[INFO] "[DBG INFO][RunTimeInfo]" projectName: "Adobe Substance 3D Painter" [INFO] "[DBG INFO][RunTimeInfo]" softwareVersion: "7.4.2" [INFO] "[DBG INFO][RunTimeInfo]" softwareVersionName: "Steam Edition" [INFO] "[DBG INFO][RunTimeInfo]" buildNumber: 1551 [INFO] "[DBG INFO][RunTimeInfo]" sourcesVersion: "b60d07009314b08f0322d1736873db4dbc8ed99f" [INFO] "[DBG INFO][RunTimeInfo]" osVersion: "Windows 10.0.22000" [INFO] "[DBG INFO][RunTimeInfo]" cpuModel: "AMD Ryzen 9 3900X 12-Core Processor " [INFO] "[DBG INFO][RunTimeInfo]" ram: "65450 MB" [INFO] "[DBG INFO][RunTimeInfo]" swap: "Not bounded" [INFO] "[DBG INFO][Main]" "Substance 3D Painter launched with the following command line arguments: " [INFO] "[DBG INFO][Main]" "" [INFO] "[DBG INFO][RunTimeInfo]" glVendor: "NVIDIA Corporation" [INFO] "[DBG INFO][RunTimeInfo]" glRenderer: "NVIDIA GeForce RTX 3090/PCIe/SSE2" [INFO] "[DBG INFO][RunTimeInfo]" glVersion: "4.5.0 NVIDIA 512.15" [INFO] "[DBG INFO][RunTimeInfo]" glslVersion: "4.50 NVIDIA" [INFO] "[DBG INFO][RunTimeInfo]" vram: "24348 MB" [INFO] "[DBG INFO][RunTimeInfo]" preemption: Pixel [INFO] "[DBG INFO][RunTimeInfo]" "Number of detected GPU devices: 1" [INFO] "[DBG INFO][RunTimeInfo]" "Device[0] driver-desc: NVIDIA GeForce RTX 3090" [INFO] "[DBG INFO][RunTimeInfo]" "Device[0] driver-vendorid: 0x10de" [INFO] "[DBG INFO][RunTimeInfo]" "Device[0] driver-deviceid: 0x2204" [INFO] "[DBG INFO][RunTimeInfo]" "Device[0] driver-version: 30.0.15.1215" [INFO] "[DBG INFO][RunTimeInfo]" "Device[0] driver-supported: 1" [INFO] "[DBG INFO][RunTimeInfo]" "Device[0] driver-minversion: 26.21.14.4250" [INFO] "[DBG INFO][RunTimeInfo]" "Device[0] driver-minname: 442.50 WHQL" [INFO] "[DBG INFO][RunTimeInfo]" "Device[0] driver-minurl: http://www.geforce.com/drivers" [INFO] "[DBG INFO][RunTimeInfo]" "Device[0] driver-outdated: 0" [INFO] "[DBG INFO][OpenGL Helpers]" OpenGL max version 4 . 50 [INFO] "[DBG INFO][OpenGL Helpers]" Max texture image units 32 [INFO] "[DBG INFO][OpenGL Helpers]" GLSL max version 450 [INFO] "[DBG INFO][OpenGL Helpers]" Feature: Bindless textures [INFO] "[DBG INFO][Iray Service]" Iray dso path: "A:/SteamGames/steamapps/common/Substance 3D Painter 2022/PlugIns/iray" [WARN] "[DBG WARNING][Iray Service]" MDL search dir path not found 'c:\ProgramData\NVIDIA Corporation\mdl' [WARN] "[DBG WARNING][Iray Service]" Fail to add Path: c:\ProgramData\NVIDIA Corporation\mdl [WARN] "[DBG WARNING][Iray Service]" MDL search dir path not found 'c:\ProgramData\NVIDIA Corporation\MDL Material Exchange Package\mdl' [WARN] "[DBG WARNING][Iray Service]" Fail to add Path: c:\ProgramData\NVIDIA Corporation\MDL Material Exchange Package\mdl [WARN] "[DBG WARNING][Iray Service]" MDL search dir path not found 'C:/Users/mfmen/Documents/mdl' [WARN] "[DBG WARNING][Iray Service]" Fail to add Path: C:/Users/mfmen/Documents/mdl [INFO] "[DBG INFO][Assimp]" "Info, T3068: Load qt:///quad.fbx" [INFO] "[DBG INFO][Assimp]" "Debug, T3068: Assimp 3.1.202510665 amd64 msvc shared singlethreaded" [INFO] "[DBG INFO][Assimp]" "Info, T3068: Found a matching importer for this file format" [INFO] "[DBG INFO][Assimp]" "Info, T3068: Import root directory is 'qt://'" [INFO] "[DBG INFO][Assimp]" "Debug, T3068: [FBX] : Normals found" [INFO] "[DBG INFO][Assimp]" "Debug, T3068: [FBX] : No Binormals found" [INFO] "[DBG INFO][Assimp]" "Debug, T3068: [FBX] : No Tangents found" [INFO] "[DBG INFO][Assimp]" "Debug, T3068: [FBX] : No Vertex Colors found" [INFO] "[DBG INFO][Assimp]" "Debug, T3068: [FBX] : UV found" [INFO] "[DBG INFO][Assimp]" "Info, T3068: Entering post processing pipeline" [INFO] "[DBG INFO][Assimp]" "Debug, T3068: RemoveVCProcess begin" [INFO] "[DBG INFO][Assimp]" "Info, T3068: RemoveVCProcess finished. Data structure cleanup has been done." [INFO] "[DBG INFO][Assimp]" "Debug, T3068: FindDegeneratesProcess begin" [INFO] "[DBG INFO][Assimp]" "Debug, T3068: FindDegeneratesProcess finished" [INFO] "[DBG INFO][Assimp]" "Debug, T3068: GenUVCoordsProcess begin" [INFO] "[DBG INFO][Assimp]" "Debug, T3068: GenUVCoordsProcess finished" [INFO] "[DBG INFO][Assimp]" "Debug, T3068: PretransformVerticesProcess begin" [INFO] "[DBG INFO][Assimp]" "Debug, T3068: PretransformVerticesProcess finished" [INFO] "[DBG INFO][Assimp]" "Info, T3068: Removed 2 nodes and 0 animation channels (2 output nodes)" [INFO] "[DBG INFO][Assimp]" "Info, T3068: Kept 0 lights and 0 cameras" [INFO] "[DBG INFO][Assimp]" "Info, T3068: Moved 1 meshes to WCS (number of output meshes: 1)" [INFO] "[DBG INFO][Assimp]" "Debug, T3068: TriangulateProcess begin" [INFO] "[DBG INFO][Assimp]" "Info, T3068: TriangulateProcess finished. All polygons have been triangulated." [INFO] "[DBG INFO][Assimp]" "Debug, T3068: SortByPTypeProcess begin" [INFO] "[DBG INFO][Assimp]" "Info, T3068: Points: 0X, Lines: 0X, Triangles: 1, Polygons: 0 (Meshes, X = removed)" [INFO] "[DBG INFO][Assimp]" "Debug, T3068: SortByPTypeProcess finished" [INFO] "[DBG INFO][Assimp]" "Debug, T3068: SplitMeshByUDIMProcess begin" [INFO] "[DBG INFO][Assimp]" "Debug, T3068: SplitMeshByUDIMProcess finished" [INFO] "[DBG INFO][Assimp]" "Debug, T3068: Generate spatially-sorted vertex cache" [INFO] "[DBG INFO][Assimp]" "Debug, T3068: GenVertexNormalsProcess begin" [INFO] "[DBG INFO][Assimp]" "Skipping one or more lines with the same contents" [INFO] "[DBG INFO][Assimp]" "Debug, T3068: GenVertexNormalsProcess finished. Normals are already there" [INFO] "[DBG INFO][Assimp]" "Debug, T3068: CalcTangentsProcess begin" [INFO] "[DBG INFO][Assimp]" "Info, T3068: CalcTangentsProcess finished. Tangents have been calculated" [INFO] "[DBG INFO][Assimp]" "Debug, T3068: JoinVerticesProcess begin" [INFO] "[DBG INFO][Assimp]" "Debug, T3068: Mesh 0 (Plane) | Verts in: 6 out: 4 | ~33.3333%" [INFO] "[DBG INFO][Assimp]" "Info, T3068: JoinVerticesProcess finished | Verts in: 6 out: 4 | ~33.3%" [INFO] "[DBG INFO][Assimp]" "Info, T3068: Leaving post processing pipeline" [INFO] "[DBG INFO][Scene 3D]" "3D scene qt:///quad.fbx successfully loaded in 18 ms" [WARN] QObject::connect: Cannot connect (null)::eventPosted(const S4Event *event) to Alg::AchievementManager::onEventPosted(const S4Event *event) [INFO] Icons memory budget set to 100MB. [WARN] QObject::connect: signal not found in QItemSelectionModel [INFO] "[DBG INFO][Assimp]" "Info, T3068: Load qt:///gizmo/gizmo_axis_translate.obj" [INFO] "[DBG INFO][Assimp]" "Debug, T3068: Assimp 3.1.202510665 amd64 msvc shared singlethreaded" [INFO] "[DBG INFO][Assimp]" "Info, T3068: Found a matching importer for this file format" [INFO] "[DBG INFO][Assimp]" "Info, T3068: Import root directory is 'qt:///gizmo/'" [INFO] "[DBG INFO][Scene 3D]" "3D scene qt:///gizmo/gizmo_axis_translate.obj successfully loaded in 0 ms" [INFO] "[DBG INFO][Assimp]" "Info, T3068: Load qt:///gizmo/gizmo_axis_collision.obj" [INFO] "[DBG INFO][Assimp]" "Debug, T3068: Assimp 3.1.202510665 amd64 msvc shared singlethreaded" [INFO] "[DBG INFO][Assimp]" "Info, T3068: Found a matching importer for this file format" [INFO] "[DBG INFO][Assimp]" "Info, T3068: Import root directory is 'qt:///gizmo/'" [INFO] "[DBG INFO][Scene 3D]" "3D scene qt:///gizmo/gizmo_axis_collision.obj successfully loaded in 0 ms" [INFO] "[DBG INFO][Assimp]" "Info, T3068: Load qt:///gizmo/gizmo_axis_rotate_quarter.obj" [INFO] "[DBG INFO][Assimp]" "Debug, T3068: Assimp 3.1.202510665 amd64 msvc shared singlethreaded" [INFO] "[DBG INFO][Assimp]" "Info, T3068: Found a matching importer for this file format" [INFO] "[DBG INFO][Assimp]" "Info, T3068: Import root directory is 'qt:///gizmo/'" [INFO] "[DBG INFO][Scene 3D]" "3D scene qt:///gizmo/gizmo_axis_rotate_quarter.obj successfully loaded in 0 ms" [INFO] "[DBG INFO][Assimp]" "Info, T3068: Load qt:///gizmo/gizmo_axis_rotate_collision.obj" [INFO] "[DBG INFO][Assimp]" "Debug, T3068: Assimp 3.1.202510665 amd64 msvc shared singlethreaded" [INFO] "[DBG INFO][Assimp]" "Info, T3068: Found a matching importer for this file format" [INFO] "[DBG INFO][Assimp]" "Info, T3068: Import root directory is 'qt:///gizmo/'" [INFO] "[DBG INFO][Scene 3D]" "3D scene qt:///gizmo/gizmo_axis_rotate_collision.obj successfully loaded in 0 ms" [INFO] "[DBG INFO][Assimp]" "Info, T3068: Load qt:///gizmo/gizmo_axis_scale.obj" [INFO] "[DBG INFO][Assimp]" "Debug, T3068: Assimp 3.1.202510665 amd64 msvc shared singlethreaded" [INFO] "[DBG INFO][Assimp]" "Info, T3068: Found a matching importer for this file format" [INFO] "[DBG INFO][Assimp]" "Info, T3068: Import root directory is 'qt:///gizmo/'" [INFO] "[DBG INFO][Scene 3D]" "3D scene qt:///gizmo/gizmo_axis_scale.obj successfully loaded in 0 ms" [INFO] "[DBG INFO][Assimp]" "Info, T3068: Load qt:///gizmo/gizmo_axis_collision.obj" [INFO] "[DBG INFO][Assimp]" "Debug, T3068: Assimp 3.1.202510665 amd64 msvc shared singlethreaded" [INFO] "[DBG INFO][Assimp]" "Info, T3068: Found a matching importer for this file format" [INFO] "[DBG INFO][Assimp]" "Info, T3068: Import root directory is 'qt:///gizmo/'" [INFO] "[DBG INFO][Scene 3D]" "3D scene qt:///gizmo/gizmo_axis_collision.obj successfully loaded in 0 ms" [INFO] "[DBG INFO][Assimp]" "Info, T3068: Load qt:///gizmo/gizmo_double_axis_LX.obj" [INFO] "[DBG INFO][Assimp]" "Debug, T3068: Assimp 3.1.202510665 amd64 msvc shared singlethreaded" [INFO] "[DBG INFO][Assimp]" "Info, T3068: Found a matching importer for this file format" [INFO] "[DBG INFO][Assimp]" "Info, T3068: Import root directory is 'qt:///gizmo/'" [INFO] "[DBG INFO][Scene 3D]" "3D scene qt:///gizmo/gizmo_double_axis_LX.obj successfully loaded in 0 ms" [INFO] "[DBG INFO][Assimp]" "Info, T3068: Load qt:///gizmo/gizmo_double_axis_collision.obj" [INFO] "[DBG INFO][Assimp]" "Debug, T3068: Assimp 3.1.202510665 amd64 msvc shared singlethreaded" [INFO] "[DBG INFO][Assimp]" "Info, T3068: Found a matching importer for this file format" [INFO] "[DBG INFO][Assimp]" "Info, T3068: Import root directory is 'qt:///gizmo/'" [INFO] "[DBG INFO][Scene 3D]" "3D scene qt:///gizmo/gizmo_double_axis_collision.obj successfully loaded in 0 ms" [INFO] "[DBG INFO][Assimp]" "Info, T3068: Load qt:///gizmo/gizmo_double_axis_LY.obj" [INFO] "[DBG INFO][Assimp]" "Debug, T3068: Assimp 3.1.202510665 amd64 msvc shared singlethreaded" [INFO] "[DBG INFO][Assimp]" "Info, T3068: Found a matching importer for this file format" [INFO] "[DBG INFO][Assimp]" "Info, T3068: Import root directory is 'qt:///gizmo/'" [INFO] "[DBG INFO][Scene 3D]" "3D scene qt:///gizmo/gizmo_double_axis_LY.obj successfully loaded in 0 ms" [INFO] "[DBG INFO][Assimp]" "Info, T3068: Load qt:///gizmo/gizmo_double_axis_collision.obj" [INFO] "[DBG INFO][Assimp]" "Debug, T3068: Assimp 3.1.202510665 amd64 msvc shared singlethreaded" [INFO] "[DBG INFO][Assimp]" "Info, T3068: Found a matching importer for this file format" [INFO] "[DBG INFO][Assimp]" "Info, T3068: Import root directory is 'qt:///gizmo/'" [INFO] "[DBG INFO][Scene 3D]" "3D scene qt:///gizmo/gizmo_double_axis_collision.obj successfully loaded in 0 ms" [INFO] "[DBG INFO][Assimp]" "Info, T3068: Load qt:///gizmo/gizmo_axis_center.obj" [INFO] "[DBG INFO][Assimp]" "Debug, T3068: Assimp 3.1.202510665 amd64 msvc shared singlethreaded" [INFO] "[DBG INFO][Assimp]" "Info, T3068: Found a matching importer for this file format" [INFO] "[DBG INFO][Assimp]" "Info, T3068: Import root directory is 'qt:///gizmo/'" [INFO] "[DBG INFO][Scene 3D]" "3D scene qt:///gizmo/gizmo_axis_center.obj successfully loaded in 0 ms" [INFO] "[DBG INFO][Assimp]" "Info, T3068: Load qt:///gizmo/gizmo_projection_surface.obj" [INFO] "[DBG INFO][Assimp]" "Debug, T3068: Assimp 3.1.202510665 amd64 msvc shared singlethreaded" [INFO] "[DBG INFO][Assimp]" "Info, T3068: Found a matching importer for this file format" [INFO] "[DBG INFO][Assimp]" "Info, T3068: Import root directory is 'qt:///gizmo/'" [INFO] "[DBG INFO][Scene 3D]" "3D scene qt:///gizmo/gizmo_projection_surface.obj successfully loaded in 0 ms" [INFO] "[DBG INFO][Assimp]" "Info, T3068: Load qt:///gizmo/gizmo_projection_surface_collision.obj" [INFO] "[DBG INFO][Assimp]" "Debug, T3068: Assimp 3.1.202510665 amd64 msvc shared singlethreaded" [INFO] "[DBG INFO][Assimp]" "Info, T3068: Found a matching importer for this file format" [INFO] "[DBG INFO][Assimp]" "Info, T3068: Import root directory is 'qt:///gizmo/'" [INFO] "[DBG INFO][Scene 3D]" "3D scene qt:///gizmo/gizmo_projection_surface_collision.obj successfully loaded in 0 ms" [INFO] "[DBG INFO][Assimp]" "Info, T3068: Load qt:///gizmo/gizmo_axis_symmetry.obj" [INFO] "[DBG INFO][Assimp]" "Debug, T3068: Assimp 3.1.202510665 amd64 msvc shared singlethreaded" [INFO] "[DBG INFO][Assimp]" "Info, T3068: Found a matching importer for this file format" [INFO] "[DBG INFO][Assimp]" "Info, T3068: Import root directory is 'qt:///gizmo/'" [INFO] "[DBG INFO][Scene 3D]" "3D scene qt:///gizmo/gizmo_axis_symmetry.obj successfully loaded in 0 ms" [INFO] "[DBG INFO][Assimp]" "Info, T3068: Load qt:///gizmo/gizmo_axis_symmetry_collision.obj" [INFO] "[DBG INFO][Assimp]" "Debug, T3068: Assimp 3.1.202510665 amd64 msvc shared singlethreaded" [INFO] "[DBG INFO][Assimp]" "Info, T3068: Found a matching importer for this file format" [INFO] "[DBG INFO][Assimp]" "Info, T3068: Import root directory is 'qt:///gizmo/'" [INFO] "[DBG INFO][Scene 3D]" "3D scene qt:///gizmo/gizmo_axis_symmetry_collision.obj successfully loaded in 0 ms" [INFO] "[DBG INFO][Assimp]" "Info, T3068: Load qt:///gizmo/gizmo_axis_translate.obj" [INFO] "[DBG INFO][Assimp]" "Debug, T3068: Assimp 3.1.202510665 amd64 msvc shared singlethreaded" [INFO] "[DBG INFO][Assimp]" "Info, T3068: Found a matching importer for this file format" [INFO] "[DBG INFO][Assimp]" "Info, T3068: Import root directory is 'qt:///gizmo/'" [INFO] "[DBG INFO][Scene 3D]" "3D scene qt:///gizmo/gizmo_axis_translate.obj successfully loaded in 0 ms" [INFO] "[DBG INFO][Assimp]" "Info, T3068: Load qt:///gizmo/gizmo_axis_collision.obj" [INFO] "[DBG INFO][Assimp]" "Debug, T3068: Assimp 3.1.202510665 amd64 msvc shared singlethreaded" [INFO] "[DBG INFO][Assimp]" "Info, T3068: Found a matching importer for this file format" [INFO] "[DBG INFO][Assimp]" "Info, T3068: Import root directory is 'qt:///gizmo/'" [INFO] "[DBG INFO][Scene 3D]" "3D scene qt:///gizmo/gizmo_axis_collision.obj successfully loaded in 0 ms" [INFO] "[DBG INFO][Assimp]" "Info, T3068: Load qt:///gizmo/gizmo_double_axis_LX.obj" [INFO] "[DBG INFO][Assimp]" "Debug, T3068: Assimp 3.1.202510665 amd64 msvc shared singlethreaded" [INFO] "[DBG INFO][Assimp]" "Info, T3068: Found a matching importer for this file format" [INFO] "[DBG INFO][Assimp]" "Info, T3068: Import root directory is 'qt:///gizmo/'" [INFO] "[DBG INFO][Scene 3D]" "3D scene qt:///gizmo/gizmo_double_axis_LX.obj successfully loaded in 0 ms" [INFO] "[DBG INFO][Assimp]" "Info, T3068: Load qt:///gizmo/gizmo_double_axis_collision.obj" [INFO] "[DBG INFO][Assimp]" "Debug, T3068: Assimp 3.1.202510665 amd64 msvc shared singlethreaded" [INFO] "[DBG INFO][Assimp]" "Info, T3068: Found a matching importer for this file format" [INFO] "[DBG INFO][Assimp]" "Info, T3068: Import root directory is 'qt:///gizmo/'" [INFO] "[DBG INFO][Scene 3D]" "3D scene qt:///gizmo/gizmo_double_axis_collision.obj successfully loaded in 0 ms" [INFO] "[DBG INFO][Assimp]" "Info, T3068: Load qt:///gizmo/gizmo_double_axis_LY.obj" [INFO] "[DBG INFO][Assimp]" "Debug, T3068: Assimp 3.1.202510665 amd64 msvc shared singlethreaded" [INFO] "[DBG INFO][Assimp]" "Info, T3068: Found a matching importer for this file format" [INFO] "[DBG INFO][Assimp]" "Info, T3068: Import root directory is 'qt:///gizmo/'" [INFO] "[DBG INFO][Scene 3D]" "3D scene qt:///gizmo/gizmo_double_axis_LY.obj successfully loaded in 0 ms" [INFO] "[DBG INFO][Assimp]" "Info, T3068: Load qt:///gizmo/gizmo_double_axis_collision.obj" [INFO] "[DBG INFO][Assimp]" "Debug, T3068: Assimp 3.1.202510665 amd64 msvc shared singlethreaded" [INFO] "[DBG INFO][Assimp]" "Info, T3068: Found a matching importer for this file format" [INFO] "[DBG INFO][Assimp]" "Info, T3068: Import root directory is 'qt:///gizmo/'" [INFO] "[DBG INFO][Scene 3D]" "3D scene qt:///gizmo/gizmo_double_axis_collision.obj successfully loaded in 0 ms" [INFO] Starting 6 DoF mouse... [INFO] "[DBG INFO][Automatic unwrap]" "Automatic UV unwrapping build version: 0.8.0+89.8a923eb4, runtime version: 0.8.0+89.8a923eb4" [INFO] "[DBG INFO][Plugins]" "Loading plugin autosave" [INFO] "[DBG INFO][Plugins]" "Enable plugin autosave located at file:///C:/Users/mfmen/Documents/Adobe/Adobe Substance 3D Painter/plugins/autosave/main.qml" [INFO] "[DBG INFO][Plugins]" "Loading plugin dcc-live-link" [INFO] "[DBG INFO][Plugins]" "Enable plugin dcc-live-link located at file:///C:/Users/mfmen/Documents/Adobe/Adobe Substance 3D Painter/plugins/dcc-live-link/main.qml" [INFO] "[DBG INFO][Plugins]" "Loading plugin photoshop-export" [INFO] "[DBG INFO][Plugins]" "Enable plugin photoshop-export located at file:///C:/Users/mfmen/Documents/Adobe/Adobe Substance 3D Painter/plugins/photoshop-export/main.qml" [INFO] "[DBG INFO][Plugins]" "Loading plugin resources-updater" [INFO] No project open, resources updater discarded [INFO] "[DBG INFO][Plugins]" "Enable plugin resources-updater located at file:///C:/Users/mfmen/Documents/Adobe/Adobe Substance 3D Painter/plugins/resources-updater/main.qml" [WARN] QFSFileEngine::open: No file name specified [INFO] "[DBG INFO][Plugins]" "Loading plugin " [WARN] QFSFileEngine::open: No file name specified [INFO] "[DBG INFO][Plugins]" "Enable plugin located at qrc:/plugins/pythonjsonserver.qml" [INFO] "[DBG INFO][Plugins]" "Reloading plugin " [WARN] QFSFileEngine::open: No file name specified [INFO] "[DBG INFO][Plugins]" "Enable plugin located at qrc:/plugins/pythonjsonserver.qml" [INFO] Python environment: Version : 3.7.6 (tags/v3.7.6:43364a7ae0, Dec 19 2019, 00:42:30) [MSC v.1916 64 bit (AMD64)] API version : 1013 Encoding : utf-8 File system encoding: utf-8 Modules search path : ['A:\\SteamGames\\steamapps\\common\\Substance 3D Painter 2022', 'A:\\SteamGames\\steamapps\\common\\Substance 3D Painter 2022\\resources\\pythonsdk\\python37.zip', 'A:\\SteamGames\\steamapps\\common\\Substance 3D Painter 2022\\resources\\pythonsdk\\DLLs', 'A:\\SteamGames\\steamapps\\common\\Substance 3D Painter 2022\\resources\\pythonsdk\\lib', 'A:\\SteamGames\\steamapps\\common\\Substance 3D Painter 2022\\resources\\pythonsdk', 'A:\\SteamGames\\steamapps\\common\\Substance 3D Painter 2022\\resources\\pythonsdk\\lib\\site-packages'] Directory prefix : A:/SteamGames/steamapps/common/Substance 3D Painter 2022/resources/pythonsdk PATH : A:/SteamGames/steamapps/common/Substance 3D Painter 2022;D:\Program Files (x86)\Steam;c:\program files (x86)\common files\intel\shared libraries\redist\intel64_win\compiler;c:\program files (x86)\common files\intel\shared libraries\redist\intel64\compiler;c:\program files (x86)\common files\oracle\java\javapath;c:\program files (x86)\razer chroma sdk\bin;c:\program files\razer chroma sdk\bin;c:\windows\system32;c:\windows;c:\windows\system32\wbem;c:\windows\system32\windowspowershell\v1.0\;c:\users\mfmen\appdata\local\microsoft\windowsapps;c:\windows\system32\openssh\;c:\program files\nvidia corporation\nvidia nvdlisr;c:\program files\dotnet\;c:\windows\system32;c:\windows;c:\windows\system32\wbem;c:\windows\system32\windowspowershell\v1.0\;c:\windows\system32\openssh\;b:\git\cmd;c:\program files\microsoft sql server\120\tools\binn\;c:\program files\common files\autodesk shared\;C:\Program Files (x86)\NVIDIA Corporation\PhysX\Common;C:\Users\mfmen\AppData\Local\Microsoft\WindowsApps;C:\Users\mfmen\AppData\Local\GitHubDesktop\bin; [INFO] substance_painter package: Version : 0.2.3 [INFO] Plugins: Version :0.0.1 Plugins search path :['C:/Users/mfmen/Documents/Adobe/Adobe Substance 3D Painter/python', 'A:/SteamGames/steamapps/common/Substance 3D Painter 2022/resources/python'] Loaded plugins :{'painter_plugins_ui': } [INFO] "[DBG INFO][Steam Achievement]" Steam stat pushed "STAT_LAUNCH_APP" 1 [INFO] "[DBG INFO][Application Status]" "Global temporary directory set to D:/Windows Temps/SubstancePainter-Tmp-eBpGni: 541.62 GB/931.51 GB." [ ERR] "[DBG ERROR][GPUIssuesCheck]" Driver settings status detection failed. [INFO] "[DBG INFO][GPUIssuesCheck]" TDR information: [INFO] "[DBG INFO][GPUIssuesCheck]" "-Registry TdrDelay key: '8' (int type)" [INFO] "[DBG INFO][GPUIssuesCheck]" "-Registry TdrDdiDelay key: None" [INFO] "[DBG INFO][GPUIssuesCheck]" "-Registry TdrLevel key: '3' (int type) - TdrLevelRecover" [INFO] "[DBG INFO][GPUIssuesCheck]" Current TDR delay set to 5 s [INFO] "[DBG INFO][Library agent]" Resources crawling started for: "A:/SteamGames/steamapps/common/Substance 3D Painter 2022/resources/starter_assets" [WARN] QMetaObject::connectSlotsByName: No matching signal for on_mode_currentIndexChanged(int) [WARN] QMetaObject::connectSlotsByName: No matching signal for on_resetShader_clicked() [WARN] QMetaObject::connectSlotsByName: No matching signal for on_can_undo_changed(bool) [WARN] QMetaObject::connectSlotsByName: No matching signal for on_can_redo_changed(bool) [WARN] "[DBG WARNING][Signal Slot]" "Alg::connectSlotsByName: No matching signal for set_shader_requested(Object,Object,ResourceShader*)" [WARN] "[DBG WARNING][Signal Slot]" "Alg::connectSlotsByName: No matching signal for reset_shader_data_requested(Object)" [INFO] "[DBG INFO][Assimp]" "Info, T3068: Load qt:///half-sphere.obj" [INFO] "[DBG INFO][Assimp]" "Debug, T3068: Assimp 3.1.202510665 amd64 msvc shared singlethreaded" [INFO] "[DBG INFO][Assimp]" "Info, T3068: Found a matching importer for this file format" [INFO] "[DBG INFO][Assimp]" "Info, T3068: Import root directory is 'qt://'" [INFO] "[DBG INFO][Assimp]" "Info, T3068: Entering post processing pipeline" [INFO] "[DBG INFO][Assimp]" "Debug, T3068: RemoveVCProcess begin" [INFO] "[DBG INFO][Assimp]" "Info, T3068: RemoveVCProcess finished. Data structure cleanup has been done." [INFO] "[DBG INFO][Assimp]" "Debug, T3068: FindDegeneratesProcess begin" [WARN] "[DBG WARNING][Assimp]" "Warn, T3068: Found 56 degenerated primitives" [INFO] "[DBG INFO][Assimp]" "Debug, T3068: FindDegeneratesProcess finished" [INFO] "[DBG INFO][Assimp]" "Debug, T3068: GenUVCoordsProcess begin" [INFO] "[DBG INFO][Assimp]" "Debug, T3068: GenUVCoordsProcess finished" [INFO] "[DBG INFO][Assimp]" "Debug, T3068: PretransformVerticesProcess begin" [INFO] "[DBG INFO][Assimp]" "Debug, T3068: PretransformVerticesProcess finished" [INFO] "[DBG INFO][Assimp]" "Info, T3068: Removed 2 nodes and 0 animation channels (2 output nodes)" [INFO] "[DBG INFO][Assimp]" "Info, T3068: Kept 0 lights and 0 cameras" [INFO] "[DBG INFO][Assimp]" "Info, T3068: Moved 1 meshes to WCS (number of output meshes: 1)" [INFO] "[DBG INFO][Assimp]" "Debug, T3068: TriangulateProcess begin" [INFO] "[DBG INFO][Assimp]" "Debug, T3068: TriangulateProcess finished. There was nothing to be done." [INFO] "[DBG INFO][Assimp]" "Debug, T3068: SortByPTypeProcess begin" [INFO] "[DBG INFO][Assimp]" "Info, T3068: Points: 0X, Lines: 1X, Triangles: 1, Polygons: 0 (Meshes, X = removed)" [INFO] "[DBG INFO][Assimp]" "Debug, T3068: SortByPTypeProcess finished" [INFO] "[DBG INFO][Assimp]" "Debug, T3068: SplitMeshByUDIMProcess begin" [INFO] "[DBG INFO][Assimp]" "Debug, T3068: SplitMeshByUDIMProcess finished" [INFO] "[DBG INFO][Assimp]" "Debug, T3068: Generate spatially-sorted vertex cache" [INFO] "[DBG INFO][Assimp]" "Debug, T3068: GenVertexNormalsProcess begin" [INFO] "[DBG INFO][Assimp]" "Skipping one or more lines with the same contents" [INFO] "[DBG INFO][Assimp]" "Debug, T3068: GenVertexNormalsProcess finished. Normals are already there" [INFO] "[DBG INFO][Assimp]" "Debug, T3068: CalcTangentsProcess begin" [INFO] "[DBG INFO][Assimp]" "Info, T3068: CalcTangentsProcess finished. Tangents have been calculated" [INFO] "[DBG INFO][Assimp]" "Debug, T3068: JoinVerticesProcess begin" [INFO] "[DBG INFO][Assimp]" "Debug, T3068: Mesh 0 (SurfSphere_Mesh) | Verts in: 3480 out: 668 | ~80.8046%" [INFO] "[DBG INFO][Assimp]" "Info, T3068: JoinVerticesProcess finished | Verts in: 3480 out: 668 | ~80.8%" [INFO] "[DBG INFO][Assimp]" "Info, T3068: Leaving post processing pipeline" [INFO] "[DBG INFO][Scene 3D]" "3D scene qt:///half-sphere.obj successfully loaded in 4 ms" [INFO] "[DBG INFO][SVT pool factory]" Create SVT pool with the following configuration: [INFO] "[DBG INFO][SVT pool factory]" "- sparse enabled: 1" [INFO] "[DBG INFO][SVT pool factory]" "- budget: RAM:16362MB, VRAM:6087MB" [INFO] "[DBG INFO][SVT pool factory]" "- location: D:/Windows Temps/SubstancePainter-Tmp-eBpGni/svt-cache.VyvRad" [WARN] QMetaObject::connectSlotsByName: No matching signal for on_stampBlendingComboBox_activated(int) [INFO] "[DBG INFO][Assimp]" "Info, T3068: Load qt:///plane_stroke_preview.fbx" [INFO] "[DBG INFO][Assimp]" "Debug, T3068: Assimp 3.1.202510665 amd64 msvc shared singlethreaded" [INFO] "[DBG INFO][Assimp]" "Info, T3068: Found a matching importer for this file format" [INFO] "[DBG INFO][Assimp]" "Info, T3068: Import root directory is 'qt://'" [INFO] "[DBG INFO][Assimp]" "Debug, T3068: [FBX] : Normals found" [INFO] "[DBG INFO][Assimp]" "Debug, T3068: [FBX] : Binormals found" [INFO] "[DBG INFO][Assimp]" "Debug, T3068: [FBX] : Tangents found" [INFO] "[DBG INFO][Assimp]" "Debug, T3068: [FBX] : No Vertex Colors found" [INFO] "[DBG INFO][Assimp]" "Debug, T3068: [FBX] : UV found" [INFO] "[DBG INFO][Assimp]" "Debug, T3068: ScenePreprocessor: Adding default material 'DefaultMaterial'" [INFO] "[DBG INFO][Assimp]" "Info, T3068: Entering post processing pipeline" [INFO] "[DBG INFO][Assimp]" "Debug, T3068: RemoveVCProcess begin" [INFO] "[DBG INFO][Assimp]" "Info, T3068: RemoveVCProcess finished. Data structure cleanup has been done." [INFO] "[DBG INFO][Assimp]" "Debug, T3068: FindDegeneratesProcess begin" [INFO] "[DBG INFO][Assimp]" "Debug, T3068: FindDegeneratesProcess finished" [INFO] "[DBG INFO][Assimp]" "Debug, T3068: GenUVCoordsProcess begin" [INFO] "[DBG INFO][Assimp]" "Debug, T3068: GenUVCoordsProcess finished" [INFO] "[DBG INFO][Assimp]" "Debug, T3068: PretransformVerticesProcess begin" [INFO] "[DBG INFO][Assimp]" "Debug, T3068: PretransformVerticesProcess finished" [INFO] "[DBG INFO][Assimp]" "Info, T3068: Removed 2 nodes and 0 animation channels (2 output nodes)" [INFO] "[DBG INFO][Assimp]" "Info, T3068: Kept 0 lights and 0 cameras" [INFO] "[DBG INFO][Assimp]" "Info, T3068: Moved 1 meshes to WCS (number of output meshes: 1)" [INFO] "[DBG INFO][Assimp]" "Debug, T3068: TriangulateProcess begin" [INFO] "[DBG INFO][Assimp]" "Debug, T3068: TriangulateProcess finished. There was nothing to be done." [INFO] "[DBG INFO][Assimp]" "Debug, T3068: SortByPTypeProcess begin" [INFO] "[DBG INFO][Assimp]" "Info, T3068: Points: 0X, Lines: 0X, Triangles: 1, Polygons: 0 (Meshes, X = removed)" [INFO] "[DBG INFO][Assimp]" "Debug, T3068: SortByPTypeProcess finished" [INFO] "[DBG INFO][Assimp]" "Debug, T3068: Generate spatially-sorted vertex cache" [INFO] "[DBG INFO][Assimp]" "Debug, T3068: GenVertexNormalsProcess begin" [INFO] "[DBG INFO][Assimp]" "Skipping one or more lines with the same contents" [INFO] "[DBG INFO][Assimp]" "Debug, T3068: GenVertexNormalsProcess finished. Normals are already there" [INFO] "[DBG INFO][Assimp]" "Debug, T3068: CalcTangentsProcess begin" [INFO] "[DBG INFO][Assimp]" "Debug, T3068: CalcTangentsProcess finished" [INFO] "[DBG INFO][Assimp]" "Debug, T3068: JoinVerticesProcess begin" [INFO] "[DBG INFO][Assimp]" "Debug, T3068: Mesh 0 (plane_preview_stroke) | Verts in: 420 out: 142 | ~66.1905%" [INFO] "[DBG INFO][Assimp]" "Info, T3068: JoinVerticesProcess finished | Verts in: 420 out: 142 | ~66.2%" [INFO] "[DBG INFO][Assimp]" "Info, T3068: Leaving post processing pipeline" [INFO] "[DBG INFO][Scene 3D]" "3D scene qt:///plane_stroke_preview.fbx successfully loaded in 12 ms" [INFO] "[DBG INFO][EngineIntegration]" "Result surfaces (RAM&VRAM)" 64 MB [INFO] "[DBG INFO][EngineIntegration]" "Source surfaces (RAM&VRAM)" 64 MB [INFO] "[DBG INFO][EngineIntegration]" "VRAM Surfaces (Results&Sources)" 128 MB [INFO] "[DBG INFO][EngineIntegration]" "VRAM Mesh buffers" 32 MB [INFO] "[DBG INFO][EngineIntegration]" "RAM Stamps" 16 MB [INFO] "[DBG INFO][EngineIntegration]" "Substance Render on the fly" 1024 MB [INFO] "[DBG INFO][Assimp]" "Info, T3068: Load qt:///thumbnail_sphere.obj" [INFO] "[DBG INFO][Assimp]" "Debug, T3068: Assimp 3.1.202510665 amd64 msvc shared singlethreaded" [INFO] "[DBG INFO][Assimp]" "Info, T3068: Found a matching importer for this file format" [INFO] "[DBG INFO][Assimp]" "Info, T3068: Import root directory is 'qt://'" [INFO] "[DBG INFO][Assimp]" "Info, T3068: Entering post processing pipeline" [INFO] "[DBG INFO][Assimp]" "Debug, T3068: RemoveVCProcess begin" [INFO] "[DBG INFO][Assimp]" "Info, T3068: RemoveVCProcess finished. Data structure cleanup has been done." [INFO] "[DBG INFO][Assimp]" "Debug, T3068: FindDegeneratesProcess begin" [INFO] "[DBG INFO][Assimp]" "Debug, T3068: FindDegeneratesProcess finished" [INFO] "[DBG INFO][Assimp]" "Debug, T3068: GenUVCoordsProcess begin" [INFO] "[DBG INFO][Assimp]" "Debug, T3068: GenUVCoordsProcess finished" [INFO] "[DBG INFO][Assimp]" "Debug, T3068: PretransformVerticesProcess begin" [INFO] "[DBG INFO][Assimp]" "Debug, T3068: PretransformVerticesProcess finished" [INFO] "[DBG INFO][Assimp]" "Info, T3068: Removed 3 nodes and 0 animation channels (3 output nodes)" [INFO] "[DBG INFO][Assimp]" "Info, T3068: Kept 0 lights and 0 cameras" [INFO] "[DBG INFO][Assimp]" "Info, T3068: Moved 1 meshes to WCS (number of output meshes: 1)" [INFO] "[DBG INFO][Assimp]" "Debug, T3068: TriangulateProcess begin" [INFO] "[DBG INFO][Assimp]" "Info, T3068: TriangulateProcess finished. All polygons have been triangulated." [INFO] "[DBG INFO][Assimp]" "Debug, T3068: SortByPTypeProcess begin" [INFO] "[DBG INFO][Assimp]" "Info, T3068: Points: 0X, Lines: 0X, Triangles: 1, Polygons: 0 (Meshes, X = removed)" [INFO] "[DBG INFO][Assimp]" "Debug, T3068: SortByPTypeProcess finished" [INFO] "[DBG INFO][Assimp]" "Debug, T3068: Generate spatially-sorted vertex cache" [INFO] "[DBG INFO][Assimp]" "Debug, T3068: GenVertexNormalsProcess begin" [INFO] "[DBG INFO][Assimp]" "Skipping one or more lines with the same contents" [INFO] "[DBG INFO][Assimp]" "Debug, T3068: GenVertexNormalsProcess finished. Normals are already there" [INFO] "[DBG INFO][Assimp]" "Debug, T3068: CalcTangentsProcess begin" [INFO] "[DBG INFO][Assimp]" "Info, T3068: CalcTangentsProcess finished. Tangents have been calculated" [INFO] "[DBG INFO][Assimp]" "Debug, T3068: JoinVerticesProcess begin" [INFO] "[DBG INFO][Assimp]" "Debug, T3068: Mesh 0 (thumbnail_sphere) | Verts in: 32512 out: 8383 | ~74.2157%" [INFO] "[DBG INFO][Assimp]" "Info, T3068: JoinVerticesProcess finished | Verts in: 32512 out: 8383 | ~74.2%" [INFO] "[DBG INFO][Assimp]" "Info, T3068: Leaving post processing pipeline" [INFO] "[DBG INFO][Scene 3D]" "3D scene qt:///thumbnail_sphere.obj successfully loaded in 43 ms" [INFO] "[DBG INFO][EngineIntegration]" "Result surfaces (RAM&VRAM)" 64 MB [INFO] "[DBG INFO][EngineIntegration]" "Source surfaces (RAM&VRAM)" 64 MB [INFO] "[DBG INFO][EngineIntegration]" "VRAM Surfaces (Results&Sources)" 128 MB [INFO] "[DBG INFO][EngineIntegration]" "VRAM Mesh buffers" 32 MB [INFO] "[DBG INFO][EngineIntegration]" "RAM Stamps" 16 MB [INFO] "[DBG INFO][EngineIntegration]" "Substance Render on the fly" 1024 MB [WARN] QMetaObject::connectSlotsByName: No matching signal for on_stampBlendingComboBox_activated(int) [INFO] "[DBG INFO][Assimp]" "Info, T3068: Load qt:///plane_stroke_preview.fbx" [INFO] "[DBG INFO][Assimp]" "Debug, T3068: Assimp 3.1.202510665 amd64 msvc shared singlethreaded" [INFO] "[DBG INFO][Assimp]" "Info, T3068: Found a matching importer for this file format" [INFO] "[DBG INFO][Assimp]" "Info, T3068: Import root directory is 'qt://'" [INFO] "[DBG INFO][Assimp]" "Debug, T3068: [FBX] : Normals found" [INFO] "[DBG INFO][Assimp]" "Debug, T3068: [FBX] : Binormals found" [INFO] "[DBG INFO][Assimp]" "Debug, T3068: [FBX] : Tangents found" [INFO] "[DBG INFO][Assimp]" "Debug, T3068: [FBX] : No Vertex Colors found" [INFO] "[DBG INFO][Assimp]" "Debug, T3068: [FBX] : UV found" [INFO] "[DBG INFO][Assimp]" "Debug, T3068: ScenePreprocessor: Adding default material 'DefaultMaterial'" [INFO] "[DBG INFO][Assimp]" "Info, T3068: Entering post processing pipeline" [INFO] "[DBG INFO][Assimp]" "Debug, T3068: RemoveVCProcess begin" [INFO] "[DBG INFO][Assimp]" "Info, T3068: RemoveVCProcess finished. Data structure cleanup has been done." [INFO] "[DBG INFO][Assimp]" "Debug, T3068: FindDegeneratesProcess begin" [INFO] "[DBG INFO][Assimp]" "Debug, T3068: FindDegeneratesProcess finished" [INFO] "[DBG INFO][Assimp]" "Debug, T3068: GenUVCoordsProcess begin" [INFO] "[DBG INFO][Assimp]" "Debug, T3068: GenUVCoordsProcess finished" [INFO] "[DBG INFO][Assimp]" "Debug, T3068: PretransformVerticesProcess begin" [INFO] "[DBG INFO][Assimp]" "Debug, T3068: PretransformVerticesProcess finished" [INFO] "[DBG INFO][Assimp]" "Info, T3068: Removed 2 nodes and 0 animation channels (2 output nodes)" [INFO] "[DBG INFO][Assimp]" "Info, T3068: Kept 0 lights and 0 cameras" [INFO] "[DBG INFO][Assimp]" "Info, T3068: Moved 1 meshes to WCS (number of output meshes: 1)" [INFO] "[DBG INFO][Assimp]" "Debug, T3068: TriangulateProcess begin" [INFO] "[DBG INFO][Assimp]" "Debug, T3068: TriangulateProcess finished. There was nothing to be done." [INFO] "[DBG INFO][Assimp]" "Debug, T3068: SortByPTypeProcess begin" [INFO] "[DBG INFO][Assimp]" "Info, T3068: Points: 0X, Lines: 0X, Triangles: 1, Polygons: 0 (Meshes, X = removed)" [INFO] "[DBG INFO][Assimp]" "Debug, T3068: SortByPTypeProcess finished" [INFO] "[DBG INFO][Assimp]" "Debug, T3068: Generate spatially-sorted vertex cache" [INFO] "[DBG INFO][Assimp]" "Debug, T3068: GenVertexNormalsProcess begin" [INFO] "[DBG INFO][Assimp]" "Skipping one or more lines with the same contents" [INFO] "[DBG INFO][Assimp]" "Debug, T3068: GenVertexNormalsProcess finished. Normals are already there" [INFO] "[DBG INFO][Assimp]" "Debug, T3068: CalcTangentsProcess begin" [INFO] "[DBG INFO][Assimp]" "Debug, T3068: CalcTangentsProcess finished" [INFO] "[DBG INFO][Assimp]" "Debug, T3068: JoinVerticesProcess begin" [INFO] "[DBG INFO][Assimp]" "Debug, T3068: Mesh 0 (plane_preview_stroke) | Verts in: 420 out: 142 | ~66.1905%" [INFO] "[DBG INFO][Assimp]" "Info, T3068: JoinVerticesProcess finished | Verts in: 420 out: 142 | ~66.2%" [INFO] "[DBG INFO][Assimp]" "Info, T3068: Leaving post processing pipeline" [INFO] "[DBG INFO][Scene 3D]" "3D scene qt:///plane_stroke_preview.fbx successfully loaded in 12 ms" [INFO] "[DBG INFO][EngineIntegration]" "Result surfaces (RAM&VRAM)" 64 MB [INFO] "[DBG INFO][EngineIntegration]" "Source surfaces (RAM&VRAM)" 64 MB [INFO] "[DBG INFO][EngineIntegration]" "VRAM Surfaces (Results&Sources)" 128 MB [INFO] "[DBG INFO][EngineIntegration]" "VRAM Mesh buffers" 32 MB [INFO] "[DBG INFO][EngineIntegration]" "RAM Stamps" 16 MB [INFO] "[DBG INFO][EngineIntegration]" "Substance Render on the fly" 1024 MB [INFO] "[DBG INFO][EngineIntegration]" "Result surfaces (RAM&VRAM)" 64 MB [INFO] "[DBG INFO][EngineIntegration]" "Source surfaces (RAM&VRAM)" 64 MB [INFO] "[DBG INFO][EngineIntegration]" "VRAM Surfaces (Results&Sources)" 128 MB [INFO] "[DBG INFO][EngineIntegration]" "VRAM Mesh buffers" 32 MB [INFO] "[DBG INFO][EngineIntegration]" "RAM Stamps" 16 MB [INFO] "[DBG INFO][EngineIntegration]" "Substance Render on the fly" 1024 MB [WARN] "[DBG WARNING][Signal Slot]" "Alg::connectSlotsByName: No matching signal for create_shader_requested(ViewerSettings*,IRayService_*,QVariantMap)" [INFO] "[DBG INFO][ShadowLightRays]" Finished generating light rays [INFO] "[DBG INFO][Library agent]" Resources crawling duration: 10860 ms for: "A:/SteamGames/steamapps/common/Substance 3D Painter 2022/resources/starter_assets" [INFO] "[DBG INFO][Resource Import ]" Loaded 1543 files in 10558.3ms Alg::AbrResource (Loaded 1 files in 335.444 ms): Mean/Median: 335.444ms / 335.444ms Min/Max: 335.444ms / 335.444ms Samples: 0: 335.444ms 0.111: 335.444ms 0.222: 335.444ms 0.333: 335.444ms 0.444: 335.444ms 0.556: 335.444ms 0.667: 335.444ms 0.778: 335.444ms 0.889: 335.444ms 1: 335.444ms Alg::ResourceExportPreset (Loaded 31 files in 112.823 ms): Mean/Median: 3.63944ms / 3.5319ms Min/Max: 2.9305ms / 8.2241ms Samples: 0: 2.9305ms 0.111: 3.0923ms 0.222: 3.2688ms 0.333: 3.3093ms 0.444: 3.394ms 0.556: 3.5539ms 0.667: 3.6305ms 0.778: 3.6945ms 0.889: 3.9846ms 1: 8.2241ms Alg::ResourceImage (Loaded 167 files in 987.382 ms): Mean/Median: 5.91247ms / 3.1667ms Min/Max: 0.4832ms / 73.5528ms Samples: 0: 0.4832ms 0.111: 2.3351ms 0.222: 2.5909ms 0.333: 2.7909ms 0.444: 3.0392ms 0.556: 3.3134ms 0.667: 3.538ms 0.778: 4.2773ms 0.889: 16.6036ms 1: 73.5528ms Alg::ResourceLayersPreset (Loaded 122 files in 1440.02 ms): Mean/Median: 11.8034ms / 6.9158ms Min/Max: 4.6162ms / 67.5904ms Samples: 0: 4.6162ms 0.111: 5.3116ms 0.222: 5.9196ms 0.333: 6.336ms 0.444: 6.7156ms 0.556: 7.0766ms 0.667: 7.9204ms 0.778: 8.5871ms 0.889: 13.206ms 1: 67.5904ms Alg::ResourceParticles (Loaded 20 files in 87.1354 ms): Mean/Median: 4.35677ms / 3.7439ms Min/Max: 3.1082ms / 6.9522ms Samples: 0: 3.1082ms 0.111: 3.2832ms 0.222: 3.4859ms 0.333: 3.5674ms 0.444: 3.6687ms 0.556: 3.806ms 0.667: 4.004ms 0.778: 6.1419ms 0.889: 6.4997ms 1: 6.9522ms Alg::ResourcePreset (Loaded 208 files in 1118.13 ms): Mean/Median: 5.37562ms / 4.3411ms Min/Max: 3.0252ms / 13.0174ms Samples: 0: 3.0252ms 0.111: 3.5391ms 0.222: 3.7208ms 0.333: 3.9412ms 0.444: 4.2569ms 0.556: 4.51ms 0.667: 5.0199ms 0.778: 6.9543ms 0.889: 8.9867ms 1: 13.0174ms Alg::ResourceShader (Loaded 16 files in 46.6332 ms): Mean/Median: 2.91458ms / 2.948ms Min/Max: 2.3792ms / 3.6225ms Samples: 0: 2.3792ms 0.111: 2.5226ms 0.222: 2.6286ms 0.333: 2.6582ms 0.444: 2.8788ms 0.556: 2.948ms 0.667: 3.0873ms 0.778: 3.1715ms 0.889: 3.2076ms 1: 3.6225ms Alg::ResourceSubstancePackage (Loaded 912 files in 6041.16 ms): Mean/Median: 6.62408ms / 5.2503ms Min/Max: 0.6528ms / 120.075ms Samples: 0: 0.6528ms 0.111: 4.1775ms 0.222: 4.4971ms 0.333: 4.7438ms 0.444: 5.0569ms 0.556: 5.4517ms 0.667: 6.0563ms 0.778: 6.9015ms 0.889: 9.4691ms 1: 120.075ms Alg::SmartMask (Loaded 66 files in 389.566 ms): Mean/Median: 5.90252ms / 5.6381ms Min/Max: 4.0068ms / 14.8563ms Samples: 0: 4.0068ms 0.111: 4.7615ms 0.222: 5.0694ms 0.333: 5.2743ms 0.444: 5.5757ms 0.556: 5.7057ms 0.667: 5.9586ms 0.778: 6.2436ms 0.889: 7.4258ms 1: 14.8563ms [INFO] "[DBG INFO][Library agent]" Resources crawling started for: "C:/Users/mfmen/Documents/Adobe/Adobe Substance 3D Painter/assets" [INFO] "[DBG INFO][Library agent]" Resources crawling duration: 199 ms for: "C:/Users/mfmen/Documents/Adobe/Adobe Substance 3D Painter/assets" [INFO] "[DBG INFO][Resource Import ]" Loaded 8 files in 190.236ms Alg::ResourceImage (Loaded 2 files in 66.3639 ms): Mean/Median: 33.1819ms / 57.0966ms Min/Max: 9.2673ms / 57.0966ms Samples: 0: 9.2673ms 0.111: 9.2673ms 0.222: 9.2673ms 0.333: 9.2673ms 0.444: 9.2673ms 0.556: 57.0966ms 0.667: 57.0966ms 0.778: 57.0966ms 0.889: 57.0966ms 1: 57.0966ms Alg::ResourceLayersPreset (Loaded 4 files in 115.81 ms): Mean/Median: 28.9524ms / 9.4449ms Min/Max: 5.8758ms / 92.5635ms Samples: 0: 5.8758ms 0.111: 5.8758ms 0.222: 7.9253ms 0.333: 7.9253ms 0.444: 7.9253ms 0.556: 9.4449ms 0.667: 9.4449ms 0.778: 9.4449ms 0.889: 92.5635ms 1: 92.5635ms Alg::ResourcePreset (Loaded 1 files in 3.3229 ms): Mean/Median: 3.3229ms / 3.3229ms Min/Max: 3.3229ms / 3.3229ms Samples: 0: 3.3229ms 0.111: 3.3229ms 0.222: 3.3229ms 0.333: 3.3229ms 0.444: 3.3229ms 0.556: 3.3229ms 0.667: 3.3229ms 0.778: 3.3229ms 0.889: 3.3229ms 1: 3.3229ms Alg::ResourceSubstancePackage (Loaded 1 files in 4.7393 ms): Mean/Median: 4.7393ms / 4.7393ms Min/Max: 4.7393ms / 4.7393ms Samples: 0: 4.7393ms 0.111: 4.7393ms 0.222: 4.7393ms 0.333: 4.7393ms 0.444: 4.7393ms 0.556: 4.7393ms 0.667: 4.7393ms 0.778: 4.7393ms 0.889: 4.7393ms 1: 4.7393ms [INFO] "[DBG INFO][Assimp]" "Info, T36848: Load file:///B:/_Work_Files_FANGS/BookMage/cosmic/Substance/BookMage_Cosmic_3.spp/paint/scene.assbin" [INFO] "[DBG INFO][Assimp]" "Debug, T36848: Assimp 3.1.202510665 amd64 msvc shared singlethreaded" [INFO] "[DBG INFO][Assimp]" "Info, T36848: Found a matching importer for this file format" [INFO] "[DBG INFO][Assimp]" "Info, T36848: Import root directory is 'file:///B:/_Work_Files_FANGS/BookMage/cosmic/Substance/BookMage_Cosmic_3.spp/paint/'" [WARN] "[DBG WARNING][Assimp]" "Warn, T36848: ScenePreprocessor: Found space handedness mismatch between UV space and tangent space. Some bitangents have been inverted." [WARN] "[DBG WARNING][Assimp]" "Skipping one or more lines with the same contents" [INFO] "[DBG INFO][Assimp]" "Info, T36848: Entering post processing pipeline" [INFO] "[DBG INFO][Assimp]" "Debug, T36848: Generate spatially-sorted vertex cache" [INFO] "[DBG INFO][Assimp]" "Debug, T36848: CalcTangentsProcess begin" [INFO] "[DBG INFO][ResourceShader]" MDL legacy detected in "pbr-metal-rough" : "mdl::alg::materials::skin_metallic_roughness::skin_metallic_roughness" -> "mdl::alg::materials::painter::skin::skin_metallic_roughness" [INFO] "[DBG INFO][Assimp]" "Debug, T36848: CalcTangentsProcess finished" [INFO] "[DBG INFO][Assimp]" "Info, T36848: Leaving post processing pipeline" [INFO] "[DBG INFO][Scene 3D]" "3D scene file:///B:/_Work_Files_FANGS/BookMage/cosmic/Substance/BookMage_Cosmic_3.spp/paint/scene.assbin successfully loaded in 8 ms" [INFO] "[DBG INFO][Baking Document]" "Common.OutputSize" [INFO] "[DBG INFO][Baking Document]" "Common.DilationWidth" [INFO] "[DBG INFO][Baking Document]" "Common.ApplyDiffusion" [INFO] "[DBG INFO][Baking Document]" "Detail.LowAsHigh" [INFO] "[DBG INFO][Baking Document]" "Detail.HipolyMesh" [INFO] "[DBG INFO][Baking Document]" "Detail.UseCage" [INFO] "[DBG INFO][Baking Document]" "Detail.CageMesh" [INFO] "[DBG INFO][Baking Document]" "Detail.MaxHeight" [INFO] "[DBG INFO][Baking Document]" "Detail.MaxDepth" [INFO] "[DBG INFO][Baking Document]" "Detail.RelativeScale" [INFO] "[DBG INFO][Baking Document]" "Detail.SmoothNormals" [INFO] "[DBG INFO][Baking Document]" "Detail.IgnoreBackface" [INFO] "[DBG INFO][Baking Document]" "Detail.SubSampling" [INFO] "[DBG INFO][Baking Document]" "Detail.FilterMethod" [INFO] "[DBG INFO][Baking Document]" "Detail.LowpolySuffix" [INFO] "[DBG INFO][Baking Document]" "Detail.HipolySuffix" [INFO] "[DBG INFO][Baking Document]" "Detail.BackfaceCullingSuffix" [WARN] "[DBG WARNING][Previews Manager]" "No preview engine for Object type" "DataStackActions" [WARN] "[DBG WARNING][Previews Manager]" "No preview engine for Object type" "DataStackLayers" [WARN] QMetaProperty::read: Unable to handle unregistered datatype 'Alg::EditColor3' for property 'Alg::ColorButton::value' [INFO] "[DBG INFO][Paint Viewer]" "Open edition on M_BookMage_Cosmic stack while opening project." [INFO] "[DBG INFO][EngineIntegration]" "Result surfaces (RAM&VRAM)" 43633 MB [INFO] "[DBG INFO][EngineIntegration]" "Source surfaces (RAM&VRAM)" 10908 MB [INFO] "[DBG INFO][EngineIntegration]" "VRAM Surfaces (Results&Sources)" 22684 MB [INFO] "[DBG INFO][EngineIntegration]" "VRAM Mesh buffers" 128 MB [INFO] "[DBG INFO][EngineIntegration]" "RAM Stamps" 256 MB [INFO] "[DBG INFO][EngineIntegration]" "Substance Render on the fly" 11342 MB [INFO] "[DBG INFO][EngineIntegration]" High profile EngineIntegration. Outside consumption estimation [INFO] "[DBG INFO][EngineIntegration]" "Margin: 536870912 (total=536870912)" [INFO] "[DBG INFO][EngineIntegration]" "Screen back buffers and Fbos estimation: 66355200 (total=603226112)" [INFO] "[DBG INFO][EngineIntegration]" "Mesh indices: 2176 (total=603228288)" [INFO] "[DBG INFO][EngineIntegration]" "Mesh vertices: 16240 (total=603244528)" [INFO] "[DBG INFO][EngineIntegration]" "Mesh indices: 1808 (total=603246336)" [INFO] "[DBG INFO][EngineIntegration]" "Mesh vertices: 17192 (total=603263528)" [INFO] "[DBG INFO][EngineIntegration]" "Mesh indices: 512 (total=603264040)" [INFO] "[DBG INFO][EngineIntegration]" "Mesh vertices: 5040 (total=603269080)" [INFO] "[DBG INFO][EngineIntegration]" "Mesh indices: 224 (total=603269304)" [INFO] "[DBG INFO][EngineIntegration]" "Mesh vertices: 2520 (total=603271824)" [INFO] "[DBG INFO][EngineIntegration]" "Mesh indices: 224 (total=603272048)" [INFO] "[DBG INFO][EngineIntegration]" "Mesh vertices: 2520 (total=603274568)" [INFO] "[DBG INFO][EngineIntegration]" "Mesh indices: 608 (total=603275176)" [INFO] "[DBG INFO][EngineIntegration]" "Mesh vertices: 4928 (total=603280104)" [INFO] "[DBG INFO][EngineIntegration]" "Mesh indices: 21200 (total=603301304)" [INFO] "[DBG INFO][EngineIntegration]" "Mesh vertices: 172648 (total=603473952)" [INFO] "[DBG INFO][EngineIntegration]" "Mesh indices: 5128 (total=603479080)" [INFO] "[DBG INFO][EngineIntegration]" "Mesh vertices: 40768 (total=603519848)" [INFO] "[DBG INFO][EngineIntegration]" "Mesh indices: 1496 (total=603521344)" [INFO] "[DBG INFO][EngineIntegration]" "Mesh vertices: 12096 (total=603533440)" [INFO] "[DBG INFO][EngineIntegration]" "Mesh indices: 2520 (total=603535960)" [INFO] "[DBG INFO][EngineIntegration]" "Mesh vertices: 19824 (total=603555784)" [INFO] "[DBG INFO][EngineIntegration]" "Mesh indices: 1024 (total=603556808)" [INFO] "[DBG INFO][EngineIntegration]" "Mesh vertices: 9520 (total=603566328)" [INFO] "[DBG INFO][EngineIntegration]" "Mesh indices: 3296 (total=603569624)" [INFO] "[DBG INFO][EngineIntegration]" "Mesh vertices: 26096 (total=603595720)" [INFO] "[DBG INFO][EngineIntegration]" "Mesh indices: 64 (total=603595784)" [INFO] "[DBG INFO][EngineIntegration]" "Mesh vertices: 1120 (total=603596904)" [INFO] "[DBG INFO][EngineIntegration]" "Mesh indices: 2448 (total=603599352)" [INFO] "[DBG INFO][EngineIntegration]" "Mesh vertices: 20944 (total=603620296)" [INFO] "[DBG INFO][EngineIntegration]" "Mesh indices: 528 (total=603620824)" [INFO] "[DBG INFO][EngineIntegration]" "Mesh vertices: 4424 (total=603625248)" [INFO] "[DBG INFO][EngineIntegration]" "Mesh indices: 384 (total=603625632)" [INFO] "[DBG INFO][EngineIntegration]" "Mesh vertices: 4032 (total=603629664)" [INFO] "[DBG INFO][EngineIntegration]" "Mesh indices: 64 (total=603629728)" [INFO] "[DBG INFO][EngineIntegration]" "Mesh vertices: 896 (total=603630624)" [INFO] "[DBG INFO][EngineIntegration]" "Mesh indices: 32 (total=603630656)" [INFO] "[DBG INFO][EngineIntegration]" "Mesh vertices: 560 (total=603631216)" [INFO] "[DBG INFO][EngineIntegration]" "Mesh indices: 512 (total=603631728)" [INFO] "[DBG INFO][EngineIntegration]" "Mesh vertices: 5712 (total=603637440)" [INFO] "[DBG INFO][EngineIntegration]" "Mesh indices: 32 (total=603637472)" [INFO] "[DBG INFO][EngineIntegration]" "Mesh vertices: 560 (total=603638032)" [INFO] "[DBG INFO][EngineIntegration]" "Mesh indices: 896 (total=603638928)" [INFO] "[DBG INFO][EngineIntegration]" "Mesh vertices: 7616 (total=603646544)" [INFO] "[DBG INFO][EngineIntegration]" "Mesh indices: 2112 (total=603648656)" [INFO] "[DBG INFO][EngineIntegration]" "Mesh vertices: 17136 (total=603665792)" [INFO] "[DBG INFO][EngineIntegration]" "Mesh indices: 872 (total=603666664)" [INFO] "[DBG INFO][EngineIntegration]" "Mesh vertices: 10360 (total=603677024)" [INFO] "[DBG INFO][EngineIntegration]" "Mesh indices: 1304 (total=603678328)" [INFO] "[DBG INFO][EngineIntegration]" "Mesh vertices: 14728 (total=603693056)" [INFO] "[DBG INFO][EngineIntegration]" "Mesh indices: 952 (total=603694008)" [INFO] "[DBG INFO][EngineIntegration]" "Mesh vertices: 8064 (total=603702072)" [INFO] "[DBG INFO][EngineIntegration]" "Mesh indices: 2080 (total=603704152)" [INFO] "[DBG INFO][EngineIntegration]" "Mesh vertices: 17584 (total=603721736)" [INFO] "[DBG INFO][EngineIntegration]" "Mesh indices: 1280 (total=603723016)" [INFO] "[DBG INFO][EngineIntegration]" "Mesh vertices: 11088 (total=603734104)" [INFO] "[DBG INFO][EngineIntegration]" "Mesh indices: 1792 (total=603735896)" [INFO] "[DBG INFO][EngineIntegration]" "Mesh vertices: 14952 (total=603750848)" [INFO] "[DBG INFO][EngineIntegration]" "Mesh indices: 1408 (total=603752256)" [INFO] "[DBG INFO][EngineIntegration]" "Mesh vertices: 11816 (total=603764072)" [INFO] "[DBG INFO][EngineIntegration]" "Mesh indices: 448 (total=603764520)" [INFO] "[DBG INFO][EngineIntegration]" "Mesh vertices: 3640 (total=603768160)" [INFO] "[DBG INFO][EngineIntegration]" "Mesh indices: 32 (total=603768192)" [INFO] "[DBG INFO][EngineIntegration]" "Mesh vertices: 560 (total=603768752)" [INFO] "[DBG INFO][EngineIntegration]" "Mesh indices: 6072 (total=603774824)" [INFO] "[DBG INFO][EngineIntegration]" "Mesh vertices: 50848 (total=603825672)" [INFO] "[DBG INFO][EngineIntegration]" "Mesh indices: 1352 (total=603827024)" [INFO] "[DBG INFO][EngineIntegration]" "Mesh vertices: 11424 (total=603838448)" [INFO] "[DBG INFO][EngineIntegration]" "Mesh indices: 1104 (total=603839552)" [INFO] "[DBG INFO][EngineIntegration]" "Mesh vertices: 9408 (total=603848960)" [INFO] "[DBG INFO][EngineIntegration]" "Mesh indices: 64 (total=603849024)" [INFO] "[DBG INFO][EngineIntegration]" "Mesh vertices: 1120 (total=603850144)" [INFO] "[DBG INFO][EngineIntegration]" "Mesh indices: 64 (total=603850208)" [INFO] "[DBG INFO][EngineIntegration]" "Mesh vertices: 1120 (total=603851328)" [INFO] "[DBG INFO][EngineIntegration]" "Mesh indices: 1408 (total=603852736)" [INFO] "[DBG INFO][EngineIntegration]" "Mesh vertices: 11872 (total=603864608)" [WARN] QLayout: Attempting to add QLayout "" to Alg::GroupWidget "uvTransform0Group", which already has a layout [WARN] QLayout: Attempting to add QLayout "" to Alg::GroupWidget "uvTransform1Group", which already has a layout [WARN] QLayout: Attempting to add QLayout "" to Alg::GroupWidget "uvTransform0Group", which already has a layout [WARN] QLayout: Attempting to add QLayout "" to Alg::GroupWidget "uvTransform1Group", which already has a layout [INFO] "[DBG INFO][Iray Service]" "Use mdl::alg::materials::painter::skin::skin_metallic_roughness mdl material" [INFO] "[DBG INFO][Iray Service]" "Processing mdl mdl::alg::materials::painter::skin::skin_metallic_roughness parameters metadatas" [INFO] "[DBG INFO][Iray Service]" " > baseColor [mdl::color]" [INFO] "[DBG INFO][Iray Service]" " + aliases: baseColor" [INFO] "[DBG INFO][Iray Service]" " + channel: basecolor (matched by usage: baseColor)" [INFO] "[DBG INFO][Iray Service]" " + displacement_source_channel: 0" [INFO] "[DBG INFO][Iray Service]" " + displacement_scale: 0" [INFO] "[DBG INFO][Iray Service]" " + sss_enabled: 0" [INFO] "[DBG INFO][Iray Service]" " > normal [mdl::float3]" [INFO] "[DBG INFO][Iray Service]" " + aliases: normal" [INFO] "[DBG INFO][Iray Service]" " + channel: normal (matched by usage: normal)" [INFO] "[DBG INFO][Iray Service]" " + displacement_source_channel: 0" [INFO] "[DBG INFO][Iray Service]" " + displacement_scale: 0" [INFO] "[DBG INFO][Iray Service]" " + sss_enabled: 0" [INFO] "[DBG INFO][Iray Service]" " > roughness [mdl::float]" [INFO] "[DBG INFO][Iray Service]" " + aliases: roughness" [INFO] "[DBG INFO][Iray Service]" " + channel: roughness (matched by usage: roughness)" [INFO] "[DBG INFO][Iray Service]" " + displacement_source_channel: 0" [INFO] "[DBG INFO][Iray Service]" " + displacement_scale: 0" [INFO] "[DBG INFO][Iray Service]" " + sss_enabled: 0" [INFO] "[DBG INFO][Iray Service]" " > metallic [mdl::float]" [INFO] "[DBG INFO][Iray Service]" " + aliases: metallic" [INFO] "[DBG INFO][Iray Service]" " + channel: metallic (matched by usage: metallic)" [INFO] "[DBG INFO][Iray Service]" " + displacement_source_channel: 0" [INFO] "[DBG INFO][Iray Service]" " + displacement_scale: 0" [INFO] "[DBG INFO][Iray Service]" " + sss_enabled: 0" [INFO] "[DBG INFO][Iray Service]" " > height [mdl::float]" [INFO] "[DBG INFO][Iray Service]" " + aliases: height" [INFO] "[DBG INFO][Iray Service]" " + channel: height (matched by usage: height)" [INFO] "[DBG INFO][Iray Service]" " + displacement_source_channel: 0" [INFO] "[DBG INFO][Iray Service]" " + displacement_scale: 0" [INFO] "[DBG INFO][Iray Service]" " + sss_enabled: 0" [INFO] "[DBG INFO][Iray Service]" " > heightScale [mdl::float]" [INFO] "[DBG INFO][Iray Service]" " + aliases: heightScale" [INFO] "[DBG INFO][Iray Service]" " + displacement_source_channel: 0" [INFO] "[DBG INFO][Iray Service]" " + displacement_scale: 0" [INFO] "[DBG INFO][Iray Service]" " + sss_enabled: 0" [INFO] "[DBG INFO][Iray Service]" " > ambientOcclusion [mdl::float]" [INFO] "[DBG INFO][Iray Service]" " + aliases: ambientOcclusion" [INFO] "[DBG INFO][Iray Service]" " + channel: ambientOcclusion (matched by usage: ambientOcclusion)" [INFO] "[DBG INFO][Iray Service]" " + displacement_source_channel: 0" [INFO] "[DBG INFO][Iray Service]" " + displacement_scale: 0" [INFO] "[DBG INFO][Iray Service]" " + sss_enabled: 0" [INFO] "[DBG INFO][Iray Service]" " > anisotropyLevel [mdl::float]" [INFO] "[DBG INFO][Iray Service]" " + aliases: anisotropyLevel" [INFO] "[DBG INFO][Iray Service]" " + channel: anisotropylevel (matched by usage: anisotropyLevel)" [INFO] "[DBG INFO][Iray Service]" " + displacement_source_channel: 0" [INFO] "[DBG INFO][Iray Service]" " + displacement_scale: 0" [INFO] "[DBG INFO][Iray Service]" " + sss_enabled: 0" [INFO] "[DBG INFO][Iray Service]" " > anisotropyAngle [mdl::float]" [INFO] "[DBG INFO][Iray Service]" " + aliases: anisotropyAngle" [INFO] "[DBG INFO][Iray Service]" " + channel: anisotropyangle (matched by usage: anisotropyAngle)" [INFO] "[DBG INFO][Iray Service]" " + displacement_source_channel: 0" [INFO] "[DBG INFO][Iray Service]" " + displacement_scale: 0" [INFO] "[DBG INFO][Iray Service]" " + sss_enabled: 0" [INFO] "[DBG INFO][Iray Service]" " > emissiveColor [mdl::color]" [INFO] "[DBG INFO][Iray Service]" " + aliases: emissive" [INFO] "[DBG INFO][Iray Service]" " + channel: emissive (matched by usage: emissive)" [INFO] "[DBG INFO][Iray Service]" " + displacement_source_channel: 0" [INFO] "[DBG INFO][Iray Service]" " + displacement_scale: 0" [INFO] "[DBG INFO][Iray Service]" " + sss_enabled: 0" [INFO] "[DBG INFO][Iray Service]" " > emissiveIntensity [mdl::float]" [INFO] "[DBG INFO][Iray Service]" " + aliases: " [INFO] "[DBG INFO][Iray Service]" " + displacement_source_channel: 0" [INFO] "[DBG INFO][Iray Service]" " + displacement_scale: 0" [INFO] "[DBG INFO][Iray Service]" " + sss_enabled: 0" [INFO] "[DBG INFO][Iray Service]" " > specularLevel [mdl::float]" [INFO] "[DBG INFO][Iray Service]" " + aliases: specularLevel" [INFO] "[DBG INFO][Iray Service]" " + channel: specularlevel (matched by usage: specularLevel)" [INFO] "[DBG INFO][Iray Service]" " + displacement_source_channel: 0" [INFO] "[DBG INFO][Iray Service]" " + displacement_scale: 0" [INFO] "[DBG INFO][Iray Service]" " + sss_enabled: 0" [INFO] "[DBG INFO][Iray Service]" " > opacity [mdl::float]" [INFO] "[DBG INFO][Iray Service]" " + aliases: opacity" [INFO] "[DBG INFO][Iray Service]" " + channel: opacity (matched by usage: opacity)" [INFO] "[DBG INFO][Iray Service]" " + displacement_source_channel: 0" [INFO] "[DBG INFO][Iray Service]" " + displacement_scale: 0" [INFO] "[DBG INFO][Iray Service]" " + sss_enabled: 0" [INFO] "[DBG INFO][Iray Service]" " > refraction [mdl::float]" [INFO] "[DBG INFO][Iray Service]" " + aliases: refraction" [INFO] "[DBG INFO][Iray Service]" " + displacement_source_channel: 0" [INFO] "[DBG INFO][Iray Service]" " + displacement_scale: 0" [INFO] "[DBG INFO][Iray Service]" " + sss_enabled: 0" [INFO] "[DBG INFO][Iray Service]" " > refractionIOR [mdl::float]" [INFO] "[DBG INFO][Iray Service]" " + aliases: " [INFO] "[DBG INFO][Iray Service]" " + displacement_source_channel: 0" [INFO] "[DBG INFO][Iray Service]" " + displacement_scale: 0" [INFO] "[DBG INFO][Iray Service]" " + sss_enabled: 0" [INFO] "[DBG INFO][Iray Service]" " > translucency [mdl::float]" [INFO] "[DBG INFO][Iray Service]" " + aliases: " [INFO] "[DBG INFO][Iray Service]" " + channel: translucency (matched by identifier: translucency)" [INFO] "[DBG INFO][Iray Service]" " + displacement_source_channel: 0" [INFO] "[DBG INFO][Iray Service]" " + displacement_scale: 0" [INFO] "[DBG INFO][Iray Service]" " + sss_enabled: 0" [INFO] "[DBG INFO][Iray Service]" " > application_weight [mdl::color]" [INFO] "[DBG INFO][Iray Service]" " + aliases: scattering" [INFO] "[DBG INFO][Iray Service]" " + channel: scattering (matched by usage: scattering)" [INFO] "[DBG INFO][Iray Service]" " + displacement_source_channel: 0" [INFO] "[DBG INFO][Iray Service]" " + displacement_scale: 0" [INFO] "[DBG INFO][Iray Service]" " + sss_enabled: 0" [INFO] "[DBG INFO][Iray Service]" " > sssEnabled [mdl::bool]" [INFO] "[DBG INFO][Iray Service]" " + aliases: " [INFO] "[DBG INFO][Iray Service]" " + displacement_source_channel: 0" [INFO] "[DBG INFO][Iray Service]" " + displacement_scale: 0" [INFO] "[DBG INFO][Iray Service]" " + sss_enabled: 1" [INFO] "[DBG INFO][Iray Service]" " > sssType [mdl::alg::base::core::subsurface_scattering_type]" [INFO] "[DBG INFO][Iray Service]" " + aliases: " [INFO] "[DBG INFO][Iray Service]" " + displacement_source_channel: 0" [INFO] "[DBG INFO][Iray Service]" " + displacement_scale: 0" [INFO] "[DBG INFO][Iray Service]" " + sss_enabled: 0" [INFO] "[DBG INFO][Iray Service]" " > scattering_color [mdl::color]" [INFO] "[DBG INFO][Iray Service]" " + aliases: scatteringcolor" [INFO] "[DBG INFO][Iray Service]" " + channel: scatteringcolor (matched by usage: scatteringcolor)" [INFO] "[DBG INFO][Iray Service]" " + displacement_source_channel: 0" [INFO] "[DBG INFO][Iray Service]" " + displacement_scale: 0" [INFO] "[DBG INFO][Iray Service]" " + sss_enabled: 0" [INFO] "[DBG INFO][Iray Service]" " > sssScale [mdl::float]" [INFO] "[DBG INFO][Iray Service]" " + aliases: " [INFO] "[DBG INFO][Iray Service]" " + displacement_source_channel: 0" [INFO] "[DBG INFO][Iray Service]" " + displacement_scale: 0" [INFO] "[DBG INFO][Iray Service]" " + sss_enabled: 0" [INFO] "[DBG INFO][Iray Service]" " > sssColor [mdl::color]" [INFO] "[DBG INFO][Iray Service]" " + aliases: " [INFO] "[DBG INFO][Iray Service]" " + displacement_source_channel: 0" [INFO] "[DBG INFO][Iray Service]" " + displacement_scale: 0" [INFO] "[DBG INFO][Iray Service]" " + sss_enabled: 0" [INFO] "[DBG INFO][Iray Service]" " > sssRedShift [mdl::float]" [INFO] "[DBG INFO][Iray Service]" " + aliases: " [INFO] "[DBG INFO][Iray Service]" " + displacement_source_channel: 0" [INFO] "[DBG INFO][Iray Service]" " + displacement_scale: 0" [INFO] "[DBG INFO][Iray Service]" " + sss_enabled: 0" [INFO] "[DBG INFO][Iray Service]" " > sssRayleigh [mdl::float]" [INFO] "[DBG INFO][Iray Service]" " + aliases: " [INFO] "[DBG INFO][Iray Service]" " + displacement_source_channel: 0" [INFO] "[DBG INFO][Iray Service]" " + displacement_scale: 0" [INFO] "[DBG INFO][Iray Service]" " + sss_enabled: 0" [INFO] "[DBG INFO][Iray Service]" " > sssScatteringColorSource [mdl::alg::base::core::subsurface_scattering_source_channel]" [INFO] "[DBG INFO][Iray Service]" " + aliases: " [INFO] "[DBG INFO][Iray Service]" " + displacement_source_channel: 0" [INFO] "[DBG INFO][Iray Service]" " + displacement_scale: 0" [INFO] "[DBG INFO][Iray Service]" " + sss_enabled: 0" [INFO] "[DBG INFO][Iray Service]" " > scattering [mdl::float]" [INFO] "[DBG INFO][Iray Service]" " + aliases: " [INFO] "[DBG INFO][Iray Service]" " + channel: scattering (matched by identifier: scattering)" [INFO] "[DBG INFO][Iray Service]" " + displacement_source_channel: 0" [INFO] "[DBG INFO][Iray Service]" " + displacement_scale: 0" [INFO] "[DBG INFO][Iray Service]" " + sss_enabled: 0" [INFO] "[DBG INFO][Iray Service]" " > absorption [mdl::float]" [INFO] "[DBG INFO][Iray Service]" " + aliases: " [INFO] "[DBG INFO][Iray Service]" " + displacement_source_channel: 0" [INFO] "[DBG INFO][Iray Service]" " + displacement_scale: 0" [INFO] "[DBG INFO][Iray Service]" " + sss_enabled: 0" [INFO] "[DBG INFO][Iray Service]" " > absorptionColor [mdl::color]" [INFO] "[DBG INFO][Iray Service]" " + aliases: " [INFO] "[DBG INFO][Iray Service]" " + displacement_source_channel: 0" [INFO] "[DBG INFO][Iray Service]" " + displacement_scale: 0" [INFO] "[DBG INFO][Iray Service]" " + sss_enabled: 0" [INFO] "[DBG INFO][Iray Service]" " > displacement [mdl::float]" [INFO] "[DBG INFO][Iray Service]" " + aliases: displacement" [INFO] "[DBG INFO][Iray Service]" " + channel: displacement (matched by usage: displacement)" [INFO] "[DBG INFO][Iray Service]" " + displacement_source_channel: 0" [INFO] "[DBG INFO][Iray Service]" " + displacement_scale: 0" [INFO] "[DBG INFO][Iray Service]" " + sss_enabled: 0" [INFO] "[DBG INFO][Iray Service]" " > dispSource [mdl::alg::base::core::displacement_source_channel]" [INFO] "[DBG INFO][Iray Service]" " + aliases: displacementSourceChannel" [INFO] "[DBG INFO][Iray Service]" " + displacement_source_channel: 1" [INFO] "[DBG INFO][Iray Service]" " + displacement_scale: 0" [INFO] "[DBG INFO][Iray Service]" " + sss_enabled: 0" [INFO] "[DBG INFO][Iray Service]" " > dispScale [mdl::float]" [INFO] "[DBG INFO][Iray Service]" " + aliases: displacementScale" [INFO] "[DBG INFO][Iray Service]" " + displacement_source_channel: 0" [INFO] "[DBG INFO][Iray Service]" " + displacement_scale: 1" [INFO] "[DBG INFO][Iray Service]" " + sss_enabled: 0" [INFO] "[DBG INFO][Iray Service]" "Parsing mdl::alg::materials::painter::skin::skin_metallic_roughness parameter description..." [INFO] "[DBG INFO][MdlParametersDescCreator]" "\t> Parameter baseColor identifier maps to Channel basecolor -> hidden in order to avoid overriding the texture channel." [INFO] "[DBG INFO][MdlParametersDescCreator]" "\t> Parameter normal identifier maps to Channel normal -> hidden in order to avoid overriding the texture channel." [INFO] "[DBG INFO][MdlParametersDescCreator]" "\t> Parameter roughness identifier maps to Channel roughness -> hidden in order to avoid overriding the texture channel." [INFO] "[DBG INFO][MdlParametersDescCreator]" "\t> Parameter metallic identifier maps to Channel metallic -> hidden in order to avoid overriding the texture channel." [INFO] "[DBG INFO][MdlParametersDescCreator]" "\t> Parameter height identifier maps to Channel height -> hidden in order to avoid overriding the texture channel." [INFO] "[DBG INFO][MdlParametersDescCreator]" "\t> Parameter heightScale marked as hidden." [INFO] "[DBG INFO][MdlParametersDescCreator]" "\t> Parameter ambientOcclusion identifier maps to Channel ambientOcclusion -> hidden in order to avoid overriding the texture channel." [INFO] "[DBG INFO][MdlParametersDescCreator]" "\t> Parameter anisotropyLevel identifier maps to Channel anisotropylevel -> hidden in order to avoid overriding the texture channel." [INFO] "[DBG INFO][MdlParametersDescCreator]" "\t> Parameter anisotropyAngle identifier maps to Channel anisotropyangle -> hidden in order to avoid overriding the texture channel." [INFO] "[DBG INFO][MdlParametersDescCreator]" "\t> Parameter emissiveColor identifier maps to Channel emissive -> hidden in order to avoid overriding the texture channel." [INFO] "[DBG INFO][MdlParametersDescCreator]" "\t> Parameter emissiveIntensity [float] added." [INFO] "[DBG INFO][MdlParametersDescCreator]" "\t> Parameter specularLevel identifier maps to Channel specularlevel -> hidden in order to avoid overriding the texture channel." [INFO] "[DBG INFO][MdlParametersDescCreator]" "\t> Parameter opacity identifier maps to Channel opacity -> hidden in order to avoid overriding the texture channel." [INFO] "[DBG INFO][MdlParametersDescCreator]" "\t> Parameter refraction [float] added." [INFO] "[DBG INFO][MdlParametersDescCreator]" "\t> Parameter refractionIOR [float] added." [INFO] "[DBG INFO][MdlParametersDescCreator]" "\t> Parameter translucency identifier maps to Channel translucency -> hidden in order to avoid overriding the texture channel." [INFO] "[DBG INFO][MdlParametersDescCreator]" "\t> Parameter application_weight identifier maps to Channel scattering -> hidden in order to avoid overriding the texture channel." [INFO] "[DBG INFO][MdlParametersDescCreator]" "\t> Parameter sssEnabled [bool] added." [INFO] "[DBG INFO][MdlParametersDescCreator]" "\t> Parameter sssType [subsurface_scattering_type] added." [INFO] "[DBG INFO][MdlParametersDescCreator]" "\t> Parameter scattering_color identifier maps to Channel scatteringcolor -> hidden in order to avoid overriding the texture channel." [INFO] "[DBG INFO][MdlParametersDescCreator]" "\t> Parameter sssScale [float] added." [INFO] "[DBG INFO][MdlParametersDescCreator]" "\t> Parameter sssColor [color] added." [INFO] "[DBG INFO][MdlParametersDescCreator]" "\t> Parameter sssRedShift [float] added." [INFO] "[DBG INFO][MdlParametersDescCreator]" "\t> Parameter sssRayleigh [float] added." [INFO] "[DBG INFO][MdlParametersDescCreator]" "\t> Parameter sssScatteringColorSource [subsurface_scattering_source_channel] added." [INFO] "[DBG INFO][MdlParametersDescCreator]" "\t> Parameter scattering identifier maps to Channel scattering -> hidden in order to avoid overriding the texture channel." [INFO] "[DBG INFO][MdlParametersDescCreator]" "\t> Parameter absorption [float] added." [INFO] "[DBG INFO][MdlParametersDescCreator]" "\t> Parameter absorptionColor [color] added." [INFO] "[DBG INFO][MdlParametersDescCreator]" "\t> Parameter displacement identifier maps to Channel displacement -> hidden in order to avoid overriding the texture channel." [INFO] "[DBG INFO][MdlParametersDescCreator]" "\t> Parameter dispSource maps to a application driven displacement information -> hidden in order to avoid conflicting with application controlled data." [INFO] "[DBG INFO][MdlParametersDescCreator]" "\t> Parameter dispScale maps to a application driven displacement information -> hidden in order to avoid conflicting with application controlled data." [INFO] "[DBG INFO][Iray Service]" "Use mdl::alg::materials::painter::skin::skin_metallic_roughness mdl material" [INFO] "[DBG INFO][Iray Service]" "Processing mdl mdl::alg::materials::painter::skin::skin_metallic_roughness parameters metadatas" [INFO] "[DBG INFO][Iray Service]" " > baseColor [mdl::color]" [INFO] "[DBG INFO][Iray Service]" " > normal [mdl::float3]" [INFO] "[DBG INFO][Iray Service]" " > roughness [mdl::float]" [INFO] "[DBG INFO][Iray Service]" " > metallic [mdl::float]" [INFO] "[DBG INFO][Iray Service]" " > height [mdl::float]" [INFO] "[DBG INFO][Iray Service]" " > heightScale [mdl::float]" [INFO] "[DBG INFO][Iray Service]" " > ambientOcclusion [mdl::float]" [INFO] "[DBG INFO][Iray Service]" " > anisotropyLevel [mdl::float]" [INFO] "[DBG INFO][Iray Service]" " > anisotropyAngle [mdl::float]" [INFO] "[DBG INFO][Iray Service]" " > emissiveColor [mdl::color]" [INFO] "[DBG INFO][Iray Service]" " > emissiveIntensity [mdl::float]" [INFO] "[DBG INFO][Iray Service]" " > specularLevel [mdl::float]" [INFO] "[DBG INFO][Iray Service]" " > opacity [mdl::float]" [INFO] "[DBG INFO][Iray Service]" " > refraction [mdl::float]" [INFO] "[DBG INFO][Iray Service]" " > refractionIOR [mdl::float]" [INFO] "[DBG INFO][Iray Service]" " > translucency [mdl::float]" [INFO] "[DBG INFO][Iray Service]" " > application_weight [mdl::color]" [INFO] "[DBG INFO][Iray Service]" " > sssEnabled [mdl::bool]" [INFO] "[DBG INFO][Iray Service]" " > sssType [mdl::alg::base::core::subsurface_scattering_type]" [INFO] "[DBG INFO][Iray Service]" " > scattering_color [mdl::color]" [INFO] "[DBG INFO][Iray Service]" " > sssScale [mdl::float]" [INFO] "[DBG INFO][Iray Service]" " > sssColor [mdl::color]" [INFO] "[DBG INFO][Iray Service]" " > sssRedShift [mdl::float]" [INFO] "[DBG INFO][Iray Service]" " > sssRayleigh [mdl::float]" [INFO] "[DBG INFO][Iray Service]" " > sssScatteringColorSource [mdl::alg::base::core::subsurface_scattering_source_channel]" [INFO] "[DBG INFO][Iray Service]" " > scattering [mdl::float]" [INFO] "[DBG INFO][Iray Service]" " > absorption [mdl::float]" [INFO] "[DBG INFO][Iray Service]" " > absorptionColor [mdl::color]" [INFO] "[DBG INFO][Iray Service]" " > displacement [mdl::float]" [INFO] "[DBG INFO][Iray Service]" " > dispSource [mdl::alg::base::core::displacement_source_channel]" [INFO] "[DBG INFO][Iray Service]" " > dispScale [mdl::float]" [INFO] "[DBG INFO][Iray Service]" "Parsing mdl::alg::materials::painter::skin::skin_metallic_roughness parameter description..." [INFO] "[DBG INFO][MdlParametersDescCreator]" "\t> Parameter baseColor identifier maps to Channel basecolor -> hidden in order to avoid overriding the texture channel." [INFO] "[DBG INFO][MdlParametersDescCreator]" "\t> Parameter normal identifier maps to Channel normal -> hidden in order to avoid overriding the texture channel." [INFO] "[DBG INFO][MdlParametersDescCreator]" "\t> Parameter roughness identifier maps to Channel roughness -> hidden in order to avoid overriding the texture channel." [INFO] "[DBG INFO][MdlParametersDescCreator]" "\t> Parameter metallic identifier maps to Channel metallic -> hidden in order to avoid overriding the texture channel." [INFO] "[DBG INFO][MdlParametersDescCreator]" "\t> Parameter height identifier maps to Channel height -> hidden in order to avoid overriding the texture channel." [INFO] "[DBG INFO][MdlParametersDescCreator]" "\t> Parameter heightScale marked as hidden." [INFO] "[DBG INFO][MdlParametersDescCreator]" "\t> Parameter ambientOcclusion identifier maps to Channel ambientOcclusion -> hidden in order to avoid overriding the texture channel." [INFO] "[DBG INFO][MdlParametersDescCreator]" "\t> Parameter anisotropyLevel identifier maps to Channel anisotropylevel -> hidden in order to avoid overriding the texture channel." [INFO] "[DBG INFO][MdlParametersDescCreator]" "\t> Parameter anisotropyAngle identifier maps to Channel anisotropyangle -> hidden in order to avoid overriding the texture channel." [INFO] "[DBG INFO][MdlParametersDescCreator]" "\t> Parameter emissiveColor identifier maps to Channel emissive -> hidden in order to avoid overriding the texture channel." [INFO] "[DBG INFO][MdlParametersDescCreator]" "\t> Parameter emissiveIntensity [float] added." [INFO] "[DBG INFO][MdlParametersDescCreator]" "\t> Parameter specularLevel identifier maps to Channel specularlevel -> hidden in order to avoid overriding the texture channel." [INFO] "[DBG INFO][MdlParametersDescCreator]" "\t> Parameter opacity identifier maps to Channel opacity -> hidden in order to avoid overriding the texture channel." [INFO] "[DBG INFO][MdlParametersDescCreator]" "\t> Parameter refraction [float] added." [INFO] "[DBG INFO][MdlParametersDescCreator]" "\t> Parameter refractionIOR [float] added." [INFO] "[DBG INFO][MdlParametersDescCreator]" "\t> Parameter translucency identifier maps to Channel translucency -> hidden in order to avoid overriding the texture channel." [INFO] "[DBG INFO][MdlParametersDescCreator]" "\t> Parameter application_weight identifier maps to Channel scattering -> hidden in order to avoid overriding the texture channel." [INFO] "[DBG INFO][MdlParametersDescCreator]" "\t> Parameter sssEnabled [bool] added." [INFO] "[DBG INFO][MdlParametersDescCreator]" "\t> Parameter sssType [subsurface_scattering_type] added." [INFO] "[DBG INFO][MdlParametersDescCreator]" "\t> Parameter scattering_color identifier maps to Channel scatteringcolor -> hidden in order to avoid overriding the texture channel." [INFO] "[DBG INFO][MdlParametersDescCreator]" "\t> Parameter sssScale [float] added." [INFO] "[DBG INFO][MdlParametersDescCreator]" "\t> Parameter sssColor [color] added." [INFO] "[DBG INFO][MdlParametersDescCreator]" "\t> Parameter sssRedShift [float] added." [INFO] "[DBG INFO][MdlParametersDescCreator]" "\t> Parameter sssRayleigh [float] added." [INFO] "[DBG INFO][MdlParametersDescCreator]" "\t> Parameter sssScatteringColorSource [subsurface_scattering_source_channel] added." [INFO] "[DBG INFO][MdlParametersDescCreator]" "\t> Parameter scattering identifier maps to Channel scattering -> hidden in order to avoid overriding the texture channel." [INFO] "[DBG INFO][MdlParametersDescCreator]" "\t> Parameter absorption [float] added." [INFO] "[DBG INFO][MdlParametersDescCreator]" "\t> Parameter absorptionColor [color] added." [INFO] "[DBG INFO][MdlParametersDescCreator]" "\t> Parameter displacement identifier maps to Channel displacement -> hidden in order to avoid overriding the texture channel." [INFO] "[DBG INFO][MdlParametersDescCreator]" "\t> Parameter dispSource maps to a application driven displacement information -> hidden in order to avoid conflicting with application controlled data." [INFO] "[DBG INFO][MdlParametersDescCreator]" "\t> Parameter dispScale maps to a application driven displacement information -> hidden in order to avoid conflicting with application controlled data." [INFO] "[DBG INFO][Iray Service]" "Use mdl::alg::materials::painter::skin::skin_metallic_roughness mdl material" [INFO] "[DBG INFO][Iray Service]" "Processing mdl mdl::alg::materials::painter::skin::skin_metallic_roughness parameters metadatas" [INFO] "[DBG INFO][Iray Service]" " > baseColor [mdl::color]" [INFO] "[DBG INFO][Iray Service]" " > normal [mdl::float3]" [INFO] "[DBG INFO][Iray Service]" " > roughness [mdl::float]" [INFO] "[DBG INFO][Iray Service]" " > metallic [mdl::float]" [INFO] "[DBG INFO][Iray Service]" " > height [mdl::float]" [INFO] "[DBG INFO][Iray Service]" " > heightScale [mdl::float]" [INFO] "[DBG INFO][Iray Service]" " > ambientOcclusion [mdl::float]" [INFO] "[DBG INFO][Iray Service]" " > anisotropyLevel [mdl::float]" [INFO] "[DBG INFO][Iray Service]" " > anisotropyAngle [mdl::float]" [INFO] "[DBG INFO][Iray Service]" " > emissiveColor [mdl::color]" [INFO] "[DBG INFO][Iray Service]" " > emissiveIntensity [mdl::float]" [INFO] "[DBG INFO][Iray Service]" " > specularLevel [mdl::float]" [INFO] "[DBG INFO][Iray Service]" " > opacity [mdl::float]" [INFO] "[DBG INFO][Iray Service]" " > refraction [mdl::float]" [INFO] "[DBG INFO][Iray Service]" " > refractionIOR [mdl::float]" [INFO] "[DBG INFO][Iray Service]" " > translucency [mdl::float]" [INFO] "[DBG INFO][Iray Service]" " > application_weight [mdl::color]" [INFO] "[DBG INFO][Iray Service]" " > sssEnabled [mdl::bool]" [INFO] "[DBG INFO][Iray Service]" " > sssType [mdl::alg::base::core::subsurface_scattering_type]" [INFO] "[DBG INFO][Iray Service]" " > scattering_color [mdl::color]" [INFO] "[DBG INFO][Iray Service]" " > sssScale [mdl::float]" [INFO] "[DBG INFO][Iray Service]" " > sssColor [mdl::color]" [INFO] "[DBG INFO][Iray Service]" " > sssRedShift [mdl::float]" [INFO] "[DBG INFO][Iray Service]" " > sssRayleigh [mdl::float]" [INFO] "[DBG INFO][Iray Service]" " > sssScatteringColorSource [mdl::alg::base::core::subsurface_scattering_source_channel]" [INFO] "[DBG INFO][Iray Service]" " > scattering [mdl::float]" [INFO] "[DBG INFO][Iray Service]" " > absorption [mdl::float]" [INFO] "[DBG INFO][Iray Service]" " > absorptionColor [mdl::color]" [INFO] "[DBG INFO][Iray Service]" " > displacement [mdl::float]" [INFO] "[DBG INFO][Iray Service]" " > dispSource [mdl::alg::base::core::displacement_source_channel]" [INFO] "[DBG INFO][Iray Service]" " > dispScale [mdl::float]" [INFO] "[DBG INFO][IrayRenderer]" "Parameter heightScale neither visible or part of displacement information." [INFO] "[DBG INFO][GenericMaterial]" "Creation of the shader pbr-metal-rough successful" [INFO] "[DBG INFO][Library agent]" Resources crawling started for: "A:/SteamGames/steamapps/common/Substance 3D Painter 2022/resources/starter_assets" [INFO] "[DBG INFO][Library agent]" Resources crawling duration: 101 ms for: "A:/SteamGames/steamapps/common/Substance 3D Painter 2022/resources/starter_assets" [INFO] "[DBG INFO][Library agent]" Resources crawling started for: "C:/Users/mfmen/Documents/Adobe/Adobe Substance 3D Painter/assets" [INFO] "[DBG INFO][Library agent]" Resources crawling duration: 6 ms for: "C:/Users/mfmen/Documents/Adobe/Adobe Substance 3D Painter/assets" [INFO] "[DBG INFO][GenericMaterial]" "Creation of the shader pbr-metal-rough successful" [INFO] "[DBG INFO][Library agent]" Resources crawling started for: "A:/SteamGames/steamapps/common/Substance 3D Painter 2022/resources/starter_assets" [INFO] "[DBG INFO][Library agent]" Resources crawling duration: 139 ms for: "A:/SteamGames/steamapps/common/Substance 3D Painter 2022/resources/starter_assets" [INFO] "[DBG INFO][Library agent]" Resources crawling started for: "C:/Users/mfmen/Documents/Adobe/Adobe Substance 3D Painter/assets" [INFO] "[DBG INFO][Library agent]" Resources crawling duration: 6 ms for: "C:/Users/mfmen/Documents/Adobe/Adobe Substance 3D Painter/assets" [INFO] "[DBG INFO][Library agent]" Resources crawling started for: "A:/SteamGames/steamapps/common/Substance 3D Painter 2022/resources/starter_assets" [INFO] "[DBG INFO][Library agent]" Resources crawling duration: 117 ms for: "A:/SteamGames/steamapps/common/Substance 3D Painter 2022/resources/starter_assets" [INFO] "[DBG INFO][Library agent]" Resources crawling started for: "C:/Users/mfmen/Documents/Adobe/Adobe Substance 3D Painter/assets" [INFO] "[DBG INFO][Library agent]" Resources crawling duration: 9 ms for: "C:/Users/mfmen/Documents/Adobe/Adobe Substance 3D Painter/assets" [INFO] "[DBG INFO][Library agent]" Resources crawling started for: "A:/SteamGames/steamapps/common/Substance 3D Painter 2022/resources/starter_assets" [INFO] "[DBG INFO][Library agent]" Resources crawling duration: 126 ms for: "A:/SteamGames/steamapps/common/Substance 3D Painter 2022/resources/starter_assets" [INFO] "[DBG INFO][Library agent]" Resources crawling started for: "C:/Users/mfmen/Documents/Adobe/Adobe Substance 3D Painter/assets" [INFO] "[DBG INFO][Library agent]" Resources crawling duration: 8 ms for: "C:/Users/mfmen/Documents/Adobe/Adobe Substance 3D Painter/assets" [INFO] "[DBG INFO][Library agent]" Resources crawling started for: "A:/SteamGames/steamapps/common/Substance 3D Painter 2022/resources/starter_assets" [INFO] "[DBG INFO][Library agent]" Resources crawling duration: 123 ms for: "A:/SteamGames/steamapps/common/Substance 3D Painter 2022/resources/starter_assets" [INFO] "[DBG INFO][Library agent]" Resources crawling started for: "C:/Users/mfmen/Documents/Adobe/Adobe Substance 3D Painter/assets" [INFO] "[DBG INFO][Library agent]" Resources crawling duration: 8 ms for: "C:/Users/mfmen/Documents/Adobe/Adobe Substance 3D Painter/assets" [INFO] "[DBG INFO][Library agent]" Resources crawling started for: "A:/SteamGames/steamapps/common/Substance 3D Painter 2022/resources/starter_assets" [INFO] "[DBG INFO][Library agent]" Resources crawling duration: 114 ms for: "A:/SteamGames/steamapps/common/Substance 3D Painter 2022/resources/starter_assets" [INFO] "[DBG INFO][Library agent]" Resources crawling started for: "C:/Users/mfmen/Documents/Adobe/Adobe Substance 3D Painter/assets" [INFO] "[DBG INFO][Library agent]" Resources crawling duration: 6 ms for: "C:/Users/mfmen/Documents/Adobe/Adobe Substance 3D Painter/assets" [INFO] "[DBG INFO][Library agent]" Resources crawling started for: "A:/SteamGames/steamapps/common/Substance 3D Painter 2022/resources/starter_assets" [INFO] "[DBG INFO][Library agent]" Resources crawling duration: 110 ms for: "A:/SteamGames/steamapps/common/Substance 3D Painter 2022/resources/starter_assets" [INFO] "[DBG INFO][Library agent]" Resources crawling started for: "C:/Users/mfmen/Documents/Adobe/Adobe Substance 3D Painter/assets" [INFO] "[DBG INFO][Library agent]" Resources crawling duration: 6 ms for: "C:/Users/mfmen/Documents/Adobe/Adobe Substance 3D Painter/assets" [INFO] "[DBG INFO][GenericMaterial]" "Creation of the shader pbr-metal-rough successful" [INFO] "[DBG INFO][Library agent]" Resources crawling started for: "A:/SteamGames/steamapps/common/Substance 3D Painter 2022/resources/starter_assets" [INFO] "[DBG INFO][Library agent]" Resources crawling duration: 100 ms for: "A:/SteamGames/steamapps/common/Substance 3D Painter 2022/resources/starter_assets" [INFO] "[DBG INFO][Library agent]" Resources crawling started for: "C:/Users/mfmen/Documents/Adobe/Adobe Substance 3D Painter/assets" [INFO] "[DBG INFO][Library agent]" Resources crawling duration: 6 ms for: "C:/Users/mfmen/Documents/Adobe/Adobe Substance 3D Painter/assets" [INFO] "[DBG INFO][GenericMaterial]" "Creation of the shader disabled-uvtile-shader successful" [INFO] "[DBG INFO][GenericMaterial]" "Creation of the shader hovered-uvtile-shader successful" [INFO] "[DBG INFO][GenericMaterial]" "Creation of the shader hovered-uvtile-shader successful" [INFO] "[DBG INFO][Library agent]" Resources crawling started for: "A:/SteamGames/steamapps/common/Substance 3D Painter 2022/resources/starter_assets" [INFO] "[DBG INFO][Library agent]" Resources crawling duration: 109 ms for: "A:/SteamGames/steamapps/common/Substance 3D Painter 2022/resources/starter_assets" [INFO] "[DBG INFO][Library agent]" Resources crawling started for: "C:/Users/mfmen/Documents/Adobe/Adobe Substance 3D Painter/assets" [INFO] "[DBG INFO][Library agent]" Resources crawling duration: 6 ms for: "C:/Users/mfmen/Documents/Adobe/Adobe Substance 3D Painter/assets" [INFO] "[DBG INFO][Library agent]" Resources crawling started for: "A:/SteamGames/steamapps/common/Substance 3D Painter 2022/resources/starter_assets" [INFO] "[DBG INFO][Library agent]" Resources crawling duration: 104 ms for: "A:/SteamGames/steamapps/common/Substance 3D Painter 2022/resources/starter_assets" [INFO] "[DBG INFO][Library agent]" Resources crawling started for: "C:/Users/mfmen/Documents/Adobe/Adobe Substance 3D Painter/assets" [INFO] "[DBG INFO][Library agent]" Resources crawling duration: 9 ms for: "C:/Users/mfmen/Documents/Adobe/Adobe Substance 3D Painter/assets" [INFO] "[DBG INFO][Project]" "Saving project to 'B:/_Work_Files_FANGS/BookMage/cosmic/Substance/BookMage_Cosmic_3.spp' in mode incremental" [WARN] "[DBG WARNING][Data url converter]" Resource QUrl("resource://your_assets.391a5071-b572-426c-b724-febb3cbcd1d7/shape/shape?version=9a50c3b2ceffb732697c3bc04dfbb03a30332f8e.sbsar") can't be found, trying to find a similar one [INFO] "[DBG INFO][Project]" project backup file "B:/_Work_Files_FANGS/BookMage/cosmic/Substance/BookMage_Cosmic_3.22.03.28.20_17.spp" [INFO] Save successfull [INFO] "[DBG INFO][Iray Service]" "Synchronizing shader parameter resource://starter_assets/pbr-metal-rough?version=4bbaeb1f5b601c0e03e2acc1ba99138327143883.shader (GLSL) -> mdl::alg::materials::painter::skin::skin_metallic_roughness (MDL)" [INFO] "[DBG INFO][Iray Service]" "\t> emissiveIntensity matched by identifier" [INFO] "[DBG INFO][Iray Service]" "\t> failed to match refraction by identifier and usages" [INFO] "[DBG INFO][Iray Service]" "\t> failed to match refractionIOR by identifier and usages" [INFO] "[DBG INFO][Iray Service]" "\t> sssEnabled matched by identifier" [INFO] "[DBG INFO][Iray Service]" "\t> sssType matched by identifier" [INFO] "[DBG INFO][Iray Service]" "\t> sssScale matched by identifier" [INFO] "[DBG INFO][Iray Service]" "\t> sssColor matched by identifier" [INFO] "[DBG INFO][Iray Service]" "\t> sssRedShift matched by identifier" [INFO] "[DBG INFO][Iray Service]" "\t> sssRayleigh matched by identifier" [INFO] "[DBG INFO][Iray Service]" "\t> sssScatteringColorSource matched by identifier" [INFO] "[DBG INFO][Iray Service]" "\t> failed to match absorption by identifier and usages" [INFO] "[DBG INFO][Iray Service]" "\t> failed to match absorptionColor by identifier and usages" [INFO] "[DBG INFO][IrayRenderer]" "Parameter heightScale neither visible or part of displacement information." [INFO] "[DBG INFO][IrayRenderer]" Update material instance [INFO] "[DBG INFO][Iray Service]" "Use mdl::alg::materials::painter::skin::skin_metallic_roughness mdl material" [INFO] "[DBG INFO][Iray Service]" "Processing mdl mdl::alg::materials::painter::skin::skin_metallic_roughness parameters metadatas" [INFO] "[DBG INFO][Iray Service]" " > baseColor [mdl::color]" [INFO] "[DBG INFO][Iray Service]" " > normal [mdl::float3]" [INFO] "[DBG INFO][Iray Service]" " > roughness [mdl::float]" [INFO] "[DBG INFO][Iray Service]" " > metallic [mdl::float]" [INFO] "[DBG INFO][Iray Service]" " > height [mdl::float]" [INFO] "[DBG INFO][Iray Service]" " > heightScale [mdl::float]" [INFO] "[DBG INFO][Iray Service]" " > ambientOcclusion [mdl::float]" [INFO] "[DBG INFO][Iray Service]" " > anisotropyLevel [mdl::float]" [INFO] "[DBG INFO][Iray Service]" " > anisotropyAngle [mdl::float]" [INFO] "[DBG INFO][Iray Service]" " > emissiveColor [mdl::color]" [INFO] "[DBG INFO][Iray Service]" " > emissiveIntensity [mdl::float]" [INFO] "[DBG INFO][Iray Service]" " > specularLevel [mdl::float]" [INFO] "[DBG INFO][Iray Service]" " > opacity [mdl::float]" [INFO] "[DBG INFO][Iray Service]" " > refraction [mdl::float]" [INFO] "[DBG INFO][Iray Service]" " > refractionIOR [mdl::float]" [INFO] "[DBG INFO][Iray Service]" " > translucency [mdl::float]" [INFO] "[DBG INFO][Iray Service]" " > application_weight [mdl::color]" [INFO] "[DBG INFO][Iray Service]" " > sssEnabled [mdl::bool]" [INFO] "[DBG INFO][Iray Service]" " > sssType [mdl::alg::base::core::subsurface_scattering_type]" [INFO] "[DBG INFO][Iray Service]" " > scattering_color [mdl::color]" [INFO] "[DBG INFO][Iray Service]" " > sssScale [mdl::float]" [INFO] "[DBG INFO][Iray Service]" " > sssColor [mdl::color]" [INFO] "[DBG INFO][Iray Service]" " > sssRedShift [mdl::float]" [INFO] "[DBG INFO][Iray Service]" " > sssRayleigh [mdl::float]" [INFO] "[DBG INFO][Iray Service]" " > sssScatteringColorSource [mdl::alg::base::core::subsurface_scattering_source_channel]" [INFO] "[DBG INFO][Iray Service]" " > scattering [mdl::float]" [INFO] "[DBG INFO][Iray Service]" " > absorption [mdl::float]" [INFO] "[DBG INFO][Iray Service]" " > absorptionColor [mdl::color]" [INFO] "[DBG INFO][Iray Service]" " > displacement [mdl::float]" [INFO] "[DBG INFO][Iray Service]" " > dispSource [mdl::alg::base::core::displacement_source_channel]" [INFO] "[DBG INFO][Iray Service]" " > dispScale [mdl::float]" [INFO] "[DBG INFO][IrayRenderer]" "Parameter heightScale neither visible or part of displacement information." [INFO] "[DBG INFO][IrayRenderer]" "CACHE MISS [5858530376760405262] - Parameter baseColor updated with mapped channel basecolor texture." [INFO] "[DBG INFO][IrayRenderer]" "CACHE MISS [12015689024143688500] - Parameter normal updated with mapped channel normal texture." [INFO] "[DBG INFO][IrayRenderer]" "CACHE MISS [2915844511588626706] - Parameter roughness updated with mapped channel roughness texture." [INFO] "[DBG INFO][IrayRenderer]" "CACHE MISS [11516372511407040682] - Parameter metallic updated with mapped channel metallic texture." [INFO] "[DBG INFO][IrayRenderer]" "CACHE MISS [18323858651914504301] - Parameter height updated with mapped channel height texture." [INFO] "[DBG INFO][IrayRenderer]" "Parameter ambientOcclusion reset because mapped channel ambientOcclusion does not have a valid texture." [INFO] "[DBG INFO][IrayRenderer]" "Parameter anisotropyLevel reset because mapped channel anisotropylevel does not have a valid texture." [INFO] "[DBG INFO][IrayRenderer]" "Parameter anisotropyAngle reset because mapped channel anisotropyangle does not have a valid texture." [INFO] "[DBG INFO][IrayRenderer]" "Parameter emissiveColor reset because mapped channel emissive does not have a valid texture." [INFO] "[DBG INFO][IrayRenderer]" "Parameter specularLevel reset because mapped channel specularlevel does not have a valid texture." [INFO] "[DBG INFO][IrayRenderer]" "Parameter opacity reset because mapped channel opacity does not have a valid texture." [INFO] "[DBG INFO][IrayRenderer]" "Parameter translucency reset because mapped channel translucency does not have a valid texture." [INFO] "[DBG INFO][IrayRenderer]" "Parameter application_weight reset because mapped channel scattering does not have a valid texture." [INFO] "[DBG INFO][IrayRenderer]" "Parameter scattering_color reset because mapped channel scatteringcolor does not have a valid texture." [INFO] "[DBG INFO][IrayRenderer]" "Parameter displacement reset because mapped channel displacement does not have a valid texture." [INFO] "[DBG INFO][IrayRenderer]" "CACHE HIT [5858530376760405262] - Parameter baseColor updated with mapped channel basecolor texture." [INFO] "[DBG INFO][IrayRenderer]" "CACHE HIT [12015689024143688500] - Parameter normal updated with mapped channel normal texture." [INFO] "[DBG INFO][IrayRenderer]" "CACHE HIT [2915844511588626706] - Parameter roughness updated with mapped channel roughness texture." [INFO] "[DBG INFO][IrayRenderer]" "CACHE HIT [11516372511407040682] - Parameter metallic updated with mapped channel metallic texture." [INFO] "[DBG INFO][IrayRenderer]" "CACHE HIT [18323858651914504301] - Parameter height updated with mapped channel height texture." [INFO] "[DBG INFO][IrayRenderer]" "Parameter ambientOcclusion reset because mapped channel ambientOcclusion does not have a valid texture." [INFO] "[DBG INFO][IrayRenderer]" "Parameter anisotropyLevel reset because mapped channel anisotropylevel does not have a valid texture." [INFO] "[DBG INFO][IrayRenderer]" "Parameter anisotropyAngle reset because mapped channel anisotropyangle does not have a valid texture." [INFO] "[DBG INFO][IrayRenderer]" "Parameter emissiveColor reset because mapped channel emissive does not have a valid texture." [INFO] "[DBG INFO][IrayRenderer]" "Parameter specularLevel reset because mapped channel specularlevel does not have a valid texture." [INFO] "[DBG INFO][IrayRenderer]" "Parameter opacity reset because mapped channel opacity does not have a valid texture." [INFO] "[DBG INFO][IrayRenderer]" "Parameter translucency reset because mapped channel translucency does not have a valid texture." [INFO] "[DBG INFO][IrayRenderer]" "Parameter application_weight reset because mapped channel scattering does not have a valid texture." [INFO] "[DBG INFO][IrayRenderer]" "Parameter scattering_color reset because mapped channel scatteringcolor does not have a valid texture." [INFO] "[DBG INFO][IrayRenderer]" "Parameter displacement reset because mapped channel displacement does not have a valid texture." [INFO] "[DBG INFO][Library agent]" Resources crawling started for: "A:/SteamGames/steamapps/common/Substance 3D Painter 2022/resources/starter_assets" [INFO] "[DBG INFO][Library agent]" Resources crawling duration: 128 ms for: "A:/SteamGames/steamapps/common/Substance 3D Painter 2022/resources/starter_assets" [INFO] "[DBG INFO][Library agent]" Resources crawling started for: "C:/Users/mfmen/Documents/Adobe/Adobe Substance 3D Painter/assets" [INFO] "[DBG INFO][Library agent]" Resources crawling duration: 8 ms for: "C:/Users/mfmen/Documents/Adobe/Adobe Substance 3D Painter/assets" [INFO] "[DBG INFO][Iray Service]" "Synchronizing shader parameter mdl::alg::materials::painter::skin::skin_metallic_roughness (MDL) -> resource://starter_assets/pbr-metal-rough?version=4bbaeb1f5b601c0e03e2acc1ba99138327143883.shader (GLSL)" [INFO] "[DBG INFO][Iray Service]" "\t> emissiveIntensity matched by identifier" [INFO] "[DBG INFO][Iray Service]" "\t> failed to match refraction by identifier and usages" [INFO] "[DBG INFO][Iray Service]" "\t> failed to match refractionIOR by identifier and usages" [INFO] "[DBG INFO][Iray Service]" "\t> sssEnabled matched by identifier" [INFO] "[DBG INFO][Iray Service]" "\t> sssType matched by identifier" [INFO] "[DBG INFO][Iray Service]" "\t> sssScale matched by identifier" [INFO] "[DBG INFO][Iray Service]" "\t> sssColor matched by identifier" [INFO] "[DBG INFO][Iray Service]" "\t> sssRedShift matched by identifier" [INFO] "[DBG INFO][Iray Service]" "\t> sssRayleigh matched by identifier" [INFO] "[DBG INFO][Iray Service]" "\t> sssScatteringColorSource matched by identifier" [INFO] "[DBG INFO][Iray Service]" "\t> failed to match absorption by identifier and usages" [INFO] "[DBG INFO][Iray Service]" "\t> failed to match absorptionColor by identifier and usages" [INFO] "[DBG INFO][Library agent]" Resources crawling started for: "A:/SteamGames/steamapps/common/Substance 3D Painter 2022/resources/starter_assets" [INFO] "[DBG INFO][Library agent]" Resources crawling duration: 114 ms for: "A:/SteamGames/steamapps/common/Substance 3D Painter 2022/resources/starter_assets" [INFO] "[DBG INFO][Library agent]" Resources crawling started for: "C:/Users/mfmen/Documents/Adobe/Adobe Substance 3D Painter/assets" [INFO] "[DBG INFO][Library agent]" Resources crawling duration: 6 ms for: "C:/Users/mfmen/Documents/Adobe/Adobe Substance 3D Painter/assets" [INFO] "[DBG INFO][Library agent]" Resources crawling started for: "A:/SteamGames/steamapps/common/Substance 3D Painter 2022/resources/starter_assets" [INFO] "[DBG INFO][Library agent]" Resources crawling duration: 101 ms for: "A:/SteamGames/steamapps/common/Substance 3D Painter 2022/resources/starter_assets" [INFO] "[DBG INFO][Library agent]" Resources crawling started for: "C:/Users/mfmen/Documents/Adobe/Adobe Substance 3D Painter/assets" [INFO] "[DBG INFO][Library agent]" Resources crawling duration: 6 ms for: "C:/Users/mfmen/Documents/Adobe/Adobe Substance 3D Painter/assets" [INFO] "[DBG INFO][Library agent]" Resources crawling started for: "A:/SteamGames/steamapps/common/Substance 3D Painter 2022/resources/starter_assets" [INFO] "[DBG INFO][Library agent]" Resources crawling duration: 123 ms for: "A:/SteamGames/steamapps/common/Substance 3D Painter 2022/resources/starter_assets" [INFO] "[DBG INFO][Library agent]" Resources crawling started for: "C:/Users/mfmen/Documents/Adobe/Adobe Substance 3D Painter/assets" [INFO] "[DBG INFO][Library agent]" Resources crawling duration: 8 ms for: "C:/Users/mfmen/Documents/Adobe/Adobe Substance 3D Painter/assets" [INFO] "[DBG INFO][Library agent]" Resources crawling started for: "A:/SteamGames/steamapps/common/Substance 3D Painter 2022/resources/starter_assets" [INFO] "[DBG INFO][Library agent]" Resources crawling duration: 112 ms for: "A:/SteamGames/steamapps/common/Substance 3D Painter 2022/resources/starter_assets" [INFO] "[DBG INFO][Library agent]" Resources crawling started for: "C:/Users/mfmen/Documents/Adobe/Adobe Substance 3D Painter/assets" [INFO] "[DBG INFO][Library agent]" Resources crawling duration: 8 ms for: "C:/Users/mfmen/Documents/Adobe/Adobe Substance 3D Painter/assets" [INFO] "[DBG INFO][Iray Service]" "Synchronizing shader parameter resource://starter_assets/pbr-metal-rough?version=4bbaeb1f5b601c0e03e2acc1ba99138327143883.shader (GLSL) -> mdl::alg::materials::painter::skin::skin_metallic_roughness (MDL)" [INFO] "[DBG INFO][Iray Service]" "\t> emissiveIntensity matched by identifier" [INFO] "[DBG INFO][Iray Service]" "\t> failed to match refraction by identifier and usages" [INFO] "[DBG INFO][Iray Service]" "\t> failed to match refractionIOR by identifier and usages" [INFO] "[DBG INFO][Iray Service]" "\t> sssEnabled matched by identifier" [INFO] "[DBG INFO][Iray Service]" "\t> sssType matched by identifier" [INFO] "[DBG INFO][Iray Service]" "\t> sssScale matched by identifier" [INFO] "[DBG INFO][Iray Service]" "\t> sssColor matched by identifier" [INFO] "[DBG INFO][Iray Service]" "\t> sssRedShift matched by identifier" [INFO] "[DBG INFO][Iray Service]" "\t> sssRayleigh matched by identifier" [INFO] "[DBG INFO][Iray Service]" "\t> sssScatteringColorSource matched by identifier" [INFO] "[DBG INFO][Iray Service]" "\t> failed to match absorption by identifier and usages" [INFO] "[DBG INFO][Iray Service]" "\t> failed to match absorptionColor by identifier and usages" [INFO] "[DBG INFO][IrayRenderer]" "CACHE MISS [17592790914545125262] - Parameter baseColor updated with mapped channel basecolor texture." [INFO] "[DBG INFO][IrayRenderer]" "CACHE HIT [12015689024143688500] - Parameter normal updated with mapped channel normal texture." [INFO] "[DBG INFO][IrayRenderer]" "CACHE HIT [2915844511588626706] - Parameter roughness updated with mapped channel roughness texture." [INFO] "[DBG INFO][IrayRenderer]" "CACHE HIT [11516372511407040682] - Parameter metallic updated with mapped channel metallic texture." [INFO] "[DBG INFO][IrayRenderer]" "CACHE HIT [18323858651914504301] - Parameter height updated with mapped channel height texture." [INFO] "[DBG INFO][IrayRenderer]" "Parameter ambientOcclusion reset because mapped channel ambientOcclusion does not have a valid texture." [INFO] "[DBG INFO][IrayRenderer]" "Parameter anisotropyLevel reset because mapped channel anisotropylevel does not have a valid texture." [INFO] "[DBG INFO][IrayRenderer]" "Parameter anisotropyAngle reset because mapped channel anisotropyangle does not have a valid texture." [INFO] "[DBG INFO][IrayRenderer]" "Parameter emissiveColor reset because mapped channel emissive does not have a valid texture." [INFO] "[DBG INFO][IrayRenderer]" "Parameter specularLevel reset because mapped channel specularlevel does not have a valid texture." [INFO] "[DBG INFO][IrayRenderer]" "Parameter opacity reset because mapped channel opacity does not have a valid texture." [INFO] "[DBG INFO][IrayRenderer]" "Parameter translucency reset because mapped channel translucency does not have a valid texture." [INFO] "[DBG INFO][IrayRenderer]" "Parameter application_weight reset because mapped channel scattering does not have a valid texture." [INFO] "[DBG INFO][IrayRenderer]" "Parameter scattering_color reset because mapped channel scatteringcolor does not have a valid texture." [INFO] "[DBG INFO][IrayRenderer]" "Parameter displacement reset because mapped channel displacement does not have a valid texture." [INFO] "[DBG INFO][Iray Service]" "Synchronizing shader parameter mdl::alg::materials::painter::skin::skin_metallic_roughness (MDL) -> resource://starter_assets/pbr-metal-rough?version=4bbaeb1f5b601c0e03e2acc1ba99138327143883.shader (GLSL)" [INFO] "[DBG INFO][Iray Service]" "\t> emissiveIntensity matched by identifier" [INFO] "[DBG INFO][Iray Service]" "\t> failed to match refraction by identifier and usages" [INFO] "[DBG INFO][Iray Service]" "\t> failed to match refractionIOR by identifier and usages" [INFO] "[DBG INFO][Iray Service]" "\t> sssEnabled matched by identifier" [INFO] "[DBG INFO][Iray Service]" "\t> sssType matched by identifier" [INFO] "[DBG INFO][Iray Service]" "\t> sssScale matched by identifier" [INFO] "[DBG INFO][Iray Service]" "\t> sssColor matched by identifier" [INFO] "[DBG INFO][Iray Service]" "\t> sssRedShift matched by identifier" [INFO] "[DBG INFO][Iray Service]" "\t> sssRayleigh matched by identifier" [INFO] "[DBG INFO][Iray Service]" "\t> sssScatteringColorSource matched by identifier" [INFO] "[DBG INFO][Iray Service]" "\t> failed to match absorption by identifier and usages" [INFO] "[DBG INFO][Iray Service]" "\t> failed to match absorptionColor by identifier and usages" [INFO] "[DBG INFO][Library agent]" Resources crawling started for: "A:/SteamGames/steamapps/common/Substance 3D Painter 2022/resources/starter_assets" [INFO] "[DBG INFO][Library agent]" Resources crawling duration: 107 ms for: "A:/SteamGames/steamapps/common/Substance 3D Painter 2022/resources/starter_assets" [INFO] "[DBG INFO][Library agent]" Resources crawling started for: "C:/Users/mfmen/Documents/Adobe/Adobe Substance 3D Painter/assets" [INFO] "[DBG INFO][Library agent]" Resources crawling duration: 6 ms for: "C:/Users/mfmen/Documents/Adobe/Adobe Substance 3D Painter/assets" [INFO] "[DBG INFO][Library agent]" Resources crawling started for: "A:/SteamGames/steamapps/common/Substance 3D Painter 2022/resources/starter_assets" [INFO] "[DBG INFO][Library agent]" Resources crawling duration: 109 ms for: "A:/SteamGames/steamapps/common/Substance 3D Painter 2022/resources/starter_assets" [INFO] "[DBG INFO][Library agent]" Resources crawling started for: "C:/Users/mfmen/Documents/Adobe/Adobe Substance 3D Painter/assets" [INFO] "[DBG INFO][Library agent]" Resources crawling duration: 6 ms for: "C:/Users/mfmen/Documents/Adobe/Adobe Substance 3D Painter/assets"