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Component State ignores element rotation?

Explorer ,
Nov 06, 2019 Nov 06, 2019

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XD has needed this feature since forever. Glad it's finally here.

One feature that seems to be missing is to take element rotation into effect when switching states. I can't seem to make a button that simply rotates on hover. When I perform the rotation, it uses that rotation in all states. Is that by design or a bug?

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correct answers 1 Correct answer

Community Expert , Nov 06, 2019 Nov 06, 2019

If you rotate the element inside the component in the hover state it should work.

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Community Expert ,
Nov 06, 2019 Nov 06, 2019

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If you rotate the element inside the component in the hover state it should work.

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Explorer ,
Nov 06, 2019 Nov 06, 2019

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Son of a gun! Pilot error on my part. Thanks Kenneth!

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New Here ,
Oct 28, 2021 Oct 28, 2021

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Can you clarify this? I select the Hover State in Components. Rotate the element. But both states turn around. 

 

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Community Expert ,
Oct 29, 2021 Oct 29, 2021

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When you hover over the component it will rotate:

Default state

Screenshot 2021-10-29 at 12.15.19.png

Hover state

Screenshot 2021-10-29 at 12.15.34.png

NB. I am not rotating the component, but I am rotating what's inside the component.

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New Here ,
Aug 18, 2023 Aug 18, 2023

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Hi Kenneth.

However, unfortunately, changing the 3D transform of the component is not possible. I mean a different 3D rotation for the default state and another for the hover state of the component. Currently, only one setting can be specified for both states. In the case of elements inside the component, the rotation transform for the Y and Z axes is completely missing. See my pictures. That's a great pity... 😞

component_default.pngcomponent_hover.pngcomponent_hover_detail.png

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Community Expert ,
Aug 18, 2023 Aug 18, 2023

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You are right, it looks like you cannot apply 3D transformation to a component's content.
https://community.adobe.com/t5/adobe-xd-discussions/current-limitations-with-3d-transforms-in-adobe-...

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