[INFO] "[DBG INFO][RunTimeInfo]" projectName: "Adobe Substance 3D Painter" [INFO] "[DBG INFO][RunTimeInfo]" softwareVersion: "7.4.1" [INFO] "[DBG INFO][RunTimeInfo]" softwareVersionName: "Substance Edition" [INFO] "[DBG INFO][RunTimeInfo]" buildNumber: 1418 [INFO] "[DBG INFO][RunTimeInfo]" sourcesVersion: "7c8c2fc4fdff1f8e3d4000066a023321898b6277" [INFO] "[DBG INFO][RunTimeInfo]" osVersion: "Windows 10.0.19042" [INFO] "[DBG INFO][RunTimeInfo]" cpuModel: "Intel(R) Core(TM) i7-6700 CPU @ 3.40GHz" [INFO] "[DBG INFO][RunTimeInfo]" ram: "16314 MB" [INFO] "[DBG INFO][RunTimeInfo]" swap: "Not bounded" [INFO] "[DBG INFO][Main]" "Substance 3D Painter launched with the following command line arguments: " [INFO] "[DBG INFO][Main]" "" [INFO] "[DBG INFO][RunTimeInfo]" glVendor: "NVIDIA Corporation" [INFO] "[DBG INFO][RunTimeInfo]" glRenderer: "NVIDIA GeForce GTX 1080/PCIe/SSE2" [INFO] "[DBG INFO][RunTimeInfo]" glVersion: "4.5.0 NVIDIA 511.65" [INFO] "[DBG INFO][RunTimeInfo]" glslVersion: "4.50 NVIDIA" [INFO] "[DBG INFO][RunTimeInfo]" vram: "8079 MB" [INFO] "[DBG INFO][RunTimeInfo]" preemption: Pixel [INFO] "[DBG INFO][RunTimeInfo]" "Number of detected GPU devices: 1" [INFO] "[DBG INFO][RunTimeInfo]" "Device[0] driver-desc: NVIDIA GeForce GTX 1080" [INFO] "[DBG INFO][RunTimeInfo]" "Device[0] driver-vendorid: 0x10de" [INFO] "[DBG INFO][RunTimeInfo]" "Device[0] driver-deviceid: 0x1b80" [INFO] "[DBG INFO][RunTimeInfo]" "Device[0] driver-version: 30.0.15.1165" [INFO] "[DBG INFO][RunTimeInfo]" "Device[0] driver-supported: 1" [INFO] "[DBG INFO][RunTimeInfo]" "Device[0] driver-minversion: 26.21.14.4250" [INFO] "[DBG INFO][RunTimeInfo]" "Device[0] driver-minname: 442.50 WHQL" [INFO] "[DBG INFO][RunTimeInfo]" "Device[0] driver-minurl: http://www.geforce.com/drivers" [INFO] "[DBG INFO][RunTimeInfo]" "Device[0] driver-outdated: 0" [INFO] "[DBG INFO][OpenGL Helpers]" OpenGL max version 4 . 50 [INFO] "[DBG INFO][OpenGL Helpers]" Max texture image units 32 [INFO] "[DBG INFO][OpenGL Helpers]" GLSL max version 450 [INFO] "[DBG INFO][OpenGL Helpers]" Feature: Bindless textures [INFO] "[DBG INFO][Iray Service]" Iray dso path: "D:/Substance Painter/Adobe Substance 3D Painter/PlugIns/iray" [WARN] "[DBG WARNING][Iray Service]" MDL search dir path not found 'c:\ProgramData\NVIDIA Corporation\mdl' [WARN] "[DBG WARNING][Iray Service]" Fail to add Path: c:\ProgramData\NVIDIA Corporation\mdl [WARN] "[DBG WARNING][Iray Service]" MDL search dir path not found 'c:\ProgramData\NVIDIA Corporation\MDL Material Exchange Package\mdl' [WARN] "[DBG WARNING][Iray Service]" Fail to add Path: c:\ProgramData\NVIDIA Corporation\MDL Material Exchange Package\mdl [WARN] "[DBG WARNING][Iray Service]" MDL search dir path not found 'C:/Users/Michael Thomas/Documents/mdl' [WARN] "[DBG WARNING][Iray Service]" Fail to add Path: C:/Users/Michael Thomas/Documents/mdl [INFO] "[DBG INFO][Assimp]" "Info, T3064: Load qt:///quad.fbx" [INFO] "[DBG INFO][Assimp]" "Debug, T3064: Assimp 3.1.202510665 amd64 msvc shared singlethreaded" [INFO] "[DBG INFO][Assimp]" "Info, T3064: Found a matching importer for this file format" [INFO] "[DBG INFO][Assimp]" "Info, T3064: Import root directory is 'qt://'" [INFO] "[DBG INFO][Assimp]" "Debug, T3064: [FBX] : Normals found" [INFO] "[DBG INFO][Assimp]" "Debug, T3064: [FBX] : No Binormals found" [INFO] "[DBG INFO][Assimp]" "Debug, T3064: [FBX] : No Tangents found" [INFO] "[DBG INFO][Assimp]" "Debug, T3064: [FBX] : No Vertex Colors found" [INFO] "[DBG INFO][Assimp]" "Debug, T3064: [FBX] : UV found" [INFO] "[DBG INFO][Assimp]" "Info, T3064: Entering post processing pipeline" [INFO] "[DBG INFO][Assimp]" "Debug, T3064: RemoveVCProcess begin" [INFO] "[DBG INFO][Assimp]" "Info, T3064: RemoveVCProcess finished. Data structure cleanup has been done." [INFO] "[DBG INFO][Assimp]" "Debug, T3064: FindDegeneratesProcess begin" [INFO] "[DBG INFO][Assimp]" "Debug, T3064: FindDegeneratesProcess finished" [INFO] "[DBG INFO][Assimp]" "Debug, T3064: GenUVCoordsProcess begin" [INFO] "[DBG INFO][Assimp]" "Debug, T3064: GenUVCoordsProcess finished" [INFO] "[DBG INFO][Assimp]" "Debug, T3064: PretransformVerticesProcess begin" [INFO] "[DBG INFO][Assimp]" "Debug, T3064: PretransformVerticesProcess finished" [INFO] "[DBG INFO][Assimp]" "Info, T3064: Removed 2 nodes and 0 animation channels (2 output nodes)" [INFO] "[DBG INFO][Assimp]" "Info, T3064: Kept 0 lights and 0 cameras" [INFO] "[DBG INFO][Assimp]" "Info, T3064: Moved 1 meshes to WCS (number of output meshes: 1)" [INFO] "[DBG INFO][Assimp]" "Debug, T3064: TriangulateProcess begin" [INFO] "[DBG INFO][Assimp]" "Info, T3064: TriangulateProcess finished. All polygons have been triangulated." [INFO] "[DBG INFO][Assimp]" "Debug, T3064: SortByPTypeProcess begin" [INFO] "[DBG INFO][Assimp]" "Info, T3064: Points: 0X, Lines: 0X, Triangles: 1, Polygons: 0 (Meshes, X = removed)" [INFO] "[DBG INFO][Assimp]" "Debug, T3064: SortByPTypeProcess finished" [INFO] "[DBG INFO][Assimp]" "Debug, T3064: SplitMeshByUDIMProcess begin" [INFO] "[DBG INFO][Assimp]" "Debug, T3064: SplitMeshByUDIMProcess finished" [INFO] "[DBG INFO][Assimp]" "Debug, T3064: Generate spatially-sorted vertex cache" [INFO] "[DBG INFO][Assimp]" "Debug, T3064: GenVertexNormalsProcess begin" [INFO] "[DBG INFO][Assimp]" "Skipping one or more lines with the same contents" [INFO] "[DBG INFO][Assimp]" "Debug, T3064: GenVertexNormalsProcess finished. Normals are already there" [INFO] "[DBG INFO][Assimp]" "Debug, T3064: CalcTangentsProcess begin" [INFO] "[DBG INFO][Assimp]" "Info, T3064: CalcTangentsProcess finished. Tangents have been calculated" [INFO] "[DBG INFO][Assimp]" "Debug, T3064: JoinVerticesProcess begin" [INFO] "[DBG INFO][Assimp]" "Debug, T3064: Mesh 0 (Plane) | Verts in: 6 out: 4 | ~33.3333%" [INFO] "[DBG INFO][Assimp]" "Info, T3064: JoinVerticesProcess finished | Verts in: 6 out: 4 | ~33.3%" [INFO] "[DBG INFO][Assimp]" "Info, T3064: Leaving post processing pipeline" [INFO] "[DBG INFO][Scene 3D]" "3D scene qt:///quad.fbx successfully loaded in 20 ms" [INFO] Icons memory budget set to 100MB. [WARN] QObject::connect: signal not found in QItemSelectionModel [INFO] "[DBG INFO][License]" License server started on port 55099 [INFO] "[DBG INFO][License]" DELAY SET TO 3600 [INFO] "[DBG INFO][License]" Hardware id = win-2AA6F7617E00 [INFO] "[DBG INFO][License]" License path used: C:/Users/Michael Thomas/AppData/Local/Adobe/Adobe Substance 3D Painter/license.key [INFO] "[DBG INFO][Assimp]" "Info, T3064: Load qt:///gizmo/gizmo_axis_translate.obj" [INFO] "[DBG INFO][Assimp]" "Debug, T3064: Assimp 3.1.202510665 amd64 msvc shared singlethreaded" [INFO] "[DBG INFO][Assimp]" "Info, T3064: Found a matching importer for this file format" [INFO] "[DBG INFO][Assimp]" "Info, T3064: Import root directory is 'qt:///gizmo/'" [INFO] "[DBG INFO][Scene 3D]" "3D scene qt:///gizmo/gizmo_axis_translate.obj successfully loaded in 0 ms" [INFO] "[DBG INFO][Assimp]" "Info, T3064: Load qt:///gizmo/gizmo_axis_collision.obj" [INFO] "[DBG INFO][Assimp]" "Debug, T3064: Assimp 3.1.202510665 amd64 msvc shared singlethreaded" [INFO] "[DBG INFO][Assimp]" "Info, T3064: Found a matching importer for this file format" [INFO] "[DBG INFO][Assimp]" "Info, T3064: Import root directory is 'qt:///gizmo/'" [INFO] "[DBG INFO][Scene 3D]" "3D scene qt:///gizmo/gizmo_axis_collision.obj successfully loaded in 0 ms" [INFO] "[DBG INFO][Assimp]" "Info, T3064: Load qt:///gizmo/gizmo_axis_rotate_quarter.obj" [INFO] "[DBG INFO][Assimp]" "Debug, T3064: Assimp 3.1.202510665 amd64 msvc shared singlethreaded" [INFO] "[DBG INFO][Assimp]" "Info, T3064: Found a matching importer for this file format" [INFO] "[DBG INFO][Assimp]" "Info, T3064: Import root directory is 'qt:///gizmo/'" [INFO] "[DBG INFO][Scene 3D]" "3D scene qt:///gizmo/gizmo_axis_rotate_quarter.obj successfully loaded in 0 ms" [INFO] "[DBG INFO][Assimp]" "Info, T3064: Load qt:///gizmo/gizmo_axis_rotate_collision.obj" [INFO] "[DBG INFO][Assimp]" "Debug, T3064: Assimp 3.1.202510665 amd64 msvc shared singlethreaded" [INFO] "[DBG INFO][Assimp]" "Info, T3064: Found a matching importer for this file format" [INFO] "[DBG INFO][Assimp]" "Info, T3064: Import root directory is 'qt:///gizmo/'" [INFO] "[DBG INFO][Scene 3D]" "3D scene qt:///gizmo/gizmo_axis_rotate_collision.obj successfully loaded in 1 ms" [INFO] "[DBG INFO][Assimp]" "Info, T3064: Load qt:///gizmo/gizmo_axis_scale.obj" [INFO] "[DBG INFO][Assimp]" "Debug, T3064: Assimp 3.1.202510665 amd64 msvc shared singlethreaded" [INFO] "[DBG INFO][Assimp]" "Info, T3064: Found a matching importer for this file format" [INFO] "[DBG INFO][Assimp]" "Info, T3064: Import root directory is 'qt:///gizmo/'" [INFO] "[DBG INFO][Scene 3D]" "3D scene qt:///gizmo/gizmo_axis_scale.obj successfully loaded in 0 ms" [INFO] "[DBG INFO][Assimp]" "Info, T3064: Load qt:///gizmo/gizmo_axis_collision.obj" [INFO] "[DBG INFO][Assimp]" "Debug, T3064: Assimp 3.1.202510665 amd64 msvc shared singlethreaded" [INFO] "[DBG INFO][Assimp]" "Info, T3064: Found a matching importer for this file format" [INFO] "[DBG INFO][Assimp]" "Info, T3064: Import root directory is 'qt:///gizmo/'" [INFO] "[DBG INFO][Scene 3D]" "3D scene qt:///gizmo/gizmo_axis_collision.obj successfully loaded in 0 ms" [INFO] "[DBG INFO][Assimp]" "Info, T3064: Load qt:///gizmo/gizmo_double_axis_LX.obj" [INFO] "[DBG INFO][Assimp]" "Debug, T3064: Assimp 3.1.202510665 amd64 msvc shared singlethreaded" [INFO] "[DBG INFO][Assimp]" "Info, T3064: Found a matching importer for this file format" [INFO] "[DBG INFO][Assimp]" "Info, T3064: Import root directory is 'qt:///gizmo/'" [INFO] "[DBG INFO][Scene 3D]" "3D scene qt:///gizmo/gizmo_double_axis_LX.obj successfully loaded in 0 ms" [INFO] "[DBG INFO][Assimp]" "Info, T3064: Load qt:///gizmo/gizmo_double_axis_collision.obj" [INFO] "[DBG INFO][Assimp]" "Debug, T3064: Assimp 3.1.202510665 amd64 msvc shared singlethreaded" [INFO] "[DBG INFO][Assimp]" "Info, T3064: Found a matching importer for this file format" [INFO] "[DBG INFO][Assimp]" "Info, T3064: Import root directory is 'qt:///gizmo/'" [INFO] "[DBG INFO][Scene 3D]" "3D scene qt:///gizmo/gizmo_double_axis_collision.obj successfully loaded in 0 ms" [INFO] "[DBG INFO][Assimp]" "Info, T3064: Load qt:///gizmo/gizmo_double_axis_LY.obj" [INFO] "[DBG INFO][Assimp]" "Debug, T3064: Assimp 3.1.202510665 amd64 msvc shared singlethreaded" [INFO] "[DBG INFO][Assimp]" "Info, T3064: Found a matching importer for this file format" [INFO] "[DBG INFO][Assimp]" "Info, T3064: Import root directory is 'qt:///gizmo/'" [INFO] "[DBG INFO][Scene 3D]" "3D scene qt:///gizmo/gizmo_double_axis_LY.obj successfully loaded in 0 ms" [INFO] "[DBG INFO][Assimp]" "Info, T3064: Load qt:///gizmo/gizmo_double_axis_collision.obj" [INFO] "[DBG INFO][Assimp]" "Debug, T3064: Assimp 3.1.202510665 amd64 msvc shared singlethreaded" [INFO] "[DBG INFO][Assimp]" "Info, T3064: Found a matching importer for this file format" [INFO] "[DBG INFO][Assimp]" "Info, T3064: Import root directory is 'qt:///gizmo/'" [INFO] "[DBG INFO][Scene 3D]" "3D scene qt:///gizmo/gizmo_double_axis_collision.obj successfully loaded in 0 ms" [INFO] "[DBG INFO][Assimp]" "Info, T3064: Load qt:///gizmo/gizmo_axis_center.obj" [INFO] "[DBG INFO][Assimp]" "Debug, T3064: Assimp 3.1.202510665 amd64 msvc shared singlethreaded" [INFO] "[DBG INFO][Assimp]" "Info, T3064: Found a matching importer for this file format" [INFO] "[DBG INFO][Assimp]" "Info, T3064: Import root directory is 'qt:///gizmo/'" [INFO] "[DBG INFO][Scene 3D]" "3D scene qt:///gizmo/gizmo_axis_center.obj successfully loaded in 0 ms" [INFO] "[DBG INFO][Assimp]" "Info, T3064: Load qt:///gizmo/gizmo_projection_surface.obj" [INFO] "[DBG INFO][Assimp]" "Debug, T3064: Assimp 3.1.202510665 amd64 msvc shared singlethreaded" [INFO] "[DBG INFO][Assimp]" "Info, T3064: Found a matching importer for this file format" [INFO] "[DBG INFO][Assimp]" "Info, T3064: Import root directory is 'qt:///gizmo/'" [INFO] "[DBG INFO][Scene 3D]" "3D scene qt:///gizmo/gizmo_projection_surface.obj successfully loaded in 0 ms" [INFO] "[DBG INFO][Assimp]" "Info, T3064: Load qt:///gizmo/gizmo_projection_surface_collision.obj" [INFO] "[DBG INFO][Assimp]" "Debug, T3064: Assimp 3.1.202510665 amd64 msvc shared singlethreaded" [INFO] "[DBG INFO][Assimp]" "Info, T3064: Found a matching importer for this file format" [INFO] "[DBG INFO][Assimp]" "Info, T3064: Import root directory is 'qt:///gizmo/'" [INFO] "[DBG INFO][Scene 3D]" "3D scene qt:///gizmo/gizmo_projection_surface_collision.obj successfully loaded in 0 ms" [INFO] "[DBG INFO][Assimp]" "Info, T3064: Load qt:///gizmo/gizmo_axis_symmetry.obj" [INFO] "[DBG INFO][Assimp]" "Debug, T3064: Assimp 3.1.202510665 amd64 msvc shared singlethreaded" [INFO] "[DBG INFO][Assimp]" "Info, T3064: Found a matching importer for this file format" [INFO] "[DBG INFO][Assimp]" "Info, T3064: Import root directory is 'qt:///gizmo/'" [INFO] "[DBG INFO][Scene 3D]" "3D scene qt:///gizmo/gizmo_axis_symmetry.obj successfully loaded in 0 ms" [INFO] "[DBG INFO][Assimp]" "Info, T3064: Load qt:///gizmo/gizmo_axis_symmetry_collision.obj" [INFO] "[DBG INFO][Assimp]" "Debug, T3064: Assimp 3.1.202510665 amd64 msvc shared singlethreaded" [INFO] "[DBG INFO][Assimp]" "Info, T3064: Found a matching importer for this file format" [INFO] "[DBG INFO][Assimp]" "Info, T3064: Import root directory is 'qt:///gizmo/'" [INFO] "[DBG INFO][Scene 3D]" "3D scene qt:///gizmo/gizmo_axis_symmetry_collision.obj successfully loaded in 0 ms" [INFO] "[DBG INFO][Assimp]" "Info, T3064: Load qt:///gizmo/gizmo_axis_translate.obj" [INFO] "[DBG INFO][Assimp]" "Debug, T3064: Assimp 3.1.202510665 amd64 msvc shared singlethreaded" [INFO] "[DBG INFO][Assimp]" "Info, T3064: Found a matching importer for this file format" [INFO] "[DBG INFO][Assimp]" "Info, T3064: Import root directory is 'qt:///gizmo/'" [INFO] "[DBG INFO][Scene 3D]" "3D scene qt:///gizmo/gizmo_axis_translate.obj successfully loaded in 0 ms" [INFO] "[DBG INFO][Assimp]" "Info, T3064: Load qt:///gizmo/gizmo_axis_collision.obj" [INFO] "[DBG INFO][Assimp]" "Debug, T3064: Assimp 3.1.202510665 amd64 msvc shared singlethreaded" [INFO] "[DBG INFO][Assimp]" "Info, T3064: Found a matching importer for this file format" [INFO] "[DBG INFO][Assimp]" "Info, T3064: Import root directory is 'qt:///gizmo/'" [INFO] "[DBG INFO][Scene 3D]" "3D scene qt:///gizmo/gizmo_axis_collision.obj successfully loaded in 0 ms" [INFO] "[DBG INFO][Assimp]" "Info, T3064: Load qt:///gizmo/gizmo_double_axis_LX.obj" [INFO] "[DBG INFO][Assimp]" "Debug, T3064: Assimp 3.1.202510665 amd64 msvc shared singlethreaded" [INFO] "[DBG INFO][Assimp]" "Info, T3064: Found a matching importer for this file format" [INFO] "[DBG INFO][Assimp]" "Info, T3064: Import root directory is 'qt:///gizmo/'" [INFO] "[DBG INFO][Scene 3D]" "3D scene qt:///gizmo/gizmo_double_axis_LX.obj successfully loaded in 0 ms" [INFO] "[DBG INFO][Assimp]" "Info, T3064: Load qt:///gizmo/gizmo_double_axis_collision.obj" [INFO] "[DBG INFO][Assimp]" "Debug, T3064: Assimp 3.1.202510665 amd64 msvc shared singlethreaded" [INFO] "[DBG INFO][Assimp]" "Info, T3064: Found a matching importer for this file format" [INFO] "[DBG INFO][Assimp]" "Info, T3064: Import root directory is 'qt:///gizmo/'" [INFO] "[DBG INFO][Scene 3D]" "3D scene qt:///gizmo/gizmo_double_axis_collision.obj successfully loaded in 0 ms" [INFO] "[DBG INFO][Assimp]" "Info, T3064: Load qt:///gizmo/gizmo_double_axis_LY.obj" [INFO] "[DBG INFO][Assimp]" "Debug, T3064: Assimp 3.1.202510665 amd64 msvc shared singlethreaded" [INFO] "[DBG INFO][Assimp]" "Info, T3064: Found a matching importer for this file format" [INFO] "[DBG INFO][Assimp]" "Info, T3064: Import root directory is 'qt:///gizmo/'" [INFO] "[DBG INFO][Scene 3D]" "3D scene qt:///gizmo/gizmo_double_axis_LY.obj successfully loaded in 0 ms" [INFO] "[DBG INFO][Assimp]" "Info, T3064: Load qt:///gizmo/gizmo_double_axis_collision.obj" [INFO] "[DBG INFO][Assimp]" "Debug, T3064: Assimp 3.1.202510665 amd64 msvc shared singlethreaded" [INFO] "[DBG INFO][Assimp]" "Info, T3064: Found a matching importer for this file format" [INFO] "[DBG INFO][Assimp]" "Info, T3064: Import root directory is 'qt:///gizmo/'" [INFO] "[DBG INFO][Scene 3D]" "3D scene qt:///gizmo/gizmo_double_axis_collision.obj successfully loaded in 0 ms" [INFO] "[DBG INFO][Automatic unwrap]" "Automatic UV unwrapping build version: 0.8.0+13.8a923eb4, runtime version: 0.8.0+13.8a923eb4" [INFO] Python environment: Version : 3.7.6 (tags/v3.7.6:43364a7ae0, Dec 19 2019, 00:42:30) [MSC v.1916 64 bit (AMD64)] API version : 1013 Encoding : utf-8 File system encoding: utf-8 Modules search path : ['D:\\Substance Painter\\Adobe Substance 3D Painter', 'D:\\Substance Painter\\Adobe Substance 3D Painter\\resources\\pythonsdk\\python37.zip', 'D:\\Substance Painter\\Adobe Substance 3D Painter\\resources\\pythonsdk\\DLLs', 'D:\\Substance Painter\\Adobe Substance 3D Painter\\resources\\pythonsdk\\lib', 'D:\\Substance Painter\\Adobe Substance 3D Painter\\resources\\pythonsdk', 'D:\\Substance Painter\\Adobe Substance 3D Painter\\resources\\pythonsdk\\lib\\site-packages'] Directory prefix : D:/Substance Painter/Adobe Substance 3D Painter/resources/pythonsdk PATH : D:/Substance Painter/Adobe Substance 3D Painter;C:\Program Files\Common Files\Oracle\Java\javapath;C:\Program Files (x86)\Common Files\Oracle\Java\javapath;C:\WINDOWS\system32;C:\WINDOWS;C:\WINDOWS\System32\Wbem;C:\WINDOWS\System32\WindowsPowerShell\v1.0\;C:\Program Files (x86)\GtkSharp\2.12\bin;C:\WINDOWS\System32\OpenSSH\;C:\Program Files\WorldPainter;C:\Program Files (x86)\NVIDIA Corporation\PhysX\Common;C:\WINDOWS\system32;C:\WINDOWS;C:\WINDOWS\System32\Wbem;C:\WINDOWS\System32\WindowsPowerShell\v1.0\;C:\WINDOWS\System32\OpenSSH\;C:\Users\Michael Thomas\AppData\Local\Microsoft\WindowsApps; [INFO] substance_painter package: Version : 0.2.3 [INFO] Plugins: Version :0.0.1 Plugins search path :['C:/Users/Michael Thomas/Documents/Adobe/Adobe Substance 3D Painter/python', 'D:/Substance Painter/Adobe Substance 3D Painter/resources/python'] Loaded plugins :{'painter_plugins_ui': } [INFO] "[DBG INFO][Plugins]" "Loading plugin autosave" [INFO] "[DBG INFO][Plugins]" "Enable plugin autosave located at file:///C:/Users/Michael Thomas/Documents/Adobe/Adobe Substance 3D Painter/plugins/autosave/main.qml" [INFO] "[DBG INFO][Plugins]" "Loading plugin dcc-live-link" [INFO] "[DBG INFO][Plugins]" "Enable plugin dcc-live-link located at file:///C:/Users/Michael Thomas/Documents/Adobe/Adobe Substance 3D Painter/plugins/dcc-live-link/main.qml" [INFO] "[DBG INFO][Plugins]" "Loading plugin photoshop-export" [INFO] "[DBG INFO][Plugins]" "Enable plugin photoshop-export located at file:///C:/Users/Michael Thomas/Documents/Adobe/Adobe Substance 3D Painter/plugins/photoshop-export/main.qml" [INFO] "[DBG INFO][Plugins]" "Loading plugin resources-updater" [INFO] No project open, resources updater discarded [INFO] "[DBG INFO][Plugins]" "Enable plugin resources-updater located at file:///C:/Users/Michael Thomas/Documents/Adobe/Adobe Substance 3D Painter/plugins/resources-updater/main.qml" [WARN] QFSFileEngine::open: No file name specified [INFO] "[DBG INFO][Plugins]" "Loading plugin " [WARN] QFSFileEngine::open: No file name specified [INFO] "[DBG INFO][Plugins]" "Enable plugin located at qrc:/plugins/pythonjsonserver.qml" [INFO] "[DBG INFO][Plugins]" "Reloading plugin " [WARN] QFSFileEngine::open: No file name specified [INFO] "[DBG INFO][Plugins]" "Enable plugin located at qrc:/plugins/pythonjsonserver.qml" [INFO] "[DBG INFO][Google Analytics]" "Log event Global>Version>Adobe Substance 3D Painter.7.4.1>0" [INFO] "[DBG INFO][Google Analytics]" "Log event Global>ReleaseName>Substance Edition>0" [INFO] "[DBG INFO][Google Analytics]" "Log event Global>Application>Start>0" [INFO] "[DBG INFO][Google Analytics]" "Log event Global>OSVersion>Windows 10.0.19042>0" [INFO] "[DBG INFO][Google Analytics]" "Log event Global>LicenceType>Substance - Student license>0" [INFO] "[DBG INFO][Google Analytics]" "Log event GPU>Vendor>NVIDIA Corporation>0" [INFO] "[DBG INFO][Google Analytics]" "Log event GPU>Renderer>NVIDIA GeForce GTX 1080/PCIe/SSE2>0" [INFO] "[DBG INFO][Google Analytics]" "Log event GPU>Memory>>8079" [INFO] "[DBG INFO][Google Analytics]" "Log event GPU>Memory_String>8079 MB>0" [INFO] "[DBG INFO][Application Status]" "Global temporary directory set to C:/Users/Michael Thomas/AppData/Local/Temp/SubstancePainter-Tmp-ivLglj: 105.13 GB/110.79 GB." [INFO] "[DBG INFO][GPUIssuesCheck]" TDR information: [INFO] "[DBG INFO][GPUIssuesCheck]" "-Registry TdrDelay key: None" [INFO] "[DBG INFO][GPUIssuesCheck]" "-Registry TdrDdiDelay key: None" [INFO] "[DBG INFO][GPUIssuesCheck]" "-Registry TdrLevel key: None" [INFO] "[DBG INFO][GPUIssuesCheck]" Current TDR delay set to 2 s [INFO] "[DBG INFO][Library agent]" Resources crawling started for: "D:/Substance Painter/Adobe Substance 3D Painter/resources/starter_assets" [WARN] "[DBG WARNING][Signal Slot]" "Alg::connectSlotsByName: No matching signal for applicationStarted()" [WARN] "[DBG WARNING][Signal Slot]" "Alg::connectSlotsByName: No matching signal for projectOpened()" [WARN] "[DBG WARNING][Signal Slot]" "Alg::connectSlotsByName: No matching signal for statusChanged()" [WARN] "[DBG WARNING][Signal Slot]" "Alg::connectSlotsByName: No matching signal for ManageLicense()" [WARN] "[DBG WARNING][Signal Slot]" "Alg::connectSlotsByName: No matching signal for applicationStarted()" [WARN] "[DBG WARNING][Signal Slot]" "Alg::connectSlotsByName: No matching signal for projectOpened()" [WARN] "[DBG WARNING][Signal Slot]" "Alg::connectSlotsByName: No matching signal for uiShouldDisplayNodesDialog(QString)" [WARN] "[DBG WARNING][Signal Slot]" "Alg::connectSlotsByName: No matching signal for uiShouldDisplayLicenseKeyDialog(QString)" [WARN] "[DBG WARNING][Signal Slot]" "Alg::connectSlotsByName: No matching signal for uiShouldDisplayWarning(QString)" [WARN] "[DBG WARNING][Signal Slot]" "Alg::connectSlotsByName: No matching signal for uiShouldDisplayLicenseAvailableToInstall(QString)" [WARN] "[DBG WARNING][Signal Slot]" "Alg::connectSlotsByName: No matching signal for uiShouldDisplayLicenseNeedUpdate(QString)" [WARN] "[DBG WARNING][Signal Slot]" "Alg::connectSlotsByName: No matching signal for uiShouldQuit(QString)" [WARN] "[DBG WARNING][Signal Slot]" "Alg::connectSlotsByName: No matching signal for ManageLicense()" [WARN] QMetaObject::connectSlotsByName: No matching signal for on_mode_currentIndexChanged(int) [WARN] QMetaObject::connectSlotsByName: No matching signal for on_resetShader_clicked() [WARN] QMetaObject::connectSlotsByName: No matching signal for on_can_undo_changed(bool) [WARN] QMetaObject::connectSlotsByName: No matching signal for on_can_redo_changed(bool) [WARN] "[DBG WARNING][Signal Slot]" "Alg::connectSlotsByName: No matching signal for set_shader_requested(Object,Object,ResourceShader*)" [WARN] "[DBG WARNING][Signal Slot]" "Alg::connectSlotsByName: No matching signal for reset_shader_data_requested(Object)" [INFO] "[DBG INFO][Assimp]" "Info, T3064: Load qt:///half-sphere.obj" [INFO] "[DBG INFO][Assimp]" "Debug, T3064: Assimp 3.1.202510665 amd64 msvc shared singlethreaded" [INFO] "[DBG INFO][Assimp]" "Info, T3064: Found a matching importer for this file format" [INFO] "[DBG INFO][Assimp]" "Info, T3064: Import root directory is 'qt://'" [INFO] "[DBG INFO][Assimp]" "Info, T3064: Entering post processing pipeline" [INFO] "[DBG INFO][Assimp]" "Debug, T3064: RemoveVCProcess begin" [INFO] "[DBG INFO][Assimp]" "Info, T3064: RemoveVCProcess finished. Data structure cleanup has been done." [INFO] "[DBG INFO][Assimp]" "Debug, T3064: FindDegeneratesProcess begin" [WARN] "[DBG WARNING][Assimp]" "Warn, T3064: Found 56 degenerated primitives" [INFO] "[DBG INFO][Assimp]" "Debug, T3064: FindDegeneratesProcess finished" [INFO] "[DBG INFO][Assimp]" "Debug, T3064: GenUVCoordsProcess begin" [INFO] "[DBG INFO][Assimp]" "Debug, T3064: GenUVCoordsProcess finished" [INFO] "[DBG INFO][Assimp]" "Debug, T3064: PretransformVerticesProcess begin" [INFO] "[DBG INFO][Assimp]" "Debug, T3064: PretransformVerticesProcess finished" [INFO] "[DBG INFO][Assimp]" "Info, T3064: Removed 2 nodes and 0 animation channels (2 output nodes)" [INFO] "[DBG INFO][Assimp]" "Info, T3064: Kept 0 lights and 0 cameras" [INFO] "[DBG INFO][Assimp]" "Info, T3064: Moved 1 meshes to WCS (number of output meshes: 1)" [INFO] "[DBG INFO][Assimp]" "Debug, T3064: TriangulateProcess begin" [INFO] "[DBG INFO][Assimp]" "Debug, T3064: TriangulateProcess finished. There was nothing to be done." [INFO] "[DBG INFO][Assimp]" "Debug, T3064: SortByPTypeProcess begin" [INFO] "[DBG INFO][Assimp]" "Info, T3064: Points: 0X, Lines: 1X, Triangles: 1, Polygons: 0 (Meshes, X = removed)" [INFO] "[DBG INFO][Assimp]" "Debug, T3064: SortByPTypeProcess finished" [INFO] "[DBG INFO][Assimp]" "Debug, T3064: SplitMeshByUDIMProcess begin" [INFO] "[DBG INFO][Assimp]" "Debug, T3064: SplitMeshByUDIMProcess finished" [INFO] "[DBG INFO][Assimp]" "Debug, T3064: Generate spatially-sorted vertex cache" [INFO] "[DBG INFO][Assimp]" "Debug, T3064: GenVertexNormalsProcess begin" [INFO] "[DBG INFO][Assimp]" "Skipping one or more lines with the same contents" [INFO] "[DBG INFO][Assimp]" "Debug, T3064: GenVertexNormalsProcess finished. Normals are already there" [INFO] "[DBG INFO][Assimp]" "Debug, T3064: CalcTangentsProcess begin" [INFO] "[DBG INFO][Assimp]" "Info, T3064: CalcTangentsProcess finished. Tangents have been calculated" [INFO] "[DBG INFO][Assimp]" "Debug, T3064: JoinVerticesProcess begin" [INFO] "[DBG INFO][Assimp]" "Debug, T3064: Mesh 0 (SurfSphere_Mesh) | Verts in: 3480 out: 668 | ~80.8046%" [INFO] "[DBG INFO][Assimp]" "Info, T3064: JoinVerticesProcess finished | Verts in: 3480 out: 668 | ~80.8%" [INFO] "[DBG INFO][Assimp]" "Info, T3064: Leaving post processing pipeline" [INFO] "[DBG INFO][Scene 3D]" "3D scene qt:///half-sphere.obj successfully loaded in 11 ms" [INFO] "[DBG INFO][SVT pool factory]" Create SVT pool with the following configuration: [INFO] "[DBG INFO][SVT pool factory]" "- sparse enabled: 1" [INFO] "[DBG INFO][SVT pool factory]" "- budget: RAM:4078MB, VRAM:2019MB" [INFO] "[DBG INFO][SVT pool factory]" "- location: C:/Users/Michael Thomas/AppData/Local/Temp/SubstancePainter-Tmp-ivLglj/svt-cache.LVLyRE" [WARN] QMetaObject::connectSlotsByName: No matching signal for on_stampBlendingComboBox_activated(int) [INFO] "[DBG INFO][Assimp]" "Info, T3064: Load qt:///plane_stroke_preview.fbx" [INFO] "[DBG INFO][Assimp]" "Debug, T3064: Assimp 3.1.202510665 amd64 msvc shared singlethreaded" [INFO] "[DBG INFO][Assimp]" "Info, T3064: Found a matching importer for this file format" [INFO] "[DBG INFO][Assimp]" "Info, T3064: Import root directory is 'qt://'" [INFO] "[DBG INFO][Assimp]" "Debug, T3064: [FBX] : Normals found" [INFO] "[DBG INFO][Assimp]" "Debug, T3064: [FBX] : Binormals found" [INFO] "[DBG INFO][Assimp]" "Debug, T3064: [FBX] : Tangents found" [INFO] "[DBG INFO][Assimp]" "Debug, T3064: [FBX] : No Vertex Colors found" [INFO] "[DBG INFO][Assimp]" "Debug, T3064: [FBX] : UV found" [INFO] "[DBG INFO][Assimp]" "Debug, T3064: ScenePreprocessor: Adding default material 'DefaultMaterial'" [INFO] "[DBG INFO][Assimp]" "Info, T3064: Entering post processing pipeline" [INFO] "[DBG INFO][Assimp]" "Debug, T3064: RemoveVCProcess begin" [INFO] "[DBG INFO][Assimp]" "Info, T3064: RemoveVCProcess finished. Data structure cleanup has been done." [INFO] "[DBG INFO][Assimp]" "Debug, T3064: FindDegeneratesProcess begin" [INFO] "[DBG INFO][Assimp]" "Debug, T3064: FindDegeneratesProcess finished" [INFO] "[DBG INFO][Assimp]" "Debug, T3064: GenUVCoordsProcess begin" [INFO] "[DBG INFO][Assimp]" "Debug, T3064: GenUVCoordsProcess finished" [INFO] "[DBG INFO][Assimp]" "Debug, T3064: PretransformVerticesProcess begin" [INFO] "[DBG INFO][Assimp]" "Debug, T3064: PretransformVerticesProcess finished" [INFO] "[DBG INFO][Assimp]" "Info, T3064: Removed 2 nodes and 0 animation channels (2 output nodes)" [INFO] "[DBG INFO][Assimp]" "Info, T3064: Kept 0 lights and 0 cameras" [INFO] "[DBG INFO][Assimp]" "Info, T3064: Moved 1 meshes to WCS (number of output meshes: 1)" [INFO] "[DBG INFO][Assimp]" "Debug, T3064: TriangulateProcess begin" [INFO] "[DBG INFO][Assimp]" "Debug, T3064: TriangulateProcess finished. There was nothing to be done." [INFO] "[DBG INFO][Assimp]" "Debug, T3064: SortByPTypeProcess begin" [INFO] "[DBG INFO][Assimp]" "Info, T3064: Points: 0X, Lines: 0X, Triangles: 1, Polygons: 0 (Meshes, X = removed)" [INFO] "[DBG INFO][Assimp]" "Debug, T3064: SortByPTypeProcess finished" [INFO] "[DBG INFO][Assimp]" "Debug, T3064: Generate spatially-sorted vertex cache" [INFO] "[DBG INFO][Assimp]" "Debug, T3064: GenVertexNormalsProcess begin" [INFO] "[DBG INFO][Assimp]" "Skipping one or more lines with the same contents" [INFO] "[DBG INFO][Assimp]" "Debug, T3064: GenVertexNormalsProcess finished. Normals are already there" [INFO] "[DBG INFO][Assimp]" "Debug, T3064: CalcTangentsProcess begin" [INFO] "[DBG INFO][Assimp]" "Debug, T3064: CalcTangentsProcess finished" [INFO] "[DBG INFO][Assimp]" "Debug, T3064: JoinVerticesProcess begin" [INFO] "[DBG INFO][Assimp]" "Debug, T3064: Mesh 0 (plane_preview_stroke) | Verts in: 420 out: 142 | ~66.1905%" [INFO] "[DBG INFO][Assimp]" "Info, T3064: JoinVerticesProcess finished | Verts in: 420 out: 142 | ~66.2%" [INFO] "[DBG INFO][Assimp]" "Info, T3064: Leaving post processing pipeline" [INFO] "[DBG INFO][Scene 3D]" "3D scene qt:///plane_stroke_preview.fbx successfully loaded in 17 ms" [INFO] "[DBG INFO][EngineIntegration]" "Result surfaces (RAM&VRAM)" 64 MB [INFO] "[DBG INFO][EngineIntegration]" "Source surfaces (RAM&VRAM)" 64 MB [INFO] "[DBG INFO][EngineIntegration]" "VRAM Surfaces (Results&Sources)" 128 MB [INFO] "[DBG INFO][EngineIntegration]" "VRAM Mesh buffers" 32 MB [INFO] "[DBG INFO][EngineIntegration]" "RAM Stamps" 16 MB [INFO] "[DBG INFO][EngineIntegration]" "Substance Render on the fly" 1024 MB [INFO] "[DBG INFO][Assimp]" "Info, T3064: Load qt:///thumbnail_sphere.obj" [INFO] "[DBG INFO][Assimp]" "Debug, T3064: Assimp 3.1.202510665 amd64 msvc shared singlethreaded" [INFO] "[DBG INFO][Assimp]" "Info, T3064: Found a matching importer for this file format" [INFO] "[DBG INFO][Assimp]" "Info, T3064: Import root directory is 'qt://'" [INFO] "[DBG INFO][Assimp]" "Info, T3064: Entering post processing pipeline" [INFO] "[DBG INFO][Assimp]" "Debug, T3064: RemoveVCProcess begin" [INFO] "[DBG INFO][Assimp]" "Info, T3064: RemoveVCProcess finished. Data structure cleanup has been done." [INFO] "[DBG INFO][Assimp]" "Debug, T3064: FindDegeneratesProcess begin" [INFO] "[DBG INFO][Assimp]" "Debug, T3064: FindDegeneratesProcess finished" [INFO] "[DBG INFO][Assimp]" "Debug, T3064: GenUVCoordsProcess begin" [INFO] "[DBG INFO][Assimp]" "Debug, T3064: GenUVCoordsProcess finished" [INFO] "[DBG INFO][Assimp]" "Debug, T3064: PretransformVerticesProcess begin" [INFO] "[DBG INFO][Assimp]" "Debug, T3064: PretransformVerticesProcess finished" [INFO] "[DBG INFO][Assimp]" "Info, T3064: Removed 3 nodes and 0 animation channels (3 output nodes)" [INFO] "[DBG INFO][Assimp]" "Info, T3064: Kept 0 lights and 0 cameras" [INFO] "[DBG INFO][Assimp]" "Info, T3064: Moved 1 meshes to WCS (number of output meshes: 1)" [INFO] "[DBG INFO][Assimp]" "Debug, T3064: TriangulateProcess begin" [INFO] "[DBG INFO][Assimp]" "Info, T3064: TriangulateProcess finished. All polygons have been triangulated." [INFO] "[DBG INFO][Assimp]" "Debug, T3064: SortByPTypeProcess begin" [INFO] "[DBG INFO][Assimp]" "Info, T3064: Points: 0X, Lines: 0X, Triangles: 1, Polygons: 0 (Meshes, X = removed)" [INFO] "[DBG INFO][Assimp]" "Debug, T3064: SortByPTypeProcess finished" [INFO] "[DBG INFO][Assimp]" "Debug, T3064: Generate spatially-sorted vertex cache" [INFO] "[DBG INFO][Assimp]" "Debug, T3064: GenVertexNormalsProcess begin" [INFO] "[DBG INFO][Assimp]" "Skipping one or more lines with the same contents" [INFO] "[DBG INFO][Assimp]" "Debug, T3064: GenVertexNormalsProcess finished. Normals are already there" [INFO] "[DBG INFO][Assimp]" "Debug, T3064: CalcTangentsProcess begin" [INFO] "[DBG INFO][Assimp]" "Info, T3064: CalcTangentsProcess finished. Tangents have been calculated" [INFO] "[DBG INFO][Assimp]" "Debug, T3064: JoinVerticesProcess begin" [INFO] "[DBG INFO][Assimp]" "Debug, T3064: Mesh 0 (thumbnail_sphere) | Verts in: 32512 out: 8383 | ~74.2157%" [INFO] "[DBG INFO][Assimp]" "Info, T3064: JoinVerticesProcess finished | Verts in: 32512 out: 8383 | ~74.2%" [INFO] "[DBG INFO][Assimp]" "Info, T3064: Leaving post processing pipeline" [INFO] "[DBG INFO][Scene 3D]" "3D scene qt:///thumbnail_sphere.obj successfully loaded in 57 ms" [INFO] "[DBG INFO][EngineIntegration]" "Result surfaces (RAM&VRAM)" 64 MB [INFO] "[DBG INFO][EngineIntegration]" "Source surfaces (RAM&VRAM)" 64 MB [INFO] "[DBG INFO][EngineIntegration]" "VRAM Surfaces (Results&Sources)" 128 MB [INFO] "[DBG INFO][EngineIntegration]" "VRAM Mesh buffers" 32 MB [INFO] "[DBG INFO][EngineIntegration]" "RAM Stamps" 16 MB [INFO] "[DBG INFO][EngineIntegration]" "Substance Render on the fly" 1024 MB [WARN] QMetaObject::connectSlotsByName: No matching signal for on_stampBlendingComboBox_activated(int) [INFO] "[DBG INFO][Assimp]" "Info, T3064: Load qt:///plane_stroke_preview.fbx" [INFO] "[DBG INFO][Assimp]" "Debug, T3064: Assimp 3.1.202510665 amd64 msvc shared singlethreaded" [INFO] "[DBG INFO][Assimp]" "Info, T3064: Found a matching importer for this file format" [INFO] "[DBG INFO][Assimp]" "Info, T3064: Import root directory is 'qt://'" [INFO] "[DBG INFO][Assimp]" "Debug, T3064: [FBX] : Normals found" [INFO] "[DBG INFO][Assimp]" "Debug, T3064: [FBX] : Binormals found" [INFO] "[DBG INFO][Assimp]" "Debug, T3064: [FBX] : Tangents found" [INFO] "[DBG INFO][Assimp]" "Debug, T3064: [FBX] : No Vertex Colors found" [INFO] "[DBG INFO][Assimp]" "Debug, T3064: [FBX] : UV found" [INFO] "[DBG INFO][Assimp]" "Debug, T3064: ScenePreprocessor: Adding default material 'DefaultMaterial'" [INFO] "[DBG INFO][Assimp]" "Info, T3064: Entering post processing pipeline" [INFO] "[DBG INFO][Assimp]" "Debug, T3064: RemoveVCProcess begin" [INFO] "[DBG INFO][Assimp]" "Info, T3064: RemoveVCProcess finished. Data structure cleanup has been done." [INFO] "[DBG INFO][Assimp]" "Debug, T3064: FindDegeneratesProcess begin" [INFO] "[DBG INFO][Assimp]" "Debug, T3064: FindDegeneratesProcess finished" [INFO] "[DBG INFO][Assimp]" "Debug, T3064: GenUVCoordsProcess begin" [INFO] "[DBG INFO][Assimp]" "Debug, T3064: GenUVCoordsProcess finished" [INFO] "[DBG INFO][Assimp]" "Debug, T3064: PretransformVerticesProcess begin" [INFO] "[DBG INFO][Assimp]" "Debug, T3064: PretransformVerticesProcess finished" [INFO] "[DBG INFO][Assimp]" "Info, T3064: Removed 2 nodes and 0 animation channels (2 output nodes)" [INFO] "[DBG INFO][Assimp]" "Info, T3064: Kept 0 lights and 0 cameras" [INFO] "[DBG INFO][Assimp]" "Info, T3064: Moved 1 meshes to WCS (number of output meshes: 1)" [INFO] "[DBG INFO][Assimp]" "Debug, T3064: TriangulateProcess begin" [INFO] "[DBG INFO][Assimp]" "Debug, T3064: TriangulateProcess finished. There was nothing to be done." [INFO] "[DBG INFO][Assimp]" "Debug, T3064: SortByPTypeProcess begin" [INFO] "[DBG INFO][Assimp]" "Info, T3064: Points: 0X, Lines: 0X, Triangles: 1, Polygons: 0 (Meshes, X = removed)" [INFO] "[DBG INFO][Assimp]" "Debug, T3064: SortByPTypeProcess finished" [INFO] "[DBG INFO][Assimp]" "Debug, T3064: Generate spatially-sorted vertex cache" [INFO] "[DBG INFO][Assimp]" "Debug, T3064: GenVertexNormalsProcess begin" [INFO] "[DBG INFO][Assimp]" "Skipping one or more lines with the same contents" [INFO] "[DBG INFO][Assimp]" "Debug, T3064: GenVertexNormalsProcess finished. Normals are already there" [INFO] "[DBG INFO][Assimp]" "Debug, T3064: CalcTangentsProcess begin" [INFO] "[DBG INFO][Assimp]" "Debug, T3064: CalcTangentsProcess finished" [INFO] "[DBG INFO][Assimp]" "Debug, T3064: JoinVerticesProcess begin" [INFO] "[DBG INFO][Assimp]" "Debug, T3064: Mesh 0 (plane_preview_stroke) | Verts in: 420 out: 142 | ~66.1905%" [INFO] "[DBG INFO][Assimp]" "Info, T3064: JoinVerticesProcess finished | Verts in: 420 out: 142 | ~66.2%" [INFO] "[DBG INFO][Assimp]" "Info, T3064: Leaving post processing pipeline" [INFO] "[DBG INFO][Scene 3D]" "3D scene qt:///plane_stroke_preview.fbx successfully loaded in 14 ms" [INFO] "[DBG INFO][EngineIntegration]" "Result surfaces (RAM&VRAM)" 64 MB [INFO] "[DBG INFO][EngineIntegration]" "Source surfaces (RAM&VRAM)" 64 MB [INFO] "[DBG INFO][EngineIntegration]" "VRAM Surfaces (Results&Sources)" 128 MB [INFO] "[DBG INFO][EngineIntegration]" "VRAM Mesh buffers" 32 MB [INFO] "[DBG INFO][EngineIntegration]" "RAM Stamps" 16 MB [INFO] "[DBG INFO][EngineIntegration]" "Substance Render on the fly" 1024 MB [INFO] "[DBG INFO][EngineIntegration]" "Result surfaces (RAM&VRAM)" 64 MB [INFO] "[DBG INFO][EngineIntegration]" "Source surfaces (RAM&VRAM)" 64 MB [INFO] "[DBG INFO][EngineIntegration]" "VRAM Surfaces (Results&Sources)" 128 MB [INFO] "[DBG INFO][EngineIntegration]" "VRAM Mesh buffers" 32 MB [INFO] "[DBG INFO][EngineIntegration]" "RAM Stamps" 16 MB [INFO] "[DBG INFO][EngineIntegration]" "Substance Render on the fly" 1024 MB [WARN] "[DBG WARNING][Signal Slot]" "Alg::connectSlotsByName: No matching signal for create_shader_requested(ViewerSettings*,IRayService_*,QVariantMap)" [INFO] "[DBG INFO][ShadowLightRays]" Finished generating light rays [WARN] "[DBG WARNING][License]" Timeout when fetching localhost license info. [INFO] "[DBG INFO][Assimp]" "Info, T3064: Load qt:///plane_stroke_preview.fbx" [INFO] "[DBG INFO][Assimp]" "Debug, T3064: Assimp 3.1.202510665 amd64 msvc shared singlethreaded" [INFO] "[DBG INFO][Assimp]" "Info, T3064: Found a matching importer for this file format" [INFO] "[DBG INFO][Assimp]" "Info, T3064: Import root directory is 'qt://'" [INFO] "[DBG INFO][Assimp]" "Debug, T3064: [FBX] : Normals found" [INFO] "[DBG INFO][Assimp]" "Debug, T3064: [FBX] : Binormals found" [INFO] "[DBG INFO][Assimp]" "Debug, T3064: [FBX] : Tangents found" [INFO] "[DBG INFO][Assimp]" "Debug, T3064: [FBX] : No Vertex Colors found" [INFO] "[DBG INFO][Assimp]" "Debug, T3064: [FBX] : UV found" [INFO] "[DBG INFO][Assimp]" "Debug, T3064: ScenePreprocessor: Adding default material 'DefaultMaterial'" [INFO] "[DBG INFO][Assimp]" "Info, T3064: Entering post processing pipeline" [INFO] "[DBG INFO][Assimp]" "Debug, T3064: RemoveVCProcess begin" [INFO] "[DBG INFO][Assimp]" "Info, T3064: RemoveVCProcess finished. Data structure cleanup has been done." [INFO] "[DBG INFO][Assimp]" "Debug, T3064: FindDegeneratesProcess begin" [INFO] "[DBG INFO][Assimp]" "Debug, T3064: FindDegeneratesProcess finished" [INFO] "[DBG INFO][Assimp]" "Debug, T3064: GenUVCoordsProcess begin" [INFO] "[DBG INFO][Assimp]" "Debug, T3064: GenUVCoordsProcess finished" [INFO] "[DBG INFO][Assimp]" "Debug, T3064: PretransformVerticesProcess begin" [INFO] "[DBG INFO][Assimp]" "Debug, T3064: PretransformVerticesProcess finished" [INFO] "[DBG INFO][Assimp]" "Info, T3064: Removed 2 nodes and 0 animation channels (2 output nodes)" [INFO] "[DBG INFO][Assimp]" "Info, T3064: Kept 0 lights and 0 cameras" [INFO] "[DBG INFO][Assimp]" "Info, T3064: Moved 1 meshes to WCS (number of output meshes: 1)" [INFO] "[DBG INFO][Assimp]" "Debug, T3064: TriangulateProcess begin" [INFO] "[DBG INFO][Assimp]" "Debug, T3064: TriangulateProcess finished. There was nothing to be done." [INFO] "[DBG INFO][Assimp]" "Debug, T3064: SortByPTypeProcess begin" [INFO] "[DBG INFO][Assimp]" "Info, T3064: Points: 0X, Lines: 0X, Triangles: 1, Polygons: 0 (Meshes, X = removed)" [INFO] "[DBG INFO][Assimp]" "Debug, T3064: SortByPTypeProcess finished" [INFO] "[DBG INFO][Assimp]" "Debug, T3064: Generate spatially-sorted vertex cache" [INFO] "[DBG INFO][Assimp]" "Debug, T3064: GenVertexNormalsProcess begin" [INFO] "[DBG INFO][Assimp]" "Skipping one or more lines with the same contents" [INFO] "[DBG INFO][Assimp]" "Debug, T3064: GenVertexNormalsProcess finished. Normals are already there" [INFO] "[DBG INFO][Assimp]" "Debug, T3064: CalcTangentsProcess begin" [INFO] "[DBG INFO][Assimp]" "Debug, T3064: CalcTangentsProcess finished" [INFO] "[DBG INFO][Assimp]" "Debug, T3064: JoinVerticesProcess begin" [INFO] "[DBG INFO][Assimp]" "Debug, T3064: Mesh 0 (plane_preview_stroke) | Verts in: 420 out: 142 | ~66.1905%" [INFO] "[DBG INFO][Assimp]" "Info, T3064: JoinVerticesProcess finished | Verts in: 420 out: 142 | ~66.2%" [INFO] "[DBG INFO][Assimp]" "Info, T3064: Leaving post processing pipeline" [INFO] "[DBG INFO][Scene 3D]" "3D scene qt:///plane_stroke_preview.fbx successfully loaded in 14 ms" [INFO] "[DBG INFO][Library agent]" Resources crawling duration: 30774 ms for: "D:/Substance Painter/Adobe Substance 3D Painter/resources/starter_assets" [INFO] "[DBG INFO][Resource Import ]" Loaded 1543 files in 29619.9ms Alg::AbrResource (Loaded 1 files in 920.527 ms): Mean/Median: 920.527ms / 920.527ms Min/Max: 920.527ms / 920.527ms Samples: 0: 920.527ms 0.111: 920.527ms 0.222: 920.527ms 0.333: 920.527ms 0.444: 920.527ms 0.556: 920.527ms 0.667: 920.527ms 0.778: 920.527ms 0.889: 920.527ms 1: 920.527ms Alg::ResourceExportPreset (Loaded 31 files in 232.764 ms): Mean/Median: 7.50852ms / 7.0806ms Min/Max: 3.6786ms / 21.1135ms Samples: 0: 3.6786ms 0.111: 5.5316ms 0.222: 6.0134ms 0.333: 6.7224ms 0.444: 6.9409ms 0.556: 7.1317ms 0.667: 7.7419ms 0.778: 7.9184ms 0.889: 8.9189ms 1: 21.1135ms Alg::ResourceImage (Loaded 167 files in 1847.97 ms): Mean/Median: 11.0657ms / 6.1052ms Min/Max: 2.2805ms / 80.9758ms Samples: 0: 2.2805ms 0.111: 2.5217ms 0.222: 3.2567ms 0.333: 4.7574ms 0.444: 5.5823ms 0.556: 8.1801ms 0.667: 12.3944ms 0.778: 16.3464ms 0.889: 22.7789ms 1: 80.9758ms Alg::ResourceLayersPreset (Loaded 122 files in 8165.74 ms): Mean/Median: 66.9323ms / 61.2938ms Min/Max: 20.6052ms / 189.046ms Samples: 0: 20.6052ms 0.111: 35.1517ms 0.222: 44.058ms 0.333: 50.6698ms 0.444: 56.9505ms 0.556: 63.6929ms 0.667: 68.5977ms 0.778: 78.0835ms 0.889: 109.477ms 1: 189.046ms Alg::ResourceParticles (Loaded 20 files in 174.79 ms): Mean/Median: 8.73952ms / 8.7971ms Min/Max: 6.052ms / 12.3965ms Samples: 0: 6.052ms 0.111: 6.5214ms 0.222: 6.9713ms 0.333: 8.1659ms 0.444: 8.5288ms 0.556: 8.8246ms 0.667: 9.3131ms 0.778: 10.2297ms 0.889: 11.0111ms 1: 12.3965ms Alg::ResourcePreset (Loaded 208 files in 3609.1 ms): Mean/Median: 17.3514ms / 14.5882ms Min/Max: 3.7717ms / 91.2322ms Samples: 0: 3.7717ms 0.111: 5.3425ms 0.222: 7.2343ms 0.333: 11.2701ms 0.444: 13.165ms 0.556: 14.9423ms 0.667: 17.2529ms 0.778: 20.3751ms 0.889: 31.7199ms 1: 91.2322ms Alg::ResourceShader (Loaded 16 files in 65.1661 ms): Mean/Median: 4.07288ms / 3.8277ms Min/Max: 3.2401ms / 6.4888ms Samples: 0: 3.2401ms 0.111: 3.3223ms 0.222: 3.3465ms 0.333: 3.6525ms 0.444: 3.7938ms 0.556: 3.8277ms 0.667: 4.2404ms 0.778: 4.6829ms 0.889: 4.7476ms 1: 6.4888ms Alg::ResourceSubstancePackage (Loaded 912 files in 12194.5 ms): Mean/Median: 13.3712ms / 8.4492ms Min/Max: 5.533ms / 157.833ms Samples: 0: 5.533ms 0.111: 6.4623ms 0.222: 6.9504ms 0.333: 7.5842ms 0.444: 8.1695ms 0.556: 8.8377ms 0.667: 10.1468ms 0.778: 14.2985ms 0.889: 20.5326ms 1: 157.833ms Alg::SmartMask (Loaded 66 files in 2409.32 ms): Mean/Median: 36.5048ms / 35.5368ms Min/Max: 15.0244ms / 63.2958ms Samples: 0: 15.0244ms 0.111: 23.2812ms 0.222: 26.271ms 0.333: 30.4855ms 0.444: 34.8408ms 0.556: 37.288ms 0.667: 40.7271ms 0.778: 45.2882ms 0.889: 53.5976ms 1: 63.2958ms [INFO] "[DBG INFO][Library agent]" Resources crawling started for: "C:/Users/Michael Thomas/Documents/Adobe/Adobe Substance 3D Painter/assets" [INFO] "[DBG INFO][Library agent]" Resources crawling duration: 13 ms for: "C:/Users/Michael Thomas/Documents/Adobe/Adobe Substance 3D Painter/assets" [INFO] "[DBG INFO][Library agent]" Resources crawling started for: "D:/Substance Painter/Adobe Substance 3D Painter/resources/starter_assets" [INFO] "[DBG INFO][Library agent]" Resources crawling duration: 139 ms for: "D:/Substance Painter/Adobe Substance 3D Painter/resources/starter_assets" [INFO] "[DBG INFO][Library agent]" Resources crawling started for: "C:/Users/Michael Thomas/Documents/Adobe/Adobe Substance 3D Painter/assets" [INFO] "[DBG INFO][Library agent]" Resources crawling duration: 9 ms for: "C:/Users/Michael Thomas/Documents/Adobe/Adobe Substance 3D Painter/assets" [INFO] "[DBG INFO][Automatic unwrap]" "Enable automatic UV unwrapping" [INFO] "[DBG INFO][Library agent]" Resources crawling started for: "D:/Substance Painter/Adobe Substance 3D Painter/resources/starter_assets" [INFO] "[DBG INFO][Library agent]" Resources crawling duration: 128 ms for: "D:/Substance Painter/Adobe Substance 3D Painter/resources/starter_assets" [INFO] "[DBG INFO][Library agent]" Resources crawling started for: "C:/Users/Michael Thomas/Documents/Adobe/Adobe Substance 3D Painter/assets" [INFO] "[DBG INFO][Library agent]" Resources crawling duration: 9 ms for: "C:/Users/Michael Thomas/Documents/Adobe/Adobe Substance 3D Painter/assets" [INFO] "[DBG INFO][Automatic unwrap]" "Enable automatic UV unwrapping" [INFO] "[DBG INFO][Automatic unwrap]" "Enable automatic UV unwrapping" [INFO] "[DBG INFO][Automatic unwrap]" "Enable automatic UV unwrapping" [INFO] "[DBG INFO][Automatic unwrap]" "Enable automatic UV unwrapping" [INFO] "[DBG INFO][Automatic unwrap]" "Enable automatic UV unwrapping" [INFO] "[DBG INFO][Automatic unwrap]" "Enable automatic UV unwrapping" [INFO] "[DBG INFO][Assimp]" "Info, T9528: Load file:///D:/Blender%20assets/Weapons/Free%20(in%20game)/Swords/Iron_Sword%20(Progression_2).fbx" [INFO] "[DBG INFO][Assimp]" "Debug, T9528: Assimp 3.1.202510665 amd64 msvc shared singlethreaded" [INFO] "[DBG INFO][Assimp]" "Info, T9528: Found a matching importer for this file format" [INFO] "[DBG INFO][Assimp]" "Info, T9528: Import root directory is 'file:///D:/Blender%20assets/Weapons/Free%20(in%20game)/Swords/'" [INFO] "[DBG INFO][Assimp]" "Debug, T9528: [FBX] : Normals found" [INFO] "[DBG INFO][Assimp]" "Debug, T9528: [FBX] : No Binormals found" [INFO] "[DBG INFO][Assimp]" "Debug, T9528: [FBX] : No Tangents found" [INFO] "[DBG INFO][Assimp]" "Debug, T9528: [FBX] : No Vertex Colors found" [INFO] "[DBG INFO][Assimp]" "Debug, T9528: [FBX] : UV found" [INFO] "[DBG INFO][Assimp]" "Debug, T9528: ScenePreprocessor: Adding default material 'DefaultMaterial'" [INFO] "[DBG INFO][Assimp]" "Info, T9528: Entering post processing pipeline" [INFO] "[DBG INFO][Assimp]" "Debug, T9528: RemoveVCProcess begin" [INFO] "[DBG INFO][Assimp]" "Info, T9528: RemoveVCProcess finished. Data structure cleanup has been done." [INFO] "[DBG INFO][Assimp]" "Debug, T9528: FindDegeneratesProcess begin" [INFO] "[DBG INFO][Assimp]" "Debug, T9528: FindDegeneratesProcess finished" [INFO] "[DBG INFO][Assimp]" "Debug, T9528: GenUVCoordsProcess begin" [INFO] "[DBG INFO][Assimp]" "Debug, T9528: GenUVCoordsProcess finished" [INFO] "[DBG INFO][Assimp]" "Debug, T9528: PretransformVerticesProcess begin" [INFO] "[DBG INFO][Assimp]" "Debug, T9528: PretransformVerticesProcess finished" [INFO] "[DBG INFO][Assimp]" "Info, T9528: Removed 2 nodes and 0 animation channels (2 output nodes)" [INFO] "[DBG INFO][Assimp]" "Info, T9528: Kept 0 lights and 0 cameras" [INFO] "[DBG INFO][Assimp]" "Info, T9528: Moved 1 meshes to WCS (number of output meshes: 1)" [INFO] "[DBG INFO][Assimp]" "Debug, T9528: GenCustomUVCoords begin" [INFO] "[DBG INFO][Assimp]" "Debug, T9528: GenCustomUVCoords finished" [INFO] "[DBG INFO][Assimp]" "Debug, T9528: TriangulateProcess begin" [INFO] "[DBG INFO][Assimp]" "Info, T9528: TriangulateProcess finished. All polygons have been triangulated." [INFO] "[DBG INFO][Assimp]" "Debug, T9528: SortByPTypeProcess begin" [INFO] "[DBG INFO][Assimp]" "Info, T9528: Points: 0X, Lines: 0X, Triangles: 1, Polygons: 0 (Meshes, X = removed)" [INFO] "[DBG INFO][Assimp]" "Debug, T9528: SortByPTypeProcess finished" [INFO] "[DBG INFO][Assimp]" "Debug, T9528: Generate spatially-sorted vertex cache" [INFO] "[DBG INFO][Assimp]" "Debug, T9528: GenVertexNormalsProcess begin" [INFO] "[DBG INFO][Assimp]" "Skipping one or more lines with the same contents" [INFO] "[DBG INFO][Assimp]" "Debug, T9528: GenVertexNormalsProcess finished. Normals are already there" [INFO] "[DBG INFO][Assimp]" "Debug, T9528: CalcTangentsProcess begin" [INFO] "[DBG INFO][Assimp]" "Info, T9528: CalcTangentsProcess finished. Tangents have been calculated" [INFO] "[DBG INFO][Assimp]" "Debug, T9528: JoinVerticesProcess begin" [INFO] "[DBG INFO][Assimp]" "Debug, T9528: Mesh 0 (Cube.002) | Verts in: 308 out: 298 | ~3.24675%" [INFO] "[DBG INFO][Assimp]" "Info, T9528: JoinVerticesProcess finished | Verts in: 308 out: 298 | ~3.2%" [INFO] "[DBG INFO][Assimp]" "Info, T9528: Leaving post processing pipeline" [INFO] "[DBG INFO][Scene 3D]" "3D scene file:///D:/Blender assets/Weapons/Free (in game)/Swords/Iron_Sword (Progression_2).fbx successfully loaded in 16 ms" [WARN] "[DBG WARNING][Previews Manager]" "No preview engine for Object type" "DataStackActions" [WARN] QMetaProperty::read: Unable to handle unregistered datatype 'Alg::PaintData::Float3' for property 'Alg::ColorButton::value' [INFO] "[DBG INFO][Paint Viewer]" "Open edition on DefaultMaterial stack while opening project." [INFO] "[DBG INFO][EngineIntegration]" "Result surfaces (RAM&VRAM)" 10876 MB [INFO] "[DBG INFO][EngineIntegration]" "Source surfaces (RAM&VRAM)" 2719 MB [INFO] "[DBG INFO][EngineIntegration]" "VRAM Surfaces (Results&Sources)" 6415 MB [INFO] "[DBG INFO][EngineIntegration]" "VRAM Mesh buffers" 128 MB [INFO] "[DBG INFO][EngineIntegration]" "RAM Stamps" 256 MB [INFO] "[DBG INFO][EngineIntegration]" "Substance Render on the fly" 3207 MB [INFO] "[DBG INFO][EngineIntegration]" High profile EngineIntegration. Outside consumption estimation [INFO] "[DBG INFO][EngineIntegration]" "Margin: 536870912 (total=536870912)" [INFO] "[DBG INFO][EngineIntegration]" "Screen back buffers and Fbos estimation: 21299200 (total=558170112)" [INFO] "[DBG INFO][EngineIntegration]" "Mesh indices: 616 (total=558170728)" [INFO] "[DBG INFO][EngineIntegration]" "Mesh vertices: 16688 (total=558187416)" [INFO] "[DBG INFO][GenericMaterial]" "Creation of the shader asm-metal-rough successful" [INFO] "[DBG INFO][Iray Service]" "Use mdl::alg::materials::painter::standard mdl material" [INFO] "[DBG INFO][Iray Service]" "Processing mdl mdl::alg::materials::painter::standard parameters metadatas" [INFO] "[DBG INFO][Iray Service]" " > base_color [mdl::color]" [INFO] "[DBG INFO][Iray Service]" " + aliases: basecolor" [INFO] "[DBG INFO][Iray Service]" " + channel: basecolor (matched by usage: basecolor)" [INFO] "[DBG INFO][Iray Service]" " + displacement_source_channel: 0" [INFO] "[DBG INFO][Iray Service]" " + displacement_scale: 0" [INFO] "[DBG INFO][Iray Service]" " + sss_enabled: 0" [INFO] "[DBG INFO][Iray Service]" " > roughness [mdl::float]" [INFO] "[DBG INFO][Iray Service]" " + aliases: roughness" [INFO] "[DBG INFO][Iray Service]" " + channel: roughness (matched by usage: roughness)" [INFO] "[DBG INFO][Iray Service]" " + displacement_source_channel: 0" [INFO] "[DBG INFO][Iray Service]" " + displacement_scale: 0" [INFO] "[DBG INFO][Iray Service]" " + sss_enabled: 0" [INFO] "[DBG INFO][Iray Service]" " > metallic [mdl::float]" [INFO] "[DBG INFO][Iray Service]" " + aliases: metallic" [INFO] "[DBG INFO][Iray Service]" " + channel: metallic (matched by usage: metallic)" [INFO] "[DBG INFO][Iray Service]" " + displacement_source_channel: 0" [INFO] "[DBG INFO][Iray Service]" " + displacement_scale: 0" [INFO] "[DBG INFO][Iray Service]" " + sss_enabled: 0" [INFO] "[DBG INFO][Iray Service]" " > opacity [mdl::float]" [INFO] "[DBG INFO][Iray Service]" " + aliases: opacity" [INFO] "[DBG INFO][Iray Service]" " + channel: opacity (matched by usage: opacity)" [INFO] "[DBG INFO][Iray Service]" " + displacement_source_channel: 0" [INFO] "[DBG INFO][Iray Service]" " + displacement_scale: 0" [INFO] "[DBG INFO][Iray Service]" " + sss_enabled: 0" [INFO] "[DBG INFO][Iray Service]" " > specular_level [mdl::float]" [INFO] "[DBG INFO][Iray Service]" " + aliases: specularlevel" [INFO] "[DBG INFO][Iray Service]" " + channel: specularlevel (matched by usage: specularlevel)" [INFO] "[DBG INFO][Iray Service]" " + displacement_source_channel: 0" [INFO] "[DBG INFO][Iray Service]" " + displacement_scale: 0" [INFO] "[DBG INFO][Iray Service]" " + sss_enabled: 0" [INFO] "[DBG INFO][Iray Service]" " > specularEdgeColorEnabled [mdl::bool]" [INFO] "[DBG INFO][Iray Service]" " + aliases: specularEdgeColorEnabled" [INFO] "[DBG INFO][Iray Service]" " + displacement_source_channel: 0" [INFO] "[DBG INFO][Iray Service]" " + displacement_scale: 0" [INFO] "[DBG INFO][Iray Service]" " + sss_enabled: 0" [INFO] "[DBG INFO][Iray Service]" " > specular_edge_color [mdl::color]" [INFO] "[DBG INFO][Iray Service]" " + aliases: specularedgecolor" [INFO] "[DBG INFO][Iray Service]" " + channel: specularedgecolor (matched by usage: specularedgecolor)" [INFO] "[DBG INFO][Iray Service]" " + displacement_source_channel: 0" [INFO] "[DBG INFO][Iray Service]" " + displacement_scale: 0" [INFO] "[DBG INFO][Iray Service]" " + sss_enabled: 0" [INFO] "[DBG INFO][Iray Service]" " > normal [mdl::float3]" [INFO] "[DBG INFO][Iray Service]" " + aliases: " [INFO] "[DBG INFO][Iray Service]" " + channel: normal (matched by identifier: normal)" [INFO] "[DBG INFO][Iray Service]" " + displacement_source_channel: 0" [INFO] "[DBG INFO][Iray Service]" " + displacement_scale: 0" [INFO] "[DBG INFO][Iray Service]" " + sss_enabled: 0" [INFO] "[DBG INFO][Iray Service]" " > height [mdl::float]" [INFO] "[DBG INFO][Iray Service]" " + aliases: " [INFO] "[DBG INFO][Iray Service]" " + channel: height (matched by identifier: height)" [INFO] "[DBG INFO][Iray Service]" " + displacement_source_channel: 0" [INFO] "[DBG INFO][Iray Service]" " + displacement_scale: 0" [INFO] "[DBG INFO][Iray Service]" " + sss_enabled: 0" [INFO] "[DBG INFO][Iray Service]" " > displacement [mdl::float]" [INFO] "[DBG INFO][Iray Service]" " + aliases: " [INFO] "[DBG INFO][Iray Service]" " + channel: displacement (matched by identifier: displacement)" [INFO] "[DBG INFO][Iray Service]" " + displacement_source_channel: 0" [INFO] "[DBG INFO][Iray Service]" " + displacement_scale: 0" [INFO] "[DBG INFO][Iray Service]" " + sss_enabled: 0" [INFO] "[DBG INFO][Iray Service]" " > dispSource [mdl::alg::base::core::displacement_source_channel]" [INFO] "[DBG INFO][Iray Service]" " + aliases: displacementSourceChannel" [INFO] "[DBG INFO][Iray Service]" " + displacement_source_channel: 1" [INFO] "[DBG INFO][Iray Service]" " + displacement_scale: 0" [INFO] "[DBG INFO][Iray Service]" " + sss_enabled: 0" [INFO] "[DBG INFO][Iray Service]" " > height_scale [mdl::float]" [INFO] "[DBG INFO][Iray Service]" " + aliases: heightScale, dispScale, displacement_scale, displacementScale" [INFO] "[DBG INFO][Iray Service]" " + displacement_source_channel: 0" [INFO] "[DBG INFO][Iray Service]" " + displacement_scale: 1" [INFO] "[DBG INFO][Iray Service]" " + sss_enabled: 0" [INFO] "[DBG INFO][Iray Service]" " > anisotropy [mdl::float]" [INFO] "[DBG INFO][Iray Service]" " + aliases: anisotropylevel" [INFO] "[DBG INFO][Iray Service]" " + channel: anisotropylevel (matched by usage: anisotropylevel)" [INFO] "[DBG INFO][Iray Service]" " + displacement_source_channel: 0" [INFO] "[DBG INFO][Iray Service]" " + displacement_scale: 0" [INFO] "[DBG INFO][Iray Service]" " + sss_enabled: 0" [INFO] "[DBG INFO][Iray Service]" " > anisotropy_rotation [mdl::float]" [INFO] "[DBG INFO][Iray Service]" " + aliases: anisotropyangle" [INFO] "[DBG INFO][Iray Service]" " + channel: anisotropyangle (matched by usage: anisotropyangle)" [INFO] "[DBG INFO][Iray Service]" " + displacement_source_channel: 0" [INFO] "[DBG INFO][Iray Service]" " + displacement_scale: 0" [INFO] "[DBG INFO][Iray Service]" " + sss_enabled: 0" [INFO] "[DBG INFO][Iray Service]" " > emission [mdl::float]" [INFO] "[DBG INFO][Iray Service]" " + aliases: emissiveIntensity, emissive_intensity" [INFO] "[DBG INFO][Iray Service]" " + displacement_source_channel: 0" [INFO] "[DBG INFO][Iray Service]" " + displacement_scale: 0" [INFO] "[DBG INFO][Iray Service]" " + sss_enabled: 0" [INFO] "[DBG INFO][Iray Service]" " > emission_color [mdl::color]" [INFO] "[DBG INFO][Iray Service]" " + aliases: emissive" [INFO] "[DBG INFO][Iray Service]" " + channel: emissive (matched by usage: emissive)" [INFO] "[DBG INFO][Iray Service]" " + displacement_source_channel: 0" [INFO] "[DBG INFO][Iray Service]" " + displacement_scale: 0" [INFO] "[DBG INFO][Iray Service]" " + sss_enabled: 0" [INFO] "[DBG INFO][Iray Service]" " > sheenEnabled [mdl::bool]" [INFO] "[DBG INFO][Iray Service]" " + aliases: sheenEnabled" [INFO] "[DBG INFO][Iray Service]" " + displacement_source_channel: 0" [INFO] "[DBG INFO][Iray Service]" " + displacement_scale: 0" [INFO] "[DBG INFO][Iray Service]" " + sss_enabled: 0" [INFO] "[DBG INFO][Iray Service]" " > sheen [mdl::float]" [INFO] "[DBG INFO][Iray Service]" " + aliases: sheenopacity" [INFO] "[DBG INFO][Iray Service]" " + channel: sheenopacity (matched by usage: sheenopacity)" [INFO] "[DBG INFO][Iray Service]" " + displacement_source_channel: 0" [INFO] "[DBG INFO][Iray Service]" " + displacement_scale: 0" [INFO] "[DBG INFO][Iray Service]" " + sss_enabled: 0" [INFO] "[DBG INFO][Iray Service]" " > sheen_color [mdl::color]" [INFO] "[DBG INFO][Iray Service]" " + aliases: sheencolor" [INFO] "[DBG INFO][Iray Service]" " + channel: sheencolor (matched by usage: sheencolor)" [INFO] "[DBG INFO][Iray Service]" " + displacement_source_channel: 0" [INFO] "[DBG INFO][Iray Service]" " + displacement_scale: 0" [INFO] "[DBG INFO][Iray Service]" " + sss_enabled: 0" [INFO] "[DBG INFO][Iray Service]" " > sheen_roughness [mdl::float]" [INFO] "[DBG INFO][Iray Service]" " + aliases: sheenroughness" [INFO] "[DBG INFO][Iray Service]" " + channel: sheenroughness (matched by usage: sheenroughness)" [INFO] "[DBG INFO][Iray Service]" " + displacement_source_channel: 0" [INFO] "[DBG INFO][Iray Service]" " + displacement_scale: 0" [INFO] "[DBG INFO][Iray Service]" " + sss_enabled: 0" [INFO] "[DBG INFO][Iray Service]" " > translucency [mdl::float]" [INFO] "[DBG INFO][Iray Service]" " + aliases: " [INFO] "[DBG INFO][Iray Service]" " + channel: translucency (matched by identifier: translucency)" [INFO] "[DBG INFO][Iray Service]" " + displacement_source_channel: 0" [INFO] "[DBG INFO][Iray Service]" " + displacement_scale: 0" [INFO] "[DBG INFO][Iray Service]" " + sss_enabled: 0" [INFO] "[DBG INFO][Iray Service]" " > specular_ior [mdl::float]" [INFO] "[DBG INFO][Iray Service]" " + aliases: specularIoR" [INFO] "[DBG INFO][Iray Service]" " + displacement_source_channel: 0" [INFO] "[DBG INFO][Iray Service]" " + displacement_scale: 0" [INFO] "[DBG INFO][Iray Service]" " + sss_enabled: 0" [INFO] "[DBG INFO][Iray Service]" " > dispersion [mdl::float]" [INFO] "[DBG INFO][Iray Service]" " + aliases: dispersion" [INFO] "[DBG INFO][Iray Service]" " + displacement_source_channel: 0" [INFO] "[DBG INFO][Iray Service]" " + displacement_scale: 0" [INFO] "[DBG INFO][Iray Service]" " + sss_enabled: 0" [INFO] "[DBG INFO][Iray Service]" " > scatter [mdl::bool]" [INFO] "[DBG INFO][Iray Service]" " + aliases: scatter, sssEnabled" [INFO] "[DBG INFO][Iray Service]" " + displacement_source_channel: 0" [INFO] "[DBG INFO][Iray Service]" " + displacement_scale: 0" [INFO] "[DBG INFO][Iray Service]" " + sss_enabled: 1" [INFO] "[DBG INFO][Iray Service]" " > sssType [mdl::alg::base::core::subsurface_scattering_type]" [INFO] "[DBG INFO][Iray Service]" " + aliases: sssType" [INFO] "[DBG INFO][Iray Service]" " + displacement_source_channel: 0" [INFO] "[DBG INFO][Iray Service]" " + displacement_scale: 0" [INFO] "[DBG INFO][Iray Service]" " + sss_enabled: 0" [INFO] "[DBG INFO][Iray Service]" " > scattering_color [mdl::color]" [INFO] "[DBG INFO][Iray Service]" " + aliases: scatteringcolor" [INFO] "[DBG INFO][Iray Service]" " + channel: scatteringcolor (matched by usage: scatteringcolor)" [INFO] "[DBG INFO][Iray Service]" " + displacement_source_channel: 0" [INFO] "[DBG INFO][Iray Service]" " + displacement_scale: 0" [INFO] "[DBG INFO][Iray Service]" " + sss_enabled: 0" [INFO] "[DBG INFO][Iray Service]" " > scattering_distance [mdl::float]" [INFO] "[DBG INFO][Iray Service]" " + aliases: scatteringDistance, subsurface_scale, sssScale" [INFO] "[DBG INFO][Iray Service]" " + displacement_source_channel: 0" [INFO] "[DBG INFO][Iray Service]" " + displacement_scale: 0" [INFO] "[DBG INFO][Iray Service]" " + sss_enabled: 0" [INFO] "[DBG INFO][Iray Service]" " > scattering_distance_scale [mdl::color]" [INFO] "[DBG INFO][Iray Service]" " + aliases: scattering" [INFO] "[DBG INFO][Iray Service]" " + channel: scattering (matched by usage: scattering)" [INFO] "[DBG INFO][Iray Service]" " + displacement_source_channel: 0" [INFO] "[DBG INFO][Iray Service]" " + displacement_scale: 0" [INFO] "[DBG INFO][Iray Service]" " + sss_enabled: 0" [INFO] "[DBG INFO][Iray Service]" " > sssColor [mdl::color]" [INFO] "[DBG INFO][Iray Service]" " + aliases: " [INFO] "[DBG INFO][Iray Service]" " + displacement_source_channel: 0" [INFO] "[DBG INFO][Iray Service]" " + displacement_scale: 0" [INFO] "[DBG INFO][Iray Service]" " + sss_enabled: 0" [INFO] "[DBG INFO][Iray Service]" " > scattering_red_shift [mdl::float]" [INFO] "[DBG INFO][Iray Service]" " + aliases: scatteringRedShift, sssRedShift" [INFO] "[DBG INFO][Iray Service]" " + displacement_source_channel: 0" [INFO] "[DBG INFO][Iray Service]" " + displacement_scale: 0" [INFO] "[DBG INFO][Iray Service]" " + sss_enabled: 0" [INFO] "[DBG INFO][Iray Service]" " > scattering_rayleigh [mdl::float]" [INFO] "[DBG INFO][Iray Service]" " + aliases: scatteringRayleigh, sssRayleigh" [INFO] "[DBG INFO][Iray Service]" " + displacement_source_channel: 0" [INFO] "[DBG INFO][Iray Service]" " + displacement_scale: 0" [INFO] "[DBG INFO][Iray Service]" " + sss_enabled: 0" [INFO] "[DBG INFO][Iray Service]" " > sssScatteringColorSource [mdl::alg::base::core::subsurface_scattering_source_channel]" [INFO] "[DBG INFO][Iray Service]" " + aliases: sssScatteringColorSource" [INFO] "[DBG INFO][Iray Service]" " + displacement_source_channel: 0" [INFO] "[DBG INFO][Iray Service]" " + displacement_scale: 0" [INFO] "[DBG INFO][Iray Service]" " + sss_enabled: 0" [INFO] "[DBG INFO][Iray Service]" " > scattering_anisotropy [mdl::float]" [INFO] "[DBG INFO][Iray Service]" " + aliases: scatteringAnisotropy, subsurface_anisotropy" [INFO] "[DBG INFO][Iray Service]" " + displacement_source_channel: 0" [INFO] "[DBG INFO][Iray Service]" " + displacement_scale: 0" [INFO] "[DBG INFO][Iray Service]" " + sss_enabled: 0" [INFO] "[DBG INFO][Iray Service]" " > coatEnabled [mdl::bool]" [INFO] "[DBG INFO][Iray Service]" " + aliases: coatEnabled" [INFO] "[DBG INFO][Iray Service]" " + displacement_source_channel: 0" [INFO] "[DBG INFO][Iray Service]" " + displacement_scale: 0" [INFO] "[DBG INFO][Iray Service]" " + sss_enabled: 0" [INFO] "[DBG INFO][Iray Service]" " > coat [mdl::float]" [INFO] "[DBG INFO][Iray Service]" " + aliases: coatopacity" [INFO] "[DBG INFO][Iray Service]" " + channel: coatopacity (matched by usage: coatopacity)" [INFO] "[DBG INFO][Iray Service]" " + displacement_source_channel: 0" [INFO] "[DBG INFO][Iray Service]" " + displacement_scale: 0" [INFO] "[DBG INFO][Iray Service]" " + sss_enabled: 0" [INFO] "[DBG INFO][Iray Service]" " > coat_color [mdl::color]" [INFO] "[DBG INFO][Iray Service]" " + aliases: coatcolor" [INFO] "[DBG INFO][Iray Service]" " + channel: coatcolor (matched by usage: coatcolor)" [INFO] "[DBG INFO][Iray Service]" " + displacement_source_channel: 0" [INFO] "[DBG INFO][Iray Service]" " + displacement_scale: 0" [INFO] "[DBG INFO][Iray Service]" " + sss_enabled: 0" [INFO] "[DBG INFO][Iray Service]" " > coat_roughness [mdl::float]" [INFO] "[DBG INFO][Iray Service]" " + aliases: coatroughness" [INFO] "[DBG INFO][Iray Service]" " + channel: coatroughness (matched by usage: coatroughness)" [INFO] "[DBG INFO][Iray Service]" " + displacement_source_channel: 0" [INFO] "[DBG INFO][Iray Service]" " + displacement_scale: 0" [INFO] "[DBG INFO][Iray Service]" " + sss_enabled: 0" [INFO] "[DBG INFO][Iray Service]" " > coat_ior [mdl::float]" [INFO] "[DBG INFO][Iray Service]" " + aliases: coatIOR, coatIoR" [INFO] "[DBG INFO][Iray Service]" " + displacement_source_channel: 0" [INFO] "[DBG INFO][Iray Service]" " + displacement_scale: 0" [INFO] "[DBG INFO][Iray Service]" " + sss_enabled: 0" [INFO] "[DBG INFO][Iray Service]" " > coat_specular_level [mdl::float]" [INFO] "[DBG INFO][Iray Service]" " + aliases: coatspecularlevel" [INFO] "[DBG INFO][Iray Service]" " + channel: coatspecularlevel (matched by usage: coatspecularlevel)" [INFO] "[DBG INFO][Iray Service]" " + displacement_source_channel: 0" [INFO] "[DBG INFO][Iray Service]" " + displacement_scale: 0" [INFO] "[DBG INFO][Iray Service]" " + sss_enabled: 0" [INFO] "[DBG INFO][Iray Service]" " > coat_normal [mdl::float3]" [INFO] "[DBG INFO][Iray Service]" " + aliases: coatnormal" [INFO] "[DBG INFO][Iray Service]" " + channel: coatnormal (matched by usage: coatnormal)" [INFO] "[DBG INFO][Iray Service]" " + displacement_source_channel: 0" [INFO] "[DBG INFO][Iray Service]" " + displacement_scale: 0" [INFO] "[DBG INFO][Iray Service]" " + sss_enabled: 0" [INFO] "[DBG INFO][Iray Service]" " > coat_normal_scale [mdl::float]" [INFO] "[DBG INFO][Iray Service]" " + aliases: coatNormalScale" [INFO] "[DBG INFO][Iray Service]" " + displacement_source_channel: 0" [INFO] "[DBG INFO][Iray Service]" " + displacement_scale: 0" [INFO] "[DBG INFO][Iray Service]" " + sss_enabled: 0" [INFO] "[DBG INFO][Iray Service]" "Parsing mdl::alg::materials::painter::standard parameter description..." [INFO] "[DBG INFO][MdlParametersDescCreator]" "\t> Parameter base_color identifier maps to Channel basecolor -> hidden in order to avoid overriding the texture channel." [INFO] "[DBG INFO][MdlParametersDescCreator]" "\t> Parameter roughness identifier maps to Channel roughness -> hidden in order to avoid overriding the texture channel." [INFO] "[DBG INFO][MdlParametersDescCreator]" "\t> Parameter metallic identifier maps to Channel metallic -> hidden in order to avoid overriding the texture channel." [INFO] "[DBG INFO][MdlParametersDescCreator]" "\t> Parameter opacity identifier maps to Channel opacity -> hidden in order to avoid overriding the texture channel." [INFO] "[DBG INFO][MdlParametersDescCreator]" "\t> Parameter specular_level identifier maps to Channel specularlevel -> hidden in order to avoid overriding the texture channel." [INFO] "[DBG INFO][MdlParametersDescCreator]" "\t> Parameter specularEdgeColorEnabled [bool] added." [INFO] "[DBG INFO][MdlParametersDescCreator]" "\t> Parameter specular_edge_color identifier maps to Channel specularedgecolor -> hidden in order to avoid overriding the texture channel." [INFO] "[DBG INFO][MdlParametersDescCreator]" "\t> Parameter normal identifier maps to Channel normal -> hidden in order to avoid overriding the texture channel." [INFO] "[DBG INFO][MdlParametersDescCreator]" "\t> Parameter height identifier maps to Channel height -> hidden in order to avoid overriding the texture channel." [INFO] "[DBG INFO][MdlParametersDescCreator]" "\t> Parameter displacement identifier maps to Channel displacement -> hidden in order to avoid overriding the texture channel." [INFO] "[DBG INFO][MdlParametersDescCreator]" "\t> Parameter dispSource maps to a application driven displacement information -> hidden in order to avoid conflicting with application controlled data." [INFO] "[DBG INFO][MdlParametersDescCreator]" "\t> Parameter height_scale maps to a application driven displacement information -> hidden in order to avoid conflicting with application controlled data." [INFO] "[DBG INFO][MdlParametersDescCreator]" "\t> Parameter anisotropy identifier maps to Channel anisotropylevel -> hidden in order to avoid overriding the texture channel." [INFO] "[DBG INFO][MdlParametersDescCreator]" "\t> Parameter anisotropy_rotation identifier maps to Channel anisotropyangle -> hidden in order to avoid overriding the texture channel." [INFO] "[DBG INFO][MdlParametersDescCreator]" "\t> Parameter emission [float] added." [INFO] "[DBG INFO][MdlParametersDescCreator]" "\t> Parameter emission_color identifier maps to Channel emissive -> hidden in order to avoid overriding the texture channel." [INFO] "[DBG INFO][MdlParametersDescCreator]" "\t> Parameter sheenEnabled [bool] added." [INFO] "[DBG INFO][MdlParametersDescCreator]" "\t> Parameter sheen identifier maps to Channel sheenopacity -> hidden in order to avoid overriding the texture channel." [INFO] "[DBG INFO][MdlParametersDescCreator]" "\t> Parameter sheen_color identifier maps to Channel sheencolor -> hidden in order to avoid overriding the texture channel." [INFO] "[DBG INFO][MdlParametersDescCreator]" "\t> Parameter sheen_roughness identifier maps to Channel sheenroughness -> hidden in order to avoid overriding the texture channel." [INFO] "[DBG INFO][MdlParametersDescCreator]" "\t> Parameter translucency identifier maps to Channel translucency -> hidden in order to avoid overriding the texture channel." [INFO] "[DBG INFO][MdlParametersDescCreator]" "\t> Parameter specular_ior [float] added." [INFO] "[DBG INFO][MdlParametersDescCreator]" "\t> Parameter dispersion [float] added." [INFO] "[DBG INFO][MdlParametersDescCreator]" "\t> Parameter scatter [bool] added." [INFO] "[DBG INFO][MdlParametersDescCreator]" "\t> Parameter sssType [subsurface_scattering_type] added." [INFO] "[DBG INFO][MdlParametersDescCreator]" "\t> Parameter scattering_color identifier maps to Channel scatteringcolor -> hidden in order to avoid overriding the texture channel." [INFO] "[DBG INFO][MdlParametersDescCreator]" "\t> Parameter scattering_distance [float] added." [INFO] "[DBG INFO][MdlParametersDescCreator]" "\t> Parameter scattering_distance_scale identifier maps to Channel scattering -> hidden in order to avoid overriding the texture channel." [INFO] "[DBG INFO][MdlParametersDescCreator]" "\t> Parameter sssColor [color] added." [INFO] "[DBG INFO][MdlParametersDescCreator]" "\t> Parameter scattering_red_shift [float] added." [INFO] "[DBG INFO][MdlParametersDescCreator]" "\t> Parameter scattering_rayleigh [float] added." [INFO] "[DBG INFO][MdlParametersDescCreator]" "\t> Parameter sssScatteringColorSource [subsurface_scattering_source_channel] added." [INFO] "[DBG INFO][MdlParametersDescCreator]" "\t> Parameter scattering_anisotropy marked as hidden." [INFO] "[DBG INFO][MdlParametersDescCreator]" "\t> Parameter coatEnabled [bool] added." [INFO] "[DBG INFO][MdlParametersDescCreator]" "\t> Parameter coat identifier maps to Channel coatopacity -> hidden in order to avoid overriding the texture channel." [INFO] "[DBG INFO][MdlParametersDescCreator]" "\t> Parameter coat_color identifier maps to Channel coatcolor -> hidden in order to avoid overriding the texture channel." [INFO] "[DBG INFO][MdlParametersDescCreator]" "\t> Parameter coat_roughness identifier maps to Channel coatroughness -> hidden in order to avoid overriding the texture channel." [INFO] "[DBG INFO][MdlParametersDescCreator]" "\t> Parameter coat_ior [float] added." [INFO] "[DBG INFO][MdlParametersDescCreator]" "\t> Parameter coat_specular_level identifier maps to Channel coatspecularlevel -> hidden in order to avoid overriding the texture channel." [INFO] "[DBG INFO][MdlParametersDescCreator]" "\t> Parameter coat_normal identifier maps to Channel coatnormal -> hidden in order to avoid overriding the texture channel." [INFO] "[DBG INFO][MdlParametersDescCreator]" "\t> Parameter coat_normal_scale [float] added." [INFO] "[DBG INFO][Iray Service]" "Use mdl::alg::materials::painter::standard mdl material" [INFO] "[DBG INFO][Iray Service]" "Processing mdl mdl::alg::materials::painter::standard parameters metadatas" [INFO] "[DBG INFO][Iray Service]" " > base_color [mdl::color]" [INFO] "[DBG INFO][Iray Service]" " > roughness [mdl::float]" [INFO] "[DBG INFO][Iray Service]" " > metallic [mdl::float]" [INFO] "[DBG INFO][Iray Service]" " > opacity [mdl::float]" [INFO] "[DBG INFO][Iray Service]" " > specular_level [mdl::float]" [INFO] "[DBG INFO][Iray Service]" " > specularEdgeColorEnabled [mdl::bool]" [INFO] "[DBG INFO][Iray Service]" " > specular_edge_color [mdl::color]" [INFO] "[DBG INFO][Iray Service]" " > normal [mdl::float3]" [INFO] "[DBG INFO][Iray Service]" " > height [mdl::float]" [INFO] "[DBG INFO][Iray Service]" " > displacement [mdl::float]" [INFO] "[DBG INFO][Iray Service]" " > dispSource [mdl::alg::base::core::displacement_source_channel]" [INFO] "[DBG INFO][Iray Service]" " > height_scale [mdl::float]" [INFO] "[DBG INFO][Iray Service]" " > anisotropy [mdl::float]" [INFO] "[DBG INFO][Iray Service]" " > anisotropy_rotation [mdl::float]" [INFO] "[DBG INFO][Iray Service]" " > emission [mdl::float]" [INFO] "[DBG INFO][Iray Service]" " > emission_color [mdl::color]" [INFO] "[DBG INFO][Iray Service]" " > sheenEnabled [mdl::bool]" [INFO] "[DBG INFO][Iray Service]" " > sheen [mdl::float]" [INFO] "[DBG INFO][Iray Service]" " > sheen_color [mdl::color]" [INFO] "[DBG INFO][Iray Service]" " > sheen_roughness [mdl::float]" [INFO] "[DBG INFO][Iray Service]" " > translucency [mdl::float]" [INFO] "[DBG INFO][Iray Service]" " > specular_ior [mdl::float]" [INFO] "[DBG INFO][Iray Service]" " > dispersion [mdl::float]" [INFO] "[DBG INFO][Iray Service]" " > scatter [mdl::bool]" [INFO] "[DBG INFO][Iray Service]" " > sssType [mdl::alg::base::core::subsurface_scattering_type]" [INFO] "[DBG INFO][Iray Service]" " > scattering_color [mdl::color]" [INFO] "[DBG INFO][Iray Service]" " > scattering_distance [mdl::float]" [INFO] "[DBG INFO][Iray Service]" " > scattering_distance_scale [mdl::color]" [INFO] "[DBG INFO][Iray Service]" " > sssColor [mdl::color]" [INFO] "[DBG INFO][Iray Service]" " > scattering_red_shift [mdl::float]" [INFO] "[DBG INFO][Iray Service]" " > scattering_rayleigh [mdl::float]" [INFO] "[DBG INFO][Iray Service]" " > sssScatteringColorSource [mdl::alg::base::core::subsurface_scattering_source_channel]" [INFO] "[DBG INFO][Iray Service]" " > scattering_anisotropy [mdl::float]" [INFO] "[DBG INFO][Iray Service]" " > coatEnabled [mdl::bool]" [INFO] "[DBG INFO][Iray Service]" " > coat [mdl::float]" [INFO] "[DBG INFO][Iray Service]" " > coat_color [mdl::color]" [INFO] "[DBG INFO][Iray Service]" " > coat_roughness [mdl::float]" [INFO] "[DBG INFO][Iray Service]" " > coat_ior [mdl::float]" [INFO] "[DBG INFO][Iray Service]" " > coat_specular_level [mdl::float]" [INFO] "[DBG INFO][Iray Service]" " > coat_normal [mdl::float3]" [INFO] "[DBG INFO][Iray Service]" " > coat_normal_scale [mdl::float]" [INFO] "[DBG INFO][Iray Service]" "Parsing mdl::alg::materials::painter::standard parameter description..." [INFO] "[DBG INFO][MdlParametersDescCreator]" "\t> Parameter base_color identifier maps to Channel basecolor -> hidden in order to avoid overriding the texture channel." [INFO] "[DBG INFO][MdlParametersDescCreator]" "\t> Parameter roughness identifier maps to Channel roughness -> hidden in order to avoid overriding the texture channel." [INFO] "[DBG INFO][MdlParametersDescCreator]" "\t> Parameter metallic identifier maps to Channel metallic -> hidden in order to avoid overriding the texture channel." [INFO] "[DBG INFO][MdlParametersDescCreator]" "\t> Parameter opacity identifier maps to Channel opacity -> hidden in order to avoid overriding the texture channel." [INFO] "[DBG INFO][MdlParametersDescCreator]" "\t> Parameter specular_level identifier maps to Channel specularlevel -> hidden in order to avoid overriding the texture channel." [INFO] "[DBG INFO][MdlParametersDescCreator]" "\t> Parameter specularEdgeColorEnabled [bool] added." [INFO] "[DBG INFO][MdlParametersDescCreator]" "\t> Parameter specular_edge_color identifier maps to Channel specularedgecolor -> hidden in order to avoid overriding the texture channel." [INFO] "[DBG INFO][MdlParametersDescCreator]" "\t> Parameter normal identifier maps to Channel normal -> hidden in order to avoid overriding the texture channel." [INFO] "[DBG INFO][MdlParametersDescCreator]" "\t> Parameter height identifier maps to Channel height -> hidden in order to avoid overriding the texture channel." [INFO] "[DBG INFO][MdlParametersDescCreator]" "\t> Parameter displacement identifier maps to Channel displacement -> hidden in order to avoid overriding the texture channel." [INFO] "[DBG INFO][MdlParametersDescCreator]" "\t> Parameter dispSource maps to a application driven displacement information -> hidden in order to avoid conflicting with application controlled data." [INFO] "[DBG INFO][MdlParametersDescCreator]" "\t> Parameter height_scale maps to a application driven displacement information -> hidden in order to avoid conflicting with application controlled data." [INFO] "[DBG INFO][MdlParametersDescCreator]" "\t> Parameter anisotropy identifier maps to Channel anisotropylevel -> hidden in order to avoid overriding the texture channel." [INFO] "[DBG INFO][MdlParametersDescCreator]" "\t> Parameter anisotropy_rotation identifier maps to Channel anisotropyangle -> hidden in order to avoid overriding the texture channel." [INFO] "[DBG INFO][MdlParametersDescCreator]" "\t> Parameter emission [float] added." [INFO] "[DBG INFO][MdlParametersDescCreator]" "\t> Parameter emission_color identifier maps to Channel emissive -> hidden in order to avoid overriding the texture channel." [INFO] "[DBG INFO][MdlParametersDescCreator]" "\t> Parameter sheenEnabled [bool] added." [INFO] "[DBG INFO][MdlParametersDescCreator]" "\t> Parameter sheen identifier maps to Channel sheenopacity -> hidden in order to avoid overriding the texture channel." [INFO] "[DBG INFO][MdlParametersDescCreator]" "\t> Parameter sheen_color identifier maps to Channel sheencolor -> hidden in order to avoid overriding the texture channel." [INFO] "[DBG INFO][MdlParametersDescCreator]" "\t> Parameter sheen_roughness identifier maps to Channel sheenroughness -> hidden in order to avoid overriding the texture channel." [INFO] "[DBG INFO][MdlParametersDescCreator]" "\t> Parameter translucency identifier maps to Channel translucency -> hidden in order to avoid overriding the texture channel." [INFO] "[DBG INFO][MdlParametersDescCreator]" "\t> Parameter specular_ior [float] added." [INFO] "[DBG INFO][MdlParametersDescCreator]" "\t> Parameter dispersion [float] added." [INFO] "[DBG INFO][MdlParametersDescCreator]" "\t> Parameter scatter [bool] added." [INFO] "[DBG INFO][MdlParametersDescCreator]" "\t> Parameter sssType [subsurface_scattering_type] added." [INFO] "[DBG INFO][MdlParametersDescCreator]" "\t> Parameter scattering_color identifier maps to Channel scatteringcolor -> hidden in order to avoid overriding the texture channel." [INFO] "[DBG INFO][MdlParametersDescCreator]" "\t> Parameter scattering_distance [float] added." [INFO] "[DBG INFO][MdlParametersDescCreator]" "\t> Parameter scattering_distance_scale identifier maps to Channel scattering -> hidden in order to avoid overriding the texture channel." [INFO] "[DBG INFO][MdlParametersDescCreator]" "\t> Parameter sssColor [color] added." [INFO] "[DBG INFO][MdlParametersDescCreator]" "\t> Parameter scattering_red_shift [float] added." [INFO] "[DBG INFO][MdlParametersDescCreator]" "\t> Parameter scattering_rayleigh [float] added." [INFO] "[DBG INFO][MdlParametersDescCreator]" "\t> Parameter sssScatteringColorSource [subsurface_scattering_source_channel] added." [INFO] "[DBG INFO][MdlParametersDescCreator]" "\t> Parameter scattering_anisotropy marked as hidden." [INFO] "[DBG INFO][MdlParametersDescCreator]" "\t> Parameter coatEnabled [bool] added." [INFO] "[DBG INFO][MdlParametersDescCreator]" "\t> Parameter coat identifier maps to Channel coatopacity -> hidden in order to avoid overriding the texture channel." [INFO] "[DBG INFO][MdlParametersDescCreator]" "\t> Parameter coat_color identifier maps to Channel coatcolor -> hidden in order to avoid overriding the texture channel." [INFO] "[DBG INFO][MdlParametersDescCreator]" "\t> Parameter coat_roughness identifier maps to Channel coatroughness -> hidden in order to avoid overriding the texture channel." [INFO] "[DBG INFO][MdlParametersDescCreator]" "\t> Parameter coat_ior [float] added." [INFO] "[DBG INFO][MdlParametersDescCreator]" "\t> Parameter coat_specular_level identifier maps to Channel coatspecularlevel -> hidden in order to avoid overriding the texture channel." [INFO] "[DBG INFO][MdlParametersDescCreator]" "\t> Parameter coat_normal identifier maps to Channel coatnormal -> hidden in order to avoid overriding the texture channel." [INFO] "[DBG INFO][MdlParametersDescCreator]" "\t> Parameter coat_normal_scale [float] added." [INFO] "[DBG INFO][Iray Service]" "Use mdl::alg::materials::painter::standard mdl material" [INFO] "[DBG INFO][Iray Service]" "Processing mdl mdl::alg::materials::painter::standard parameters metadatas" [INFO] "[DBG INFO][Iray Service]" " > base_color [mdl::color]" [INFO] "[DBG INFO][Iray Service]" " > roughness [mdl::float]" [INFO] "[DBG INFO][Iray Service]" " > metallic [mdl::float]" [INFO] "[DBG INFO][Iray Service]" " > opacity [mdl::float]" [INFO] "[DBG INFO][Iray Service]" " > specular_level [mdl::float]" [INFO] "[DBG INFO][Iray Service]" " > specularEdgeColorEnabled [mdl::bool]" [INFO] "[DBG INFO][Iray Service]" " > specular_edge_color [mdl::color]" [INFO] "[DBG INFO][Iray Service]" " > normal [mdl::float3]" [INFO] "[DBG INFO][Iray Service]" " > height [mdl::float]" [INFO] "[DBG INFO][Iray Service]" " > displacement [mdl::float]" [INFO] "[DBG INFO][Iray Service]" " > dispSource [mdl::alg::base::core::displacement_source_channel]" [INFO] "[DBG INFO][Iray Service]" " > height_scale [mdl::float]" [INFO] "[DBG INFO][Iray Service]" " > anisotropy [mdl::float]" [INFO] "[DBG INFO][Iray Service]" " > anisotropy_rotation [mdl::float]" [INFO] "[DBG INFO][Iray Service]" " > emission [mdl::float]" [INFO] "[DBG INFO][Iray Service]" " > emission_color [mdl::color]" [INFO] "[DBG INFO][Iray Service]" " > sheenEnabled [mdl::bool]" [INFO] "[DBG INFO][Iray Service]" " > sheen [mdl::float]" [INFO] "[DBG INFO][Iray Service]" " > sheen_color [mdl::color]" [INFO] "[DBG INFO][Iray Service]" " > sheen_roughness [mdl::float]" [INFO] "[DBG INFO][Iray Service]" " > translucency [mdl::float]" [INFO] "[DBG INFO][Iray Service]" " > specular_ior [mdl::float]" [INFO] "[DBG INFO][Iray Service]" " > dispersion [mdl::float]" [INFO] "[DBG INFO][Iray Service]" " > scatter [mdl::bool]" [INFO] "[DBG INFO][Iray Service]" " > sssType [mdl::alg::base::core::subsurface_scattering_type]" [INFO] "[DBG INFO][Iray Service]" " > scattering_color [mdl::color]" [INFO] "[DBG INFO][Iray Service]" " > scattering_distance [mdl::float]" [INFO] "[DBG INFO][Iray Service]" " > scattering_distance_scale [mdl::color]" [INFO] "[DBG INFO][Iray Service]" " > sssColor [mdl::color]" [INFO] "[DBG INFO][Iray Service]" " > scattering_red_shift [mdl::float]" [INFO] "[DBG INFO][Iray Service]" " > scattering_rayleigh [mdl::float]" [INFO] "[DBG INFO][Iray Service]" " > sssScatteringColorSource [mdl::alg::base::core::subsurface_scattering_source_channel]" [INFO] "[DBG INFO][Iray Service]" " > scattering_anisotropy [mdl::float]" [INFO] "[DBG INFO][Iray Service]" " > coatEnabled [mdl::bool]" [INFO] "[DBG INFO][Iray Service]" " > coat [mdl::float]" [INFO] "[DBG INFO][Iray Service]" " > coat_color [mdl::color]" [INFO] "[DBG INFO][Iray Service]" " > coat_roughness [mdl::float]" [INFO] "[DBG INFO][Iray Service]" " > coat_ior [mdl::float]" [INFO] "[DBG INFO][Iray Service]" " > coat_specular_level [mdl::float]" [INFO] "[DBG INFO][Iray Service]" " > coat_normal [mdl::float3]" [INFO] "[DBG INFO][Iray Service]" " > coat_normal_scale [mdl::float]" [INFO] "[DBG INFO][IrayRenderer]" "Parameter scattering_anisotropy neither visible or part of displacement information." [INFO] "[DBG INFO][GenericMaterial]" "Creation of the shader asm-metal-rough successful" [INFO] "[DBG INFO][GenericMaterial]" "Creation of the shader asm-metal-rough successful" [INFO] "[DBG INFO][Library agent]" Resources crawling started for: "D:/Substance Painter/Adobe Substance 3D Painter/resources/starter_assets" [INFO] "[DBG INFO][Library agent]" Resources crawling duration: 177 ms for: "D:/Substance Painter/Adobe Substance 3D Painter/resources/starter_assets" [INFO] "[DBG INFO][Library agent]" Resources crawling started for: "C:/Users/Michael Thomas/Documents/Adobe/Adobe Substance 3D Painter/assets" [INFO] "[DBG INFO][Library agent]" Resources crawling duration: 11 ms for: "C:/Users/Michael Thomas/Documents/Adobe/Adobe Substance 3D Painter/assets"