Trace path: Y-position follows path based on X-position
- August 1, 2023
- 3 replies
- 1235 views
Alright: I'm going to try to ask this as clearly as I can because I'm not exactly sure how to word it.
I am trying to have some objects/properties linked to a null object which is tracing a path. The "progress" of path-trace null is based on a trim path effect applied to the original path. The issue I run into is that the path goes up and down somewhat inconsistently so the X-position of the null is traveling at an inconsistent speed (since trim paths is based on the length of the path and now a particular dimension).
Ideally, I want the Y-position to follow the null so that I can change the X-position at a constant rate but the objects would stay glued to the path. I've attached a video to clarify. The green line moves across the screen at the desired speed and the organe line is the speed it moves when tied to the null (with the circle added to show the null's position)
