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Hello community,
These days I returned to finishing an older project ,which I asked about here tiem ago, but many settings are different now, so I'm posting a new thread for new problems (hope you don't mind).
Here's the situation:
1 - First problem I have is with a long, red rectangle that appears when I export the video. It seems to follow the cueball, as if it's tied with a null to a motion tracked place, but there isn't anything like that in the layers settings, so I don't know where this is coming from. In a few previous versions of the file this red rectangle line isn't appearing, but I don't see anything that could have a relation to this in terms of settings. Does someone have an idea what might be causing this?
2 - Another problem I have is with the frosting effect of the ball. The frost effect is done with a jpg frost texture and a solid using the alpha matte and a mask expansion, along with the roughen edges effect. You can see that besides the frosting, the effect is growing beyond it in black and again I don't know what's causing this. I tried to reduce the scale of the Ball frost pre comp,I tried to reduce the scale of the Frost Alpha solid you can see in the pre comp tab, I tried to reduce the mask expansion of it too, but nothing seems to help with this.
Here are a few screens and a video to help you get a view of the situation:
I'll be thankful for any suggestions!
Regards
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Try isolating the layer causing the problem. When you find it, either create a track matte or modify the settings to the particles do not extend beyond the layer boundaries.
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Probably one of those weird things where shape layers don't produce correct shadows in recent releases. And the frost thing could be a color space issue and your Roughen Edges effect not clipping at the correct levels.
Mylenium
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As always, thank you both for your input!
Based on what you wrote, I was able to deal with the red rectangle - there are pre-comoped layers in the main ball pre comp that had their cast shadows off. I turned them on and the problem disappeared.
However, I still can't figure out the black particles above the frosting effect. I tried to: reduce the scale of the Frost Alpha layer; leave the second mask expansion layer as a negative value so that it won't expand to its original state; reduce the scale of the Roughen Edges effect; reduce the scale of the Frost pre comp layer ; move both layers down from the Position setting - nothing made a difference and I'm out of ideas. Here are the settings in that Ball Frost Pre Comp (plus the Frost Texture pre comp, which I don't think is relevant in this case, but still...):