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Cubic Environment Maps, Reflection Maps and Textures

Community Beginner ,
Oct 14, 2023 Oct 14, 2023

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Having AI understand how to create Cubic Environment Maps, Reflection Maps and Textures for 3D application would be great. Textures seem to have moderate sucess already, but it would be good to have a way to define scale of the texture. I think "Seamless Tile" already works, but if not, that is helpful too.

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Design , Imaging

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3 Comments
Adobe Employee ,
Oct 14, 2023 Oct 14, 2023

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Check out this Adobe Firefly Exploration: https://youtu.be/_sJfNfMAQHw?si=ovXnd_-TH1V_bP0d&t=36

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Community Beginner ,
Oct 14, 2023 Oct 14, 2023

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Yes, I saw that and it is cool. Not exactly what I was talking about, but even cooler in some ways!

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Adobe Employee ,
Oct 16, 2023 Oct 16, 2023

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@JasonGGorman do you have an example of something I could reference or try? I was talking to my colleague, and they brought something similar up after talking to someone at MAX.  They couldn't remember the exact name of the style. 

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