When I trigger a component state that includes a sound playback and a lottie, the sound cancels after less than a second (after being triggered). If i remove the lottie from the same event the sound continues all the way to the end (as it is supposed to).
Thanks for reaching out. Will it be possible for you to share a small video capturing the settings in prototype mode along with what exactly happens in preview mode? We'll try our best to help you with this.