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Using ACES and whites don't equal whites.

Community Beginner ,
May 18, 2023 May 18, 2023

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Hi all,

 

See attached AE file. The project settings are using ACES. However, the two comps in this project treat white differently, and I am using the same display transforms. I have noticed that comps will randomly  start interpretting FFFFFF hex values incorrectly. Currently the only workaround that I am aware of is to duplicate the comp that works. I don't know what triggers this bad result to happen. Any advice?

 

Thanks,

John

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13 Comments
Adobe Employee ,
May 18, 2023 May 18, 2023

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Which version of AE are you using?

We fixed a bug related to ACES display transforms with duplicated Comps in 23.4.

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Community Beginner ,
May 18, 2023 May 18, 2023

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Using 23.4...

DrStrangelove3_0-1684436290804.png

 

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Community Beginner ,
May 18, 2023 May 18, 2023

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I can snap AE out of this whites=grays mode by loading in an old AET project file that I made one AE version ago, that uses the same Color settings (ACES/ACEScg). Not that this is a solution by any means, but I hope this helps you diagnose the problem.

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Adobe Employee ,
May 18, 2023 May 18, 2023

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Hmm, when I open your project I see both White =Gray and White=White comps rendering as white.

Can you come up with any repeatible steps, starting from scratch with a new Project to get it into the White = Gray state?

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Adobe Employee ,
May 18, 2023 May 18, 2023

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Per @Paul Uu's comment, marking this post as Needs More Info.

- John, After Effects Engineering Team  

Status Needs More Info

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Community Beginner ,
May 19, 2023 May 19, 2023

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Apologies for long post. But I hope this info provides you with enough information to diagnose the issue.

 

Since you are not seeing the value difference on your side, here is a screen capture of two comps side by side. Each shape has a value of FFFFFF. Project settings ACES/ACEScg. Display transform ACES/sRGB.

Screenshot 2023-05-19 091649.png

 

Both comps really close together to clearly see the undesired transform taking place.

Screenshot 2023-05-19 093104.png

 

Regarding reaptible steps, as of now it appears to randomly happen. I suspect its a driver issue, which I show further below in this post.  Anyway, I can get AE out of this bad transform state by loading in another scene that doesn't have the issue. However, that scene might randomly start transforming the color space incorrectly.

 

As of yesterday, when I start AE from scratch, by default it transforms white incorrectly. The example below shows a shape with a HEX value of FFFFFF, but its being transformed to a gray value. Under Project Settings, if I toggle the working color space to ACES/ACEScct, ACES/ACESproxy, or ACES/ACEScc then white is displayed correctly. White will not display correcty using ACES - ACES2065-1, ACES-proxy, and ACES/ACEScg.

DrStrangelove3_0-1684503930313.png

 

While attempting to diagnose this problem, I also noticed that interpretting footage is acting up.

Here is a screen capture of an AE session as seen in PS. This is displayed accurately.

DrStrangelove3_1-1684504742610.png

 

Here is the same AE screen capture image as seen in AE, with Preserve RGB toggled. Not correct.

DrStrangelove3_2-1684504849611.png

It will only display the screen capture correctly with the display transform toggled to NONE. Prior to yesterday, toggling PRESERVE RGB on footage would display correctly with the display transform set to ACES/sRGB.

DrStrangelove3_3-1684504911319.png

 

These transform issues could be taking place because of the following. I updated my graphic card drivers prior to the latest AE update. After the driver update, I got a compatibility report from AE saying that my webcam had issues. I resovled this conflict by updating my webcam drivers. A week later, I updated to latest AE version (23.4) and I got another compatibility report. This time for my graphics card.

Screenshot 2023-05-19 093659.png

Here is the log report.

Screenshot 2023-05-19 093746.png

 

To my knowledge, I am running the latest Nvidia drivers.

DrStrangelove3_4-1684505758563.png

 

Finally, after doing these transform tests in AE, I am noticing that I sometimes have to resize my diplay in order to see the results of display transform changes, or to see the results after adjusting the working color space under Project Settings.

 

Thanks for your time & patience in diagnosing this issue!

John

 

 

 

 

 

 

 

 

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Adobe Employee ,
May 19, 2023 May 19, 2023

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That is definitely not the most current driver. Could you try updating it to the 531.41 studio driver?

I am not fully convinced that is actually the issue here however. 

A few other things to try:
1. When the panel display flips to being incorrect, does "Purge all memory and disk cache" reset the display?
2. If you disable the "Hardware accelerate..." Display preference, does that either reset the display or stop the incorrect display from occuring subsequently?
3. If you switch Video Rendering and Effects in Project Settings to be Software only, does that either reset the display or stop the incorrect display from occuring subsequently?

Thx!

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Community Beginner ,
May 19, 2023 May 19, 2023

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Thanks for sharing some things for me to check out, which I will follow up on later today. Regarding the driver update, the one you suggested does not support my graphics card (Quadro P5000). Is this a mistake? Or are you suggesting that this driver is known to work with Quadro P5000, even though its not listed as a supported device?

 

This is the driver that Nvidia recommends for my Quadro P5000 card.

 https://www.nvidia.com/Download/driverResults.aspx/204574/en-us/

DrStrangelove3_0-1684519331805.png

 

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Community Beginner ,
May 19, 2023 May 19, 2023

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This post will address point #1. Purge all memory & cache.

 

I tested this out on the AE scene that had one correct transform (white) & one bad transform (gray). After memory/cache purge, both comps resulted in gray transforms. I saw these results by viewing each comp independently.

 

Comp where white would transform correctly, now transforms to gray.

DrStrangelove3_4-1684530695735.png

 

Comp where white would transform to gray doesn't change. Stays gray.

DrStrangelove3_5-1684530741696.png

 

So I decided to open two composition windows side by side so you could easily see the results, and then the two comps showed different results again (one white, one gray).

DrStrangelove3_2-1684530588626.png

 

The same result happens when I don't re-arrange the composition windows like I did above. 

DrStrangelove3_6-1684530963866.png

 

Here, I have two compositions of white=white opened. One transforms gray. One transforms correctly to white.

DrStrangelove3_7-1684531082092.png

DrStrangelove3_8-1684531131701.png

 

If  I do the same thing for the white=gray comp, it stays the same (stays gray).

DrStrangelove3_9-1684531239344.pngDrStrangelove3_10-1684531261014.png

 

Here I have 3 comp views of the same comp (white=white). Two of these comps are next to each other. The other is offset to the right to show a side-by side. In this layout you can see that one is gray & one is white.

DrStrangelove3_11-1684531548724.png

 

Comparing the other comp to the offset comp on the right, and they both transform to white.

DrStrangelove3_12-1684531605315.png

 

All of the tests above were done using a custom layout. So I decided to test these results using a factory layout, so I switched to MINIMAL.

DrStrangelove3_15-1684532292619.png

 

Same minimal layout, but demostrating that both WHITE comps show different results.

DrStrangelove3_14-1684532187012.png

 

Minimal Layout, 3 of the same comps opened. Two are white. One is gray.

DrStrangelove3_16-1684532391988.png

 

Turning off ACES and using Adobe color manament results in a consistent white shape, regardless of composition window position & its layout, regardless of using custom layout or factory layout.

 

Going to try "Hardware accelerate" test in next post.

 

 

 

 

 

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Community Beginner ,
May 19, 2023 May 19, 2023

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This posts tests out "Hardware accelerate".

I exited AE. Went back in. Loaded in same comp that shows the white/gray transform issue.

I disabled "Hardware Accelerate" & both comps when viewed independently transformed to gray.

white=white

 

DrStrangelove3_1-1684533404447.png

white=gray

DrStrangelove3_2-1684533437951.png

 

After opeing multiple composition windows, White=White comp transforms correctly.

DrStrangelove3_3-1684533504932.png

 

Here they are side by side..

DrStrangelove3_4-1684533575692.png

 

Then I swithced to MIMIMAL layout, and got this result.. White=Gray comp actually transformed correctly.

DrStrangelove3_5-1684533655895.png

 

Still in MINIMAL, when White=Gray comp is re-positioned, it then goes back to the incorrect transform.

 

DrStrangelove3_7-1684533749843.png

 

Switched to adobe color managed and both comps transform correctly, regardless of layout or composition window placement.

DrStrangelove3_8-1684533938245.png

 

Next post will address..

3. If you switch Video Rendering and Effects in Project Settings to be Software only, does that either reset the display or stop the incorrect display from occuring subsequently?

 

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Community Beginner ,
May 19, 2023 May 19, 2023

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This post addresses the following question.. 

3. If you switch Video Rendering and Effects in Project Settings to be Software only, does that either reset the display or stop the incorrect display from occuring subsequently?

 

I exited AE. Went back in. Loaded in same comp that shows the white/gray transform issue.

Enabled "Software Only" under Project Settings.

 

Here, both comps result in transforming White to Gray.

DrStrangelove3_1-1684534792347.png

DrStrangelove3_2-1684534823327.png

 

 

Here the same two comps display different values.

DrStrangelove3_3-1684534884243.png

 

Same results for the other comp..

DrStrangelove3_4-1684534944478.png

 

Switched over to Adobe color management, and both comps display correctly regardless layout, number of composition windows, or placement.

 

It appears that opening multiple composition windows of the same composition consistently generates different results when in ACES.

 

What I can't re-produce is what triggers AE (when in ACES) to start transforming white to gray in the 1st place.

 

 

 

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Community Beginner ,
May 19, 2023 May 19, 2023

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In ACES, here is the same comp with no Display transforms.

DrStrangelove3_1-1684535950606.png

 

Same side-by-side comparrison and using the same Display Transforms.

DrStrangelove3_2-1684535991219.png

 

Chaging transform for comp on left showed variations. Changing display transform on right comp never shows any variations..

DrStrangelove3_3-1684536182833.png

 

 

 

 

 

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Community Beginner ,
May 19, 2023 May 19, 2023

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LATEST

In ACES, I did some quick tests between "hardware accelerate" and GPU/Software Render only. When scrubbing timeline, the background will flicker with this blue color if there is no Display transform selected based on any settings for Hardware aceelerate & GPU/Software Render. The BG should be black.

DrStrangelove3_1-1684547287718.png

 

Flicker blue BG goes away when a Display Transform is selected.

 

DrStrangelove3_3-1684547379218.png

 

When I hid the shape layer, the display did this when I had hardware accelerate off.

DrStrangelove3_4-1684547695152.png

 

If I increase the size of the display to 100%, it does this. If CUDA on, its green.

DrStrangelove3_5-1684547739428.png

 

If Software only, it turns red.

DrStrangelove3_6-1684547814175.png

 

Toggling Display Transform to on state, issue goes away. Regardless of hardware accel/gpu/software only states.

DrStrangelove3_7-1684547839004.png

 

After turning off ACES and using Adobe color management all issues go away. White=White, and no crazy glitch like issues regardless of hardware accel/gpu/software only states.

 

Hope this helps!

 

 

 

 

 

 

 

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