How do I convert Basic 3d effect to actual Z axys Information?
Hi! Weird question here,
I'm making a video where I'll need a lot of parallaxing, and I'm editing it in premiere pro, to then make camera movements in After FX. I've seen that the scale property I apply In Premiere will be kept inside After FX, as well as the Basic 3d effect, but none of these will have an impact on the actual camera movements.
Editing the clips in After looks like hell (100 clips), do you have any workaround to suggest?
