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Media Encoder nutzt nur 25% der CPU

New Here ,
Jan 23, 2018 Jan 23, 2018

Hallo,

beim rendern einer Datei von After Effects 2018 im Media Encoder 2018 wird immer nur ca 20-30% der CPU genutzt, weshalb das Exportieren immer seehhrrr lange dauert... (1080p 30fps, H.264)

PC: i7 8700k @4,8GHz, MSI GTX 1080, MSI Z370 Gaming Pro, 16GB G.Skill DDR4 RAM, 256GB M.2 SSD, 4TB HDD

Bitte helft mit weiter, wie ich alle 6 Kerne auf 100% Last bekommen kann 😕

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correct answers 1 Correct answer

Adobe Employee , Nov 28, 2018 Nov 28, 2018

niko,

Some of the solutions here may help: AME CC 2014 Rendering with only One Core

Thanks,
Kevin

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Adobe Employee ,
Jan 25, 2018 Jan 25, 2018

Hi niko-0202,

It depends on many factors like applied effects on clips, permissions, location of footage, export location.

Please check the following articles for optimization; the articles are applicable for Adobe video applications including Media Encoder.

CUDA, OpenCL, Mercury Playback Engine, and Adobe Premiere Pro | Adobe Blog

Smart rendering in Premiere Pro

fixing permissions problem that impedes start of Adobe applications | Creative Cloud blog by Adobe

Improve performance in After Effects

Thanks,

Vidya

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Explorer ,
May 03, 2018 May 03, 2018

Hi Vidya,

I've got exactly the same problem as niko-0202 has and your answer really doesn't help.
It's about Media Encoder H.264 exporting of an AfterEffects project.

All your links are about Premiere oder After Effects, not Media Encoder.

Is it true that Media Encoder uses a slave instance of After Effects and that slave instances can't use GPU- and Multi-CPU acceleration? (I read that)

I'd like to ask you and your fellow staff members the same question as niko-0202:
Why does the latest Media Encoder only use ONE CPU (and apparently no GPU) for H.264 encoding (of After Effects projects)?

Can you help us here, or do we have to open some tickets?

(My Media Encoder estimates nearly 24h(!!!) for a 1080p export of a 30min clip. Just downsizing from Sony Alpha 4K, white balance correction and unsharpen mask on an i7 with 16 GB RAM, Nvidia GPU and Samsung SSD. Are you kiddin'?)

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Explorer ,
May 03, 2018 May 03, 2018

Found one of the entries regarding the 'headless' AFX version ussed by AME: Media Encoder Render Priority
We MUST use AME for H.264 now since this export option doesn't exist in AFX anymore (for reasons, that's ok).
But why (the heck) do all the paying professionals using AME have to live with the fact that they only can use ONE CPU and NO GPU of their expensive high end computer systems (back to the 90's, wow)? Or did that change and AME now CAN use all (free) CPU cores and the GPU? If so, why doesn't our do and how can we set it up correctly?

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Explorer ,
May 03, 2018 May 03, 2018

Hallo niko-0202​,

ich schreibe Dir parallel zu meiner Wiederholung Deiner Frage, da hier seit Januar nichts mehr passiert ist.
Konntest Du das Problem lösen? Wenn ja, wie?

Der Support-Beitrag war ja völlig am Thema vorbei und ich hoffe Du kannst mir helfen (oder der Adobe-Support im zweiten Durchgang).

Wäre super, wenn Du ein kurzes Feedback dalassen könntest.

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Adobe Employee ,
Nov 28, 2018 Nov 28, 2018
LATEST

niko,

Some of the solutions here may help: AME CC 2014 Rendering with only One Core

Thanks,
Kevin

Kevin Monahan - Sr. Community & Engagement Strategist – Pro Video and Audio
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