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Hi!
I have a long complicated prototype, where are many dragging elements. And the first "drag/time"-triggers work and two others do not. Could it be connected with the number of triggers in one prototype?
Oh in that case, I'd suggest pasting those problematic elements/that part to an empty test file and try there, let's see how it's going to be 😉
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Hi @Natalia23148665cll1, since I don't have a detailed info about your file/prototype, I can only say, time trigger works between artboards only, not for individual elements/interactions, that might be why, but for drag trigger, it's possible to use for multiple elements. Thinking what I'd do, since it's going to be for prototyping purposes, I'd use some hover etc triggers and hover over the elements to simulate multiple time triggers between two artboards (If it's a mobile prototype, I know there's not "hover" on mobile but as I said just for simulating/prototyping some interactions) Also maybe creating the prototype in steps, showing one interaction at a time and then creating another time trigger from the next artboard to a third one might be a solution (and maybe in some situations using an element in a smaller artboard inside of a bigger one to connect it to another artboard etc) These look like the current options. Hope this helps, feel free to update us for any new questions!
You might also want to upvote this feature request on XD Uservoice: https://adobexd.uservoice.com/forums/353007-adobe-xd-feature-requests/suggestions/41748127-add-multi...
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Hi Akin! Unfortunately not.
It is about a drag&drop menu and all triggers are well placed. Jap, time is between artboards & etc and I am checking connections regularly.
But the prototype itself works randomly: the first drag-trigger works today, and tomorrow does suddenly not. And it happens with all of them (I have about 4 drag/time groups for the drag&drop menu).
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Hmm, I got really curious abut this, I'd like to examine a similar example of the file, it'd be great if you could share a simplified/unbranded etc dummy version of the UI prototype (even if it's a small part of it, just enough to demonstrate the problem), please update me if it's possible I'd like to examine as I said (and if you're not comfortable sharing even a simplified/unbranded etc version of the prototype you can message me and I'll have a look).
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I have just one idea, that prototype is too big and it is problems with the cloud. But maybe there are some tricks...
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Oh in that case, I'd suggest pasting those problematic elements/that part to an empty test file and try there, let's see how it's going to be 😉