Copy link to clipboard
Copied
Hi,
I’m experimenting with the GLator SDK example and want it to react to camera changes. I’m using PF_OutFlag2_I_USE_3D_CAMERA and PF_OutFlag2_I_USE_3D_LIGHTS and I’m able to use AEGP_GetEffectCameraMatrix to get the current camera matrix. But the rendering is not automatically triggered when the camera is moved and the plugin is also miss the little 3D Icon.
Does anyone know how to setup the plugin code to get the “3D icon” and to automatic trigger the rendering on camera changes?
err... did you change the flags in the PiPL file as well?
Copy link to clipboard
Copied
err... did you change the flags in the PiPL file as well?
Copy link to clipboard
Copied
oh! another silly idea... did you clean/rebuild? the PiPL regenerates only after cleaning the project on windows.