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Participating Frequently
November 23, 2016
Question

D&D interaction quits after 1 event

  • November 23, 2016
  • 1 reply
  • 351 views

I have a  drag and drop interaction where the learner has to place correctly selected items into a container. All items are grouped  by good choices or poor choices. I created a second state for all the good choice objects so they disappear when they hit the ta rget. The incorrect items-"poor choices" bounce back to their original positions, as rejected by the target. That works fin e.

My probl em is when I preview in a browser or publish, I can only achieve 1 instance with 1 correct item. Then I'm no longer able to se lect any other items. As I said, the incorrect items work fine, but the minute I select a correct item- game over.

Any idea s? 

Many th anks in advance!

  Michelle      

This is a screen shot of the situation.

Screen Shot 2016-11-22 at 8.05.40 AM  

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1 reply

Lilybiri
Legend
November 23, 2016

I suspect you are using version 9 because you are talking about states? However, you do not need a state to have a drag object disappear when it is correctly dragged: you can use both the Scale and Alpha settings for that goal.

You probably use the Object actions to change the state. Did you perhaps forget to uncheck the option 'Continue Playing project'?

BTW: the D&D objects have also InBuitl states, have a look at: Drag&Drop in 2016 with Captivate 9 - Captivate blog

Participating Frequently
November 23, 2016

Thank you- I’ll check that tonight. Yes- version 9.

I’m not sure how to use scale and alpha- very much a novice taking a graduate course.

Thanks again!

Michelle

Lilybiri
Legend
November 23, 2016

Select the drop target, and you can set the snapping behavior of all drag sources:

In this screenshot you see that I have changed both the Size and the Opacity (here that word is used instead of the normal Alpha) both to 0%. One of them would have been sufficient. It is also possible to choose to have the object disappear behind the target (if it is big enoug) by changing the field Depth from Front to Back.