effect (Optical Flares) shows up in video when rendered with Render queue, but not when using AME

Community Beginner ,
Nov 05, 2019 Nov 05, 2019

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Hi there,

Installed the AE 2020 update today. I had to manually move the Optical Flares plugin (Videocopilot) to the new folder (used copy paste). AME presets were gone (reimported them). After rendering the video the OF effects I used weren't visible. The workaround: rendering in AE through the Render queue. 
Is this a known issue, or am I the one making a mistake?

Thanks! - Remon

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Most Valuable Participant ,
Nov 05, 2019 Nov 05, 2019

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Nothing of the sort. Optical Flares never worked correctly in "headless" rendering due to it being highly dependent on a specifics graphics acceleration with OpenGL. Thus it only works with a normal AE render and not AME or for that matter even just an AE command line render. It's simply a limitation of how it's designed.

 

Mylenium

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Community Beginner ,
Nov 05, 2019 Nov 05, 2019

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Thank you for your answer, Mylenium. I'm not really a tech-guy, but can you explain why I seem to get good Optical Flares renders when using AME2019? Did something change between these two versions of the software? For some reason it did work for me before. Does Mac / PC have anything to do with it? I use both. 

I appreciate the help! - Remon

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Adobe Community Professional ,
Nov 05, 2019 Nov 05, 2019

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As Mylenium said, the Render Cue is capable of using all GPU accelerated effects, the AME or Command-Line rendering uses AE in the background and there is little or no GPU support available there. One option is to use Render Garden which uses a combination of the Render Cue and multiple cores to render. I have not found a single effect that has problems using Render Garden. It is just one of many rendering solutions that greatly speeds up AE. It's my favorite: RenderGarden | Mekajiki

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Community Beginner ,
Nov 05, 2019 Nov 05, 2019

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That sounds great! I will definitely check that out, thank you!

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