 iterations completed rendering is 75.3053% done, ??? seconds remain lant_api Info 1949719ms> LANTERN: Render Done gbl Info 1949719ms> renderpass_timing start gbl Info 1949719ms> Pass separate_renderpass_timing_texture_hint_renderpass took 1.82605 sec gbl Info 1949719ms> Pass separate_renderpass_timing_main_rgba_pre_pass took 0.569903 sec gbl Info 1949719ms> Pass separate_renderpass_timing_texture_hint_renderpass took 1.11236 sec gbl Info 1949719ms> Pass separate_renderpass_timing_main_rgba_pre_pass took 0.214895 sec gbl Info 1949719ms> Pass separate_renderpass_timing_element_material_id took 1.51645 sec gbl Info 1949719ms> Pass separate_renderpass_timing_element_object_id took 1.51103 sec gbl Info 1949719ms> Pass separate_renderpass_timing_element_depth took 1.51214 sec gbl Info 1949719ms> Pass separate_renderpass_timing_denoise_background took 0.0070567 sec gbl Info 1949719ms> Pass separate_renderpass_timing_denoise_depth took 12.0526 sec gbl Info 1949719ms> Pass separate_renderpass_timing_denoise_object_id took 12.1198 sec gbl Info 1949719ms> Pass separate_renderpass_timing_denoise_shading_normals took 3.03809 sec gbl Info 1949719ms> Pass separate_renderpass_timing_denoise_surface_albedo took 3.06033 sec gbl Info 1949719ms> Pass separate_renderpass_timing_denoise_surface_aux took 3.06232 sec gbl Info 1949719ms> Pass separate_renderpass_timing_denoise_transparency took 3.01191 sec gbl Info 1949720ms> Pass separate_renderpass_timing_main_rgba_pass took 52.8968 sec gbl Info 1949720ms> Pass separate_renderpass_timing_texture_hint_renderpass took 2.05554 sec gbl Info 1949720ms> Pass separate_renderpass_timing_main_rgba_pre_pass took 1.27939 sec gbl Info 1949720ms> Pass separate_renderpass_timing_texture_hint_renderpass took 1.12041 sec gbl Info 1949720ms> Pass separate_renderpass_timing_main_rgba_pre_pass took 0.209326 sec gbl Info 1949720ms> Pass separate_renderpass_timing_element_material_id took 1.51687 sec gbl Info 1949720ms> Pass separate_renderpass_timing_element_object_id took 1.53163 sec gbl Info 1949720ms> Pass separate_renderpass_timing_element_depth took 1.52253 sec gbl Info 1949720ms> Pass separate_renderpass_timing_denoise_background took 0.0068461 sec gbl Info 1949720ms> Pass separate_renderpass_timing_denoise_depth took 12.1138 sec gbl Info 1949720ms> Pass separate_renderpass_timing_denoise_object_id took 12.3596 sec gbl Info 1949720ms> Pass separate_renderpass_timing_denoise_shading_normals took 3.09374 sec gbl Info 1949720ms> Pass separate_renderpass_timing_denoise_surface_albedo took 3.05611 sec gbl Info 1949720ms> renderpass_timing end lant_api Info 1949720ms> >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> END OF PASS 8 >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> lant_api Info 1949720ms> >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> PASS 9 >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> lant_api Info 1949726ms> >>>> Render pass name: denoise_surface_aux lant_api Info 1949726ms> >>>> Render pass type: lantern::render_pass::surface_aux lant_api Info 1949726ms> >>>> Render quality: lantern::none lant_api Info 1949726ms> >>>> Render volumetric effects: OFF lant_api Info 1949726ms> >>>> Render iterations: 8 lant_api Info 1949726ms> LANTERN: Starting Render lantern Info 1949727ms> Render Quality: 0 lantern Info 1949727ms> Adaptive Sampling: Disabled lantern Info 1949727ms> Per Tile Error Threshold: 0 lantern Info 1949727ms> Max Samples: 8 lant_api Info 1950489ms> Lantern SYNC callback: Callback #63; 2 iterations completed rendering is 30.7692% done, ??? seconds remain lant_api Info 1951260ms> Lantern SYNC callback: Callback #65; 4 iterations completed rendering is 56.9839% done, ??? seconds remain lant_api Info 1952035ms> Lantern SYNC callback: Callback #67; 6 iterations completed rendering is 69.773% done, ??? seconds remain lant_api Info 1952809ms> Lantern SYNC callback: Callback #69; 8 iterations completed rendering is 75.4984% done, ??? seconds remain lant_api Info 1952809ms> LANTERN: Render Done gbl Info 1952809ms> renderpass_timing start gbl Info 1952809ms> Pass separate_renderpass_timing_texture_hint_renderpass took 1.82605 sec gbl Info 1952809ms> Pass separate_renderpass_timing_main_rgba_pre_pass took 0.569903 sec gbl Info 1952809ms> Pass separate_renderpass_timing_texture_hint_renderpass took 1.11236 sec gbl Info 1952809ms> Pass separate_renderpass_timing_main_rgba_pre_pass took 0.214895 sec gbl Info 1952809ms> Pass separate_renderpass_timing_element_material_id took 1.51645 sec gbl Info 1952809ms> Pass separate_renderpass_timing_element_object_id took 1.51103 sec gbl Info 1952809ms> Pass separate_renderpass_timing_element_depth took 1.51214 sec gbl Info 1952809ms> Pass separate_renderpass_timing_denoise_background took 0.0070567 sec gbl Info 1952809ms> Pass separate_renderpass_timing_denoise_depth took 12.0526 sec gbl Info 1952809ms> Pass separate_renderpass_timing_denoise_object_id took 12.1198 sec gbl Info 1952809ms> Pass separate_renderpass_timing_denoise_shading_normals took 3.03809 sec gbl Info 1952809ms> Pass separate_renderpass_timing_denoise_surface_albedo took 3.06033 sec gbl Info 1952809ms> Pass separate_renderpass_timing_denoise_surface_aux took 3.06232 sec gbl Info 1952809ms> Pass separate_renderpass_timing_denoise_transparency took 3.01191 sec gbl Info 1952809ms> Pass separate_renderpass_timing_main_rgba_pass took 52.8968 sec gbl Info 1952809ms> Pass separate_renderpass_timing_texture_hint_renderpass took 2.05554 sec gbl Info 1952809ms> Pass separate_renderpass_timing_main_rgba_pre_pass took 1.27939 sec gbl Info 1952809ms> Pass separate_renderpass_timing_texture_hint_renderpass took 1.12041 sec gbl Info 1952809ms> Pass separate_renderpass_timing_main_rgba_pre_pass took 0.209326 sec gbl Info 1952809ms> Pass separate_renderpass_timing_element_material_id took 1.51687 sec gbl Info 1952809ms> Pass separate_renderpass_timing_element_object_id took 1.53163 sec gbl Info 1952809ms> Pass separate_renderpass_timing_element_depth took 1.52253 sec gbl Info 1952809ms> Pass separate_renderpass_timing_denoise_background took 0.0068461 sec gbl Info 1952809ms> Pass separate_renderpass_timing_denoise_depth took 12.1138 sec gbl Info 1952809ms> Pass separate_renderpass_timing_denoise_object_id took 12.3596 sec gbl Info 1952809ms> Pass separate_renderpass_timing_denoise_shading_normals took 3.09374 sec gbl Info 1952809ms> Pass separate_renderpass_timing_denoise_surface_albedo took 3.05611 sec gbl Info 1952809ms> Pass separate_renderpass_timing_denoise_surface_aux took 3.08882 sec gbl Info 1952809ms> renderpass_timing end lant_api Info 1952809ms> >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> END OF PASS 9 >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> lant_api Info 1952809ms> >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> PASS 10 >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> lant_api Info 1952814ms> >>>> Render pass name: denoise_transparency lant_api Info 1952814ms> >>>> Render pass type: lantern::transparency lant_api Info 1952814ms> >>>> Render quality: lantern::none lant_api Info 1952814ms> >>>> Render volumetric effects: OFF lant_api Info 1952814ms> >>>> Render iterations: 8 lant_api Info 1952814ms> LANTERN: Starting Render lantern Info 1952815ms> Render Quality: 0 lantern Info 1952815ms> Adaptive Sampling: Disabled lantern Info 1952815ms> Per Tile Error Threshold: 0 lantern Info 1952815ms> Max Samples: 8 lant_api Info 1953570ms> Lantern SYNC callback: Callback #71; 2 iterations completed rendering is 30.7692% done, ??? seconds remain lant_api Info 1954338ms> Lantern SYNC callback: Callback #73; 4 iterations completed rendering is 56.917% done, ??? seconds remain lant_api Info 1955102ms> Lantern SYNC callback: Callback #75; 6 iterations completed rendering is 69.5679% done, ??? seconds remain lant_api Info 1955859ms> Lantern SYNC callback: Callback #77; 8 iterations completed rendering is 75.2666% done, ??? seconds remain lant_api Info 1955859ms> LANTERN: Render Done gbl Info 1955859ms> renderpass_timing start gbl Info 1955859ms> Pass separate_renderpass_timing_texture_hint_renderpass took 1.82605 sec gbl Info 1955859ms> Pass separate_renderpass_timing_main_rgba_pre_pass took 0.569903 sec gbl Info 1955859ms> Pass separate_renderpass_timing_texture_hint_renderpass took 1.11236 sec gbl Info 1955859ms> Pass separate_renderpass_timing_main_rgba_pre_pass took 0.214895 sec gbl Info 1955859ms> Pass separate_renderpass_timing_element_material_id took 1.51645 sec gbl Info 1955859ms> Pass separate_renderpass_timing_element_object_id took 1.51103 sec gbl Info 1955859ms> Pass separate_renderpass_timing_element_depth took 1.51214 sec gbl Info 1955859ms> Pass separate_renderpass_timing_denoise_background took 0.0070567 sec gbl Info 1955859ms> Pass separate_renderpass_timing_denoise_depth took 12.0526 sec gbl Info 1955859ms> Pass separate_renderpass_timing_denoise_object_id took 12.1198 sec gbl Info 1955859ms> Pass separate_renderpass_timing_denoise_shading_normals took 3.03809 sec gbl Info 1955859ms> Pass separate_renderpass_timing_denoise_surface_albedo took 3.06033 sec gbl Info 1955859ms> Pass separate_renderpass_timing_denoise_surface_aux took 3.06232 sec gbl Info 1955859ms> Pass separate_renderpass_timing_denoise_transparency took 3.01191 sec gbl Info 1955859ms> Pass separate_renderpass_timing_main_rgba_pass took 52.8968 sec gbl Info 1955859ms> Pass separate_renderpass_timing_texture_hint_renderpass took 2.05554 sec gbl Info 1955859ms> Pass separate_renderpass_timing_main_rgba_pre_pass took 1.27939 sec gbl Info 1955859ms> Pass separate_renderpass_timing_texture_hint_renderpass took 1.12041 sec gbl Info 1955859ms> Pass separate_renderpass_timing_main_rgba_pre_pass took 0.209326 sec gbl Info 1955860ms> Pass separate_renderpass_timing_element_material_id took 1.51687 sec gbl Info 1955860ms> Pass separate_renderpass_timing_element_object_id took 1.53163 sec gbl Info 1955860ms> Pass separate_renderpass_timing_element_depth took 1.52253 sec gbl Info 1955860ms> Pass separate_renderpass_timing_denoise_background took 0.0068461 sec gbl Info 1955860ms> Pass separate_renderpass_timing_denoise_depth took 12.1138 sec gbl Info 1955860ms> Pass separate_renderpass_timing_denoise_object_id took 12.3596 sec gbl Info 1955860ms> Pass separate_renderpass_timing_denoise_shading_normals took 3.09374 sec gbl Info 1955860ms> Pass separate_renderpass_timing_denoise_surface_albedo took 3.05611 sec gbl Info 1955860ms> Pass separate_renderpass_timing_denoise_surface_aux took 3.08882 sec gbl Info 1955860ms> Pass separate_renderpass_timing_denoise_transparency took 3.04973 sec gbl Info 1955860ms> renderpass_timing end lant_api Info 1955860ms> >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> END OF PASS 10 >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> lant_api Info 1955860ms> >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> PASS 11 >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> lant_api Info 1955874ms> >>>> Render pass name: main_rgba_pass lant_api Info 1955874ms> >>>> Render pass type: lantern::pt lant_api Info 1955874ms> >>>> Render quality: lantern::medium lant_api Info 1955874ms> >>>> Render volumetric effects: OFF lant_api Info 1955874ms> >>>> Render iterations: 1 lant_api Info 1955874ms> LANTERN: Starting Render lantern Info 1955879ms> Render Quality: 2 lantern Info 1955879ms> Adaptive Sampling: Enabled lantern Info 1955879ms> Per Tile Error Threshold: 0.02 lantern Info 1955879ms> Max Samples: 1024 lant_api Info 1957432ms> Lantern SYNC callback: Callback #79; 2 iterations completed rendering is 0.260246% done, ??? seconds remain lant_api Info 1957447ms> Dirtying the pinned snapshot lant_api Info 1957865ms> GL Pixels Re-Creating the Texture... lant_api Info 1959151ms> Lantern SYNC callback: Callback #81; 4 iterations completed rendering is 0.497192% done, ??? seconds remain lant_api Info 1959154ms> Dirtying the pinned snapshot lant_api Info 1960843ms> Lantern SYNC callback: Callback #83; 6 iterations completed rendering is 0.761187% done, ??? seconds remain lant_api Info 1960846ms> Dirtying the pinned snapshot lant_api Info 1962508ms> Lantern SYNC callback: Callback #85; 8 iterations completed rendering is 1.03264% done, ??? seconds remain lant_api Info 1962511ms> Dirtying the pinned snapshot lant_api Info 1969181ms> Lantern SYNC callback: Callback #87; 16 iterations completed rendering is 2.06311% done, ~ 630.234 seconds remain lant_api Info 1969184ms> Dirtying the pinned snapshot lant_api Info 1975844ms> Lantern SYNC callback: Callback #89; 24 iterations completed rendering is 3.0942% done, ~ 624.378 seconds remain lant_api Info 1975847ms> Dirtying the pinned snapshot lant_api Info 1983479ms> Lantern SYNC callback: Callback #91; 32 iterations completed rendering is 3.73896% done, ~ 709.752 seconds remain lant_api Info 1983482ms> Dirtying the pinned snapshot lant_api Info 1991413ms> Lantern SYNC callback: Callback #93; 40 iterations completed rendering is 4.62756% done, ~ 731.621 seconds remain lant_api Info 1991417ms> Dirtying the pinned snapshot lant_api Info 1999075ms> Lantern SYNC callback: Callback #95; 48 iterations completed rendering is 5.80174% done, ~ 700.704 seconds remain lant_api Info 1999078ms> Dirtying the pinned snapshot lant_api Info 2006848ms> Lantern SYNC callback: Callback #97; 56 iterations completed rendering is 6.73568% done, ~ 705.155 seconds remain lant_api Info 2006852ms> Dirtying the pinned snapshot lant_api Info 2014656ms> Lantern SYNC callback: Callback #99; 64 iterations completed rendering is 7.85689% done, ~ 686.746 seconds remain lant_api Info 2014659ms> Dirtying the pinned snapshot lant_api Info 2028764ms> Lantern SYNC callback: Callback #101; 80 iterations completed rendering is 10.5189% done, ~ 616.682 seconds remain lant_api Info 2028767ms> Dirtying the pinned snapshot lant_api Info 2042597ms> Lantern SYNC callback: Callback #103; 96 iterations completed rendering is 12.6315% done, ~ 596.227 seconds remain lant_api Info 2042600ms> Dirtying the pinned snapshot lant_api Info 2056194ms> Lantern SYNC callback: Callback #105; 112 iterations completed rendering is 14.733% done, ~ 577 seconds remain lant_api Info 2056197ms> Dirtying the pinned snapshot lant_api Info 2069301ms> Lantern SYNC callback: Callback #107; 128 iterations completed rendering is 17.0822% done, ~ 547.173 seconds remain lant_api Info 2069304ms> Dirtying the pinned snapshot lant_api Info 2081551ms> Lantern SYNC callback: Callback #109; 144 iterations completed rendering is 19.8982% done, ~ 502.86 seconds remain lant_api Info 2081555ms> Dirtying the pinned snapshot lant_api Info 2093269ms> Lantern SYNC callback: Callback #111; 160 iterations completed rendering is 22.4171% done, ~ 472.715 seconds remain lant_api Info 2093272ms> Dirtying the pinned snapshot lant_api Info 2104801ms> Lantern SYNC callback: Callback #113; 176 iterations completed rendering is 24.4752% done, ~ 456.951 seconds remain lant_api Info 2104804ms> Dirtying the pinned snapshot lant_api Info 2116082ms> Lantern SYNC callback: Callback #115; 192 iterations completed rendering is 26.6409% done, ~ 438.745 seconds remain lant_api Info 2116085ms> Dirtying the pinned snapshot lant_api Info 2127589ms> Lantern SYNC callback: Callback #117; 208 iterations completed rendering is 28.0095% done, ~ 439.022 seconds remain lant_api Info 2127593ms> Dirtying the pinned snapshot lant_api Info 2139267ms> Lantern SYNC callback: Callback #119; 224 iterations completed rendering is 29.458% done, ~ 436.937 seconds remain lant_api Info 2139270ms> Dirtying the pinned snapshot lant_api Info 2150631ms> Lantern SYNC callback: Callback #121; 240 iterations completed rendering is 31.7446% done, ~ 416.701 seconds remain lant_api Info 2150634ms> Dirtying the pinned snapshot lant_api Info 2161908ms> Lantern SYNC callback: Callback #123; 256 iterations completed rendering is 33.6073% done, ~ 405.094 seconds remain lant_api Info 2161911ms> Dirtying the pinned snapshot lant_api Info 2206299ms> Lantern SYNC callback: Callback #125; 320 iterations completed rendering is 40.5262% done, ~ 366.036 seconds remain lant_api Info 2206302ms> Dirtying the pinned snapshot lant_api Info 2249724ms> Lantern SYNC callback: Callback #127; 384 iterations completed rendering is 47.3572% done, ~ 325.506 seconds remain lant_api Info 2249727ms> Dirtying the pinned snapshot lant_api Info 2292703ms> Lantern SYNC callback: Callback #129; 448 iterations completed rendering is 53.6616% done, ~ 289.956 seconds remain lant_api Info 2292706ms> Dirtying the pinned snapshot lant_api Info 2334587ms> Lantern SYNC callback: Callback #131; 512 iterations completed rendering is 60.0551% done, ~ 251.184 seconds remain lant_api Info 2334590ms> Dirtying the pinned snapshot lant_api Info 2376788ms> Lantern SYNC callback: Callback #133; 576 iterations completed rendering is 65.467% done, ~ 221.452 seconds remain lant_api Info 2376791ms> Dirtying the pinned snapshot lant_api Info 2417301ms> Lantern SYNC callback: Callback #135; 640 iterations completed rendering is 71.6404% done, ~ 182.222 seconds remain lant_ap