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I am quite new in 3D, taking advantage of the new 3d features in after effects I wanted to export the white edges of the logo made in blender, using the “freestyle” options.
When rendering through blender if these strokes appear along the edges of my model.
But when importing it as .obj or .glb these white strokes disappear, I don't know if there is any way to include these strokes in the model as such, because what I understand is that the “freestyle” strokes are not attached to the model, but when rendering in blender.
Any way to solve it?
Thank you very much
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Welcome to the community, AIRAM3579850649in.
Blender and After Effects renderers are different. Any effect applied while rendering in a 3D program wouldn't be visible in Ae unless you model it. In your case, you'd need to model the white edges in order to import them into After Effects.
Hope it helps.
Thanks,
Nishu
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It's a render effect, not actual geometry. Select the edges,apply a Bevel/ Inset modifier tlmthr selection, created a new material for it.
Mylenium