D&D interaction quits after 1 event
I have a drag and drop interaction where the learner has to place correctly selected items into a container. All items are grouped by good choices or poor choices. I created a second state for all the good choice objects so they disappear when they hit the ta rget. The incorrect items-"poor choices" bounce back to their original positions, as rejected by the target. That works fin e.
My probl em is when I preview in a browser or publish, I can only achieve 1 instance with 1 correct item. Then I'm no longer able to se lect any other items. As I said, the incorrect items work fine, but the minute I select a correct item- game over.
Any idea s?
Many th anks in advance!
Michelle
This is a screen shot of the situation.
