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Quick way to copy pixels from 8-bit world to 16-bt world?

Explorer ,
Jun 06, 2016 Jun 06, 2016

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Is there an optimized way to perform this operation?  For now, I am using IterateSuite16, and some methods from the Transformer example that convert a PF_Pixel to PF_Pixel16.  But, I would love if there were a way more like the "copy_hq" function, which also handles scaling from one rect to another?

Thanks!

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correct answers 1 Correct answer

Community Expert , Jun 11, 2016 Jun 11, 2016

does PF_COPY not do that?

in any case, you can use IterateGeneric to go through each line instead of each pixel, which would give you MUCH better performance.

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Community Expert ,
Jun 11, 2016 Jun 11, 2016

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does PF_COPY not do that?

in any case, you can use IterateGeneric to go through each line instead of each pixel, which would give you MUCH better performance.

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Explorer ,
Jun 24, 2016 Jun 24, 2016

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I haven't had a chance to try PF_COPY ( I feel like I must have tried that ), but thanks, I will use IterateGeneric if that doesn't work.

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Engaged ,
Jul 26, 2022 Jul 26, 2022

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I got an error trying to PF_COPY different bitdepth worlds... PF_FILL can handle all bitdepths. 

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