I´m using preview to a Benq UHD, external monitor. Mercuri transmit throug GeForce RTX3060 (I tried with recomended firmware and now with the last, same problem in both). UHD 25p project, using classic 3D, (but I have the same problem in FHD projects or with Advanced 3D).
We've been trying to repro the issue internally but have not been able to. We've tried NVIDIA hardware, AMD hardware, various monitors, 4K resolutions, etc.
If you haven't, can you make sure you update to 24.5 and see if the problem still reproduces? Do you have anything special set in your monitor (rotation or scaling or anything else)?
I'm getting the same issue. However, it seems to only do it while Video Rendering and Effects is in Mercury Software Only mode. GPU Acceleration (CUDA) is where it flips out (pun intended).
In addition to what tcszabics says. "I'm getting the same issue. However, it seems to only do it while Video Rendering and Effects is in Mercury Software Only mode. GPU Acceleration (CUDA) is where it flips out (pun intended)." I've found that it only does this with projects from older versions. Projects started in 24.5 work fine even using CUDA.