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1

Tablet+Gamepad

New Here ,
Jun 24, 2021 Jun 24, 2021

I'm trying to run a small screen prototype on my tablet. It works fine with touch inputs but when I program it with gamepad inputs it doesn't work as expected. On desktop preview the prototype works fine with my xbox controller.

Does XD not support gamepad on mobile/tablet prototypes? Does anyone know any way around it? I I'm racking my brains and I'm only getting value if I control the smaller screens with a joystick

 

Sorry, I'm new to the community. TIA

TOPICS
How to , Missing feature , Prototyping
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Adobe Employee ,
Jun 24, 2021 Jun 24, 2021

Hi Tia,

 

Welcome to the XD community!

 

Thank you for reaching out. We would request you to please check out this article: https://helpx.adobe.com/in/xd/help/keys-gamepad-triggers.html#mobile_app_and_mobile_web_experience which might answer your question.

 

Please let us know if you need further assistance from us.

 

We would be happy to help.

 

Thanks,

Harshika

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New Here ,
Jun 24, 2021 Jun 24, 2021

This is what I found on the article:

 

If you are previewing the prototype on a mobile app or a mobile browser, you can tap to transition between artboards (since they would not have a keyboard or gamepad device attached).

 

But I do in fact have a gamepad connected to my tablet. Will the prototype work if I open it on my browser (from tablet), because that is in fact listed on the matrix in the article?

Sorry I'm just brainstorming here. I do realise XD didnt intend for the gamepad+tablet support. 

 

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New Here ,
Oct 30, 2025 Oct 30, 2025
LATEST

XD’s mobile/tablet preview doesn’t support gamepad input, even if the controller is physically connected. The feature only works on desktop. Your only workaround right now is testing through the desktop preview, or switching interaction triggers back to touch for mobile. 

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