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I have an animation with 3D objects and layers. One of the layers is a comp with an animation in it. I have the comp as a flat, 3D layer and I'd like it to have reflections like a screen. I can add a shape and give it material properties, but the comp does not seem to be affected by changing any material options. Is there a way to give my comp a reflection as it passes by the camera?
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I'd like to add that I can simulate a reflection with a gradient overlay, but I'd prefer the reflection was dynamic so I don't have one more set of keyframes to edit if I move my motion path.