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Fix the way animated RGB curves are interpolated

Explorer ,
Jun 20, 2024 Jun 20, 2024

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Hey! I'm currenly doing quite a lot of retouch work which involves using a lots of still patches on tracked videos. These patches often slightly change colour during the shot so to balance out the change of colours I use rgb curves and animate those.

 

The problem is that in-between different curves keyframes, the curves stop using the normal point mode and use the "pen mode" thing. This pen tool is completely useless, I don't think anyone would ever make curves by drawing them... I feel like this might be a super old AE features which is still there for some reason. You can toggle to the other point tool, but it creates a bunch of random points on the curves. What i would like is for the actual points that are inserted in the curves to be animated, kind of like an animated mask. The way AE is handling the interpolation between keyframes on the curves effect creates all sorts of weird in-between and it makes it difficult to add additional keyframes in-between animation.

 

Below you can find an example of a simple curves animation between two keyframes. The only point on the curves that was moved is the black one; as you can see, AE is interpolating between the two keyframe by creating that weird angle (This is just an example i know that for this specific effect animation i could use other effects and move the low clip etc.) 

 

What do you think?

Have a good day everyone;)

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LEGEND ,
Jun 20, 2024 Jun 20, 2024

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Consider Fresh Curves or use other effects entirely.

 

https://frischluft.com/curves/index.php

 

Mylenium

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