This is my first post so forgive me if I forget to include some information. My specs are
OS: Win 10
CPU: Intel i5 7600k
MB: MSI z270-A Pro
RAM: 16gb DDR4
GPU: GTX 750ti
The problem I am having is when I do a RAM preview render AE has been crashing. I opened up task manager to see if it is a RAM thing and it seems to be. As it approaches the limit set for AE (in the preferences menu: 6gb) it crashes. Setting the limit higher (10gb) does nothing much better and this is why... When I preview, I watch the RAM usage creep up in task manager and it goes up quick. When I am done previewing, the usage stays at that same level even when I adjust something in my project (which I assume would release what was in memory so it can do a new preview). The clip I am rendering is not very long (15 seconds max and really it crashes at about 5 seconds of render) and only uses 2 instances of Trapcode Particular.
To rephrase after a long winded explanation: I can RAM preview but each subsequent preview adds to the memory usages of my allowable RAM. For example, if I have 10gb of RAM allocated to AE and I preview something that takes up 50% of that amount and I need to adjust something, the next preview adds to that 50% so if I preview the same amount again, I run out of RAM and AE crashes. Is this normal and am I making any sense?
Thanks for any advice.
This is not normal, but without seeing any hard evidence in the form of crash logs and possible the dumps to debug the memory addresses nobody can tell you much. This is definitely some memory leak and the bad news is that it could even be some system driver and may have nothing to do with the plug-ins or AE for that matter.
I had this annoying problems too. I can't RAM preview although I have dedicated almost all RAM for preview. My workaround is, clear the cache Edit>Purge>All Memory & Cache. Sometimes I have to restart AE 2017. Hope this helps?
Hi A. Raitano, Did you try what Hussin suggested?
While this solution does work it is not an intuitive way to clear RAM usage. I'm currently working with several small objects that I'm trying to animate and I find my usage jumping up to my max (12GB) after animating 1-2 small objects. I've also experienced a similar issue with Photoshop when I am working with around 15-20 smart objects. My RAM usage jumps up to my limit and both of my screens go black and I am forced to power my desktop off manually.
Sorry, I've been away from that project for a while and haven't had to deal with that issue. Since then, not really any issues involving that problem that a disk cache purge can't fix. Thanks for the help!
I've been having a very similar issue. For me, when rendering multiple comps in a render queue, AE won't clear memory between renders, so it keeps on sucking up memory until my computer freezes with a 'Out of System RAM' dialogue box.
It makes it nearly impossible to queue up projects of any kind of complexity.
Yes, I have the same errors in AE 2021. Actually I get to the point that I even have to reinstall VGA drivers, because my 4K resolution environment is switched back to very low resolution due to low memory.
Never had these terrible issues before with After Effects CS6.
Seriously, what the f**k Adobe does? An app in subscription model at this level of quality? Really no component, regression, etc testing? This is beta quality, NOT production!
Isn't there a solution architect or better developers to properly maintain this memory hog application?
Adobe could pay the best devs, as After Effects is getting more and more awkward with every new release!
I completely agree. I feel ripped of and really want an alternative to the adobe suite