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I notice that all the match names for the renderers seem to have changed in the latest build (not sure exactly which build, but recently). Is that intentional? If so, it's really bad news for some of us that have products in the field that depend on the previoius names. Will there be some warning before this change goes into a general release?
@Dan Ebberts and @ConstantinMaier,
Yes, these were changed in error and will be restored to their original values in an upcoming Beta build.
Thanks again for the heads-up on this,
- John, After Effects Engineering Team
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Hi @Dan Ebberts,
Thanks for mentioning this. What specific changes are you seeing in the matchNames for the renderers?
- John, After Effects Engineering Team
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Previously, it was
"ADBE Advanced 3d" = Classic 3D
"ADBE Calder" = Advanced 3D
"ADBE Ernst" = Cinema 4D
in latest beta:
"ADBE Classic 3d" = Classic 3D
"ADBE Advanced 3d" = Advanced 3D
"ADBE Cinema 4d" = Cinema 4D
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Changing the names is problematic enough, but the biggest issue is switching the meaning of "ADBE Advanced 3d" from Classic 3D to Advanced 3D. If you must change the names, an entirely new one for Advanced 3D would be helpful.
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Thanks, Dan! That is helpful. I've passed this along to the folks doing the work that included this change.
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Thanks John. As it stands, at least 3 of our products will crash with the latest beta, so I'd appreaciate any updated info you receive so I can update my code, as necessary.
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I second that. Keeping these new match names would create a lot of issues for my scripts. It would be great if we could return to the previous match names.
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@Dan Ebberts and @ConstantinMaier,
Yes, these were changed in error and will be restored to their original values in an upcoming Beta build.
Thanks again for the heads-up on this,
- John, After Effects Engineering Team
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Great! Thanks, @JohnColombo!
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It appears that as of build 24.4.0x8, the names have been restored.