Exit
  • Global community
    • Language:
      • Deutsch
      • English
      • Español
      • Français
      • Português
  • 日本語コミュニティ
  • 한국 커뮤니티
0

Cubic Environment Maps, Reflection Maps and Textures

Community Beginner ,
Oct 14, 2023 Oct 14, 2023

Having AI understand how to create Cubic Environment Maps, Reflection Maps and Textures for 3D application would be great. Textures seem to have moderate sucess already, but it would be good to have a way to define scale of the texture. I think "Seamless Tile" already works, but if not, that is helpful too.

Idea No status
TOPICS
Design , Imaging
339
Translate
Report
Community guidelines
Be kind and respectful, give credit to the original source of content, and search for duplicates before posting. Learn more
community guidelines
3 Comments
Adobe Employee ,
Oct 14, 2023 Oct 14, 2023

Check out this Adobe Firefly Exploration: https://youtu.be/_sJfNfMAQHw?si=ovXnd_-TH1V_bP0d&t=36

Translate
Report
Community Beginner ,
Oct 14, 2023 Oct 14, 2023

Yes, I saw that and it is cool. Not exactly what I was talking about, but even cooler in some ways!

Translate
Report
Adobe Employee ,
Oct 16, 2023 Oct 16, 2023
LATEST

@JasonGGorman do you have an example of something I could reference or try? I was talking to my colleague, and they brought something similar up after talking to someone at MAX.  They couldn't remember the exact name of the style. 

Translate
Report