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Setting first vertex for trim paths with offset paths on top in order.

New Here ,
Jan 23, 2025 Jan 23, 2025

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Hi, 

I'm having trouble figuring out an 'easy' work around for a problem I'm having. I need a stroke outline to animate before a 'M' letter fills in. This stroke outline needs to be offset, so the 'M' shape/letter doesn't look bigger when complete (stroke animation and M letter fill in will happen simultaneously). Easy enough.

When offset paths is on top of trim paths in order, this offset is fine and looks correct. However, this means I cannot change the first vertex point for trim paths to start and end from.

When I put trim paths above offset paths to fix this first vertex point problem, the offset paths breaks and produces double lines that are no longer where i need them to be, 'inside' M letter shape.

Is there something I'm doing wrong or is there more steps I need to take, to be able to control stroke offset and where trim paths starts from. I need to do this for a bunch of layers for a logo design so was hoping there was a fix for my issue going forward.

 

Thanks,

 

G

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Error or problem , How to

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Community Expert ,
Feb 13, 2025 Feb 13, 2025

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As far as I know the first Vertex Point does not adhere to the Trim Paths behavior. You can leave your “effects stack order” in tact and use the “Offset” parameter of the trim paths to dial in where the Trim Path should start/stop.

Bildschirmfoto 2025-02-13 um 09.50.51.png

 

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