Exit
  • Global community
    • Language:
      • Deutsch
      • English
      • Español
      • Français
      • Português
  • 日本語コミュニティ
  • 한국 커뮤니티
0

Pre-Mult Issue

Explorer ,
May 26, 2021 May 26, 2021

Hi there,

 

I'm trying to integrate a multi-layered *.*exr out of Maya into a scene using ProEXR. If I let ProEXR set the multichannels automatically I always have a black outline caused by missinterpretation of the pre-multiplication. The footage itself is interpreted correctly, the automatically set ExtractorR effects on each layer are set to UnMult, but... ---> Not working ----> Black Outline.

How ever, if I build everything manually, channel per channel, using ExtractorR it works fine.

 

Is that a bug?

 

Maybe someone can help?!

 

Thanks in advance.

TOPICS
Import and export
164
Translate
Report
Community guidelines
Be kind and respectful, give credit to the original source of content, and search for duplicates before posting. Learn more
community guidelines
Enthusiast ,
May 28, 2021 May 28, 2021
LATEST

Maybe because ProEXR is checking the UnMult box for you, but you don't want it? Did you somehow render these files as straight?

Translate
Report
Community guidelines
Be kind and respectful, give credit to the original source of content, and search for duplicates before posting. Learn more
community guidelines