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Participant
October 16, 2021
Answered

Cineware-Extracted Camera's Position Frames Way Under Scale

  • October 16, 2021
  • 2 replies
  • 848 views

Hello.

 

When I extract a .C4D file the camera's rotation data is perfect but the position data is way under scale — like 1/100th scale. I tried scaling the C4D project and changing the units to Meters and Nanometers and the position keyframes are still way off.

 

I also modyfied this line in the AE prefs file:  

["Maya Camera"]
"Use Linear Units" = "1"

 

None of this fixed the extracted camera's position frames. I am importing regularly save .C4D files plus .C4D files saved using R25's "Save Project for Cineware."

 

 

This topic has been closed for replies.
Correct answer Mylenium

Honestly, that looks like wrong 3D methodology to begin with. Just by looking at your light and camera icons I can see that this scene is tiny even in C4D. You may want to take advantage of the "Scale Scene" function and at least scale this up by a factor of 10 or 100. Your scene most definitely imports wrongly simply because the values are so small and can't properly be converted to pixel units.

 

Mylenium

2 replies

Mylenium
MyleniumCorrect answer
Legend
October 18, 2021

Honestly, that looks like wrong 3D methodology to begin with. Just by looking at your light and camera icons I can see that this scene is tiny even in C4D. You may want to take advantage of the "Scale Scene" function and at least scale this up by a factor of 10 or 100. Your scene most definitely imports wrongly simply because the values are so small and can't properly be converted to pixel units.

 

Mylenium

Participant
October 18, 2021

That did it. Scaling it up by 1000 fixed the issue.

 

Thanks a million.

C.

Mylenium
Legend
October 16, 2021

Without comparative screenshots and exact info about the scene setup nobody can tell you much. Since Cineware bases its calculations on the C4D scene render settings, that might be the first thing to look. You should have gotten a warning about mismatching comp vs. render size, but who knows? More tthan anything else this could be the issue. Just the same, it may be worth to manually check the comp settings for odd dimensions and a weird pixel aspect ratio setting.

 

Mylenium

Participant
October 17, 2021

Here is one of the scenes. The C4D camera dollies up along the speaker grille. The extracted camera's rotation values are perfectly matched but the position frames are off (the square barley moves).