Grouping/locking vertices
Hi,
I'm trying to make a relatively complex shape that morphs into a simpler shape (working on geographical mapping), and I've went all in on the initial shape and added a lot of vertices to define it. Now when moving into the simpler shape, my work time is getting exponentially heavier, as in a way I have more and more vertices to position for a simpler and simpler shape.
Is there a way to put multiple vertices into a single position, therefore at least visually making them appear as 1 vertice, and lock them together, to be able to move them as 1?
I've tried using shape mask grouping, but it just seems to disrupt my timeline settings, and still if I try to move 1 of the vertices from the group, it only moves 1 and not the entire group. And I have just way too many vertices and would ideally like to have em "locked" together.
Thanks,
