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Hello all,
Im helping my son for school creating a 3d trading card like a pokemon card.
The card has a 3d window in wich an image rotates,now when the card turns to its side view the image (in the window) doesnt show from the side. Idid this after effects
Now i want to achieve this using a card wich is made in element 3d.like in this video but using a card made in element 3d
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Not sure what you are asking. You import your 3D model and slap on the rest as a texture. Aside from that the procedures don't change. Everything that happens "inside" the card would still just be the animation in the pre-comp you use as a texture.
Mylenium
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So you want to replace the 2D card with a 3D model. To do that the model needs to have a cut out window. So you either need a model with a window included, or you need a texture which you'll use as a custom material in Scene Set Up.
If you're then trying to create a "bigger on the inside"-type experience, I'd have Element on three layers. One showing the 3D model with cutout, then a second version, underneath without the cutout, (either a different texture or different model) and then that, the interior. Use the middle layer as an Alpha Matte for the interior layer and you should be good to go.