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I tried using the PAN BEHIND TOOL to grab the anchor point, but whenever I grabbed the anchor point the whole shape moved (the anchor point was blocked by value Z).
So for my purposes, I just create a new null object, position it where I want the new anchor point to be, and parent my 3D layer to it. But I think it is too complex.
Any better idea?
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It's a bug they overlooked when implementing the new 3D widgets in recent versions. Obviously your workflow is an acceptable workaround as is dialling in the values numerically in the timeline. I'm sure it will be fixed one day...
Mylenium
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I'm just learning AF, I didn't know it is a glitch.
Cheers!