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Hello, AE community.
Im currently working on some pixel perfect work and ive hit an issue that ive been trying to figure out for days, and i was wondering if anyone else has solved it.
When you create a text layer in AE, there seems to be some automatic anti-aliasing that applied to it that I need to disable. Lemme explain with a screenshot;
In this screenshot, you see MS Sans Serif of size 20 in 2 different programs, AE and paint.net. You can see that the AE text is blurry and not pixel perfect, while the paint program is not.
Changing the quality setting of the text layer makes the issue argubly worse, as it applies the effect after the text smoothing is applied, resulting in inconsistant pixelation that looks terrible;
Has anyone found a way to turn this off? Im assuming its a small checkbox in a menu I havent found yet. It seems ludicrous that a program with such a high prestiege (and cost) would not have this option to turn it off.
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More to add.
I turned the zoom back to 100% thinking that maybe its just the UI thats blurry (and not the actual output), then I rendered a single frame as a PNG using the proper procedure, and the AA still lives in the final render
There must be a way to turn off this unwanted anti-aliasing, right?
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Use a font that actually has a pixel-y look or a suitably prepared graphic. AE is simply not meant to emulate bitmap fonts or game sprites.
Mylenium
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This is the case even with specifically pixel-made fonts.
This is a font I made. In order, displayed in Photoshop with no interpolation, AE at minimum native size (7px), and then with Draft turned on. It's garbage 😞