How does ME render out PNG's in Comp Frame Number?

New Here ,
Oct 09, 2020 Oct 09, 2020

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Greetings,

i've got a problem that is prowling around here for some years now. Unfortunately i do not find the forum's post where it was discussed.

Does the MediaEncoder meanwhile support the "comp's frame number" when rendering out PNG-sequences? When i start rendering using ME all PNG-sequences start with frame 000 not taking care of which position i start to render. So existing frames will be overwritten with different/wrong content. Rendering out parts of the animation ist not possible in case you got an idea of producing one row of frames.
The AE internal Render Queue allows "[x] Use Comp Frame Number" - but it blocks AE so i can't work on while rendering. Is there meanwhile a solution for ME or at least a plan to fix this issue?

Thanks for your response 🙂

   Tim²

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Error or problem, Formats, How to, Tips and tricks

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