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Pre-Mult Issue

Explorer ,
May 26, 2021 May 26, 2021

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Hi there,

 

I'm trying to integrate a multi-layered *.*exr out of Maya into a scene using ProEXR. If I let ProEXR set the multichannels automatically I always have a black outline caused by missinterpretation of the pre-multiplication. The footage itself is interpreted correctly, the automatically set ExtractorR effects on each layer are set to UnMult, but... ---> Not working ----> Black Outline.

How ever, if I build everything manually, channel per channel, using ExtractorR it works fine.

 

Is that a bug?

 

Maybe someone can help?!

 

Thanks in advance.

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Import and export

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Engaged ,
May 28, 2021 May 28, 2021

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Maybe because ProEXR is checking the UnMult box for you, but you don't want it? Did you somehow render these files as straight?

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