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1

Auto Orient twitches at the beginning of the animation

Community Beginner ,
May 18, 2024 May 18, 2024

Hi. I turned on Auto-Orient to make a bud rotate along the branch, but for some reason it twitches at the beginning.


More details:
This branch is a trimmed version of the bigger "main branch" — I used trim paths to do it.
Then I adjusted the original path from the big branch so that it'd fit this smaller branch.

The original path works perfectly fine. But this adjusted path makes the bud twitch for some reason. I'm not sure if that's the reason, or maybe something else? 

I also tried to adjust Rotation parameter — but to no avail, it still twitches.

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Community Expert ,
May 18, 2024 May 18, 2024

Al decir se contrae, te refieres a que las hojitas se cierran? Porque si es así deberías igual ajustar algunos parámetros como los keyframes o la expression conforme el cogollo va avanzando. A lo mejor podrías comentar el procedimiento que estás realizando, qué propiedades estás utilizando o adjuntar capturas de pantalla para intentar ver qué podría estár sucendiendo.

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Community Beginner ,
May 19, 2024 May 19, 2024

No. At the very beginning of the animation, it's "jerking" a little... It's going out of place. I've cut that moment and repeated in the video below.






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Community Beginner ,
May 19, 2024 May 19, 2024

Sorry, the wrong video

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New Here ,
Mar 10, 2025 Mar 10, 2025

Hey Maksim- did you figure out a solution for the problem so far? I am just experiencing these issues a lot in a project and "worked around" it with keyframing the rotation values to correct the twitching - not really elegant and as soon as I move the object a bit it all starts over again. If you know how to avoid this issue I'd love to hear back from you 🙂

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Community Beginner ,
Mar 14, 2025 Mar 14, 2025
LATEST

It's been a while, honestly, I don't remember 😞 But I remember remaking the animation from scratch anyway. I think, I made an animation for that smaller branch separately, so without copy/pasting the animation from the big stem, like I described in the main post, but i'm not sure.
What I do remember clearly is that keyframing didn't help me at all, only made things worse.

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