Its impossible to use keys and gamepad to control the component states. This is particularly difficult to deal when you are prototyping for console games.
I know you can suggest to me to just create a different artboard, but with my project being so huge, and the possibility to reuse the popup menus to only one artboard with the back button asigned to previous artboard, It would break my entire flow (since back button would not return to the previous screen where my menu is overlaying).
XD 39 was just released today and it has the following new features:
Gamepad triggers between component statesKeyboard triggers between component statesVoice triggers between component states
Here's a video showing the new states features:
Hope this helps,David AlcalaAdobe XD QE