Sequential order on many multiple paths
- January 12, 2022
- 2 replies
- 249 views
Ok, looking to make my life easier here, perhaps you'll call it lazy, but I have a layer with many (c.800) masks generated by auto-trace from an RGB matte render which I will stroke with a path. It looks like the below - basically a town-scape of many different outlines of buildings.
Now the strokes of course currently appear in the order they were generated and as such the order they are stacked in the layer. What I'd like, if possible is to generate them radially outwards from a few key points. This can probably be done with masks, but I'd like to retain that look of the stroke running around the paths, rather than just a mask revealing them.
Is there some sensible way of doing this, like an expression to begin stroking the path if encompassed by another shape, for example.
The long way would be mannually ordering all the masks to my desired order of course.
