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Prototype drag trigger not working

Advocate ,
Nov 12, 2019

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XD_drag.PNGI have three artboards with a volume slider. I'm able to prototype with a drag trigger link from artboard 1 to 2 and 3, then when I link back from 3 to 2 and 1 I'm stuck at artboard 2 cause the trigger event drag is gone. I only get the options Tap, Keys & Gamepad and Voice. Why?

 

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XD 24.2.22.8

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Prototype drag trigger not working

Advocate ,
Nov 12, 2019

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XD_drag.PNGI have three artboards with a volume slider. I'm able to prototype with a drag trigger link from artboard 1 to 2 and 3, then when I link back from 3 to 2 and 1 I'm stuck at artboard 2 cause the trigger event drag is gone. I only get the options Tap, Keys & Gamepad and Voice. Why?

 

W10 all up to date

XD 24.2.22.8

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Product issue

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827

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Nov 12, 2019 1
Contributor ,
Nov 12, 2019

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They added multiple triggers in the same object, but it seems it doesn't count for drag triggers. Drag triggers, for now, works only with one direction. Your artboard 2 can't have 2 drag triggers (to 1 and 3). 

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Nov 12, 2019 1
Advocate ,
Nov 12, 2019

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Hm, that's odd. I'm able to add two triggers to artboard 2, the link from 1 and back from 3 is working, but from arboard 2 back to 1 I'm not able to get a drag link trigger. Tought the reason the drag trigger exist is to make interactions like I'm showing in my example. Did they forget that sliders goes both ways? Yet another weird engineering thing from Adobe.

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Nov 12, 2019 1
New Here ,
Jun 13, 2020

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I have the same issues. And i tried to switch things up to use tap, but now i can use drag from 2 to 1, but can't use tap.

What the heck is going on

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Jun 13, 2020 0