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Hopw to use 360 video footage in a standard HD comp?

Explorer ,
Jun 22, 2021 Jun 22, 2021

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I have a HD clip of a man looking through VR googles - and then I need to cut to a comp where I have 360 footage which I need to be able to "look around" in.  How do I control the 360 footage - which is very wide and "fish eyed"?

Do I somehow attach a camera to the 360 footage?? Or how would you approach this?

Cheers! 🙂


*** Rig: Win10 Pro. 64 RAM. RTX 2080 Ti. Intel i9 9900k. 4K monitor. Lastest updates. Lastest drivers. ***
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Explorer ,
Jun 22, 2021 Jun 22, 2021

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Worked it out!

Made a solid. Put Video Copilots Orb on it. Out 360 clip on defuse layer. Set surface to back. And put a camera inside the orb and looked around 🙂  


*** Rig: Win10 Pro. 64 RAM. RTX 2080 Ti. Intel i9 9900k. 4K monitor. Lastest updates. Lastest drivers. ***

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Explorer ,
Jun 22, 2021 Jun 22, 2021

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Will never get over how horribly bad it is that you can't edit your posts. What a bad decision...


*** Rig: Win10 Pro. 64 RAM. RTX 2080 Ti. Intel i9 9900k. 4K monitor. Lastest updates. Lastest drivers. ***

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