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October 19, 2018
Question

Weird colour glitch

  • October 19, 2018
  • 2 replies
  • 1934 views

I'm running on an old iMac (specs below) and got this weird glitch when applying one layer as a 'color' overlay on top of another. I worked around this and applied the colour in a different way ... but what was odd was that toggling the color layer on and off produced different pixel glitch effects ... in a boxed area that was not defined in the mask or anywhere else.

Is this because Photoshop 2019 no longer supports my GPU properly?

The 'performance' preferences pane is auto-detecting and applying ATI Radeon 5720 OpenGL Engine setting.

Should I enable 'legacy compositing' or something else to make Photoshop render stuff better on my old system?

Regards,

Peter

Adobe Photoshop Version: 20.0.0 20180920.r.24 2018/09/20: 1193433  x64

Number of Launches: 153

Operating System: Mac OS 10.13.6

System architecture: Intel CPU Family:6, Model:14, Stepping:5 with MMX, SSE Integer, SSE FP, SSE2, SSE3, SSE4.1, SSE4.2, AVX, AVX2, HyperThreading

Physical processor count: 4

Processor speed: 2800 MHz

Built-in memory: 16384 MB

Free memory: 5970 MB

Memory available to Photoshop: 14510 MB

Memory used by Photoshop: 70 %

Alias Layers: Disabled.

Modifier Palette: Disabled.

Highbeam: Enabled.

Touch Bar Property Feedback: Disabled.

Image tile size: 1024K

Image cache levels: 4

Font Preview: Medium

TextComposer: Latin

Display: 1

Main Display

Display Bounds: top=0, left=0, bottom=1440, right=2560

Display: 2

Display Bounds: top=0, left=2560, bottom=768, right=3584

OpenGL Drawing: Enabled.

OpenGL Allow Old GPUs: Not Detected.

OpenGL Drawing Mode: Advanced

OpenGL Allow Normal Mode: True.

OpenGL Allow Advanced Mode: True.

AIFCoreInitialized=1

AIFOGLInitialized=1

OGLContextCreated=1

NumGLGPUs=1

NumCLGPUs=1

NumNativeGPUs=0

glgpu[0].GLVersion="2.1"

glgpu[0].IsIntegratedGLGPU=0

glgpu[0].GLMemoryMB=1024

glgpu[0].GLName="ATI Radeon HD 5750 OpenGL Engine"

glgpu[0].GLVendor="ATI Technologies Inc."

glgpu[0].GLVendorID=4098

glgpu[0].GLRectTextureSize=16384

glgpu[0].GLRenderer="ATI Radeon HD 5750 OpenGL Engine"

glgpu[0].GLRendererID=16915202

glgpu[0].HasGLNPOTSupport=1

glgpu[0].CanCompileProgramGLSL=1

glgpu[0].GLFrameBufferOK=1

glgpu[0].glGetString[GL_SHADING_LANGUAGE_VERSION]="1.20"

glgpu[0].glGetProgramivARB[GL_FRAGMENT_PROGRAM_ARB][GL_MAX_PROGRAM_INSTRUCTIONS_ARB]=[4096]

glgpu[0].glGetIntegerv[GL_MAX_TEXTURE_UNITS]=[8]

glgpu[0].glGetIntegerv[GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS]=[16]

glgpu[0].glGetIntegerv[GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS]=[16]

glgpu[0].glGetIntegerv[GL_MAX_TEXTURE_IMAGE_UNITS]=[16]

glgpu[0].glGetIntegerv[GL_MAX_DRAW_BUFFERS]=[8]

glgpu[0].glGetIntegerv[GL_MAX_VERTEX_UNIFORM_COMPONENTS]=[3072]

glgpu[0].glGetIntegerv[GL_MAX_FRAGMENT_UNIFORM_COMPONENTS]=[3072]

glgpu[0].glGetIntegerv[GL_MAX_VARYING_FLOATS]=[128]

glgpu[0].glGetIntegerv[GL_MAX_VERTEX_ATTRIBS]=[16]

glgpu[0].extension[AIF::OGL::GL_ARB_VERTEX_PROGRAM]=1

glgpu[0].extension[AIF::OGL::GL_ARB_FRAGMENT_PROGRAM]=1

glgpu[0].extension[AIF::OGL::GL_ARB_VERTEX_SHADER]=1

glgpu[0].extension[AIF::OGL::GL_ARB_FRAGMENT_SHADER]=1

glgpu[0].extension[AIF::OGL::GL_EXT_FRAMEBUFFER_OBJECT]=1

glgpu[0].extension[AIF::OGL::GL_ARB_TEXTURE_RECTANGLE]=1

glgpu[0].extension[AIF::OGL::GL_ARB_TEXTURE_FLOAT]=1

glgpu[0].extension[AIF::OGL::GL_ARB_OCCLUSION_QUERY]=1

glgpu[0].extension[AIF::OGL::GL_ARB_VERTEX_BUFFER_OBJECT]=1

glgpu[0].extension[AIF::OGL::GL_ARB_SHADER_TEXTURE_LOD]=1

clgpu[0].CLPlatformVersion="1.2 (May 24 2018 20:07:03)"

clgpu[0].CLDeviceVersion="1.2 "

clgpu[0].IsIntegratedCLGPU=0

clgpu[0].CLMemoryMB=1024

clgpu[0].CLName="ATI Radeon HD 5750"

clgpu[0].CLVendor="AMD"

clgpu[0].CLVendorID=16915200

clgpu[0].CLDriverVersion="1.2 (Jun 29 2018 18:33:46)"

clgpu[0].CLBandwidth=3.97074e+10

clgpu[0].CLCompute=93.2039

License Type: Subscription

Serial number: 94070758929313704698

GUIDBucket:Composite Core (enable_composite_core): onComposite Core UI (comp_core_ui): offDocument Graph (enable_doc_graph): off

Application folder: /Applications/Adobe Photoshop CC 2019/

Photoshop scratch has async I/O enabled

Scratch volume(s):

  Startup, 931.3G, 391.3G free

Required Plug-ins folder: /Applications/Adobe Photoshop CC 2019/Adobe Photoshop CC 2019.app/Contents/Required/Plug-Ins/

Primary Plug-ins folder: /Applications/Adobe Photoshop CC 2019/Plug-Ins/

    This topic has been closed for replies.

    2 replies

    ewas71317476
    Participant
    October 28, 2018

    I have simmilar issue, look:

    Tryied various of previous versions of PS and Brigde, and stuck with cs 2015 and 2018 with camera raw 10.5
    It appears in jpegs and tiffs created via image processor.

    October 19, 2018

    Hi

    Enable this option in preferences and restart Photoshop

    This issue is happening to a lot of people doesn't really matter what type of GPU you have old or new