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Essential Properties displaying different time codes

Community Beginner ,
Jul 30, 2021 Jul 30, 2021

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I'm having problems with a comp I set up with several Essential Properties. In the screenshot, I've got identical text objects with the same Expression showing different results for the main comp time. One is correct, the other isn't. The text layers in the EP comp are identical, with expressions for position and opacity but not Source Text. Problems started when keyframing the Source Text didn't work. Bad craziness. Thoughts from the dev team, or anyone else, are appreciated.

Screen Shot 2021-07-30 at 10.16.11 AM.png

TOPICS
Error or problem, Expressions, Scripting

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Adobe Community Professional ,
Jul 30, 2021 Jul 30, 2021

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You need to be showing us the entire workflow, maybe the flow chart. We have no idea where the text 1 and text 2 properties are pointing. If the layers are at different times in the nested comp, then the times could be different. It all depends on how you tied those fields together.

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Community Beginner ,
Jul 30, 2021 Jul 30, 2021

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The text layers don't have different inPoints inside the subcomp. Everything starts at zero. The text layers have their Source Text exposed in Essential Properties, and that's it.

 

Plus, the subcomp is only 15 seconds long, so the value of 30 shouldn't be possible from within the placed comp. But 30 is the time value from the main comp, which is how it should be, as far as I know. Additionally, I've been unable to duplicate this behavior, so it might be that the EP comp is 'contaminated.' Thanks.

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Adobe Community Professional ,
Jul 30, 2021 Jul 30, 2021

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Check the composition settings. You can start a comp's timecode anywhere. If you create a comp from the footage it can take the timecode of the footage. 

 

Again, troubleshooting using flow charts is very helpful.

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Adobe Community Professional ,
Jul 31, 2021 Jul 31, 2021

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This in deed looks strange. Like Rick I also suspect that it is related to time offsets inside precomps.

To figure out what goes wrong, ideally you first try to create a minimal example. So remove all unnecessary layers etc until you just have in your project what is absolutely necessary to create the issue. Maybe on the way to create the minimal example, you already notice what causes the trouble (if you remove something and then it starts working). If not, it is very helpful to attach such a minimal example to a bug report such that the dev's understand the issue much better.

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Community Beginner ,
Aug 09, 2021 Aug 09, 2021

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Thanks, I did try to reproduce the issue, but of course I couldn't. In my experience precomps can 'go bad' if there's some heavy scripting+EssentialProps driving them. The best thing about AE is, there's always another way to do it.

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