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I'm hoping 3D assets will scale to match the size of an image anchor.
Is this doable, so as to control the size of the assets regardless of location? Or is there a way to influence assets being true to intended scale compared to surrounding objects? For example, placing an object into your environment and it occupies the right amount of space to represent a real version of it?
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Hi Amor, yes, the scale of the object you set in your project should match when you scan the image anchor. If it's not can you share an image of you project file in edit mode and the actual result? Thanks
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Just downloaded Aero today and created a simple project that is a piece of my art. I want the owner of my digital art to be able to view the art on their wall. This should be easy...I dragged the PSD file onto my new workspace and scaled bigger.
Then I exported and tried it out. It looks great, except it's too small on the anchor wall. So, I went and enlarged the asset to different sizes, then updated. When I go to view the image on the anchor wall it's still the same size. No matter how big or small I make it, it just looks like it's the same size. How do I make it larger? Can't seem to pinch and enlarge when viewing it. Thank you!
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@rbakas @Amor Humanity can you share a video and possibly your .real file(you can PM this to me) the team has requested this for a further look. Thanks!