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The current canvas structure on XD is quite limiting. We're expected to create and organize all of our assets on a single canvas which can become quite cumbersome, especially if we want to keep components local to a single file.
Either remove the boundaries on the canvas to be an infinite canvas, or implement some folder structure so we can better organize page types, components, iterations, sandboxes, etc.
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Hi Jonathan,
Thank you for reaching out and sharing your feedback in Adobe XD. We have seen a similar request has been raised here: https://adobexd.uservoice.com/forums/353007-adobe-xd-feature-requests/suggestions/16589980-infinite-canvas
We would request you to please submit your feedback and upvote the request to add your voice.
Hope it helps.
Thanks,
Harshika
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Hi Jonathan,
Thank you for reaching out and sharing your feedback in Adobe XD. We have seen a similar request has been raised here: https://adobexd.uservoice.com/forums/353007-adobe-xd-feature-requests/suggestions/16589980-infinite-...
We would request you to please submit your feedback and upvote the request to add your voice.
Hope it helps.
Thanks,
Harshika
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Will do, many thanks.
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I really with this would be solved. It makes XD impractical for professional work.
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This request is 4 years old. I already start to run out of space even with a small desktop-project.
Is there at least a work-around? Can I at least make the canvas bigger? I havn't found any solution to this yet.
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The feature request is nearly 4 years old. And there is no Adobe reaction. No feature started … Do you have some news for us? Since the last Co-Editing function it makes no sense that the canvas is so small. Co-Editing means bigger projects with many screens. Adobe implemented it with high effort but the user can't use this feature proper because there is no space for the work! Thanks for any news! Maybe you can give this a push at the product team?