Controlling Audio Captivate 9
I am using multiple audio files on objects. Is there a way to have everything else disabled until the slide is done playing? Currently I am attaching audio to an object, in this case a box that displays text of the audio. I disable all other clickable objects for the length of the project by doing a line by line disable action on every object, then a line by line enabling action that is delayed the length of the audio. I do this by looking at the audio length and using "delay action by" Is there an easier and/or more efficient way to do this?
