• Global community
    • Language:
      • Deutsch
      • English
      • Español
      • Français
      • Português
  • 日本語コミュニティ
    Dedicated community for Japanese speakers
  • 한국 커뮤니티
    Dedicated community for Korean speakers
Exit
0

Mogrt Time control & Protected Regions for bullet list

Community Beginner ,
Apr 16, 2024 Apr 16, 2024

Copy link to clipboard

Copied

I've created a Bullet list with the help of this thread:

 

https://community.adobe.com/t5/after-effects-discussions/time-control-expression-of-layer-with-slide...

 

It works great until I shorten the mogrt to the desired length in premiere, at which point the start times and fade times become relative to the new duration of the clip rather than seconds.

 

This isn't a problem if i trim the clip, only when I drag it shorter.

 

Sso why don't I do that...

 

Well I have a 'transition out' as a protected region which I'd like to keep if possible.

 

This is my current expression:

 

frames = 1 / thisComp.frameDuration;
fadeTime = thisComp.layer(1).effect("Fade Time")("Slider") / frames;
startTime = thisComp.layer("Controller").effect(index)("Slider");
ease(time, startTime, startTime + fadeTime, 0, 100);
 
Is there a viable solution or to keep that out transition?

 

 

TOPICS
How to

Views

148

Translate

Translate

Report

Report
Community guidelines
Be kind and respectful, give credit to the original source of content, and search for duplicates before posting. Learn more
community guidelines
Community Expert ,
Apr 16, 2024 Apr 16, 2024

Copy link to clipboard

Copied

LATEST

Everything inside the protected region should keep the same timing unless you change the speed of the clip. Without seeing your timeline and completely understanding how you have created things for the additional bullet points, it is pretty hard for me to give you any more suggestions. 

 

I'm the one who gave the expressions in the post you referred to, and I'd be glad to help if I can. I just need more details.

Votes

Translate

Translate

Report

Report
Community guidelines
Be kind and respectful, give credit to the original source of content, and search for duplicates before posting. Learn more
community guidelines