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I'm doing very basic renders between Cinema 4D and AE. C4D lets me choose between rendering an OpenEXR file, or rendering the OpenEXR file with an accompanying aec. file that After Effects should be able to read. I'm doing a basic render (a sphere on a plane with a light) and rendering out the EXR file and the accompanying aec file. When I open After Effects - current Beta version 22.4.0, Build 41 - it can import the EXR file but the aec file is greyed out and unselectable.
There's a C4Dimporter plug-in that comes with C4D and I've placed this (if it's needed) in my AE plug-ins folder. If it's meant to help the process it doesn't seem to be doing so.
If this is a limitation of the current Beta, I can certainly wait, as I'm sure things will be fixed in the coming months, but I'd welcome some guidance as to whether I'm doing something wrong, if Maxon needs to fix things at their end for the Apple Silicon version of AE, or this is something that the Beta version will be able to do in the future but not now. Thank you.
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The error message is below. FWIW, the issue seems to persist on both the Beta and the regular version of Ae 2022, as I've just installed the later to see if it fixes things. Go figure. I'm sure I'm doing something silly somewhere but I thought this workflow was meant to be fairly straightfoward and painless.
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This is now solved as I found things will only work normally in Rosetta or the older 2021 version of Ae. I'm looking forward to when things work smoothly with the 2022 version.
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Thanks very much for reporting this issue. Yes, the C4DImporter.plugin which comes with C4D is what allows the import of .aec files into After Effects. It appears that this plug-in has not yet been updated for Apple silicon, so it will only work when After Effects is run under Rosetta emulation. The plug-in will need to be updated by Maxon in order for it to be used in After Effects when running natively on Apple silicon. We will reach out to the team at Maxon to let them know as well.
Thank you again for reporting this issue and for using After Effects (Beta),
- John, After Effects Engineering Team