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Participant
March 14, 2023
Answered

how to export 3d logo I made in Illustrator so it retains scalability [Illustrator 27.3.1]

  • March 14, 2023
  • 1 reply
  • 1082 views

I made a logo in Illustrator and rendered it with Ray Tracing. But I guess that rasterizes it so it's no longer scaleable vector art? I'm trying to export it to Photoshop to see how it looks both in print and on web and create mockups. However, it loses it's quality no matter how I export it. Please help!! I'm using Illustrator 27.3.1

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Correct answer Monika Gause

I would not generally say that.

But if you have a 3D logo, there should be a fallback that works in black and white. And maybe that fallback should rather be the standard version of your logo.

1 reply

Monika Gause
Community Expert
Community Expert
March 14, 2023

It's pixel based artwork after Raytracing. It can't be vector based. You can set a higher resolution in the Document raster effects settings to be able to enlarge it (maybe only slightly)

Participant
March 14, 2023

@Monika Gause got it, so as a general rule I guess it's not a great idea to use Illustrator's 3D tool for logos? (I'm a Graphic Design student, so I don't have much real world experience yet - I appreciate your response)

Monika Gause
Community Expert
Monika GauseCommunity ExpertCorrect answer
Community Expert
March 14, 2023

I would not generally say that.

But if you have a 3D logo, there should be a fallback that works in black and white. And maybe that fallback should rather be the standard version of your logo.