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how to publish for external users

New Here ,
Feb 06, 2020

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hey,

so what i want to do is after i complete my experience, i export a link, but when i send that link to another iphone what I see is that the user needs to download aero app to view the ar experience link.

 

I dont want to ask customers to download a new app on there iphone.

 

how do customers view this on there iphone?

 

thank you

Adobe Community Professional
Correct answer by KoMaruyama | Adobe Community Professional

Aero makes for aero app. It's a fast download.

 You can export .USDz file and .reality file that can be viewed on a Quick Look supported iOS device. To publish to third-party apps, the .reality file type can also be added to an existing XCode project.

https://helpx.adobe.com/aero/using/export-to-xcode.html

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how to publish for external users

New Here ,
Feb 06, 2020

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hey,

so what i want to do is after i complete my experience, i export a link, but when i send that link to another iphone what I see is that the user needs to download aero app to view the ar experience link.

 

I dont want to ask customers to download a new app on there iphone.

 

how do customers view this on there iphone?

 

thank you

Adobe Community Professional
Correct answer by KoMaruyama | Adobe Community Professional

Aero makes for aero app. It's a fast download.

 You can export .USDz file and .reality file that can be viewed on a Quick Look supported iOS device. To publish to third-party apps, the .reality file type can also be added to an existing XCode project.

https://helpx.adobe.com/aero/using/export-to-xcode.html

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Export

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258

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Adobe Community Professional ,
Feb 07, 2020

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Aero makes for aero app. It's a fast download.

 You can export .USDz file and .reality file that can be viewed on a Quick Look supported iOS device. To publish to third-party apps, the .reality file type can also be added to an existing XCode project.

https://helpx.adobe.com/aero/using/export-to-xcode.html

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aortiz LATEST
Adobe Employee ,
Jul 03, 2020

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Hi carlosl38675316,

 

To add on to what KoMaruyama has correctly stated, the one thing I would mention is that .usdz files do not support interactivity / animations, so you will be losing any of the animations you have applied to your objects/models. 

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